This is inspiring! Please, I know you might feel "bad" that you only get a few thousand views, but what you do is in my opinion so much better than most blender tutorials which still focuses on covering basics and not dig deeper down. Thank you for this
Well, I will slowly but surely keep making "traditional" tutorials, but It's very clear that the Animation nodes tutorials are vastly more popular. So my question to you: What should I make in AN now?
I definitely have large-scale destruction in back of my mind, but I really don't want to go back to 2.79 and there are no fracture tools in 2.80 yet. I'm using Cinema4D for quick fracturing now and I don't think it would fly in the tutorial.
Yoo.. just discovered this channel and... wow that's finally some advanced and serious tutorial of the potential of blender. That said, I would personally like to find a tutorial about the basics of animation node and how to combine them. Keep it up, this channel is going to explode in blender community
I try to copy your tutorial step by step but my scale keeps ending up either curling around its centre or completely deforming when i add bend Also how do you rotate from the centre just by pressing r????
Thanks a lot for your tutorial. Content like this, which is going into technical detail, is really hard to find. Especially when it comes to wiring nodes. I'd love to see more of that kind
I just downloaded 2.8 and started to play with it. Your tutorial is amazing and so over my head, it's not even funny. But I least I get the impression that migrating from Autodesk products (Maya and Max) will be an exciting adventure considering the power that Blender 2.8 offers. Thanks for your efforts.
awesome tut. we need more of this .. but why scale is not rendered as we see in viewport i.e NOT ALL are rendered even when i increase subdivision surface resolution
Tip: if u have node wrangler then u can select a principled bsdf node and press ctrl+shift+t, it will prompt u too select inages and based on the names of the images it will make a pbr node setup, similar to the one u did, but u will have to make some changes.
Thank you sooo much for this comment. This will definitely be my favourite thing for a while :D I've also found out, that if I hold alt, I can change the projection form flat to the cube at all the textures at once.
Amazing tutorial mate. You've earned yourself a new subscriber. How did you go about learning AN? I've been trying to learn it myself, but I've found the documentation and online tutorials to be a bit vague. Was wondering if you could recommend where I can keep learning? (Aside from your own channel of course!)
Thanks. It's maybe a little deceiving in the video, but I actually don't know that much about AN. As I've said in this very tutorial: If you know about attribute input and output nodes, you are good to go. Everything else is just trial and error. The AN documentation is actually pretty good and I go there often for answers. If I can recommend something: Learn everything you can about drivers in Blender. And then, when you find out that one expression is just not enough, the AN will just make sense. Also, don't learn all AN, learn just the nodes you need at the moment. Slowly, but surely, you will know everything you need.
Haha, well you're doing a good job of 'faking it' then. You seem to have a solid understanding of what each node does. I'm still getting confused by what does what and what I need to plug into where to achieve my goals. I'll keep plugging away at the AN documentation. It's really helpful that it usually has an example at the bottom...but I could definitely do with two or three examples to really understand things.
Try out this guy. I am also currently watching and repeating his tutorial Series at every chance I get. He starts you you off from Zero. ruclips.net/video/_7ZaA_Zi1UI/видео.html
Instead of plug each image one by one in principle shader, you can use Node Wrangler that provides a button to select a group of images and plug them to the right Principle input 😉
Did you apply rotation and scale? i was having some similar issues, but then when i went back in the video, i realized i hadnt seen when he did that part. Afterwards, it worked pretty well.
Hello, I enjoyed your tutorial. I'd like to try this tutorial in a higher version of 4.0. There are tools that are invisible in nodes in version 4.0, how can I apply them?
good video but sometimes too fast. you do not explain what each of the functions do it is just "than do this and than do this" and How do you get the Nodes pop up window?
Help, all animation nodes objects are invisible (blender 2.93/blender 4.0/blender 4.1) Edit: plug object transforms output into object visibility output and toggle hide viewport. hide render toggle crashes on render for me :/
Hello, this was an amazing tutorial. Help me to understand AN better. Thanks a lot. Bravo. Just one question, please: No way that the sphere material change when I move the empty arrow, no way. It should be pretty simple, no the first time I use group nodes in material but still no chance to make that texture change. Maybe you know what i could do wrong. Thank you again
My guess: data on the object is messed up, try using ctrl + a. This is very hard to tell without giving the project out so everyone else can see it by themselves!
This is inspiring! Please, I know you might feel "bad" that you only get a few thousand views, but what you do is in my opinion so much better than most blender tutorials which still focuses on covering basics and not dig deeper down. Thank you for this
now blender community have GOD level
Well, I will slowly but surely keep making "traditional" tutorials, but It's very clear that the Animation nodes tutorials are vastly more popular. So my question to you: What should I make in AN now?
I definitely have large-scale destruction in back of my mind, but I really don't want to go back to 2.79 and there are no fracture tools in 2.80 yet.
I'm using Cinema4D for quick fracturing now and I don't think it would fly in the tutorial.
