I attack em for wasting my time. Lol surprisingly you can use the shutdown field neutralizer (it actually works) when they interdict you if you time it properly and then you are free to move around and do your thing while they scan you. Although when I try it and attack them they just fly away anyway. I'll have to go try again and see if I can get them to stick around and fight me to verify they arent on train tracks and always programmed to scan and leave. Lol Edit: This exact interdiction looks like the initial introduction interdiction. That is because his ship was shut down instantly when interdicted. At least now when I am interdicted my ship works fine for about 4 seconds after dropping out where I can pulse my shutdown neutralizer before the shutdown wave hits my ship. But this guy was shut down instantly so this must have been the initial interdiction for this game account or maybe it is how interdictions used to play out in older versions of the game.
@@gyorgyjanossy1081 sorry? are you talking about the same game we're talking about? the one with the literal galaxy sized map? I get that frequenting stations gets repetitive but the gameplay is far from a mess
if i remember correctly they evolved in witch space (the rift we use to travel between star systems) and they made the FSD that we copied, but they of course have the perfected version.
I’ve only had this happen once and it was when I was in vr. When the cockpit went dark I actually felt cold and helpless. This is one of gamings most epic moments for me.
@@greatunclestroller7179 This game isn't like most. The large ships have roles to play, but they aren't the be all end all of the game Medium ships like the Fer De Lance, Krait Mk2, and Chieftain; are going to be your dominant combat ships That being said; people have killed thargoids in the beginner ship, which is literally just a box of space kleenex
I still remember my first time getting interdicted by a Thargoid. I was in an Adder that had only mining lasers and a single pulse laser attached to it, and I could only sit there in mute horror as this fleshy monstrosity circled my unpowered, uncontrolled ship. I frantically tried every key to get my ship back online with no success. I was utterly at the mercy of a thing I couldn't understand or communicate with. An eternity passed before my ship coughed back to life. I don't even think I waited around to see what it did after my thrusters came online, boosting away frantically and trying to coax my FSD to work long enough to carry me out of the thing's way. I didn't even stop to consider it might pull me right back out if it wanted to. I never once considered firing on it when my ship rebooted. It didn't fire first and I'm not in the habit of being the one to start an engagement, but even if I was I wouldn't have tried my luck. This creature, croaking and howling incomprehensibly at me, had pulled me from a jump between stars. I was beyond the reach of any human. I knew nothing about this thing, and any attempt to scan brought me no results. It was massive, and it was more than capable of destroying my ship if it chose to do so. It didn't. It had plucked me from the rift to look at me like a child might peel a snail off a leaf from a garden plant. It examined me, then went on its way. I have flown in the Pleiades since then, and have been pulled from jumps a couple more times by what I now know are Thargoids, but I have yet to fire on one. I let them look at me until they are satisfied. It's a small toll to pay when passing through their star systems.
TheCammerhammer Wow what a beautiful comment. What do you do for a living? Are you a writer, or something in storytelling? I feel like I’ve never been more engaged in any RUclips comment than yours. Felt like I read a page of a great sci-fi book 😄
@@aleksanderm8138 I don't write or tell stories for a living, although that would be a nice change of pace. I only write occasionally as a hobby, and sci-fi isn't my poison of preference when I do!
@@TheCammerhammer I'm new to the game and freaked out the first time I was interdicted in supercruise by a freaking NPC. Now I'm studying these videos and comments like yours so I know what to expect if this happens to me with the Thargoids.
@@Kyo-kf6jf People who complain about such things are very narrow minded people. They focus on aspect of something and ignore all other related things. For example that language changes, grows and evolves. More specific to your example about 'Space Stations', this is an example of Spacedock not understanding English's growth and change(at best). Just to pull the definition of 'station' from Merriam-Webster, ": the place or position in which something or someone stands or is assigned to stand or remain" A Space station is assigned to stand at or remain at a planet, or a star or at a relative spot in solar system(lagrange points come to mind here). And this isn't even going into all the other ways that 'Space Station' is a culturally correct term.
