@@beanofknowledge2125 I happen to play Mountain Stronghold in my Djeru and Hazoret casual edh deck. Gotta enjoy the face people make when I drop non mana producing "bands with" land on turn 5 just to make my Djeru and Hazoret band with Ragavan :Dd
My banding and flanking pauper commander deck is a beast, the mechanics are solid, all they need are some new creatures to support them that are as powercrept as everything else
Ohhh I thought you were playing an actual mini tournament between decks built around specific mechanics but this was also fun to watch! Also, I totally agree, Ninjutsu is a real gem
@@BaronSengir1008 That doesn't work - if Phage enters the battlefield in any way other than casting it from your hand, you lose, so you'll lose before she can damage the opponent and make them lose.
Honestly, the by far funniest and most interesting mechanic is Madness, just Faithless Looting into two Madness spells and casting them for nearly nothing instead of losing them is so much fun! Great video, keep on the great work!
Don't watch the rest then. They somehow picked "draw a card" over Landfall which is an actual mainstay mechanic and not some random thing that turns up in Commander every once in a while.
@@allpissedup229Yeah, I was really sad. I understand that there are some cool combos with monarch and it give some interaction between players, but tbh, I feel like landfall turns the boring part (playing lands) of the games into the best time of your turn because you get all the triggers.
@@creepekker284 I couldn't agree more. Jokes aside Monarch is cool, but Landfall is literally a staple and one of the mechanics that really makes the game tick sometimes.
@@allpissedup229 To each their own. I've never been annoyed to see the monarchy in a game whereas I have been annoyed to see someone playing landfall. I think that might speak more to how the cards in each are printed (the only monarch card playable outside commander is extremely strong and barely plays like a traditional monarch card) but watching multiple opponents struggle with tracking their lands for Omnath was an awful experience, and that was in 60 card formats, let alone someone thinking they're creative for building Aesi or Tatyova.
@@allpissedup229 Landfall is a better mechanic, but you are grossly underestimating how powerful Monarch is. In 1v1 it's basically an immediate cantrip that can turn into an extra draw step. Decks that play Monarch cards are good at keeping it, mostly because drawing an extra card in each of your turns makes it much easier to prevent your opponent from taking it. One Monarch card is banned in Pauper and it showed up in a few Legacy archetypes regularly until the Initiative sort of usurped it. And then WOTC printed Forth Eorlingas, so it's back.
It sounds fun in theory but in practice, some of these synergize well but something like a Kicker, Living Weapon or Monstrous deck for example would kind of be non-content unfortunately
@@CardmarketMagic Could you find a way to suppliment those decks into a playable state with outside support while still keeping the 'core' of the deck? something like monsterous would probably need lots of mana dorks and ramp but I could see a turn one kicker deck with mana rocks being fun
@@Asyncrit would just ve a completely different thing. You can't evaluate how fun a mechanic is by throwing a deck together that features the mechanic and testing how winning it is. That would just tell which set/mechanic is most powerful, which wasn't the point of this video.
I have to agree that Ninjutsu is the most fun. I was playing Historic in Arena yesterday and I lost to a UB Ninjutsu deck, but I still had a blast! Not knowing what I needed to play around and seeing my opponent get in extra value was TONS of fun! Edit: I'd also like to add that in Modern, I had a sweet Grixis Ninja deck that was my absolute favorite to play with!
I play casual commander and I have seen some melds and done some melds. It has never not been fun. Even when my opponents are trying to meld, it is exciting for me because it’s so rare and part of me has been rooting for them to get it. Since most meld cards are creatures that really only hurt one player at a time then I can try to politic my way out of getting hit until I can find an answer. I think meld is my favorite mechanic, I hope you see a meld go off because it is awesome.
the fact that mutate isn't there while some pretty meh things like kicker, flashback, devotion, raid, cycling etc is criminal. Theres a lot of solid design in there that beat mutate in power and elegance, but mutate is just quintessential fun by the rules used here. It's cooler monstrosity, cooler transform etc...
I think you guys underestimate how long I could hear you guys talk. Honestly, you could have just recorded yourselves getting to these last mechanics in the video and just uploaded the audio as a podcast, and the video would be a shorter version of that like you did here, or you have to go from the podcast to the RUclips video to find out the finale. I would listen to every single episode!
