PSA for all the questions regarding Latency. In theory any Upscaling method adds a small amount of latency to your game. However, the FPS you gain actually improves your latency. The end result in actually playing the game is that your latency is pretty much the same. Be sure to Subscribe if you're enjoying my content!
Impressed by your awareness of game settings that most people don't understand anymore, reminds me of the 2000's where we had to go into .ini & .cfg files to manually change values of things like sprites & textures to gain FPS, anything for that performance edge(single-core CPU's were a time I wouldn't wish on any enemy..). Having said that they really need to optimize Warzone better, there's no reason Ampere or newer series cards should have to run these games on low settings. I believe the biggest issue is the game wanting to preload all of the shaders & textures prior to the map so you get a "seamless" visual experience, causing stutters, hitches & FPS drops. You're effectively pre-rendering the whole massive map in your VRAM/DRAM & it might be asking too much of current mainstream hardware. Upscaling is currently a must for this game in my opinion if you want a high refresh rate experience
Except the ones that just sharpen, like fidelity cas, it ads latency and loses fps but looks great. Once i finally optimized my game and rig to hit 150fps on the benchmark test instead of 115fps i started using cas at 25% sharpening. It looks better than having to use the filmic AA and a little less latency. But when im trying real hard i usually turn off cas and put my textures on medium. 1440p so low settings are fine.
What is it where you get that weird pastel tree and bushes until you get close enough and it loads in and looks better. I HATE IT in my game and it kills my abilities to see people in the distance especially in the bushes. I noticed that it was happening on his screen too and I thought it was something on my game that I messed up in the settings.
Your DLAA explanation is completely wrong. It is not a sharpening method it is an supersampling method. The way it works is that it uses your native resolution as base and then uses DLSS to render the game at higher resolution which is then downscaled back to your native giving you a much cleaner image. It is a form of antialiasing sharpening of course can be added on top of that using the slider but unlike CAS and NIS it does much more than just sharpen edges.
hey, nice video, but two things Intel XeSS is not broken, it's just that its algorithm benefits mostly Intel GPUs and in the latest S2 Reloaded update, we got FSR 2, you should test it :)
100% sharpness looks absolutely terrible, please actually do research on one of the 2 buttons before making a video about it, sharpness doesn't take more resources its just a personal preference setting and you know you've gone off the rails when nvidia recommends 30%
Just fyi. The point of fidelity fx and the other ones with the slider is you can manually adjust the render resolutions with those options. This in essence does upscaling so you can drop to like 75 render res and turn those on to get an upscale. You get more fps from the render setting. The other upscalers just have preset render resolutions for each setting.
I have the Radeon RX 6650 XT (Ryzen 5 5600x + 16gb cl16) FSR 1.0 Ultra Quality - DMZ: I get 140 - 150 FPS with high settings. FidelityFX CAS - DMZ: I get 70 - 80 FPS with high settings. I do not recommend FidelityFX CAS.
you can make as many warzone 2 optimization videos as you want but even on rtx 4080 150 fps in game will feel like 50-60 fps and look bad because the game engine is garbage compared to mw2019. on my rtx 3060ti i get 120 fps but it looks like 40 fps. other people stated the same , even known youtubers.
No disrespect but if you are going to put out a video like this it would be nice if you understood what you are talking about first. Using 100 sharpening with DLSS or NIS is just going to introduce artifacts and haloing all over the image, that is probably why you preferred FSR 1.0, which is objectively worse than DLSS in every way from a image quality point of view. Also, DLAA is not a sharpening filter, its Deep Leaning Antialiasing that offers significantly better image quality than TAA at about the same cost. That is why it ran a little slower than the other sharpening methods. The comparison makes absolutely no sense.
@Vipersuphere Not sure I get your question. But if you have a 1660, you can't use DLSS, as that card lacks tensor cores. FSR 2 would be the next best option.
I like your videos bud, but the amount of ads in this one was just too much and I gave up just after half way. Not being funny or anything but just giving some feedback.
Hello, DLSS is the only one that gives me 100 plus fps.. I own a 3050 rtx gaming laptop.. i tried all settings. For example fsr drops my fps to 47 average???? How on earthh is that possible??