What's more Terrifying is the fact that while you are slow spinning, it's perfectly in sync. The level of precision their ships can achieve is god tier.
The Thargoid reveal on a completely unsuspecting gaming community has to be one of the best moments in gaming ever. Gamers complacent in 100's of hours of trade and grind monotony suddenly getting the crap scared out of them was so memorable. What a pity Frontier couldn't keep it going and so many expectations have come to so little.
Literally sent shivers down my spine when I was hyperdicted by Thargoids, the sounds, the atmosphere is just so intense. Absolutely stunning in 4k, great video!
i can imagine every reaction he had in this video. "alright, next jump." "just gonna check my phon-" "wtf" "where am i? "why cant i move?" "whats that noise..." "why is it getting louder..." "wait" "WAIT" "WHAT THE HELL IS THAT THING" "WHAT THE HELL IS HAPPENING" "WHY IS IT GROWLING AT ME?!" "WHATS GOING ON!???!!?!?!?"
Sounds that thing makes are just out of this world. That rumble just shakes you to the bone. Game receives a lot of criticism about various aspects, but nobody could ever deny that sound design in ED is ace. Absolutely second to none.
Such a good cut scene. The visuals are great of course, but my god that sound design is superb. I remember when this first started happening and we all lost our minds over it! This was the peak for ED, unfortunately it’s been downhill ever since…
Say what you will about Thargoids, make all the jokes you want, but man they have presence and a sort of lovecraftian mystery about them that I am addicted to
While you don't get the higher res I'm sure it helps, can't remember were I read it but i think the video either plays with a higher bit rate or it gives an effect similar too supersamling.
When it glows gold I thought to myself "Aw fuck, space dust simulator here we go" and close my eyes The fact that the ship was not getting laserbeam'd to dust still surprise me.
Couldn’t agree more with all the comments regarding the sound design; it’s top tier. My personal favourite is the sound they put in just after you get pulled out of your ship (presumably the FSD, 0:48) powering down after being forcibly disengaged. Phenomenal.
“The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; *but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age* ” - H.P. Lovecraft
Ahh, I remember when they first released the thargoids. I wasnt skilled or lucky enough to be in a position to get interdicted myself, but when I first saw a video of a thargoid interdiction it sent chills down my spine. It boggles my mind today to think about what the first person who encountered one on the open servers mustve felt when it was happening. Makes me wonder what we'll feel if or when we encounter aliens in real life... Hopefully we end up alive after it to tell the tale.
So fucking well done, the way it ejects and spins you just right so the thargoid casts a shadow over your silenced ship along with that music, and the silence being contrasted by that loud, creepy sound they make as they scan you and leave, so fucking good
I never realized the rupture of time-space fabric (or something like that) this thing creates, and the fast spinning as well, just before it enters into the worm hole until now.
Imagine the first veteran getting an interdiction, having the thought that you are untouchable in hyperspace maybe sipping on a beverage to having the feeling of being totally powerless in front of a gigantic starfish...
@@kukuc96 in a way Thargoids are like anti-borg, living organic Starships with no clear indication if they even have crew or if the ship itself is the guiding intelligence, I think they would intimidate even the Borg in sufficient numbers
Is it still possible to get this cinematic interdiction to happen, and if so, how? I've been hyperdicted a few times around Witch Head but it's always the short, unscripted version where they immediately scan you and leave.
This was very early on, when they first introduced thargoids into the game. We still didn't even have any weapons, or xeno scanner developed, or the shut down field neutraliser. I kinda miss these Interdiction events.
@@Jenna_Talia Interdictions is not that "cinematic" anymore. Thargoids just pull you out of the hyperspace and you have chance to activate shutdown field neutraliser for fight with ships who interdicted you. So yes, they changed interdition event.. ;( I miss these cinematics, it was so cool.. :c
When this happened to me the first time that was the coolest moment in videogames ever. The sound design and general atmosphere in this game are breathtaking. Haven't played in a long time but now i think i'll install it again.
