Overwatch 2 One Year Later: A Top 500 Player's Honest Review

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  • Опубликовано: 10 май 2024
  • Is the game as bad as the community makes it out to be? What was a hit, what was a miss, and what could be better? As a veteran player of the original Overwatch, a long-time competitive enthusiast, a full-time content creator, and just a dude who loves gaming, I hope this video might give you guys a unique perspective on the past year.
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    Songs:
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    • Old RuneScape Soundtra...
    Toquinho -- Deixa (B. Powell / V. de Moraes)
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    Animal Crossing New Horizons - Nook's Cranny Closing
    • Video
    Intro: (0:00)
    Story Missions: (0:15)
    PvP: (2:08)
    Prices: (4:24)
    6v6 vs 5v5: (7:12)
    Balance: (8:58)
    Ranked: (11:01)
    Final Thoughts: (12:26)
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Комментарии • 943

  • @mik0z474
    @mik0z474 7 месяцев назад +1954

    The problem is not that story mode cost money, its more of the story mode ISNT worth the money

    • @yeatle
      @yeatle  7 месяцев назад +341

      not wrong.

    • @Davemyguy
      @Davemyguy 7 месяцев назад +21

      I genuinely only really bought it for the skins

    • @sonicrunn3r895
      @sonicrunn3r895 7 месяцев назад +66

      I feel like if the campaign was done like “full priced release dropping all in one go with the talent trees and extra content”, no one would have a single issue with dropping $50-60. But $15 for 3 missions and padded with a whole chunk of “extras” is embarrassing

    • @az_street_walker4181
      @az_street_walker4181 7 месяцев назад +18

      It’s both

    • @michaelb9537
      @michaelb9537 7 месяцев назад +3

      Haven’t seen any players in any of the mission modes. Queue takes forever trying to find someone and unlike other modes no access to “while you wait” play. No variations like the weekly ones in the free mission.

  • @deamon330
    @deamon330 7 месяцев назад +643

    I still just think there’s no reason for the card system to not be optional. Like they implemented it so that some players wouldn’t get ranked anxiety so why force that on everyone instead of only the people it’s supposed to help?

    • @AndreFerreira-hb3ow
      @AndreFerreira-hb3ow 7 месяцев назад +5

      Never thought of that, it'd be a good idea. I really dislike the cards and the numbers going up and down never bothered me anyway

    • @hyperbola0
      @hyperbola0 7 месяцев назад +21

      It's almost certainly an engagement thing. "alright I'm at 4-2 and am pretty tired but i'll push through one more win for that rank up", then you play and play 2 games to get your cards finished.
      ... or you're like me and go 1-10, drop 4 divisions and uninstall for the week :3
      I think if they're smart they'd make it basically like placements used to be. five games played (win, lose or draw) and your rank updates. The whole system is clearly designed to convince players to engage more with the game and I can't see them completely abandoning it to go back to the SR system. the current system has a lot of players go like 2-5 and then not want to play because they know they'll derank.

    • @masift1494
      @masift1494 7 месяцев назад +14

      The issue is they tried to make a a competitive gamemode appeal to people who aren't into competitive games.

    • @knyt0
      @knyt0 6 месяцев назад +1

      certainly doesn't help with ranked anxiety considering I go months without playing comp

    • @MusashiW-ec2yn
      @MusashiW-ec2yn 6 месяцев назад

      yeah but the ranking system is broken, and the fact all players get grouped instead of new players getting their own thing until their rank gets stable. because you'll have people constantly in wrong ranks due to how bad and insane the ranking is for new accounts. smurfing, cheating and spamming alt accounts to zoom randomly to higher rank is bad ranking que grouping design.

  • @TheGameware
    @TheGameware 7 месяцев назад +187

    My big issue is the fact they essentially stole our money. We paid for permanent access to all heros current and future when we bought OW1, and now I have to pay instead.

    • @riku4805
      @riku4805 4 месяца назад +3

      Oh get over it

    • @TheGameware
      @TheGameware 4 месяца назад +61

      @@riku4805 I did, I just stopped playing since they can't give us what they promised. I still find it unreasonable though.

    • @slei4676
      @slei4676 4 месяца назад +1

      But the value we got in terms of content updates throughout the years was way beyond what we had to pay. We basically got a 60$ game (or even 3 times less if you got the game years later like me) with content of multiple games. Remember that we could unlock pretty much every skin and item by simply playing the game back then. In terms of content to price ratio we had it really cheap I'd say

    • @TheGameware
      @TheGameware 4 месяца назад

      @@slei4676 I'd argue differently, simply because it did cost $40 anyway and for that kind of price I don't expect the servers to be shut down and denied access to the new heroes after like 6 years of gameplay. Back then, yes it was amazing, we got great value for our money and we could unlock cosmetics through playing, but as an OG overwatch player my issue is that now we have to pay for literally almost all cosmetics and we can't even get the new hero for free without grinding a ridiculous amount of levels on the battlepass, which is really unfair since it's likely that on release, those who bought the battlepass can play the hero whilst they're broken and an essential pick in every match, and then once F2P players or people who formerly bought it finally level to level 65 or whatever, we get to play the nerfed version that sucks ass. If they'd kept giving us P2P players the new heros every release, at least for another few years, like they did with kiriko i'd have been able to get over the cosmetics cause whilst it does take some fun away it doesn't ruin the game. But making content available sooner behind a paywall is literally the definition of P2W and I hate to see one of my former fav games get ruined by greedy devs.

    • @vulf3244
      @vulf3244 4 месяца назад

      ​@@riku4805 ''oh get over it and keep consooming the garbage that they've put behind a paywal or tedious challenges. CONSOOOOOM'' .Stfu

  • @PimpingWolfwood
    @PimpingWolfwood 7 месяцев назад +364

    My main beef with 5v5 is that removing a tank makes the line of scrimmage become a point of scrimmage instead. It makes access to backlines much cheaper, meaning supports must be more powerful, either with damage or escape tools. That can be a lot of fun if you play support, but it's decidedly less fun for the other roles.

    • @daddykarlach
      @daddykarlach 6 месяцев назад +13

      A lot of negative changes to the game have been centered around making things easier for already spoiled DPS players so Support players never feel bad when it's their turn to ruin the game. I'm not defending that or claiming that toxicity justifies more toxicity, it's just a cycle that Blizzard enforces by balancing around cheese heroes and only listening to one tricks all the time. Their philosophy that it always has to be ez for a basement dwelling autist to win by trolling has been a problem for most Blizzard games.