WELL FIRST OFF you should always restart your shaders when changing ANY GRAPHIC settings to get the BEST viewing experience ...dlss quality after reshading on 1440 p looks actually quite good btw ,
Generally speaking you don't gain anything in that case but during my tests I have gained around 2% more CPU fps in the MW2 benchmarks when using upscaling. Graphics settings do have a significant effect on CPU framerates though. Going from Extreme settings to minimum yielded around 25% more fps in my CPU 1% lows and it scaled pretty much the same across the board.
Why would you use dlss on 1080 p. It renders 720 p to 1080 p . It’s useless on visual site . DLSS is mostly made for 1440 p and 4K . 4K tenders from 1440p and 1440 p renders from 1080 p . My god 1080 dlss renders from 720 p wtf you thought it gonna look like , obviously rendering from 720 p will look like shit . That’s why 1080 p using dlss is just dosnt make sense
Good video, I found it helpful but it would be great if we could also know the effect on frame timings from all the different settings. As that would create the feeling of input lag.
It’s more apparent on higher resolution and higher refresh rate monitors, just a downside of temporal upscaling methods, which is why FSR doesn’t see this issue since it’s not temporal. They have resolved these issues for the most part with DLSS 2.0 and later. It baffles me that neither FSR 2.1 or DLSS 2 or 3 are in the game 😢
@@kimjongpoontv69 wait what? It is DLSS 2 on MW22/warzone 2. I know because I've updated the DLL in the files to the latest DLSS 2.5.1. also I play on 4K, 240hz and I noticed nothing. If anything, I noticed it MORE when I had a 1440p monitor.
@@fever309 They must have updated it since i last played, because the DLSS implementation was noticeably worse than FSR in a lot of areas and especially compared to other games with DLSS implemented.
Hi there, can you please explain us why are we lose a lot of fps when we see the water or in the water. I have GTX 1660 and my fps avg is around 95-100 and when I swim in the water I have around 65-75 fps. and if there is any fix for that so show us please.
Turn off Water Caustics and lower Deferred Physics Quality to the lowest. This will help out your situation, but at the end of the day the water is a performance hit so you'll always lose a bit of FPS while looking at it
No matter what I do mine fps avg stay the same in game, but in benchmarks I see differences , think we have to wait till the game is optimized. (3070 TI 5900x 9 both overclocked)
Guide could have been way more in-depth TBH... Any tax the CPU or GPU more for example and especially the low 1% FPS of each! If one has say 200 FPS average, but spikes between say 250 and 150 frequently, that may be a major problem that is undetected with your testing! The GPU/CPU tax is important to remove potential bottlenecks for certain gamers so they can truly maximize their hardware...
It's an 'AMD title' so of course FSR is gonna beat DLiSS in this this title, Amd CPUs and GPU's are very strong too.. RX6800XT beats the 3090ti in COD....BTW if you have a GPU thats capable of running native at 100+ fps I suggest you steer clear of all of these.
I just stick with fid cas. Works just fine. The performance hit will only hurt if you are using a weak/old card. I run a 1070, i7 9700K, 1080p res, works fine. I get over 100 frames. I cant wait till they fix the rendering issue. Things popping in and out and players floating at distance when scoped.
I have an i9 9900k overclocked to 5gHz together with an rtx 4090 (yes, 4090) and I play DMZ with 80 fps only. I don’t understand why, but it’s been already a few days. I’ve tried almost everything like driver roll back, uninstall MWll reinstall it change system registry and nothing works. This f***ing game still stay between 55 and 81 fps. PS: I’ve always have 170+ fps before
@@Tarcisiu1 What res, if 4K that could be normal with rtx on. If 1440p or lower then maybe you have a software conflict holding you back. Example, using discord overlay, nvidias overlay or almost any overlay. Disable them n see if that helps. Try disabling any background programs, see if that helps. May need to disable any firewalls or anti virus programs.
Too bad the servers are trash. All these videos on how to improve performance and quality and fps and so on and so on. When are you guys going to realize it makes no difference when it comes to these devs and their pos game. I appreciate the content and the work you put into it to help other, but until Activision gets their shit together, it makes no difference what you do with your build and settings. They will find a way to screw you and your gameplay over somehow. Trust me. Ive tried different GPU's, motherboards, CPU's, ram, mice, keyboards and the list goes on. Makes little to no difference when it comes to this disastrous ass game.
