"Cut a fireball in half" This. This is what I want to see in my TTRPGs! Mechanics that empower those epic moments even at lower levels. And I like the idea of "removing" the sometimes restrictive flavor of PC options to create more flexible mechanics, as you have done with the Paladin. I have always thought the Samurai subclass in 5e (and to some extent the Kensei monk) can feel restrictive to players in that they see "Samurai" and think that this is the only way to play a samurai-like character or that it limits them to play a samurai. Your Spellblade and DC20's whole "non-stat dependent classes" really open up the potential for players to create more of their own story for their characters.
Hell yeah! I want to cut a firebolt by lvl 1 to protect a friend and feel like the party protector and by lvl 10 I want to cut a fucking meteor cast by the bbeg and feel like the protector of the realm. Lvl e scaling coolness, not lvl dependent coolness.
@@pjenner79"while I stare at the demon, flames starts bursting from my blade. I walk in his direction with a finger pointed 'I command thee kneel'. When his trembling knees hit the ground I strike him down with my radiant great sword screaming 'by the holy fire be purged!'" And that's how a vergence paladin should feel like in my head
Yeah... I was like, Thor made easy! I've considered making a thor like character but it wouldn't come online till later in the game. This is ready at level 1 basically. I wish I wasn't the forever DM. I really want to try out some character concepts. I guess it's time to get cracking and introduce something dope to my players.
When I was first introduced to dnd I had the idea to create a character with a magical spear, but the rules didnt realy allowed it, dc20 rules does, this is great
You're the guy that we have to move all the dishes out of the way when you start telling stories at dinner. Great energy, man. It's obvious you love what you're doing. I dig what I'm seeing and hearing. Glad to see your KS is killin' it.
Spellblade spell duel is a clash of shining blades, pull in the closeup as both might and magic struggle against each other. Alternately, it describes Link vs Ganon Tennis match.
Maaaan! Spell duels were already epic. Spell duel with your freaking weapon because you truly are a hybrid class?! This is so cool! That's the kind of stuff that a lvl 1-2 character should be able to do to really live the heroic fantasy. You are so on point with all classes design. Every single one of them sounds distinct and fun to play from the start. Congratulations on the successful Kickstarter. I'm really happy to be one of your backers
So excited to see what flavor of spell blades my players create. So grateful for all that you and your team are doing! Looking forward to chatting with you at GenCon again. Things have changed so much in a year.
What is a spellblade? A paladin? A battlemage? A hexblade? It is a Magus, a PF2e magus. I am glad they are in DC20, looking forward for the alchemist/inventor DC20 version in the future.
All be it a bit nerfed Magus lacking the “Starlit Span” hybrid theory seeing that you cannot use touch spells with the ranged weapon of choice. Interesting design choice.
@@donalddouds6033 Interesting isn't the word I would use. More like boring and limiting. Hopefully the subclass for Spellbow we haven't seen yet fixes this oversight.
This looks really cool. For Acolyte I would suggest just merging heal and cure into one feature. I do not think it would be overpowering to have it heal hp if you also cure a poison or disease. If someone were to multiclass into Spellblade and select the Spellblade Disciplines feature, would they get 2 Disciplines or just one? I ask because when you multiclass you get to select one feature, but this feature is "pick 2 from the list". I could see Spellblade being a very popular multiclass option.
Great stuff, excited to read the whole class! Just a note coach, the current wording of Bound Weapon says "While you hold the Bound Weapon it gains the following properties", which means you can smite with a bow, but it seems like the wording could be changed a bit to make it clear that you could smite with a thrown weapon too like in your example with the dagger.
