A tip, Capn: Use faction Torps on cruisers and frigs. They have better range than Rage and better explosion velocity and explosion radius than either javelin or rage.
17:30 Actually, have a look at your sig radius when in bastion, I have not checked ked since Veridian, but I was told a while ago that, more likely, they are scanning you r MTU. Just wanted to point that out. It wasn't obvious to me at first either.
They'll scan your MTU with smaller ships, not with a Golem. Besides, if they catch you on D-Scan, it's easy enough to warp a covert ops into each site cloaked.
@@captainbenzie pre veridion it was way easier to scan MTUs then bastioned marauders. Haven't tested post patch. If you are on the drifter boss they will have to scan you down, so it is moderately relevant and its not like your going to go to a fresh site while you have new connections right?
This is correct. It’s not your sig radius you need to look at though it’s your sensor strength. Whi h bastion boosts by a whopping 100%. Therefore it’s best not to drop your mtu until the site is completed and clean up afterwards with a covert ops or something similar I learnt this from hateleas gaming. May he Rest In Peace.
Not sure if anyone has mentioned but if you drop your bubble first you can drop your mtu/depo right on top of it that way you don't need to move around
Its intresting that the higher in ship tech u go the worse the capacitor seems to get for the ships intended equipment. 9 out of 21 slots are just to fix the ships capacitor, Thats almost half of the slots available just to keep the thing from not running out of juice. I know all of them wont be activated at the time but still its abit ridiculous that half of the slots are needed just to fight the ships own capacitor. 13:22 Its worth knowing about that Battleship for sure but as far as i know u dont actually have to fight it if u dont want to. If the structure spawn in range of your smartbombs then yeah it can cause an issue but u dont actually have to trigger it to clear the site as far as i know.
Correct, you don't HAVE to kill the Drifter, but if you can, it's 300m ISK in loot, so often worth doing. Capacitor isn't bad on these ships at all (especially the Golem) it's just that these sites have HEAVY neuting if you want to solo them. You're fitting a Marauder in a specialist way to allow it to solo what was intended as group content.
Hey Cap Loving the Videos Been Learning a lot and you really have helped me stay committed to the game as there has been things i had no idea how to do and i was kinda lost but not with your videos that you share for us fellow capsuleers i do have one request for a video idea and thats how to set up a player owned Base i have watched a few other tutorials but i have hard time understanding them witch makes it difficult for me to learn on what i need to learn and you make everything understandable lol if you get my rift anyways thx again Cap and safe travels in the space and take care in irl ❤
I'm curious do you have like a backpack fit for the golem to camp out in C5s ? Been thinking about do that in a golem setup for the content. I do it all the time in my Stratios C5 ninja hacking and Tengu C3,C4 anom and sig combats but those are covert ships. So I am thinking about survivability if you get spotted in a local's C5 in a golem they might take notice and action against me hehe.
This is great and all... but unless I'm missing something, it's not really "solo" - if for no other reason than you risk the wormhole exit collapsing and getting stranded. Or do you also carry a probe launcher (and poss a clocking device)? Or - now that I think of it - how did you get in here with this fit in the first place? Fleet/Wingman? Or maybe - for those of us who are truly anti-social - use an alt in a Cheetah (etc)? Thoughts?
I'm part of a wormholing corp so we have a station. We scan the chain of connections and use Tripwire to map it all. Yup, I carry a Probe Launcher in the hold and have a Mobile Depot in case of collapse (though you also just don't jump destab or eol). Solo, in this sense, simply means "one ship to run the site". Doing this kind of content I strongly recommend being part of a wormhole corp - like Catskull! If you're enjoying wormholes, fancy a casual corp around you, come join our Discord and consider applying!
I found that thukker battery is better suited for heavy neut preasure. slightly less cap but more resistance. Overall the math works out against the drifter neuts for me. Do you find your aplication is okay without a guidance computer? I use 4% implants a computer and a faction painter. Maybe its overkill?
