When I first bought into Star Citizen, the Freelancer was my starter package, but I virtually ignored the ship in favor of other buys for a couple of years. I only really started flying my Freelancer regularly when the refining portion of mining came into the game recently. I found that in a given session of play, I'd make three mining trips with my Prospector, and that would net between 50 and 60 SCU worth of refined product the next day. So, my routine would be to load up the Freelancer and haul in the refined goods, then head back out to the station my Prospector was based at, make three mining runs, and there you go. Since then I've come to appreciate the Freelancer as a casual flyer a lot more, despite having no use for most of the seats and beds in it. And I'll say one thing about the Freelancer's view: In most cases, you'll learn that you're referencing HUD and instruments more than the narrow strip of glass, anyway. Once you've done that, it barely matters.
Great video! Enjoy your style like I love MISC. The Freelancer was my first ship pledge in Star Citizen (although it was upgraded to the DUR). The narrow view is actually a boon when orienting towards places with blinding star light - just rotate and orient to block the light. I agree the Lancer is better choice for hauling, and I prefer it but must acknowledge the Cutty is far more flexible.
There’s discord groups aplenty friend. I’ve barely put 30 mins in but I’ve found a few groups, usually links posted in RUclips descriptions. Cobra TV has a 3500 man server.
I've been a Freelancer fan since the inception of the game. I own all four variants, and I have no plans to melt or CCU any of them. There might be ships that out perform them at their relative level, but not by much. The most consistent complaints are their looks and the cockpit visibility - the first being subjective aesthetics (I like the style), and the second being more annoyance than limitation, as the visibility doesn't prevent you from doing the mission for which the ships are intended.
I like how in-universe the Freelancer is popular with haulers & explorers alike because of its durability, long range, and adaptability. And the design was clearly inspired by a certain iconic ship from a series starring Nathan Fillon.
"I don't care, cause I'm still free. You can't take the skies from me" I now realize why I was so attracted to the Freelancer at first sight. Thank you.
I wish ships were modular. I'd love to take out 2 of the beds and put in a other stuff, maybe a small "captain's quarters", basically a little room with a retractable bed, and small personal storage. Maybe a weapons rack or a small table for the crew to sit down, etc. Maybe move that engineering computer station to the docking room to free up space in the Living Quarters.
Kind of wish it had a little storage for weapons and armor.. just one locker at least for the captain... It's nice that you can lug 3 extra ppl but really it should be a 2 man ship... Get rid of two bunks and two chairs and you'd have more room for storage and maybe an extra auto turret
When my buddy showed me the cutty, I got excited enough to pledge. Flew both the cutlass black and the freelancer , didnt personally like the ship as much as it looks great on paper, so i got the freelacer, and outgrew in inabout 8 hours of gameplay, 3 days later I got the freelacer max , and just loooove it , ive upgraded all the components and rented 2 roc's and took the wife out for some golf cart mining fun, tonight she bought her freelander max ( with the storm blue paint) after renting the cutlass black, the screens block too much of the windows for her too. having to run to the back all the time sucks and now we do cargo runs together, visibility is in my modest opinion better than youd think from the video's.... doing some bounty hunting missions is pretty fun too for a "non combat" ship. i just love this lil ship, looking to get a prospecter next.... love my lancermax!!!!!!!!!!!
Very useful video. I started in SC 4 days ago and I just updated the Aegis Titan to the Freelancer. I'm glad to hear that it's a good ship for beginners. Looks like I made a good choice!
@@davidfrank04 it always depends on what you like to do in game. When I had the Freelancer (I did upgrade since), I did a bit of cargo deliveries, which is trying to find a mining outpost that has some valuable raw material and then delivering to a city. Unfortunately, that was a hit and miss. Many times, there was not enough sufficient material to make it worthwhile.
Good video! As a driver of semitrucks I basicly hate the view from the drivers seat but it's such a good ship no matter what you like to do in the game. The Max version is a bit to sluggish to do other things then houling cargo.
