PSA for all the questions regarding Latency. In theory any Upscaling method adds a small amount of latency to your game. However, the FPS you gain actually improves your latency. The end result in actually playing the game is that your latency is pretty much the same. Be sure to Subscribe if you're enjoying my content!
Impressed by your awareness of game settings that most people don't understand anymore, reminds me of the 2000's where we had to go into .ini & .cfg files to manually change values of things like sprites & textures to gain FPS, anything for that performance edge(single-core CPU's were a time I wouldn't wish on any enemy..). Having said that they really need to optimize Warzone better, there's no reason Ampere or newer series cards should have to run these games on low settings. I believe the biggest issue is the game wanting to preload all of the shaders & textures prior to the map so you get a "seamless" visual experience, causing stutters, hitches & FPS drops. You're effectively pre-rendering the whole massive map in your VRAM/DRAM & it might be asking too much of current mainstream hardware. Upscaling is currently a must for this game in my opinion if you want a high refresh rate experience
Except the ones that just sharpen, like fidelity cas, it ads latency and loses fps but looks great. Once i finally optimized my game and rig to hit 150fps on the benchmark test instead of 115fps i started using cas at 25% sharpening. It looks better than having to use the filmic AA and a little less latency. But when im trying real hard i usually turn off cas and put my textures on medium. 1440p so low settings are fine.
Just fyi. The point of fidelity fx and the other ones with the slider is you can manually adjust the render resolutions with those options. This in essence does upscaling so you can drop to like 75 render res and turn those on to get an upscale. You get more fps from the render setting. The other upscalers just have preset render resolutions for each setting.
hey, nice video, but two things Intel XeSS is not broken, it's just that its algorithm benefits mostly Intel GPUs and in the latest S2 Reloaded update, we got FSR 2, you should test it :)
I appreciate you looking into this as I've been messing with these a lot to get my 2060 i17 6700k to stay above 70 frames- the degradation of visual quality is massive on some of these
@@Xplicid I think I'm running dlss quality with most of the settings on minimum, and two or three Nvidia profle manager settings tweaked as well. The game runs pretty smooth for the number of fps (68 average), but setting everything on low, makes the game look very shitty, more blurry- and just hard to spot enemies further than 50 meters... im considering building a new pc as I built this one maybe 8 years ago now, upgrading the gpu only
Good video, I found it helpful but it would be great if we could also know the effect on frame timings from all the different settings. As that would create the feeling of input lag.
Generally speaking you don't gain anything in that case but during my tests I have gained around 2% more CPU fps in the MW2 benchmarks when using upscaling. Graphics settings do have a significant effect on CPU framerates though. Going from Extreme settings to minimum yielded around 25% more fps in my CPU 1% lows and it scaled pretty much the same across the board.
I've looked it up and FSR stands for Frequency Sampled Rendering and it was discovered by a grad student at UCLA called Brent Sample, it's incredible how small the world is. 10/10 thanks eye-guy for the vid. Big kisses
I have the Radeon RX 6650 XT (Ryzen 5 5600x + 16gb cl16) FSR 1.0 Ultra Quality - DMZ: I get 140 - 150 FPS with high settings. FidelityFX CAS - DMZ: I get 70 - 80 FPS with high settings. I do not recommend FidelityFX CAS.
It’s more apparent on higher resolution and higher refresh rate monitors, just a downside of temporal upscaling methods, which is why FSR doesn’t see this issue since it’s not temporal. They have resolved these issues for the most part with DLSS 2.0 and later. It baffles me that neither FSR 2.1 or DLSS 2 or 3 are in the game 😢
@@kimjongpoontv69 wait what? It is DLSS 2 on MW22/warzone 2. I know because I've updated the DLL in the files to the latest DLSS 2.5.1. also I play on 4K, 240hz and I noticed nothing. If anything, I noticed it MORE when I had a 1440p monitor.
@@fever309 They must have updated it since i last played, because the DLSS implementation was noticeably worse than FSR in a lot of areas and especially compared to other games with DLSS implemented.
If you get micro stutters, particularly in combat, turn off dlss and use nis. I was getting these mini 2/3/4 frame freezes and doing this sorted it out completely.