I've had no issue with application for sure. I'm using a 3% implant now (wasn't for the video) and that definitely helps, but I don't think the computer matters too much. But tbh I haven't tried.
how do you have enough capacitor if using a painter + computer, he neuts 950GJ every 10s according to this vid. for your question, the painter should be enough since he has a 400m sig and the torp explo radius is around 540 so, when the sig > the exploradius it's useless, you're already applying 100%
6-7 years ago I used to run this like clockwork. Dual thukkers, a few cap rechargers flux coils and cap rigs and you’re good. One faction target painter is all that’s needed for the 400 sig. I like cruise missiles a little more for solo but I think that’s preference. The precision missiles 4-5 shot the cruiser rats for me at max skills no implants. Unfortunately the drifter can now only be activated by a capital ship.
its around 550 mill for both site and drifter. Bare in mind that you will loose your 3.5 bill Marauder sooner or later. There are people that rageroll C5 whs and can easly find you. Also all C5 and C6 Wormholes are owned farmholes for wh alliances. Those people can always come and kill you.
Its blue loot called , pure isk near 1B and up , if bring any kind of Capital in any Sait its become capital escalation and different content become whit Boss :)
Not much point as it's all blue loot, no modules or anything. Just pure "sell for ISK" stuff and it's pretty much guaranteed you get the same every time.
@@captainbenzie very interesting, I will try this myself always something we complained about years ago that it didn't work Edited: so funny they actually seem to pull range when I engage nos on them
A bit scuffed, but thanks for the content. I bet WH groups are getting ready to rage roll C5s :D. We used to do the sites with 3 Nestors and Leshaks / Oracles for dps.
@@captainbenzie so with a high-grade crystal clone i should be able to downgrade the tank with a cheaper x-large shield booster and/or multispectrum shield hardener...i'll try simulating some :)
Ooo nice ! Torpedos are good ones ;) Beam Laser also beter ;) but Dual Giga Pulse own , for every Capital on grind is different buddy , Tripple Escalation its hardest FAX, Dread, Carrier all in one . I wonder bring your buddys to start the disco and you do your things ...all of *em pilots will be happy :) you also and we the Rookys* ;)
I am wondering if fury crusie wont do a lot more applied dps than the torps with a single painter. Have you checked? Are are you stressing over the DPS for the Sleeper?
I wonder how long until you get ganked? Is it viable at all as a solo player or do you basically need to be part of a serious corp that guards this wh?
You should definitely scan the connections, and probably have friends nearby too, for sure, if you're doing it solo. Otherwise, being part of a proper WH corp helps.
With proper hole control you can reduce the risk of a gank a lot. But nothing is going to stop lazerhawks from rage rolling into your 4b ship. Just the risk you gotta take for such high idk/h!
A quick question from a non native english speaker (meaning i might have missed and ask question about what you already answered in the video.😅) As far as I know, nosferatu works only if the total cap amount of your ship is lower than the one you are leeching from. And i see in the video you are doing 0 cap leeching againat cruise sized sentinels. So my question is, what is the point of using it then? O7
Is it true my Corp mates have been telling me Drifter response battleship will no longer spawn without a capitol present in the site. Don't see anyone else talking about it with the latest update..
A suggestion for the mobile warp disrupter you can shoot it until it has low structure and if there is an emergency you can easily destroy it then the drifter might leave
@@captainbenzie well you want to unanchor it normaly but it takes 2 min to unanchor on the t2 warp disrupter so it might give you a chance to escape if you shoot it and only have to wait for the bastion timer. Thats assuming of course the drifter is low enough hp that it wants to warp away
since when the Nosferatu works for NPC ship ? You just can't drain them to zero , but it give you energy ? its like this ? ohh my whole 3 years of playing is destroyed my mind :)
@@captainbenzie there cap definitely decreases at least on newer rats like the drifters. Note that you sometimes get 0cap from a nos cycle. Nos only works if you have less cap then your target, so if there cap couldn't be decreased then you would always get cap but some cycles you get +0gjs
@@michaeltseng5842heir cap doesn't decrease. When you get 0 from a nos cycle, it is because your ship had more Cap than it at the time. Npcs have a limited cap amount, but infinite recharge, so you can only nos when their total is less than yours.
wtf is this quality content, good vid, good voice, good narrative. love it
Haha thank you!!
A tip, Capn: Use faction Torps on cruisers and frigs. They have better range than Rage and better explosion velocity and explosion radius than either javelin or rage.
But you dont get torp speculation skill buffs if you use faction only if you use t2 and t2 ammo
Both correct, but the specialisation damage doesn't matter if they can't apply properly. I should have had some Navy Issue Torps too!
Used to like setting up a ping at 1000km, warp carrier in, cloak, align out, watch Marauders pop to the Escalation wave, decloak, warp out.
Lmao! Please, if you see me arrive in a site, let me finish it for the footage, THEN pop me xD
Just starting out, but it's great to see all these gameplay options. Great videos!
