Just wanted to say the way you edit your match replays is amazing - no fluff, cut out the respawn time, and leave the items on screen for extra time. Can't ask for anything more. Thanks!
I think thats the problem with seven in general... The Ult is a close range playstyle while other ability is definitely not. There's alot of problem with heroes ability in this game rn
I’ve seen him use it successfully but in one situation. It was at mid boss after they killed the boss. The enemy team came in to swoop the regenerator and he popped it and killed everyone 😂 I always wondered if he ever used it other then farming.
after he has so many charges 1 is just way more dps and not only is he a sitting duck its fairly easy to get out of the way fast so its not very reliable dmg
Escalating is better over a long fight. Ideally he doesn’t want to be in a long fight because he effectively only has 2 abilities (he doesn’t usually ult in fights and the 3 is basically a passive), one of which is on a super long cooldown. He’d rather just burst them down quickly so he doesn’t end up with no CDs and die. Escalating is still a great pickup it’s just a matter of how you want to play fights as far as which you need first.
Escalating for sure. If you get stunned in a ball, you'll have -12% resist and like 3 +6% spirit dmg stacks on you by the time you're out of stun, and you'll get more stacks as you shoot them with 3.
@@ArkbladeIX Yes but you're not taking into consideration that boundless gives you an entire 76 spirit power. THAT'S A LOTTA DAMAGE. No seriously. It's one of the most impactful spirit items. Would escalating be better? Yeah maybe toward the end of your ball if they stayed inside the entire duration; otherwise boundless would give you *SIGNIFICANTLY* more burst damage, 3 included
@@Invisible_Walker I don't think we're looking at the same point in the video. There is def no statue when he runs into the two boxes on the top of the building.
I haven’t finished the video so I cant speak to every time he did this, but intentionally leaving enemy camps unfinished means that they won’t start their respawn timer till someone finishes the camp, basically denying them souls.
surge of power gives the annointed ability +34 spirit, you proc it more with ball but the active is like 10% fire rate +2 m/s move speed which is terrible compared to your bullets doing 34 more damage a piece
Just wanted to say the way you edit your match replays is amazing - no fluff, cut out the respawn time, and leave the items on screen for extra time. Can't ask for anything more. Thanks!
Before watching the video, he never ults in a team fight cause sitting duck
>Ults once
>Dies
I think thats the problem with seven in general... The Ult is a close range playstyle while other ability is definitely not. There's alot of problem with heroes ability in this game rn
@@aidiam yep his ult used to do quite a bit more damage now it just doesn't feel like a good risk reward balance
I’ve seen him use it successfully but in one situation. It was at mid boss after they killed the boss. The enemy team came in to swoop the regenerator and he popped it and killed everyone 😂 I always wondered if he ever used it other then farming.
after he has so many charges 1 is just way more dps and not only is he a sitting duck its fairly easy to get out of the way fast so its not very reliable dmg
wonder why boundless spirit before escalating exposure. curious which gives more damage / value overall
i assume boundless gives more immediate benefits when esc takes a little while to be useful
Escalating is better over a long fight. Ideally he doesn’t want to be in a long fight because he effectively only has 2 abilities (he doesn’t usually ult in fights and the 3 is basically a passive), one of which is on a super long cooldown. He’d rather just burst them down quickly so he doesn’t end up with no CDs and die. Escalating is still a great pickup it’s just a matter of how you want to play fights as far as which you need first.
Escalating for sure. If you get stunned in a ball, you'll have -12% resist and like 3 +6% spirit dmg stacks on you by the time you're out of stun, and you'll get more stacks as you shoot them with 3.
@@ArkbladeIX Yes but you're not taking into consideration that boundless gives you an entire 76 spirit power. THAT'S A LOTTA DAMAGE. No seriously. It's one of the most impactful spirit items. Would escalating be better? Yeah maybe toward the end of your ball if they stayed inside the entire duration; otherwise boundless would give you *SIGNIFICANTLY* more burst damage, 3 included
7 move speed also scales with boundless spirit, so on top of all the stat bonuses, you just zooms that fast to catch anyone that tries to run
Thank you MikaelS!
glad to see he doesn't ignore boxes anymore
They buffed boxes
Bro you electrify me
Ty for showing scoreboard bro!
free win any hero if you're mikaels
at 15:58 u break a box and get a golden statue reward. I assume just bug?
All crates can give golden statue reward
@@poimaster No, it was the urn
@@Invisible_Walker yes it was...
@@Invisible_Walker I don't think we're looking at the same point in the video. There is def no statue when he runs into the two boxes on the top of the building.
Yeah, different part of video lol
This is a free win? This match looked sweaty as fuck.
if the person playing seven isn't completely braindead it's a free win 70% of the time
@@Oebelyskif you steal it's free money (as long as you're no caught)
I never seem to get opponents who want to farm souls. Neither my teammates want to farm. They just aim at getting kills being overly aggressive.
how u know u have enought dmg ?
around 12 minute mark how do you know you didnt finish a camp?
im guessing his soul count he realized didnt change after he left
hhe could still see the marker on the map for the camp being active
Day one of watching MikaelS gameplay electrify my insides
10:17 yamato assist??
are you finnish?
Hardecki 😮
nice
The number of times he left camps unfinished and missed his balls on hitting multiple of them tilts me
I haven’t finished the video so I cant speak to every time he did this, but intentionally leaving enemy camps unfinished means that they won’t start their respawn timer till someone finishes the camp, basically denying them souls.
@@iankennedy1905 no he was doing it by accident and then having to come back after realizing he didn't finish it
@@hamburgerfatso I kept yelling just ult if you're not using it in team fights anyways lmao
He literally talked about it in the video, that he was making mistakes. What was the point of this comment?
@@mkr4646 to express that it tilted me. What's the point of your comment?
In before *MikaelS fills me up with his Seven gameplay*
2-2?
Never ults = top damage
Shit is so ass since they killed it. I just use it to rush tier 3 camps now, especially the 2 above mid boss you can clear together
Anyone else play echo shard seven ? Its underrated
It was better before they nerfed the stun duration, now it just feels good but not overpowered
why put surge of power on power surge and not ball?
i always put it on surge
So you move faster while shooting
Cause you throw ball and forget about it, but when you use power surge u need to chase down enemy to deal damage
Power surge does good damage, stacking the item on it just makes it melt people
surge of power gives the annointed ability +34 spirit, you proc it more with ball but the active is like 10% fire rate +2 m/s move speed which is terrible compared to your bullets doing 34 more damage a piece
damn 2 minutes
Saying free but all the videos I’ve seen the winrate are like 7-6, 2-2, 4-5, not looking so free.
your farming is starting to get really efficient, still some mistakes this game but your tempo is clearly much better than most of the lobby
cteater