Thanks to King Art Games for including The Templin Institute among the select few given a copy of the Iron Harvest Pre-Alpha! Be sure to check us out on www.twitch.tv/templininstitute where we are streaming the game… right now! If ya think Iron Harvest looks awesome (hint: it does) be sure to take a look at their Kickstarter campaign! www.kickstarter.com/projects/kingartgames/iron-harvest/
Jack Timson Yeah, but I always thought of 40k as its own style as it can’t be summed up by simply saying/labeling it as diesel punk, as it has numerous races and factions with different aesthetics and they have been moving more to a more modern aesthetic for the Imperium and other armies since 6-7th ed. (for example the post Gathering Storm units: Grav-tanks, new dreads, new Forgebane models like the Glaive)
There was a syrian brown bear that was a mascot in a supply company in the polish army during world war 2. He would carry ammo for the unit. It’s on Wikipedia it’s name was wojtek.
I love the Templin Institute, you guys just came practically out of nowhere and now you are making amazing videos, including ones behind the world building and lore of a game I just so happened to be seriously nerding over as it nears release. Stay awesome guys!
Like for real, they just kind of sprung up. And making videos chronicling fictional world-building isn't new, I think that Templin is dominating out of nowhere because their production quality is so high. Definitely gonna keep coming back
Well I believe that is due to Poland having an electoral monarchy at the time, though I must admit the “representative” part of republic is very much omitted in this case.
@@comradeofallcorvids5056 “Republic” doesn’t exigently mean “includes elections.” It also can mean “rule by equals” and/or jealous of its traditional liberties.” (Ironically nowadays, the word Republic is so broadly defined that it’s lowest common denominator is “country not ruled by a monarch”) Commonwealth/Republic aristocracy were proud of their Golden Liberties, a series of guaranteed customary and political rights which included among other things the “Liberum veto,” the right of resistance, the social contract, the liberty of the individual, the principle of government by consent, the value of self-reliance, all widespread concepts found in the modern, liberal democracies. Like Venice, Poland in this era styled itself “The Most Serene Republic,” and though it limited the franchise to the szlachta (hereditary nobility including aristocracy, magnates, and even knights poorer than peasants), this group numbered fully ten percent of the total population, a proportion greater than any other country in the world at that time. A free man (szlachic) according to one proverb regarded himself as “equal to the voivode (military leader approximately equal to duke or prince).
well, Saxony is called Sachsen in german, whereas Saxons are called Sachsen aswell, only Saxon would differ as being called Sachse. So if you literally translate Saxony Empire, it would be called Sachsen Kaiserreich, or more likely Sachsen Reich, which would most likely be interpreted as "Empire of Saxons", while fitting the literal translation of Saxony Empire in english.
rather than "Sachsen Kaiserreich", I think an adjective would be chosen for the original German name. "Sachsen Reich", or perhaps "Sachsenreich" seems to work out, but does arguably not sound as glorious as you would like your Empire to be called - especially after a German unification.
Rusviet is a nonsensical portmoneau word. It would be abbreviated as "Sovros". If you you'd like to keep the sounding of "Rusviet" then just call the state "Rassvet Union" = "Union of a Dawn", which would be also ideoligically correct.
Maybe Rusviet is a colloquial name for it, similar to how gulag comes from "glavnoye upravleniye lagerej" perhaps in this timeline the other republics of the USSR went their own ways and "rusviet" simply means "Russian Soviet"
Well, Gulag is a sorta-kinda proper abbreviation (g. u. lag.) as they were extremely (and maybe laughably) popular at the time. And Rusviet is a portmanteau akin to Carrol's "mimsy" and "mome". It would be actually original and hilarious, if in this althistory they were using portmanteau words instead of all the abbreviations!
Fun fact! The Rusviets are not communist... Yet. They are the Rusviet Tsardom. (Edit: I came back to this video and had not fully watched it again. I was just talking from the stuff that has come out more recently.)
> protect the Hiigaran empire Still waiting on a Templin homeworld video Hearing about some of the Kiith of Kharak before the launch of the Mothership would be a blast. Bring the Red For Soban!
It's so nice to see a Fellow Homeworld fan! Definitely would love to see an in depth Lore vid from the Institute. As I cannot seem to find any true in depth Lore on Homeworld or it's factions.
Love Jackub Rozalski's artwork; only familiar with it from the game Scythe, so very glad that you enlightened me to there being so much more - an entire world, even. I don't know if you do this on purpose, but when you speak, I know it'll be an opinion piece; when she speaks, I know it'll be "fact" based. I like the forewarning.
There is another symbol that invokes associations with soviets in Rusviet (spelling?) emblem and that is the pentagon that surrounds the star. it is reminiscent of a symbol that was used on goods manufatured in USSR, sort of like a brand logo. If you want to know how it looks like search "State quality mark of USSR". And as always, great video.
I didn't mean that in a bad way, just pointing out an interesting detail, that's all. I don't have any problems with the symbol, in fact I find it quiet striking.
DatFakePoseidon I could definitely see it as a movie. Kinda like a sky captain movie, but with a saving private Ryan and the fifth element movie vibes.
Gordozin "Polania" is clearly based on the same word which is the etymological basis for the word Poland, which is the tribe of peoples called Polans who ruled over Greater Poland before the polish state was a thing. It's not lazy.
its kinda ironic as the winged hussars as obviously Fast,and Polanian mechs are based on Seed and hit-and-run tactics(I mever played the game but watched some vids about it,feel free to correct me)
Since it is a nearby alternate universe, the Saxony Empire might be an Empire of Saxonies. Unless the information you’ve been given shows otherwise? Not sure what the geographical region would be called if the people were called Saxonies but I could think of a few plausible ideas.
Really liked this style of video! Would love to see this format applied to other IPs, off the bat I can think of Endless Space/Legend, The Elder Scrolls, Halo (Comparrison between Pre and Post-343?) All in all great as always!