    • @loganmorris2793
      @loganmorris2793 6 месяцев назад +12

      I agree as a support player in lower ranks its just straight up asking too much of your tank to peel for you

    • @GetShrekd
      @GetShrekd 6 месяцев назад +47

      its almost like 5v5 was a horrible idea

    • @user-sg2es3jo6i
      @user-sg2es3jo6i 6 месяцев назад +3

      holy shit that actually makes A LOT of sense

    • @AaronBowley
      @AaronBowley 6 месяцев назад +17

      tank synergy was what made overwatch 1 a great game. 5v5 killed it all

  • @Scorpio9809
    @Scorpio9809 7 месяцев назад +134

    The skins part I have to disagree with, just because everyone else has shitty pricing doesn't make OW2s prices acceptable. I'm not paying the price of some games for a skin I hardly see.

    • @MsElViktor
      @MsElViktor 7 месяцев назад +4

      he just made a comparison. Like "Other games have similar prices and have done it way longer than OW2 and nobody/fewer people complain about it, but when OW does it everyone grabbed their torchs". And its captalism, cheaper skins may sell more, but the profit in return will be lower. Less money the game generates, less content and more employees receiving less for how much they work. It's the classic,: if you can't beat them, join them

    • @hondsdollekat
      @hondsdollekat 7 месяцев назад +23

      Exactly, I play Apex and those skins are laugably expensive (and usually not of great quality). So just because Apex has outrageous prices doesn't mean it's okay

    • @josewolf9884
      @josewolf9884 7 месяцев назад +22

      ​@@MsElViktorexcept that we already had a system that allowed you get skins or grind them by playing enough in Overwatch 1. In OW2 you need to grind and save for more than 8 months to get a single 1900 coins legendary skin and it's even worse for those that are in the weekly rotation on the shop.
      Even if someone were to argue that its a free to play game that doesn't exclude them that the legendary edition of OW1 had the equivalent price of 3 OW2 skins.

    • @real1mem3s
      @real1mem3s 7 месяцев назад

      This dimwit also said Fortnite has bad non-collab skins. Loses all credibility there.

    • @linusgustafsson2629
      @linusgustafsson2629 7 месяцев назад +2

      F2P is a stupid concept to begin with. Skins should not be locked behind paywalls. Instead it should be things that make your life better.
      For example you could be paying for extra ignore player slots. So your playing gets more fun as you ban more players that bother you. And all it costs you is more money to have a better time. You could also sell queue priority tickets, so you get a game faster if you pay. There are many possibilities that won't interefere with people's game content, but only with their experience.

  • @ScubaSteve1738
    @ScubaSteve1738 7 месяцев назад +79

    Being able to watch T500 vods of same maps and hero’s might be the best idea for improvement I’ve ever heard.

  • @ciachanibebeni733
    @ciachanibebeni733 6 месяцев назад +74

    That has to be the weirdest video conclusion I've ever seen.. "If we forget everything bad it's good"

    • @ArcadianWaheela
      @ArcadianWaheela Месяц назад +9

      Kinda what I expected by someone who’s huffed so much copium they’re still playing to be a top 500 player in this game of all games.

    • @floatytoasty
      @floatytoasty Месяц назад +4

      @@ArcadianWaheela TBF when you're so used to Blizzard/Overwatch cucking you out of near everything you start to get used to it, its like a stockholm syndrome lol

    • @cyrix2891
      @cyrix2891 Месяц назад +2

      He's just saying despite its flaws (which all games have) it's still good and fun

    • @SuperM789
      @SuperM789 13 дней назад +1

      @@cyrix2891 lol. lmao, even

  • @thwomp1542
    @thwomp1542 7 месяцев назад +127

    The problem with 5v5 is that the game isn't meant to be 5v5. Every single hero was designed with multiple tanks coming at you in mind. I would 100% have enjoyed 5v5 more if every hero was rebalanced, but they haven't reworked most of the characters, and the ones they ARE reworking are taking FOREVER. They just keep pushing back the rework date for some odd reason.

    • @rodrigos7070
      @rodrigos7070 7 месяцев назад +12

      Heroes werent designed for 6v6. They were designed to be cool and fun. Hell, we even had an attack and defense roll with dps. However, I understand some heroes need to be tuned down for the new system

    • @RubiZeFerret
      @RubiZeFerret 7 месяцев назад +2

      I agree with this to an extent, I personally think that 6v6 is just more casual due to how it's inherently more chaotic, yet if the game is practically completely reworked around 5v5 it would be much better than it is now.

    • @sqoo5
      @sqoo5 6 месяцев назад +5

      ​@@rodrigos7070then you could also argue they aren't currently designed for 5v5 either

  • @khonekt
    @khonekt 7 месяцев назад +18

    At this point, why not have both 5v5 and 6v6? Not like it would really hurt the player base lol

    • @FungusMungus26
      @FungusMungus26 4 месяца назад +1

      they already struggle with balance

    • @caoilte8097
      @caoilte8097 4 месяца назад +2

      The devs are stubborn and egocentric

    • @FungusMungus26
      @FungusMungus26 4 месяца назад +1

      @@caoilte8097 dont blame the devs, they are a very passionate and hard working bunch.

    • @caoilte8097
      @caoilte8097 4 месяца назад +1

      @@FungusMungus26 yeah I would agree with that but I think sometimes they don’t listen to community input since it goes against their vision for the game

    • @FungusMungus26
      @FungusMungus26 4 месяца назад +1

      @@caoilte8097 pretty sure many of the dev team pitch ideas with examples of prominent community members asking for those ideas- but many get turned down by higher ups. Also I recall someone talking about how consoles need to approve every update to overwatch.

  • @crossdaboss8914
    @crossdaboss8914 7 месяцев назад +50

    If push got weaatherchanges mid match could be interesting
    Maybe on on the Toronto they could make the omnic ships do orbital drops on the point or heck imagine the losing team getting AI help once quickspawn is capped just is worth expermenting with even if its only arcade

    • @yeatle
      @yeatle  7 месяцев назад +19

      I would love to see more weather effects (as long as it doesn't cost too many frames)

    • @fat2slow
      @fat2slow 7 месяцев назад +2

      I've always thought Push could use Power-up Packs around the Maps. Since the Maps are even say your down and need to push bot on the next rotation to get lead you might have your soldier or tank go grab a Power-up to help with the fight.