I think it's worth a try, I mean the new DLC is coming up anyways, if you had any unfinished stuff you can do them to get ready for the Odyssey at the moment of my reply.
you can actually tell and prepare if you're going to get hyperdicted, if your ship starts shaking a bit, you're fine, if it's perfectly still then it's a hyperdiction
I remember my first interdiction. Shit gets scary when you’re an explore and are traveling through the witch head. It’s happened so many times I can almost pick a interdiction out by instinct.
@@CreeperDude-cm1wv Yes, you always get pulled into a system. Due to how game instances work, There is no deep space instance. You can be 5 ly away from your target or origin system but you will still be in a system.
So, in my encounter, yesterday, I was able to boost away the instant Hyperdiction was done and managed a second boost between system stutters. The thargoid did finally shut down my systems, but I was already travelling at nearly 500 away from them. They gave up and took off before my systems recovered.
COVAS: "Scan detected!" Me: "Oh geez, thanks COVAS! Abit late on the trigger dont you thing?!" Did the scan warning came because you dropped the cargo or because COVAS was sleepy when the Thargoid scanned you?
The video is from when the first interdictions were starting to happen. So It was the Unknown Artifact that scanned me. Now known as Thargoid ?Probe? I think.
@@AlicanGoodmane I know when the video is from, I checked the date that it was uploaded. But it looked like COVAS warned you about the Thargoid that scanned you as it was kinda right after your ship botted up
It's the thargoid object. They scan you first then they emit some kind of sound, if you analyze the sound coming from it,, you find that it's giving you 3D coordinates, and with those 3D you can see that it's the crude drawing of your ship. coordinates it's drawing of the ship you are in.
The sound design is amazing. Consider, for example, the initial sound of the hyperdiction . . . Without context: a strange and somewhat unsettling noise. With the context that it's your spacecraft making the sound: f****ng TERRIFYING.
I feel really bittersweet watching this. On one hand this is such a cool thing to see, but on the other I don't get to experience seeing this for myself in game.
hey buddy f4f? I subbed. byw man I have been wanting to play this game bit cant cause of real life lol. great vid brah. love this game... no time !!!!!!!!
This reminds me of the first couple times in TNG when encountering The Borg,that's a scary enemy for sure and online if your playing a game and the Borg show up, you RUN!! Run your a** off full tilt in the opposite direction and pray they don't see you or worse yet..follow. Between this and Borg I don't know which gives me more anxiety
i would scramble to reset systems and get the ship back online and then haul ass to the nearest station and report what was seen, even if it is hostile to the faction i am in
This sound design is astonishing I wish I had a better computer to experience this on higher quality for immersion purposes... I have to put most things at minimum and I'm still at 30 FPS
The first player to get Interdicted and saw this thing come across their ships hull must have flipped shit
First reaction was probably panic and shit pants.
Second reaction was probably wondering how many views he could yet on RUclips.
they did
There are some great videos on RUclips about it. One girl flips out so bad!
EDIT: This is the one. ruclips.net/video/wz3siLgXNWk/видео.html&t
Fun Fact: The first guy this happened to actually did shit his pants.
I knew they were a thing and still screamed in terror the first time one plucked me into realspace mid jump
Everybody gangsta
until the ceiling fan growls at you
Bahahahahaahahaa! lmao
Needs some WD40
🤣🤣
I attack em for wasting my time. Lol surprisingly you can use the shutdown field neutralizer (it actually works) when they interdict you if you time it properly and then you are free to move around and do your thing while they scan you. Although when I try it and attack them they just fly away anyway. I'll have to go try again and see if I can get them to stick around and fight me to verify they arent on train tracks and always programmed to scan and leave. Lol
Edit: This exact interdiction looks like the initial introduction interdiction. That is because his ship was shut down instantly when interdicted. At least now when I am interdicted my ship works fine for about 4 seconds after dropping out where I can pulse my shutdown neutralizer before the shutdown wave hits my ship. But this guy was shut down instantly so this must have been the initial interdiction for this game account or maybe it is how interdictions used to play out in older versions of the game.
@Wafi Hartono not anymore. they'll scan you but if you attack then you're in for a fight
The idea of being pulled out of hyper space in the middle of nowhere is terrifiying
Not to mention power turning off and the windows start freezing up.