"A well thought-out faction with great iconography and a compelling backstory can add so much more to an RPS." This why aging games such as Star Craft 1/2 won't be forgotten for a while : who could forget the Zerg Armada? A quieter, less epic, but very enjoyable review! I don't have the time to Kickstart them, but I wish great things to this interesting project, bonne chance! *Merci encore, Institut Templin!* - One regret tough, where's my dear France in all this?! P.S. : Just discovered Cowboy Bebop, a 90s anime with all the good 90s TV series stuff (jazz music, Batman-like intro, "compelling backstory and iconography", noice charachers, ...) - Any consideration for them? (a dossier wouldn't fit I'm afraid)
To answer to your question about the presence of France within this universe, the board-game Scythe fleshes out some additionnal factions of the 1920+ universe : - the Saxony Empire => focus on military dominance and mining power - the Polonia Republic => focus on diplomacy and mobility - the Rusviet Union => focus on manpower and industry - the Crimean Khanate => a reference to the actual Crimean Khanate, which in our world disappeared during the 18th century ; this is a faction which uses a mix of guerilla tactics and nomadic-styled warfare, but with wheeled mechs - the Nordic Kingdoms => a sort of union of interest between the Scandinavian powers, with an intense focus on water-control - the Togawa Shogunate => so, the "Tokugawa shogunate", which has fallen during the Boshin war in the 1860's, has survived here ; in the board-game, the expeditionary force sent by the shogunate is made of the worst thieves, dishonored warriors and agents you can think of, and they use ambush tactics, traps... and badass mechs, to advance their interests - the Clan Albion => a version of the United Kindom where the Celtic culture is much more predominant than in our world ; focused on coordinated manoeuvers and spreading its influence across the map ; also, the Albion clan doesn't seem to be of much power in this universe compared to the SE or the RU Unfortunately, there is no sign of a French/Latin-styled faction yet in this universe yet. If you want to see the design of each faction, here are some links : techraptor.net/wp-content/uploads/2016/07/Scythe-Factions.jpg boardgamegeek.com/thread/1728992/faction-discussion-returns-togawa boardgamegeek.com/thread/1704572/faction-discussion-returns-albion
Awesome artwork. huge menacing mechs, old style type soldiers and bears, tigers, wolves just side by side with the soldiers. Man, I love this alternate universe look. This gives me all kinds of creative ideas.
I have to admit, I do not play any video, I'm an old table top gamer, have played in years. With that said, I m in love with the history and back story of these games, I love the old format, I love the new format, and I love this format on Iron Haven't, the story and history is amazing, and so much can be learned. Keep up the good work, and thank you.
You have to remember, you are speculating a lot right now, from the tidbits available. I find Halo interesting, as a example, because of the story, the history, the tech, how its been fleshed out. Now, that took more than one game to fill out but, there is so much there, they built a universe. For me, that's the stuff I eat up. Though the shooting and blowing up stuff is fun (I find that a weird thing to say), you want to know what you are fighting for, why you are fighting.
That is not the definition of a republic though. A republic has a leader which is not a hereditary monarch and politics are a public matter (Res Publica). Look at most historical republics before the nineteenth century and they are all very exclusive in who has the right to elect. Venice also elected the Doge from nobility, yet it was still a republic. The Roman Republic is probably the Ur Example for this, it was by no means a democracy. The Polish-Lithuanian commonwealth did call itself a republic, the Latin name they gave it was Serenissima *Res Publica* Poloniae 10% of a population far exceeds that of what can be considered an oligarchy.
That, and, like... By the Institute's own admission, in their naming videos, nations often claim to be republics or democracies in order to appear more benevolent or legitimate than they are.
I agree 100% with you, I love it when rts campaigns have captivating and well thought out storys, its what captures my attention and makes the game memorable and keeps me coming back to a game for years to come.
I'm surprised that I hadn't heard about any of this before, since this is my favorite form of fictional world. Just one little thing: The Red Square wasn't called "red", but instead "beautiful". The meaning of the word красный changed over time to mean "red". Other than that I really enjoyed the video :D
I'm pretty sure it means both, but the intended meaning is "red". At the time of the game (at least in real life) there was a civil war between the Reds -- the bolsheviks -- and the Whites -- the aristocracy supporters. The red color is crucial to the Communist symbolism.
Nethan2000 I'm pretty sure there weren't any communists around when the Red Square was built (apparently during medieval times), but you are right insofar as the meaning was originally both red and beautiful.
It's because russian words beautiful and red are very similar. "Krasiviy" means beautiful. "Krasniy" means red. It could change through time by itself.
This game looks truly amazing. Hope they take an indie approach and not lock content behind paywalls or DLC spam. Give us a good game and we will keep coming back for more!
I'm worried about them being bought by one of the triple AAA's especially EA, they will rape them with microtransactions and then shut them down when it sells horribly.
We all have those videos, that make you click it an instant you see it, and write something like "never clicked out of porn hub so fast" and similar. This was mine such video. I fell in love with the works of Jakub Rozalski well before the Kickstarter campaign for the board game The Scythe even started. And I'm very happy to see, that it becomes more and more popular and gets different adaptations - first the board game, now an RTS PC game. And I was just astonished when I saw your video on the subject. This channel fills the content niche that was just begging to be covered, and you did well. And the video is great, on point, and about errors and stuff - well, why not, you backed them up quite well. And I completely agree about the factions in RTS games - Nod, GLA, or Yuri's faction found the place in my heart a long time ago and are still there till this day because of those reasons you stated - they were engaging, well though out and they felt real. Kane lives in death, brothers.
There's definitely a more or less subtle timeline split that goes back quite a while, unless there was a massive surge in interest for viking age Scandinavia some time prior to the great war. The symbol of the Nordic Kingdoms is the hammer of Thor, which makes the timesplit kinda obvious, and depictions of it's soldiers also show very clear hammer pendants hanging from belts and necks, not to mention helmets which are clearly inspired by viking age helmets. Also their coins have runes on them.
as someone who defiently is more about the artistic aspect od video games, I really appreciate every game that fleshes out its world and story. worlduilding is, after all a huge part of the design of your world and shapes your factions and gives a reason why they fight the way they do, and how they are fighting, which in turn influences you gameplay. I really love this level of worldbuilding.
The hammer and sickle was originally a Soviet invention (which is why you don't see it on the flag of any other communist country) and it signifies the alliance of the workers and peasants. The red star in socialist iconography represents the communist party, which is why the star is above the hammer and sickle on Soviet imagery, because the party leads the alliance of workers and peasants. Communist parties in the West tend not to use the sickle because we obviously don't have any peasants in our countries.
TheArklyte Bear in mind that the sickle represents specifically the peasants, not just any farmer. To understand this you have to have at least a rudimentary understanding of Marxist theory, but essentially it goes like this, people in Western countries who worked on the land were either wage workers, that is they were hired hands employed on the farms, in which case they are working class just like anybody working in a factory or office, while those who owned the farms on which they worked were capitalists, like the owner of a factory or an office. As such, these workers are represented by the hammer, even if the nature of their work doesn't involve hammers. Peasants, on the other hand, are a separate economic class to workers, and while traditional Marxist thinking places the emphasis on the working class, the Bolsheviks brought in the idea that the working class and the peasants can work together to bring about socialism.
Patrick Ellis which was a populism, nothing more. Necessary for survival, but still just populism. There was no way to build socialism back then, even now it is nigh impossible in pure form. Peasants are a rudiment by 20th that needed to naturally die out. It speaks volumes of how badly f//cked was Russia back then, but peasants can't help build socialism since their existence is a contrary to it. The same can be said about non-specialist workers, lowest chains of "blue collars". Funnily enough, there is no usual term or place for specialists in this clothes color segregation that is used today:D Shows a lot how modern society falsely beliefs that it is white collar managers, who support it's existence, instead of engineers, doctors and so on.
