I nearly broke my shift key playing this! Best Trek game ever. As you say, it really captures the spirit of the show, and the script and the voice cast are all perfect TNG.
It should be pointed out a major reason for the game's well-written story is that it was done by Star Trek: TNG writer Naren Shankar, who also contributed to DS9 and Voyager, and is even now working on For All Mankind with fellow Trek alum Ron Moore. He also has a Ph.D in physics and electrical engineering! Neat-o!
I'm so glad you played and review this. I got this game when it was first released and still play it once a year to this day. It's like playing a nearly ten hour long mini-season of TNG. I love that you pointed out that the game really doesn't emphasize combat. That's one of my favorite things about it and don't get why so many Star Trek games are all about combat. Oh and I know others have already mentioned holding shift to speed up walking but man, it was a revelation when I found out about halfway through my first playthrough lol.
It’s definitely a great game. Yes the revelation about the Shift key hit me almost as hard as when I realised you could use backspace to skip cutscenes in Bridge Commander 🤫
As other commenters have mentioned, you can speed up the game's walking animation by holding down the Shift key. I loved this game as a kid. It starts off fairly slowly (the first half can, at times, be pretty tedious), but the second half is absolutely gripping. And the fact that there are so many variables in the ways you can complete away missions is beautiful. Have to agree on the missed opportunity in navigation, though: Why include the entire galaxy if none of the places are interesting?
Still playing this gem on occasion in 2024. And being a ST weirdo that i am, i even like the space combat! Come to think of it, i consider it the most faithful representation of the TNG era ship to ship engagements.
0:24 You never did? I would have suggested the game if I had known that given that it plays as a prequel to "Star Trek: Generations" (the game) in terms of a minor plot point. 7:12 That depends on your selected difficulty setting. At "Ensign" this is always done automatically for you. At "Captain" you are usually required to do this manually. 7:51 It also offers some foreshadowing. The "25th Anniversary" is similar in that regard. It is something that was sorely lacking in "Judgment Rites". This game in particular, however, also gives some deeper meaning to the plot if you stop to think about it and the more you think about it the better this game gets. Something which I refer to as a "Fine Wine" quality. It is for that reason that this story works much better as a game than a movie for me. 10:19 It is possible to reduce to 0 but, in all instances that I can recall from the top of my head, you then get beamed up. 11:33 I take it that you did not play a lot of point-and-click games? 11:39 I believe that you can speed up character movement by holding shift.
I adored this game when it came out. Went and re-played a lot of it a few years ago and it was a great experience. Regarding DS9 Harbinger, there was a lot I liked about that one too, but that maze ... ugh.
The space combat in this game is a bit more forgiving than "Generations" in that you can restock your photon torpedoes if you run out. Did you ever visit the starbase?
One thing this game has in common with Generations for the PC (other than the inclusion of the Chodak): space combat that will just ruin your whole day.
How can I play this game on my Windows 10 PC? And why, oh why don't they make game reboot, with the same dialogues, without changing the actors performances?
The game itself was great. The ship combat in it was absolutely awful. It would've been better if that had just been left out entirely, or been made 2D like the 16-bit console versions.
These games today are uber boring. I'm saying that as someone who played in the 90s. Like myst was fun but now its not, takes so long. Yea lemme take a tricorder out to scan something with Geordi just for geordi to say it didn't work or something like that...if it didn't work commander perhaps you keep it to yourself instead of admit in front of everyone all your choices were made by a non engineer, almost defeats the point in him being there....let's walk crusher over the piping while the others stand by the door. But then scenery changed and everyones standing there as 8f they walked with you. Hard pass in today's day and age
I am surprised somebody else remember this game. I played it A LOT back in the day. Thank you for the nostalgia trip!
same
I nearly broke my shift key playing this!
Best Trek game ever. As you say, it really captures the spirit of the show, and the script and the voice cast are all perfect TNG.
I had this game for a year before I realized holding shift made them walk faster. Made that zoo planet more tolerable
It should be pointed out a major reason for the game's well-written story is that it was done by Star Trek: TNG writer Naren Shankar, who also contributed to DS9 and Voyager, and is even now working on For All Mankind with fellow Trek alum Ron Moore.