Dude why are you only telling DLAA is sharpening when it’s actually used to remove aliasing. I feel this video clearly have some misinformation in it. Furthermore the sharpening set to a 100% doesnt hurt perfomance which is true but looks horrible 😅
Everything look worse with your settings u have every on low and medium maybe turn everything on ultra and high and your image quality goes up as wel idk I have an 4090 strix 😂 don’t have those problems
When I use FSR I'm getting a CPU bottleneck. But when using fidelity fxcas my cpu bottleneck is 1%. Can someone explain why my cpu is bottlenecking when switching to fsr?
Bumping the resolution down (which FSR does) will decrease the load/bottlenecks on the GPU. It doesn't mean the CPU is bad as long as you saw an increase in performance
I need help every time I load into a game all my textures are like puddy and won’t load until after I land and even then it’s like im still parachuting
I've looked it up and FSR stands for Frequency Sampled Rendering and it was discovered by a grad student at UCLA called Brent Sample, it's incredible how small the world is. 10/10 thanks eye-guy for the vid. Big kisses
Are there any latency differences between these upscaling methods? I had heard NIS causes more latency. Thanks for the video and previous ones, keep up the great work.
I appreciate you looking into this as I've been messing with these a lot to get my 2060 i17 6700k to stay above 70 frames- the degradation of visual quality is massive on some of these
@@Xplicid I think I'm running dlss quality with most of the settings on minimum, and two or three Nvidia profle manager settings tweaked as well. The game runs pretty smooth for the number of fps (68 average), but setting everything on low, makes the game look very shitty, more blurry- and just hard to spot enemies further than 50 meters... im considering building a new pc as I built this one maybe 8 years ago now, upgrading the gpu only
It's a balance. Especially in a game like this where the feel and latency of the game is so tightly tied in with performance. I would love to just purely max visibility, but the game doesn't allow us to do that without killing fps
I don’t understand how to use fidelityfx it says to turn off any sharpening techniques on your graphic card for the setting to work as expected. How do you even do that? I have a 4090 I have to lower the Fidelity sharpness to like five or it’s crazy Sharp
nvidia image gives me the best fps but really crappie image, DLLS gives me the 2nd best fps with a way better image, FSR drops fps with no image improvement from dlls
I have a 1080p uhd monitor and ryzen 7 5800x and rtx 3070 and I'm trying to figure out how to use NIS to scale to 1440p but having a hard time doing it do u have any tips or a video for example
Can someone please help me out i have tried everything to gain fps and I can’t I’m always around 110 or lower and I have a pretty nice pc I don’t know what the problem is!!!!
PSA for all the questions regarding Latency.
In theory any Upscaling method adds a small amount of latency to your game. However, the FPS you gain actually improves your latency. The end result in actually playing the game is that your latency is pretty much the same.
Be sure to Subscribe if you're enjoying my content!
Impressed by your awareness of game settings that most people don't understand anymore, reminds me of the 2000's where we had to go into .ini & .cfg files to manually change values of things like sprites & textures to gain FPS, anything for that performance edge(single-core CPU's were a time I wouldn't wish on any enemy..). Having said that they really need to optimize Warzone better, there's no reason Ampere or newer series cards should have to run these games on low settings. I believe the biggest issue is the game wanting to preload all of the shaders & textures prior to the map so you get a "seamless" visual experience, causing stutters, hitches & FPS drops. You're effectively pre-rendering the whole massive map in your VRAM/DRAM & it might be asking too much of current mainstream hardware. Upscaling is currently a must for this game in my opinion if you want a high refresh rate experience
dlss looked bad because u turned sharpness to 100%.
Except the ones that just sharpen, like fidelity cas, it ads latency and loses fps but looks great. Once i finally optimized my game and rig to hit 150fps on the benchmark test instead of 115fps i started using cas at 25% sharpening. It looks better than having to use the filmic AA and a little less latency. But when im trying real hard i usually turn off cas and put my textures on medium. 1440p so low settings are fine.
Lower fps without upscaling will have lower latency than higher fps with upscaling.
@@m0gg83 not true
Thanks for doing the benchmarking that I'd never be patient enough to do myself!
I was the 1000th like - its a sign to sub! great video thanks
What is it where you get that weird pastel tree and bushes until you get close enough and it loads in and looks better. I HATE IT in my game and it kills my abilities to see people in the distance especially in the bushes.
I noticed that it was happening on his screen too and I thought it was something on my game that I messed up in the settings.
I get dat to bugs the shit out of me
Great content 👍.