A music visualizer would be awesome! Not a boring visualizer that is just cubes elongating. I believe you can make an awesome music visualizer.
Yoo.. just discovered this channel and... wow that's finally some advanced and serious tutorial of the potential of blender. That said, I would personally like to find a tutorial about the basics of animation node and how to combine them.
Keep it up, this channel is going to explode in blender community
I try to copy your tutorial step by step but my scale keeps ending up either curling around its centre or completely deforming when i add bend
Also how do you rotate from the centre just by pressing r????
Hey, my blender crashes after I connect positions to object instancer
any fix ??
This is probably the craziest Blender tutorial I've seen this far. I didn't know any of this stuff!
For anyone having trouble with the Simple Deform modifier: select your object in object mode and press ctrl+A and apply rotation.
And right here is the reason that I'm just a rookie!
hail this kind of tutorials!
Wow! You content creators for Blender are an amazing group of people! I hope to be as knowledgeable and proficient in Blender as you all some day.
Love how you made it look like Houdini
OMG This Looks So Epic. *THANK YOU !!!*
This is incredible and an elegant explanation
tutorials like then when they explain not only what to do but why to do it help so much with learning something new!!
Thanks a lot for your tutorial. Content like this, which is going into technical detail, is really hard to find. Especially when it comes to wiring nodes. I'd love to see more of that kind
I just downloaded 2.8 and started to play with it. Your tutorial is amazing and so over my head, it's not even funny. But I least I get the impression that migrating from Autodesk products (Maya and Max) will be an exciting adventure considering the power that Blender 2.8 offers. Thanks for your efforts.
welcome!!
Its a kind of magic.. I do not even know, that blender can do something like THAT.
It's just a tool. It can do whatever you want ;-)
Man this is the most amazing thing I´ve seen done in animation nodes by far!
Fantastic info! I wasn't even aware this kind of effect could be done with nodes like this.
It is done by using dynamic weight paint and shrinkwarp modifier
Jaw droppingly impressive. Genuinely amazed.
awesome tut. we need more of this .. but why scale is not rendered as we see in viewport i.e NOT ALL are rendered even when i increase subdivision surface resolution
THIS IS INSANE !!! 👁️👃👁️🙏
Excellent work! Amazing & advanced level tutorial. Thanks man! Keep going on
Tip: if u have node wrangler then u can select a principled bsdf node and press ctrl+shift+t, it will prompt u too select inages and based on the names of the images it will make a pbr node setup, similar to the one u did, but u will have to make some changes.
Thank you sooo much for this comment. This will definitely be my favourite thing for a while :D
I've also found out, that if I hold alt, I can change the projection form flat to the cube at all the textures at once.
@@WiresoulStudio thats a nice trick
Fantastic tutorial and we need more people like you!
This is awesome! Well explained! How possible is it to make it with current Blender 3 alpha GeoNodes?
the moment he started using animation nodes, i lost
Before this video, I didn't even know there were animation nodes in this world.
@@Srgo37 same lol
@@Srgo37 im searching for them 10 minutes already have no idea where is this workspace)))
Its a specific add on (url: github.com/JacquesLucke/animation_nodes/releases/tag/daily )
@@mihaplib3038 Link doesnt work
Very well done! Perfectly paced tutorial. And good workload
Wow this is amazing thank you
9:47 "...I will do the rest in TimeLapse..."
Funny Joke.
Awesome, thank you for the in depth explanation, super result.
Fantastic tutorial! Thanks for sharing in with us!
This is just so so so good! Keep AN tuts coming plz sir!
Awesome Breakdown!
Really intellectual stuff indeed..
this is amazing !!!! thank you so much
Отличный интсрумент, отличное объяснение.
Mystique effect!
Great Tutorial...
next time if you can explain the single node better it would be great !
Curve Interpolation does not work 6:48, Mirror Interpolation does.
Whitch animation nodes version did you use for this tutorial?
thank you so much for sharing!!!!
this one is currently my desktop background 😍
Outstanding video!
Awesome! Reminded effect from X-Men.
This stuff is quite complex but I can see a world of possibly on it
Awesome tutorial :D Thank you so much.
pretty sweet
Dang man you're a little TOO good! xD
Superb tutorial! Thank you so much! I wish you will keep making this great tutorials)
Amazing, thanks for this excellent tutorial...
Man you're amazing
This video is way too cool!! Amaze job (y)
This is awesome!
Very good tutorial.
I liked this tutorial!
Amazing tutorial mate. You've earned yourself a new subscriber.
How did you go about learning AN? I've been trying to learn it myself, but I've found the documentation and online tutorials to be a bit vague. Was wondering if you could recommend where I can keep learning? (Aside from your own channel of course!)
Thanks.
It's maybe a little deceiving in the video, but I actually don't know that much about AN.
As I've said in this very tutorial: If you know about attribute input and output nodes, you are good to go. Everything else is just trial and error.