YES! I backed this game with 155 fucking bucks because I absolutely loved the initial idea. And here you are already covering it! Holy fucking shit! I am geeking about this so much! One of my favorite channels covering a game I'm having so much hope for!
Yes please, it is amazing. And although I have endless complaints about how they designed Valkyria Chronicles 2 and never released the third game in the west, the setting is absolutely amazing.
I wish I discovered this game sooner. Can't believe I'm 3, almost 4, years late. Just got this game on Steam for a discount and it's one of the best RTS games I've ever played. Haven't loved a game this much since Halo Wars.
Rusviet name/emblem analysis is spot on! Red is the vexilological color for revolution, as (dark) blue is for bravery. Black/white fields usually refer to the willingness to ask and grant mercy - the white flag for surrender, or for a temporary pause to talk; the black flag to show a refusal of any mercies other than swift death. Also, the Russian use of abbreviation tends towards just initialisms (front parts of words), especially since it's so highly inflected (uses special endings to show grammar categories).
I think they both have their place. Mrs Templin is powerful and passionate, while Mr. Templin is calm and analytical. I love to see the main videos narrated by Mrs and the more indepth videos narrated by Mr. It makes a quite nice contrast.
Watching a lot of your videos I´ve got to address here something: you are surprisingly well versed in history! That is definetely one of the things which astonishes me most (even more than the extremely professional making of the videos). Historical knowledge is something you don´t find very often in these dark days. Even more: knowledge of fictional histories as well - which can be as complicated as the real life history. Thumps up!
@the templin institure i had a recommendation from the spacedock channel, then i swapped over and give it a try and i wasnt exited at all but then and old feeling popped out from the back of my brain. a feeling that i had as a younling sci-fi boy and that was the question "who are these guys at all?" it started with stargate and some other franchises, but mostly i had that feeling in the game Homeworld, Homeworld: Cataclysm, Homeworld 2 and lately deserts of kharak.....i adress that here because i felt like your channel was to me like desserts of kharak. A journey back in time to find out who are the people we command or embody in our games. you gave me back that feelin after a few vids and you "reignited" the spark of discovering various sci-fi factions and how they came to be. for this i wanna thank you you brought back an old feeling that first was my driving point into sci-fi great content. with this said i would love to see you take a closer look at following: the Martian Congressional Republic Navy or "MCRN" or mars republic in general (The Expanse) the Hiigara (or kharak were they originated from) (Homeworld Series) the cylon culture outside the BSG screen (Battlestar Galactica reboot) the lucian allience (Stargate series) i look forward for more neat vids. thank you
One possible reason for the confusing Russian iconography is if the original Soviets of 1917 were the ones who took power rather then the Bolsheviks. The original Soviets were mainly out for reform rather then outright control and worked with Kerensky and the provisional government until the Bolshevik faction gained control of the Soviets. Most likely change point is if Saxony did not send Lenin back from exile like the Germans did in our timeline. If the dual power structure stabilized you might end up with some sort of imperial socialist hybrid.
I would very much like to have you analyze various other game worlds with this level of detail. I love what you've done so far on this channel! Keep it up, please.
+The Templin Institute I did a little bit of research, The Kingdom of Saxony existed up until 1918 as part of the German Confederation as a free state. After WWI it officially joined Germany as a state like we have in the US under a federal government. It's now known as the Free State of Saxony and if it were to become an Empire it would be the Saxony Empire as the empire belongs to the state of Saxony. It all depends on the meaning of the name of your country.
Reviewing games and other forms of media in terms of its world building and history and iconography, I think is a good direction for the Templin institute. I Really liked this video and i'd like to hear what you have to say about how other fictional worlds manage their history and factions and see how well the execution is. All in all. I'd like to see more. Great job!
Your channel has exploded and I'm so happy for you! Your work is exemplary. I may be the only person requesting it but a Dossier of either John Konrad or Martin Walker from Spec Ops the Line would be amazing; peak into the game!
First of all Great video. Second, I have a theory about Rusviet: I think that the country could be ruled by a coalition of SR (Social Revolutionaries), Mencheviks and the moderate branch of the Bolshiviks and that they choose to maintain the Tsar to appease the conservatives elements of the country. Third, The risk of a revolution could be because the coalition goverment haven´t implemented all the reforms at his full potential. And fourth, I don´t see a problem with the two hammers because mainstream Marxism never view the pesants as the main revolutionary agents, cause for mainstream Marxism the main agents of a revolution would be the workers. And in the video it is mention that Rusviet is an industrialized country, and in our timeline Rusia wasn´t fully industrialized until 1930´s At last I must say that I love the concept of this game and I must thank the Templin Institute for their videos.
If I´m not mistaken, in the lore, the point of divergence is the creation of the robots in hands of Nikola Tesla. It may not be the point of divergence, but I´m 90% sure abot the Tesla part.
It's so novel to see an alternate history world in this era which actually shows the large part of society which has remained pre-industrial. Most fiction set in the interwar period, both alternate and actual history focuses almost solely on the sky scrapers, automobiles, aircraft, and factories as though the audience is supposed to expect pre-industrial life and be surprised with modernity. If anything, the workers in the fields are a back drop or a sidenote. When I see the world of 1920+ however, I find my eyes drawn just as much to the rural folk as the hulking machines. On a similar note, it's rare to see Eastern Europe at all unless the focus is on Russia which is really a shame. That part of the world is so laden with interesting culture and tradition. Even in Russia, we hardly see much other than peoples and cultures falling closer to those of Central Europe, and the Tatars, Cossacks, and Kazakhs just to name a couple, are sadly overlooked.
I really enjoyed this video! You keep up the great work with the channel. Not only was this a game I've been looking forward to, but hearing advice on world building is really cool. Please do more videos like this! I don't mind the sponsorship at all, if it helps the page and keeps giving us good content then I'm down! As long as your always clear that its sponsored, I think its great.
Do you know what game this reminds me of? Valkyria Chronicles. That game is set in an alternate world with an equivalent of WW2. Every single character has personality traits, phobias, favoured terrain and similar things. The two main characters are from the small idyllic village of Bruhl, and the tutorial is set as it is being overrun by imperial troops. You get to learn about the rich history of Gallia, the motivations of the enemy generals and you grow attached to the setting. Likewise in VC, Gallia is stuck between two super powers and have to defend themselves with a small standing army and a conscripted militia against vastly superior forces.
Do you plan on doing an update or an alternate to this video. The fact that iron harvest is based upon the board game scythe, would there be plans to more thoroughly cover the lore of 1920+, As there are 7 factions in total.
