[015] Blender Tutorial - Earth curves [Animation nodes]

Поделиться
HTML-код
  • Опубликовано: 5 сен 2024

Комментарии • 110

  • @warwicklambertcom
    @warwicklambertcom 6 лет назад +36

    Just when I think I am getting a handle on the workings of Blender you come along with this and I sadly realize I
    don't know shit.....a great tutorial. Thanks!

    • @Faceglitch
      @Faceglitch 6 лет назад

      warwicklambert.com same 😥😥

    • @GrzegorzChyl
      @GrzegorzChyl 6 лет назад

      exactly, I have the same feeling

    • @JoeriClason
      @JoeriClason 5 лет назад +2

      Those hardcore blender tut's almost always use a soften voice in combination with a light music background song to mask the incredible complexity of the tasks at hand.

    • @bongz8041
      @bongz8041 5 лет назад

      Bro! Say that and repeat louder. Lmao!

    • @bongz8041
      @bongz8041 5 лет назад +1

      I am starting to think the "One Ring To Rule Them All" Video Tutorial will be one that explains every node and goes on to demonstrate it in practicality. EVERY node in the Animation Nodes App-on. Even if it that video Series takes 3 or 9 months to compile. Every - single - Node.

  • @opendstudio7141
    @opendstudio7141 5 лет назад

    The mind is blown out after seeing how complex and flexible these nodes are. It is very interesting, but I can see where having an A.I. to handle these types of processes will liberate the overwhelmed digital artist in the future.

  • @charlythompson9281
    @charlythompson9281 6 лет назад +8

    Yet another super cool tutorial! I love your tutorials - so easy to follow. I'm always left scratching my head over how you manage to figure these techniques out.

  • @shalpin
    @shalpin 4 года назад +1

    Really nicely paced: it goes along at quite a clip, but not so fast that you can't keep up. Great tutorial, thank you!

  • @IareZeke
    @IareZeke 3 года назад +3

    EDIT: "Objects from group" node has been replaced with "Collection Info" node in later versions of animation nodes
    Thanks for the awesome tutorial, this method of building splines between points is exactly what I was looking for

    • @blendertube7231
      @blendertube7231 3 года назад +1

      thanks. this saved my day.

    • @bafsr
      @bafsr 2 года назад

      Thank you sir, this saved the day, i was struggling with that one trying everything

  • @TimmWimmers
    @TimmWimmers 6 лет назад +14

    This is a really smart workflow. It could be interesting to feed CSV data in, i.e. latitude and longitude pairs as start and end points for the curves - or something like that. Very interesting for statistical animations.

    •  5 лет назад

      Doing that right now with airports and some flights

    • @galaxyangelzz
      @galaxyangelzz 4 года назад

      you can use density

  • @ciaranpmryan
    @ciaranpmryan 5 лет назад +2

    This is gold! So many great techniques in one video.

  • @guylemay1471
    @guylemay1471 5 лет назад +1

    Oh yeah! I can do 3D UV-Mapping now! Thank you sir!

  • @teodorachirila4144
    @teodorachirila4144 2 года назад

    Thank youuu! Great tutorial, much easier compared to others that I've tried

  • @Thealaomichael
    @Thealaomichael Год назад +2

    Love the tutorial, but I'm having problem with (geometry node) trying it on the new blender version. I will really appreciate it if you can update the tutorial on the new blender version

  • @sergidis
    @sergidis 6 лет назад +1

    Only a small fault, the earth turns from left to right xD
    After a job, so complex, the most obvious escapes you;)
    Even so, good tutorial. keep it up!

    • @bongz8041
      @bongz8041 5 лет назад

      Lmao! That's where you come in. Correct it. Upload it and title it "Earth Curves - Correct rotation Edition" Lol.