True, and as the wording per se, the recall wouldn't be available. You can't hold a weapon 20 squares away... maybe the holding part would be only for the Illuminate option? (that could be cool, imagine attacking in a dark room, illuminating a dagger so you can see ur opponent but as soon as the dagger leaves ur hand the light goes off)
I feel like it would be so cool if you could expand the range to your weapon range on that level 2 feature, with something like a 1AP cost. Delivering a touch spell with a whip or even with a bow seems like a very spellbladey maneuver (maybe just double the range on the feature with no cost, this way bows can deliver ranged spells further and whips can deliver touch spells)
I love how he didn't mention Thor when talking about throwing weapons. Thowing hammer with lighning as the damage Always thought Thor was a miss of tempest cleric/Paladin so it's nice to see it all in one
Between this and the pure caster options, I feel like Warlock is an unnecessary separation. You could play a Sorceror and call yourself a warlock, or play this as a hexblade
The game mechanics are much more basic and simple than the flavor text. I agree with the approach that tries to nail down solid mechanics and then work the flavor text back from there.
I have always desired this class so deeply to be its own real, deep, beautiful thing. Thank you so much for making one of my dreams a reality. I love you and what you're bringing to us all. ❤🔥❤🔥
I backed the project. Paladins have always been my go to class. PF2E doesn’t do a great job with them, 5e is a bit bland and WotC…. Kind of bummed it’s not its own class but if I can make a character that has the feel of a paladin then I’ll adjust. Congrats on the success! Can’t wait to see it all come out.
I feel like the spell blade having a bound weapon kind of kills the class fantasy for me and steps on the toes of warlock. To me a spellblade should be able to pick up a weapon on the battlefield and instantly fill it with power and pick up a new one and throw it with a burst of arcane power. (Gambit style with random object). I don't see a need for another class to have the special weapon fantasy and I think of a spellblade as having studied with weapons not needing to meditate on them. I also feel like freeing up the ability to change the damage type at will or maybe spending SP it would be awesome flavor to say a deck of cards each suit or each tarot card does different damage type. It could also be a really fun tactical strategy during the fight.
Wow. I actually kind of agree with this. This first part. Idk about the second part. I feel like a spell blade's skill should be from mastery of weapons instead of attunement to one weapon. But then again, it can do that to any weapon with every quick rest. So, that's kind of the same thing
I see where you are coming from, and halfway agree. I think it would be better if bound weapon was 1 SP and/or 1 AP to bind a different weapon. A discipline that says "all weapons you wield are considered bound" sounds pretty legit to me. But I'd also like to see the opposite. Where you lean hard into 1 weapon and 1 damage type for some smallish bonuses. Like you spend a lot of time and resources making your weapon extra powerful by etching some arcane runes into it, or consecrating it with divine blessings. I think there's room for both concepts within the class. also, each suit in a deck of cards being a different damage type sounds awesome.
damn i didn't think it was possible to merge pf2 magus with 5e paladin and hexblade, and end up with a mechanically interesting class. this might be the most interesting implementation of a spellblade/gish type of character i've yet seen. and you have the privilege of finetuning everything to maintain balance while keeping all the abilities flavourful and powerful. i really like what i'm seeing
I'm loving the system and can't wait to use it. Some points: 1- The text specifies magic for a target, but gives an example of fireball. How it works? 2- The idea of using more AP to take advantage during combat to perform an action, makes the character better in combat to break down a door (for example), than outside of combat. My concern is, that this difference makes sense?
It's the fact that this was unlocked that made me wanna support the kickstarter. Spellswords/spellsblades are always my favorites and my go to, if i can
legitimately it’s insane barely anyone’s thought of having this as a core feature. Spellblades are everywhere in video games & fantasy shows. Glad to see DC20’s ahead of the curve. Can’t wait to see what else you have in store.
I know a lot of people poopoo on having too much power at the start, but most people won't even make it to level 10 or more in their campaigns and never really get to see their character come online. This is such a great change of pace. Being able to have some heroic moments and feeling your class fantasy in early levels is just something other ttrpgs are lacking without homebrew. Congrats, man. Im glad i backed this project and can't wait for the 0.8 content.
I have a similar thought with monk as the renaming of the paladin to spellblades. Monk sticks out as the 1 class that kinda has a name that takes influence from Asia. The rest you can reason any country having myths and legends of. When you think monk you're gunna think of shaolin temples and kung fu But I've always wondered if monk could do with a rename, something like pugilist or martial artist Includes potentially all unarmed fighting around the world. Not that there is many as prominent, but I'm sure you could get creative like mercy monk does
man, loved the blink blade being a lvl 1 feature. my first dnd character was a hexblade just so i could make a nightcrawler type char, and this feature makes it easier and you can just start with it.
