Remaking My First Ever 3D Render in Blender!!!
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- Опубликовано: 25 авг 2024
- In today’s video I will be remaking my first render from 7 years ago! I also got to use the incredible Dell Precision 7770 Mobile Workstation with an NVIDIA RTX A1000 laptop GPU on this fun project!
Check Out Dell Precision - bit.ly/DellNVI...
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Website - www.ducky3d.com/
Twitter - / ducky3d
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Thought someone died with the thumbnail 😂
Yeah i thought ducky switched to cinema 4D rip cycles
The fact that you explained it super fast and I didn't really have any trouble following along and understanding what you were doing speaks a lot to how much I've learned following along to your tutorials. Very well done.
funny u didnt do the donut like all of us for the first 3d model
I mean... the first one is almost more impressive, at least for a newbie. It's pretty good!
Awesome! And that is one HECK of a computer!!!
Do a UV decal tutorial please.
very cool!!
Thank you for all youre teaching us !! And killer art
Love the idea.
I like your tutorials they are super helpful 😊
I hope they paid well because this video is a great ad for them
Very cool again !
Hey man! Big fan of your work :) Coming from a music background, I just wanted to mention something not related to this video or your content itself: the audio. If you could EQ your voice a bit it could go a long way, specially on the high frequencies; some sounds are piercing my ears haha No, really, with headphones some high pitched sounds like the "S" can be a bit harsh on the ears to listen to for more than a couple of minutes. Just my two cents! Cheers!
I really like this man, he is te best! ❤
my first 3d render was a fluid simulation of water flowing from cylinder tap
Great video and would love to see some more of this style where you build/improve upon some of your old work
Half of the information is missed. It is ok if you do it many times daily but for the beginner it is kind of "what do I do wrong all the time?" I follow your tutorials several months and already understand somewhere where and what is missed. But for a beginner it is impossible. Indeed I follow you tutorials exactly because if you follow them you get the same result but not this time. This time it more about laptop advertising than about tutorial. Sad.
True, but I think this is great for intermidiate students. Also, the reason we enjoy this free content is because of corporate sponsorship 👀
@@anoeillamassu7445 every view in this "free" content is paid if you don't know.
You should really learn geometry nodes better, it's really quite easy to do that whole ball thingy and really everything else you did with in :)
Can someone help me with the empty/array part, I cant figure out what he did
👍🔥
Could you help me out im at the boolean phase minute (4:44) , the boolean isn't applying to the circles but the wireframe works fine if I select that to cut threw
Hello did you fix the problem
Check your Geometry Nodes on the small boolean spheres. There needs to be a Realize Instances node between the Instances On Points and the Group Output. Hope this helps.
the hell how you get that Boolean
Check your Geometry Nodes on the small boolean spheres. There needs to be a Realize Instances node between the Instances On Points and the Group Output. Hope this helps.
How does the selection process work? How do you select only the outer surface of the sphere, and then invert the selection to get only the depressions made by the Boolean difference?
Do you still need some help? I’d be happy to answer your questions if you still have any. Sorry that my comment is a month late, can’t believe no one came to help you!
@@dannyfranco199 Oh hey, thanks for taking the time to reply. It took me a bit, but i did end up figuring out how it was done eventually. A LOT of trial and error ensued, but in a way it helped me understand the process better, what to do and how stuff in this context works. Thanks again for your reply, much appreciated :)
Adobe Dimension is still around and still fairly useful. I use it for quick shapes like cans and bottles which I export to Blender. It renders OK on its own, but not a lot of options.
W
Thanks for you project 😉
You are so smart 🤓👍
When I add the boolean modifier nothing happens.
hide the target object
You have to go to node and add realize instance. Then do Boolean it will work.
@@danesebastian2013 I wonder how that would work if trying to model a real world object? So many tutorials about random fantasy objects. While cool 😎 to look at, I would love to see more on creating real world objects. For example, his original object from 7 years ago reminds me of a 3d model I made of the GFZ-1 satellite back in 1999 using the same 3d program that I still use today for accurate high precision real world properly proportioned and scaled objects.
@@danesebastian2013 Yep, that did it. Thanks!
How did you do the wireframe?
you have to create other node /ico sphere/mesh to curve/curve to mesh/curve circle and adjust values
@@bifrostbeberast3246 wtf, rude, and thats not what they asked
@@martinaversa61 You are right. I misunderstood his question. Deleted my snarky comment.
@@danesebastian2013 can you please explain a bit? i did the same as u mentioned but didnt get results
2:50
1st lessgoo!!
I do like the render but this was not remaking the old one with new knowledge.
This was taking inspiration from it and doing something totally different.
I feel kind the title is click bait.
You shouldn't need that.
5th alr
3rd comment