    • @rez9386
      @rez9386 7 месяцев назад +1

      this is story mode now lol

    • @Chigi42
      @Chigi42 5 месяцев назад

      @@yeatle it could be a toggleable thing in the settings, like: Weather: Very low, low, medium, high, very high, ultra
      It could auto be on low so new players no it exists, and if they have a bad PC they're used to looking in settings to optimise and save every frame they can. And the players with strong players auto set it to a higher setting with a specs toggle

  • @mikew2640
    @mikew2640 7 месяцев назад +43

    Quite possibly the best (and funniest) OW2 video I've ever watched and I've seen a lot of them. I don't agree with everything, but I agree with most and your presentation is A+. Your gameplay is also A+. You, sir, have a new fan~!

  • @kawszen
    @kawszen 7 месяцев назад +17

    yeatle i hope you know youre my top favorite OW teacher back in ow1 i used to always watch your play through while teaching , my favorite that really made me better was back when i mained DVA i watched your tutorial on how to really play her 24/7

  • @michaelc7418
    @michaelc7418 7 месяцев назад +7

    7:13 - There are various reasons why your 6v6 vs 5v5 points are flawed. I will debunk each of your reasons supporting 5v5:
    (1) Less players per game equals more games, but you also need more games to fit the same amount of players, so no real advantage here. There are many tank players that have quit playing tank or play tank much less because of 5v5, the devs stopped updating OW1 while working on OW2, and there was 8 tanks, 17 damage, and 7 supports at the end of OW1 (meaning it's more likely a player will find a hero they like in the Damage role more than the other 2 roles, which is why DPS queues were the highest). They needed to focus on improving the tank experience in 6v6 by removing lots of CC like they did for OW2. Also, adding only tank & support heroes to catch up to the number of DPS heroes helps balance queue times per role.
    (2) There is less for new players to keep track of in 5v5, but in 6v6 they have more time to react to what is going on because of the 2nd tank. 5v5 simplifying things only reduces replayability.
    (3) Spectating games does not become easier because plays happen significantly faster in 5v5 than in 6v6, so it can be hard to see what happened.
    (4) Balance does not become easier, because having 1 tank vs 1 tank causes rock-paper-scissor 1-sided match-ups much more often, and balancing all tank match-ups to feel fair is basically impossible to pull off. Tank synergies are no different than DPS or Support synergies; there are good and bad pairs for each role.

  • @bankairocks93
    @bankairocks93 7 месяцев назад +75

    I've been really enjoying these videos you've been putting out, man. Editor yeatle gets to flex and provides us with good content. The length of the vids have been phenomenal, and just some really solid points about every aspect of the game. I'm sure there are a lot of players here from OW1 and it's easy to understand exactly what he's saying. Hit up the DMs, Blizzard! 😭

  • @nietbarkie1380
    @nietbarkie1380 7 месяцев назад +16

    Yeatle i really enjoy the way you making content now, just oldschool rolling some gameplay and talking about issues in OW2 pls keep making them

  • @baldassnibba3764
    @baldassnibba3764 7 месяцев назад +7

    My favourite addition to Overwatch 2 were the weapon inspects. Oh wait ...

  • @craigwolfe249
    @craigwolfe249 7 месяцев назад +4

    Mirror match comp sounds awesome,I really loved when they done hero bans in comp, really had to make you think about team compositions.

  • @funwalkthroughs1285
    @funwalkthroughs1285 7 месяцев назад +9

    Whatever happened to the weapon inspect animations

    • @APR4JC
      @APR4JC 2 месяца назад

      didnt you hear? you gotta PAY blizzard if you want that now. (this is a joke and a clear jab at how they are running things, seriously dont hope they will actually make this a thing)

  • @iamthemintman448
    @iamthemintman448 6 месяцев назад +22

    5v5 completely killed this game for me. I played non-competitively and loved it. With 5v5 positioning, flanking, the pace of play... it all feels different in a way that supports hyper competitive play and ruins casual play. I'm curious about different ways to play and wish they'd add it to custom games options. Like bringing back 6v6 or even 8v8 as a casual game type. Or 5v5 with 1T 1H 3dps. Thank for the video haven't played ow2 since early this year.

    • @APR4JC
      @APR4JC 2 месяца назад

      i forgot to add this to the post i posted on this page. but yea, 5v5? why? just why? new heroes all have a stun ability, why? just why? mei needs to rmb 10 seconds on 1 enemy in order to be frozen, why? just why? sombra only hacks for 1 second but it takes 3 to 4 seconds for sombra can hack again, why? just why?
      bro. this game is super trash. also, blizzard just continues to release unbalanced heroes instead of balancing unbalanced existing heroes. why? just why? and then the guy from this video dares to call ow2 a great game regardless. yea i stopped watching after 12 seconds. when someone calls 1 of the worst games ever, a great game, his video should not be watched any further.

    • @iamthemintman448
      @iamthemintman448 2 месяца назад

      @@APR4JC I'm not sure I understand or agree with that, it certainly isn't the worst game ever. However it is a disappointment in comparison with ow1. I think the decisions made for ow2 are informed by an effort to make the game more competitive. Which can be cool for people in the top 500 like Yeatle. But as a casual, an individual who is looking for a fun game not a competitive one, it is a massive step in the wrong direction for my overwatch. It's not made for me anymore and that's okay.

    • @DanielAnderssson
      @DanielAnderssson Месяц назад +1

      Why play OW2 casually lol. It’s designed to be a fun team comp game

  • @Eddricc
    @Eddricc 7 месяцев назад +90

    I was talking about the game with other friends and why we did not play anymore, so is very refreshing to see an honest review being fair to "all sides" of this complex coin. Thanks Yeatle you always have been my favourite OW RUclipsr/streamer even if I do not play th game anymore.

  • @serenity963
    @serenity963 7 месяцев назад +5

    Whenever Yeatle decides to create something on RUclips, it turns out to be so good, cohesive and it resonates quite deeply.
    I think you produce amazing content and I really appreciate you and your content.
    Just wanted to say Thank you.

  • @wizardcowboyninja
    @wizardcowboyninja 7 месяцев назад +4

    i like how there’s so many good ideas players have, and blizzard just goes in the opposite direction and doesn’t LISTEN TO THEIR PLAYERS

  • @whatisthis9951
    @whatisthis9951 7 месяцев назад +268

    It's refreshing to see a more balanced take about the state of the game. There are too many people bandwagoning with the hate mobs.

    • @rayvintankerson6818
      @rayvintankerson6818 7 месяцев назад +76

      some of it is def deserved g.