BROOO when you said the spellblade can bring their weapon back, I automatically thought of Sora from Kingdom Hearts This class is already amazing I love it!!!
I’m so freakin HYPED for this class alone! Lookin so good, I’ve already got character ideas floating in my head, haha. Genuine question: could you use the blink effect before you initiate a spell duel with your weapon? Like, an ally near you is gonna be hit with a spell and you’re 2 spaces away. Can you blink and then block the spell? Want to know. You’re doing great, Alan!!
Do fists and claws and teeth count as weapons? Gotta smite with my giant eagle character' talons. Heck, it'd be so awesome to spell breaknwith a bite natural weapon. "Chomp!"
Ever since I started reading the 5e players guide, I was looking for the best combo of martial and magic and I never found something that fully satisfied what I was looking for. I then read PF2e later and had a similar experience. I am sooo beyond excited that you made a full class that gives you the tools you need to build the exact fantasy of a gish character that excites you in a game system that allows for seamless multi-classing combinations and isn’t ability score dependent! I can’t wait to build my agile two-weapon fighting, fire sword wielding, cocky insult hurling character who throws himself at danger with reckless abandon to impress and protect his friends! Thanks so much for sticking through the tough times and for all the hard work you’ve put into this game to enable my friends and I to have a ton of fun!
genuinly love it, and going to rock a lv 2 for a fun tester one shot with a table during a break from the normal run! honestly though who DOESNT love whip + blink blade!! tak on some lightning blade to taunt people or cc, or even upcharge some lightning lure shocking grasp to force peope all around. sounds fun!
Man, I'd love to support the kickstarter, but I'm financially a bit rough now. When the book comes available as full release, I'll most likely pick it up. DC20 sounds like an amazing concept that builds on top of already great TTRPG legacy. Good job!
I like the class features of the spellblade. I am kinda worried for the hexblade, if the Paladin was to close to the spellblade to be its own class, how is the hexblade any different?
I think this is a really good idea. there are so many different kinds of 'gish' style characters and different fantasies for them, so having a whole class that has different subclasses to fulfill each of those styles is a great move. I realized too when you said paladins have a very specific kind of narrow concept, it's true. even in 5e the Paladin subclasses don't actually feel that different from each other beyond how you choose to flavour them, and flavour is free!
My initial thought was of Final Fantasy. The Mystic Knight in FFV uses the Spellblade ability, and interestingly enough, the same design that was used for Mystic Knights in FFV was used for Paladins in FF Tactics Advance. So, the idea Paladin as a subclass of Spellblade is apparently already written into my brain.
I remember when you explained the kickstarter and you said you were setting the funded bar at $20,000. You also said that that amount would have made the game but would not have fulfilled your dream of creating DC20 as a career. I was so happy to watch you hit that $20,000 in the first minute. I enjoyed watching you smash all expectations across the month of the Kickstarter! Congratulations on a successful campaign! DC20 has gone Paragon! Best wishes and much more success creating the game that we all love!
Love the class. Had a thought during one of the last livestreams. What if the artificer was a martial class and the summoner acts like it’s spellcaster opposite. With subclasses adding mana and stamina to each accordingly
Casting a spell through your weapon sounds so cool... slap fireball onto a hammer and you have those guys with the exploding hammers at San Juan de la Vega
Looks cool, I don't think I would want a player to be able to switch elements on a weapon, even on a short rest. I feel like that should be something placed on a subclass. Especially if the class origin is they found a magic weapon.
I could totally imagine a spell blade turning into a Lich or Grim Reaper with its healing and hex spells. A healing spell blade who dables in hexs. They eventually corrupt the healing spells with hexs on victim souls. Placing victim's souls into a blade to gain power. With so many souls collected, you can occasionally hear the souls of those trapped.