Or thinking that was the only jump you could make to a system with a station and now don't have enough fuel to complete it
@@nyxoy3103 fuel rats go brrrrrrrr
@@JukoYT fuel rats can't get to you in deep space, if you're out of fuel you're fucked
@@jone6135 you're not in deep space. You're at the edge of the system you tried to jump away from.
This scene felt like 200 million dollar$ horror movie.
yet it is in a 50mill game for 40 quid
at least we know why the gameplay is a mess. All the money went into visuals and sound
this is the most cinematic thing i have ever seen in a game, the sounds are absolutely incredible.
@@gyorgyjanossy1081 sorry? are you talking about the same game we're talking about? the one with the literal galaxy sized map? I get that frequenting stations gets repetitive but the gameplay is far from a mess
@@gyorgyjanossy1081 what? elite is an amazing game, and odessy is gonna make it even better!
My god. The sound design is incredible. Even after 1000 hours of play
damn u right, i cant even play this game, scares me af
Ste Beatmaker This game gives me anxiety, I get scared when I jump in a brown dwarf system, if I got interdicted by a thargoid I would shit myself
FDEV have some amazing sound design in this game. The thargoids, and alien planets, hives etc, like a blockbuster movie.
@@stebeatmaker3951 Thats an amazing feeling
@@stebeatmaker3951 glad im not the only one
When the hyperspace ride is suspiciously smooth… >_>
more like when the star you're targeting dims.
@@losttale1 nah, for me it’s when the ride is suspiciously smooth still. Star can dim, but I will still get to final destination without interruptions
Imagine what power you need to pull something out of hyperspace he just yoinked you out like a flower petal
Jumpiertech True!! To think such “creatures” created the infamous FSD, they surely know how to mingle with their toy ( which we copied)
By a sunflower
Not only that but thats a LARGE ship, its not like yanking a drone or biplane out of flight, but a whole ass bomber
Reinreith how about a fleet carrier
if i remember correctly they evolved in witch space (the rift we use to travel between star systems) and they made the FSD that we copied, but they of course have the perfected version.
I’ve only had this happen once and it was when I was in vr. When the cockpit went dark I actually felt cold and helpless.
This is one of gamings most epic moments for me.
Insta cold and sweaty palms moment.. Perhaps a bit moist between the butt cheeks too.
This game is fucking glorious
I've never played this game... Is that ship the most powerful in the game or the capital classes
@@greatunclestroller7179 This game isn't like most. The large ships have roles to play, but they aren't the be all end all of the game
Medium ships like the Fer De Lance, Krait Mk2, and Chieftain; are going to be your dominant combat ships
That being said; people have killed thargoids in the beginner ship, which is literally just a box of space kleenex
@@Spideryote TY that was informative, I've just check the ships and thier stats, really appreciate it
“Do you have any idea what speed you were going at?
No? License and registration please...”
awww maaan how big's the ticket
"Idk man, i may have been going at around 1LY per second, but no more than that!"
he pulled him over for a random breath test
I still remember my first time getting interdicted by a Thargoid. I was in an Adder that had only mining lasers and a single pulse laser attached to it, and I could only sit there in mute horror as this fleshy monstrosity circled my unpowered, uncontrolled ship. I frantically tried every key to get my ship back online with no success. I was utterly at the mercy of a thing I couldn't understand or communicate with.
An eternity passed before my ship coughed back to life. I don't even think I waited around to see what it did after my thrusters came online, boosting away frantically and trying to coax my FSD to work long enough to carry me out of the thing's way. I didn't even stop to consider it might pull me right back out if it wanted to.
I never once considered firing on it when my ship rebooted. It didn't fire first and I'm not in the habit of being the one to start an engagement, but even if I was I wouldn't have tried my luck. This creature, croaking and howling incomprehensibly at me, had pulled me from a jump between stars. I was beyond the reach of any human. I knew nothing about this thing, and any attempt to scan brought me no results. It was massive, and it was more than capable of destroying my ship if it chose to do so.
