Useful and interesting tutorial. Thank you. I add only a suggestion. You are very fast and using keyboard command without showing what you are doing, make difficult (for people with not so much experience with blender) to track what you are doing. Maybe, adding command information messages can make more boring the tutorial for someone but more useful for a lot of people.
Without showing the keyboard commands I cannot follow this. He did what I was looking to do but cannot reproduce it because I have no idea what key to hit.
Hang on a minute... are you saying its possible to "fake" soft body physics behaviour through adding a lattice to an object and simulate the physics on that instead of the actual object?
@@asmodeusz28 this is so cool. I've been trying to figure out how to optimise soft bodies since they take a lot of computer power to calculate. Thanks! Now I just need to figure out how this works exactly :)
Thanks so much for this. I'm learning Blender, and just when I think I've learned enough and start making something, I get instantly stuck. Then your video comes along and helps me out :D
Thank you. I was googling for a way to deform in Blender because I wasn't able to achieve what I wanted with proportional editing, your video popped up and it's EXACTLY what I needed.
Another cool and non destructive way of deforming, probably more for oganic things, is to make your cube, subdivide it once and then use a subdiv mod on it. You get a cage similar to a lattice, but it deforms the object in a smooth way. You can use creasing to control where you want your edges to be more pinched and/or add additional loops sparsely to get more control. Its pretty common but I thought I'd mention it, because I find it is also one of the crucial deformation techniques to have under ones belt as well instead of going the "naive" or dirty manual way of proportionally editing vertices right from the start. It is especially useful for creating basemeshes for sculpting or even directly create low poly model geometry, without spending hours trying to get a smooth silhouette by hand. Manhandling at some point tends to be always always necssary for me though. That's the other side of the medal :) I like to remind myself to not feel bound to non destructive all the time, out of my experience, this can also get in your way. But I don't go guns blazing into manipulatin individual verts from the get go also and try to stay as loose as possible in the initial bockout and modeling phases. There's no golden way and it depends on a lot factors, like the object your making, the artstyle, the kind of pipeline you have set up etc. Thanks fo reminding me of lattice! It is one of those modifiers I tend to forget exists :P . Really insanely useful for hard surface modeling and something that gives you a lot of control.
really helpful video, Thanks....one suggestion as a novice for Blender...please 'TURN ON screencast keys'. So, we can learn which shortcut keys you uses and learn faster. :)
Thanks Mayank! I usually have them on but the addon tends to turn itself off randomly in the middle of videos... super annoying. Hoping it will be fixed or someone makes another tool for screencast.
This is really amazing! Thank you so much! Working with materials in the end I really try to keep kinda clean vertecies to avoid having too much trouble with UVs later (we'll see if that still works later on xD)
I would follow what you said at the start about loops but I didnt see where you went to get to loops. As a first time learner of Blender how does this help me?
Tell me about it.. I've been using 3DS Max for almost 20 years and this is one of those things that frustrates me. There are so many things that Blender surpasses 3DS Max in but lacks in others. I do still use Blender more than 3DS now though.
Thank you so much for the tutorial. I was searching for a better way to bend object and the I just came to this video. It's so fun bending all my objects to my will XD
Oh, that's interesting. So if you scale the lattice, it doesn't affect the geometry it is applied to but if you move the vertices of the lattice, it does. So when you're first sizing your lattice, use scale and don't just move points.
Lattices *can* be used in modelling but they really shine in animation and I believ where invented by Pixar to get sillhouettes of action poses just perfect. Its very much secondary animation.
Cheers man. Got stuck on trying to bend and object in Blender and the Simple deform modifier works in mysterious ways, hard to control and wrap my head around. The Lattice function is much easier to work with for what I'm trying to do =)
Don't know if the settings have changed since your video but when you deform the object on one side with the lattice it annoyingly deforms the other side, not like your tutorial? The "manual" says you can apply vertex groups so as not for this to happen but it doesn't work. I tried a mirror but that didn't seem to work. As ever with this software, often the tutorial is not the whole picture.
My lattice doesn't bend the object at the 3:48 marker like yours. Mine keeps the entire side of the original box flat. Is there a vanilla option that isn't ticked or that is changed in Blender 2.93?
