Half-Life - Xen Stealth

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  • Опубликовано: 21 июл 2018
  • Part of my Half-Life Fact Files series: • Half-Life Fact Files
    This time around in Half-Life, we take a look at the dedicated stealth route found along the way to the Mines of Xen.
    Music: Half-Life (Kelly Bailey) - Traveling Through Limbo
  • ИгрыИгры

Комментарии • 1,2 тыс.

  • @viliussmproductions
    @viliussmproductions 6 лет назад +5583

    "Ah yes, the tunnel with guts and blood coming out seems like the most sensible route out of this place."

    • @dracmeister
      @dracmeister 6 лет назад +489

      Williamz well, you have to admit that progress in this game was through trails of blood and dead bodies.

    • @doubled6490
      @doubled6490 6 лет назад +133

      Idk, that was the route I went first time I went through the level

    • @adenowirus
      @adenowirus 6 лет назад +395

      "Whatever ate this guy, should be now full."

    • @st1ckez
      @st1ckez 6 лет назад +181

      also blood and guts that literally lead you to a fountain that heals you

    • @half-lifescientist1991
      @half-lifescientist1991 6 лет назад +52

      Williamz Where WERE the guts/blood coming from though?

  • @bloodmoonangel8925
    @bloodmoonangel8925 6 лет назад +2132

    Freeman Gear Solid: Tactical Crowbar Operations

  • @NovaFrederick
    @NovaFrederick 6 лет назад +2398

    I never knew it was an alarm, I just thought the vortigaunts at one point just noticed that Freeman wasn't one of them

    • @celeb909h6
      @celeb909h6 6 лет назад +24

      Yea me too.

    • @Arch-Tau
      @Arch-Tau 6 лет назад +200

      I thought it was due to the Alien Controllers.

    • @vrabo3026
      @vrabo3026 6 лет назад +258

      I thought the sound was one of the vortigaunts eating a sandwich off screen and started gargling in shock when he saw Freeman.

    • @thealandude9146
      @thealandude9146 6 лет назад +7

      Vrabo lol

    • @TheDiscusserOriginal
      @TheDiscusserOriginal 6 лет назад +114

      Well, I think it ties in more to the lore actually since the vortiguants hadn't had any actual intention to hurt freeman (due to the voritguants hating the nihilanth), they only were required to due to their shock collars. So since the alarms go off basically meant that if they didn't attack him they would get shocked, so they had to start attacking him.

  • @LemoNanora
    @LemoNanora 6 лет назад +1247

    "Stealth is optional for this section"

    • @laurabranigan7761
      @laurabranigan7761 6 лет назад +40

      for every section goddammit

    • @letha4423
      @letha4423 5 лет назад +7

      ???

    • @AltaTheRaccoon
      @AltaTheRaccoon 5 лет назад +19

      Angry Man Payday 2 reference i think

    • @kareemkiller3640
      @kareemkiller3640 4 года назад +4

      Every online coop stealth game in a Nutshell.

    • @usamazahid3882
      @usamazahid3882 3 года назад +2

      Or if you can utilize stealth kills, that can also save time for one Gargantua Boss battle.

  • @fudgegorilla
    @fudgegorilla 6 лет назад +1736

    GORDON SNEAKMAN.

  • @jillcrungus
    @jillcrungus 6 лет назад +1729

    How many people would never even have noticed this shit
    GG Valve.

    • @ikagura
      @ikagura 6 лет назад +3

      Jill Nesbit not me

    • @ikagura
      @ikagura 6 лет назад +5

      nice pp

    • @ShogunMongol
      @ShogunMongol 6 лет назад +5

      Nice profile pic, I see you're a man of class as well

    • @borob.5168
      @borob.5168 6 лет назад +8

      I didn't. I just came in there blasting. I guess the game should be more harder in order to make player to take more carful approach and notice all of this shit.

    • @MrCantStopTheRobot
      @MrCantStopTheRobot 6 лет назад +14

      Nah then we'd just have a bunch of people complaining about how hard and unfair Xen was. You'd have to make it REALLY ridiculously tough for most players to take the hint. (with the added upside that some hardcore players would still be able to brute-force through and make videos of it)

  • @aeroblu2002
    @aeroblu2002 6 лет назад +1566

    I never even knew that was meant to be an alternate route, I thought it was decoration and realism

    • @TheDiscusserOriginal
      @TheDiscusserOriginal 6 лет назад +104

      When it comes to Half-life, and most of the valve games I'd say, even though there's a more linear flow that everyone will end up to, there are always alternate ways to get to that very point at some point in the game that is.

    • @natalie6811
      @natalie6811 5 лет назад +18

      Mr.Jankson Except HL2, the one exception.

    • @Podajnicjack
      @Podajnicjack 5 лет назад +42

      @@natalie6811 In HL2 also. Highway 17 ,when you must destroy combine car to disable field,you can just shoot the blocks from distance

    • @natalie6811
      @natalie6811 5 лет назад +3

      Kajzer can you name any more?

    • @TheV4D3R
      @TheV4D3R 5 лет назад +33

      @@natalie6811 Ravenholm can be played with only the Gravity Gun only the crowbar or with all the weps you want...Half Life 2 has alot to offer or nova Prospekt let the antlions fight for you or throw some shit the Physics left alot of space open to toy around with

  • @tdgofficial6287
    @tdgofficial6287 6 лет назад +234

    5:36 Remember when the security guard in the Blast Pit said "Be quiet, this thing hears us."? I like how Valve made just the slightest amount of dialogue be beneficial in this situation.

    • @Tacticaldroidanimations
      @Tacticaldroidanimations Год назад +6

      Yeah, I just ran past it on a first playthrough

    • @Gulliblepikmin
      @Gulliblepikmin 10 месяцев назад +10

      It's a bit of a shame that just booking it like a madman and long jumping right past the Tentacles works just as well, if not better.