    • @Htiy
      @Htiy 7 месяцев назад

      @@rayvintankerson6818some is. Some isnt. But anyone who says the state of the game was better in s36 of ow1 is hard coping

    • @its_lucky252
      @its_lucky252 7 месяцев назад +26

      but you can't unironically say you have fun every time you play

    • @ProdLucio0
      @ProdLucio0 7 месяцев назад +55

      the hate is deserved bro its not a bandwagon the game is trash💀

    • @SecretlyStarscream
      @SecretlyStarscream 7 месяцев назад +4

      ​@@its_lucky252never could, even back in 2018. But I'm having fun far more often now.

  • @Sizzyl
    @Sizzyl 7 месяцев назад +4

    lots of people I know hate flashpoint, but I agree that hardpoint is the most fun I've had with OW for years, only bad part is the spawns being unbalanced

  • @dolloptrollop
    @dolloptrollop 7 месяцев назад +19

    as a lower rank player i actually like the ranked system bc it's simpler and cleaner, to me micro variation within gold or plat is not that important, but i definitely agree with eskay that granularity is best for the very top players. i also strongly agree that story missions are a waste of dev resources

    • @bambampewpew32
      @bambampewpew32 6 месяцев назад

      Nah it's better for everyone lmao it's just more rewarding

  • @joshrobinett249
    @joshrobinett249 7 месяцев назад +5

    I uninstalled Overwatch this week for the first time ever. Not saying I won't come back eventually, but especially as a tank main I feel like I just got out of an abusive relationship. I will always wonder what 6v6 role queue with actual live service support would've looked like, because I agree that sups/dmg play better overall in OW2, but at great expense of tanks. Its clear to me now that the problematic tanks will be put on ice for waaaaay too long, and will never be balanced. Hog is my least favorite tank, but they just iced him for 9 months. Ball was a decent pick for 2 WEEKS.
    There's no game quite like Overwatch, so I might return if they manage to right the ship. But I'm all out of hopium, and there's plenty of other ways to spend my time.

  • @blomstr_
    @blomstr_ 7 месяцев назад +2

    Another solid video, Yeatle!

  • @onlyfacts4999
    @onlyfacts4999 7 месяцев назад +1

    Souvenirs should be things that you can send to your opponent's base so they can see it when they respawn.

  • @yum-in3vp
    @yum-in3vp 7 месяцев назад +4

    your videos are just way too good, its scary

  • @Nitrao_
    @Nitrao_ 7 месяцев назад +3

    100% agreed. Great video man!

  • @anilogo682
    @anilogo682 7 месяцев назад +2

    *Rework "Stay as Team" into a dating app*
    In overwatch 2 the button stays visible for like 2 seconds max no wonder we're depressed and lonely.
    Instead, it should let you vote for teammates that you would stay with, and then it should automatically group together whoever swiped each other.

  • @pedrocavalcante4939
    @pedrocavalcante4939 7 месяцев назад

    DUDE the "filtering VODs from Top 500 heroes to watch" idea is awesome!

  • @Pango1028
    @Pango1028 7 месяцев назад +30

    Great video and probably the cleanest most concise summary of Overwatch 2. I’ve watched all the major streamers one year review and this is the best and it’s not close. Also loved listening to your takes on SVB podcast. Listen to this man Blizz!

    • @bankairocks93
      @bankairocks93 7 месяцев назад

      Oh, fuck! I knew I remembered that he was going to on. The only way I’ll listen to an OW pod, is if yeatle went on. I think I’ve seen a few clips from SVB’s pod on Twitter when a major topic or streamer combo was on. Definitely checking that ep out now, thank you!

  • @davidreber7816
    @davidreber7816 7 месяцев назад +3

    I vouch for Top 500 replays, I have wanted this for so long and can't understand why it isn't already in the game.

  • @randomguy-yl2ml
    @randomguy-yl2ml 7 месяцев назад +1

    I think that adding 6v6 as a seperate gamemode would be neat, but in the main game mode i would just like for them to nerf all incoming healing, i think most self heals are fair and straight but support healing is too strong, that is the same for the damage but not quite as much

  • @zero13z34
    @zero13z34 7 месяцев назад +2

    The seasonal model is the best addition for sure. Seasons in OW1 meant almost nothing. Now is everything I wanted every 2-3 months

  • @rathelegend8606
    @rathelegend8606 7 месяцев назад +7

    Great video and sums up the state of overwatch pretty well. Does it have issues? Yes, but is still a great game that is now getting consistant updates and fun to play for the mosy part. My biggest issue is the ranking system, nobody asked for it to change from ow1. I may havr liked it at first because it felt easier to rank up (which may have been because of the influx of new players) even when barely winning over 50% of my games, but now it feels like I have to win every single game just to have a chance to rank up and if I happen to have a losing record the derank feel way more punishing. At the beginning of season 6 my first card I went 5-0 and went down 2 ranks and I havent played comp since and will probably only play casually until it is changed, which mames me a little mad because I love overwatch and the competitiveness, but right now the is not much incentive to play ranked.

    • @floridabeast
      @floridabeast 7 месяцев назад +6

      yea great game at being a failure

  • @schuug
    @schuug 7 месяцев назад +78

    Really good video, yeatle! Lots of good points and I pretty much agree on all of it. I love all of the new heroes, especially Sojourn (unpopular opinion, i know lol)

  • @TheStefonio
    @TheStefonio 7 месяцев назад +1

    9:12 Blizzard did try this back in the day, but they went around it wrong. They blacklisted a couple specific heroes in each role, then left it to sit for 2 weeks. If each game was like the duel arcade mode where the hero pool changes each time randomly, that would thrive.

  • @mantisgaming
    @mantisgaming 7 месяцев назад +1

    I can't believe it's been a year. With the amount of issues that it's had, you'd think ow2 was still new

  • @Zwork101
    @Zwork101 7 месяцев назад +123

    Based take from Yeatle. Everyone wants to rate overwatch by what it didn't have. No one wants to rate it by what it does have.

    • @Karthig1987
      @Karthig1987 7 месяцев назад +9

      Eh can do both?

    • @realrareap2420
      @realrareap2420 7 месяцев назад +10

      Flashpoint is garbage

    • @sirnetflix7162
      @sirnetflix7162 7 месяцев назад +9

      You should do both, not one or the other. You have to consider what you lost and what you gained.

    • @ngs2683
      @ngs2683 7 месяцев назад +13

      It has Overwatch 1 with a scamming monetization scheme.