@@bridles100 yup always the close range fights you know you would've won lmao. I'm glad the struggle is over it almost made me not wanna play anymore bc it was so inconvenient thanks again
I just stick with fid cas. Works just fine. The performance hit will only hurt if you are using a weak/old card. I run a 1070, i7 9700K, 1080p res, works fine. I get over 100 frames. I cant wait till they fix the rendering issue. Things popping in and out and players floating at distance when scoped.
I have an i9 9900k overclocked to 5gHz together with an rtx 4090 (yes, 4090) and I play DMZ with 80 fps only. I don’t understand why, but it’s been already a few days. I’ve tried almost everything like driver roll back, uninstall MWll reinstall it change system registry and nothing works. This f***ing game still stay between 55 and 81 fps. PS: I’ve always have 170+ fps before
@@Tarcisiu1 What res, if 4K that could be normal with rtx on. If 1440p or lower then maybe you have a software conflict holding you back. Example, using discord overlay, nvidias overlay or almost any overlay. Disable them n see if that helps. Try disabling any background programs, see if that helps. May need to disable any firewalls or anti virus programs.
Do you assist people with their overall pc settings? I have a great pc and a 3080 and I’m never really every meeting decent fps. Just curious is it my doing.
Are there any latency differences between these upscaling methods? I had heard NIS causes more latency. Thanks for the video and previous ones, keep up the great work.
No matter what I do mine fps avg stay the same in game, but in benchmarks I see differences , think we have to wait till the game is optimized. (3070 TI 5900x 9 both overclocked)
The reason why fsr 1.0 works better here is because it requires the sharpening from the game itself, which cod has one of the better sharpening settings in gaming
I don’t understand how to use fidelityfx it says to turn off any sharpening techniques on your graphic card for the setting to work as expected. How do you even do that? I have a 4090 I have to lower the Fidelity sharpness to like five or it’s crazy Sharp
WELL FIRST OFF you should always restart your shaders when changing ANY GRAPHIC settings to get the BEST viewing experience ...dlss quality after reshading on 1440 p looks actually quite good btw ,
Granted I’m on a RX6750XT so I’m not surprised the AMD settings work well for me… I have found FSR 1.0 Ultra Quality my favorite. They have 2.1 as well but it has a weird glimmering artifact around loot items they need to fix.
I have a 3050 rtx acer nitro gaming laptop. I only hit 100 plus when u chose DLSS... All the rest i drop below 85 average.... Is there something i can do to boost my fps on Fidelity cas for example?
I have a 1080p uhd monitor and ryzen 7 5800x and rtx 3070 and I'm trying to figure out how to use NIS to scale to 1440p but having a hard time doing it do u have any tips or a video for example
Question though. Your quality settings are still normal and low on texture resolutions and map filters. What GPU was this on? Also, I typically run no upscaling, native 1440 ultra quality in a 4090/13700k. Would you recommend 4090 users even using scaling at all? I don’t seem to get past 160fps anyway on big maps
thank you i always used dlss and i,ve been got 160 fps on performance preset with 2060 nvidia but now with fsr on quality preset i get 165 on avrage but with very better sharpening really thanks to you
I have a 2060 and i can’t get over 100 fps can u help? CPU:Intel Core i7 7700k MOBO: Asus Prime z270-a GU: Gigabyte RTX 2060 Super RAM: Crucial Ballistix 16gb 4x4gb 2400mhz Storage: 500gb NVMe m.2 Western Digital Black SN750 PSU: Apevia 800W 80+ Gold Case: Cyberpower/Phanteks P300? with 2 RGB fans OS: Windows 10 Home
What is it where you get that weird pastel tree and bushes until you get close enough and it loads in and looks better. I HATE IT in my game and it kills my abilities to see people in the distance especially in the bushes. I noticed that it was happening on his screen too and I thought it was something on my game that I messed up in the settings.
WFT - your little FPS count in the left upper corner shows the same FPS, no matter which upscaling setting you select. I also noticed this yesterday while playing with upscaling settings. Another bug from Activision?
Wow! A few tweaks later and I’m up from 141 to 163 FPS in WZ2, and sit around 200+ in MW2 with my 3070 after switching. Keep up the great work bro, happy to sub 😻
Pause the video at 8:17 I do not think people would want this this. It may not be noticeable to some people, but I saw it pretty quickly. the rendering is slower here as you can see the rocks in this image close up are not fully rendered. That is pretty bad. I have noticed this with upscaling.