  • @TammoKorsai
    @TammoKorsai 6 лет назад +740

    Another use for Xen's low gravity has been found - and it further expands on why stealth mode is referred to as such in the Hazard Course.

    • @flaminghailstorm9149
      @flaminghailstorm9149 4 года назад +5

      Can you explain that?

    • @AshleyPomeroy
      @AshleyPomeroy 4 года назад +100

      @@flaminghailstorm9149 The training system goes out of its way to draw attention to the suit's stealth mode - you use it during the ducking demonstration - but it's barely used in the rest of the game, along with the long-jump module. Essentially it's only for dodging the tentacle things. I suspect there was originally going to be more stealth but it was cut.

    • @JohnPeacekeeper
      @JohnPeacekeeper 4 года назад +37

      @@AshleyPomeroy I actually used it a lot against the marines too. Get into a better ambush position or set explosive charges.

    • @alexeyburenkov2292
      @alexeyburenkov2292 4 года назад +42

      @@JohnPeacekeeper True. As long as you stay out of enemy sight and stay silent they won't notice you. It helps on the cliff and some other sections of Surface tension. It actually works in both HL1 and HL2 unless enemies are not scripted to attack you position on spawn.

    • @mlnz2991
      @mlnz2991 3 года назад +1

      @HORSE馬 laugh in crowbar

  • @BonziBUDDY
    @BonziBUDDY 6 лет назад +791

    You earned a stealth bonus! +20% experience on your next contract.

    • @Jesse-rk2cu
      @Jesse-rk2cu 6 лет назад +68

      *Failing shadow raid noises*

    • @leonidverevkin4927
      @leonidverevkin4927 5 лет назад +22

      PAYDAY 2 reference, lol.

    • @kirillassasin
      @kirillassasin 5 лет назад +56

      ///💀💀💀💀💀///XEN ASSAULT IN PROGRESS///💀💀💀💀💀///

    • @satido
      @satido 5 лет назад +24

      *XEN RAİD started*
      Aah I need a HEV Suit.
      ...
      Gordon is in custody.
      Barney is in custody.
      Kleiner is in custody.
      Crowbar is in custody.
      XEN RAİD:FAİLED

    • @rolandsodakin2354
      @rolandsodakin2354 5 лет назад +14

      This is more payday 1 stealth with it being a partially stealth mission that goes loud no matter what

  • @WEndro333
    @WEndro333 6 лет назад +1442

    While cool, it's pretty odd to include a stealth system in this part of the game considering the player's got an arsenal capable of killing *literally* anything.

    • @jcdenton2187
      @jcdenton2187 6 лет назад +242

      It almost seems largely unintentional to me. Like the Alien Grunts at the end only turn to look at the sound of the explosion, whereas basically any game with a sensible stealth system has enemies move to investigate them. The Assassins are the only enemy that does something and even then it's incredibly basic. Tentacles are about the only enemy I think stealth was a big thought for since they are basically unkillable and you have to distract them with sound and avoid making sound yourself around them.

    • @laurabranigan7761
      @laurabranigan7761 6 лет назад +76

      i believe that too. TENTACLE was a enemy to the player learn some stealth. but the game doesnt took advantage of that because its meaningless use stealth or not.

    • @minh3264
      @minh3264 6 лет назад +206

      Not really, some people wasted a lot of ammo fighting the big headcrab boss and stealth is a good alternative to pass the guards without wasting health armor and ammo.
      The part where the grunts turned to the explosion is pretty basic. You can do that to other enemies, not just this section.

    • @jcdenton2187
      @jcdenton2187 6 лет назад +40

      vandal 33 That's a good point. Even then, it could be hinted at more or just be a bit more fleshed out. But at least now I can actually see a reason to even include stealth for this section

    • @laurabranigan7761
      @laurabranigan7761 6 лет назад +32

      stealth was not just for this section... Half life in my opinion was intended to have stealth in any mission... But its not good or its broken... The minority of people play with stealth because is not good is basicly trail and error...

  • @DefinitiveDubs
    @DefinitiveDubs 6 лет назад +475

    I knew about the stealth route, but I had no idea you could move past the tentacles by sneaking. I always just ran for my life when it came to those things.

    • @dracmeister
      @dracmeister 6 лет назад +143

      Definitive Dubs In the first time they were introduced in Blast Pit, a security guard tells you that the Tentacles don't see, but hear you. Short after, another security guard comes in yelling and shooting it and dies instantly.

    • @autsogiyoucef8676
      @autsogiyoucef8676 6 лет назад +38

      well u subbosed to know that the tentecales can only hear and can't see
      and it's mentioned by the security guard in that level . when he said : be quiet this thing hears us

    • @DefinitiveDubs
      @DefinitiveDubs 6 лет назад +47

      The guard never tells you it can't see you, only that it hears you. When it grabs the scientist, it's behind a glass window, heavily implying it just saw the scientist and went for him.

    • @EmApex
      @EmApex 6 лет назад +56

      That scientist was also running and making a lot of noise though

    • @autsogiyoucef8676
      @autsogiyoucef8676 6 лет назад +17

      he doesn't tell you that he can't see you he just says be quiet this thing hears us

  • @TheFlekSo21
    @TheFlekSo21 6 лет назад +566

    Twenty years have passed, and half-life still surprises.
    Thank you for your discovery =)

    • @Dargonhuman
      @Dargonhuman 5 лет назад +8

      True definition of Masterpiece.
      Forget Game of the Year, this deserves Game of the Decade awards.

    • @kris1774
      @kris1774 5 лет назад

      @@Dargonhuman Decade is 10 years....

    • @Dargonhuman
      @Dargonhuman 5 лет назад +1

      @@kris1774 And? I can count. Award it Game of the Decade twice then if it makes you feel better.