I can't wait to make a spellfist when the game is out in its entirety. Deffo grabbing blink blade and some monk levels so i can backhand fireballs out of the air and warp between my victims like an absolute badass.
I feel it is very ironic DC20 ends up having a better Paladin than the 2024 revision of 5E does... even though DC20 doesn't technically have a "Paladin."
This class is hitting on all the fantasy I've wanted in 5e that it simply doesn't have the mechanics to support. I'm thinking sword cultivators from wuxia here, and am super excited to see how this class develops
The one character I've always been sad I couldn't play in DND properly was an arcane Archer. A true master of magic and weaponry. The magus in pathfinder offers some benefits to this end. But the spellblade feels like the magus and CR's bloodhunter rolled into one. And i LOVE THAT
Pathfinder Magus + 5e Paladin, honestly that's really good idea. Way more flexible then ether and prefect canvas for a verity of archetypal characters.
"Cut a fireball in half" This. This is what I want to see in my TTRPGs! Mechanics that empower those epic moments even at lower levels. And I like the idea of "removing" the sometimes restrictive flavor of PC options to create more flexible mechanics, as you have done with the Paladin. I have always thought the Samurai subclass in 5e (and to some extent the Kensei monk) can feel restrictive to players in that they see "Samurai" and think that this is the only way to play a samurai-like character or that it limits them to play a samurai. Your Spellblade and DC20's whole "non-stat dependent classes" really open up the potential for players to create more of their own story for their characters.
Hell yeah! I want to cut a firebolt by lvl 1 to protect a friend and feel like the party protector and by lvl 10 I want to cut a fucking meteor cast by the bbeg and feel like the protector of the realm.
Lvl e scaling coolness, not lvl dependent coolness.
Wizard:*casts fireball*
Spellblade:*goes to cut the fireball* "Parry this you filthy casual!"
New class fantasy that I don't have to take a subtype to achieve let's goooooooo
(I'm looking at you wizards)
The customizability of everything in DC20 is one of the coolest aspects of this system
Exactly
Anyone else dreaming of spellstriking a foe with a greatsword while casting Command and screaming "kneel!"?
That would be a really cool concept for a bad guy too.
I command thee kneel
I like the idea of casting command knell first to regain SP then spending it on a supped up execution (so many options to add to this)
@@pjenner79"while I stare at the demon, flames starts bursting from my blade. I walk in his direction with a finger pointed 'I command thee kneel'. When his trembling knees hit the ground I strike him down with my radiant great sword screaming 'by the holy fire be purged!'"
And that's how a vergence paladin should feel like in my head
@@hericn Hell yeah!!! Pun intended
Cap. America? Bound a great hammer, infuse lightning and BAM! Thor is ready
Was my thought to, and I was gonna comment it 😂
Exactly what i was thinking "cap? Nah, probably not. But thor? 100%"
Yeah... I was like, Thor made easy! I've considered making a thor like character but it wouldn't come online till later in the game. This is ready at level 1 basically.
I wish I wasn't the forever DM. I really want to try out some character concepts. I guess it's time to get cracking and introduce something dope to my players.
Mjollnir specifically has a short handle, should be a custom 1h hammer, add toss/returning or toss/heavy
When I was first introduced to dnd I had the idea to create a character with a magical spear, but the rules didnt realy allowed it, dc20 rules does, this is great
"Spear and Magic Helmet!"
Whew, I got some chills when I saw Spellbreaker. Epic feature, and epic class! Well done!
Dominate person whip build would be absolutely unhinged, and I see more than one person going for it on purpose
Well thanks, now I can't get the idea outta my head lmao
Gotta make a character with that build someday XD
Dommy Mommy?
I hate that I want to play that now...
Jesus Christ
I hate that you're right
You're the guy that we have to move all the dishes out of the way when you start telling stories at dinner.
Great energy, man. It's obvious you love what you're doing. I dig what I'm seeing and hearing. Glad to see your KS is killin' it.
Arcane archer charging out an arrow with a spell and plunging it into a monster by hand, perfect
So don’t cast touch spells with archer? Or maybe there will be a subtype that tweaks it?
