Just an interesting thing about armadillos. If you cast haste on them their movement animation changes and they move around the battlefield by rolling.
Also an interesting tweak: Sandworms and Olgoi-Khorkhoi can only move by slithering on coulds and ship tiles during battle, they can move underground on any other surface.
One of my favorite game ever. It's been so long for this new faction (no negativity intended) but it's finally here and it looks amazing ! Can't wait to try them ! Thanks for taking the time to show everything !! :D
I think the grail is more of a pvp oriented feature. Might not be the strongest ever, but seems really interesting for denying enemies from using 1 stacks to soak spells or attacks from your units. Since 160~ damage would kill most units. Oh and the sentinels show they are activated (to explode) by having a larger fire animation in their behind.
@@Stefanish Very true! So long as their units have under the 168 total hit points! I wonder if the Lightning Rod spell counts towards the new hit and run ban or not!
As far as the Automaton u can tell by looking at the flame on the rear part of there body if they are set to blow up. U will notice the fire being alot brighter and more intense burning if they are set to blow up.
The funniest in this town is that Crystal-wise way more needy than the rest of the factions main resource what the tier 7 dwellings regularly use, the Resource Silo is just basically not enough for both. Requires Trading Post nearby, Warlock's Lab, Warehouse of Crystal or Crystal mines for their consistent income per day to be effective.
Yeah, I'd say there are right up there along with Castle. Factory requires 3 Crystal to afford one of each of its level 7 units. Castle requires 3 Gems per Arch Angel. Even though Castle's Resource Silo gives +1 wood & ore, Mystical Gardens tend to make up the difference and some, in my opinion. They tend to be common on Grass Terrain too!
what love went into to this, also your video man- but the hota flavah does alter the ground game mechanics, also it talks to tons that it's hard to to this 25 years after game release.. what a gem homm3 is.
Force Field has just one little issue never been changed before. You cannot specify which hexas you want to block using Force Field so it's not always optimal to your situation.
I played with Victoria though landmine is a meme spell. I thought it should maybe increase the amount of mines too. However it was cool to get tactics, take a defensive position and cast landmine. More often than not I could position myself in a way to bait the ai into stepping on them, with 30 power it was doing up to 600 damage but ofc this becomes useless when you have a lvl 4+ damage spell or even lightning bolt
I used to go around all the towns upgrading their mage guilds to get town portal. Now I know that spend resouces for reroll is more effective. The mana vortex was alway given to the garison inside the town hero. Now only visiting hero can get the bonus.
Yeah it seems to be a sure way to get your hands on the spell instead of rolling the dice on other mage guilds! Ah yeah good call. Now, you have to click on the mana vortex and it will ask you if you want to use it on your hero. It even lists the name of the Hero so there isn't any confusion. Very nice update!
@@heroes3guy15 The Vortex buff is a quality of life change for Dungeon users which was absolutely one of the most necessary changes had to be made and now it's finally done. The mage guild research feature was already here with us as you know, it's just unfortunate that some maps doesn't allow for spell research once we find out that our spells what we spent precious resources for are all horrible once we built the 4th level of the guild.
Learning about Factory originally i was worried it would be tad overpowered compared to other towns, however the excel spreadsheet shows that they are pretty balanced. Whole faction seems to be a bit of a glass canon, so you can be a pain but only if you play it smart
Best of luck for 2024! Almost one year of H3G, and you have been quite a workhorse. Btw. I wonder what happens if you take a loan and then lose your town. If the decreased income applies now to your opponent, that would be a dirty bomb :)
Thanks so much! It's been a fun 2023! I just tested out your bank idea! It looks like the decreased income goes away when a new player takes over the castle and a new loan can be taken out right away! Looks like the bankers aren't fans of new owners lol Thanks again for all your support!
Hey there! You need to have the original Heroes 3 already installed. (Supposedly Heroes 3 Complete works best). Then you go to Heroes3wog.net to install the Horn of the Abyss mod. Hope this helps!
Nice review. A lot of details uncovered. Did you try to clone engineers multiple times to resurrect mechanic creatures (the same tactics like Archangels + Clone spell)? Does it works in this version?
Thanks! I just tested it out now and it does work! You can clone an engineer and the clone will have 1 Repair to use! Just like with Archangels and their resurrection! Good call!