Honestly, before even watching the tournament I would have answered ninjutsu so I can't argue with the result!! Ninjas are just one of the most fun mechanics ever, neon dynasty was one of my favorite sets, and it's just such a flavorful and tactical mechanic to play with and against.
This video was great. As a new magic player, was good to understand some mechanic in a general way, but also learn what is fun to build around! Thanks guys, amazing content!
Seeing monarch reaching the finals when it should've lost on round 1 is weird. Landfall offers so many options, it rewards you for simply playing the lands which is what 99% of decks do. It draws you cards, creates tokens, put counters and tons of other things. On the contrary, the only thing monarch does reliably is drawing you single card at the end of the turn you introduced it to the game. And then it weirdly shifts the focus of the game where instead of attacking the player who is the biggest threat players attack the monarch just to get the freaking crown. Also, you can introduce the monarch to the game, then get it taken from you and never get it back because your opponents either have strong defense or just wipe your creatures so you don't have a chance to attack them, thus all you did is gave cards to your opponents. And what is even worse (for me personally) - you cannot remove the monarch once it has been introduced to the game, which is just bad design taking into account how easy is it to do so. Mechanics should have countermechanics. Things like planeswalker emblems at least require some preparations (protecting your walker for several turns before ulting or getting counter-doubling effect prior to playing your walker etc.). Monarch is just "play a card that gives you monarch, and then everyone is stuck with the crown existing till the end of this game."
Ninjutsu is easily my favorite mechanic. It's the reason why I chose Neon Dynasty as the first set to buy a box of when I first came back after a years-long break from Magic. However, my favorite deck I've ever had was a Moonfolk/Landfall deck. I probably would have put landfall through to the finals since it has so many great applications for any format or deck.
Ninjitsu is way more interesting and complex than even represented and it still won. It's amazing. If your ninja has double strike, it can deal damage, then you can ninjitsu another creature in to deal regular damage before the first strike damage was dealt. There's more tricks... It still won without these even being brought up
I've always been a graveyard gremlin and loved the undergrowth mechanic when I started playing around the time of the Guilds of Ravnica Block, so for me it was like christmal when I learned about stuff like delve and dredge :D
10:14 My favorite Monstrous card is Splitting Slime. It's a 3/3 with Monstrous 3, which creates a copy of itself that isn't Monstrous... So you can make a new 6/6 and a new 3/3 turn it into a 6/6 and make a 3/3... Forever and ever. It's not cheap though but I sure do have fun with it
"Monarch is more of a commander mechanic." Well, it was intended to be one. Instead it's mediocre in EDH and broken in 60 (and 40) card formats. Much like every commander mechanic that came after it. Looking at you, Initiative.
I'm gonna try and try again to meld Mishra in my stupid 111 card modern deck it will happen some time with neoform / eldritch evolution thanks to unearth I can sac the small one to get mishra.
I was with you until the second semi finals. The winner of that has a lot less variety in the playpatterns than the loser and as such the latter never stops creating amazing stories while the first one eventually becomes "I got [mechanic'd] again"
Counter Argument with Cycling... there is no mechanic in the game that gives me tiny laughs like my opponent going "In response I cycle Lonely Sandbar"
I think you could have done videos leading up to a finals. I'm not sure you picked the top 16 for this tournament. You could have picked Monarch, Enter the Dungeon, Ascend and The Ring (Tempted by the ring) as a division to see which one moves on. They're all game altering affects. So many subgroupings that would match to more interestingly to me. Day/Night, Transform, Meld, and Morph... Thanks for giving us some fun anyways.
I'm totally sure conspire is the best mtg mechanic. It's so good that Richard Garfield once said it was a design failure. I've made a commander deck with Wort, the Raidmother as commander so I know what I'm talking about.
Holy cow man this is the first time I have realized since the set came out that it’s Ninjutsu and not Ninjitsu! 🤦♂️🤦♂️🤦♂️ hearing Jamin say it correctly is the first time I’ve ever heard it said correctly and my brain always put Ninjitsu there when I saw it 🤣🤣🤣
Disappointed that y'all didn't mention that Morph let's you feel like you're playing Yu-Gi-Oh. Or the line, "What's more fun than playing your cards? Playing then a second time!" when talking about Flashback.