I am curious about the resolution. As you mentioned if I use Nvidia Image Scaling at Native it renders out the resolution 100%, but if I use other options in Nvidia Image Scaling it does not render at 100% in the benchmark. Does this mean that if I use a QHD monitor due to rendering resolution not being 100%, it is meaningless to use a QHD?
I need help every time I load into a game all my textures are like puddy and won’t load until after I land and even then it’s like im still parachuting
Hello, DLSS is the only one that gives me 100 plus fps.. I own a 3050 rtx gaming laptop.. i tried all settings. For example fsr drops my fps to 47 average???? How on earthh is that possible??
Hi there, can you please explain us why are we lose a lot of fps when we see the water or in the water. I have GTX 1660 and my fps avg is around 95-100 and when I swim in the water I have around 65-75 fps. and if there is any fix for that so show us please.
Turn off Water Caustics and lower Deferred Physics Quality to the lowest. This will help out your situation, but at the end of the day the water is a performance hit so you'll always lose a bit of FPS while looking at it
I like your videos bud, but the amount of ads in this one was just too much and I gave up just after half way. Not being funny or anything but just giving some feedback.
It's a balance. Especially in a game like this where the feel and latency of the game is so tightly tied in with performance. I would love to just purely max visibility, but the game doesn't allow us to do that without killing fps
PSA for all the questions regarding Latency.
In theory any Upscaling method adds a small amount of latency to your game. However, the FPS you gain actually improves your latency. The end result in actually playing the game is that your latency is pretty much the same.
Be sure to Subscribe if you're enjoying my content!
Impressed by your awareness of game settings that most people don't understand anymore, reminds me of the 2000's where we had to go into .ini & .cfg files to manually change values of things like sprites & textures to gain FPS, anything for that performance edge(single-core CPU's were a time I wouldn't wish on any enemy..). Having said that they really need to optimize Warzone better, there's no reason Ampere or newer series cards should have to run these games on low settings. I believe the biggest issue is the game wanting to preload all of the shaders & textures prior to the map so you get a "seamless" visual experience, causing stutters, hitches & FPS drops. You're effectively pre-rendering the whole massive map in your VRAM/DRAM & it might be asking too much of current mainstream hardware. Upscaling is currently a must for this game in my opinion if you want a high refresh rate experience
dlss looked bad because u turned sharpness to 100%.
Except the ones that just sharpen, like fidelity cas, it ads latency and loses fps but looks great. Once i finally optimized my game and rig to hit 150fps on the benchmark test instead of 115fps i started using cas at 25% sharpening. It looks better than having to use the filmic AA and a little less latency. But when im trying real hard i usually turn off cas and put my textures on medium. 1440p so low settings are fine.
Lower fps without upscaling will have lower latency than higher fps with upscaling.
@@m0gg83 not true
Thanks for doing the benchmarking that I'd never be patient enough to do myself!
Just fyi. The point of fidelity fx and the other ones with the slider is you can manually adjust the render resolutions with those options. This in essence does upscaling so you can drop to like 75 render res and turn those on to get an upscale. You get more fps from the render setting. The other upscalers just have preset render resolutions for each setting.
The cartoonish look you're describing comes from the oversharpening of 100% sharpening setting
nvidia image scaling at native with 10-20 sharpness is actually nice af
Now they just need to add FSR 2.0
RIGHT!
What is the recomendation now? Fsr1.0 ultra quality ?
That's the best I saw and as shown in the video, it gives me solid FPS gains
@@FourEyesGames Nothing blurry? And mo input lag?
@@FourEyesGames I've tested all of them as well. The best i found was literally the same thing.
thank you dude for the info,great and not clickbait/fake vids as always!
hey, nice video, but two things
Intel XeSS is not broken, it's just that its algorithm benefits mostly Intel GPUs
and in the latest S2 Reloaded update, we got FSR 2, you should test it :)
Sweet, I’ll be changing some settings tonight
I appreciate you looking into this as I've been messing with these a lot to get my 2060 i17 6700k to stay above 70 frames- the degradation of visual quality is massive on some of these
Which setting do you go with?