    • @kris1774
      @kris1774 5 лет назад +1

      @@Dargonhuman i don't even know what you're saying please come back and improve your english

    • @Dargonhuman
      @Dargonhuman 5 лет назад +6

      @@kris1774 What's hard to understand? Okay, I should have put commas around "then" so it looked like "Award it Game of the Decade twice, then, if it makes you feel better."
      If a couple missing commas made that so difficult to comprehend, perhaps it's your understanding of English that needs work, not my usage.

  • @BigMacDavis
    @BigMacDavis 6 лет назад +3556

    I didn't even notice half of these triggers, reactions, etc. And I've played Half-Life like 100 times. That's what I like about some of these games, like Half-Life, there's just so much more you can find, especially when you got someone like MarphitimusBlackimus dissecting the hell out of it. Keep up the good work. :)

    • @ikagura
      @ikagura 6 лет назад +52

      Hey! Love your walkthrough (sorry if I said that again)

    • @nantes50
      @nantes50 6 лет назад +79

      BigMacDavis the god of walkthroughs has written.
      Love your chanel!

    • @hrdwan2000
      @hrdwan2000 6 лет назад +11

      BigMacDavis Oh my god! I wanted to link this to you, but I found you here anyway!

    • @They_are_Arthur
      @They_are_Arthur 6 лет назад +87

      King The Son
      You dismiss this guy as "bronyfag" immediately just because he has an MLP profile pic. This guy has done walkthroughs for Half Life 1 and its expansions on hard mode and then some.

    • @andyfriederichsen
      @andyfriederichsen 6 лет назад +8

      His videos are pretty cool :D

  • @darkzircon8165
    @darkzircon8165 6 лет назад +605

    0:32 I wonder what is that machinery used by the vortigaunts, they look similar to the devices used to "scare" the antlions in HL2 (highway 17)

    • @ikagura
      @ikagura 6 лет назад +53

      DarkZircon Yeah but they're no thumpers

    • @ElliFong
      @ElliFong 6 лет назад +299

      From the half-life 2 lore, antlions came from Xen and they are nowhere to be seen, it is safe to assume these are the Thumper to stop them

    • @ikagura
      @ikagura 6 лет назад +148

      Probably, or it was retconed (like a lot of things) because the Antlions weren't planned in HL1

    • @darkzircon8165
      @darkzircon8165 6 лет назад +1

      EricPaz interesting

    • @m.tammekivi
      @m.tammekivi 6 лет назад +184

      *EricPaz*
      Nothing is native to Xen. If anything, they are from the same system as the Vortigaunts, hinted by their vast knowledge of the Antlions' nature.

  • @EmApex
    @EmApex 6 лет назад +152

    I never noticed there were alarms in this part of the game, and I especially didn't realise that the additional enemy spawns were tied to specific triggers. I normally just run through this part of Xen though so I've probably missed lots of details like this

    • @laurabranigan7761
      @laurabranigan7761 6 лет назад +6

      yeah the game does not took advantage of that. its not your fault

    • @Dargonhuman
      @Dargonhuman 5 лет назад +2

      It took me way too long to realize the alarms were calling in reinforcements myself; the only thing that clued me in was the red lights on the pillars were off on one playthrough and only turned on when one of the guards started shooting at me. That was when I noticed the alarm sound too, then after a quick load, it all came together in my brain and made sense.

    • @KokoroKatsura
      @KokoroKatsura 5 лет назад

      A N I M E
      N
      I
      M
      E

  • @TARINunit9
    @TARINunit9 6 лет назад +45

    On this episode of Blackimus Man Does the Thing, Blackimus uses a tunnel full of blood, a rampaging 20-foot alien, and three pounds of C4 to sneakily infiltrate a military mining compound

  • @cloroxhammer3289
    @cloroxhammer3289 6 лет назад +90

    Solid Snake called, he wants his stealth mission back.

    • @Jamesharveycomics
      @Jamesharveycomics 5 лет назад +1

      1995 called, they want their "____ called wanting its ____ back" formula back

  • @notfreeman6809
    @notfreeman6809 6 лет назад +495

    I think half life has more secrets than the average doom level

    • @ikagura
      @ikagura 6 лет назад +18

      Not Freeman In Doom 1 or Doom 2? Final Doom had a lot of secrets

    • @Arch-Tau
      @Arch-Tau 6 лет назад +48

      Nah, average Doom levels have... say 3-5 secrets. In the first map the amount of areas I'd consider a secret is... one.

    • @giannim.q.1483
      @giannim.q.1483 6 лет назад +10

      @Jan M
      The first map has like three secrets already

    • @elimalinsky7069
      @elimalinsky7069 4 года назад +2

      I think Hexen has the most secrets per level.

    • @AleK0451
      @AleK0451 4 года назад +8

      @@elimalinsky7069 hexen doesn't flag any sectors as secrets so technically it has 0, though there are many nooks and crannies in the maps that a rational person would consider a secret area

  • @fluffydestroyer8336
    @fluffydestroyer8336 6 лет назад +135

    nonlethal run when

    • @m.tammekivi
      @m.tammekivi 6 лет назад +16

      *Half-Life: Interloper Walkthrough [100% stealth, non-lethal]*
      It's pretty interesting. I wonder how many enemies you have to kill to complete the game at all.

    • @Arch-Tau
      @Arch-Tau 6 лет назад +13

      You don't HAVE to kill any. ruclips.net/video/J0n-TIrpkDA/видео.html
      And if we speak of a barely humanely possible run, only the Nihilanth.