Your DLAA explanation is completely wrong. It is not a sharpening method it is an supersampling method. The way it works is that it uses your native resolution as base and then uses DLSS to render the game at higher resolution which is then downscaled back to your native giving you a much cleaner image. It is a form of antialiasing sharpening of course can be added on top of that using the slider but unlike CAS and NIS it does much more than just sharpen edges.
Now they just need to add FSR 2.0
RIGHT!
What is the recomendation now? Fsr1.0 ultra quality ?
That's the best I saw and as shown in the video, it gives me solid FPS gains
@@FourEyesGames Nothing blurry? And mo input lag?
@@FourEyesGames I've tested all of them as well. The best i found was literally the same thing.
why does nobody ever talk about dynamic resolution? bumps my fps a good amount and with fidelity cas on it still looks great
In wz1 it was bad, might be worth trying with CAS
I am doing the very same thing and it works just perfect!
this
Turn it on, and all the way op to 300 or whta is the setting that will boost fps? :)
@@malikel-wali3319 I set it to the refresh rate of my monitor
Cranking the dlss sharpness slider to 100 makes it look like shit and nvdia filter sharper is better anyways
hey, nice video, but two things
Intel XeSS is not broken, it's just that its algorithm benefits mostly Intel GPUs
and in the latest S2 Reloaded update, we got FSR 2, you should test it :)
DLSS didnt inprove FPS for me. And the game looks bad in 1080P
100% sharpness looks absolutely terrible, please actually do research on one of the 2 buttons before making a video about it, sharpness doesn't take more resources its just a personal preference setting and you know you've gone off the rails when nvidia recommends 30%
Just fyi. The point of fidelity fx and the other ones with the slider is you can manually adjust the render resolutions with those options. This in essence does upscaling so you can drop to like 75 render res and turn those on to get an upscale. You get more fps from the render setting. The other upscalers just have preset render resolutions for each setting.
I have the Radeon RX 6650 XT (Ryzen 5 5600x + 16gb cl16)
FSR 1.0 Ultra Quality - DMZ:
I get 140 - 150 FPS with high settings.
FidelityFX CAS - DMZ:
I get 70 - 80 FPS with high settings.
I do not recommend FidelityFX CAS.
nvidia image scaling at native with 10-20 sharpness is actually nice af
Benchmark only works for multi player not battle royale
you can make as many warzone 2 optimization videos as you want but even on rtx 4080 150 fps in game will feel like 50-60 fps and look bad because the game engine is garbage compared to mw2019. on my rtx 3060ti i get 120 fps but it looks like 40 fps. other people stated the same , even known youtubers.
The cartoonish look you're describing comes from the oversharpening of 100% sharpening setting
No disrespect but if you are going to put out a video like this it would be nice if you understood what you are talking about first. Using 100 sharpening with DLSS or NIS is just going to introduce artifacts and haloing all over the image, that is probably why you preferred FSR 1.0, which is objectively worse than DLSS in every way from a image quality point of view.
Also, DLAA is not a sharpening filter, its Deep Leaning Antialiasing that offers significantly better image quality than TAA at about the same cost. That is why it ran a little slower than the other sharpening methods. The comparison makes absolutely no sense.
so in yr opinion if i have a msg gt. 1660 n it’s default setting in this game is then nvidia setting is there another that improves frame rate?
@Vipersuphere Not sure I get your question. But if you have a 1660, you can't use DLSS, as that card lacks tensor cores. FSR 2 would be the next best option.
@@ericjr2601 oh exactly okay I understand bow thanks
I dont get it.
I have a 4070 ti, i7-13700kf, 32 gb ddr5 5600 mhz ram, and I get 145 fps on avg, playing at 1440 p. I feel like my pc underperforms :(
PS4 users are mad
on ps4 everything is blurry
@@unkrazy2782 On Weak PC you cant even see the game picture 😂😂
I play at 4k and dlss seems best to me with a 4080 ive capped fps at 141 and its pretty much locked
jesus missinformation the video
Did I miss where you talked about the GPUs you're using?
The video wasn't about his setup... But it should be noted that while Nvidia can use AMD methods, AMD cannot use Nvidia methods
fidelity cas is the best
For someone that uses a 1080p 240hrz monitor FSR is a god send!
I avoid any scaling because input lag. Wish that was tested
Which one stops lag switching and hackers from lagging the server? It don’t matter after that
I like your videos bud, but the amount of ads in this one was just too much and I gave up just after half way. Not being funny or anything but just giving some feedback.
