Rosalina in Galaxy 2 just basically appeared out of nowhere at the end of the game. Thinking about it now, I’d love a side-story mode for her if Galaxy 2 was re-released. She’d probably play like a mix between Galaxy Mario and 3D World Rosa. Super Mario Galaxy 2 + Rosalina’s Story would be a good title name, in reference to her Storybook segments in SMG1.
I'm genuinely baffled that Nintendo doesen't use this concept more often, if you look at the massive modding scenes for their games (seriously its one of the biggest modding scenes out there) its clear people REALLY want more out of the concepts of their individual games, and not even just from the really unique ones like Mario Galaxy.
Mario Odyssey is still relevant 7 years later because the modding scene took that game to the next level. The issue is Nintendos old guard are too prideful and often don’t like to use ideas from other games. Main exception being Aonuma though who is always seeking feedback which is rare for someone his age.
its for logistical reasons they cant keep focusing on the past if they want to innovate with new games a mario maker 3d will be a good compromise for that
We're even seeing other big players starting to use it, most notably Sega's latest release, Sonic X Shadow Generations - a remaster of Sonic Generations with a brand new Shadow-centric game as its plus game.
Always love listening to your thoughts on Nintendo! Have you ever considered making a podcast so you can take advantage of the lower editing time required? Either way I’ll consume whatever content you make! Keep doing the good work.
I've looked into it but they're much harder to monetise and the ad revenue here (such as it is) justifies spending as much time on the channel as I do.
@ makes a lot of sense! I appreciate the content, hope you pick up a sponsor you like too! Helped me a lot with understanding the business considerations of my favorite company, even as someone who has worked in games (mobile) before.
@nintendoforecast Regarding Starfox, i told you many times we will get a new Starfox Adventures announced soon. Very close to the Switch 2 presentation, so very very soon. You'll believe me when it happens, and i'll share more info with you when that happens
Starfox Zero and the tower-defence game bundled together with 'better' controls, and perhaps this potential Switch 2 second screen as an alternative control scheme?
I can attest this strategy works; I wasn't going to buy 3D World (one of the few who had a Wii U and had the original then) until I saw Bowser's Fury. It is a lower risk but high reward strategy imo
Don't mind me, I'm just standing here in the corner, patiently waiting for Paper Mario 64 + Paper Luigi and the Golden Compass, definitely not delusional at all.
I could see the Metroid series benefitting from something like "Metroid Samus Returns + Ridley's Revenge" Another topic that might fall close to this is bundling 2 games in a series together from a previous generation. Nintendo has done this before as well with Wii Sports, Advance Wars, Pikmin, Bayonetta, Another Code Recollection, and a few others. As far as re-releases go, this could be the better option for some games like the 3DS Kirby titles, or the New Super Mario series.
yeah, 2D metroid is at its best when the games are no-BS short and replayable (instead of dragging on forever with the same bosses constantly repeated throughout) so the "+" thing would fit the series really well
Nice video!! This ties into an idea that I’ve had for awhile and you sorta touched on it. Between NSO and the expansive amount of rereleases (remasters and remakes), there’s an ever-shrinking pool of titles for Nintendo to choose from. Rereleases are nice though, as they can pad a schedule, ignite interest in a somewhat dormant series, and/or build up interest for an upcoming title in the same series. As you mentioned, sometimes it’s even a great outlet for developers to experiment with new ideas/mechanics on a smaller scale that could pop back up in a new game later. So we know that Switch 2 will be backwards compatible with Switch software and my thinking is that “Deluxe” games will continue. This time however, it’ll be “Deluxe” versions of Switch 1 games for Switch 2. Enhanced technical features, maybe reworking some criticisms from the first game, and of course adding new content to keep the rerelease fresh. BotW multiplayer missions?!?! I made an entire video about it on my channel if you wanna hear more!!
I've always been a fan of the idea for a "Zonai sandbox" mode in TOTK where you can freely share your zonai device creations and invite other players to your world. Thought that may have been too much for the regular Switch to handle. Big fan of all the "+" games. Bowser's Fury and Future Connected in particular I enjoyed more than the games they were attached to.