It didn't. It had plucked me from the rift to look at me like a child might peel a snail off a leaf from a garden plant. It examined me, then went on its way.
I have flown in the Pleiades since then, and have been pulled from jumps a couple more times by what I now know are Thargoids, but I have yet to fire on one. I let them look at me until they are satisfied. It's a small toll to pay when passing through their star systems.
Thier galaxy. Via their witchspace.
TheCammerhammer Wow what a beautiful comment. What do you do for a living? Are you a writer, or something in storytelling? I feel like I’ve never been more engaged in any RUclips comment than yours. Felt like I read a page of a great sci-fi book 😄
@@aleksanderm8138 I don't write or tell stories for a living, although that would be a nice change of pace. I only write occasionally as a hobby, and sci-fi isn't my poison of preference when I do!
@@TheCammerhammer I'm new to the game and freaked out the first time I was interdicted in supercruise by a freaking NPC. Now I'm studying these videos and comments like yours so I know what to expect if this happens to me with the Thargoids.
@@TheCammerhammer You really have the talent of writing my friend
I love that "interdiction" is the term that's used for pulling objects out of hyperspace in all franchises now.
I know right ?
I first heard it in Star Wars with the Interdictor class :D
EvE used it for what, 16 years? Or when Interdictors were added
@@Kyo-kf6jf but the Thargoid ships are called Interceptors not interdictors.
I’ve always seen it being called hyperdiction, at least in relation to Elite
@@Kyo-kf6jf People who complain about such things are very narrow minded people. They focus on aspect of something and ignore all other related things. For example that language changes, grows and evolves.
More specific to your example about 'Space Stations', this is an example of Spacedock not understanding English's growth and change(at best). Just to pull the definition of 'station' from Merriam-Webster, ": the place or position in which something or someone stands or is assigned to stand or remain" A Space station is assigned to stand at or remain at a planet, or a star or at a relative spot in solar system(lagrange points come to mind here).
And this isn't even going into all the other ways that 'Space Station' is a culturally correct term.
Bro you just got vibe checked by that Thargoid
Pilot: What The...
Thargoid:VIBE CHECKING
VIBE CHECK COMPLETE
HE BE VIBING
Pilot:The Hell?
Lol
@@zakpizza999 “VIBES ARE STABLE, THANK YOU FOR YOUR PARTICIPATION”
“What in the goddamn- and it’s gone. Okay”
What's more Terrifying is the fact that while you are slow spinning, it's perfectly in sync. The level of precision their ships can achieve is god tier.
The giant monster ripping you out of hyperspace is way scarier than the fact that it's good at keeping pace
3:10 "Scan detected."
....BY WHAT?! THERE'S NOTHING THERE EXCEPT THAT PYTHON!! WTF!!!!
probably by the thargoid ship itself. lmao. they were still checkin you out.
Michael Python? You mean his ship (Anaconda)
The “unknown artifact” is now known as a Thargoid sensor, and will scan you whenever you get close enough to it.
@@TheSHJGaming damn man knows his thargoid info
The thargoid sensor he jettisoned scanned him. I hate it when I'm near one on an alien planet, I start looking around like wtf scanned me haha
1:54 Aaaand now you have space cancer.
Congratulations you have won an internet!
LOL
Great. Ima go, i gotta make a lot of phone calls.
400th like I won a cookie! 🍪
Im guessing it was checking out the technology for their future attacks
Systems online: SCAN IT WITH EVERYTHING WE GOT
The Thargoid reveal on a completely unsuspecting gaming community has to be one of the best moments in gaming ever. Gamers complacent in 100's of hours of trade and grind monotony suddenly getting the crap scared out of them was so memorable. What a pity Frontier couldn't keep it going and so many expectations have come to so little.
The first player to experience a Hyperdiction must have had a fucking seizure
Love how it just casually shoves you out of its way.
With this graphic quality, we don't need to imagine anything to feel the terror.
Thargoid says:
"You gonna eat your cornbread?"
Nah, man. Here, take it, take ALL of it.
No, he said: "you attacked my village in coin master ?"
This sound design is amazing. If you close the eyes it's like a space horror movie.