    • @fluffydestroyer8336
      @fluffydestroyer8336 6 лет назад +21

      they crushed a roach at 5:35, and the bullsquid did still teleport onto the catwalk and splat, but other than that I never realized that was actually a non-lethal run

  • @bigblue344
    @bigblue344 6 лет назад +51

    When I think of a safety stealth route I think to jump into a hole guarded by a tentacle monster where bloody meat just came out of.

  • @Advisor17
    @Advisor17 6 лет назад +70

    2:30 "watch me swooce right in"

  • @synthesis8157
    @synthesis8157 6 лет назад +711

    I wish that Black Mesa devs watch your channel. To recreate those amazing details.

    • @ikagura
      @ikagura 6 лет назад +55

      Edgiel Welp BM is more about the source engine capabilities... I think the priority is to finish Xen before adding small details but I would like if the improved Xen (as it isn't really liked by the fans)

    • @InfernalRam
      @InfernalRam 6 лет назад +75

      ikagura The Black Mesa team is completely redesigning the entirety of the Xen portion of the game, which is also why the game is taking so long.

    • @Web720
      @Web720 6 лет назад +81

      A lot of the intricacies of HL1 is lost in translation with BMS.

    • @synthesis8157
      @synthesis8157 6 лет назад +7

      I wouldn't mind wait more for it If they release the full Xen with those details.

    • @jackoneill45
      @jackoneill45 6 лет назад +45

      They actually do have some stuff like the bullsquid getting hungry and seeking out gibs

  • @Simte
    @Simte 6 лет назад +640

    A pinnacle in gaming that in my opinion, hasn't been topped.

    • @Replica_Films2000
      @Replica_Films2000 6 лет назад +2

      Certainly not bye its shitty sequal F.E.A.R may have come close though but that game was more actiony than really explory

    • @rebelfriend1818
      @rebelfriend1818 6 лет назад +6

      Half life 2 is better, change my mind

    • @Replica_Films2000
      @Replica_Films2000 6 лет назад +1

      square shield 1. Hgrunts
      2.The Blackmesa research facility
      3. Xen.
      For more go and check in on my youtube in a few months.

    • @TheDiscusserOriginal
      @TheDiscusserOriginal 6 лет назад +29

      Well Idk about Half-life having ever been topped, but I do know that both Half-life and Half-life 2 had (and still is pretty much) been revolutionary for gaming as a whole.

    • @Replica_Films2000
      @Replica_Films2000 6 лет назад +3

      Mr.Jankson F.E.A.R was the real sucessor too Half Life 1 half life 2 is just a false pretender

  • @UltimateRosen
    @UltimateRosen 6 лет назад +19

    Those tapping tentacles are so funny. Their violent tapping sound like calm steps.

  • @mikeman232
    @mikeman232 6 лет назад +254

    I remember fond memories trying to actually never be spotted by the aslaves and agrunts, 100% stealth xens levels, but sadly never did because that was back when I was 7, but I sure do remember quick loading and saving 500 times just trying too accomplish that goal. Great video Marph, a side note, how's the blinking video going? I am assuming its a little slower then your usual studies like this video, due the vast and different variables and cases for each blinkable npc/monster entity.

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  6 лет назад +58

      The blinking video is coming along fine. There's no delay or setback to speak of. This just happened to be a spur of the moment video that I was able to put together in the mean time.

    • @douglasaranda2010
      @douglasaranda2010 6 лет назад +2

      If you haven't played Dishonored, now its time to consider then, I recommend it totally :)

    • @peppermillers8361
      @peppermillers8361 6 лет назад

      damn, that must've sucked.

    • @mikeman232
      @mikeman232 6 лет назад +1

      I did play it back in 2014, an all nightery with it, finished it in one day, worth it, but would not do it again ;)

    • @mikeman232
      @mikeman232 6 лет назад

      nice, can't wait to see it!

  • @seva809
    @seva809 6 лет назад +375

    3:04 the question is: what creature made these gibs appear ?

    • @adenowirus
      @adenowirus 6 лет назад +71

      A grue?

    • @fusedzamasu5625
      @fusedzamasu5625 6 лет назад +166

      Xen version of Shrek

    • @TheDiscusserOriginal
      @TheDiscusserOriginal 6 лет назад +71

      Probably the Tentacle, or a Houndeye. They didn't fabricate it though if that's what your thinking. It's most likely a scientist who got teleported since there were rips in the fabric of time and space on both sides, or maybe just a corpse of a survey team member.

    • @Splatpope
      @Splatpope 6 лет назад +48

      probly something of the env_ species

    • @minh3264
      @minh3264 6 лет назад +85

      Gabe, he was eating that person before spitting her out of that cavern and quickly vanished when you entered, like he always did to Half Life fans to avoid answering where is HL3..

  • @teopazdrijan1008
    @teopazdrijan1008 6 лет назад +30

    Hahaha, the part when Gargantua was searching for Gordon kind of reminded me of Chris walker searching for Miles in the sewers in Outlast

  • @iambrett333
    @iambrett333 6 лет назад +167

    its crazy how you are still finding these the well never dries up huh?

    • @flippedoutkyrii
      @flippedoutkyrii 6 лет назад +21

      If this was a well in Africa, it would have had wars fought over it.

    • @BudgiePanic
      @BudgiePanic 6 лет назад +12

      Valve's ambition had no end

    • @iambrett333
      @iambrett333 6 лет назад +14

      The PineApple well it definitely ended quite a few years ago haaha

    • @Jagerbomber
      @Jagerbomber 6 лет назад +1

      Finding things that have been known about since launch year.

    • @zebitus5731
      @zebitus5731 3 года назад

      @@iambrett333 laughs in half-life alyx

  • @Mixa_Lv
    @Mixa_Lv 6 лет назад +51

    Neat, but putting a random stealth section in a game which AI isn't normally built for it is quite weird design.