The AN documentation is actually pretty good and I go there often for answers.
If I can recommend something: Learn everything you can about drivers in Blender. And then, when you find out that one expression is just not enough, the AN will just make sense.
Also, don't learn all AN, learn just the nodes you need at the moment. Slowly, but surely, you will know everything you need.
Haha, well you're doing a good job of 'faking it' then. You seem to have a solid understanding of what each node does. I'm still getting confused by what does what and what I need to plug into where to achieve my goals.
I'll keep plugging away at the AN documentation. It's really helpful that it usually has an example at the bottom...but I could definitely do with two or three examples to really understand things.
Try out this guy. I am also currently watching and repeating his tutorial Series at every chance I get. He starts you you off from Zero. ruclips.net/video/_7ZaA_Zi1UI/видео.html
Good stuff !
I did it, thank you!
Instead of plug each image one by one in principle shader, you can use Node Wrangler that provides a button to select a group of images and plug them to the right Principle input 😉
The Bending doesnt work at 1:12. It just flips around some faces.
Did you apply rotation and scale? i was having some similar issues, but then when i went back in the video, i realized i hadnt seen when he did that part. Afterwards, it worked pretty well.
@@Ninja-ninja-nin This is exactly what I was looking for. Thanks!
@@chrislyonm No problem, man. Glad to help!
👍😎👍
Hello, I enjoyed your tutorial.
I'd like to try this tutorial in a higher version of 4.0. There are tools that are invisible in nodes in version 4.0, how can I apply them?
Amazing stuff!!!, I have a question. is it possible to turn a obejct to b object which having different shapes totally?.
Doubt you’ll see this but I have to ask. Would it be a pain to get the object to appear from particles and have it switch to your channel logo?
SO satisfying learning this thank you!! But, how the hell am I going to remember any of it? Haha. No, seriously... how?
How do you get the multiple colours with the solidify modifier, mines not working like that?
Awesome tutorial. Thank you :)
just wow, how long did it take you to figure the nodes to use here
good video but sometimes too fast. you do not explain what each of the functions do it is just "than do this and than do this" and How do you get the Nodes pop up
window?
This is BANANAS!
super cool
Super cool!
I did the tut, but I still feel I'm very bad at AN. But I guess it's by doing that everything is going to become clearer
Join the club!
ruclips.net/video/_7ZaA_Zi1UI/видео.html
The moment he used nodes I knew my fate was sealed 💀
lol
in blender v2.83.0 and Animation Nodes v2.1.4 an error comes when you try to conect the Curve Interpolation to the Map Range for the size :(
Help, all animation nodes objects are invisible (blender 2.93/blender 4.0/blender 4.1)
Edit: plug object transforms output into object visibility output and toggle hide viewport. hide render toggle crashes on render for me :/
Hello, this was an amazing tutorial. Help me to understand AN better. Thanks a lot. Bravo. Just one question, please: No way that the sphere material change when I move the empty arrow, no way. It should be pretty simple, no the first time I use group nodes in material but still no chance to make that texture change. Maybe you know what i could do wrong. Thank you again
My guess: data on the object is messed up, try using ctrl + a.
This is very hard to tell without giving the project out so everyone else can see it by themselves!
@@DavidUtau Thanks a lot :)
i have toggled the node ,but it doesnt pop up on workspace
plzz help
Great concept, any chance you will try it with geometry nodes in 3.0...
do you have updated version of this tuturoail on blender 3.5
Great tutorial. However, it's crashing in 2.90 Alpha when you try to render.
Excellent ;)
2:35 I didn't get the "Get lenght node". Can you help, Please.
Same problem
Please, Does someone have an updated version of this. this no longer works
can you update the video plsss! love the channel
Hey, can u say me which addon u are using please?
why it is not getting rendered in blender 2.98?
Excellent work! but you can make in new blender pls
What cpu do you use?
This was beautifully made, but even as an intermediate blender user the nodes started to give me anxiety towards the end.
AttributeError: 'CurveMap' object has no attribute 'evaluate'
shows this error when i add curve interpolation
same problem here
How can i increase the number of scale and decrease the large of scales? Thanks
At 6:50 When adding curve interpolation to the scale my scales on the cube don't show anymore
It was bug with falloffs in version 2.80. I followed another tutorial that also contained fallofs and things broke. Works with 2.82 now
is there any way to break the lineal gradient of the instances ?
Hy does this support fbx exporting or some format to unity?
Can you just save this and put it on any object?
OMG ?!! how do you know all of this you are a super-human
well, you just have to know the toolset you are working with and the rest is bread and butter
awesome
my nodes are exact the same, but I don't get the scales clutter effect, it stays individually.
never mind, I forgot to update the subdivide modifier
Hey, nice tutorial bro :D but i try with a suzanne but blender crash when i join "Positions" to Instances, have you some tips plz ?
Can I use this to transform word?
wow, amazing.