Spellblade spell duel is wild. So cool.
Spellblade spell duel is a clash of shining blades, pull in the closeup as both might and magic struggle against each other.
Alternately, it describes Link vs Ganon Tennis match.
Petition to change Hex Warrior to Witch Knight, as Witch Knight sounds more in line with what the ability allows you to do
Or Wraith Warrior?
Maaaan! Spell duels were already epic. Spell duel with your freaking weapon because you truly are a hybrid class?! This is so cool!
That's the kind of stuff that a lvl 1-2 character should be able to do to really live the heroic fantasy.
You are so on point with all classes design. Every single one of them sounds distinct and fun to play from the start.
Congratulations on the successful Kickstarter. I'm really happy to be one of your backers
As a guy that loves arcane tricksters because of that mix of martial and caster, spellblade seems something i would like a lot tbh.
Though I find sorrow in the paladins absence, it is with their sacrifice that we get such an amazing class.
May our oaths live on, forevermore.
A soul for a soul
Spell Breaker sounds so freaking amazing! I got chills!
I love this class. It really gives the flexibility to give your own take and flavor to your characater!
So pumped for the DC20 Kickstarter. Just increased my backing.
Just checked the Kickstarter! The 2.1 million stretch goal is met! Faster VTT integration FTW!
I love how this was done! From level 1 I could make a 4e Seeker and a curse-slinging heavy knight character I always wanted to play.
So excited to see what flavor of spell blades my players create. So grateful for all that you and your team are doing! Looking forward to chatting with you at GenCon again. Things have changed so much in a year.
What is a spellblade? A paladin? A battlemage? A hexblade?
It is a Magus, a PF2e magus.
I am glad they are in DC20, looking forward for the alchemist/inventor DC20 version in the future.
All be it a bit nerfed Magus lacking the “Starlit Span” hybrid theory seeing that you cannot use touch spells with the ranged weapon of choice. Interesting design choice.
@@donalddouds6033 Interesting isn't the word I would use. More like boring and limiting. Hopefully the subclass for Spellbow we haven't seen yet fixes this oversight.
Upgraded pledge +200...love all the stretch goals...awesome job
So hyped for this game. Congratulations on the kickstarter success and thank you for making a game I really can't wait to play!
This looks really cool. For Acolyte I would suggest just merging heal and cure into one feature. I do not think it would be overpowering to have it heal hp if you also cure a poison or disease. If someone were to multiclass into Spellblade and select the Spellblade Disciplines feature, would they get 2 Disciplines or just one? I ask because when you multiclass you get to select one feature, but this feature is "pick 2 from the list". I could see Spellblade being a very popular multiclass option.
Great stuff, excited to read the whole class!
Just a note coach, the current wording of Bound Weapon says "While you hold the Bound Weapon it gains the following properties", which means you can smite with a bow, but it seems like the wording could be changed a bit to make it clear that you could smite with a thrown weapon too like in your example with the dagger.
True, and as the wording per se, the recall wouldn't be available. You can't hold a weapon 20 squares away... maybe the holding part would be only for the Illuminate option? (that could be cool, imagine attacking in a dark room, illuminating a dagger so you can see ur opponent but as soon as the dagger leaves ur hand the light goes off)
I feel like it would be so cool if you could expand the range to your weapon range on that level 2 feature, with something like a 1AP cost. Delivering a touch spell with a whip or even with a bow seems like a very spellbladey maneuver (maybe just double the range on the feature with no cost, this way bows can deliver ranged spells further and whips can deliver touch spells)
I think you can spend mana or AP to increase spell range. Not sure about touch spells though.
I think cantrip warlocks can use ranged touch spells, I'm sure there is a way to balance it for spellblades.
I love how he didn't mention Thor when talking about throwing weapons.
Thowing hammer with lighning as the damage
Always thought Thor was a miss of tempest cleric/Paladin so it's nice to see it all in one
I love this! I was so excited when you announced this as a class. And it being so open for RP baked into the class. Absolutely amazing.
