xr-1 progress update

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  • Опубликовано: 16 ноя 2024

Комментарии • 12

  • @M_orcan
    @M_orcan Месяц назад +2

    This tune deserves a release!

  • @Tripwelleverday
    @Tripwelleverday Месяц назад +4

    Hitting that drexciya vibe sick af

  • @MaDmanEXE
    @MaDmanEXE Месяц назад +2

    With so many different generators running at the same time, I do believe an early warning system about CPU/SD speed limit could be a lifesaver during live performances.

    • @johnedwards8795
      @johnedwards8795 Месяц назад

      OTOH that might cost too many computons and make it all more fragile?

    • @sonicsandcastles
      @sonicsandcastles  Месяц назад +1

      I like the idea. I would like to design it to be fault tolerant enough to not need it, but I think having some high level metrics available somewhere would be useful.

    • @MultiMam12345
      @MultiMam12345 Месяц назад +1

      It should not be possible. What are you gonna do when the warning comes up on a peak moment. Let it cool down? 😂

    • @evilrainbow
      @evilrainbow Месяц назад

      ​@@MultiMam12345optional water-cooling module!

  • @violetceles8849
    @violetceles8849 Месяц назад

    Where can we find out more about/ support ?

    • @sonicsandcastles
      @sonicsandcastles  Месяц назад

      @@violetceles8849 I have a signup page at audioenjoyer dot com

  • @lobit12
    @lobit12 Месяц назад +1

    whats going to be the max polyphony of a dexed voice?

    • @sonicsandcastles
      @sonicsandcastles  Месяц назад +1

      There are currently 4 instances of the dexed engine running on the xr-1, each with 4-voices of polyphony available.

  • @MultiMam12345
    @MultiMam12345 Месяц назад

    The button layout seems a bit problematic. The most important buttons are hidden behind the data knob. And with two hands it’s too easy to accidental start stop as the shift button is right behind it. Better get a bigger shift and fool proof start / stop buttons. Not to bash your product. The spec seems amazing. The components too. But from a HCI / Interaction pov I see this as a problem.