The "plus" is basically Nintendo's way of making DLCs for their games, but adding some content nonetheless. Like what they did with their Amiibos. Lets admit it it, Triple A($$) titles gave DLCs a negative connotation. Like cut content from the game, but sold sepatately to make more money.
I think Wonder has a really good chance of getting a plus. However if Nintendo does a plus(unlikely) for Botw/Totk they should explore a new region kinda like a Majora's Mask type of game.
Channel but I want to ask an idea since your channel is growing that I hope to see in the future because I love your insight and expertise. Do you think or would you want to interview ex Nintendo employees talking about the business side of Nintendo?
A good suplementary topic to this would be how long Nintendo waits before they think it's good to rerelease, remaster or remake a game. Is there any pattern, or they just do what they want to fill the empty slots. I saw with my limited research that they like waiting around 10 years for Zelda and Xenoblade series, so is this make your prediction of rereleasing Breath of the Wild on new system less likely?
Hard to say for sure. 2027 isn't far off (and November 2026 would be a closer match for the gap between Skyward Sword and SS HD) and will certainly be in the lifespan of the next machine. Then there's 3D World which was barely 7 years before returning although that's perhaps a bit different since it's a "port".
@@DontKnowDontCare6.9 maybe so to an extent. But again the sonic generations was sold again with extra content i.e. the shadow generations. Also even though they do have areas where they re-use assets, i still think it's excellent time to superb stage design and mechanics. and besides look at the title screen when selecting the games, it very much resembles 3d world + bowser's fury's title screen. Also if shadow generstions didn't do too well critically, sonic generations would still carry it. It's sort of low risk, high reward.
Even though its not Nintendo first-party, as far as Zelda series goes I feel like there's room for Hyrule Warriors: Age of Calamity Plus in a year or two. 2025 will make 5 years since AoC and 3 years since Fire Emblem Warriors: Three Hopes, so if Koei Tecmo Omega Force wanted to keep the Warriors spinoffs alive and not invest in a full new game, the timing is right. Furthermore, AoC was released before Tears of the Kingdom, which gives some background around which the Plus part can be built. An Age of Calamity re-release with DLC included and some kind of Tears of the Kingdom-related Plus Mode may be appealing to people who missed the game the first time around, especially if the next Nintendo-series Warriors spinoff for Switch 2 isn't Zelda or Fire Emblem. (I'd personally like to see Xenoblade, as it seems to have all the right parts, a large and varied-enough cast, and in-universe explanation for the characters crossing over into one game.)
Xenoblade took the idea and ran with it since the Switch launched and most of them so far are not even remaster-related. Future Connected and Future Redeemed are not "Expansions", they are really just two seperate games that simply add one time trial mission each to Xenoblade 1 and 3 as a save data bonus. And Torna has quite literally no overlap with Xenoblade 2 at all besides sharing some internal data, so they were just able to release it standalone without any issue. It would be a genuine shocker if XDE does not contain a second game of its own at this point.
I'd say that all depends on what "additional story content" is added to X. X is known to be stand alone from the others, so it would entirely depend on if there's a reason for them to make an extra expansion. Otherwise, the Xenoblade series might be done.
Nintendo Forecast, I'm gonna stop you right there. No, you're just wrong here. The reason the Deluxe versions could work on Nintendo Switch was because the Wii U did so poorly that these were new games to people. This isn't the case with the Switch 2 where the previous console is one of the best selling consoles of all time and is backwards compatible. People don't want to buy a system for old games. They can just emulate those. They want new games. Deluxe titles were more of a stop gap and to get some earnings. It's not a strategy for selling consoles
ProTip: When you do a rebuttal, always include stats. No dicto simpliciter type fallacies. Also dont cite hardware that havent materialized yet. Like the Sony product sounding Switch 2.
The Switch was certainly very fertile ground for this sort of thing, but by no means is the Wii U’s install base the only major factor here. There are a number of counter examples. If we look backwards, Super Mario All Stars all the way back on the SNES is the very first germ of this strategy, and to some extent it established the blueprint that Nintendo has followed until today. Mario Bros & The Lost Levels were the smaller “sweetener” in the west, and Super Mario USA had only been released at the very end of the Famicom’s life in Japan. That collection’s games were incredibly successful on the market-leading NES, yet All Stars was also a top seller. The same goes for all of the GBA deluxe editions of the Mario games , as well as Link To The Past.