Love the video, y'all! But for me personally, the whole left side of the bracket is scuffed 😂😂 My opinion, but: I can't believe that "draw a card" made it to the finals 😂 I think the result for my bracket probably still would've been the same but it would've 100% been Landfall over Monarch, Living Weapon over Landfall, then Meld over Living Weapon. Also just an observation; I don't know if the results and all the bracket pairings were pre-planned but I got this vibe that something was off. At some points it felt like even the debating was a little scripted, or like, "well, the winner for each pairing has already been chosen so there's really no point in debating, but let's throw a couple points back at each other for show" Something just felt a little inauthentic, I can't really put my finger on what it was though. Maybe you guys were trying to do a quicker video, or maybe you didnt feel like setting up the board meeting setup (1 person sitting at the table while the other(s) sit off to the side) and have a real time discussion about which mechanic is more fun, idk 😂 I just want you guys to have the best content possible with the most success possible, and I feel like feedback is the only way I can help 😂 aside from saying some controversial things and farming engagement for y'all 😂
Yall probably don't know it but meld came from duel masters,I guarantee that they use duel masters as a testing ground for future magic mechanics you should do a video on it
I feel like monarch is a bad choice right from the get-go. Y'all said "it involves everyone at the table"... i'd argue that works against you, rather than for you. Landfall lets me get free shiat regardless of other players or what they're doing, and i'm always going to get lands. But monarch's biggest problem is that eventually someone will get it with a better creature board state, and that could easily be one of your opponents. Congratulations, you brought monarch to the table, and gave it to someone else. Good jorb.
Fun idea, feels very targeted towadds people who dont know the mechanics though, lots of "this is what the mechanic does" then declaring a winner rather than going into them in detail or corner cases, damn shame :(
Wait how is storm not there if it's ranked based on fun? Storm is extremely fun for the person who keeps chaining more and more spells, "storm count is 48... Tendrils you"
you should do the same tournament but in a real game. set some rules like: each deck need to have at least 8/12 cards of that word. and chose a format like modern or pioneer to fill the rest of the deck
I don't know where the science is in analyzing this. I like the video, but I wish it wasn't misrepresented, because it would've been interesting to see an attempt at that
Fun Fact: There are no red creatures with ninjutsu (not even multicolor creatures with red in their color) get on it WOTC. We the people deserve fire ninjas
Couldn't agree more with the final analysis. I always felt ninjutsu didn't get enough appreciation. But man, the fear in your opponents eyes, when they know you could have an Ink-Eyes? Yeah, it's a feel-good mechanic 😁 Now we just need a legendary ninjutsu goblin card 🤔
3 Decks with the Winning Mechanic: bit.ly/439fcA3
hey cardmarket,
i tried clicking the link but got a page not found error
@@chessazertyarnome too
@@chessazertyarno It's been updated :)
@@CardmarketMagic thank you
Ninjutsu is the best one because it's kicker as a payoff for horsemanship
Commenting before they reveal banding as the best mechanic in the game
What about Bands with other, tough? It's like Banding, but more confusing!
@@beanofknowledge2125 I happen to play Mountain Stronghold in my Djeru and Hazoret casual edh deck.
Gotta enjoy the face people make when I drop non mana producing "bands with" land on turn 5 just to make my Djeru and Hazoret band with Ragavan :Dd
banding vs flanking
It's like you've all forgotten about Horsemanship
My banding and flanking pauper commander deck is a beast, the mechanics are solid, all they need are some new creatures to support them that are as powercrept as everything else
Ohhh I thought you were playing an actual mini tournament between decks built around specific mechanics but this was also fun to watch! Also, I totally agree, Ninjutsu is a real gem
Satoru Umezawa giving Phage the Untouchable ninjutsu so she immediately deals damage to your opponent and they lose! Lol
@@BaronSengir1008 That doesn't work - if Phage enters the battlefield in any way other than casting it from your hand, you lose, so you'll lose before she can damage the opponent and make them lose.