Yeah the other models are a little more specialised than the base. I'm glad you enjoyed the video, I have some more Star Citizen reviews planned, would love for you to subscribe if you would like to be notified of them in future!
Hmm, from what I've seen and experienced the Freelancer doesn't really compete with the Cutlass so much as be just plain better. Larger cargo, more amenities, more heavily armed (for some reason) and only a bit less manuverable. Even for pvp combat the Freelancer is better thanks to basically having four gimballed size 3's. So the only competitor in the same actual size and real money price class just... Isn't really a competitor at the moment. Just my opinion on that section, but the 'lancer is really a pretty good combat ship against anything it's own size and below, it struggles against larger ships like the Hammerhead, but... So does every other ship other than another Hammerhead.
I've actually been preparing my review this week for the Cutlass and I largely agree. I still think the Cutlass would be a better option for somebody who was more into combat, just for the way it fights, but I really like the Freelancer!
nah man - I have both and fighting in the Freelancer is really hard against small nippy ships...the Cutless however is an idiot proof fighter (its actually listed as a medium fighter on the retrieval console. Having said that I do use the Freelancer more.
I remember seeing a trailer for this ship. The two side turrets were shown firing at two different direction. I thought two of the four seats in the cockpit could control each side turret.
I went with the Anvil Pisces, and added a Cutlass Black. I'm very happy with my choices. I will try to earn a Freelancer Max in game, for moving refined goods after mining them in a Mole or Prospector. This does look like a nice ship though.
@@vonrosphe3098 Understand your point but the MAX should be better than the Base model as it adds so much - double the engines and almost double the cargo capacity.
Keep in mind the Max is not useful for combat anywhere near the level of the standard Freelancer. It might have nearly the cargo capacity of two Freelancers, but it handles like it's four Freelancers. It's for hauling. That's it.
Once the Hull series is introduced, the freelancer will most likely become a sort of RV ship, capable of doing your run of the mill exploration, delivery contracts, passenger taxi runs, and, of course, trading. It will be much less likely to be attacked by pirates, who will go after the Hull C (as stated in lore), and it will give you a reliable game experience when you want to take it easy. Unless you run into the devil cursor players. I've been rammed and blown up by them so often, and I have only been playing for a few days now.
For new Player: Every Ship below 1000$ ist a "Startership". Yes, that was meant ironically. The Freelancer is a normal 2 person ship in the medium freighter and medium fighter class. There is a good option to transport 4 people. Unlike the Cutty, the Freelancer focuses on the cargo job and is much more defensively equipped. Still, she has a very powerful armament, and given her ability to take out VLHR bounties with a good gunner, you might think she would be a universal starter ship. But she is not. She's the one ship for a freelancer with a good friend to lend a hand. And no $1000 ship for 15 strangers.
I have always thought that a Cutlass Red type vehicle fit better with MISC than Drake. So have been surprised that no medical variant of the Freelancer has come out.
A little less so at the moment, just because cargo running isn't quite as profitable as it used to be. You need larger and larger ships to turn a profit.
Great video dude! Keep it WAY UP! that being said... You might want to invest in a better mic. Is sounds like your talking in a empty bedroom. (you can hear an empty like echo) but other than that.... Great job!
@@Farrister Just started playing over the weekend. The misc freelancer is the starter pack I grabbed haha. “Kiloxman117” if you or anyone wants to add me, help show me around the galaxy
Curious why you don't like MISC? Is it the styling, view (except Prospector or Reliant) , computer voice? I acknowledge much is subjective, so you are free to believe as you wish, just curious.
I wouldn't base things on in-game price yet I mean a carrack is 600 dollars but in-game its 28 million or something like that and you can make millions in a day so I hope cigs put the in game prices in the billions for the more fancy ships
@@orfeo-7_ sad but not everyone's problem its like war thunder you want to play top tier you either pay cash or grind the heck out of the game plus think about the people that paid cash
Great ship for med class do it alls Best starter tho? Eh pound for pound imho that’s the pisces. Would not want be a new player in freelancer trying combat for example but pisces will get you home.