@@Xplicid I think I'm running dlss quality with most of the settings on minimum, and two or three Nvidia profle manager settings tweaked as well. The game runs pretty smooth for the number of fps (68 average), but setting everything on low, makes the game look very shitty, more blurry- and just hard to spot enemies further than 50 meters... im considering building a new pc as I built this one maybe 8 years ago now, upgrading the gpu only
@@Xplicid game is full to the brim with rats laying in contract buildings center circle, never moving. When your res is that low u don't even see em
@@Xplicid also, im using 1440 monitor 160 hz
Testing amd FSR rn and it does appear to be ~12 - 15 fps higher on average and it looks better too
Thank you for this detailed video on all the settings I definitely needed this for sure
The quality of these videos is so top notch that we can barely see the difference between ultra performance vs quality 🤣
in warzone 1 i used to play with dlss and sharpening 0.60 through nvidia control panel, it looked so good and almost no fps loss.
wow, i didn't knew Dlss and NIS looked different despite the performance. Gonna pay with NIS
why does nobody ever talk about dynamic resolution? bumps my fps a good amount and with fidelity cas on it still looks great
In wz1 it was bad, might be worth trying with CAS
I am doing the very same thing and it works just perfect!
this
Turn it on, and all the way op to 300 or whta is the setting that will boost fps? :)
@@malikel-wali3319 I set it to the refresh rate of my monitor
Which one stops lag switching and hackers from lagging the server? It don’t matter after that
Good video, I found it helpful but it would be great if we could also know the effect on frame timings from all the different settings. As that would create the feeling of input lag.
For someone that uses a 1080p 240hrz monitor FSR is a god send!
does upscaling affect performance at all in a cpu bound case or should I stick to native?
Generally speaking you don't gain anything in that case but during my tests I have gained around 2% more CPU fps in the MW2 benchmarks when using upscaling. Graphics settings do have a significant effect on CPU framerates though. Going from Extreme settings to minimum yielded around 25% more fps in my CPU 1% lows and it scaled pretty much the same across the board.
I've looked it up and FSR stands for Frequency Sampled Rendering and it was discovered by a grad student at UCLA called Brent Sample, it's incredible how small the world is. 10/10 thanks eye-guy for the vid. Big kisses
FSR stands for fidelityfx super resolution
I’ve never heard of THAT FSR but I DO know Hussein is right in this case that it stands for FidelityFX Super Resolution.
I have the Radeon RX 6650 XT (Ryzen 5 5600x + 16gb cl16)
FSR 1.0 Ultra Quality - DMZ:
I get 140 - 150 FPS with high settings.
FidelityFX CAS - DMZ:
I get 70 - 80 FPS with high settings.
I do not recommend FidelityFX CAS.
@FourEyesGames would you recommend using gsync?
idk if I'm just crazy, but I never notice this blur people talk about in motion for DLSS.
It’s more apparent on higher resolution and higher refresh rate monitors, just a downside of temporal upscaling methods, which is why FSR doesn’t see this issue since it’s not temporal. They have resolved these issues for the most part with DLSS 2.0 and later. It baffles me that neither FSR 2.1 or DLSS 2 or 3 are in the game 😢
@@kimjongpoontv69 wait what? It is DLSS 2 on MW22/warzone 2. I know because I've updated the DLL in the files to the latest DLSS 2.5.1. also I play on 4K, 240hz and I noticed nothing. If anything, I noticed it MORE when I had a 1440p monitor.
@@fever309 They must have updated it since i last played, because the DLSS implementation was noticeably worse than FSR in a lot of areas and especially compared to other games with DLSS implemented.
Doesn't DLSS cause a lot of imput lag though?
I avoid any scaling because input lag. Wish that was tested
Did I miss where you talked about the GPUs you're using?
The video wasn't about his setup... But it should be noted that while Nvidia can use AMD methods, AMD cannot use Nvidia methods
have you tested out the fsr 2.1 yet?
Got a 5700u, I tried pretty much everything. Nvidia Upscalling got a better visual and better FPS(70 at balanced in 720p)
FidelityFX CAS is the only sharpening tool I use on my Radeon GPU setup. (I have 6900xt and 5900x)
You probably get a decent fps. With my 6800xt + 5600x combo I need every fps I can get..