@@m2pt5 Not if you have Platinum Angel out!
everyone gangsta till storm hits the table
*Cascade has entered the chat
@@allpissedup229 what a discover-y
what a shame, both of them are missing out.
😅
Did you really have to Dredge up this topic?
@@85mcarnold not like it was from a landfall
Kicker is obviously best because everything is kicker
Or Horsemanship.
You totally beat me to saying this, well done. : )
Honestly, the by far funniest and most interesting mechanic is Madness, just Faithless Looting into two Madness spells and casting them for nearly nothing instead of losing them is so much fun!
Great video, keep on the great work!
I agree so much I was just coming here to comment on madness
I think it was a miss on not adding Madness. The art that come on Madness cards are wild.
Madness ♪
I haven't even watched the video but I LOVE landfall, it combines ramp which is necessary with game advantages.
Don't watch the rest then. They somehow picked "draw a card" over Landfall which is an actual mainstay mechanic and not some random thing that turns up in Commander every once in a while.
@@allpissedup229Yeah, I was really sad. I understand that there are some cool combos with monarch and it give some interaction between players, but tbh, I feel like landfall turns the boring part (playing lands) of the games into the best time of your turn because you get all the triggers.
@@creepekker284 I couldn't agree more. Jokes aside Monarch is cool, but Landfall is literally a staple and one of the mechanics that really makes the game tick sometimes.
@@allpissedup229 To each their own. I've never been annoyed to see the monarchy in a game whereas I have been annoyed to see someone playing landfall.
I think that might speak more to how the cards in each are printed (the only monarch card playable outside commander is extremely strong and barely plays like a traditional monarch card) but watching multiple opponents struggle with tracking their lands for Omnath was an awful experience, and that was in 60 card formats, let alone someone thinking they're creative for building Aesi or Tatyova.
@@allpissedup229 Landfall is a better mechanic, but you are grossly underestimating how powerful Monarch is. In 1v1 it's basically an immediate cantrip that can turn into an extra draw step. Decks that play Monarch cards are good at keeping it, mostly because drawing an extra card in each of your turns makes it much easier to prevent your opponent from taking it. One Monarch card is banned in Pauper and it showed up in a few Legacy archetypes regularly until the Initiative sort of usurped it. And then WOTC printed Forth Eorlingas, so it's back.
Squee is a really dubious example of the Monarch mechanic at 14:20.
You should've played this out as a real tournament with decks, where every nonland card either features the mechanic or obviously synergizes with it.
It sounds fun in theory but in practice, some of these synergize well but something like a Kicker, Living Weapon or Monstrous deck for example would kind of be non-content unfortunately
@@CardmarketMagic Could you find a way to suppliment those decks into a playable state with outside support while still keeping the 'core' of the deck? something like monsterous would probably need lots of mana dorks and ramp but I could see a turn one kicker deck with mana rocks being fun
@@Asyncrit would just ve a completely different thing. You can't evaluate how fun a mechanic is by throwing a deck together that features the mechanic and testing how winning it is. That would just tell which set/mechanic is most powerful, which wasn't the point of this video.
@@CardmarketMagicliving weapon would just be hammertime with stoneforge mystic fetching and cheating out kaldra
I have to agree that Ninjutsu is the most fun. I was playing Historic in Arena yesterday and I lost to a UB Ninjutsu deck, but I still had a blast! Not knowing what I needed to play around and seeing my opponent get in extra value was TONS of fun!
Edit: I'd also like to add that in Modern, I had a sweet Grixis Ninja deck that was my absolute favorite to play with!
great to hear u had a blast.
but wait until Satoru Umezawa, kicks yout but out of a EDH game turn 4 with a Blightsteel.
maybe even sooner!😂😂😂
I have never seen anyone resolve a meld!
The Professor once melded Mishra with the Dragon engine in a show, that was quite fun.
I play casual commander and I have seen some melds and done some melds. It has never not been fun. Even when my opponents are trying to meld, it is exciting for me because it’s so rare and part of me has been rooting for them to get it. Since most meld cards are creatures that really only hurt one player at a time then I can try to politic my way out of getting hit until I can find an answer.