@@Farrister As I commented in my own post, it was my first. It may not be a true solo starter ship based on price or size being multicrew, but it is a starter when it comes to cargo hauling profession in my opinion.
Yeah there's only a factor of between 25 and 30 difference in pledge cost between a Javelin and any of the Freelancer variants. It's practically the same! :p
@@vonrosphe3098 I think it depends - whilst they are marketed as starter ships, you can't do as much compared to the Freelancer. And the price point of the Freelancer is still accessible, although expensive, to new backers
I was going to buy this game until I saw that it's just a pay-to-win game. $45 for a basic ship, fine. $125 for a ship that actually functions. Fuck that. I pitty the simps that buy into this rip-off experiment to hilariously play a game that's not even out of Alpha. I bought a Star Citizen car today and i paid for the premium package. I got the steering wheel today and maybe next year a few tires will be shipped. Nice!
I don't think it's that bad. Don't get me wrong, the progression is all about getting better ships for more choices. But even the smallest starter package can be used to earn those in games. My newest video on the Aurora hopefully shows that
When I first bought into Star Citizen, the Freelancer was my starter package, but I virtually ignored the ship in favor of other buys for a couple of years. I only really started flying my Freelancer regularly when the refining portion of mining came into the game recently. I found that in a given session of play, I'd make three mining trips with my Prospector, and that would net between 50 and 60 SCU worth of refined product the next day. So, my routine would be to load up the Freelancer and haul in the refined goods, then head back out to the station my Prospector was based at, make three mining runs, and there you go. Since then I've come to appreciate the Freelancer as a casual flyer a lot more, despite having no use for most of the seats and beds in it. And I'll say one thing about the Freelancer's view: In most cases, you'll learn that you're referencing HUD and instruments more than the narrow strip of glass, anyway. Once you've done that, it barely matters.
Great video! Enjoy your style like I love MISC. The Freelancer was my first ship pledge in Star Citizen (although it was upgraded to the DUR). The narrow view is actually a boon when orienting towards places with blinding star light - just rotate and orient to block the light. I agree the Lancer is better choice for hauling, and I prefer it but must acknowledge the Cutty is far more flexible.
Thanks Eric, both of your comments are very thoughtful!
I wish I had friends I could play this with
Check out the United Space Confederation org - I put the link in the description. There, you might find friends :P
There’s discord groups aplenty friend. I’ve barely put 30 mins in but I’ve found a few groups, usually links posted in RUclips descriptions. Cobra TV has a 3500 man server.
I just wish I could play it. The family computer couldn't handle it. Best looking and detailed game I've seen.
If you still play I’ll play with you man!
How did you go with that Solace?
I've been a Freelancer fan since the inception of the game. I own all four variants, and I have no plans to melt or CCU any of them. There might be ships that out perform them at their relative level, but not by much. The most consistent complaints are their looks and the cockpit visibility - the first being subjective aesthetics (I like the style), and the second being more annoyance than limitation, as the visibility doesn't prevent you from doing the mission for which the ships are intended.
Until the MSR came along, the Freelancer was my go to runabout
I like how in-universe the Freelancer is popular with haulers & explorers alike because of its durability, long range, and adaptability. And the design was clearly inspired by a certain iconic ship from a series starring Nathan Fillon.
It does certainly have that look to it!
"I don't care, cause I'm still free. You can't take the skies from me"
I now realize why I was so attracted to the Freelancer at first sight.
Thank you.
She sure is pretty.
...if anyone needs me, I'll be in my bunk.
I wish ships were modular. I'd love to take out 2 of the beds and put in a other stuff, maybe a small "captain's quarters", basically a little room with a retractable bed, and small personal storage. Maybe a weapons rack or a small table for the crew to sit down, etc. Maybe move that engineering computer station to the docking room to free up space in the Living Quarters.