One series that is quite similar but more in a WW2 variety is Valkyria chronicles which has more a depiction of magic from the perspective of those who it's used against. The Valkyria are absolutely terrifying and they just feel wrong, cheap. Like it's just unfair their side has this kind of power. Though the lack of aircraft is really weird and never really adressed. But the nation of Gallia being a small nation between two superpowers does actually make sense. Both superpowers are at a low intensity conflict with a stagnant front line. There are occasional skirmishes and sometimes even a big battle but mostly the borders have been set. That is why despite it's size it can only deploy a small army to Gallia.
+Arghast well, everyone is kind of used to them being hypocritic assholes. However I'm afraid that this game would be turned into piece of modern nationalism polish propaganda. As much as Soviet-Polish(as well as Greek-Turkey war and any other bit that helps to ruin the myth that there was *two* world wars) war is interesting, it is as much troubling.
Hah, I guess this is the reason. And the prominence of certain nations in the global popular culture. As for the game, well, I don't think you have to worry about that. The already existing universe created by Jakub Różalski contains no propaganda (political, referring to the current situation, in-game animosity between nations, on the other hand, would be a valuable addition to the lore) if I am not mistaken.
We already have a version of this world in the board game Scythe. It uses all the artwork assets and it comes with Mecha minis for all the different factions.
I'm really pumped for this! Something I wanted to add though: I don't know why they didn't go with the Dresden lion for the Saxon Empire (I'm just gonna call it that now). There was literally never a town or noble family in Saxony that Carrier a Wolf in its coating of arms. I'm guessing it's to make them look more evil but that's exactly why it doesn't make sense: wolfs are generally carry a negative conotation in heraldy and no sensible Country would seriously have one in their coat of arms.
That last point you made is definitely true, I played Yuri in command and conquer like every single time, just cause I really liked the faction's theming and stuff.
Scythe is one of my favorite board games with great depth. A prominent game mechanic is the PR fallout from displacing civilians, which most war games don't consider.
if memory serves. since we have gotten more info. the Rusviets are infact under a provisional democratic government currently with the Tzar having had to relinquish much power.
I really liked the style of video, specially the attention given to the worldbuilding, I can't speak for most people but for me those details really matter in the gaming experience
Thanks to King Art Games for including The Templin Institute among the select few given a copy of the Iron Harvest Pre-Alpha! Be sure to check us out on www.twitch.tv/templininstitute where we are streaming the game… right now! If ya think Iron Harvest looks awesome (hint: it does) be sure to take a look at their Kickstarter campaign! www.kickstarter.com/projects/kingartgames/iron-harvest/
Can y'all do the NCR from Fallout New Vegas?or maybe a video about the Wasteland?
Also,this is a great video
The Templin Institute I have 2 suggestions for future videos. The Ceph(alien species from Crysis) and Cell (organization from Crysis).
I love you channel, but this video is a HUGE fail. I come here for facts, as they are from the factions and universes . not your opinion .
can you stream this pls and thanks for the great content guys and women. : D
Borf Borfington this was an incoming episode it is NOT like the normal episodes incoming is more about opinion than fact.
The only game, where you can see diesel-punk mechs bayonet charging other mechs
Somebody's never played 40k before.
Jack Timson Diesel-punk...sigh -_-
It was a joke! I mean, c'mon - take one look at the Dreadnought and tell me that's not Dieselpunk AF
Jack Timson dreadnought is way more EVE online looking futuristic than steam punk.
Jack Timson Yeah, but I always thought of 40k as its own style as it can’t be summed up by simply saying/labeling it as diesel punk, as it has numerous races and factions with different aesthetics and they have been moving more to a more modern aesthetic for the Imperium and other armies since 6-7th ed. (for example the post Gathering Storm units: Grav-tanks, new dreads, new Forgebane models like the Glaive)
3:48
That bear has a pack that is named "Wojtek"
This breaks my heart
What does that mean?
Wojtek existed
True dedication on the Devs part
@@TyeFuchs Wojtek was a bear serving in the polish army during WW2
There was a syrian brown bear that was a mascot in a supply company in the polish army during world war 2. He would carry ammo for the unit. It’s on Wikipedia it’s name was wojtek.
I love the smell of diesel in the morning.
hhhhhhhhhhhhhhhhhhhhhh nice one you made my day
I love the smell of burning coal in the morning
I love the smell of cum in the morning
@@brig.gen.georgiiisserson7226 degenerates get out *sigh*
Ahh! I love the smell of whale oil in the morning.
Polonia is Poland in latin, as well as Polonia being the national personification of Poland.
Great video.
@marios gianopoulos and also in Italian
@@filicombat8188 and also in spanish.
Though the faction is called Polania, just different enough to estabilish it as a different parallel
I love the Templin Institute, you guys just came practically out of nowhere and now you are making amazing videos, including ones behind the world building and lore of a game I just so happened to be seriously nerding over as it nears release. Stay awesome guys!
I know right. It's freaking amazing. Granted, they had a bit of a rough start, but I had an inkling they would be going somewhere.
I also think they make awesome videos. But i think this is their weakest one. There were a Lot of historical Errors.
Like for real, they just kind of sprung up. And making videos chronicling fictional world-building isn't new, I think that Templin is dominating out of nowhere because their production quality is so high. Definitely gonna keep coming back
I fell in love with this universe the first time I laid eyes on Jakub's pieces
Same. Its...Captivating. For a lack of a Better word
The same thing happened to me.
Same
Good worldbuilding made me awe
If only the naming wasn't so...dumb.
5:09 During the time of the Commomwealth, the Kingdom of Poland referred to itself as "The Imperial Republic"
Well I believe that is due to Poland having an electoral monarchy at the time, though I must admit the “representative” part of republic is very much omitted in this case.
@@comradeofallcorvids5056 “Republic” doesn’t exigently mean “includes elections.” It also can mean “rule by equals” and/or jealous of its traditional liberties.” (Ironically nowadays, the word Republic is so broadly defined that it’s lowest common denominator is “country not ruled by a monarch”) Commonwealth/Republic aristocracy were proud of their Golden Liberties, a series of guaranteed customary and political rights which included among other things the “Liberum veto,” the right of resistance, the social contract, the liberty of the individual, the principle of government by consent, the value of self-reliance, all widespread concepts found in the modern, liberal democracies.
Like Venice, Poland in this era styled itself “The Most Serene Republic,” and though it limited the franchise to the szlachta (hereditary nobility including aristocracy, magnates, and even knights poorer than peasants), this group numbered fully ten percent of the total population, a proportion greater than any other country in the world at that time. A free man (szlachic) according to one proverb regarded himself as “equal to the voivode (military leader approximately equal to duke or prince).