I think mainly these new skills for these units were inspired from Heroes 4, Heroes 5 Heroes 7 Heroes 7.5 mod (with 12 factions soon Conflux too so 13. all Heroes 1-7 towns), pre attack, (Heroes 4 shooters and Heroes 6-7 minotaur) teleport like underground like in Heroes 7 troglodyte, bomb own uni at death (Heroes 5, demon, Heroes 6-7 fire elemental) etc etc.
Sorry, I could have explained this a lot better! You cannot interact with anything on the map while in the Airship. But you can be attacked while in the Airship by enemy heroes, even ones in a boat.
If I had to guess, this will only be the case when the AOE option is selected (By pressed the "G" button). I'd like to think that if the lich or magog simply clicked on top the the bounty hunter that the preemptive shot would still work!
Hey there! I'd be happy to! Unfortunately, my charts are not completely finished and have a few errors I need to fix. I plan to create some Unit Ranking Videos in the future and will be using my charts then. I plan to perfect them by then and I'll let people know that can message me if they want a copy! In the meantime, perhaps this website will help! heroes.thelazy.net/index.php/List_of_creatures_(HotA)
1. some units are pretty weak, but I don't think it's a weak faction, it definitely isn't for me though 2. I disapprove of the airship, I think the game is worse with it existing -it makes border barriers and towers worse, it also means map makers can't leave empty spaces behind powerful guard stacks, imagine going over the black dragon stack with an airship and picking up golden helm -it makes defending territory more dificult, makes ai potentially more obnoxious -paradoxically it makes traversal items (wings) and spells (dimension door town portal flying) actually more important now as being able to quickly get back to your territory is now even more important and being able to do it can get punished even harder -it also interacts with shroud of darkness since you can fly over terrain having any kind of fog of war makes those mountains that much more dangerous to not see 3. So far I played a few skirmish maps, halflings and armadillo's are your early game carries, mechanics are often worse gargoyles that don't fly, the sandworms with their devour corpse ability is difficult to actually use in a fight. In your video you checked only upgraded versions, but the armadillo get's almost no stat bonus from upgrade only +2 speed 1 attack 1 defense, many tier 3 units also get +5 health or +1 damage. 4. started the first campaign map and reminds me of in the Wake of Gods, puzzle map that you have to map out your moves in an exact way or you fail, and I hate those, will give it another shot later but urgh.
Isn't the #2 pretty much the same problem fly poses? Its weaker in some ways than fly, but stronger in other ways. Also it requires the map maker to place the airship factory on the map in the first place, so I think its fine.
@@pewpin1039 technically the airship is 5000 gold 20 wood practically any level 1-6 hero with one week growth plus some pickups use it Fly/dimension door and wings are a lot more restrictive in that only relatively more late game heroes can use them
@@cathulionetharn5139I mean technically you can just slap a DD or a fly scroll on a lvl 1 hero and its the same scenario as you described. You still need to have the airship building somewhere in the map. Which can be disabled in random map gen, it can also just not be placed in custom maps, and since its not part of the town itself, I really don't see any issue at all with it.
It's very unique for sure! I'd have to play them more to form a good opinion! Some of the special abilities are really intriguing to me and others not as much. To each their own! I really did a bad job explaining the Airship. I apologize for that. I still don't know if I like it but there are some limitations while in an Airship that make me a little more open to the idea. You cannot interact with anything on the map while in the Airship, but you can be attacked by enemy heroes, even ones in a boat. I'll have to test out the campaigns! Believe it or not, even though I've played this game nearly my entire life, I've never played the campaigns lol.
Looking back I could have covered the Airship a lot better! Sorry about that! You cannot interact with anything on the map while in the airship. You can, though, be attacked by enemy heroes while in the Airship even if they are in a boat!
Arch devil has 30-40dmg it's same like 25-45dmg .... so hydra and arch devil are both 9th .... you didn't show us if preemptuve shot work twice against units that shoot twice (like grand elves)
Oh geez! You're right! I made that chart so long ago and I need to proof read it! Same for the Phoenix! Good call on the shoots twice! I just tested it out! The preemptive shoot only shoots once.
No, they cannot. Nor can they learn it from a University on the adventure map. The option will be in red. The only means to learn a Secondary Skill that you cannot learn naturally is from a Scholar, Witch Hut, Seer's Hut (Quest), Pandoras Box, or an Event. Good question! Hope this helps!
well if bank reduces income of the city itself, rather than the player's who took the loan, it can be a great thing to build and use in the city you know for sure you gonna loose this turn
That's a great idea, but I just tested it out and the decreased income goes away if a new player takes over the castle, and a new loan can be taken out right away. Might as well take the loan either way though, since you won't have to worry about it taking it out of your income when they take over your castle!