Ship would need to get bigger for that!
@@Farrister If you could remove some of the beds I meant and not add everything lol. Just offering suggestions on what you COULD add.
@@bigbake132 haha yup, I think it's so tough in the Freelancer compared to some of the newer ships because it's so thin in comparison
Yea, if I could, two bunks would be gone. Weapon and armor racks would take their place
Kind of wish it had a little storage for weapons and armor.. just one locker at least for the captain... It's nice that you can lug 3 extra ppl but really it should be a 2 man ship... Get rid of two bunks and two chairs and you'd have more room for storage and maybe an extra auto turret
I think that's a good point and will only become more important in future patches
When my buddy showed me the cutty, I got excited enough to pledge. Flew both the cutlass black and the freelancer , didnt personally like the ship as much as it looks great on paper, so i got the freelacer, and outgrew in inabout 8 hours of gameplay, 3 days later I got the freelacer max , and just loooove it , ive upgraded all the components and rented 2 roc's and took the wife out for some golf cart mining fun, tonight she bought her freelander max ( with the storm blue paint) after renting the cutlass black, the screens block too much of the windows for her too. having to run to the back all the time sucks and now we do cargo runs together, visibility is in my modest opinion better than youd think from the video's.... doing some bounty hunting missions is pretty fun too for a "non combat" ship. i just love this lil ship, looking to get a prospecter next.... love my lancermax!!!!!!!!!!!
Freelancer hype!
Very useful video. I started in SC 4 days ago and I just updated the Aegis Titan to the Freelancer. I'm glad to hear that it's a good ship for beginners. Looks like I made a good choice!
That's awesome, hope you're enjoying!
Is the Freelancer worth it? I currently fly the Aegis Titan and I'm thinking about upgrading to the Freelancer.
@@davidfrank04 it always depends on what you like to do in game. When I had the Freelancer (I did upgrade since), I did a bit of cargo deliveries, which is trying to find a mining outpost that has some valuable raw material and then delivering to a city. Unfortunately, that was a hit and miss. Many times, there was not enough sufficient material to make it worthwhile.
Good video! As a driver of semitrucks I basicly hate the view from the drivers seat but it's such a good ship no matter what you like to do in the game. The Max version is a bit to sluggish to do other things then houling cargo.
Yeah the other models are a little more specialised than the base. I'm glad you enjoyed the video, I have some more Star Citizen reviews planned, would love for you to subscribe if you would like to be notified of them in future!
@@Farrister already subscribed. 🙂
Hmm, from what I've seen and experienced the Freelancer doesn't really compete with the Cutlass so much as be just plain better.
Larger cargo, more amenities, more heavily armed (for some reason) and only a bit less manuverable. Even for pvp combat the Freelancer is better thanks to basically having four gimballed size 3's.
So the only competitor in the same actual size and real money price class just... Isn't really a competitor at the moment.
Just my opinion on that section, but the 'lancer is really a pretty good combat ship against anything it's own size and below, it struggles against larger ships like the Hammerhead, but... So does every other ship other than another Hammerhead.
I've actually been preparing my review this week for the Cutlass and I largely agree. I still think the Cutlass would be a better option for somebody who was more into combat, just for the way it fights, but I really like the Freelancer!
Most importantly, the Freelancer has two shields. The Cutlass has only one.
nah man - I have both and fighting in the Freelancer is really hard against small nippy ships...the Cutless however is an idiot proof fighter (its actually listed as a medium fighter on the retrieval console. Having said that I do use the Freelancer more.
I own one myself. Been very happy with it.
It's a really good choice
I remember seeing a trailer for this ship. The two side turrets were shown firing at two different direction. I thought two of the four seats in the cockpit could control each side turret.
Ah yes, that trailer...
I went with the Anvil Pisces, and added a Cutlass Black.
I'm very happy with my choices.
I will try to earn a Freelancer Max in game, for moving refined goods after mining them in a Mole or Prospector.