@@GuestUser-jf8uj Yes, it always depends on what you are going to shape. Anyway the nice thing with 3D modeling is that you could make a same thing in different ways.
@@ThatGuy39562 I'm a "vanilla" Blender type of guy, so in that case pressing N and pointing the right xyz directions or positioning 3d cursor into a specific point, a very narrow proportional editing, etc..
I find myself using proportional deform when modeling a character body or hair. I suppose I could have the lattice parallel the orientation when it comes to hair, but my concern is: is this overkill?
when you go to object mode, your model looks like it has small bevel instead of sharp corners. I have seen this many times, but I cant figure out how to do it myself. Is it just some viewport shading trick or is there some bevel modifier applied as last modifier?
Hi, thx for your great free tuts,...... for blender 3.0 is IT possible to show a Workflow for 3d text defoming, for Animation..is Hard to find a fast worklflow in blender or a good video tuts for b3.0...
just because someone is using :29 (and you can clearly see the effect radius is why it crunched your mesh up at left instead of all the way across equally) is no reason to go through all of that headache of making this lattice for every simple cube you want to model into something else. Just create a mesh and deform it properly without a lattice. ?
Thanks for the tutorial, however, always when I create the green Lattice "cage" around the object and then apply the object on the "cage" via the Lattice modifier, the object shrinks, gets smaller and I do not know why.
Great video! I have a embarrassingly simple question: how do you add a face to a hole with a random shape? Imagine a cookie cutter and you wanted to fill one face and leave the other open? Is there a simple, cure all way to add a face to a missing area or do you have to do some complex thing with each vertex?
@@pixelwrinkly1528 Thank you for responding and offering help! it should be that simple, but for some reason, it never worked. I will revisit and see if I did something wrong, but I definitely tried the F solution.
@@Geoffrey___ yeah, that's kind of weird; hope you get it sorted; i'm no kind of expert but if you want to post your .blend file somewhere i'd be happy to take a look, see if i can spot a problem
@@pixelwrinkly1528 where can I send it? I also have a ridiculously simple question where I have a car that appears rotated in another program. I have tried everything from changing the transform info (-zforward, Yup etc) as well as simply rotating the model. nothing works. it keeps the orientation no matter what I do. I just need to have the model go from me changing something in the rotation to read (0, 90, 0) to read (0,0,0) after I make changes. I think that is the way to fix this other extraordinarily simple issue that I am having.
@@Geoffrey___ google drive, for example, has a free tier - put your file there and post a link here in this thread; there are other services too of course
What to do if you've done everything as you're supposed to do and yet the lettice doesn't work at all? I've tried at least a dozen tutorials, followed them step by step, have enough loop cuts, checked the scale ect, reinstalled Blender, tried different versions and still nothing
@@JoshGambrell I did. Nothing happens. It seems blender won’t connect them. I’ve even tried with the monkey (followed another tutorial) and it still doesn’t do anything
➤ Watch our FREE SciFi Terminal Design mini-course (Hard Ops/Boxcutter workflow):
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What is the shortcut of 6:06?
Useful and interesting tutorial. Thank you.
I add only a suggestion. You are very fast and using keyboard command without showing what you are doing, make difficult (for people with not so much experience with blender) to track what you are doing. Maybe, adding command information messages can make more boring the tutorial for someone but more useful for a lot of people.
yep - this was beyond me... off to find a more noob explanation!
Agreed! Some creators have a small text box on the bottom right that displays the mouse clicks, keyboard shortcuts and combos. It's so useful!
well said, I had to replay the videos many times to check if I miss something on the screen. Then I realize he might be using keyboard shortcut🙃
Yup way too confusing
Without showing the keyboard commands I cannot follow this. He did what I was looking to do but cannot reproduce it because I have no idea what key to hit.
For extra fun, you can set up soft body physics on the lattice.
Hang on a minute... are you saying its possible to "fake" soft body physics behaviour through adding a lattice to an object and simulate the physics on that instead of the actual object?
@@Mocorn Yes, and if your mesh has a lot of polys using a lattice like that can make the physics run a lot faster.
@@asmodeusz28 this is so cool. I've been trying to figure out how to optimise soft bodies since they take a lot of computer power to calculate. Thanks! Now I just need to figure out how this works exactly :)
6:05 what did he do there ive never seen anyone just cut a part out like that, how do i do that??