Watching this in 4k made me think i was playing the real game
I don't think I need to say this, but here it is anyway:
I like Elite Dangerous.
It's a good game.
Good game but for me I find it boring, there is no real missions or story, and no aim, which is what I like in video games.
Jamie just like real life
@@jamie2875 its a space sim my friend. play call of duty if story and talking is what you like, better yet just go watch a movie
@@jamie2875 and btw. the story is more rich than u think. you just have to find them yourself (i.e. read every tourist beacon scattered across space)
@@wisn6327 true, I'm just not one to put the time into something like that :)
Literally sent shivers down my spine when I was hyperdicted by Thargoids, the sounds, the atmosphere is just so intense. Absolutely stunning in 4k, great video!
Nice video! Thanks for not talking over this or adding an obnoxious intro/outro.
H E Y W H A T S U P G U Y S A L I A H E R E
the illegal seagull exactly
i can imagine every reaction he had in this video.
"alright, next jump."
"just gonna check my phon-"
"wtf"
"where am i?
"why cant i move?"
"whats that noise..."
"why is it getting louder..."
"wait"
"WAIT"
"WHAT THE HELL IS THAT THING"
"WHAT THE HELL IS HAPPENING"
"WHY IS IT GROWLING AT ME?!"
"WHATS GOING ON!???!!?!?!?"
LOL XD funny reaction
Imagine person that saw this in firs time
what a cringe thing to write..
The full caps lines should be with shaky cam
Imagine not knowing this existed and having it happen to you holy shit
Kinda like that for me, first recording before this one was game play from xbox, and it was recorded from phone.
Even to this day, the sound of the interdiction during the jump terrifies me.
What's even scarier about this, is that this was before they were known as Thargoids
We knew.
Sounds that thing makes are just out of this world. That rumble just shakes you to the bone. Game receives a lot of criticism about various aspects, but nobody could ever deny
that sound design in ED is ace. Absolutely second to none.
Such a good cut scene.
The visuals are great of course, but my god that sound design is superb.
I remember when this first started happening and we all lost our minds over it! This was the peak for ED, unfortunately it’s been downhill ever since…
literally cope and seethe
When the hyperspace tunnel lasts 0.003 seconds longer then it should: *internal screaming*
Say what you will about Thargoids, make all the jokes you want, but man they have presence and a sort of lovecraftian mystery about them that I am addicted to
“Two can play at that game you starfish bastard...”
*Cues the EDM on full blast*
Absolutely gorgeous.
Even that creeping Hans Zimmer style music that pops in and out absolutely adds to how terrifying it was to get this back when it was unfolding.
Watching 4k on a 1080p monitor...
Oldugu kadar :D Genede daha iyi gozukur 4K'dan 1080p'ye sikistirarak gosterdigi icin.
While you don't get the higher res I'm sure it helps, can't remember were I read it but i think the video either plays with a higher bit rate or it gives an effect similar too supersamling.
Yeah I've heard something like that too.
watching 4k on 720p monitor, just happy that i got my brand new 100mbps internet =D
That's called Supersampling Antialiasing, it does help with edges and stuff
I was already addicted to this game in 1984.
Im just starting on this beautiful and dangerous vice :')
When it glows gold I thought to myself
"Aw fuck, space dust simulator here we go"
and close my eyes
The fact that the ship was not getting laserbeam'd to dust still surprise me.
why should it attack you?
it does not perceive you as a threat
Couldn’t agree more with all the comments regarding the sound design; it’s top tier. My personal favourite is the sound they put in just after you get pulled out of your ship (presumably the FSD, 0:48) powering down after being forcibly disengaged. Phenomenal.
“The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; *but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age* ” - H.P. Lovecraft
Ahh, I remember when they first released the thargoids. I wasnt skilled or lucky enough to be in a position to get interdicted myself, but when I first saw a video of a thargoid interdiction it sent chills down my spine. It boggles my mind today to think about what the first person who encountered one on the open servers mustve felt when it was happening. Makes me wonder what we'll feel if or when we encounter aliens in real life...
