Caesar III Custom Map - Pompey In Africa

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  • Опубликовано: 19 июн 2024
  • I continue to scratch the Caesar III itch with a map from the year 2000 by Gordon Farrell. Short and highly military in focus, this map is a far cry from the usual cities I put together. It can be downloaded here:
    caesar3.heavengames.com/downl...
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Комментарии • 28

  • @MookChivalry
    @MookChivalry 25 дней назад +15

    Full campaign where each mission has to be not only completed, but turned into an eternal city? 🤔

  • @awordabout...3061
    @awordabout...3061 25 дней назад +4

    It is ALWAYS a good time for toga boy!

  • @darkguild69
    @darkguild69 24 дня назад +2

    Looking forward to seeing you try that new map. Challenging makes for interesting content.

  • @Kevin_the_Caveman
    @Kevin_the_Caveman 25 дней назад +1

    This starting position looks so claustrophobic

  • @BenHyle
    @BenHyle 25 дней назад +7

    Hey Jake! Did you know that Workers and Resoruces: Soviet Republic left Early Access (finally)?
    Also, sorry for talking about a different game than what you did here. I do really enjoy your Caesar III content.

    • @DDRJake
      @DDRJake  24 дня назад +3

      I've got my hands on it and plan on streaming it soon.

  • @th33njoyer65
    @th33njoyer65 25 дней назад +1

    love this game

  • @bejandavid1304
    @bejandavid1304 25 дней назад +1

    Love these games

    • @DDRJake
      @DDRJake  20 дней назад

      Patrician choice.

  • @Harrs2
    @Harrs2 24 дня назад

    Can't believe Jake deleted his forts after the first attack, I was screaming at my computer 'nooooo please keep one at least!'

    • @DDRJake
      @DDRJake  24 дня назад

      I thought there was no way we'd have another attack on Sicily.

  • @krullet3560
    @krullet3560 24 дня назад

    2:04 wallpaper engine on steam is a very popular way to animate the desktop and I would really love to have an Eternal City looping in the background forever. Sadly there are no Caesar 3 backgrounds at the moment

  • @abdueltio8512
    @abdueltio8512 24 дня назад +1

    Caesar 3 is also a game I always get back to when the cravings come. I also played this game when I was young. We always had a generation or two older computers in the family so I am familiar with older games. You are the only RUclipsr I watch for this game and it is the first time i learned from you the concept of having closed off loops for specific districts instead of fully connected city by roads. I personally find the manner how everyone on RUclips plays the game not so good. I understand the need of it in difficult maps but it just doesn't look good and it doesn't give a real city feel. On my style of gameplay I also get luxury palaces but I also get a whole gradient of houses and villas. It just looks a lot more natural. Maybe you can play like this on a campaign. It would look a lot nicer and it would add a bit of challenge. So the rule of fully connected city no detached districts rule.

    • @TheKeyser94
      @TheKeyser94 23 дня назад

      Funny, I feel the same for Operation Genesis or the first Jurassic World Evolution game, that is full of mods, and I haven't uninstall it yet, maybe I am masochist, waiting for all go out of control, that happen a few times, when my dinosaurs began to die in mass or a sickness began to spread around the park, a massive storm hit my park or I have to use my rangers to reboot the feeders, there even have been a few anomalies, where the dinosaurs behaved beyond their parameters.

    • @DDRJake
      @DDRJake  23 дня назад +1

      Ah, Operation Genesis, what a game.

    • @abdueltio8512
      @abdueltio8512 23 дня назад

      @@DDRJake what do you think of my suggestion jake?

    • @DDRJake
      @DDRJake  23 дня назад +1

      I like interconnected cities and use them where I can, but patrician goods spilling out to plebs or priority foods ending up in the wrong districts can be a real pain when doing a city build live on stream, especially on these challenging custom maps. It would be simple enough to do for a run of the main campaign though, and I have been looking for a reason to do the military maps in a single go.

    • @abdueltio8512
      @abdueltio8512 23 дня назад

      @@DDRJake thank you for answering, maybe you can add a couple other limitations like you always do with other games

  • @TheKeyser94
    @TheKeyser94 20 дней назад

    If you like micromanagement nightmare maybe you should try Work and Resources Soviet Republic, and I trough that the Anno games were complicated.

  • @briannaherrington949
    @briannaherrington949 24 дня назад

    If Jake played Augustus, I would recommend the Reconquered Campaign by Marek and others

  • @9hannes9
    @9hannes9 24 дня назад

    Uura

  • @mikeharry1799
    @mikeharry1799 24 дня назад

    Visum ad Occiditis was edited:
    "**EDIT**
    After pleading and begging with tears in his eyes from the Imperator, I've relented and made some small changes to decrease difficulty:
    - Plazas allowed
    - slight decrease in goals
    - 12K start
    - misc
    old save file is still there if youre a real Caesar Meastro up for a real challenge ;]"

    • @DDRJake
      @DDRJake  24 дня назад +1

      I can't back down now, huh.

    • @mikeharry1799
      @mikeharry1799 24 дня назад

      @@DDRJake btw did you ever do the 5:30h challenge on the military campaign? just rewatched the peaceful one yesterday...

    • @DDRJake
      @DDRJake  23 дня назад

      I did not, I would like to try a different run for the military maps though, considering that the citied in the 5h30 run ended up looking very uninspired.

  • @awordabout...3061
    @awordabout...3061 24 дня назад

    What would happen if:
    A - you deleted the bridge with enemy troops on it?
    B - you deleted the bridge and just let the enemy chill out in Africa?

    • @DDRJake
      @DDRJake  24 дня назад

      A - you cannot delete bridges with troops on it. I believe you can Undo bridges with people on them if you time it right, in which case they will still be able to finish crossing the bridge.
      B - Enemies will chill out indefinitely until there is fighting. This sounds good, but enemies on the map block immigration, so city expansion becomes almost impossible.

    • @Sp4mMe
      @Sp4mMe 4 дня назад

      Normally the mechanic makes sense, but on a map like this it'd actually be kinda interesting if you had Samnites present *on the island* and had to build up your military, then "invade". Then do the same with Africa, and lastly defend for a while.
      Unfortunately, "no immigrants" prevents setting up something like that.