    • @xaan7458
      @xaan7458 7 месяцев назад +4

      I MEAN DUH. There comes a point where people get tired and lose hope after countless disappointments

  • @MekeelWit
    @MekeelWit 7 месяцев назад +6

    PVE's issue was that it was way too ambitious. Why didn't they just keep the 6 skills per hero that you can choose or smt similar instead of giving a non special regular pve event.

    • @driftingbout297
      @driftingbout297 3 месяца назад

      it's not even that to us player they worked on it for 3 years they kept us in the dark for 4 years
      saying that yeah it coming but it never did they lied to the playerbase

    • @driftingbout297
      @driftingbout297 3 месяца назад

      if I was in a relationship with you for 10 years and 3 years into our relationship I cheated on u and u never found out intill the lady or man I cheated on u with told u. you would be pissed that 10 years that we spent together believing that we had something truthful and loyal relationship was all false just because 3 years of ot was real doesnt lower the 7 years that it wasnt in fact it only raises it. it not that our relationship was ambitious I think everything needs a bit of ambitious to succeed but when u waste the time and trust of your lover/viewers then yeah
      ..

  • @hyperbudyeet1631
    @hyperbudyeet1631 7 месяцев назад

    okay but that stall at the end has me cackling

  • @SirBeard_
    @SirBeard_ 7 месяцев назад

    Amazing takes all around!

  • @trashboat5673
    @trashboat5673 7 месяцев назад +4

    They should make the souvenirs objects u can place, similar to sprays

    • @masift1494
      @masift1494 7 месяцев назад

      That's such a good idea, that would make them so much better

    • @user-et3xn2jm1u
      @user-et3xn2jm1u 7 месяцев назад

      Or, make them giblets that drop off your elims. Or deaths. Something.

  • @blackbird351
    @blackbird351 7 месяцев назад +3

    9:57 I think it's been made pretty explicit by the Overwatch team that their balance philosophy boils down to "If everything is OP, then nothing is". They've largely succeeded (or at least, they have done at certain points) in making a game where most every character feels viable. The problem is, in those game states, all those characters are also ridiculously strong, meaning the game becomes less about nuanced play towards trying to make coordinated kills, and more about frantic solo performances - to the point where I wouldn't be surprised if every Adderall vendor in the country were pouring subsidies into Activision Blizzard.

  • @windfans
    @windfans 7 месяцев назад

    I totally agree that T4 needs to put some resource on guiding people how to play, either on hero level, map strategy or how team work works. A lot of time the reason the game is a stump is not because of matchmaking, I feel like it's because the other team doesn't know how to work together, or don't know how to play certain hero.

  • @lf2334
    @lf2334 7 месяцев назад

    Imagine if Blizzard actually listened to Yeatles discussion videos on the game. He literally knows exactly what he's talking about. What a good hire he would be.

  • @douan6363
    @douan6363 7 месяцев назад +11

    Not to mention that, yes it is behind a 15 dollar payment wall. But it is not like that worldwide. For me it is around 1300 currency, which as a student is my monthly food money. It translates into 32 dollars.
    Also about the skin issue you brought up, average skin is around 1/3 of a rent here. But I somehow get good skins with credits and blizzard throws amazon prime (0.3 dollars here lol) stuff and I get pretty good dealsç

  • @Ahmedeus
    @Ahmedeus 7 месяцев назад +3

    While I agree with alot of what you are saying, I hate to say I think the pricing on the skins is a little outrageous. I know games like fortnite are similar but not only does fortnite give you in game currency via battle pass, it also shows you the model constantly. With there being soo many characters and only seeing the first person model of the skins, it's not a great value proposition

  • @bnuggg
    @bnuggg 7 месяцев назад +1

    I've never before felt the amount of sheer anxiety I did at that last clip of the video. What. The. Fuck.

    • @yeatle
      @yeatle  7 месяцев назад +1

      LOL

  • @MadeBoundLess
    @MadeBoundLess 6 месяцев назад +2

    I’m surprised you didn’t mention new heroes being locked behind the battle pass. That’s a huge issue regarding overwatch 2

  • @Randomness662
    @Randomness662 7 месяцев назад +92

    THANK YOU for being one of the only OW content creators to demand a movie/series! This is what Overwatch needs. I don't care about PvE, even if it did turn out how they promised. I want to sit down and watch a full length movie or series on the big screen in Overwatch cinematic glory.

    • @rayvintankerson6818
      @rayvintankerson6818 7 месяцев назад +7

      what makes u think hes the only one lmao

    • @Randomness662
      @Randomness662 7 месяцев назад +1

      @@rayvintankerson6818 Everyone wants it, but no one actually says it. Most OW players would rather complain about what we got rather than ask for what we want

    • @Geoff-mr3lm
      @Geoff-mr3lm 7 месяцев назад +2

      I got into the game from the cinematic. Same with league of legends and arcane. A animated series would be so fire

    • @mito._
      @mito._ 7 месяцев назад +3

      The last few cinematics are terrible story-wise. There's no story, just the idea of one. With incomplete lore to suggest there's more, without there actually being any.
      Compare Overwatch to Arcane. Sure, the potential is there - but no one at Blizzard is up to the task.

    • @linusgustafsson2629
      @linusgustafsson2629 7 месяцев назад

      I think few cared about PvE. What people wanted was custimization like in Diablo 2, and they knew that it wouldn't be balanced so it would be a sacrifice to do PvE instead of broken PvP.

  • @Darrakkii
    @Darrakkii 7 месяцев назад +16

    they should add a second robot to push, the robots would face away from each other at the center of the map and each team can only move their robot. your robot will only move if theres more teammates on it then the enemies robot has enemy players.
    this way you dont have to wait for the robot to run all the way around to start pushing it as a faster hero can get to your teams robot and start moving it or getting a few kills will allow your robot to start being moved and will force the enemies to retreat harder.

    • @Darrakkii
      @Darrakkii 7 месяцев назад

      also the tie would go the team that got their higher number player on the robot first, realized this might be a problem, also just allow players to swap which spawn they want to go to once they unlock the halfway point.

    • @spacedoubt15
      @spacedoubt15 7 месяцев назад

      Gee that sounds a lot like Payload Race from Team Fortress 2.