Glad you like them!
another great vid C'Benzie
Thank you!
Thank you for your content. Subbed.
Thanks for the sub! 🚀
17:30 Actually, have a look at your sig radius when in bastion, I have not checked ked since Veridian, but I was told a while ago that, more likely, they are scanning you r MTU. Just wanted to point that out. It wasn't obvious to me at first either.
They'll scan your MTU with smaller ships, not with a Golem. Besides, if they catch you on D-Scan, it's easy enough to warp a covert ops into each site cloaked.
@@captainbenzie pre veridion it was way easier to scan MTUs then bastioned marauders. Haven't tested post patch. If you are on the drifter boss they will have to scan you down, so it is moderately relevant and its not like your going to go to a fresh site while you have new connections right?
This is correct. It’s not your sig radius you need to look at though it’s your sensor strength. Whi h bastion boosts by a whopping 100%. Therefore it’s best not to drop your mtu until the site is completed and clean up afterwards with a covert ops or something similar
I learnt this from hateleas gaming. May he Rest In Peace.
The golem is gorgeous! Can’t wait to finish training to fly it.
Hope you enjoy it when you get there!
Great video, as usuall! And i`m on my long way to get my golem.
Good luck!
Excellent video and just one question. Did you use clean pod?
For this video, yes. Normally I do have a clone with capacitor management, rapid launch, precision and torpedo damage, but not for the video.
Not sure if anyone has mentioned but if you drop your bubble first you can drop your mtu/depo right on top of it that way you don't need to move around
Yeah that's a VERY good point.
i believe the hull bulk head, armor plate and shield extender role bonus are just a blanket buff ccp added to all battle ships.
They are, but I disagree with the concept of blanket buffs
@@captainbenzie yeah it was ccp attempt have them be used more often, they had a problem off just not being as good as hac's for fleet work.
Its intresting that the higher in ship tech u go the worse the capacitor seems to get for the ships intended equipment. 9 out of 21 slots are just to fix the ships capacitor, Thats almost half of the slots available just to keep the thing from not running out of juice. I know all of them wont be activated at the time but still its abit ridiculous that half of the slots are needed just to fight the ships own capacitor.
13:22 Its worth knowing about that Battleship for sure but as far as i know u dont actually have to fight it if u dont want to. If the structure spawn in range of your smartbombs then yeah it can cause an issue but u dont actually have to trigger it to clear the site as far as i know.
Correct, you don't HAVE to kill the Drifter, but if you can, it's 300m ISK in loot, so often worth doing.
Capacitor isn't bad on these ships at all (especially the Golem) it's just that these sites have HEAVY neuting if you want to solo them. You're fitting a Marauder in a specialist way to allow it to solo what was intended as group content.
Hey Cap Loving the Videos Been Learning a lot and you really have helped me stay committed to the game as there has been things i had no idea how to do and i was kinda lost but not with your videos that you share for us fellow capsuleers i do have one request for a video idea and thats how to set up a player owned Base i have watched a few other tutorials but i have hard time understanding them witch makes it difficult for me to learn on what i need to learn and you make everything understandable lol if you get my rift anyways thx again Cap and safe travels in the space and take care in irl ❤
Thank you for the support and for the idea! I'll see what I can do.
@@captainbenzie No thank you and thanks for all your help May our paths cross in New Eden Some Day ill buy ya a space beer 🍻😂❤🔥
I'm curious do you have like a backpack fit for the golem to camp out in C5s ? Been thinking about do that in a golem setup for the content. I do it all the time in my Stratios C5 ninja hacking and Tengu C3,C4 anom and sig combats but those are covert ships. So I am thinking about survivability if you get spotted in a local's C5 in a golem they might take notice and action against me hehe.
Use a mobile depot and swap between fits ☺️
This is great and all... but unless I'm missing something, it's not really "solo" - if for no other reason than you risk the wormhole exit collapsing and getting stranded. Or do you also carry a probe launcher (and poss a clocking device)? Or - now that I think of it - how did you get in here with this fit in the first place? Fleet/Wingman? Or maybe - for those of us who are truly anti-social - use an alt in a Cheetah (etc)? Thoughts?
I'm part of a wormholing corp so we have a station. We scan the chain of connections and use Tripwire to map it all. Yup, I carry a Probe Launcher in the hold and have a Mobile Depot in case of collapse (though you also just don't jump destab or eol).