Airship can't fly over "darkness" since darkness is supposed to be a rock. If you're in dungeon, you walk in those small caves and all around you "darknes" - well that's the stone. So it makes sense you can't fly over that. ALSOOO why are they nerfing Luna? Like... people played her only because of the fun meme potential of her fire wall. Now even though spell itself is 50% stronger, her speciality is 75% weaker -> overall less dmg. That will make her interesting, fun speciality trashy and... yea. Idk why they nerf quite weak character...
It's hard to say so far for me! They don't seem to have any powerhouse units and some of the special abilities only shine in niche situations. I think the HOTA team really tried to make sure they were not overpowered since they have two level 7 units.
Just an interesting thing about armadillos. If you cast haste on them their movement animation changes and they move around the battlefield by rolling.
it's because they evolve from Sandshrew to Sandslash.
@@mateuszkubicki1423 Haha! Or perhaps a Golem!
That's awesome! I'll have to try this out!
Also an interesting tweak: Sandworms and Olgoi-Khorkhoi can only move by slithering on coulds and ship tiles during battle, they can move underground on any other surface.
26:27 It's not very clear, but you can see the fire is a bit bigger when you activate the skill on them! :)
Yes! You're right! Good eye!
@@heroes3guy15Eagle eye
it's super clear dude, you don't have to be so polite lmao
Just found the channel, and seems very cool!
Hey there! Welcome! Glad you found my channel! Thanks so much for your support!
One of my favorite game ever. It's been so long for this new faction (no negativity intended) but it's finally here and it looks amazing ! Can't wait to try them ! Thanks for taking the time to show everything !! :D
One of my favorites too! I'm pumped Factory is finally here! Glad you're enjoying my content, much more to come!
Your chanell is top tier, bro. Wish I had more time to watch it more! Keep up the good work!
Thanks so much! It's great to hear this! Much more to come, stay tuned!
I think the grail is more of a pvp oriented feature. Might not be the strongest ever, but seems really interesting for denying enemies from using 1 stacks to soak spells or attacks from your units. Since 160~ damage would kill most units.
Oh and the sentinels show they are activated (to explode) by having a larger fire animation in their behind.
Came here to say this, also if you are attacking you can sac multiple heroes to weaken the defending hero, kinda like a budget arma bomb
Ah yeah that makes sense! I'm excited to experiment more with it! And yeah good call! I totally missed that!
@@Stefanish Very true! So long as their units have under the 168 total hit points! I wonder if the Lightning Rod spell counts towards the new hit and run ban or not!
Just discovered your channel, pretty nice analysis, high quality content. You gained a new sub :)
Thanks so much! I'm honored to have you! A lot more content coming!
As far as the Automaton u can tell by looking at the flame on the rear part of there body if they are set to blow up. U will notice the fire being alot brighter and more intense burning if they are set to blow up.
Yeah good eye! I totally missed that lol
Beautifully put together video
Thanks so much! I'm glad you enjoyed it! Much more to come!
The funniest in this town is that Crystal-wise way more needy than the rest of the factions main resource what the tier 7 dwellings regularly use, the Resource Silo is just basically not enough for both. Requires Trading Post nearby, Warlock's Lab, Warehouse of Crystal or Crystal mines for their consistent income per day to be effective.
Yeah, I'd say there are right up there along with Castle. Factory requires 3 Crystal to afford one of each of its level 7 units. Castle requires 3 Gems per Arch Angel. Even though Castle's Resource Silo gives +1 wood & ore, Mystical Gardens tend to make up the difference and some, in my opinion. They tend to be common on Grass Terrain too!
what love went into to this, also your video man- but the hota flavah does alter the ground game mechanics, also it talks to tons that it's hard to to this 25 years after game release.. what a gem homm3 is.
You can force ranged units to shoot your bounty hunters instead of going melee by casting force field
Heck yeah! Great idea, that could be quite the dirty trick lol
Force Field has just one little issue never been changed before. You cannot specify which hexas you want to block using Force Field so it's not always optimal to your situation.
I played with Victoria though landmine is a meme spell. I thought it should maybe increase the amount of mines too. However it was cool to get tactics, take a defensive position and cast landmine. More often than not I could position myself in a way to bait the ai into stepping on them, with 30 power it was doing up to 600 damage but ofc this becomes useless when you have a lvl 4+ damage spell or even lightning bolt
Lol, that does sound like a fun tactic. It would be cool if Victoria allowed you to place the landmines where you want!