  • @lumotroph
    @lumotroph 6 лет назад +2

    Excellent! Well made, as usual.
    If you have time, you should make a tutorial about how to export this sort of scene to run on a renderfarm for more professional projects! It's difficult to find a way to make such an incredible system work without animation nodes, and being able to convert the finished project into a file which can run on any blender instance would be valuable!

  • @zandorius
    @zandorius 5 лет назад +1

    ALways wondered how to use a black and white mask to cut out a mesh, now i know, thankyou thankyou thankyou :)

  • @vocejredpanda205
    @vocejredpanda205 5 лет назад +1

    Прикольно)
    Я бы такое делал часов 9 , без этих функций , всё в ручную , а тут минут за 20 - 40 можно справиться
    Спасибо , я узнал о новых функциях в Blender

  • @warlord76i
    @warlord76i 2 года назад +1

    Well im stuck. Im doing this in blender 3.0 .1 but if i delete the particle system all the points and therefore the curves also disappear. How come that yours stays?

  • @bakerbradleyj
    @bakerbradleyj 6 лет назад

    This blew my mind. Nice work!

  • @allarduinoallthetime2538
    @allarduinoallthetime2538 6 лет назад

    Whoa...I just started working with these nodes and couldn't figure out how to make a vid out of it, this just solved that!

  • @schmuck924
    @schmuck924 6 лет назад

    Brilliant as always, man! Thanks for another awesome tutorial.

  • @paindavoine_design
    @paindavoine_design 6 лет назад

    You're a genius! Thanks for the tutorial

  • @MeinVideoStudio
    @MeinVideoStudio 5 лет назад

    Great tutorial thank you.
    I have a prolem with the Curves not showing up in 2.80 It might be due to the AN Plugin is Still in Development...

  • @ginescap
    @ginescap 3 года назад

    wow, that was great, thanks

  • @LoonaRxx
    @LoonaRxx 11 месяцев назад

    Excellent, do you know if you can connect the lines to existing dots on the world?

  • @raitttu
    @raitttu 2 года назад

    I'm trying to have more control in the curvature of start points: When I tryed to use "Smooth benzier" the curve anchored on Earth don't follow the height, so I need to set the smooth and arch height very low to avoid this distortion (but I want more acentuated and high arcs)
    There is a away to do that? I marked "Cyclic" on "Spline From Points" node, but it doesn't do the desired result (the only thing thats does is to close a circle underneath the Earth)
    Its a bit abstract trying to explain my problem without images, but basically I want to generate more open and more high arcs (and avoid the arc start being generated to paralel to the ground)

  • @edvisn
    @edvisn 5 лет назад +7

    I get stuck at 4:01 min. When you load the image, it appears on the object as red/blue. It doesn't happen for me. Tried to follow step by step you'r tut for 3 times, but still don't get the result

    • @stompymusic
      @stompymusic 4 года назад

      Same here!

    • @stompymusic
      @stompymusic 4 года назад

      Got it. Make sure to set the custom curve as falloff type :)

    • @xaviervicens5217
      @xaviervicens5217 3 года назад

      I had the same issue. The problem is just that you have to move up the X value on the Custom Curve all the sphere has to be read before applying the map, then solved, Good look.

  • @goku21youtub
    @goku21youtub 5 лет назад

    nice tut .. i learned a lot

  • @YourWayWebStudio
    @YourWayWebStudio 5 лет назад +2

    Hi there. Please could you recreate this tutorial for Blender 2.8, it would be really helpful for newbies to Blender like me!

  • @Vader666th
    @Vader666th 6 лет назад

    Good tutorial, thanks!

  • @todornikolov1473
    @todornikolov1473 6 лет назад +10

    WTH!!! I did this kind of animation for a client just two weeks ago... I did everything manually :(

    • @grinsegold
      @grinsegold 6 лет назад +5

      but your version doesn't launch planes from the void of the sahara, i guess...

  • @waertarek
    @waertarek 5 лет назад +2

    Great work!!
    I tried it in blender 2.80 , it does dispaly any curve?
    Is it compatible with AN 2.1 and blender 2.80 ?