He also has a Ph.D in physics and electrical engineering! Neat-o!
I'm so glad you played and review this. I got this game when it was first released and still play it once a year to this day. It's like playing a nearly ten hour long mini-season of TNG. I love that you pointed out that the game really doesn't emphasize combat. That's one of my favorite things about it and don't get why so many Star Trek games are all about combat.
Oh and I know others have already mentioned holding shift to speed up walking but man, it was a revelation when I found out about halfway through my first playthrough lol.
It’s definitely a great game.
Yes the revelation about the Shift key hit me almost as hard as when I realised you could use backspace to skip cutscenes in Bridge Commander 🤫
As other commenters have mentioned, you can speed up the game's walking animation by holding down the Shift key.
I loved this game as a kid. It starts off fairly slowly (the first half can, at times, be pretty tedious), but the second half is absolutely gripping. And the fact that there are so many variables in the ways you can complete away missions is beautiful. Have to agree on the missed opportunity in navigation, though: Why include the entire galaxy if none of the places are interesting?
Found a CIB copy of this at a local Comic Con last last year. Really great game, a real hidden gem of an adventure game.
I need to replay this. I don't think I ever got around to finishing it back then, despite really enjoying it.
Still playing this gem on occasion in 2024. And being a ST weirdo that i am, i even like the space combat! Come to think of it, i consider it the most faithful representation of the TNG era ship to ship engagements.
The space combat is definitely an acquired taste! But glad you were able to enjoy it!
0:24 You never did? I would have suggested the game if I had known that given that it plays as a prequel to "Star Trek: Generations" (the game) in terms of a minor plot point.
7:12 That depends on your selected difficulty setting. At "Ensign" this is always done automatically for you. At "Captain" you are usually required to do this manually.
7:51 It also offers some foreshadowing. The "25th Anniversary" is similar in that regard. It is something that was sorely lacking in "Judgment Rites". This game in particular, however, also gives some deeper meaning to the plot if you stop to think about it and the more you think about it the better this game gets. Something which I refer to as a "Fine Wine" quality. It is for that reason that this story works much better as a game than a movie for me.
10:19 It is possible to reduce to 0 but, in all instances that I can recall from the top of my head, you then get beamed up.
11:33 I take it that you did not play a lot of point-and-click games?
11:39 I believe that you can speed up character movement by holding shift.
I'm pretty sure you can speed up the walk speed if you hold the shift key
I got right to the end of this as a kid and soft locked myself. Been waiting for GoG to release this to no avail.
Well, I like your videos. You cover interesting games and always give them a fair shake, I think.
You can kill worf on the electric floor panel on Alanor. Then he's just right back on the bridge later.
2:14 I remember setting the Phaser to max power, accidentally killing the poor fella.
Good times. :-D
Adored this game, and 25th Anniversary, as a kid. I’ve never beaten A Final Unity, though haha
I adored this game when it came out. Went and re-played a lot of it a few years ago and it was a great experience. Regarding DS9 Harbinger, there was a lot I liked about that one too, but that maze ... ugh.
The space combat in this game is a bit more forgiving than "Generations" in that you can restock your photon torpedoes if you run out. Did you ever visit the starbase?
I did visit the Starbase once!
One thing this game has in common with Generations for the PC (other than the inclusion of the Chodak): space combat that will just ruin your whole day.
This comment is accurate 😀
Almost 30 years, not 25!
How can I play this game on my Windows 10 PC? And why, oh why don't they make game reboot, with the same dialogues, without changing the actors performances?
Anyone know if this is playable on steam deck?
How did you play this?
The game itself was great. The ship combat in it was absolutely awful. It would've been better if that had just been left out entirely, or been made 2D like the 16-bit console versions.
These games today are uber boring. I'm saying that as someone who played in the 90s. Like myst was fun but now its not, takes so long. Yea lemme take a tricorder out to scan something with Geordi just for geordi to say it didn't work or something like that...if it didn't work commander perhaps you keep it to yourself instead of admit in front of everyone all your choices were made by a non engineer, almost defeats the point in him being there....let's walk crusher over the piping while the others stand by the door. But then scenery changed and everyones standing there as 8f they walked with you.
Hard pass in today's day and age