I think meld is my favorite mechanic, I hope you see a meld go off because it is awesome.
What a bout Mutate? that is honestly the most fun mechanic i have ever plyed with
agreed
Hot take: mutate is spicy auras
the fact that mutate isn't there while some pretty meh things like kicker, flashback, devotion, raid, cycling etc is criminal. Theres a lot of solid design in there that beat mutate in power and elegance, but mutate is just quintessential fun by the rules used here. It's cooler monstrosity, cooler transform etc...
Mutate works well with Ivy...
@@ursulcx299 don't you be insulting the good name of kicker or flashback
I think you guys underestimate how long I could hear you guys talk. Honestly, you could have just recorded yourselves getting to these last mechanics in the video and just uploaded the audio as a podcast, and the video would be a shorter version of that like you did here, or you have to go from the podcast to the RUclips video to find out the finale. I would listen to every single episode!
Would love to see you build a deck that focuses on each mechanic and then play matches against each other
Just as the other Best Deck series :)
Honestly, before even watching the tournament I would have answered ninjutsu so I can't argue with the result!! Ninjas are just one of the most fun mechanics ever, neon dynasty was one of my favorite sets, and it's just such a flavorful and tactical mechanic to play with and against.
Ain't no way Monarch is more fun than Landfall. Monarch is fine, but it's just "draw a card" with additional steps at the end of the day.
This video was great. As a new magic player, was good to understand some mechanic in a general way, but also learn what is fun to build around! Thanks guys, amazing content!
Horsemanship gonna win this ez
Showing "Squee, Dubious Monarch" as a Monarch card has me feeling slightly dubious...
This vid made me wanna make a meld commander deck lmaoo
When monarch won over Landfall, I straight up checked to see if this was an April Fools video, lol.
I think we need a finals-match with the two finalist mechanics!
Of course, the winner is the one that has caused the most fun at game end.
Seeing monarch reaching the finals when it should've lost on round 1 is weird. Landfall offers so many options, it rewards you for simply playing the lands which is what 99% of decks do. It draws you cards, creates tokens, put counters and tons of other things. On the contrary, the only thing monarch does reliably is drawing you single card at the end of the turn you introduced it to the game. And then it weirdly shifts the focus of the game where instead of attacking the player who is the biggest threat players attack the monarch just to get the freaking crown. Also, you can introduce the monarch to the game, then get it taken from you and never get it back because your opponents either have strong defense or just wipe your creatures so you don't have a chance to attack them, thus all you did is gave cards to your opponents.
And what is even worse (for me personally) - you cannot remove the monarch once it has been introduced to the game, which is just bad design taking into account how easy is it to do so. Mechanics should have countermechanics. Things like planeswalker emblems at least require some preparations (protecting your walker for several turns before ulting or getting counter-doubling effect prior to playing your walker etc.). Monarch is just "play a card that gives you monarch, and then everyone is stuck with the crown existing till the end of this game."
Ninjutsu is easily my favorite mechanic. It's the reason why I chose Neon Dynasty as the first set to buy a box of when I first came back after a years-long break from Magic. However, my favorite deck I've ever had was a Moonfolk/Landfall deck. I probably would have put landfall through to the finals since it has so many great applications for any format or deck.
Ninjitsu is way more interesting and complex than even represented and it still won. It's amazing. If your ninja has double strike, it can deal damage, then you can ninjitsu another creature in to deal regular damage before the first strike damage was dealt. There's more tricks... It still won without these even being brought up
I've always been a graveyard gremlin and loved the undergrowth mechanic when I started playing around the time of the Guilds of Ravnica Block, so for me it was like christmal when I learned about stuff like delve and dredge :D
10:14 My favorite Monstrous card is Splitting Slime. It's a 3/3 with Monstrous 3, which creates a copy of itself that isn't Monstrous... So you can make a new 6/6 and a new 3/3 turn it into a 6/6 and make a 3/3... Forever and ever. It's not cheap though but I sure do have fun with it
Ninjutsu is really cool, I agree
Always look for your new videos, they are so interesting and magic oriented but also really comforting! You awesome!
I would love to see this played out with decks.