Oh nice, I missed the fact that this came out!
So much new awesome content! Very exciting times lol!
Good video man
I used to go around all the towns upgrading their mage guilds to get town portal. Now I know that spend resouces for reroll is more effective.
The mana vortex was alway given to the garison inside the town hero. Now only visiting hero can get the bonus.
Yeah it seems to be a sure way to get your hands on the spell instead of rolling the dice on other mage guilds! Ah yeah good call. Now, you have to click on the mana vortex and it will ask you if you want to use it on your hero. It even lists the name of the Hero so there isn't any confusion. Very nice update!
@@heroes3guy15 The Vortex buff is a quality of life change for Dungeon users which was absolutely one of the most necessary changes had to be made and now it's finally done. The mage guild research feature was already here with us as you know, it's just unfortunate that some maps doesn't allow for spell research once we find out that our spells what we spent precious resources for are all horrible once we built the 4th level of the guild.
Learning about Factory originally i was worried it would be tad overpowered compared to other towns, however the excel spreadsheet shows that they are pretty balanced. Whole faction seems to be a bit of a glass canon, so you can be a pain but only if you play it smart
I like the eating of the corpses.
NOM NOM NOM!!!!
Best of luck for 2024! Almost one year of H3G, and you have been quite a workhorse.
Btw. I wonder what happens if you take a loan and then lose your town. If the decreased income applies now to your opponent, that would be a dirty bomb :)
The town repays the loan, so the opponent gets the lower income when they take over the town 👻
Op strat Rush bank and lose town for sweet 2500 over and over again 😂😂😂
Thanks so much! It's been a fun 2023!
I just tested out your bank idea! It looks like the decreased income goes away when a new player takes over the castle and a new loan can be taken out right away! Looks like the bankers aren't fans of new owners lol
Thanks again for all your support!
Where from can i buy or get it?
Hey there! You need to have the original Heroes 3 already installed. (Supposedly Heroes 3 Complete works best). Then you go to Heroes3wog.net to install the Horn of the Abyss mod. Hope this helps!
Nice review. A lot of details uncovered. Did you try to clone engineers multiple times to resurrect mechanic creatures (the same tactics like Archangels + Clone spell)? Does it works in this version?
Thanks! I just tested it out now and it does work! You can clone an engineer and the clone will have 1 Repair to use! Just like with Archangels and their resurrection! Good call!
@@heroes3guy15 Everything is great except for new HOTA fraction developed by russians
@@nikitaukraine3473 Yes, because the whole nation is responsible. What a tarded argument.
I think mainly these new skills for these units were inspired from Heroes 4, Heroes 5 Heroes 7 Heroes 7.5 mod (with 12 factions soon Conflux too so 13. all Heroes 1-7 towns), pre attack, (Heroes 4 shooters and Heroes 6-7 minotaur) teleport like underground like in Heroes 7 troglodyte, bomb own uni at death (Heroes 5, demon, Heroes 6-7 fire elemental) etc etc.
Can you interact with heroes on ships and other sea content while in an airship?
Sorry, I could have explained this a lot better! You cannot interact with anything on the map while in the Airship. But you can be attacked while in the Airship by enemy heroes, even ones in a boat.
The preemptive shot doesnt work on liches and magogs for some reason
😏Can you guess why?
They shoot around gunslingers.
If I had to guess, this will only be the case when the AOE option is selected (By pressed the "G" button). I'd like to think that if the lich or magog simply clicked on top the the bounty hunter that the preemptive shot would still work!
atm it doesnt, tested it@@heroes3guy15
Because they are shooting the hexes around the gunslingers, so It doesnt trigger the preemptive shot
Hi! can you share your chart with units stats?
Hey there! I'd be happy to! Unfortunately, my charts are not completely finished and have a few errors I need to fix. I plan to create some Unit Ranking Videos in the future and will be using my charts then. I plan to perfect them by then and I'll let people know that can message me if they want a copy! In the meantime, perhaps this website will help!
heroes.thelazy.net/index.php/List_of_creatures_(HotA)
@@heroes3guy15 thanks! It's always something!