This does look like a nice ship though.
The Cutlass is also pretty versatile!
Yeah, I think my favorite Freelancer is the MAXX. I should buy one! No, I shouldn't, I've spent enough!! But on 3rd thought...lol
Yes! But a good investment in game!
Little bit disappointing is the fact that the Max is straight better then the Freelancer. Only drawback is the price.
But i enjoy my free Freelancer.
@@vonrosphe3098 Understand your point but the MAX should be better than the Base model as it adds so much - double the engines and almost double the cargo capacity.
Keep in mind the Max is not useful for combat anywhere near the level of the standard Freelancer. It might have nearly the cargo capacity of two Freelancers, but it handles like it's four Freelancers. It's for hauling. That's it.
@@obliteron I absolutely keep that in mind. Just thinking of it as a hauler. Currently same price versus a Taurus, it's so much better, for cargo.
Once the Hull series is introduced, the freelancer will most likely become a sort of RV ship, capable of doing your run of the mill exploration, delivery contracts, passenger taxi runs, and, of course, trading. It will be much less likely to be attacked by pirates, who will go after the Hull C (as stated in lore), and it will give you a reliable game experience when you want to take it easy.
Unless you run into the devil cursor players. I've been rammed and blown up by them so often, and I have only been playing for a few days now.
Yeah it's a nice generalist ship :)
Wish we could buy decals for her. Not a whole paintjob, just little splash of colour here or there on the default metallic skin.
That would be cool
For new Player: Every Ship below 1000$ ist a "Startership".
Yes, that was meant ironically.
The Freelancer is a normal 2 person ship in the medium freighter and medium fighter class. There is a good option to transport 4 people. Unlike the Cutty, the Freelancer focuses on the cargo job and is much more defensively equipped. Still, she has a very powerful armament, and given her ability to take out VLHR bounties with a good gunner, you might think she would be a universal starter ship.
But she is not. She's the one ship for a freelancer with a good friend to lend a hand. And no $1000 ship for 15 strangers.
And of course the cockpit which makes everybody feel part of the action, even if they aren't... (Yet!)
Please review the MIS :D
Ooooh, added to the list. Gotta grind that aUEC :D
The cockpit layout reminds me of Starbug from Red Dwarf.
It does have that vibe to it!
Yooo, you right!
I have always thought that a Cutlass Red type vehicle fit better with MISC than Drake. So have been surprised that no medical variant of the Freelancer has come out.
Now you mention it, could be great!
I enjoy the structure and clarity of your reviews. I do not enjoy the jerky camera work. I sometimes go away from your reviews feeling rather seasick.
Thank you for your thoughts! I've tried to work on that in more recent reviews - the Freelancer review is one of my oldest ones
have subbed and pressed the bell im buying this game tonight just cant decide what package to buy this or the cutlass black
Thank you, and welcome :) honestly both are more than you *need* to spend, if you would rather save some money!
@@Farrister went with th avenger titan
Would you still recommend this as a starter ship, as Im not that interested combat?
A little less so at the moment, just because cargo running isn't quite as profitable as it used to be. You need larger and larger ships to turn a profit.
Only gripe i have is the rear turret. Once loaded wirh cargo, cant get in or out. Needs to be remote.
Great video dude! Keep it WAY UP!
that being said... You might want to invest in a better mic. Is sounds like your talking in a empty bedroom. (you can hear an empty like echo) but other than that.... Great job!
Oh no! I will have to go back and look at my gain settings, I thought I had a nice mic! Thanks for the tip
@@Farrister no problem dude!
Definitely agree with this. Audio quality is sketchy at best. Good video though mate!
My uncle's first pledge ship. He doesn't play anymore
Maybe on "release"? :)
Reminds me of the razor crest haha
There are a few 'inspirations' across the game xD
@@Farrister Just started playing over the weekend. The misc freelancer is the starter pack I grabbed haha. “Kiloxman117” if you or anyone wants to add me, help show me around the galaxy
So, when I was introducing a friend to Star Citizen, the ship I chose to bring her in was a Freelancer, despite my dislike of MISC ships. Great video.