I would still like to see a proper Zelda maker, or even just a proper Zelda dungeon maker. Sure the reception to the dungeon maker in Link's Awakening was "meh," but that's largely because the way they implemented it was too restrictive and didn't really allow for much experimentation. It could have been so much better. But between that and Echoes of Wisdom, I fear that Nintendo has kinda soured to the concept and might not want to revisit it for a long time.
Prior to consulting the internet, I did think the consensus would have been that rereleases were annoying. But I guess not ? The video is confusing to me because I don't see the appeal of games we already have
This is more discussing the strategy rather than the intrinsic appeal. I think they might struggle unless they sold the upgrade separately but then again they managed on Wii U and 3DS so who knows.
I’ll be honest, the last thing I come to Zelda for is a multiplayer-focused, Fortnite inspired experience. I’m hoping for a deviation away from “make your own fun” Zelda’s in the future. BOTW left a lasting impression, but TOTK really hasn’t left as much of a mark.
I would port a version of ultimate with everything included and then do a ton of DLC. Similar to Mario Kart 8 deluxe on Switch and then do a new smash on Switch 3.
I must admit I don't like this practice, especially if the original game is only one generation old. Locking what could be great new content behind the same game you played (and paid for) no less than five years ago stings a bit.
You may think it's a good thing, but I have a bad feeling about this considering shorten game length of this addon game and how it feels kind of wasteful in a sense for a remake/remaster and an added game if the game itself doesn't provide a greater challenge for the player if it isn't long enough to play. Plus shame on the Smash Bros idea, especially considering the lack of fighters that could be included in the next Smash games depending on the roster size.
I would not be opposed to an increase of 'plus' games as I realize new titles won't be coming as fast or frequent as they used to, so seeing a remake add on an experimental or incremental "new" game could be a nice way to get at least a microdosage of innovation, just to keep me satisfied as I wait for the next full course. But unfortunately that wait and discussion will have to be held without you since you suggested briefly that the next Star Fox title had to experiment in order to find a new angle to find success, a take which whenever I see it trotted out has the notoriously "often burned, traumatizingly shy" Star Fox fanbase react with all the care and consideration of a wounded hippopotamus whenever they get here. Farewell Nintendo Forecast, I had fun with your videos while they lasted.
I won't buy Switch games on the next generation, i bought every single first party game and i'll only get new ones. I hope even the generation after the next will be backwards compatible, at least for digital purchases
@@lpfan4491 Sorry, I forgot the "again" (I edited it), because your right with the Expansion Kit for the N64 where F-Zero X got a version with a track and machine editor, but also the last game in series F-Zero Climax (also JP exclusive until NSO-GBA) got a track editor too. And with that, I explained my sarcastic joke.😏
MK8 Deluxe + Bowser's Road Rage has to be the funniest thing I've heard in a while lmaooo. I imagine him aggressively cursing at the other racers 🤣
Rosalina in Galaxy 2 just basically appeared out of nowhere at the end of the game. Thinking about it now, I’d love a side-story mode for her if Galaxy 2 was re-released. She’d probably play like a mix between Galaxy Mario and 3D World Rosa.
Super Mario Galaxy 2 + Rosalina’s Story would be a good title name, in reference to her Storybook segments in SMG1.
ok but you were cooking with “mario kart 8 dx + bowsers road rage”
I'm genuinely baffled that Nintendo doesen't use this concept more often, if you look at the massive modding scenes for their games (seriously its one of the biggest modding scenes out there) its clear people REALLY want more out of the concepts of their individual games, and not even just from the really unique ones like Mario Galaxy.
Mario Odyssey is still relevant 7 years later because the modding scene took that game to the next level. The issue is Nintendos old guard are too prideful and often don’t like to use ideas from other games. Main exception being Aonuma though who is always seeking feedback which is rare for someone his age.
its for logistical reasons they cant keep focusing on the past if they want to innovate with new games
a mario maker 3d will be a good compromise for that
We're even seeing other big players starting to use it, most notably Sega's latest release, Sonic X Shadow Generations - a remaster of Sonic Generations with a brand new Shadow-centric game as its plus game.