    • @Darrakkii
      @Darrakkii 7 месяцев назад +1

      @@spacedoubt15Honestly ive never played or even seen TF2 besides the cut scene memes, it just seems like such an obvious improvement lmao😂

    • @moezbadboy
      @moezbadboy 7 месяцев назад

      @@Darrakkii for reference payload race is considered a joke in TF2 and only played by casuals or trolls

  • @tazumajz2940
    @tazumajz2940 7 месяцев назад +2

    Agree on most things except the meta changing every month. It was soujorn with a mercy pocket: The game for 3 seasons before she was toned down enough. Now its a different tank meta every balance patch. Thats not variety, that's making things broken and nerfing it over and over again. (Ram and Queen being busted as an example)

  • @DragonSkyShadow
    @DragonSkyShadow 7 месяцев назад

    Didnt expect the r34 line hahaha

  • @jalendixon5894
    @jalendixon5894 7 месяцев назад +64

    Dude i hate 5v5 and theres no chance ill be convinced. They took an entire level of depth from the game and deleted my role from under me.

    • @tyrantla7120
      @tyrantla7120 7 месяцев назад +30

      My favorite thing was playing dual tank with my wife. Man I want 6v6 back.

    • @HashbrownsForAll
      @HashbrownsForAll 7 месяцев назад

      I love playing with your wife too@@tyrantla7120

    • @Goo_negs
      @Goo_negs 7 месяцев назад +3

      As a tank main I understand but 4 tanks in 1 game is to much especially the double shield meta which was unbearable

    • @tyrantla7120
      @tyrantla7120 7 месяцев назад +1

      @@Goo_negs sure, but there was an easy fix. Just great an off class with no barriers.

    • @crossdaboss8914
      @crossdaboss8914 7 месяцев назад +3

      ​@Goo_negs double shield could have been fixed issue was the team was busy with ow2 when double shield became the meta also the second tank usually wasn't the problem it was the supports
      Only real valid argument is que times 5v5 is way way better

  • @gamerz64xd
    @gamerz64xd 25 дней назад +3

    There are AAA games that go on discount for $15 or less and they have like 20+ hour long stories.
    Why should anyone spend $15 for 1 and a half hours of gameplay?

  • @TGSGrass
    @TGSGrass 7 месяцев назад +1

    a T500 replay viewer would be amazing. I'd watch that shit everyday to learn how to improve.

  • @darowchdawg
    @darowchdawg 7 месяцев назад +1

    I've had the opposite experience with flash point maps as someone that mainly plays quickplay these days and isn't top 500:
    They are so SO steam-rolly and once a team has the point, vast majority of the time they're gonna take it, the other team are being funnelled through really insecure chokes and the point gives so much advantage to the winning team most of the time. The variety is cool but I've come to dread flashpoint even more than push now cause its so steam roll prone. Plus once the point is captured its like everyone just awkwardly turns round and runs to the next point and if you're team dont do that.. you're losing that point

  • @jerrybarbados5995
    @jerrybarbados5995 7 месяцев назад +3

    Great video with a bunch of solid points. The hero mirror mode you mentioned was particularly interesting. I always wonder what a hero draft mode with no hero swapping could be like for for overwatch, where both teams can draft a team comp where you cant mirror picks. (Similar to LOL) anyways keep up the good work!

  • @dafty8354
    @dafty8354 7 месяцев назад +1

    A big problem for me is that Overwatch should only have one currency(coins).So if you grind out the battle pass you can earn all your coins back to make it feel more rewarding

  • @sockleg
    @sockleg 7 месяцев назад

    That last clip lmao

  • @geraldwhite2676
    @geraldwhite2676 7 месяцев назад +3

    I'll have to disagree with you with the 5v5. The game was better with 6v6.
    My rating: 6/6

  • @PyroInferno110
    @PyroInferno110 6 месяцев назад +4

    I like how u try to talk very positive about the game in the end, that level of copium was insane

  • @Nalters
    @Nalters 7 месяцев назад

    A good addition would be a soloq only mode, as teamwork is the biggest part of balanced matches and ends up becoming a coin flip if you get the sweaty team or drunk team

    • @patrickmcdaniel5756
      @patrickmcdaniel5756 7 месяцев назад

      One of the only times I have seen this acknowledged. Everytime I see matchmaker complaints especially on qp where it's matching groups that may have a bronze and gm, I want to bang my head on the wall. Not only does someone not play every hero at the level of their main, but no matchmaker can touch the human element.. tilted... or buzzed. I have friends who are plat at their peak but bronze as they get their "whatever" on. Some people do drink, smoke, and play 😂

  • @sauceleft7895
    @sauceleft7895 7 месяцев назад

    Bro you gotta make more youtube videos. They are always so good and refreshing.

  • @bopply2616
    @bopply2616 7 месяцев назад +6

    At it's core, the game is amazing fun. The gameplay isn't the problem. It's the things outside of it. And while there are problems that should be addressed and fixed, they shouldn't take away from the enjoyment of the game

    • @RM-56
      @RM-56 6 месяцев назад

      Good thing it doesn’t. People just make it their problem. In reality you could just enjoy the game and filter out the noise. Pretty easily at that

  • @lukasg4807
    @lukasg4807 7 месяцев назад +5

    Great video, getting tired of doomers. Flashpoint is the perfect example of what can be done when the PVP aspect of the game is the focus, imagine if they had never gone down the PVE route that no one really cared about and had focused all their resources on making the actual game better. If I wanted a PVE story game I'd play something else.
    As far as rank goes, I think if they at least made it update on 5 losses it would be way better. Nothing is more demoralizing than being 3-9 and basically just be playing to find out how much you de-rank. I'd rather just de-rank right away and get a new card.
    Also souvenirs are the most boring shit, only thing anyone ever uses is the heart emote on mercy players.

    • @josewolf9884
      @josewolf9884 7 месяцев назад +2

      "The PvE route no one cared about"
      skull emoji three times

    • @lukasg4807
      @lukasg4807 7 месяцев назад +1

      @@josewolf9884 only reason anyone cared is they hyped it up for 3 years, people played overwatch for pvp not pve

    • @real1mem3s
      @real1mem3s 7 месяцев назад +2

      ​@lukasg4807 Buddy, they FORCED you to stop playing the original Overwatch with the PROMISE that OW2 was going to be for the PvE. All they actually did is force you to migrate for a different shop.

  • @trickywalrus_9121
    @trickywalrus_9121 7 месяцев назад

    I stood up and clapped after this video ended good job Yotle.