The Rusviet symbol probably is supposed to resemble the fact that even though the Tsar is in power the Soviets are calling the shots.
Just imagine what does British and American building in this timeline
Nuclear bombs, obvious.
I imagine America building Liberty Prime.
Mortal Engines
@@hughjness2555 bruh damn tractionists
Well scythe has Albion but that’s it
“BAPTIZED IN FIRE, 40:1!!”
Jimmy Seaver *fast paced riff kicks in*
SOLDIERS OF POLAND SECOND TO NONE!
WRATH OF THE WEHRMACHT BROUGHT TO A HALT!
WARSAW, RISE!
SO SILENT BEFORE THE STORM
Man, it would be cool to see an FPS of this 1920+ universe. Love me some retrofuturistic tech!
Mix this and Titanfall and it’d be perfect
That would be awesome, but I think it would be totally be awesome if we lived in that time, but that's just me
@@tempest6840 I hate how non-advanced we are. It's 2020 and we still don't have mechs or flying cars. At least the latter should've been done by now.
@@RoseSupreme yeah, but in an alternative reality we could have that stuff, plus big Titanfall fan, i would join the army to drive a mech
@@RoseSupreme mechs are inferior to tanks and we have flying cars they car called helicopters
well, Saxony is called Sachsen in german, whereas Saxons are called Sachsen aswell, only Saxon would differ as being called Sachse.
So if you literally translate Saxony Empire, it would be called Sachsen Kaiserreich, or more likely Sachsen Reich, which would most likely be interpreted as "Empire of Saxons", while fitting the literal translation of Saxony Empire in english.
rather than "Sachsen Kaiserreich", I think an adjective would be chosen for the original German name.
"Sachsen Reich", or perhaps "Sachsenreich" seems to work out, but does arguably not sound as glorious as you would like your Empire to be called - especially after a German unification.
The boardgame has coins stamped with "Sachsen reich"
Rusviet is a nonsensical portmoneau word. It would be abbreviated as "Sovros".
If you you'd like to keep the sounding of "Rusviet" then just call the state "Rassvet Union" = "Union of a Dawn", which would be also ideoligically correct.
Maybe Rusviet is a colloquial name for it, similar to how gulag comes from "glavnoye upravleniye lagerej" perhaps in this timeline the other republics of the USSR went their own ways and "rusviet" simply means "Russian Soviet"
Well, Gulag is a sorta-kinda proper abbreviation (g. u. lag.) as they were extremely (and maybe laughably) popular at the time. And Rusviet is a portmanteau akin to Carrol's "mimsy" and "mome".
It would be actually original and hilarious, if in this althistory they were using portmanteau words instead of all the abbreviations!
Fun fact! The Rusviets are not communist... Yet. They are the Rusviet Tsardom. (Edit: I came back to this video and had not fully watched it again. I was just talking from the stuff that has come out more recently.)
> protect the Hiigaran empire
Still waiting on a Templin homeworld video
Hearing about some of the Kiith of Kharak before the launch of the Mothership would be a blast.
Bring the Red
For Soban!
It's so nice to see a Fellow Homeworld fan! Definitely would love to see an in depth Lore vid from the Institute. As I cannot seem to find any true in depth Lore on Homeworld or it's factions.
Love Jackub Rozalski's artwork; only familiar with it from the game Scythe, so very glad that you enlightened me to there being so much more - an entire world, even. I don't know if you do this on purpose, but when you speak, I know it'll be an opinion piece; when she speaks, I know it'll be "fact" based. I like the forewarning.
There is another symbol that invokes associations with soviets in Rusviet (spelling?) emblem and that is the pentagon that surrounds the star. it is reminiscent of a symbol that was used on goods manufatured in USSR, sort of like a brand logo. If you want to know how it looks like search "State quality mark of USSR". And as always, great video.
Perosnnally I see no problems with the Symbol or the name, because even so it resembles our own History it is still a fictional World.
I didn't mean that in a bad way, just pointing out an interesting detail, that's all. I don't have any problems with the symbol, in fact I find it quiet striking.
The art work is amazing.
Mario Montalvo I agree!!!
DatFakePoseidon I could definitely see it as a movie. Kinda like a sky captain movie, but with a saving private Ryan and the fifth element movie vibes.
Polonia is what we Brazillians call Poland......
I think it's spelled polatnia
It's spelled Polania, not polonia or polatnia
Wow...... That's kinda lazy, I mean the Russian faction is called rusviet and somehow they're still an empire with a king which is dumb
Polonia is polish world for Poles living out of motherland borders. At example: American Polonia in Chicago.
Gordozin "Polania" is clearly based on the same word which is the etymological basis for the word Poland, which is the tribe of peoples called Polans who ruled over Greater Poland before the polish state was a thing. It's not lazy.
I feel like I don't need to say this but I'm gonna anyway.
AND THE WINGED HUSSARS ARIVED!
its kinda ironic as the winged hussars as obviously Fast,and Polanian mechs are based on Seed and hit-and-run tactics(I mever played the game but watched some vids about it,feel free to correct me)
PLEASE do this for Kaiserreich!
Since it is a nearby alternate universe, the Saxony Empire might be an Empire of Saxonies. Unless the information you’ve been given shows otherwise? Not sure what the geographical region would be called if the people were called Saxonies but I could think of a few plausible ideas.
Really liked this style of video! Would love to see this format applied to other IPs, off the bat I can think of Endless Space/Legend, The Elder Scrolls, Halo (Comparrison between Pre and Post-343?)
All in all great as always!
"A well thought-out faction with great iconography and a compelling backstory can add so much more to an RPS."
This why aging games such as Star Craft 1/2 won't be forgotten for a while : who could forget the Zerg Armada?
A quieter, less epic, but very enjoyable review! I don't have the time to Kickstart them, but I wish great things to this interesting project, bonne chance! *Merci encore, Institut Templin!* - One regret tough, where's my dear France in all this?!
P.S. : Just discovered Cowboy Bebop, a 90s anime with all the good 90s TV series stuff (jazz music, Batman-like intro, "compelling backstory and iconography", noice charachers, ...) - Any consideration for them? (a dossier wouldn't fit I'm afraid)
You'll enjoy Cowboy Bebop. It may seem slow at times, but that's kinda the point.
Oh man, I am enjoying it, believe me, the ship design is perfect and the story's nice!