Best reveal soo far take the prize @DC20
I'd love to try a Strength-bssed Soellblade wielding the power of _Circular Reasoning_
Between this and the pure caster options, I feel like Warlock is an unnecessary separation. You could play a Sorceror and call yourself a warlock, or play this as a hexblade
Super excited to play a beast born spellblade with claws of firebolt :).
This is truly badass!! Take blink blade and have a mix of Nightcrawler in on it to 💙
@@pjenner79 Yeah, that will be amazing.
The game mechanics are much more basic and simple than the flavor text. I agree with the approach that tries to nail down solid mechanics and then work the flavor text back from there.
I have always desired this class so deeply to be its own real, deep, beautiful thing. Thank you so much for making one of my dreams a reality. I love you and what you're bringing to us all. ❤🔥❤🔥
DC20 is amazing!
Wow Spellblade now i want to be a player insted of GM i love the spell breaker and blink ones so awesome
I backed the project. Paladins have always been my go to class. PF2E doesn’t do a great job with them, 5e is a bit bland and WotC….
Kind of bummed it’s not its own class but if I can make a character that has the feel of a paladin then I’ll adjust.
Congrats on the success! Can’t wait to see it all come out.
I feel like the spell blade having a bound weapon kind of kills the class fantasy for me and steps on the toes of warlock. To me a spellblade should be able to pick up a weapon on the battlefield and instantly fill it with power and pick up a new one and throw it with a burst of arcane power. (Gambit style with random object). I don't see a need for another class to have the special weapon fantasy and I think of a spellblade as having studied with weapons not needing to meditate on them. I also feel like freeing up the ability to change the damage type at will or maybe spending SP it would be awesome flavor to say a deck of cards each suit or each tarot card does different damage type. It could also be a really fun tactical strategy during the fight.
Maybe having a bound weapon could be a talent for the Spellblade?
I don't know, as a fresh start "magic sword guy can magically connect with his sword" is very much what I'd want for this class.
Yeah this!!! This change makes a lot of sense
Wow. I actually kind of agree with this. This first part. Idk about the second part. I feel like a spell blade's skill should be from mastery of weapons instead of attunement to one weapon.
But then again, it can do that to any weapon with every quick rest. So, that's kind of the same thing
I see where you are coming from, and halfway agree. I think it would be better if bound weapon was 1 SP and/or 1 AP to bind a different weapon.
A discipline that says "all weapons you wield are considered bound" sounds pretty legit to me. But I'd also like to see the opposite. Where you lean hard into 1 weapon and 1 damage type for some smallish bonuses. Like you spend a lot of time and resources making your weapon extra powerful by etching some arcane runes into it, or consecrating it with divine blessings. I think there's room for both concepts within the class.
also, each suit in a deck of cards being a different damage type sounds awesome.
So proud of this bold move! DC20 will make its own iconic classes for the best possible game design!! 💜
This is the coolest shit ever. Definitely playing a spellblade day 1 of beta
The Paladin is dead! Long live the Spellblade!
Paladin Subclass resurrection!
Why not both tho
@@greninjatron5227I was thinking the same thing
I was just trying to build a spell blade when playing the playtest material. Couldn't quite get it to work as I intended, so this is amazing!!
damn i didn't think it was possible to merge pf2 magus with 5e paladin and hexblade, and end up with a mechanically interesting class. this might be the most interesting implementation of a spellblade/gish type of character i've yet seen. and you have the privilege of finetuning everything to maintain balance while keeping all the abilities flavourful and powerful. i really like what i'm seeing
I've been really excited to see where the spell blade was going and im pretty psyched
I'm loving the system and can't wait to use it. Some points:
1- The text specifies magic for a target, but gives an example of fireball. How it works?
2- The idea of using more AP to take advantage during combat to perform an action, makes the character better in combat to break down a door (for example), than outside of combat. My concern is, that this difference makes sense?