1. some units are pretty weak, but I don't think it's a weak faction, it definitely isn't for me though
2. I disapprove of the airship, I think the game is worse with it existing
-it makes border barriers and towers worse, it also means map makers can't leave empty spaces behind powerful guard stacks, imagine going over the black dragon stack with an airship and picking up golden helm
-it makes defending territory more dificult, makes ai potentially more obnoxious
-paradoxically it makes traversal items (wings) and spells (dimension door town portal flying) actually more important now as being able to quickly get back to your territory is now even more important and being able to do it can get punished even harder
-it also interacts with shroud of darkness since you can fly over terrain having any kind of fog of war makes those mountains that much more dangerous to not see
3. So far I played a few skirmish maps, halflings and armadillo's are your early game carries, mechanics are often worse gargoyles that don't fly, the sandworms with their devour corpse ability is difficult to actually use in a fight.
In your video you checked only upgraded versions, but the armadillo get's almost no stat bonus from upgrade only +2 speed 1 attack 1 defense, many tier 3 units also get +5 health or +1 damage.
4. started the first campaign map and reminds me of in the Wake of Gods, puzzle map that you have to map out your moves in an exact way or you fail, and I hate those, will give it another shot later but urgh.
Isn't the #2 pretty much the same problem fly poses? Its weaker in some ways than fly, but stronger in other ways. Also it requires the map maker to place the airship factory on the map in the first place, so I think its fine.
@@pewpin1039 technically the airship is 5000 gold 20 wood
practically any level 1-6 hero with one week growth plus some pickups use it
Fly/dimension door and wings are a lot more restrictive in that only relatively more late game heroes can use them
@@cathulionetharn5139I mean technically you can just slap a DD or a fly scroll on a lvl 1 hero and its the same scenario as you described. You still need to have the airship building somewhere in the map. Which can be disabled in random map gen, it can also just not be placed in custom maps, and since its not part of the town itself, I really don't see any issue at all with it.
@@pewpin1039 true, but I am still worried it will grind my gears more than it should
It's very unique for sure! I'd have to play them more to form a good opinion! Some of the special abilities are really intriguing to me and others not as much. To each their own!
I really did a bad job explaining the Airship. I apologize for that. I still don't know if I like it but there are some limitations while in an Airship that make me a little more open to the idea. You cannot interact with anything on the map while in the Airship, but you can be attacked by enemy heroes, even ones in a boat.
I'll have to test out the campaigns! Believe it or not, even though I've played this game nearly my entire life, I've never played the campaigns lol.
Can you attack while inside an airship. Like for example another airship with an enemy hero in it? If yes I wonder how the flight scene looks like
Looking back I could have covered the Airship a lot better! Sorry about that! You cannot interact with anything on the map while in the airship. You can, though, be attacked by enemy heroes while in the Airship even if they are in a boat!
Arch devil has 30-40dmg it's same like 25-45dmg .... so hydra and arch devil are both 9th .... you didn't show us if preemptuve shot work twice against units that shoot twice (like grand elves)
Oh geez! You're right! I made that chart so long ago and I need to proof read it! Same for the Phoenix!
Good call on the shoots twice! I just tested it out! The preemptive shoot only shoots once.
can mercs learn water and rangers learn fire at magic university?
No, they cannot. Nor can they learn it from a University on the adventure map. The option will be in red. The only means to learn a Secondary Skill that you cannot learn naturally is from a Scholar, Witch Hut, Seer's Hut (Quest), Pandoras Box, or an Event. Good question! Hope this helps!
@@heroes3guy15 thank you😢
well if bank reduces income of the city itself, rather than the player's who took the loan, it can be a great thing to build and use in the city you know for sure you gonna loose this turn
That's a great idea, but I just tested it out and the decreased income goes away if a new player takes over the castle, and a new loan can be taken out right away. Might as well take the loan either way though, since you won't have to worry about it taking it out of your income when they take over your castle!
Airship can't fly over "darkness" since darkness is supposed to be a rock. If you're in dungeon, you walk in those small caves and all around you "darknes" - well that's the stone. So it makes sense you can't fly over that.
ALSOOO why are they nerfing Luna? Like... people played her only because of the fun meme potential of her fire wall. Now even though spell itself is 50% stronger, her speciality is 75% weaker -> overall less dmg. That will make her interesting, fun speciality trashy and... yea. Idk why they nerf quite weak character...
level 6 units explained plz
If I've learned anything from this video it's that storm elementals are broken lmao
tbh i find this faction boring and weak AF.
It's hard to say so far for me! They don't seem to have any powerhouse units and some of the special abilities only shine in niche situations. I think the HOTA team really tried to make sure they were not overpowered since they have two level 7 units.
@@heroes3guy15 it just seem too situational for me. Sadly
thumbs down for using google products
ur on youtube.