I don't think anyone plays with 100% DLSS sharpening. 70-75% is the sweet spot for me.
Fair enough. As I said, it doesn't affect FPS and whatever you set it at still gives you the blur during motion so I avoid it all together
Hello, DLSS is the only one that gives me 100 plus fps.. I own a 3050 rtx gaming laptop.. i tried all settings. For example fsr drops my fps to 47 average???? How on earthh is that possible??
How much ram does you laptop have? I also gave a gaming laptop with 3050 ti Best option is DLSS quality with textures set to low
@@redstar213la 16gb...
@@Toku91 I've been messing with it and DLSS set on quality with textures set to normal give me 109 fps not bad
The graphics looks actually worse if you turn on FidelityFX CAS. Don't use that option for belter view
The one that worked the best for me that actually cured all my stuttering problems too, was to just turn it off
@FourEyesGames would you recommend using gsync?
WELL FIRST OFF you should always restart your shaders when changing ANY GRAPHIC settings to get the BEST viewing experience ...dlss quality after reshading on 1440 p looks actually quite good btw ,
does upscaling affect performance at all in a cpu bound case or should I stick to native?
Generally speaking you don't gain anything in that case but during my tests I have gained around 2% more CPU fps in the MW2 benchmarks when using upscaling. Graphics settings do have a significant effect on CPU framerates though. Going from Extreme settings to minimum yielded around 25% more fps in my CPU 1% lows and it scaled pretty much the same across the board.
Why would you use dlss on 1080 p. It renders 720 p to 1080 p . It’s useless on visual site . DLSS is mostly made for 1440 p and 4K . 4K tenders from 1440p and 1440 p renders from 1080 p . My god 1080 dlss renders from 720 p wtf you thought it gonna look like , obviously rendering from 720 p will look like shit . That’s why 1080 p using dlss is just dosnt make sense
Using a RTX4090 and reah that FPS amount, the problem is the game not you PC mate.
Sweet, I’ll be changing some settings tonight
Why they put so meny settings in code i prefer 2009 code simple settings good image thats i dont understad they killing the game
thank you dude for the info,great and not clickbait/fake vids as always!
wow, i didn't knew Dlss and NIS looked different despite the performance. Gonna pay with NIS
Is anybody else getting no fps boost when using DLSS en wz 2?. If I activate dlss I only get the visual changes but no boost in performance
That must mean you are heavily CPU bound unfortunately
@@FourEyesGames I am running a 3070 with a ryzen 7 5800X
Good video, I found it helpful but it would be great if we could also know the effect on frame timings from all the different settings. As that would create the feeling of input lag.
nvidea image scaling give me more fps than fidelity on warzone 3
I tried doing Nvidia DLSS on Ultra and the game looked like absolute crap during the benchmark. Gained about 15 FPS.
DLSS is pretty crap I agree
No word on upscaling method vs gpu type? take my downvote
FidelityFX CAS is the only sharpening tool I use on my Radeon GPU setup. (I have 6900xt and 5900x)
You probably get a decent fps. With my 6800xt + 5600x combo I need every fps I can get..
@@iir00 got it! Best of luck on getting high frames!
Fidelity fx cas is best
@@user-hs4os7he6e agreed of you are using beefy gpu
I have 5800x and rx 6750xt, my fps maximum 130, I believe it should have better performance.
So personally I think letting everyone know what rig you're running due to the fact that there a huge difference between a 4090 and 3090ti
have you tested out the fsr 2.1 yet?
Doesn't DLSS cause a lot of imput lag though?
idk if I'm just crazy, but I never notice this blur people talk about in motion for DLSS.
It’s more apparent on higher resolution and higher refresh rate monitors, just a downside of temporal upscaling methods, which is why FSR doesn’t see this issue since it’s not temporal. They have resolved these issues for the most part with DLSS 2.0 and later. It baffles me that neither FSR 2.1 or DLSS 2 or 3 are in the game 😢
@@kimjongpoontv69 wait what? It is DLSS 2 on MW22/warzone 2. I know because I've updated the DLL in the files to the latest DLSS 2.5.1. also I play on 4K, 240hz and I noticed nothing. If anything, I noticed it MORE when I had a 1440p monitor.
@@fever309 They must have updated it since i last played, because the DLSS implementation was noticeably worse than FSR in a lot of areas and especially compared to other games with DLSS implemented.