I've gone almost exact opposite on all of these 😅
Butts. I forgor to submit tu-tu the 2 blue +2/2 equipment
Kicker and Horsemanship will win because every keyword is kicker or Horsemanship
"Monarch is more of a commander mechanic."
Well, it was intended to be one. Instead it's mediocre in EDH and broken in 60 (and 40) card formats. Much like every commander mechanic that came after it. Looking at you, Initiative.
3:15 Now I want the 4h version.
Imo Annihilator is also absolutely nuts. Like, imagine a 2cmc 1/1 annihilator 1. It would be rough in fast formats.
I'm gonna try and try again to meld Mishra in my stupid 111 card modern deck it will happen some time with neoform / eldritch evolution thanks to unearth I can sac the small one to get mishra.
I was with you until the second semi finals. The winner of that has a lot less variety in the playpatterns than the loser and as such the latter never stops creating amazing stories while the first one eventually becomes "I got [mechanic'd] again"
ninjutsu into becoming the monarch. Boom
Counter Argument with Cycling... there is no mechanic in the game that gives me tiny laughs like my opponent going "In response I cycle Lonely Sandbar"
I think you could have done videos leading up to a finals. I'm not sure you picked the top 16 for this tournament. You could have picked Monarch, Enter the Dungeon, Ascend and The Ring (Tempted by the ring) as a division to see which one moves on. They're all game altering affects. So many subgroupings that would match to more interestingly to me. Day/Night, Transform, Meld, and Morph... Thanks for giving us some fun anyways.
I'm totally sure conspire is the best mtg mechanic. It's so good that Richard Garfield once said it was a design failure. I've made a commander deck with Wort, the Raidmother as commander so I know what I'm talking about.
"Monarch is just a commander and pauper mechanic"
Forth Eorlignas: "Am I a joke to you?"
Also palace jailer? Hello?
@@franslair2199 iirc doesnt see as much play anymore but true
Holy cow man this is the first time I have realized since the set came out that it’s Ninjutsu and not Ninjitsu! 🤦♂️🤦♂️🤦♂️ hearing Jamin say it correctly is the first time I’ve ever heard it said correctly and my brain always put Ninjitsu there when I saw it 🤣🤣🤣
My fave is tap. idk why... I just love tapping
What episode did jamin meld Urza in?
I misremembered, it wasn't Urza, it was Mishra I melded.
You can see the video here: ruclips.net/video/jT_CmbNosV4/видео.html
-Jamin
What song is that at 4:30??
Before watching the winner has to be Kicker or Horsemanship. Every mechanic is either Kicker or Horsemanship.
Why does Carl on the thumbnail always remind me of Mr Beast? 😂
Spike died so Timmy could live.
Disappointed to see meld not win. Meld definitely is the best mechanic
i agree with the end results, i think.
Im happy this was ranked by fun, we all have an idea of the strongest mechanics anyway and dont need to bicker over a specific order
IMO, Meld should've won it all. There's a reason so many versions of fusion are popular in Yu-Gi-Oh.
Nothing beats managing to actually flip an Urza.
As a yuriko player I rooted for ninjutsu the entire video
I could write an essay on why Double faced cards should’ve won the whole thing.
played today my landfall commander against 3 ninjutsu-decks xD
Monarch better than Landfall? Was this filmed on 4/20?
Landfall losing to monarch is a strong disagree for me.
I really like miracle, too.
Disappointed that y'all didn't mention that Morph let's you feel like you're playing Yu-Gi-Oh. Or the line, "What's more fun than playing your cards? Playing then a second time!" when talking about Flashback.
Can you let two legacy decks fight against two CEDH decks? Not two vs two but all vs all.
nice tournament, cardmarket!
Love the video, y'all! But for me personally, the whole left side of the bracket is scuffed 😂😂
My opinion, but:
I can't believe that "draw a card" made it to the finals 😂
I think the result for my bracket probably still would've been the same but it would've 100% been Landfall over Monarch, Living Weapon over Landfall, then Meld over Living Weapon.
Also just an observation; I don't know if the results and all the bracket pairings were pre-planned but I got this vibe that something was off. At some points it felt like even the debating was a little scripted, or like, "well, the winner for each pairing has already been chosen so there's really no point in debating, but let's throw a couple points back at each other for show"
Something just felt a little inauthentic, I can't really put my finger on what it was though.