Solo, in this sense, simply means "one ship to run the site". Doing this kind of content I strongly recommend being part of a wormhole corp - like Catskull! If you're enjoying wormholes, fancy a casual corp around you, come join our Discord and consider applying!
@@captainbenzie Thanks! Awesome response.
I found that thukker battery is better suited for heavy neut preasure. slightly less cap but more resistance. Overall the math works out against the drifter neuts for me.
Do you find your aplication is okay without a guidance computer? I use 4% implants a computer and a faction painter. Maybe its overkill?
I've had no issue with application for sure. I'm using a 3% implant now (wasn't for the video) and that definitely helps, but I don't think the computer matters too much. But tbh I haven't tried.
how do you have enough capacitor if using a painter + computer, he neuts 950GJ every 10s according to this vid.
for your question, the painter should be enough since he has a 400m sig and the torp explo radius is around 540 so, when the sig > the exploradius it's useless, you're already applying 100%
@@johndavid1708he neuts 2000 gj every 10s or 200/s.
@@triffnix7557 yeah in the vid he had capacitor warfare resistance thats why
6-7 years ago I used to run this like clockwork. Dual thukkers, a few cap rechargers flux coils and cap rigs and you’re good. One faction target painter is all that’s needed for the 400 sig. I like cruise missiles a little more for solo but I think that’s preference. The precision missiles 4-5 shot the cruiser rats for me at max skills no implants. Unfortunately the drifter can now only be activated by a capital ship.
I think it would be cool to show what loot you get at the end of these sites.
its around 550 mill for both site and drifter. Bare in mind that you will loose your 3.5 bill Marauder sooner or later. There are people that rageroll C5 whs and can easly find you. Also all C5 and C6 Wormholes are owned farmholes for wh alliances. Those people can always come and kill you.
Its blue loot called , pure isk near 1B and up , if bring any kind of Capital in any Sait its become capital escalation and different content become whit Boss :)
Not much point as it's all blue loot, no modules or anything. Just pure "sell for ISK" stuff and it's pretty much guaranteed you get the same every time.
Great stuff gonna try it out we have to do a slight mod as we can't use bubbles but I have a corp mate that will do the tackle.
Question, if nos works on rats now does ECM work as well?
Yes it does
@@captainbenzie very interesting, I will try this myself always something we complained about years ago that it didn't work
Edited: so funny they actually seem to pull range when I engage nos on them
Fantastic EvE Vids Benzie .. Ps Do you accept applicants for corp ? Cheers
Yes I do! Join discord and apply!
A bit scuffed, but thanks for the content. I bet WH groups are getting ready to rage roll C5s :D. We used to do the sites with 3 Nestors and Leshaks / Oracles for dps.
Thanks for the info!
do you have a pali guide for c5 just like this?
I do indeed! You can find it here:
ruclips.net/video/3VAsITyCVcs/видео.htmlsi=NS6Z7qUGxbAjvuqx
Which implants were you using?
I wasn't in this video! Nowadays I run the rapid launch, precision, and large torpedo ones, with cap stability.
@@captainbenzie so with a high-grade crystal clone i should be able to downgrade the tank with a cheaper x-large shield booster and/or multispectrum shield hardener...i'll try simulating some :)
Ooo nice ! Torpedos are good ones ;) Beam Laser also beter ;) but Dual Giga Pulse own , for every Capital on grind is different buddy ,
Tripple Escalation its hardest FAX, Dread, Carrier all in one . I wonder bring your buddys to start the disco and you do your things ...all of *em pilots will be happy :) you also and we the Rookys* ;)
Thanks for the info!
I am wondering if fury crusie wont do a lot more applied dps than the torps with a single painter. Have you checked? Are are you stressing over the DPS for the Sleeper?
Fury Cruise is far worse for running. Sites took as long, Drifter took longer.
Yep cruise dps way less base damage. They have their use, but when you are doing 75kms+ with torps, CM are for a different situation.
@captainbenzie
I wonder how long until you get ganked? Is it viable at all as a solo player or do you basically need to be part of a serious corp that guards this wh?
You should definitely scan the connections, and probably have friends nearby too, for sure, if you're doing it solo. Otherwise, being part of a proper WH corp helps.
