Thanks for stopping by! If you guys have any recommendations or any feedback, I would be more than happy to hear them so we can make better videos and better content. Let's have fun as I try new things out! Thank you and stay safe
appreciate the effort, I am running 4k with a 3080 TI and a decent CPU, right now with DLSS on quality, I avg at 155 frames in benchmark, when I changed to Fidelity as you said, that dropped to 132 avg frames with all other settings untouched. Yes it looks a little better, but for me 20+ frames drop is too much of a compromise
Hello, good video. I've had a problem in Call of Duty for three years. All objects in Warzone that you find on the ground have white pixelated borders. The further you are from the object, the more flickering. Then I switched off DLSS in-game and played Filmisch 2X on normal SMAA. This made all the objects on the ground look better. has anyone had the problem too? About the video: If I change your setting in Regedit. Does this not affect other programs? If so, I'd rather not change that, thank you
@@cayde6669 I’ve had that problem as well before! As for the Regedit, it’s no longer relevant to change/use it. DLSS (and other methods) have improved since
@@DarkWateerrr ah danke für den Tipp- Dann kann ich mir die Arbeit sparen. Wie hast du das Problem mit dem verpixelten Bodenloot lösen können? Beziehungsweise was war die Ursache?
@cayde6669 Anstatt Hochskalierungsmethoden wie DLSS/FSR zu verwenden, versuchen Sie es mit FIDELITYFX CAS. Filmic SMAA ist gut und versuchen Sie, die Einstellungen in der NVIDIA-Systemsteuerung nicht zu sehr zu ändern. Die anisotrope Filterung kann ausgeschaltet oder anwendungsgesteuert sein. Stellen Sie die Shader-Cache-Größe auf 100 GB oder unbegrenzt ein. Starten Sie dann am Ende das Vorladen des Shaders im Spiel neu, bevor Sie spielen. Tut mir leid, wenn mein Deutsch schlecht ist (ich habe Google Translate verwendet)
Thanks for stopping by! If you guys have any recommendations or any feedback, I would be more than happy to hear them so we can make better videos and better content. Let's have fun as I try new things out! Thank you and stay safe
appreciate the effort, I am running 4k with a 3080 TI and a decent CPU, right now with DLSS on quality, I avg at 155 frames in benchmark, when I changed to Fidelity as you said, that dropped to 132 avg frames with all other settings untouched. Yes it looks a little better, but for me 20+ frames drop is too much of a compromise
Understandable 🤝
Did this and got green and red disco lights switching back to what I had.
Make sure to restart your shaders and also make sure your NVIDIA shader cache size is set to "100 GB" or "unlimited"
Hello, good video. I've had a problem in Call of Duty for three years. All objects in Warzone that you find on the ground have white pixelated borders. The further you are from the object, the more flickering. Then I switched off DLSS in-game and played Filmisch 2X on normal SMAA. This made all the objects on the ground look better. has anyone had the problem too?
About the video:
If I change your setting in Regedit. Does this not affect other programs? If so, I'd rather not change that, thank you
@@cayde6669 I’ve had that problem as well before! As for the Regedit, it’s no longer relevant to change/use it. DLSS (and other methods) have improved since
@@DarkWateerrr ah danke für den Tipp- Dann kann ich mir die Arbeit sparen. Wie hast du das Problem mit dem verpixelten Bodenloot lösen können? Beziehungsweise was war die Ursache?
@cayde6669 Anstatt Hochskalierungsmethoden wie DLSS/FSR zu verwenden, versuchen Sie es mit FIDELITYFX CAS. Filmic SMAA ist gut und versuchen Sie, die Einstellungen in der NVIDIA-Systemsteuerung nicht zu sehr zu ändern. Die anisotrope Filterung kann ausgeschaltet oder anwendungsgesteuert sein. Stellen Sie die Shader-Cache-Größe auf 100 GB oder unbegrenzt ein. Starten Sie dann am Ende das Vorladen des Shaders im Spiel neu, bevor Sie spielen. Tut mir leid, wenn mein Deutsch schlecht ist (ich habe Google Translate verwendet)
Curious why your VRAM scale is at 50.. any particular reason? Streaming?
Yep, streaming/recording all in one PC
Don't do this !! It's going to make. No difference.
It does make a difference.
Imagine sharpening > DLSS
DLSS is blurry in CoD
True, FidelityFX CAS is better now