@@iir00 got it! Best of luck on getting high frames!
Fidelity fx cas is best
@@user-hs4os7he6e agreed of you are using beefy gpu
I have 5800x and rx 6750xt, my fps maximum 130, I believe it should have better performance.
I don't think anyone plays with 100% DLSS sharpening. 70-75% is the sweet spot for me.
Fair enough. As I said, it doesn't affect FPS and whatever you set it at still gives you the blur during motion so I avoid it all together
Do I have to enable image scaling in Nvidia Control Panel first, or just leave it off and the game itself handles all of this? Thanks. Great video!
ur CPU AMD or Intel ? Does that impact FSR vs XESS?
Great video mate. Also I love your desktop wallpaper, where did you get it from?
Finally some Benchmarks, thank you!
Took your advice on board for a topic like this 👍
Subscribed my guy! excellent
I subscribe but my fps was still the same ? Lmao jk , I enjoyed the video, great info !
If you get micro stutters, particularly in combat, turn off dlss and use nis. I was getting these mini 2/3/4 frame freezes and doing this sorted it out completely.
gonna try this out because Im sick of freezing when I get first shots on somebody and dying for no reason
Update: it works!
@@itsnotjayboi Glad to hear it! Was driving me nuts for weeks! Seemed to always be in a close range fight too.
@@bridles100 yup always the close range fights you know you would've won lmao. I'm glad the struggle is over it almost made me not wanna play anymore bc it was so inconvenient thanks again
@@itsnotjayboi all good! No excuses not to win now tho 😛
I just stick with fid cas. Works just fine. The performance hit will only hurt if you are using a weak/old card. I run a 1070, i7 9700K, 1080p res, works fine. I get over 100 frames. I cant wait till they fix the rendering issue. Things popping in and out and players floating at distance when scoped.
I agree
Disabling any software sharpening also helped my game look better when in fid cas 100%
I have an i9 9900k overclocked to 5gHz together with an rtx 4090 (yes, 4090) and I play DMZ with 80 fps only. I don’t understand why, but it’s been already a few days. I’ve tried almost everything like driver roll back, uninstall MWll reinstall it change system registry and nothing works. This f***ing game still stay between 55 and 81 fps.
PS: I’ve always have 170+ fps before
4k?
@@Tarcisiu1 What res, if 4K that could be normal with rtx on. If 1440p or lower then maybe you have a software conflict holding you back. Example, using discord overlay, nvidias overlay or almost any overlay. Disable them n see if that helps. Try disabling any background programs, see if that helps. May need to disable any firewalls or anti virus programs.
Thankyou for your service, I have 3090ti and I can't be assed testing each one and you've saved me immense game time.💪
All these confused me. You made it easier to get to grips with. Worth a like and subscribe I suppose.
Switched from Fidelity to AMD and bam 30 fps gain on ultra! TY, so much!!!!!
Which produces the least amount of blur while in motion?
Do you assist people with their overall pc settings? I have a great pc and a 3080 and I’m never really every meeting decent fps. Just curious is it my doing.
Question is.. does your shots render with all this upscaling on?
Are there any latency differences between these upscaling methods? I had heard NIS causes more latency. Thanks for the video and previous ones, keep up the great work.
In theory, yes. But it was not something I could notice.
There isnt and the reflex is BS too
It is extremely minimal latency. Not something you would ever notice. And especially irrelevant on 6-tick servers lol
So personally I think letting everyone know what rig you're running due to the fact that there a huge difference between a 4090 and 3090ti
No matter what I do mine fps avg stay the same in game, but in benchmarks I see differences , think we have to wait till the game is optimized. (3070 TI 5900x 9 both overclocked)
The only optimization they are going to do is to decrease your fps instead. They managed to do the same on wz 1
@@Nobody.19960 jeez, the "good" old days when we got less and less fps in every season.
What kind/ brand of graphics card did you use?
The reason why fsr 1.0 works better here is because it requires the sharpening from the game itself, which cod has one of the better sharpening settings in gaming
I was the 1000th like - its a sign to sub! great video thanks
I don’t understand how to use fidelityfx it says to turn off any sharpening techniques on your graphic card for the setting to work as expected. How do you even do that? I have a 4090 I have to lower the Fidelity sharpness to like five or it’s crazy Sharp
WELL FIRST OFF you should always restart your shaders when changing ANY GRAPHIC settings to get the BEST viewing experience ...dlss quality after reshading on 1440 p looks actually quite good btw ,
DLSS forces TAA, that is why it has so much ghosting when moving and gives it that cartonish blurry look.