Hopefully we end up alive after it to tell the tale.
That’s one pissed off bayblade
"This jump has gone on for too long..."
Option 1: you're about to be disconnected
Option 2: prep the brown pants
The scariest 5 minutes of my life.
It's a pity that they aren't this scary anymore, they just hyperdict you and leave, they don't do anything scary or mysterious anymore
Getting interdicted by 4 thargoids is fun
I love the way the Covas clips off, the screens glitch and then there is this eerie music followed by the Thargoid, the sound and visuals are spot on
damn, that scanner sound. everytime. goosebumps.
So fucking well done, the way it ejects and spins you just right so the thargoid casts a shadow over your silenced ship along with that music, and the silence being contrasted by that loud, creepy sound they make as they scan you and leave, so fucking good
I never realized the rupture of time-space fabric (or something like that) this thing creates, and the fast spinning as well, just before it enters into the worm hole until now.
1:24 "Dang! Deploy it now!"
Don't ever give up, my son
When you think your too early game to fight thargoids but then you realize you’ve been Merope.
The sound compartment of this game is well made, it is just a pity some (...) of the rest may lack some features...
Imagine the first veteran getting an interdiction, having the thought that you are untouchable in hyperspace maybe sipping on a beverage to having the feeling of being totally powerless in front of a gigantic starfish...
3 years later that still looks badass, I'd still get excited seeing that happen to me.
And... there's people fighting this ???? Jesus I would be too scared to even scratch it !!!!
It's actually really easy those Cyclops aren't very tough. If you are in a Wing you can pretty much Insta-Kill them
imagine if the medusa or hydra could interdict you like this... way more terrifying then it already is
Spoiler alert
They actually do. And not alone, got hyperdicted by 3 medusa just yesterday
Anyone else thing yuzhong vong when seeing this?
I freaked out for a second lol
Outbound Flight anyone?
@@kukuc96 in a way Thargoids are like anti-borg, living organic Starships with no clear indication if they even have crew or if the ship itself is the guiding intelligence, I think they would intimidate even the Borg in sufficient numbers
Elite isn't even a horror game, yet this scene is scarier than most horror games and movies that came out recently
Sound is stunning and the interdiction itself Is soooo scary
I never get tired of re-watching this. I have to do this myself in ED.
Is it still possible to get this cinematic interdiction to happen, and if so, how?
I've been hyperdicted a few times around Witch Head but it's always the short, unscripted version where they immediately scan you and leave.
I'm afraid not
This was very early on, when they first introduced thargoids into the game. We still didn't even have any weapons, or xeno scanner developed, or the shut down field neutraliser. I kinda miss these Interdiction events.
Wait they changed the interdiction event?
@@Jenna_Talia Interdictions is not that "cinematic" anymore. Thargoids just pull you out of the hyperspace and you have chance to activate shutdown field neutraliser for fight with ships who interdicted you. So yes, they changed interdition event.. ;(
I miss these cinematics, it was so cool.. :c
@@Jenna_Talia now its a full blown battle. Back then its exactly what you see.
I was a mere Beluga commander when I was first hyper-dicted.
Lets just say the tips that day were great.
I remember my first time even seeing a Thargoid, I was speechless and terrified. I saw it picking up occupied escape pods and my stomach dropped.
Thanks for this dose of existential dread!
When this happened to me the first time that was the coolest moment in videogames ever. The sound design and general atmosphere in this game are breathtaking. Haven't played in a long time but now i think i'll install it again.
I think it's worth a try, I mean the new DLC is coming up anyways, if you had any unfinished stuff you can do them to get ready for the Odyssey at the moment of my reply.
1:17 this sounds so much like Alien Isolation. It doesn't make me feel too good.
Everbody gangsta till you see the fan is pulling you of space
this is the only game that’s ever given me goosebumps
Something so damn bone chilling about being in middle of space and your ship just powers off out of no where and than an alien ship appears
you can actually tell and prepare if you're going to get hyperdicted, if your ship starts shaking a bit, you're fine, if it's perfectly still then it's a hyperdiction
Some of the sound effects are present in the film "Interstellar" or are very similar and I didn't notice it before lol.
