10 Basic Callouts for Beginners to Start Learning
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- Опубликовано: 5 сен 2024
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#splatoon3 #callouts #basics
This might be a bit of a long shot, but I think that personalized callouts are more effective. For instance, one callout my clan has for undertow is cube. There is one metal cube on each part of the map, directly before snipe. Personalized callouts usually are shorter anf easier to memorize.
This works until you’re in a pick up team or have a sub on your team.
True, the best callouts are the ones that work for your team, but for teams that you're subbing in for, new to, or short lived teams, standardized callouts are great to jump in and immediately understand what people are saying
this reminds me of my friends' and i's personalized callouts for the bosses in salmon run. flipper-floppers being dolphin, stingers being sniper, flyfish being trashcan, and fish sticks being 'NENENE's lol. very effective!
@@breezv lol we call stingers "pottsy"
Flashbacks to when failboat collectively got everyone to call something and created a callout in Jaymoji's salmon run tournament. It was something silly, but after that everyone just knew.
I agree though. Custom callouts are probably better. The only problem you'd run into is if you're not playing with your usual people and the people you're with don't know what these callouts mean.
I was literally thinking about how I don't know a bunch of the callouts, since I don't VC with people a lot. Thank you Mr. Gem.
I also love how Gem is a teacher and he is teaching us how to not use proper English. He's the best.
...I feel *so* called out by the long Olde English callout XD XD XD I'm so BAD about that. My poor teammates lol
Edit: For backline players - few things are as helpful as a callout like "AaaaaaAAAAAaaaaaAAAAA" Happens all the time in our comms and we immediately know that someone is pressuring our teammate and that they need help. XD
My favorite callout
"Please play objective uwu"
"duck!"
"where?"
It pains me to think that, statistically, a not-insignificant amount of people watching this video might not get this joke.
@@The21stGamer Why wouldn't they?
@@johnalexanderaylward Not everyone read Diary of a Wimpy Kid
@@The21stGamer But that joke is in tons of other media too, isn't it?
@@johnalexanderaylward I wouldn't know about that
That Leeroy callout at the end was very vital. Otherwise you wouldn't have 10 callouts and the video title would be less catchy.
Great video as always!
But I do find it utterly hilarious that every video we see on this channel is implied to be a lesson that the rest of the subscribed students MISSED and are now catching up on.
Huh?
@Styx Rivergale⛥ Yeah, cuz the lessons are always on live, so he post the recordings for us to see, just like school
This is a great video, thank you for all that you do, there are just 3 things id like to mention/add(because i think the biggest hurdle to callouts for most people is only a side note at the end; map locations are a chore to learn, but imo they dont have to be a boundary to callouts, even if theyre the end goal):
1) the templates in this are great, but you can personalize the general sentiment for something that works better for you; personally ive always used "youre last" instead of jump out x or whatever, it was always easier and faster for me to say and think of, and the person in question now knows the situation and can make the decision of back-up, shark or jump out based on what they see(and they know theyre last without me telling them because well, theyre still alive. So if i say youre last, it has to be them)... and i dont need to check which player it actually is, easier for me. So feel free to "personalize" callouts to what works for you. A lot of things can be infered from simple callouts.
Which leads to 2) eventually you want to learn map locations, but dont let not knowing map locations stop you, saying "one left" still gives your team more information than saying nothing, even if ideally you want to be able to say "one our alley". Point is, if you dont know the name of a location, dont panic and beat yourself up, use the best thing you can immediately think of to let your team know something is up(on my ouch, left of (insert objective here) etc are other forms of these). Its better to get rough information to your team than nothing at all. If they know one left, theyll look out for something from left. You calling it out means its in a relevant position and your team can try to look out for it, even if they dont know the exact location, which can be outdated anyway considering how fast people can move in this game. In the same vein, if you know some callouts but not all, make it relative to those if theyre close. Saying left of our stack is more long winded than closed(mako mart) but it gets the point across.
3) if youre really self-conscious or shy about not knowing all the map locations, let your team know in vc before the game starts. Weve all been there, and learning map locations is tedious. People will understand and be able to quantify "one left" rather than replying with "left what".
All this to say; dont let not having perfect callouts stop you from giving your team information, they will thank you for any information you can give, not blame you for info you cant give; callouts arent a test in school where you get less points for not being accurate enough, theyre a tool to get information to teammates.
"you're last" is a phenomenal callout because without even saying a name, they know exactly who's being referred to
"oops" means I died, "boom" means opponent died, easy
Me seeing the auto play and went "what call-out is Hello Fresh in competitive play???"
The best callout
Cool idea I’m gonna make coordinates so I can give exact callouts
I wonder of a "jump to me" in game call would be useful? They could give it a distinct jingle like the "help me" in SR and it could highlight your tag/location on the map when checking. I mean the left and right Dpad are doing nothing after all.
You know damn well Nintendo loves wasted potential.
@@infinityheart_tm9270 The worst part is that "help" would be a really useful callout and it's already in the game...
There is a "this way" already
@@nmotschidontwannagivemyrea8932 that's too vague.