I'm getting 80 to 90fps max on warzone with rtx 3050 and 16gb of ram. I7 11th gen. What should i use?
Dlss or a diff GPU... What resolution you play at?
i clicked subscribe and dropped 25 frames?? 🤔
I have a Nvidia graphics card and I don’t have dlss
Hi there, can you please explain us why are we lose a lot of fps when we see the water or in the water. I have GTX 1660 and my fps avg is around 95-100 and when I swim in the water I have around 65-75 fps. and if there is any fix for that so show us please.
Turn off Water Caustics and lower Deferred Physics Quality to the lowest. This will help out your situation, but at the end of the day the water is a performance hit so you'll always lose a bit of FPS while looking at it
Got a 5700u, I tried pretty much everything. Nvidia Upscalling got a better visual and better FPS(70 at balanced in 720p)
Do I have to enable image scaling in Nvidia Control Panel first, or just leave it off and the game itself handles all of this? Thanks. Great video!
No matter what I do mine fps avg stay the same in game, but in benchmarks I see differences , think we have to wait till the game is optimized. (3070 TI 5900x 9 both overclocked)
The only optimization they are going to do is to decrease your fps instead. They managed to do the same on wz 1
@@Nobody.19960 jeez, the "good" old days when we got less and less fps in every season.
Guide could have been way more in-depth TBH... Any tax the CPU or GPU more for example and especially the low 1% FPS of each! If one has say 200 FPS average, but spikes between say 250 and 150 frequently, that may be a major problem that is undetected with your testing!
The GPU/CPU tax is important to remove potential bottlenecks for certain gamers so they can truly maximize their hardware...
It's an 'AMD title' so of course FSR is gonna beat DLiSS in this this title, Amd CPUs and GPU's are very strong too.. RX6800XT beats the 3090ti in COD....BTW if you have a GPU thats capable of running native at 100+ fps I suggest you steer clear of all of these.
i always used nvidia im,age scaling
I just stick with fid cas. Works just fine. The performance hit will only hurt if you are using a weak/old card. I run a 1070, i7 9700K, 1080p res, works fine. I get over 100 frames. I cant wait till they fix the rendering issue. Things popping in and out and players floating at distance when scoped.
I agree
Disabling any software sharpening also helped my game look better when in fid cas 100%
I have an i9 9900k overclocked to 5gHz together with an rtx 4090 (yes, 4090) and I play DMZ with 80 fps only. I don’t understand why, but it’s been already a few days. I’ve tried almost everything like driver roll back, uninstall MWll reinstall it change system registry and nothing works. This f***ing game still stay between 55 and 81 fps.
PS: I’ve always have 170+ fps before
4k?
@@Tarcisiu1 What res, if 4K that could be normal with rtx on. If 1440p or lower then maybe you have a software conflict holding you back. Example, using discord overlay, nvidias overlay or almost any overlay. Disable them n see if that helps. Try disabling any background programs, see if that helps. May need to disable any firewalls or anti virus programs.
Too bad the servers are trash. All these videos on how to improve performance and quality and fps and so on and so on. When are you guys going to realize it makes no difference when it comes to these devs and their pos game. I appreciate the content and the work you put into it to help other, but until Activision gets their shit together, it makes no difference what you do with your build and settings. They will find a way to screw you and your gameplay over somehow. Trust me. Ive tried different GPU's, motherboards, CPU's, ram, mice, keyboards and the list goes on. Makes little to no difference when it comes to this disastrous ass game.
Dude why are you only telling DLAA is sharpening when it’s actually used to remove aliasing.
I feel this video clearly have some misinformation in it.
Furthermore the sharpening set to a 100% doesnt hurt perfomance which is true but looks horrible 😅
just watched and subscribed
Everything look worse with your settings u have every on low and medium maybe turn everything on ultra and high and your image quality goes up as wel idk I have an 4090 strix 😂 don’t have those problems
Why on Lowwwwwwwww?
When I use FSR I'm getting a CPU bottleneck. But when using fidelity fxcas my cpu bottleneck is 1%. Can someone explain why my cpu is bottlenecking when switching to fsr?
Bumping the resolution down (which FSR does) will decrease the load/bottlenecks on the GPU. It doesn't mean the CPU is bad as long as you saw an increase in performance
so umm why did you not mention the hardware you are using, none of this is helpful unless it's reviewing the hardware specifications.