It's the fact that this was unlocked that made me wanna support the kickstarter. Spellswords/spellsblades are always my favorites and my go to, if i can
Honestly just beautiful interpretation of the spellblade and magus. I can't wait to see it in action!
legitimately it’s insane barely anyone’s thought of having this as a core feature. Spellblades are everywhere in video games & fantasy shows. Glad to see DC20’s ahead of the curve. Can’t wait to see what else you have in store.
I know a lot of people poopoo on having too much power at the start, but most people won't even make it to level 10 or more in their campaigns and never really get to see their character come online.
This is such a great change of pace. Being able to have some heroic moments and feeling your class fantasy in early levels is just something other ttrpgs are lacking without homebrew.
Congrats, man. Im glad i backed this project and can't wait for the 0.8 content.
I have a similar thought with monk as the renaming of the paladin to spellblades. Monk sticks out as the 1 class that kinda has a name that takes influence from Asia. The rest you can reason any country having myths and legends of. When you think monk you're gunna think of shaolin temples and kung fu
But I've always wondered if monk could do with a rename, something like pugilist or martial artist
Includes potentially all unarmed fighting around the world. Not that there is many as prominent, but I'm sure you could get creative like mercy monk does
Fuck yes! This is going to be so much fun to customize
man, loved the blink blade being a lvl 1 feature. my first dnd character was a hexblade just so i could make a nightcrawler type char, and this feature makes it easier and you can just start with it.
BROOO when you said the spellblade can bring their weapon back, I automatically thought of Sora from Kingdom Hearts
This class is already amazing I love it!!!
My players are going to love this.
Let's hit that last stretch goal! LET'S GOOOOO
With all the potential this class has I am hoping for an anti-magic spell blade subclass. Would be cool to play around as Asta
Man, I CANNOT wait for this...
I’m so freakin HYPED for this class alone! Lookin so good, I’ve already got character ideas floating in my head, haha.
Genuine question: could you use the blink effect before you initiate a spell duel with your weapon? Like, an ally near you is gonna be hit with a spell and you’re 2 spaces away. Can you blink and then block the spell? Want to know. You’re doing great, Alan!!
I am absolutely hyped for DC20!! Love your work man!
Actual... support for a mixed magic martial? that isn't just a paladin? without forced rp rules like oaths and tenets? **I will await with interest**
That looks amazing! Probably more complex for new players, but definitely a nice addition and sounds very versatile!
Do fists and claws and teeth count as weapons? Gotta smite with my giant eagle character' talons. Heck, it'd be so awesome to spell breaknwith a bite natural weapon. "Chomp!"
At work and about to listen to this on an ATV and…my ear bud needed charging. It was an agonizing few hours. 😅
Congratulations Alan! I am so excited to GM a brand new campaign with DC20.
Gambit comparison is a good one that i agree might fit better.
Ever since I started reading the 5e players guide, I was looking for the best combo of martial and magic and I never found something that fully satisfied what I was looking for. I then read PF2e later and had a similar experience. I am sooo beyond excited that you made a full class that gives you the tools you need to build the exact fantasy of a gish character that excites you in a game system that allows for seamless multi-classing combinations and isn’t ability score dependent! I can’t wait to build my agile two-weapon fighting, fire sword wielding, cocky insult hurling character who throws himself at danger with reckless abandon to impress and protect his friends! Thanks so much for sticking through the tough times and for all the hard work you’ve put into this game to enable my friends and I to have a ton of fun!
Sounds awesome but I feel like the hex blade warlock really should be a subclass of this.
this looks so so cool i may back at basic now
This makes Thor a Spellblade... and I'm here for it.
genuinly love it, and going to rock a lv 2 for a fun tester one shot with a table during a break from the normal run! honestly though who DOESNT love whip + blink blade!! tak on some lightning blade to taunt people or cc, or even upcharge some lightning lure shocking grasp to force peope all around. sounds fun!
Man, I'd love to support the kickstarter, but I'm financially a bit rough now.
When the book comes available as full release, I'll most likely pick it up. DC20 sounds like an amazing concept that builds on top of already great TTRPG legacy. Good job!
it's a monster... like every other class, amazing and super formed at level 1 You feel like what You want to play
I like the class features of the spellblade.