    • @khorinis2137
      @khorinis2137 6 лет назад +33

      Actually, the AI itself does allow to try a stealthy approach (for example, enemies can't hear you if you're crouching etc.), it's just that most of the game isn't designed with stealth in mind.

  • @JustAthel
    @JustAthel 6 лет назад +708

    I really hope Black Mesa: Xen retains this. How'd you manage to find this?

    • @antond12312
      @antond12312 6 лет назад +106

      Athel It probably wont.

    • @monkeywithocd
      @monkeywithocd 6 лет назад +158

      I hope they make it a bit more obvious. My impression of Xen was that it felt like a collection of really abstract levels, not really feeling like real places, and had they made things like this a little more clear it could have gone a long way to making it feel more like an actual lived-in world.

    • @leonardofigueira4523
      @leonardofigueira4523 6 лет назад +51

      I still like HL1 Xen

    • @gamesergeanthd
      @gamesergeanthd 6 лет назад +19

      +Butter Butt yeah Black Mesa altered so many things, I wouldn't be surprised if that happens.

    • @gamesergeanthd
      @gamesergeanthd 6 лет назад +10

      +Athel I guess by viewing the map source files using the map editor, AFAIK you have to decompile the map before you can view it in the editor.

  • @DeaDaR03
    @DeaDaR03 6 лет назад +26

    I never even knew there was an "alarm system" because I always took the stealth route...

    • @ghostapostle7225
      @ghostapostle7225 6 лет назад +3

      Yea, I'm surprised that many people didn't used this route.

    • @AntonioZL
      @AntonioZL 6 лет назад +7

      You guys are both in 2037.

    • @pancakewizard1533
      @pancakewizard1533 5 лет назад

      I didn't know there was an 'alarm system' because I just assumed they were scripted events triggered like everything else in the game. It's not like a police siren goes off.

  • @baronofbahlingen9662
    @baronofbahlingen9662 5 лет назад +120

    Wow Half-Life AI is so intelligent and well coded!
    *Hides in a tiny whole and giant monster forgets I exist*

    • @magmatri-studios
      @magmatri-studios 4 года назад +15

      No, it looks for you and can not find you.

    • @javierfito5077
      @javierfito5077 3 года назад +4

      It thinks there is a tunel leading somewhere else. so he looks for another exit

    • @GTK3392
      @GTK3392 3 года назад +4

      Better than most games coming out now, unfortunately :(

    • @shookengie370
      @shookengie370 Год назад +2

      It's more like the giant monster gave up killing you because it can't reach you

  • @zzoinks
    @zzoinks 6 лет назад +8

    Half Life 1 has a great atmosphere! The low poly graphics, fuzzy textures, lightning system, funny and low bit rate sound effects (I'm convinced that the tentacles are just cows and the vortigaunts are just a recording of somebody saying "DIE!" in a really raspy voice), even the lack thereof of background sounds in some areas other than walking sound effects or the crunching sound from the tentacles (as weird and specific of an example that is) makes this game really unique. And it is really creepy and melancholic to walk through abandoned, old maps. My favorites are the map with the hotels set in very early morning (I think it is called 4 am) and the futuristic map in the Scientist Hunt mod.

    • @thepandadan
      @thepandadan Год назад

      Alm these things were a product of its time, this game actually had insane graphics and ai for its time, yes the atmosphere is great but it's not because of low poly and fuzzy textures...

  • @agentwolf69420
    @agentwolf69420 6 лет назад +130

    6:52
    = After Explode sound =
    AG1: Dude did u hear that???
    AG2: Yeah i heard it
    AG1: Sounds like explode over there
    AG2: Maybe was a Ship got wrecked??
    AG1: So shall we check it there
    AG2: Nah i think the crew is dead, should we stay here now
    AG1: Bruh fine....

    • @minh3264
      @minh3264 6 лет назад +16

      Gordon: "suckers heheheh"

    • @PurpIexion
      @PurpIexion 4 года назад

      “SUCKERRRRRRRRRRRRRR”

    • @henriquecosta1175
      @henriquecosta1175 5 месяцев назад

      @@minh3264 nope he doesnt talk

    • @drake52
      @drake52 3 месяца назад

      @@henriquecosta1175 Gordon: " "

  • @TheEngieTF2
    @TheEngieTF2 6 лет назад +720

    This is why Half-Life 1 is the best first person shooting game ever. Literally puting small details into the game.

    • @Deliveredmean42
      @Deliveredmean42 6 лет назад +57

      What's even more interesting is that it didn't started as an FPS at first, which explains all those enemies details, with the aliens having their own routine and world ecosystem of sort.

    • @ikagura
      @ikagura 6 лет назад +9

      Wait what was HL first if it wasn't a FPS?

    • @leonardofigueira4523
      @leonardofigueira4523 6 лет назад +22

      My god,this game was recreated in 1 Year (1997-1998) and have all this stuff

    • @Arch-Tau
      @Arch-Tau 6 лет назад +43

      So you're telling me other first person shooters figuratively put small details into the game???

    • @staudinga
      @staudinga 6 лет назад +13

      Other FPS just use details from concentrate, not directly pressed.

  • @Uberpod3
    @Uberpod3 11 месяцев назад +3

    The gargantua sprinting at the player was intense even though it was behind a screen and kicking away rocks to clear its path feels so ahead of its time considering its a 90's game

  • @mags247
    @mags247 6 лет назад +54

    *Stealth **_199_*

    • @Her_Imperious_Condescension
      @Her_Imperious_Condescension 5 лет назад +2

      quit using mods, your stealth can't go up that high

    • @Her_Imperious_Condescension
      @Her_Imperious_Condescension 5 лет назад

      @alessandro rascu
      Same place you left your grammar, I'd imagine.

    • @artificialintelligence8328
      @artificialintelligence8328 4 года назад

      @@Her_Imperious_Condescension
      His only mistake is the lack of capitalization and apostrophe, minor mistakes compared to others I've seen and it could just be that he's in a hurry.