  • @therealzazaa
    @therealzazaa 7 месяцев назад

    The flashpoint problem has to be the speed of point capture bc 2 fights and it’s over

  • @Trell7741
    @Trell7741 4 месяца назад +5

    Bro it’s over

    • @yeatle
      @yeatle  4 месяца назад

      it's so over

    • @vopcracker3193
      @vopcracker3193 4 месяца назад +1

      ​@@yeatleit took three months for 5v5 to break your spirit, I won't be whole until you admit on this channel that 6v6 was better. You know it and the community deserves better than cheap positivity at its lowest point since PVE got killed.

  • @NexusSpacey
    @NexusSpacey 6 месяцев назад +9

    Im pretty sure I disagree with at least 70% of talking points in the video.
    But then again, I'm not getting paid to slugg off its creators

  • @wadecampbell6338
    @wadecampbell6338 7 месяцев назад +1

    I think hero bans could be very positive to the game tbh. Obviously if they can figure out how to balance the game better then it wouldn’t matter, but it would eliminate a lot of frustration with the lower tiers of players or general player base. I think it could have its issues but imagine if you load into a sniper map you could just BAN the snipers, that could allow for less frustrating games instead of you getting spawncamped the whole game because your team can’t play around cover. Idk I think if the game is balanced better then we don’t need it but it could help I think

  • @tamas21145
    @tamas21145 7 месяцев назад

    As a wrecking ball main I ask?
    How would you change him to be more effective against cc and other stuff?

    • @leftykouts4121
      @leftykouts4121 7 месяцев назад

      I think making adaptive shields give cc immunity like fortify would make him a lot better, but then he'd need some nerfs to go along with it

    • @tamas21145
      @tamas21145 7 месяцев назад

      @@leftykouts4121 Yeah, that's all I can think of too. But I hope to hear other ideas as well!

  • @huynhhoa954
    @huynhhoa954 7 месяцев назад +7

    nobody talking about his lucio rollout? 2:57

    • @dazedoos
      @dazedoos 7 месяцев назад

      bruh this was the funniest shi I saw all day

  • @krakkemutmakmut1085
    @krakkemutmakmut1085 7 месяцев назад +11

    bring back 6v6

  • @henlojseam
    @henlojseam 7 месяцев назад

    Ideas to make wrecking ball more viable, when wrecking ball dies he demechs and runs around as a hamster that bites as a melee ability.

  • @m-vip-6997
    @m-vip-6997 7 месяцев назад

    OMG Yeatle that's a really great video very solied point and makes so much sense

  • @biohazardbin
    @biohazardbin 7 месяцев назад +3

    oh thank god a top 500 player is giving criticism! I can't wait how fast this game will get even more fucked because some ranked player came up with a bunch of non-solutions to problems they can't possibly comprehend!! 🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰🥰

  • @Oaky
    @Oaky 7 месяцев назад +5

    $40 SKIN LOL

  • @Dr.Pelican-bw2zs
    @Dr.Pelican-bw2zs 7 месяцев назад +1

    I think PVE is amazing, but only if you play it with friends. I know that can apply to almost everything, but it was awesome being in a group with my amazing friends and reacting to stuff while playing the missions and watching the cinematics before and afterward (the Zen cinematic was incredible btw, I really hope we get some more scenes with Zen and Ram in the future!!! SO exited!)
    But I completely agree with you, Yeatle, they really do need to make an Overwatch movie. It'd be really interesting if they made one for every season of Overwatch; I'm thinking a Fantasy movie, a Galaxy movie (or whatever season 4 was called), an Olympian movie etc. Could be cool.

    • @user-et3xn2jm1u
      @user-et3xn2jm1u 7 месяцев назад

      I'd say the same about PvP. If you're by yourself it's pretty boring, but with friends, you're hanging out with friends, so that's fun.

  • @AxShawn
    @AxShawn 7 месяцев назад

    "We want your money, but we dont want you to think we want your money." - Bobby Kotick

  • @brandonlower65
    @brandonlower65 7 месяцев назад +27

    "if we forget the game is terrible, it's actually pretty good really"

    • @daddykipperflipper4600
      @daddykipperflipper4600 Месяц назад +9

      Exactly haha, dude gave us a 1 minute long complaint before saying “it’s free so therefore it’s good” LIKE BRO I SPENT $60 DOLLARS ON THIS SHI WHAT DO YOU MEAN THEY BUTCHERED THE GAME

  • @PlainAndSimpL
    @PlainAndSimpL 7 месяцев назад +6

    for the average casual player i think it’s practically impossible to enjoy playing flashpoint

  • @natedawg593
    @natedawg593 7 месяцев назад +2

    As far as 5v5 goes I hope they’ll be able to balance it correctly eventually but I’m not sure if it’s possible due to the nature of the game. As long as it’s one tank per team there’s always going to be a rock paper scissors element to it. No matter what tank you’re on there’s always another tank that by design almost completely shuts you down. Even being the better player you’re at a pretty big disadvantage if you’re playing dva and the other tank swaps to zarya. In the 5v5 format it feels like what tank you choose to play has more influence over whether you win the game than how good you play. In 6v6 if the other team was running counters to what you were playing there was always another tank you’d be able to play off of that could take the pressure off you or take advantage if the other team was focusing you too hard. Without a zarya bubble or dva matrix, playing winston can feel miserable rather than challenging but doable if you’re playing against a dva and/or reaper. In my opinion most of the tanks in the game, even ones that work as main tanks simply weren’t designed to be the only ones on the field at the time

    • @zoovaado7759
      @zoovaado7759 7 месяцев назад +2

      Yearly knows this he’s just sipping the 5v5 cope. Everyone’s slowly realizing 5v5 is fundamentally flawed d 6v6 is what this game is truly designed for

    • @ezdelicades5554
      @ezdelicades5554 6 месяцев назад

      I agree, with most of my experiences in the game, Some tanks are just not made for some certain compositions for the team's individual role hero preference, Some games I win and Some I dont just because I happened to be lucky with my teammates who actually know how to synergize with my specified tank, but then it becomes a problem for those who cant because they want to play their hero the way they want to play it and I have to adjust to that which removes the fun for me, I want to play reinhardt but then the nature of the game forces you to change hero when you get a problem with the tactics employed by your teammates because it just does not work well with you that you cant progress the payload. The Game is too fast paced and too steamrolly that either the tank makes a mistake or any other member of the team gets killed that you lose composure and get wiped out easily just because of one mistake that is unavoidable given that the enemy team realizes who to focus on and you lose out on cohesion with teammates because you are not a defensive tank by the time and everyone ignored your aggro and they just went on flanking instead (which is now exploitable easily given that the off tank 6th player no longer exists that you had to do the job of the off tank role as well now that you are the only tank) now it just about rolling the dice on whatever the fk works in one match hopefully its effective enough to survive and get headache for the next match. Specifically, I want my second tank back and I really want 6v6 back, I dont think it was impossible to balance that given that League of Legends had 5 Roles and Overwatch only had 4 Roles from the time it was 6v6 and the blizzard devs make the excuse that they could not balance it and they want to go to 5v5 and decreased the shields even though they could have done that specifically if they added an Off Tank Role and removed all shields from that specified new role. They make the excuse that queue times were longer well no shit, you sacrifice the fun in your game just because of queue times? when in reality popularity of the game can decrease queue times the more players you have because of the potential of the game that could have been good if it was well balanced then they would have not worried about queue times either.