Always love listening to your thoughts on Nintendo! Have you ever considered making a podcast so you can take advantage of the lower editing time required? Either way I’ll consume whatever content you make! Keep doing the good work.
I've looked into it but they're much harder to monetise and the ad revenue here (such as it is) justifies spending as much time on the channel as I do.
@ makes a lot of sense! I appreciate the content, hope you pick up a sponsor you like too! Helped me a lot with understanding the business considerations of my favorite company, even as someone who has worked in games (mobile) before.
@nintendoforecast Regarding Starfox, i told you many times we will get a new Starfox Adventures announced soon. Very close to the Switch 2 presentation, so very very soon. You'll believe me when it happens, and i'll share more info with you when that happens
Starfox Zero and the tower-defence game bundled together with 'better' controls, and perhaps this potential Switch 2 second screen as an alternative control scheme?
I can attest this strategy works; I wasn't going to buy 3D World (one of the few who had a Wii U and had the original then) until I saw Bowser's Fury. It is a lower risk but high reward strategy imo
Don't mind me, I'm just standing here in the corner, patiently waiting for Paper Mario 64 + Paper Luigi and the Golden Compass, definitely not delusional at all.
I could see the Metroid series benefitting from something like "Metroid Samus Returns + Ridley's Revenge"
Another topic that might fall close to this is bundling 2 games in a series together from a previous generation.
Nintendo has done this before as well with Wii Sports, Advance Wars, Pikmin, Bayonetta, Another Code Recollection, and a few others. As far as re-releases go, this could be the better option for some games like the 3DS Kirby titles, or the New Super Mario series.
yeah, 2D metroid is at its best when the games are no-BS short and replayable (instead of dragging on forever with the same bosses constantly repeated throughout) so the "+" thing would fit the series really well
Nice video!! This ties into an idea that I’ve had for awhile and you sorta touched on it.
Between NSO and the expansive amount of rereleases (remasters and remakes), there’s an ever-shrinking pool of titles for Nintendo to choose from.
Rereleases are nice though, as they can pad a schedule, ignite interest in a somewhat dormant series, and/or build up interest for an upcoming title in the same series. As you mentioned, sometimes it’s even a great outlet for developers to experiment with new ideas/mechanics on a smaller scale that could pop back up in a new game later.
So we know that Switch 2 will be backwards compatible with Switch software and my thinking is that “Deluxe” games will continue. This time however, it’ll be “Deluxe” versions of Switch 1 games for Switch 2. Enhanced technical features, maybe reworking some criticisms from the first game, and of course adding new content to keep the rerelease fresh.
BotW multiplayer missions?!?!
I made an entire video about it on my channel if you wanna hear more!!
I've always been a fan of the idea for a "Zonai sandbox" mode in TOTK where you can freely share your zonai device creations and invite other players to your world. Thought that may have been too much for the regular Switch to handle.
Big fan of all the "+" games. Bowser's Fury and Future Connected in particular I enjoyed more than the games they were attached to.
The "plus" is basically Nintendo's way of making DLCs for their games, but adding some content nonetheless. Like what they did with their Amiibos.
Lets admit it it, Triple A($$) titles gave DLCs a negative connotation. Like cut content from the game, but sold sepatately to make more money.
I think Wonder has a really good chance of getting a plus. However if Nintendo does a plus(unlikely) for Botw/Totk they should explore a new region kinda like a Majora's Mask type of game.
I’d love to see you have discussions on other channels or podcasts. You have a lot of insights on Nintendo and could promote this channel there.
Channel but I want to ask an idea since your channel is growing that I hope to see in the future because I love your insight and expertise. Do you think or would you want to interview ex Nintendo employees talking about the business side of Nintendo?
Sure but I don't have any contacts in that area.
A good suplementary topic to this would be how long Nintendo waits before they think it's good to rerelease, remaster or remake a game. Is there any pattern, or they just do what they want to fill the empty slots.
I saw with my limited research that they like waiting around 10 years for Zelda and Xenoblade series, so is this make your prediction of rereleasing Breath of the Wild on new system less likely?
Hard to say for sure. 2027 isn't far off (and November 2026 would be a closer match for the gap between Skyward Sword and SS HD) and will certainly be in the lifespan of the next machine. Then there's 3D World which was barely 7 years before returning although that's perhaps a bit different since it's a "port".