    • @Her_Imperious_Condescension
      @Her_Imperious_Condescension 4 года назад

      @@artificialintelligence8328
      _And_ the space before the question marks.
      Technically the multiple question marks too if we want to get really pedantic, which I don't.

    • @panzermann1181
      @panzermann1181 3 года назад

      @@Her_Imperious_Condescension He's probably French or something.

  • @TheFilipFonky
    @TheFilipFonky 6 лет назад +38

    Ahh I really need to play this game

  • @krystianurban5421
    @krystianurban5421 5 лет назад +15

    G-Man: Xen
    Difficulty: Very hard
    Length: 1 day
    Payday: HEV Suit
    [Enter] Start the heist

  • @moralitiesaspook168
    @moralitiesaspook168 6 лет назад +103

    Let me say this again
    Ahead of its time

  • @roboticego
    @roboticego 6 лет назад +11

    1:02 someone saw suspicious activity and called the reinforcements
    Chat: Kick Gordon pls

  • @vanyaimportant669
    @vanyaimportant669 6 лет назад +16

    So much detail put into the game. Thanks for the video!

    • @Rickerus
      @Rickerus 6 лет назад

      Ah, comrade, how is life.

    • @vanyaimportant669
      @vanyaimportant669 6 лет назад

      Ayyy, long time no see, priviet :D Pretty crazy i must say... been on vacation for two weeks, got back, reality hits hard... but, I can always escape it in my videos :D ... how are you, brate?

    • @Rickerus
      @Rickerus 6 лет назад

      Life is good tovarishch, except i got a bit stressed out on some "projects" i am helping with, trying to establish some kind of realistic depiction of S.T.A.L.K.E.R. as a roleplay at the moment. Just chill, relax and think about videos when your mind is clear about what to do and what not to do when you have freetime. It always makes life hard when you are fatigue and heated which makes you think like if you had a hangover. And keep up with the good work and good luck tovarishch!

    • @vanyaimportant669
      @vanyaimportant669 6 лет назад

      Thanks, will do, comrade! Make sure to let me know when some of your projects are out there, so i could share them

    • @Rickerus
      @Rickerus 6 лет назад

      No problem! At the time. My S.T.A.L.K.E.R. RP is in development and it is in closed beta, i couldn't afford too much people at the time but having more admins and lore master's would help. Question is, is it a bit too direct to friend you so i can tell you if it's ready or generally chatting. I won't leak it for sure.

  • @halfhawk718
    @halfhawk718 6 лет назад +10

    When I got to that part, the first thing I did was killing the Alien Grunts guards but other than that I never knew this before

  • @aheiiv
    @aheiiv 6 лет назад +16

    *Keep making more of those, you do a really good job!*

  • @scoutpilgrim5320
    @scoutpilgrim5320 6 лет назад +7

    I've finished this game 5+ times and I've never ever noticed the stealth aspect of Xen. Never knew you could sneak past the Tentacles either. Matter of fact I never noticed many things about HL1 until I started watching Marphy's vids.
    I should play through it one more time with his videos as a guide to noticing the details.

  • @ikagura
    @ikagura 6 лет назад +17

    Solid Gordon

    • @Architector_4
      @Architector_4 6 лет назад +6

      Gordon? Gordon?!!? GOOOOOOOOOOOOOOOOOOOOOOOOOOOORDAAAAAAAAAAAAAAAAAAAAAAAAAAANN

  • @dr.holiday613
    @dr.holiday613 6 лет назад +21

    metal gear gordon

  • @user-wu5lk8or6t
    @user-wu5lk8or6t 6 лет назад +11

    Half-life is a masterpiece for all times!

  • @imaginaryedge60
    @imaginaryedge60 6 лет назад +15

    Gordon is a new playable character in The Payday Gang, coming with a new heist: Xen

    • @Jakepearl13
      @Jakepearl13 5 лет назад +1

      Gordon needs a medic bag

    • @Krcun774
      @Krcun774 4 года назад

      And the police being replaced by Combine

  • @stoicalsilence
    @stoicalsilence 6 лет назад

    Your Half Life Fact Series is truly a treat every time. No matter what gimmick you elaborate, it always makes the day.
    And I'm sure the blinking video will too.

  • @ripoutyourprejudice
    @ripoutyourprejudice 6 лет назад +5

    I've played this game for years and never knew about this.
    I just learning more and more about how many details this game has.

  • @wolfcl0ck
    @wolfcl0ck 6 лет назад +70

    Although I'm impressed by the whole addition of a stealth path in the level, you can really tell that they had been running out of development time at this point. The tentacles, especially, were very obviously not made for Xen. They still move up and down as if it was the rocket chamber, and sparks fly off when they hit stuff even if it's not metal. Plus, they just make footstep sounds when they hit the xen rocks. It's a shame that Xen had to be so rushed.

    • @jcdenton2187
      @jcdenton2187 6 лет назад +19

      Definitely. Xen shows its signs of being half-baked rather badly. Visually it's pretty interesting and I like a lot of the world they've made of Xen. It's just a shame it's so unfun to play through.

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  6 лет назад +56

      The dirt footstep sounds when a Tentacle hits a surface here is intentional. Tentacles are defined by the mapper as to what sort of surface they "tap". In Blast Pit, they use the metal clang sound for the silo. In Surface Tension and throughout Xen, they use the dirt footstep sound for dirt. There's also a setting for tapping water, but this is not used in any of the games.

    • @wolfcl0ck
      @wolfcl0ck 6 лет назад +5

      Really? If that's the case then Valve really just got kinda lazy then

    • @kuklama0706
      @kuklama0706 6 лет назад +11

      Maybe rocket chamber just happened to match a kind of den they live in in their natural habitat?