Cool stuff.
Nice I haven't paid that much attention to movie :D
I probably would have shat myself if that had been my first encounter with a Thargoid
the fact you are left completly imobile is 200% more terrifying ontop of the slow reveal
I remember my first interdiction. Shit gets scary when you’re an explore and are traveling through the witch head. It’s happened so many times I can almost pick a interdiction out by instinct.
that first sound when they interdict you gives chills. by the way where did they pull you out into? just dead space?
200k away from jump point or something like that
@@AlicanGoodmane so you are in the system?
@@CreeperDude-cm1wv Yes, you always get pulled into a system.
Due to how game instances work, There is no deep space instance. You can be 5 ly away from your target or origin system but you will still be in a system.
I miss when this was this rare and special
So, in my encounter, yesterday, I was able to boost away the instant Hyperdiction was done and managed a second boost between system stutters. The thargoid did finally shut down my systems, but I was already travelling at nearly 500 away from them. They gave up and took off before my systems recovered.
COVAS: "Scan detected!"
Me: "Oh geez, thanks COVAS! Abit late on the trigger dont you thing?!"
Did the scan warning came because you dropped the cargo or because COVAS was sleepy when the Thargoid scanned you?
The video is from when the first interdictions were starting to happen. So It was the Unknown Artifact that scanned me. Now known as Thargoid ?Probe? I think.
@@AlicanGoodmane I know when the video is from, I checked the date that it was uploaded. But it looked like COVAS warned you about the Thargoid that scanned you as it was kinda right after your ship botted up
It's the thargoid object. They scan you first then they emit some kind of sound, if you analyze the sound coming from it,, you find that it's giving you 3D coordinates, and with those 3D you can see that it's the crude drawing of your ship. coordinates it's drawing of the ship you are in.
@@AlicanGoodmane I see
if that's a Scout of their ships then what do their Capitols look like if that where they end at get something big like the greater ark from halo
This actually gave me chills
An example of how powerful good sound design can be
The sound design is amazing. Consider, for example, the initial sound of the hyperdiction . . .
Without context: a strange and somewhat unsettling noise.
With the context that it's your spacecraft making the sound: f****ng TERRIFYING.
I feel really bittersweet watching this. On one hand this is such a cool thing to see, but on the other I don't get to experience seeing this for myself in game.
One of the bad consequences of limited time events. Not everyone gets to live it.
Literally got chills watching this high. Holy fuck.
Sound design is so important in video games, other devs should learn from frontier
hey buddy f4f? I subbed. byw man I have been wanting to play this game bit cant cause of real life lol. great vid brah. love this game... no time !!!!!!!!
Follow for follow on RUclips about a video put out ages ago. Nice try.
Love that "friendly" nudge at 2:11 ...
More like a bully shoulder bump, haha
damn i remember that feeling... my hands were shaking xD
The first player to get interdicted must've shit themselves.
welcome to elite dangerous, with your daily dose of terror
First time i saw this i almost pissed my pants,i mean bruh i could literately feel the hairs on the back of my neck standing up 🤣
This reminds me of the first couple times in TNG when encountering The Borg,that's a scary enemy for sure and online if your playing a game and the Borg show up, you RUN!! Run your a** off full tilt in the opposite direction and pray they don't see you or worse yet..follow. Between this and Borg I don't know which gives me more anxiety
Everybody gangsta until the music from Alien begins playing
Damn, and I thought that my first ever NPC interdiction was scary
I love the fact that his first reaction wasnt to try and shoot but to scan lol
It was for science 😅
1:01 i would hate to be in this position if this happened irl
Its when it happens right after too u think there really gonna get ya
i would scramble to reset systems and get the ship back online and then haul ass to the nearest station and report what was seen, even if it is hostile to the faction i am in
Never been hyperdicted yet, but white dwarves sure instill a divine fear in me.
jesus!!! so amazing!!
This sound design is astonishing
I wish I had a better computer to experience this on higher quality for immersion purposes... I have to put most things at minimum and I'm still at 30 FPS