Thanks so much for this. I'm learning Blender, and just when I think I've learned enough and start making something, I get instantly stuck. Then your video comes along and helps me out :D
Thanks Tony!
Thank you. I was googling for a way to deform in Blender because I wasn't able to achieve what I wanted with proportional editing, your video popped up and it's EXACTLY what I needed.
Another cool and non destructive way of deforming, probably more for oganic things, is to make your cube, subdivide it once and then use a subdiv mod on it. You get a cage similar to a lattice, but it deforms the object in a smooth way. You can use creasing to control where you want your edges to be more pinched and/or add additional loops sparsely to get more control. Its pretty common but I thought I'd mention it, because I find it is also one of the crucial deformation techniques to have under ones belt as well instead of going the "naive" or dirty manual way of proportionally editing vertices right from the start. It is especially useful for creating basemeshes for sculpting or even directly create low poly model geometry, without spending hours trying to get a smooth silhouette by hand. Manhandling at some point tends to be always always necssary for me though. That's the other side of the medal :) I like to remind myself to not feel bound to non destructive all the time, out of my experience, this can also get in your way. But I don't go guns blazing into manipulatin individual verts from the get go also and try to stay as loose as possible in the initial bockout and modeling phases. There's no golden way and it depends on a lot factors, like the object your making, the artstyle, the kind of pipeline you have set up etc. Thanks fo reminding me of lattice! It is one of those modifiers I tend to forget exists :P . Really insanely useful for hard surface modeling and something that gives you a lot of control.
1:48 how do I do that?
Things like this are the ones we easily ignore until pointed out. Thanks, Josh!
does anyone know why my cube scale is deforming immediately when I add the lattice modifier?
because dude who made video is a moron
really helpful video, Thanks....one suggestion as a novice for Blender...please 'TURN ON screencast keys'. So, we can learn which shortcut keys you uses and learn faster. :)
Thanks Mayank! I usually have them on but the addon tends to turn itself off randomly in the middle of videos... super annoying. Hoping it will be fixed or someone makes another tool for screencast.
I gotta go learn the keybinds and shit cause I have no idea how he did any of what he did, definitely will be helpful once I learn it tho
When he started hard surface modeling @ 5:50 My jaw dropped! Good golly, it looks like magic.
whats the shortcut you're using to boolean at 6:06 or is it another add-ons you're using?
Thank you. This is what I was looking for. A deform way without creating a mesh chaos
Could you say how you are doing things more in the tutorial? like how are you adding more at 2:02 (as in what is the shortcut)?
Incredible!!! How have you done that last bolean? Is it an add-on? Thanks!
Josh,
Thanks for this best practice. Hopefully you can do an updated version when using a mirror modifier with the lattice.
This is really amazing! Thank you so much! Working with materials in the end I really try to keep kinda clean vertecies to avoid having too much trouble with UVs later (we'll see if that still works later on xD)
I would follow what you said at the start about loops but I didnt see where you went to get to loops. As a first time learner of Blender how does this help me?
i wish lattices were as fast as the ffd modifier in max, I mean, they are fast, but the ffd modifier is on another level, any alternatives?
Try out the EZ Lattice Addon. :-) blender-addons.org/ezlattice-addon/
Tell me about it.. I've been using 3DS Max for almost 20 years and this is one of those things that frustrates me. There are so many things that Blender surpasses 3DS Max in but lacks in others. I do still use Blender more than 3DS now though.
Thank you so much for the tutorial. I was searching for a better way to bend object and the I just came to this video. It's so fun bending all my objects to my will XD
Thanks a lot man! I'm new to modelling and really needed this!
thank you so much for sharing ! Helps a lot in the fundamental way, BTW which hot key did you use at 05:42 to dissolve those edges?
Ctrl+X
At 5:42 how did he remove those edge so fast?
Definitely going to use the lattice more. Cleaner geometry is nice
this video helped me A LOT! TY so much!
Sir, what did you do on 6:05 ? Is that a plugin or just a shortcut?
Great tut by the way.
Lattice is sooo good thank you!
how did you do the thing at 6:04 where it makes a hole inside the cube with another cube?