Granted I’m on a RX6750XT so I’m not surprised the AMD settings work well for me… I have found FSR 1.0 Ultra Quality my favorite. They have 2.1 as well but it has a weird glimmering artifact around loot items they need to fix.
What is good for long range snipers
I am having hard time seeing targets at long ranges scope
Wow, that little setting really gave me a nice boost O.O
Great video mate, any way to reduce the rendering issue while sprinting etc?
How do upscaling techniques affect the latency’s of of the shown picture?
I appreciate the research, I'm getting 110-120 FPS at 2240x1400 with my laptop 3070. Whatever bit I can get helps.
which mode are you using?
@@Guilefpv AMD FSR 1
Thats a good frame rate. I was around the same fps. Buyed the 5800X3D CPU and now around 150 fps with my 2070 super
I have a 3050 rtx acer nitro gaming laptop. I only hit 100 plus when u chose DLSS... All the rest i drop below 85 average.... Is there something i can do to boost my fps on Fidelity cas for example?
@@Toku91 CPU?
I have a 1080p uhd monitor and ryzen 7 5800x and rtx 3070 and I'm trying to figure out how to use NIS to scale to 1440p but having a hard time doing it do u have any tips or a video for example
Question though. Your quality settings are still normal and low on texture resolutions and map filters. What GPU was this on?
Also, I typically run no upscaling, native 1440 ultra quality in a 4090/13700k. Would you recommend 4090 users even using scaling at all? I don’t seem to get past 160fps anyway on big maps
Where is your monitor capped? What Hz/refresh-rate?
Thank you for this video man
What, would you recommend with a Rx 7900 XT hellhound and i7 10700k
thank you i always used dlss and i,ve been got 160 fps on performance preset with 2060 nvidia but now with fsr on quality preset i get 165 on avrage but with very better sharpening really thanks to you
in FHD nobody cares
@@supersaiyajintx6887 but it makes diffrent dude
I have a 2060 and i can’t get over 100 fps can u help?
CPU:Intel Core i7 7700k
MOBO: Asus Prime z270-a
GU: Gigabyte RTX 2060 Super
RAM: Crucial Ballistix 16gb 4x4gb 2400mhz
Storage: 500gb NVMe m.2 Western Digital Black SN750
PSU: Apevia 800W 80+ Gold
Case: Cyberpower/Phanteks P300? with 2 RGB fans
OS: Windows 10 Home
@@Rico2coo dude you should optimize your pc for gaming and your ram bandwitch is low and its really important for getting more fps in modern AAA games
@@alimoon8871 so i need to get more ram?
Benchmark only works for multi player not battle royale
Great video , Thank you .
my fps went from 55 to 90 thanks to u ^^
What is it where you get that weird pastel tree and bushes until you get close enough and it loads in and looks better. I HATE IT in my game and it kills my abilities to see people in the distance especially in the bushes.
I noticed that it was happening on his screen too and I thought it was something on my game that I messed up in the settings.
I get dat to bugs the shit out of me
anytime i ever change this, when i load the game up again it all just goes back to what it was.. how do i change this?
can i ask how are you plating there alone like not in game
Nvidea DLAA is not a sharpening metod. It is a Anti-alaising metod. ment to be used with the native resolution
so nvidia scalling is better than fsr?
WFT - your little FPS count in the left upper corner shows the same FPS, no matter which upscaling setting you select. I also noticed this yesterday while playing with upscaling settings. Another bug from Activision?
Wow! A few tweaks later and I’m up from 141 to 163 FPS in WZ2, and sit around 200+ in MW2 with my 3070 after switching. Keep up the great work bro, happy to sub 😻
What setting are you using? Have a 3070 myself and only getting 120 in WZ2 😭
To wat did you switch ?
My 3070 also would love to see.
What did u do cause I have a 3070 to
100 fps here.... pd: im playing at 2k
what gpu you got for 24gb vram!