To answer to your question about the presence of France within this universe, the board-game Scythe fleshes out some additionnal factions of the 1920+ universe :
- the Saxony Empire => focus on military dominance and mining power
- the Polonia Republic => focus on diplomacy and mobility
- the Rusviet Union => focus on manpower and industry
- the Crimean Khanate => a reference to the actual Crimean Khanate, which in our world disappeared during the 18th century ; this is a faction which uses a mix of guerilla tactics and nomadic-styled warfare, but with wheeled mechs
- the Nordic Kingdoms => a sort of union of interest between the Scandinavian powers, with an intense focus on water-control
- the Togawa Shogunate => so, the "Tokugawa shogunate", which has fallen during the Boshin war in the 1860's, has survived here ; in the board-game, the expeditionary force sent by the shogunate is made of the worst thieves, dishonored warriors and agents you can think of, and they use ambush tactics, traps... and badass mechs, to advance their interests
- the Clan Albion => a version of the United Kindom where the Celtic culture is much more predominant than in our world ; focused on coordinated manoeuvers and spreading its influence across the map ; also, the Albion clan doesn't seem to be of much power in this universe compared to the SE or the RU
Unfortunately, there is no sign of a French/Latin-styled faction yet in this universe yet.
If you want to see the design of each faction, here are some links :
techraptor.net/wp-content/uploads/2016/07/Scythe-Factions.jpg
boardgamegeek.com/thread/1728992/faction-discussion-returns-togawa
boardgamegeek.com/thread/1704572/faction-discussion-returns-albion
in my opinion it/France is represent within ruclips.net/video/ZmSBn-BiXXM/видео.html
Awesome artwork. huge menacing mechs, old style type soldiers and bears, tigers, wolves just side by side with the soldiers. Man, I love this alternate universe look. This gives me all kinds of creative ideas.
I have to admit, I do not play any video, I'm an old table top gamer, have played in years. With that said, I m in love with the history and back story of these games, I love the old format, I love the new format, and I love this format on Iron Haven't, the story and history is amazing, and so much can be learned. Keep up the good work, and thank you.
When you said Europa I thought for a second of Valkyria Chronicles.
templin you know we want more world building. I loved this video
You have to remember, you are speculating a lot right now, from the tidbits available.
I find Halo interesting, as a example, because of the story, the history, the tech, how its been fleshed out.
Now, that took more than one game to fill out but, there is so much there, they built a universe.
For me, that's the stuff I eat up.
Though the shooting and blowing up stuff is fun (I find that a weird thing to say), you want to know what you are fighting for,
why you are fighting.
Speculating over an unreleased game is speculating? Genius
there is entirely nothing wrong with the enjoyment of completely controlled, artificial violence.
couldn't have said it better myself
I mean the Polish-Lithuanian Commonwealth was both a monarchy and republic.
That is not the definition of a republic though. A republic has a leader which is not a hereditary monarch and politics are a public matter (Res Publica). Look at most historical republics before the nineteenth century and they are all very exclusive in who has the right to elect. Venice also elected the Doge from nobility, yet it was still a republic. The Roman Republic is probably the Ur Example for this, it was by no means a democracy.
The Polish-Lithuanian commonwealth did call itself a republic, the Latin name they gave it was Serenissima *Res Publica* Poloniae
10% of a population far exceeds that of what can be considered an oligarchy.
Yeah, the line between elective monarchy and republic is exceedingly blurry.
That, and, like... By the Institute's own admission, in their naming videos, nations often claim to be republics or democracies in order to appear more benevolent or legitimate than they are.
I agree 100% with you, I love it when rts campaigns have captivating and well thought out storys, its what captures my attention and makes the game memorable and keeps me coming back to a game for years to come.
I'm surprised that I hadn't heard about any of this before, since this is my favorite form of fictional world.
Just one little thing: The Red Square wasn't called "red", but instead "beautiful". The meaning of the word красный changed over time to mean "red".
Other than that I really enjoyed the video :D
I'm pretty sure it means both, but the intended meaning is "red". At the time of the game (at least in real life) there was a civil war between the Reds -- the bolsheviks -- and the Whites -- the aristocracy supporters. The red color is crucial to the Communist symbolism.
Nethan2000 I'm pretty sure there weren't any communists around when the Red Square was built (apparently during medieval times), but you are right insofar as the meaning was originally both red and beautiful.
Ah, okay. Yeah, you're right. The Red Square was originally the Beautiful Square. I've found the fragment in which TI talks about the Red Square.
It's because russian words beautiful and red are very similar. "Krasiviy" means beautiful. "Krasniy" means red. It could change through time by itself.
This game looks truly amazing. Hope they take an indie approach and not lock content behind paywalls or DLC spam. Give us a good game and we will keep coming back for more!
Free DLC already confirmed...though I will still watch it cautiously, KingArtGames isn't EA or Activision, but they are still a company.
I'm worried about them being bought by one of the triple AAA's especially EA, they will rape them with microtransactions and then shut them down when it sells horribly.
Just an idea drop for another faction/world to do would be Valkyrie Chronicles games.
We all have those videos, that make you click it an instant you see it, and write something like "never clicked out of porn hub so fast" and similar.
This was mine such video. I fell in love with the works of Jakub Rozalski well before the Kickstarter campaign for the board game The Scythe even started. And I'm very happy to see, that it becomes more and more popular and gets different adaptations - first the board game, now an RTS PC game.
And I was just astonished when I saw your video on the subject. This channel fills the content niche that was just begging to be covered, and you did well. And the video is great, on point, and about errors and stuff - well, why not, you backed them up quite well. And I completely agree about the factions in RTS games - Nod, GLA, or Yuri's faction found the place in my heart a long time ago and are still there till this day because of those reasons you stated - they were engaging, well though out and they felt real.
Kane lives in death, brothers.
There's definitely a more or less subtle timeline split that goes back quite a while, unless there was a massive surge in interest for viking age Scandinavia some time prior to the great war. The symbol of the Nordic Kingdoms is the hammer of Thor, which makes the timesplit kinda obvious, and depictions of it's soldiers also show very clear hammer pendants hanging from belts and necks, not to mention helmets which are clearly inspired by viking age helmets. Also their coins have runes on them.
I'm Polish and I love how it looks.
That last one took me a second... then I thought "Oh hell yeah! I love Homeworld!" Lol
as someone who defiently is more about the artistic aspect od video games, I really appreciate every game that fleshes out its world and story.
worlduilding is, after all a huge part of the design of your world and shapes your factions and gives a reason why they fight the way they do, and how they are fighting, which in turn influences you gameplay. I really love this level of worldbuilding.
About the Hammers, it shows that the peasants and farmers aren't represented in the government or atleast i think it is
Something something, flag of USA communists and meaning behind it analogy.
The hammer and sickle was originally a Soviet invention (which is why you don't see it on the flag of any other communist country) and it signifies the alliance of the workers and peasants. The red star in socialist iconography represents the communist party, which is why the star is above the hammer and sickle on Soviet imagery, because the party leads the alliance of workers and peasants. Communist parties in the West tend not to use the sickle because we obviously don't have any peasants in our countries.