Oh, that's interesting. So if you scale the lattice, it doesn't affect the geometry it is applied to but if you move the vertices of the lattice, it does. So when you're first sizing your lattice, use scale and don't just move points.
The part about cleaning up the geo at the end was helpful. Thanks for sharing :)
That is exactly what i was looking for, thank you a lot
Thanks a lot for spotlight on that subject
I know you probably said this in another video but how do you turn on booleans at 6:00 what button is it
Amazing!!! So perfect solution for my project. Thanks!
You said if you are using blender vanilla when getting the lattice ready but I prefer strawberry 🍓
Awesome, good guide, thank you :D
hey man great tip for newbies like myself, thank you so much so this is how you sculpt huh? i really got to get into this
thank you its helping with my parametric design for cnc stuff.
Vertices on my object are being deformed outside of the lattice.... why? Is there a setting to only deform vertices inside the lattice? Thank you.
YOU JUST SAVED MY LIFEEEEEEEE
THANKS
Lattices *can* be used in modelling but they really shine in animation and I believ where invented by Pixar to get sillhouettes of action poses just perfect. Its very much secondary animation.
How did u cut out at 6:09?
Please show what keys step by step you are using on the screen am new to Blender.
Cheers man. Got stuck on trying to bend and object in Blender and the Simple deform modifier works in mysterious ways, hard to control and wrap my head around. The Lattice function is much easier to work with for what I'm trying to do =)
Don't know if the settings have changed since your video but when you deform the object on one side with the lattice it annoyingly deforms the other side, not like your tutorial? The "manual" says you can apply vertex groups so as not for this to happen but it doesn't work. I tried a mirror but that didn't seem to work. As ever with this software, often the tutorial is not the whole picture.
Thank you so much brother, you are helping me a lot to become a 3d modeler🤩
Thank you so much for your Vanilla tips. As a beginner it helps me so much to discover blender. Great Job!
My lattice doesn't bend the object at the 3:48 marker like yours. Mine keeps the entire side of the original box flat. Is there a vanilla option that isn't ticked or that is changed in Blender 2.93?
This helped a ton on deforming a sphere. And it was so quick and easy to figure out. Thank you.
6:08 how to make this boolean?
is it an addon?? which one?
the wordl needs more Lattice !!! awesome !!! awesoooooome !!!!
Lattice is useful to shape or to correct the overall form of an object; while it is pretty frustrating if you wanna use it for precise shaping.
How would you recommend "precise shaping?" Given my background, I tend to be a more a precise drafter than an artistic modeler.
@@ThatGuy39562 If you want to move some few vertices in a specific range, I find pretty hard to use lattice.
@@GuestUser-jf8uj Yes, it always depends on what you are going to shape. Anyway the nice thing with 3D modeling is that you could make a same thing in different ways.
@@ThatGuy39562 I'm a "vanilla" Blender type of guy, so in that case pressing N and pointing the right xyz directions or positioning 3d cursor into a specific point, a very narrow proportional editing, etc..
I find myself using proportional deform when modeling a character body or hair. I suppose I could have the lattice parallel the orientation when it comes to hair, but my concern is: is this overkill?
ruclips.net/video/udIeghTAaII/видео.html
when you go to object mode, your model looks like it has small bevel instead of sharp corners. I have seen this many times, but I cant figure out how to do it myself. Is it just some viewport shading trick or is there some bevel modifier applied as last modifier?
It’s the cavity option in the dropdown menu next to the viewport orbs
How do you vertex slide with the lattice it doesn't do anything.
Fantastic video. Thank you I was deforming with proportional editing and loop cuts.
What is that you are doing at 6:06?? Very cool feature
Boxcutter!
Great tutorial. Thanks for sharing.
Could you please show what your actually pressing? Im new to blender and have literally no idea what your doin
in 6:06 how did you do that
you are a life saver
thank you !!
Thanks! Using a lattice is how Cinema 4D works for deforming.
Awesome video. !
Question : I see when you are "sizing, moving around" your mesh snaps to the grid. How do you "snap to grid" like that ??
Thanks very much saved my life
Hi! thanksfor ur video. how did you cut your object at 6:10? what add-on was that?