The one that worked the best for me that actually cured all my stuttering problems too, was to just turn it off
FSR makes everything look very blurry when moving around. On DLSS I get better visibility
the cartoonlook comes from the sharpness
I'm getting 80 to 90fps max on warzone with rtx 3050 and 16gb of ram. I7 11th gen. What should i use?
Dlss or a diff GPU... What resolution you play at?
I dont get it.
I have a 4070 ti, i7-13700kf, 32 gb ddr5 5600 mhz ram, and I get 145 fps on avg, playing at 1440 p. I feel like my pc underperforms :(
What settings are you using
@ I used around mid graphic settings
Fidelity Cas sharpening and put on Variable rate shading. You'll gain 20+ fps. Without any input lag.
I play at 4k and dlss seems best to me with a 4080 ive capped fps at 141 and its pretty much locked
Pause the video at 8:17 I do not think people would want this this. It may not be noticeable to some people, but I saw it pretty quickly. the rendering is slower here as you can see the rocks in this image close up are not fully rendered. That is pretty bad. I have noticed this with upscaling.
I am curious about the resolution. As you mentioned if I use Nvidia Image Scaling at Native it renders out the resolution 100%, but if I use other options in Nvidia Image Scaling it does not render at 100% in the benchmark. Does this mean that if I use a QHD monitor due to rendering resolution not being 100%, it is meaningless to use a QHD?
All of them don't render at 100%. They render at a lower resolution and then upscale them to your native resolution (100%).
what do you guys recommend for Nvidia GTX1660?
bump
a new gfx card?
@@davidrodgers77 lol
DLSS is also useless if you are using 1080p monitor. Also, Can you use FSR if you dont have AMD GPU or CPU?
Yeah I have intel and Nvidia and I can use FSR
@@FourEyesGames Gotcha, thank you
Really good call out on 1080p being useless
why is it useless?
Great video Thanks for the effort
Why does your benchmark say FPS numbers drastically higher than the FPS you’re getting in the top left corner of the gameplay clips?
I need help every time I load into a game all my textures are like puddy and won’t load until after I land and even then it’s like im still parachuting
I tried doing Nvidia DLSS on Ultra and the game looked like absolute crap during the benchmark. Gained about 15 FPS.
DLSS is pretty crap I agree
just watched and subscribed
Hello, DLSS is the only one that gives me 100 plus fps.. I own a 3050 rtx gaming laptop.. i tried all settings. For example fsr drops my fps to 47 average???? How on earthh is that possible??
How much ram does you laptop have? I also gave a gaming laptop with 3050 ti Best option is DLSS quality with textures set to low
@@redstar213la 16gb...
@@Toku91 I've been messing with it and DLSS set on quality with textures set to normal give me 109 fps not bad
Amd fsr only works with amd right?
Only DLSS is exclusive, all other upscalers work on all gpus.
Hi there, can you please explain us why are we lose a lot of fps when we see the water or in the water. I have GTX 1660 and my fps avg is around 95-100 and when I swim in the water I have around 65-75 fps. and if there is any fix for that so show us please.
Turn off Water Caustics and lower Deferred Physics Quality to the lowest. This will help out your situation, but at the end of the day the water is a performance hit so you'll always lose a bit of FPS while looking at it
I like your videos bud, but the amount of ads in this one was just too much and I gave up just after half way. Not being funny or anything but just giving some feedback.
Is this tested with dlss3 or dlss2?
FSR ultra quality + 0.7 sharpening in the Nvidia control panel is really good too
That might just be what I am exactly running now 👀
@@FourEyesGames mentioned it in the last vid. Surprised you didn't mention it here.
I'll try NIS when I get home if it's similar to FSR
I actually cover it in another video of mine (the one I linked at the end)
what do you put the film grain as for sharpening on the NV control pane
@@IcyyX_ 0 bro. Nobody wants film grain
I am Waiting for FSR 2.0
Which guve best of both world
Good fps and good visuals too
I’m still running off with image scaling in control panel.
Do you prefer FPS over graphics/visibility
It's a balance. Especially in a game like this where the feel and latency of the game is so tightly tied in with performance. I would love to just purely max visibility, but the game doesn't allow us to do that without killing fps
@@FourEyesGames not if u have a 4090 😏
fidelity cas is the best