  • @trovr
    @trovr 6 лет назад

    very nice! congrats!

  • @Baraa__qq
    @Baraa__qq 3 года назад

    wow blender in the past was so complicated

  • @kobrazlobra370
    @kobrazlobra370 6 лет назад

    na čechy dost hodně moc dobrý díky...

  • @barykstudio2767
    @barykstudio2767 6 лет назад

    skvělá práce !

  • @mainecoon6122
    @mainecoon6122 6 лет назад

    Very, very procedurally!

  • @galaxia3d239
    @galaxia3d239 5 лет назад

    nice work

  • @PavelStriz
    @PavelStriz 5 лет назад

    Nádhera!

  • @bafsr
    @bafsr 2 года назад +1

    is there a way to export this as an glTF file ? i cant find a way to export it with the animation

  • @manikandanselvaraj257
    @manikandanselvaraj257 4 года назад +2

    bro can you do this in blender 2.8 please

  • @kebabsharif9627
    @kebabsharif9627 2 года назад

    4.10 min what can i do if in my case the continents are blue color and ocenas are red so that the oceans remain and continents disappear?

  • @tomsharpe8160
    @tomsharpe8160 5 лет назад

    Great tutorial, just one question, why is my UV unwrap completely different? Noob question really are there different methods I am unaware of? Also it seems to do this zig zag unwrap automatically. Thanks for help in advance.
    Sorry, got ahead of myself, all working, just can’t get her animation to work. My fault most likely as this tutorial is way above my abilities right now...

  • @aitormartinez2818
    @aitormartinez2818 5 лет назад +2

    Do not know what I am missing, but cannot get the continents displayed in red (min 4:00). I am using Blender 2.8

    • @arcanoushoankan1834
      @arcanoushoankan1834 5 лет назад +2

      Me too

    • @user-tl8lm9pc3x
      @user-tl8lm9pc3x 5 лет назад

      @@arcanoushoankan1834 i got it done wut is ur problem if i can solve it for ya

    • @siemensohm
      @siemensohm 5 лет назад

      same here, I don't get it

    • @user-tl8lm9pc3x
      @user-tl8lm9pc3x 5 лет назад

      @@siemensohm believe me about the continent use wireframe the problem is only in the viewport but it will render well

    • @siemensohm
      @siemensohm 5 лет назад

      @@user-tl8lm9pc3x oh okay, thank you, I will try it again

  • @BryonLape
    @BryonLape 3 года назад

    No links in the description.

  • @santiagobetancur4894
    @santiagobetancur4894 5 лет назад

    This video and the result is great, very nice, but, Where to learn all the functions of those animation nodes and how to combine them?

  • @dhanushreddy4836
    @dhanushreddy4836 2 года назад

    can this be integrated into web

  • @sndosc
    @sndosc 6 лет назад

    thanks!!!

  • @sergeylovtsov1778
    @sergeylovtsov1778 2 года назад

    Hey! and how to make that each state was a separate object?

  • @jaacowasto3899
    @jaacowasto3899 6 лет назад +1

    I made a mistake somewhere and I can not find one :( so sad

  • @HeyDidot
    @HeyDidot 2 года назад

    Hi where to get the texture?

  • @christianscott7575
    @christianscott7575 4 года назад

    Awesome work! Would it be possible to add a taper object to the arcs?

    • @christianscott7575
      @christianscott7575 4 года назад

      Ah, found it myself - in the arcs nodetree you can add it in the curve object output node :)

  • @fynaakurvinen8028
    @fynaakurvinen8028 6 лет назад

    dude at 3:33 how do you change the direction? I mean what hotkey do you use so that the sphere projection will appear?

  • @Four2five
    @Four2five 5 лет назад

    This is awesome. Please keep making cool stuff. Does anyone know of a good place to go to learn about animation nodes?