HardOps
Any reason you wouldn't do a subvid modifier before adding the lattice modifier? Nice vid
That works as well. Set it to Simple.
As usual, great life hacks! Thanks
What if there is a part of an object that I want to stay unmodified? I'll just use a vertex group in the lattice modifier?
Great tutorial, thanks
Great weapon model!
Hi, thx for your great free tuts,......
for blender 3.0 is IT possible to show a Workflow for 3d text defoming, for Animation..is Hard to find a fast worklflow in blender or a good video tuts for b3.0...
what is that cutting method you did?
How did you cut that hole in the center so easily?
Boxcutter addon
@@JoshGambrell .. Thank you so much.
Thank you so much!
Ok so you press G to move vertices?
just because someone is using :29 (and you can clearly see the effect radius is why it crunched your mesh up at left instead of all the way across equally) is no reason to go through all of that headache of making this lattice for every simple cube you want to model into something else. Just create a mesh and deform it properly without a lattice. ?
Good video josh
Thank you Naveen
I didn't know lattice is in Blender. I got used to Live2D and love the fact it's in blender too. Will definitely use it in my future modelling.
perfectly matched my need
Thanks for the tutorial, however, always when I create the green Lattice "cage" around the object and then apply the object on the "cage" via the Lattice modifier, the object shrinks, gets smaller and I do not know why.
try using ctrl a to apply scale on both the obect and lattice
thank you so much
thanks mate this helped me alot
The black nodes aren't showing up on my lattice, any suggestions on how to get them to show up? Otherwise great video and very helpful.
This would help me to model my concept car, tanx😍
Came to learn how to Deform, learned some crazy techniques 5:26 O_O
Hey man, what was your shortcut to pop the boolen into the scene?
microsoft: "impossible"
Can you use a lattice to manipulate just one part of the object?
Thank you!
thank you! I give you the most helpful blender chanel 2020!
That means a lot Luka, thanks!
how come his lattice is green selected after creation, while mine isnt, n also when i deform the lattice it isn't deforming the shape, what do i do ?
for some reason my object disappears whe i apply the modifier even if the strength is 1.00
Great video! I have a embarrassingly simple question:
how do you add a face to a hole with a random shape? Imagine a cookie cutter and you wanted to fill one face and leave the other open? Is there a simple, cure all way to add a face to a missing area or do you have to do some complex thing with each vertex?
select an edge loop and hit F ?
does that do what you want?
@@pixelwrinkly1528 Thank you for responding and offering help! it should be that simple, but for some reason, it never worked. I will revisit and see if I did something wrong, but I definitely tried the F solution.
@@Geoffrey___ yeah, that's kind of weird; hope you get it sorted; i'm no kind of expert but if you want to post your .blend file somewhere i'd be happy to take a look, see if i can spot a problem
@@pixelwrinkly1528 where can I send it? I also have a ridiculously simple question where I have a car that appears rotated in another program. I have tried everything from changing the transform info (-zforward, Yup etc) as well as simply rotating the model. nothing works. it keeps the orientation no matter what I do. I just need to have the model go from me changing something in the rotation to read (0, 90, 0) to read (0,0,0) after I make changes. I think that is the way to fix this other extraordinarily simple issue that I am having.
@@Geoffrey___ google drive, for example, has a free tier - put your file there and post a link here in this thread; there are other services too of course
Can anyone guide me where I can learn diaper packaging? Even paid course works
Hey how do you have those beveled edges on the default cube? Is it just using the Bevel modifier?
@@joshmbrown42 Oh shit, that drastically improves the looks of things, thanks so much!
Nice! Thanks.
What to do if you've done everything as you're supposed to do and yet the lettice doesn't work at all? I've tried at least a dozen tutorials, followed them step by step, have enough loop cuts, checked the scale ect, reinstalled Blender, tried different versions and still nothing
Add a lattice modifier to the object, and selected the lattice in the modifier.
@@JoshGambrell I did. Nothing happens. It seems blender won’t connect them. I’ve even tried with the monkey (followed another tutorial) and it still doesn’t do anything
Join our discord, @ me and send blend file. I’ll take a look. discord.gg/cBMF9X5
It says failed to set value when i want to add the lattice modifier