Patrick Ellis
not exactly. Farmers aren't interested in supporting communists in western countries. Well, weren't...
TheArklyte Bear in mind that the sickle represents specifically the peasants, not just any farmer. To understand this you have to have at least a rudimentary understanding of Marxist theory, but essentially it goes like this, people in Western countries who worked on the land were either wage workers, that is they were hired hands employed on the farms, in which case they are working class just like anybody working in a factory or office, while those who owned the farms on which they worked were capitalists, like the owner of a factory or an office. As such, these workers are represented by the hammer, even if the nature of their work doesn't involve hammers. Peasants, on the other hand, are a separate economic class to workers, and while traditional Marxist thinking places the emphasis on the working class, the Bolsheviks brought in the idea that the working class and the peasants can work together to bring about socialism.
Patrick Ellis
which was a populism, nothing more. Necessary for survival, but still just populism. There was no way to build socialism back then, even now it is nigh impossible in pure form.
Peasants are a rudiment by 20th that needed to naturally die out. It speaks volumes of how badly f//cked was Russia back then, but peasants can't help build socialism since their existence is a contrary to it. The same can be said about non-specialist workers, lowest chains of "blue collars". Funnily enough, there is no usual term or place for specialists in this clothes color segregation that is used today:D Shows a lot how modern society falsely beliefs that it is white collar managers, who support it's existence, instead of engineers, doctors and so on.
YES! I backed this game with 155 fucking bucks because I absolutely loved the initial idea. And here you are already covering it! Holy fucking shit! I am geeking about this so much! One of my favorite channels covering a game I'm having so much hope for!
Kinda seems like a gritty version of Valkyria Chronicles.
Ooh, do something on the Principally of Gallia sometime!
Yes please, it is amazing. And although I have endless complaints about how they designed Valkyria Chronicles 2 and never released the third game in the west, the setting is absolutely amazing.
I got the Scythe board game this christmas and I love it all really... it´s so cool and interesting!
This just popped up in my recommends, and the game goes live in two weeks, with an available beta. Definitely going to check it out.
I wish I discovered this game sooner. Can't believe I'm 3, almost 4, years late. Just got this game on Steam for a discount and it's one of the best RTS games I've ever played. Haven't loved a game this much since Halo Wars.
Rusviet name/emblem analysis is spot on! Red is the vexilological color for revolution, as (dark) blue is for bravery. Black/white fields usually refer to the willingness to ask and grant mercy - the white flag for surrender, or for a temporary pause to talk; the black flag to show a refusal of any mercies other than swift death. Also, the Russian use of abbreviation tends towards just initialisms (front parts of words), especially since it's so highly inflected (uses special endings to show grammar categories).
Great content as usual.
No offence male voice narrator, but i prefer the female narrator.
I do not blame you at all.
The Templin Institute question. Who wrote that comment?
The Templin Institute. Hahahah.
I hope you didn't take it the wrong way.
Kudos to the amazing project called templin institute.
Honestly, the male speaker sounds more personal.
I think they both have their place. Mrs Templin is powerful and passionate, while Mr. Templin is calm and analytical. I love to see the main videos narrated by Mrs and the more indepth videos narrated by Mr. It makes a quite nice contrast.
Watching a lot of your videos I´ve got to address here something: you are surprisingly well versed in history! That is definetely one of the things which astonishes me most (even more than the extremely professional making of the videos). Historical knowledge is something you don´t find very often in these dark days. Even more: knowledge of fictional histories as well - which can be as complicated as the real life history.
Thumps up!
I remember making an artstation account months ago just so i can like a bunch of concepts artwork of the game made by Jakub Rozalski.
@the templin institure
i had a recommendation from the spacedock channel, then i swapped over and give it a try and i wasnt exited at all
but then and old feeling popped out from the back of my brain. a feeling that i had as a younling sci-fi boy and that was the question "who are these guys at all?" it started with stargate and some other franchises, but mostly i had that feeling in the game Homeworld, Homeworld: Cataclysm, Homeworld 2 and lately deserts of kharak.....i adress that here because i felt like your channel was to me like desserts of kharak. A journey back in time to find out who are the people we command or embody in our games.
you gave me back that feelin after a few vids and you "reignited" the spark of discovering various sci-fi factions and how they came to be.
for this i wanna thank you
you brought back an old feeling that first was my driving point into sci-fi
great content.
with this said i would love to see you take a closer look at following:
the Martian Congressional Republic Navy or "MCRN" or mars republic in general (The Expanse)
the Hiigara (or kharak were they originated from) (Homeworld Series)
the cylon culture outside the BSG screen (Battlestar Galactica reboot)
the lucian allience (Stargate series)
i look forward for more neat vids. thank you
Keep doing this stuff, really cool
One possible reason for the confusing Russian iconography is if the original Soviets of 1917 were the ones who took power rather then the Bolsheviks. The original Soviets were mainly out for reform rather then outright control and worked with Kerensky and the provisional government until the Bolshevik faction gained control of the Soviets. Most likely change point is if Saxony did not send Lenin back from exile like the Germans did in our timeline. If the dual power structure stabilized you might end up with some sort of imperial socialist hybrid.
I like how they had the Polish units with their bear mascot it will be cool is you see him careering ammo and stuff for his unit in the game.
Just got recommended this video...turns out this game is finally coming out a few week's time amazing
You want an alternate reality WW1 check out "Yujo Senke" or Saga of Tanya the Evil anime series it's quite interesting.
A nice report on a new world discovers by The Templin Institute.
"Polania is the underdog"
Polania has the biggest mechs.
I would very much like to have you analyze various other game worlds with this level of detail. I love what you've done so far on this channel! Keep it up, please.
+The Templin Institute I did a little bit of research, The Kingdom of Saxony existed up until 1918 as part of the German Confederation as a free state. After WWI it officially joined Germany as a state like we have in the US under a federal government. It's now known as the Free State of Saxony and if it were to become an Empire it would be the Saxony Empire as the empire belongs to the state of Saxony. It all depends on the meaning of the name of your country.
Anyone play the board game Scythe set in the same 1920+ universe?
Reviewing games and other forms of media in terms of its world building and history and iconography, I think is a good direction for the Templin institute. I Really liked this video and i'd like to hear what you have to say about how other fictional worlds manage their history and factions and see how well the execution is. All in all. I'd like to see more. Great job!
Your channel has exploded and I'm so happy for you! Your work is exemplary.
I may be the only person requesting it but a Dossier of either John Konrad or Martin Walker from Spec Ops the Line would be amazing; peak into the game!
PEACE THROUGH POWER!
Good on ya for giving this game a bit more attention on your channel. I seriously can't wait for this game to come out.
WOW! didn't expect you to cover it.
But I am really happy that you did.
They had me at Diesel mechs
First of all Great video.