Smash Run remains the greatest smash bros side mode and I'd love to see a return
Heheh. Looks like sega took that plus strategy to heart with sonic x shadow generations. Awesome game though.
Sega made Sonic X Shadow in a hurry (while reusing assets to save time) so it can be sold in tandem with the Sonic 3 movie.
@DontKnowDontCare6.9 maybe to an extent in certain areas. But that doesn't stop it from being a really great time.
@@DontKnowDontCare6.9 maybe so to an extent. But again the sonic generations was sold again with extra content i.e. the shadow generations. Also even though they do have areas where they re-use assets, i still think it's excellent time to superb stage design and mechanics. and besides look at the title screen when selecting the games, it very much resembles 3d world + bowser's fury's title screen. Also if shadow generstions didn't do too well critically, sonic generations would still carry it. It's sort of low risk, high reward.
I wonder why they don't allow players to make custom levels.
A Splatoon map editor has so much potential in many senarios.
Even though its not Nintendo first-party, as far as Zelda series goes I feel like there's room for Hyrule Warriors: Age of Calamity Plus in a year or two. 2025 will make 5 years since AoC and 3 years since Fire Emblem Warriors: Three Hopes, so if Koei Tecmo Omega Force wanted to keep the Warriors spinoffs alive and not invest in a full new game, the timing is right. Furthermore, AoC was released before Tears of the Kingdom, which gives some background around which the Plus part can be built. An Age of Calamity re-release with DLC included and some kind of Tears of the Kingdom-related Plus Mode may be appealing to people who missed the game the first time around, especially if the next Nintendo-series Warriors spinoff for Switch 2 isn't Zelda or Fire Emblem. (I'd personally like to see Xenoblade, as it seems to have all the right parts, a large and varied-enough cast, and in-universe explanation for the characters crossing over into one game.)
Xenoblade took the idea and ran with it since the Switch launched and most of them so far are not even remaster-related. Future Connected and Future Redeemed are not "Expansions", they are really just two seperate games that simply add one time trial mission each to Xenoblade 1 and 3 as a save data bonus. And Torna has quite literally no overlap with Xenoblade 2 at all besides sharing some internal data, so they were just able to release it standalone without any issue. It would be a genuine shocker if XDE does not contain a second game of its own at this point.
I'd say that all depends on what "additional story content" is added to X. X is known to be stand alone from the others, so it would entirely depend on if there's a reason for them to make an extra expansion. Otherwise, the Xenoblade series might be done.
@@WingedSupernova The xenoblade series is not done at all. They have confirmed multiple times that there will be a next new game.
Monster Hunter but make it Zelda with the Wild/Tears map and enemies. Would have to add more and make them harder but 🤷🏽♂️ sound really fun!
Nintendo Forecast, I'm gonna stop you right there. No, you're just wrong here.
The reason the Deluxe versions could work on Nintendo Switch was because the Wii U did so poorly that these were new games to people. This isn't the case with the Switch 2 where the previous console is one of the best selling consoles of all time and is backwards compatible. People don't want to buy a system for old games. They can just emulate those. They want new games. Deluxe titles were more of a stop gap and to get some earnings. It's not a strategy for selling consoles
ProTip: When you do a rebuttal, always include stats. No dicto simpliciter type fallacies.
Also dont cite hardware that havent materialized yet. Like the Sony product sounding Switch 2.
The Switch was certainly very fertile ground for this sort of thing, but by no means is the Wii U’s install base the only major factor here. There are a number of counter examples.
If we look backwards, Super Mario All Stars all the way back on the SNES is the very first germ of this strategy, and to some extent it established the blueprint that Nintendo has followed until today. Mario Bros & The Lost Levels were the smaller “sweetener” in the west, and Super Mario USA had only been released at the very end of the Famicom’s life in Japan.
That collection’s games were incredibly successful on the market-leading NES, yet All Stars was also a top seller.
The same goes for all of the GBA deluxe editions of the Mario games , as well as Link To The Past.
Plus titles are essentially DLC for old games.