    • @peppermillers8361
      @peppermillers8361 6 лет назад +4

      Xen isn't that bad until you get to that factory...although that part where you get on a pipe is pretty annoying.

  • @CaptPatrick01
    @CaptPatrick01 6 лет назад +6

    Half-Gear Solid.
    Here's to hoping that Black Mesa:Xen will expand on the stealth aspect.
    *grunt noises*
    [!]

  • @Boomingpixels
    @Boomingpixels 6 лет назад

    Thanks for keeping the community alive! These videos are incredible, keep up the great work!

  • @jiroylonen7704
    @jiroylonen7704 6 лет назад +1

    I have played og half life + expansions like 20 times but in every video of yours i learn something new! Awesome job bud keep it going and u deserve more subs!!!

  • @dk1480
    @dk1480 6 лет назад +24

    Half Metal Gear Life Solid

  • @TheRenegadist
    @TheRenegadist 6 лет назад +8

    When will we solve the mystery of the missing revolver reloading sounds?

  • @thracian
    @thracian 6 лет назад

    you and half life 1 still amazes me. man your videos all goosebumps.

  • @XanderNiles
    @XanderNiles 6 лет назад +1

    That's awesome!
    Never stop making this kind of videos.

  • @jonahjaworski5555
    @jonahjaworski5555 6 лет назад +3

    Best video I've seen this year

  • @dnjtejgpf
    @dnjtejgpf 6 лет назад +12

    An alarm system? WTH

  • @RichardAspdenOfficial
    @RichardAspdenOfficial 5 лет назад

    Such an engrossing video! I really rdidn't know about that route, and you showed it off wonderfully!

  • @johannliebert445
    @johannliebert445 6 лет назад

    i do enjoy your videos so much, keep up the good work mate

  • @user-lf2df8xl8k
    @user-lf2df8xl8k 6 лет назад +7

    Half-Life: Tactical Espionage Action

  • @Cheesurius
    @Cheesurius 6 лет назад +17

    Why do those Vortigaunts remain neutral? Are they tired of being slaves? Are they paying attention only to their work? Are they a different kind of Vortigaunt? Is it a bug?

    • @Tamamo-no-Bae
      @Tamamo-no-Bae 6 лет назад +34

      I think it's intentional, it's their way of subtly rebelling. If you stay too long a controller pops up and they all turn hostile.

    • @Cheesurius
      @Cheesurius 6 лет назад +4

      That's just awesome. What a great game. Thanks Tamamo!

    • @fulcrum2951
      @fulcrum2951 5 лет назад +3

      That or they're like any office workers

  • @Vandarte_translator
    @Vandarte_translator 6 лет назад

    I love your HL facts, dude. It's awesome how you kept doing these for so long. Respect: ++

  • @freejones9129
    @freejones9129 6 лет назад

    I love the half life videos please don't stop!

  • @ReyHunter
    @ReyHunter 6 лет назад +13

    Half-life was released in 1998, but this game still does not stop wondering

  • @altdoom
    @altdoom 6 лет назад +3

    This game is still amazing 20 years later.

  • @Srcsqwrn
    @Srcsqwrn 6 лет назад

    Fantastic as always Marph. Ty.

  • @neburtech
    @neburtech 6 лет назад

    marph, in all seriousness, every time you make one of these you just always remind and reassure me why half life is my favorite videogame, thank you for that

  • @mrrazfromnz
    @mrrazfromnz 6 лет назад +7

    I really hope Crowbar Collective translates this into Black Mesa's Xen chapters.

  • @xxiwarrior250ixx6
    @xxiwarrior250ixx6 5 лет назад +9

    4:30
    *PANIC MODE ACTIVATED*

    • @alterrapda9057
      @alterrapda9057 4 года назад +1

      Oh god....this is why I hate Gargantuas.

    • @iamaveryepicman771
      @iamaveryepicman771 2 года назад

      @@alterrapda9057 you should see black mesa's version of the chase

  • @482aaa
    @482aaa 6 лет назад

    Another great video. I have learned so much from you about this game that I love

  • @zer0f0x69
    @zer0f0x69 6 лет назад

    you have the best halflife soundtracks for every video :)

  • @noahwilliams8996
    @noahwilliams8996 6 лет назад +27

    I'm not sure who I'm more impressed by. Valve for thinking to put things like this in Half Life, or you for noticing them, and then going through the process of making videos about them.
    How do you find this stuff? Do you just go digging through the data files, and notice the alarms, and triggers, or are you really just that observant?

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  6 лет назад +28

      Finding these things can come about in a number of ways. Originally, my friend Barnz and I were looking up info on the piston machinery also seen in this video. This led him to identify the specifics of the alarm system in the courtyard. I looked further up to the alarm system in the later map and was able to piece together the intended stealth route meant for this section.

    • @noahwilliams8996
      @noahwilliams8996 6 лет назад +1

      Cool.

    • @Well-Rounded_Wildcard
      @Well-Rounded_Wildcard 2 года назад +1

      i didn't know about this on my first run through of hl1 but picked up on it as at that point i noticed that using the crossbow to kill stuff silently is a powerful tool, i even did this whole level without alerting anything besides the garg, its still interesting to see it dissected and i didn't even know about the alarm system, i just figured alerting the grunts triggered the spawns

  • @Bos_Meong
    @Bos_Meong 6 лет назад +6

    This is some next level shit on 90s.

  • @_cloudieskies_544
    @_cloudieskies_544 3 года назад +2

    oh my god that gargantua scared the crap out of me, when he was looking left and right then looked back, boom i literally died

  • @Nite_zm
    @Nite_zm 6 лет назад

    I've played this game for so many years and I did not even notice about these details, good video

  • @AudiosChinoyAdolfo
    @AudiosChinoyAdolfo 6 лет назад +18

    Aguante Half Life! Nunca morirá!