Second, I have a theory about Rusviet: I think that the country could be ruled by a coalition of SR (Social Revolutionaries), Mencheviks and the moderate branch of the Bolshiviks and that they choose to maintain the Tsar to appease the conservatives elements of the country.
Third, The risk of a revolution could be because the coalition goverment haven´t implemented all the reforms at his full potential.
And fourth, I don´t see a problem with the two hammers because mainstream Marxism never view the pesants as the main revolutionary agents, cause for mainstream Marxism the main agents of a revolution would be the workers. And in the video it is mention that Rusviet is an industrialized country, and in our timeline Rusia wasn´t fully industrialized until 1930´s
At last I must say that I love the concept of this game and I must thank the Templin Institute for their videos.
In Scythe they have incorporated 7 factions, so there should be plenty of room for expansion in the video game.
If I´m not mistaken, in the lore, the point of divergence is the creation of the robots in hands of Nikola Tesla. It may not be the point of divergence, but I´m 90% sure abot the Tesla part.
You mention the hiigaran empire, high time you did a video on that, seeing as your visual style is borrowing heavily from that universe/faction :p
That’s cool that the game’s setting is within a somber atmosphere of post-WW1.
Good to see someone still making RTS. I'm currently replaying a classic from my youth.
En Taro Tassadar!
I think details of the lore such as this are important. A game such as this isn't just gameplay; the story and lore give the game substance.
I am praying that Rozalski's Shogunate faction makes it into the game in some form; it's so cool
It's so novel to see an alternate history world in this era which actually shows the large part of society which has remained pre-industrial. Most fiction set in the interwar period, both alternate and actual history focuses almost solely on the sky scrapers, automobiles, aircraft, and factories as though the audience is supposed to expect pre-industrial life and be surprised with modernity. If anything, the workers in the fields are a back drop or a sidenote. When I see the world of 1920+ however, I find my eyes drawn just as much to the rural folk as the hulking machines. On a similar note, it's rare to see Eastern Europe at all unless the focus is on Russia which is really a shame. That part of the world is so laden with interesting culture and tradition. Even in Russia, we hardly see much other than peoples and cultures falling closer to those of Central Europe, and the Tatars, Cossacks, and Kazakhs just to name a couple, are sadly overlooked.
I really enjoyed this video! You keep up the great work with the channel. Not only was this a game I've been looking forward to, but hearing advice on world building is really cool. Please do more videos like this! I don't mind the sponsorship at all, if it helps the page and keeps giving us good content then I'm down! As long as your always clear that its sponsored, I think its great.
Do you know what game this reminds me of? Valkyria Chronicles. That game is set in an alternate world with an equivalent of WW2. Every single character has personality traits, phobias, favoured terrain and similar things. The two main characters are from the small idyllic village of Bruhl, and the tutorial is set as it is being overrun by imperial troops. You get to learn about the rich history of Gallia, the motivations of the enemy generals and you grow attached to the setting.
Likewise in VC, Gallia is stuck between two super powers and have to defend themselves with a small standing army and a conscripted militia against vastly superior forces.
Wasn't aware of this, pledged after watching your video. Thanks.
Do you plan on doing an update or an alternate to this video. The fact that iron harvest is based upon the board game scythe, would there be plans to more thoroughly cover the lore of 1920+, As there are 7 factions in total.
Totally agree. Just look at drama that was impossible in RTS genre before Frostpunk. All those details are important!
One series that is quite similar but more in a WW2 variety is Valkyria chronicles which has more a depiction of magic from the perspective of those who it's used against. The Valkyria are absolutely terrifying and they just feel wrong, cheap. Like it's just unfair their side has this kind of power. Though the lack of aircraft is really weird and never really adressed.
But the nation of Gallia being a small nation between two superpowers does actually make sense. Both superpowers are at a low intensity conflict with a stagnant front line. There are occasional skirmishes and sometimes even a big battle but mostly the borders have been set. That is why despite it's size it can only deploy a small army to Gallia.
Peace through Power!
How Polish. Sry I had to. Greetings from CZ. I know of this game from ArchWarhammer.
#blamelorgar
#blamelorgar
Why is it okay to make games in which USA/UK is in the center of attention, but in case of any other nation people see it as somewhat strange?
+Arghast
well, everyone is kind of used to them being hypocritic assholes.
However I'm afraid that this game would be turned into piece of modern nationalism polish propaganda. As much as Soviet-Polish(as well as Greek-Turkey war and any other bit that helps to ruin the myth that there was *two* world wars) war is interesting, it is as much troubling.
Hah, I guess this is the reason. And the prominence of certain nations in the global popular culture. As for the game, well, I don't think you have to worry about that. The already existing universe created by Jakub Różalski contains no propaganda (political, referring to the current situation, in-game animosity between nations, on the other hand, would be a valuable addition to the lore) if I am not mistaken.
We already have a version of this world in the board game Scythe. It uses all the artwork assets and it comes with Mecha minis for all the different factions.
My headcanon is that 1920+ is the distant past of the Titanfall universe
I'm really pumped for this! Something I wanted to add though: I don't know why they didn't go with the Dresden lion for the Saxon Empire (I'm just gonna call it that now). There was literally never a town or noble family in Saxony that Carrier a Wolf in its coating of arms. I'm guessing it's to make them look more evil but that's exactly why it doesn't make sense: wolfs are generally carry a negative conotation in heraldy and no sensible Country would seriously have one in their coat of arms.
That last point you made is definitely true, I played Yuri in command and conquer like every single time, just cause I really liked the faction's theming and stuff.
Scythe is one of my favorite board games with great depth. A prominent game mechanic is the PR fallout from displacing civilians, which most war games don't consider.
Maybe your suggestion "They should really drop the hammer" inspired the "ready to drop the hammer" said by the Rusviet rocket artillery.
Thank you for making this, this is a type of game that I can get pretty hyped for!
You make some seriously awesome content. This game and world looks super interesting
I've seen this art before and really liked it, had no idea they were making a game out of it but that's awesome.
I have always loved the opening animation for this channel.
Iron Harvest universe might be a nice place to live
Having much experience in Old Germanic, you are correct about Saxony "just being wrong." Saxon would suffice. Good show!
I want you to do a video about The MACOs or United Earth Military Assault Command Operations in Star Trek Universe
if memory serves. since we have gotten more info. the Rusviets are infact under a provisional democratic government currently with the Tzar having had to relinquish much power.
This game reminds me of the Leviathan trilogy.
ThatFighterGuy Clankers FTW!
Lucas Gómez,
Totally! The mighty Clanker powers will defeat the godless Darwinists!
Hail the Kaiser!
I really liked the style of video, specially the attention given to the worldbuilding, I can't speak for most people but for me those details really matter in the gaming experience
It has a very unique setting, really cool