I am kinda worried for the hexblade, if the Paladin was to close to the spellblade to be its own class, how is the hexblade any different?
Hexblade is a subclass, not a class. There's some things that they might share but the warlock gameplay is very different from the spellblade.
DC20 FOR LIFE!!!🎉
I think this is a really good idea. there are so many different kinds of 'gish' style characters and different fantasies for them, so having a whole class that has different subclasses to fulfill each of those styles is a great move. I realized too when you said paladins have a very specific kind of narrow concept, it's true. even in 5e the Paladin subclasses don't actually feel that different from each other beyond how you choose to flavour them, and flavour is free!
My initial thought was of Final Fantasy. The Mystic Knight in FFV uses the Spellblade ability, and interestingly enough, the same design that was used for Mystic Knights in FFV was used for Paladins in FF Tactics Advance.
So, the idea Paladin as a subclass of Spellblade is apparently already written into my brain.
I remember when you explained the kickstarter and you said you were setting the funded bar at $20,000. You also said that that amount would have made the game but would not have fulfilled your dream of creating DC20 as a career.
I was so happy to watch you hit that $20,000 in the first minute. I enjoyed watching you smash all expectations across the month of the Kickstarter!
Congratulations on a successful campaign! DC20 has gone Paragon! Best wishes and much more success creating the game that we all love!
Sounds amazingly versatile, hope DC20 can become the best it can be!
Love the class. Had a thought during one of the last livestreams. What if the artificer was a martial class and the summoner acts like it’s spellcaster opposite. With subclasses adding mana and stamina to each accordingly
I think that the best version of the Nightcrawler is Monk with Blink (Fist) Blade Feature ;)
I would love this to be integrated into Tabletop Simulator.
I thought of Thor and not Cap with recall. It kind fit the character been a god that has to be worth to wield mjolnir
Casting a spell through your weapon sounds so cool... slap fireball onto a hammer and you have those guys with the exploding hammers at San Juan de la Vega
Sounds amazing!
This is great! Already messing around with a fire themed dragonborn swordsman build, with flaming smites and spells!
Oh my this is going to be so off da hook ! I love it!
*Casts fireball* "Parry this, you filthy casual!"
"aight bet"
I think table top sim is one of the easier ones (I think) cause all you need to do is use the workshop
Looks cool, I don't think I would want a player to be able to switch elements on a weapon, even on a short rest. I feel like that should be something placed on a subclass. Especially if the class origin is they found a magic weapon.
I could totally imagine a spell blade turning into a Lich or Grim Reaper with its healing and hex spells.
A healing spell blade who dables in hexs. They eventually corrupt the healing spells with hexs on victim souls. Placing victim's souls into a blade to gain power. With so many souls collected, you can occasionally hear the souls of those trapped.
I can't wait to make a spellfist when the game is out in its entirety. Deffo grabbing blink blade and some monk levels so i can backhand fireballs out of the air and warp between my victims like an absolute badass.
Wow. 😮 Epic. 🙂👍🏻 DC20💜
I've been waiting for this class!
I feel it is very ironic DC20 ends up having a better Paladin than the 2024 revision of 5E does... even though DC20 doesn't technically have a "Paladin."
This class is hitting on all the fantasy I've wanted in 5e that it simply doesn't have the mechanics to support. I'm thinking sword cultivators from wuxia here, and am super excited to see how this class develops
i love gish classes and i was excited to see this. It does not disappoint and just might be my favorite class already!
The one character I've always been sad I couldn't play in DND properly was an arcane Archer. A true master of magic and weaponry.
The magus in pathfinder offers some benefits to this end. But the spellblade feels like the magus and CR's bloodhunter rolled into one. And i LOVE THAT
I have a feeling that most martials will grab Bound Weapon.
I can see Warhammer Battle Priest of Sigmar as one version of Spellblade.
Pathfinder Magus + 5e Paladin, honestly that's really good idea. Way more flexible then ether and prefect canvas for a verity of archetypal characters.