    • @de_torn
      @de_torn 6 лет назад +2

      siempre vivirá en el corazón de todo gamer amante de excelentes experiencias cómo está obra maestra.

    •  6 лет назад +2

      Calla peruano mira a tu diepify

    • @de_torn
      @de_torn 6 лет назад +2

      AUDIOTECA de Música sin copyright o sin derechos Quién mira a ese tipo tiene un "personaje" el cual de asusta de todo la realidad es qué es un pendejo.

  • @anthonykay1580
    @anthonykay1580 6 лет назад +3

    Stealth? Half Life? I did a video of stealth in Half Life too, I never knew about this :o I'm gonna try doing this, thank you for this wonderful video, hope Black Mesa has this feature too!

  • @Chamele7n
    @Chamele7n 6 лет назад +2

    So much detail in this game. My god.

  • @liamnguyen7272
    @liamnguyen7272 6 лет назад +1

    "Hey what happened?"
    "Well, a crazy guy came to our factory and started shooting everybody."

  • @autsogiyoucef8676
    @autsogiyoucef8676 6 лет назад +3

    this kinda looks like a tutorial on how to pass it without killing aliens
    btw awesome video as always bro keep up the good work

  • @Jesion-kv9tu
    @Jesion-kv9tu 6 лет назад +6

    Stuff like this is cool, but where's my blinking video? Also imagine that the whole game was a linear shooter but they decided to add a stealth section in one of the last chapters out of the hat.

  • @lauretivan6231
    @lauretivan6231 5 лет назад

    Wow.... i played half time a bunch of times, and this "stealth" approach was the only one i always went throught, never knew about the main route you present first... good video and good work !

  • @Andres33AU
    @Andres33AU 5 лет назад

    This game never ceases to amaze me! Still my favourite FPS of all time!

  • @icy3-1
    @icy3-1 6 лет назад +3

    Wow. Now there's an alternate way to play the Xen chapter. I'll be damned!

  • @petrspetsnaz630
    @petrspetsnaz630 5 лет назад +2

    "Okay, this is Xen job guys, nice and easy. Pickup the HEV suit when you will be ready. Dont trigger the alarm"

  • @ifalm4274
    @ifalm4274 3 года назад +2

    This level of quality in a game thats over 20 years old.... its beyond amazing

  • @Ihateslowtube
    @Ihateslowtube 6 лет назад +1

    Perhaps once or twice I figured out the first tunnel route where the gibs/gore comes out, but I definitely forgot about it! I always knew about the big blue trick, I think I knew about the 2nd encounter with the tentacles. But I NEVER knew about distracting the final grunts before changing maps! This is just 1 of many, many reasons I continue to love this game! I can't wait til you start diving in to secrets like this with HL2! So many hours of content still to come I bet!

  • @Sumguy21
    @Sumguy21 6 лет назад +45

    This is a rare example of poor communication of Valve's part. They didn't do enough to make it clear you could stealth your way through this section, nor is there much incentive to as you're facing a similar density of baddies that you've dealt with in previous sections of the game. Nice find.

    • @sparkz9502
      @sparkz9502 6 лет назад +14

      Gaben said himself that Xen was one of his biggest disappointments. The dev team was clearly running out of its creative energy by this point unfortunately. Hopefully Black Mesa can do Xen justice.

    • @jimbojones5136
      @jimbojones5136 6 лет назад +17

      LMAO poor communication? Do they need to hand hold you through this?
      The route is a reward for those who explore the map my friend

    • @Replica_Films2000
      @Replica_Films2000 6 лет назад +1

      i dont get it Xen was awesome typical situation where something is good but only the devs think its bad or well maybe his vision was cooler but who cares you cant say that and then Make Hl2 the way it is and pretend that that was the better decision

    • @llSuperSnivyll
      @llSuperSnivyll 6 лет назад +12

      So many people complaining about "hand-holding" in a way it makes me doubt if they even know what hand-holding actually means.
      The complaint about poor communication is very sound as... well... how many people even know you could stealth through the level instead of run-and-gun? It is not cramped with enemies and you have lots of weapons and ammo. You've seen more dangerous maps before to even bother with stealth in this one. If you get detected they send you a whooping two grunts and two controllers... as if that were dangerous or anything.
      What should have been the case here is the map spawning a ton more enemies if you alerted the guards. This way, when the player dies after being overwhelmed, they think "I've got to avoid triggering the alarm" - they get a motivation. The case it actually is barely does any harm at all to the player - maybe wasting some Gauss ammo or Magnum rounds, which is laughable - there's no motivation. Stealth is actually a waste of time.

    • @Sumguy21
      @Sumguy21 6 лет назад +3

      Jimbo Jones given how many are claiming they've played the game many times without seeing this, I believe valve has been too subtle about the possibility of using stealth in this section.

  • @vikzels
    @vikzels 6 лет назад +5

    nice to know

  • @NEVAEH5075
    @NEVAEH5075 6 лет назад

    I love this channel.

  • @marcellowilliamson-ex1wp
    @marcellowilliamson-ex1wp Год назад

    This was so helpful thank you so much.

  • @MaxRideWizardLord
    @MaxRideWizardLord 6 лет назад +19

    idk I just wreck everything with hivehand wihtout taking a single damage and even forgot that this place ever existed in the first place.

  • @Agent_Pol
    @Agent_Pol 6 лет назад +4

    Better than Payday 2's stealth amirite guys

  • @junhyeonglee863
    @junhyeonglee863 6 лет назад

    I'm admire your passion for half-life.
    GOOD :)

  • @roentgen519
    @roentgen519 6 лет назад

    This is incredible! I never thought you had the possibility to do effective stealth in HL, except during Blast Pit