Curious why you don't like MISC? Is it the styling, view (except Prospector or Reliant) , computer voice? I acknowledge much is subjective, so you are free to believe as you wish, just curious.
Can you fight a roc in this
Fight a ROC? Yes. Fit a ROC? It's difficult because of the turret placement, Ferelancer MAX is a decent choice for that though
I wouldn't base things on in-game price yet I mean a carrack is 600 dollars but in-game its 28 million or something like that and you can make millions in a day so I hope cigs put the in game prices in the billions for the more fancy ships
It's all I have to go on right now!
God I hope they don't hit the Bs. Some people can't afford that time and it's hard enough to friends into this game.
@@orfeo-7_ sad but not everyone's problem its like war thunder you want to play top tier you either pay cash or grind the heck out of the game plus think about the people that paid cash
Great ship for med class do it alls
Best starter tho? Eh pound for pound imho that’s the pisces. Would not want be a new player in freelancer trying combat for example but pisces will get you home.
I don't disagree (love the Pisces), but equally for a new player, it's a little bit more forgiving to be in a larger ship too.
soo my freelancer seems very broken in 3.9 live so far! gimbled turrets are going in diffrent directions !
That seems unfortunate!!
Yeah I noticed that as well - I fixed that my pressing R. Its the Gimble assist (you will see a dotted line around the cross hairs)
I refuse to fly ships that don't have the captains chair centered in the middle of the cockpit.
I would not call the Freelancer a Starter ship,.
What would you call it?
@@Farrister I'd say it is an early game ship. (Solo players may keep using a "hybrid Freelancer" longer)
@@Farrister As I commented in my own post, it was my first. It may not be a true solo starter ship based on price or size being multicrew, but it is a starter when it comes to cargo hauling profession in my opinion.
@@slyack it's a free loaner to all in current patch, as a bug workaround iirc
@@Farrister a very humble, mobile home/small business.
"longhaul EXPLORATION and cargo ship" it has horrible visibility, siriously anything other then right infront of you is not seen
Was I not critical enough of that awful visibility? :)
Isn't it supposed to resemble a truck lol.. seems to hit the nail on the head to me.😂😂
Absolutely NOT the best starter ship. It’s too specialized. And the back turret is extremely limited. It is the most range limited turret of the game.
Yeah the rear turret is a little gimmicky...
Freelancer is not a starter ship. if you want to say it is, then im going to say the Javelin is too.
Haha Javelin may be for some :p I talked more about multi-crew starter ship, where a group of friends would fly together
Yeah there's only a factor of between 25 and 30 difference in pledge cost between a Javelin and any of the Freelancer variants. It's practically the same! :p
@@Farrister I think the first multi-crew starter ships are Misc Reliant Ships.
@@vonrosphe3098 I think it depends - whilst they are marketed as starter ships, you can't do as much compared to the Freelancer. And the price point of the Freelancer is still accessible, although expensive, to new backers
@@vonrosphe3098 As far as multicrew, yes, Reliant is definitely the first two seater price wise especially.
Freelancer seems like trash now compared to the mercury star runner
I wish that weren't true
If they were at the same price, but is not the case.
@@delc82 because it's new and shiny. Made in a different era of star citizen really. The Freelancer will probably get an update.
I was going to buy this game until I saw that it's just a pay-to-win game. $45 for a basic ship, fine. $125 for a ship that actually functions. Fuck that. I pitty the simps that buy into this rip-off experiment to hilariously play a game that's not even out of Alpha.
I bought a Star Citizen car today and i paid for the premium package. I got the steering wheel today and maybe next year a few tires will be shipped. Nice!
I don't think it's that bad. Don't get me wrong, the progression is all about getting better ships for more choices. But even the smallest starter package can be used to earn those in games. My newest video on the Aurora hopefully shows that