@@captainbenzie I dont have friends T.T
With proper hole control you can reduce the risk of a gank a lot. But nothing is going to stop lazerhawks from rage rolling into your 4b ship. Just the risk you gotta take for such high idk/h!
it's actually more cost efficient to use mid-grade crystal and the shield hardener II than a pith-X hardener
Probably but I don't want to push expensive implants yet 😂
Hey Benzie. I'm in the core garrison and I have attacked the decloaked transmission relay and the drifter didn't spawn. Is this normal?
Apparently this changed in the recent update...
Id really like to see popping crash and using faction torps...
I wanted to do a fair coverage of the Golem compared to others as a ship without implants and boosters.
@@captainbenzie I totally get that. I'm just looking at it wondering if that thing doesn't jump to number 1 overall if it applies better.
A quick question from a non native english speaker (meaning i might have missed and ask question about what you already answered in the video.😅)
As far as I know, nosferatu works only if the total cap amount of your ship is lower than the one you are leeching from. And i see in the video you are doing 0 cap leeching againat cruise sized sentinels. So my question is, what is the point of using it then? O7
Against Battleship sized and against the Drifter 😊
are there other marauders than can do this site?
All four. I've covered them all on this channel now ☺️
Would love a guide on how to do t1 with a rocket and missle hookbill iv been doing t0 but died in t1
I've already done that video 😉
I found it 10mins after good video, think i need to wait till i can fit t2 tho.
Hey can you point out what implants you use? or is this a naked clone?
All naked
k if you had implants to use what would you choose? I imagion highgrade crystals?@@captainbenzie
I don’t use implants cuz I die quite often
wheres the link to copy the fit?
Wouldn't a cap booster be better there? 1 slot instead of 8 which can have more useful mods in them, like missile guidance computers, DC and SBA
The amount of charges you're going to eat through and the amount of cargo to carry them simply isn't worth it.
Is it true my Corp mates have been telling me Drifter response battleship will no longer spawn without a capitol present in the site. Don't see anyone else talking about it with the latest update..
I have seen no change. That's C6 sites that you need capitals to spawn the escalations. C5s, you just shoot the box
@@captainbenzie Oh wow thought it effected the C5 Core sites as well. We confirmed the C6s in yesterdays fleet.
@@captainbenzie I confirmed it this morning Equinox update you no longer get the drifter response without a capitol present. in C5s and C6s.
@@dienadel30 Did you shoot the box?
@@captainbenzie Yeah nothing happens. It's a shame doesn't really seem worth the risk now.
next time you do a video on a c5 please mention the fact that rolling off your c5s can make it a whole lot safer (but not 100% safe)
Very true!
A suggestion for the mobile warp disrupter you can shoot it until it has low structure and if there is an emergency you can easily destroy it then the drifter might leave
Cool idea. That said, if you're parked next to it you can just unanchor it, no?
@@captainbenzie after 2 min in most cases you dont get 2 min
@@captainbenzie well you want to unanchor it normaly but it takes 2 min to unanchor on the t2 warp disrupter so it might give you a chance to escape if you shoot it and only have to wait for the bastion timer. Thats assuming of course the drifter is low enough hp that it wants to warp away
Seeing plenty of people do play this game solo and never trust anyone in this game ;)
Never trust anyone is a good adage to live by in EVE!
You kinda forgot to mention the implants needed.. My corpmate followed this guide and lost his Golem because of it :D
I wasn't using any implants here. I literally said that in the combat section.
Can someone share the fit plz
It’s in the video…
First XD
Congrats!
since when the Nosferatu works for NPC ship ? You just can't drain them to zero , but it give you energy ? its like this ? ohh my whole 3 years of playing is destroyed my mind :)
Yes, this is correct. You cannot neutralise rats, as their capacitor never decreases, but you CAN leech from them.
@@captainbenzie there cap definitely decreases at least on newer rats like the drifters. Note that you sometimes get 0cap from a nos cycle. Nos only works if you have less cap then your target, so if there cap couldn't be decreased then you would always get cap but some cycles you get +0gjs
@@michaeltseng5842heir cap doesn't decrease. When you get 0 from a nos cycle, it is because your ship had more Cap than it at the time. Npcs have a limited cap amount, but infinite recharge, so you can only nos when their total is less than yours.
I hate the bastion mode change it got me killed lol.
It's a good change that gave the Marauders a much needed weakness. Don't be solo with it, have friends nearby.
Would have been good to know how much is you made 😂
It's a C5, they're all the same since it's done with Blue Loot. 553.4m if you do the site and Drifter. 253.4m for just the site.
Outdated video.
The fit still works you just don't summon the Drifter the same way