Maybe you guys were trying to do a quicker video, or maybe you didnt feel like setting up the board meeting setup (1 person sitting at the table while the other(s) sit off to the side) and have a real time discussion about which mechanic is more fun, idk 😂
I just want you guys to have the best content possible with the most success possible, and I feel like feedback is the only way I can help 😂 aside from saying some controversial things and farming engagement for y'all 😂
it's all kicker. even ninjutsu. :)
Yall probably don't know it but meld came from duel masters,I guarantee that they use duel masters as a testing ground for future magic mechanics you should do a video on it
Why is investigate a keyword but no other token generator is? You don't Cook to make a food token, you don't Uncover to get treasures
I feel like monarch is a bad choice right from the get-go. Y'all said "it involves everyone at the table"... i'd argue that works against you, rather than for you. Landfall lets me get free shiat regardless of other players or what they're doing, and i'm always going to get lands. But monarch's biggest problem is that eventually someone will get it with a better creature board state, and that could easily be one of your opponents. Congratulations, you brought monarch to the table, and gave it to someone else. Good jorb.
My favorite mechanic is legendary landwalk
Yay!
A mechanic where there is no possible interaction with!
Fun...
Sarcasm off
There should be a Timmy disclaimer 😂
Since everything is kicker it is guaranteed to win, in fact it simply can't lose
where is storm?!?
It's considered one of the biggest design mistake by wizards. And honestly, although it;s fun to play, it;s one of the least fun to play against 💁♂
It is not legit! There was no banding!
POV you got heartstone werbung before a magic video
So must fun deck is UB faeries in pauper
ninjutsu is one of, if not the least favorite mechanic from bad memories when it first came out.
still liked the video though
Fun idea, feels very targeted towadds people who dont know the mechanics though, lots of "this is what the mechanic does" then declaring a winner rather than going into them in detail or corner cases, damn shame :(
Yeah, i’m a minute into the video and i’m already like what?? Monarch is not better than landfall
Wait how is storm not there if it's ranked based on fun? Storm is extremely fun for the person who keeps chaining more and more spells, "storm count is 48... Tendrils you"
You could make some decks with the best mechanics and see wich one is the best(Landfall is the best BTW)
By playing them in a torneo I mean.
you forgot the TRULY fun mechanics, dredge, storm, madness....
before watching, I wager $10 that kicker loses to a mechanic that is effectively kicker.
And ninjas win again! LET'S GOOOO!!!!
Not picking Kicker over living weapon was just wrong.
Landfall !
you should do the same tournament but in a real game. set some rules like: each deck need to have at least 8/12 cards of that word. and chose a format like modern or pioneer to fill the rest of the deck
The issue with ninjitsu is that yuriko exists
Kicker wins regardless because everything else is kicker.
can you do a video on watching the world champion of 2019 where tolaf one and became world champion
Unfortunately, thoralf has never been world champion yet. He did win a pro tour though :)
I mean the mythic one
If defender wins this…
obviously the most fun mechanic is storm because of how fun it is to win
I don't know where the science is in analyzing this. I like the video, but I wish it wasn't misrepresented, because it would've been interesting to see an attempt at that
So does that mean that Pauper Faeries is the most fun deck of all time?
I genuinely have no clue how monarch is better than landfall
Haven't seen the video yet but if Cycling loses...
Fun Fact: There are no red creatures with ninjutsu (not even multicolor creatures with red in their color)
get on it WOTC. We the people deserve fire ninjas
How can kicker loose when it's 50% of all the abilities in mtg
How are there german bots on an english video?!?
We are based in Berlin so we have a german account
@@CardmarketMagicOkay, I knew you were German but I thought the account was english.
Couldn't agree more with the final analysis. I always felt ninjutsu didn't get enough appreciation. But man, the fear in your opponents eyes, when they know you could have an Ink-Eyes? Yeah, it's a feel-good mechanic 😁 Now we just need a legendary ninjutsu goblin card 🤔
Legacy players wish monarch was only a pauper and commander mechanic…
If we are talking strongest then companion