  • @sourdonkeyjuice
    @sourdonkeyjuice 4 года назад

    Anyone know where to find the black and white map pic? Most I've found don't have Antarctica.. Thanks

  • @BruceThomas13
    @BruceThomas13 6 лет назад +1

    Hi. please could you explain how you get all the arcs into a group. Mine are all separate instances, so I can't select by Group. Thx.

    • @DarthRhaadoo
      @DarthRhaadoo 6 лет назад

      same problem, made a bunch of groups even manually selected and nothing :)

    • @WiresoulStudio
      @WiresoulStudio  6 лет назад

      It's in 14:53 > select one > press [Shift+G] > choose "Type" (NOT Group!!!) > press [Ctrl+G] > it's done

    • @narisarasaelim9504
      @narisarasaelim9504 3 года назад

      @@WiresoulStudio I think that its because the new update had taken out the group option and replaced it with collections... I'm stuck there now too

  • @johnkennyreyes7071
    @johnkennyreyes7071 2 года назад

    Doesn't work on Blender 3.1 anymore

  • @vfx_nov6248
    @vfx_nov6248 4 года назад

    очень круто

  • @jrvaz3d486
    @jrvaz3d486 3 года назад

    can you make in blender 2.9

  • @waertarek
    @waertarek 5 лет назад

    Hi, great tutorial.
    I managed to make it on 2.8 even if the particle node doesn't work yet.
    But the curvature on the resulting splines is not the same as on 2.79.
    I didn't find a way to change it. Maybe it's the problem comes form blender 2.8
    Any help ?

    • @MrPaceTv
      @MrPaceTv 5 лет назад

      particle node doesn't work yet?

    • @MrPaceTv
      @MrPaceTv 5 лет назад

      it is working as of now I downloaded AN back on 20/3 and with that build it is working

  • @RAVENSandDOOMS
    @RAVENSandDOOMS 5 лет назад +2

    I feel like cave man!

  • @gemaniaga544
    @gemaniaga544 5 лет назад

    we need github-like site to share our node setups

  • @waertarek
    @waertarek 5 лет назад

    I managed to do it on Blender 2.8 with AN2.1, but it does display any curve, I used the viewer to check where comes the problem, it seems that there is problem from the start with the Particules form object node or Particule data node, the output Locations gives me 0 length (empty list ) on the viewer, any Help ?

  • @davidsikes
    @davidsikes 6 лет назад

    Newb questions: how did you get the "Add Ico Sphere" options appear in a floating window instead of the left-hand Tool panel?

    • @periloussnake
      @periloussnake 6 лет назад

      Shift + A . That's the 'Add Object' shortcut.

    • @zauspp
      @zauspp 6 лет назад

      its an addon that you need to enable

    • @sunnycarpet
      @sunnycarpet 6 лет назад

      after pressing U press F6

  • @kartikasetyani7062
    @kartikasetyani7062 3 года назад

    Can i have a world map file??

  • @trisaktifen
    @trisaktifen 4 года назад

    in my mind : use new object and wireframe modifier it or use a pattern texture for texturing
    him : only put some node
    me : :o

  • @camcappe353
    @camcappe353 5 месяцев назад

    Not good for 4.0

  • @JoeriClason
    @JoeriClason 5 лет назад

    How to give the seperated object multiple materials?

  • @cotrushoi1080
    @cotrushoi1080 6 лет назад

    You're from czech reoublic? :D

  • @matka5130
    @matka5130 6 лет назад

    Czech?

  • @tarastrollph5981
    @tarastrollph5981 5 лет назад

    NOT FOR BEGINNERS

  • @DRS659
    @DRS659 5 лет назад +1

    xbutton1???????????????????fuuuuuuuuuuuuuuuuuck

  • @alexchang8180
    @alexchang8180 5 лет назад

    first attempt fail :(

    • @MrPaceTv
      @MrPaceTv 5 лет назад

      animation nodes for 2.8 had a problem(particle info was not working) now it is fixed try again it will work this time.:P