Dlss is a gimmick for my setup
I have
Screen 1600×900
I5 4590
Gtx 960 2gb
8gd ram
Give me best settings for quality and fps > 30 fps please 🙏
Dlss make things look so bad
I need help every time I load into a game all my textures are like puddy and won’t load until after I land and even then it’s like im still parachuting
Nvidea DLAA is not a sharpening metod. It is a Anti-alaising metod. ment to be used with the native resolution
Am a xbox series X player 😅
I've looked it up and FSR stands for Frequency Sampled Rendering and it was discovered by a grad student at UCLA called Brent Sample, it's incredible how small the world is. 10/10 thanks eye-guy for the vid. Big kisses
FSR stands for fidelityfx super resolution
I’ve never heard of THAT FSR but I DO know Hussein is right in this case that it stands for FidelityFX Super Resolution.
Are there any latency differences between these upscaling methods? I had heard NIS causes more latency. Thanks for the video and previous ones, keep up the great work.
In theory, yes. But it was not something I could notice.
There isnt and the reflex is BS too
It is extremely minimal latency. Not something you would ever notice. And especially irrelevant on 6-tick servers lol
FSR makes everything look very blurry when moving around. On DLSS I get better visibility
in warzone 1 i used to play with dlss and sharpening 0.60 through nvidia control panel, it looked so good and almost no fps loss.
DLSS is also useless if you are using 1080p monitor. Also, Can you use FSR if you dont have AMD GPU or CPU?
Yeah I have intel and Nvidia and I can use FSR
@@FourEyesGames Gotcha, thank you
Really good call out on 1080p being useless
why is it useless?
But is on your computer.
Which produces the least amount of blur while in motion?
I appreciate you looking into this as I've been messing with these a lot to get my 2060 i17 6700k to stay above 70 frames- the degradation of visual quality is massive on some of these
Which setting do you go with?
@@Xplicid I think I'm running dlss quality with most of the settings on minimum, and two or three Nvidia profle manager settings tweaked as well. The game runs pretty smooth for the number of fps (68 average), but setting everything on low, makes the game look very shitty, more blurry- and just hard to spot enemies further than 50 meters... im considering building a new pc as I built this one maybe 8 years ago now, upgrading the gpu only
@@Xplicid game is full to the brim with rats laying in contract buildings center circle, never moving. When your res is that low u don't even see em
@@Xplicid also, im using 1440 monitor 160 hz
Testing amd FSR rn and it does appear to be ~12 - 15 fps higher on average and it looks better too
I subscribe but my fps was still the same ? Lmao jk , I enjoyed the video, great info !
Do you prefer FPS over graphics/visibility
It's a balance. Especially in a game like this where the feel and latency of the game is so tightly tied in with performance. I would love to just purely max visibility, but the game doesn't allow us to do that without killing fps
@@FourEyesGames not if u have a 4090 😏
what about fsr 2.1
I don’t understand how to use fidelityfx it says to turn off any sharpening techniques on your graphic card for the setting to work as expected. How do you even do that? I have a 4090 I have to lower the Fidelity sharpness to like five or it’s crazy Sharp
nvidia image gives me the best fps but really crappie image, DLLS gives me the 2nd best fps with a way better image, FSR drops fps with no image improvement from dlls
I have a 1080p uhd monitor and ryzen 7 5800x and rtx 3070 and I'm trying to figure out how to use NIS to scale to 1440p but having a hard time doing it do u have any tips or a video for example
anytime i ever change this, when i load the game up again it all just goes back to what it was.. how do i change this?
The quality of these videos is so top notch that we can barely see the difference between ultra performance vs quality 🤣
what do you guys recommend for Nvidia GTX1660?
bump
a new gfx card?
@@davidrodgers77 lol
Dlss literally does nothing for me :( I get 265 fps at 1440p without dlss and 250 with it on
& what is more stable (minus crash) because DLSS its evil
Why does your benchmark say FPS numbers drastically higher than the FPS you’re getting in the top left corner of the gameplay clips?
yo jugando warzone con mi humilde procesador i5 2400
Why my fps drop when I use dlss or nvidia image scaling.
Can someone please help me out i have tried everything to gain fps and I can’t I’m always around 110 or lower and I have a pretty nice pc I don’t know what the problem is!!!!
Not your pc brother game badly optimized
how to fix fps drop from amd rx 6800? 120 fps down to 15 fps