What about "1 dead", "2 dead" OR "Got one", "Got two"... or should it be more specific like "Got brush", "Got .52", "Charger dead"
Callouts are always interesting to me. I don't use them, because I don't use mic or end up in calls a lot. But when I do end up in a vc with someone, I let them know beforehand how I play.
I tend to use the 'ouch' button as a 'morse code' almost. One ping means someone's there. Another followup means they're sharking. Two pings means there are more than one person in that area I just died in. Three means it's less a warning and now urgent, an example is that I'll do it to let the person that just jumped to me know they _may_ be splatted upon landing, because someone's sitting there waiting for them.
I got out of the habit of rage spamming 'ouch' by using this in benefit for my teammates. It doesn't _always_ work, but when I let people know what it is, or sometimes if tehy're able to catch on in open, then it actually becomes easier to play overall as someone who cannot communicate verbally.
im pretty sure your teammate doesnt see it everytime you press, just the first time and then a little while later (on a cooldown) if you are still pressing it
@@benman704 it's every other time, in my experience. My younger sister used to spam it a lot when she was tilting and it sounded off at least once every other second. So it does seem like there's a cool down, but it doesn't take that long, from what I've seen.
i'm surprised there wasn't any talk about the importance of communicating what you need out of your teammates, rather than just expecting them to follow through without you making callouts. This is also dating advice.
Hi Gem! I was here at the last video, but I am still so grateful for these tips! I have made it onto a team, but now it's time to really learn these callouts. In battle, it's really hard for me to know what to call out, but at this point just starting to callout is something that i need to do. As a backliner, I find that I have an easier time seeing flanks, but then I don't say anything because I can take them out before they get to the team. But sometimes, I miss it, and a teammate goes down. I realize that I should probably say something even though I think I can get them, but I don't want to crowd the mic...
A quick question though: for things like push and objective, is it expected for there to be a leader of sorts directing the team or is it better that everyone is asking for pushes? Or maybe a hybrid, with the leader directing and team members piping in when necessary?
I think quite a few teams have a "Main callout person". this person is ushally one that can get the most information, like a backline, because they see way more enemy locations than a frontline. But having one dominate is bad because then if a different player is taking a fight, and they can't call that out, how are they going to expect their teammates to help?
I think the best is someone like a backline will be the person calling out positions, and other players calling out fights and advantages.
so if you see someone out of a teammate's sight call that out, even if you think you can hit the shot before they become a threat. just make sure to tell your team if you killed them :)
I hope this helps
Very similar to what we were taught about comms during training for military fighter aircraft control and forward air control. Be quick, precise, don't fluff up your comms and block the line.
I don't have many callouts learnt yet (basically only the "Got this weapon(s)" due to Range Blaster doing a lot of splats and not much else), so this video is a helpful one to come back to from time to time
I love how helpful this is, considering I want to start practicing with other players on comms :D
the only callouts i need is booyah this way and ouch, some random nintendo employee
Could you please make a video on how to deal with splatoon 3 chargers in solo queue? A lot of splatoon channels focus on competitive play and kinda ignore solo queue entirely, where chargers are legitimately the most hellish and terrible thing to play against in the entire game by a mile because your team can’t coordinate at all to take them out. They are ruinously effective at sucking all the fun out of splatoon for me.
try sneak in bit by bit each time they release a shot, since it means they have to charge the next. or you could toss them a bomb and see how they reposition. also works against splatlings except nautilus
Any backline weapon is particularly susceptible to bombs being thrown at their faces. Torpedoes are good when facing a sniper because they force a charger player to waste their shot at a bomb or get hit. Splat Bombs are the best at displacing splatling player because the splatling can’t just unleash part of a charge shooting the bomb away before resuming their pressure on the game. Specials like Missiles, Booyah, Inkstrike, Crab, Wail are also very good at forcing a backline player to move out of their preferred position.
TLDR: if the opposing teams anchor is giving you grief spam bombs at their face to keep them unable to do *their* job and influence the match from atop their perch.
Avoiding sightlines is really useful because of how much downtime literally every backline has, (except jet but who cares) since you can make them waste their shot/charge before they can actually hit you. If, for whatever reason, this doesn't work, just chuck bombs at them.
I return to watch my own lesson
2:47 When Gem flashbanged his students 😢
B rank, solo queue player here, I was wondering, what does “Plat” mean?
Platform
Elevated flat area that isn’t as high up as “Snipe” - similar to plateau/platform. “Snipe” of course working as a way to say “that place where the super annoying e-liter/hydra are”
Wait, that list of callouts only went up to nine. Does that mean Leeroy Jenkins is the tenth callout?
Really helpful!
I swear, I wanna make "BANZAI!!" my Leroy Jenkins call. I edited a clip of me splatana wiping a crab with audio from The Pacific and apparently it got a lot of views from Japanese players.
worth not listening to pure imagination kenny gray remix
wow, im early
My and my bud play salmon alot and we practice call outs on that. [Fly] [docks], [eel] on me