8 Direction - 45 Degree angles animations - Construct 3 Tutorials

Поделиться
HTML-код
  • Опубликовано: 12 сен 2024
  • The basics for a top down 8 Directional game. Learn to animate your character in all 8 directions.
    Graphics:
    remusprites.car...

Комментарии • 15

  • @ignoRAYmus
    @ignoRAYmus Год назад +3

    You're a life-saver, this is the first real guide I've found that shows how to make animations for diagonal movement

  • @YaoJuega
    @YaoJuega 3 месяца назад +1

    Thaaaaaanks amigooo

  • @albertoderio2370
    @albertoderio2370 11 месяцев назад +1

    With 8 directions, if you click 3 arrows (for example) player is broke with this code. How it's possible?

    • @Winstreak1
      @Winstreak1  11 месяцев назад

      Not really a problem I have ever put any thought into. If you were pressing 3 of the 4 directions then you are pressing opposite directions...
      Additionally, keyboards (Or PCs) don't recognize very many inputs at 1 time. I believe it to be 2 or 3 generally, so even coding it correctly wouldnt help if it was a functionality issue in your hardware.

  • @computercrazies
    @computercrazies 2 года назад

    An entire world done in this fashion would look fantastic. I have some ideas about using 8 fixed camera angles in blender and creating all my characters on that stage in 3-d. That way I can just play each animation from each camera position and make a bunch of short 2-d animations. I am attempting to make a 2-d sprite billboards of 3-d objects to see if it will work in 3-d First Person well enough to be done like this.

    • @Winstreak1
      @Winstreak1  2 года назад

      Ya, it has that really nice 2.5 dimension feel to it. I need to get better at the art side of developing especially with 3-d models. But for now Ill just have to live vicariously through others. Share your project once you get it going I would love to see what you make.

    • @computercrazies
      @computercrazies 2 года назад +1

      @@Winstreak1 - It seems like Intrude and Extrude action in blender is where it is at for 3-d modeling newbies like us, looks like you can make most objects from just those two actions according to what I have learned so far. I will definitely be sharing some of these 3-d projects soon, making good progress with First Person 3-d.

    • @Winstreak1
      @Winstreak1  2 года назад

      I made a basic human in blender yesterday. Lots of extrude size move and adding extra edges were used. I didn’t look too terrible 🤓

  • @lucasbird6367
    @lucasbird6367 11 месяцев назад +1

    Thank you so mutch!!!! +1Sub

    • @Winstreak1
      @Winstreak1  11 месяцев назад +1

      Happy to have you aboard, best of luck making games!!

    • @lucasbird6367
      @lucasbird6367 11 месяцев назад

      I've encountered a problem while configuring enemies in Construct 2 with the Pathfinder behavior. When the enemy moves towards the player, it rotates to the point of flipping upside down. I've tried various approaches, but I can't seem to resolve this issue.
      I was wondering if you might have any insights or guidance on how to correct this problem. Your expertise would be greatly appreciated in helping me find a solution.
      Thank you in advance for your time and assistance.@@Winstreak1

  • @jerrycarpenterii8765
    @jerrycarpenterii8765 11 месяцев назад

    How would I set it up to work with WASD? I tried simulating all the buttons...it breaks the animation.

    • @Winstreak1
      @Winstreak1  11 месяцев назад

      Haven’t touched this code in ages, but I would imagine this should work fine. Let me see some screen shots: discord.gg/NTQxEGH7Na