I would still like to see a proper Zelda maker, or even just a proper Zelda dungeon maker. Sure the reception to the dungeon maker in Link's Awakening was "meh," but that's largely because the way they implemented it was too restrictive and didn't really allow for much experimentation. It could have been so much better. But between that and Echoes of Wisdom, I fear that Nintendo has kinda soured to the concept and might not want to revisit it for a long time.
Seems like X DE also may be getting this
What year was the Fujibayashi interview?
2023
Prior to consulting the internet, I did think the consensus would have been that rereleases were annoying. But I guess not ? The video is confusing to me because I don't see the appeal of games we already have
This is more discussing the strategy rather than the intrinsic appeal. I think they might struggle unless they sold the upgrade separately but then again they managed on Wii U and 3DS so who knows.
I’ll be honest, the last thing I come to Zelda for is a multiplayer-focused, Fortnite inspired experience. I’m hoping for a deviation away from “make your own fun” Zelda’s in the future. BOTW left a lasting impression, but TOTK really hasn’t left as much of a mark.
I would port a version of ultimate with everything included and then do a ton of DLC. Similar to Mario Kart 8 deluxe on Switch and then do a new smash on Switch 3.
Princess peach show time + princess daisy power play
Would the star fox dlc for starlink be considered a +game or no?
Its the equivalent of a Rabbids collab with Mario game. Minus UBISoft's obvious attempt to ressurect RayMan in one of the DLCs.
I didn't play it so I'm not sure how extensive it is.
Just a generic comment for the algorithm for now but I’ll be back to watch tonight
32:33Stupid Mario Maker
Would animal crossing happy home paradise be considered a plus game?
What about a mario 64 remake? I don't it needs a remake like OoT needs it but it might be on Nintendo's mind nonetheless.
Cough cough Super Mario 64 DS Cough cough
personally i think a sunshine remake has more potential but that would be interesting
@@xxfishious a sunshine prequel about E Gadd building fludd would be cool. It could be more puzzle-y
@ great idea !
@@xxfishious Sunshine Remaster would be enough just like Metroid Prime Remastered is. N64 games are too old.
I must admit I don't like this practice, especially if the original game is only one generation old.
Locking what could be great new content behind the same game you played (and paid for) no less than five years ago stings a bit.
BOTW is more loved, it's better to give that game new content.
remake The Legend of Zelda: Four Swords Adventures
You may think it's a good thing, but I have a bad feeling about this considering shorten game length of this addon game and how it feels kind of wasteful in a sense for a remake/remaster and an added game if the game itself doesn't provide a greater challenge for the player if it isn't long enough to play. Plus shame on the Smash Bros idea, especially considering the lack of fighters that could be included in the next Smash games depending on the roster size.
Geonintendo.
I would not be opposed to an increase of 'plus' games as I realize new titles won't be coming as fast or frequent as they used to, so seeing a remake add on an experimental or incremental "new" game could be a nice way to get at least a microdosage of innovation, just to keep me satisfied as I wait for the next full course.
But unfortunately that wait and discussion will have to be held without you since you suggested briefly that the next Star Fox title had to experiment in order to find a new angle to find success, a take which whenever I see it trotted out has the notoriously "often burned, traumatizingly shy" Star Fox fanbase react with all the care and consideration of a wounded hippopotamus whenever they get here. Farewell Nintendo Forecast, I had fun with your videos while they lasted.
I won't buy Switch games on the next generation, i bought every single first party game and i'll only get new ones. I hope even the generation after the next will be backwards compatible, at least for digital purchases
A BotW or TotK (preferably BotW for me personally) additional quest centered around the Yiga would be really cool
We need more original titles there to many remake and remastered these days. It making gaming stale.
F-Zero GX + AX would be an easy win for Nintendo considering that all the AX content was hidden on the original version of GX anyway.
I know, that we will never see a F-Zero game with a map editor again, because no one brought them. 🥲🥲😭
I am fairly sure JP FZero X had a course editor expansion, so we have already seen an FZero game with an editor.
@@lpfan4491 Sorry, I forgot the "again" (I edited it), because your right with the Expansion Kit for the N64 where F-Zero X got a version with a track and machine editor, but also the last game in series F-Zero Climax (also JP exclusive until NSO-GBA) got a track editor too.
And with that, I explained my sarcastic joke.😏