  • @FreeBananaCo
    @FreeBananaCo 6 месяцев назад +1

    surprised there was no mention of heros in the battlepass bc that beats even the dumb little trinkets for me as the worst addition

  • @tonyth9240
    @tonyth9240 4 месяца назад +5

    Even if OW 2 is decent, not bad, acceptable, almost good or whatever, it doesn't really matter.
    OW1 was good, and OW2 is not as good. They downgraded the game, and increased monetisation. And thus I don't play it anymore.

  • @shayes.x
    @shayes.x 7 месяцев назад

    I very highly agree that Flashpoint is OW2's best mode. I've always loved the standard Control mode because it levels the playing field in terms of map advantage. Flashpoint advances this concept by rotating the point frequently, which further levels the playing field by breaking up strongholds and making meta strats less effective. This allows the core mechanics of the game to shine through a lot more and it's way more fun.

  • @nikomint4894
    @nikomint4894 7 месяцев назад

    Just started a few weeks ago and i have soo much fun. I played a lot of ow1, coming back now 5years later feels realy good. I love the new heros like kiriko, echo, ramatra and sigma

  • @josephrodriguez59
    @josephrodriguez59 7 месяцев назад +9

    Great vid. Actual content effort. And really appreciate sticking to objective perspectives and not exposing even more unneeded (but popular) toxic opinions :)
    And to each their own I guess, but I wonder how many players disagree with on one or two things:
    1) "Mirror Matches would be balanced and fun mode" - yeatle... no way! Even MORE restrictions? I bought this game for Open Queue and it won game of the year. I actually wish the game would hero lock across both teams so only one of every hero could exist in a match ACROSS both teams at any given time.
    2) "Let players browse top 500 replays" - yeatle... no! It's funny that you say Ball+Hog is a bad combo, because I remember a time when that was a meta (in metal ranks?) and everyone wanted that. But the point here is that the SINGLE BIGGEST TOXICITY of OW for its entirety for most players is pressuring teammates to swap. And because this game allows swaps mid match, this dilemma is compounded with every death. "You keep dying, get off HERO_X, they're 'countering' you" - toxic teammate. But this toxicity is fueled too rapidly to combat. Average players are given too much power in OW to swapping heroes because changing play styles is instant but our mechanics and execution consistency may not be the best, such an easy decision to make... especially now in OW2 with 30% ult retain. And in the average ranks, this leads to much more counter picking than outplaying and progression in a hero, which is sad. And I actually believe this ease of counter swapping is why we see so many snowballs. For the many games we gain instant power in counter swapping, we level up and then are forced to not only play harder players, but then inevitably we play a match where the counterpicks aren't as obvious or they don't align with our hero pool, and so WE become counterpicked. All this is to say that I’d rather players think badly for themselves and we all play a game, than join a match of toxic prejudiced players only wanting to play the in a few stagnating meta ways without giving me a chance to flex my skills.
    Anyways, the more features the better I guess... but if it's somehow possible to aim these development resources away from this, I would suggest we still need matchmaking improvements... like I think SR in this game is a stupid measurement when on the whole role. We also need Hero SR, if not for restricting teammates from throwing then at least giving teammates an idea at how good a player is at their swaps.

  • @MrVidification
    @MrVidification 6 месяцев назад +4

    Overwatch with rip off extras. Supporting this game will encourage more developers to make similar 'free' games loaded with rip off transactions. Once the game is no longer supported you'll be wondering how much you would have saved in total if you never bought any dlc or extras (and how many more games you could now have)

  • @Kaasi_OW
    @Kaasi_OW 7 месяцев назад

    Loved the part where Yeatle talks about how they buffed doom and deleted sombra ... oh wait

  • @somenerdpng
    @somenerdpng 7 месяцев назад +1

    It’s been a year of overwatch 2? Bro it feels like 5-6 months wtf

  • @WindLizard
    @WindLizard 7 месяцев назад +29

    I think this is definitely a hot take given all the drama about the game right now. I have to agree about having some of the best skins, best maps, most strategic, and all of those things. Those things are why I feel in love with overwatch in the first place. I have to say though, overwatch 2 feels like a different game to me and since it came out, I played it less and less until my passion for the game fizzled out all together. I want so badly to enjoy the game again but the complex interactions and chaotic fights that made the game interesting and challenging just aren't there for me anymore. It seems like they toned in these unique play styles for the sake of balancing the game.

    • @WindLizard
      @WindLizard 7 месяцев назад +6

      This is all coming from a genji player so grain of salt lol

    • @KURENANI
      @KURENANI 7 месяцев назад

      same

    • @real1mem3s
      @real1mem3s 7 месяцев назад

      Best skins? Completely biased. Overwatch skins are 98% garbage.

  • @xRichieeex
    @xRichieeex 7 месяцев назад +12

    Great video! I think i pretty much agree with everything besides 5v5 vs 6v6. I love the way the game played in 6v6 even when the balance was at it's worst the tank synergy was a big part of the game for me. I also just think the game flowed much better in 6v6, I haven't played the game in a couple months now when i used to play everyday. I think it's time to accept that game just isn't for me anymore. Which sucks cause OW is where I liked to spend most of my time.

    • @MvsterWayne
      @MvsterWayne 7 месяцев назад +5

      6v6 was so much better. Every reason he gave for how to improve 5v5 was what made 6v6 more viable

  • @soloj428
    @soloj428 7 месяцев назад +1

    on the last clip were u were on ball were u trying to get out of that room with the doomfist cuz dam u tried so many times if u were

    • @yeatle
      @yeatle  7 месяцев назад

      no i was just stalling the point but it definitely looks like that lmao

  • @phredbookley183
    @phredbookley183 7 месяцев назад

    "I'm so glad I got this new souvenir!" -- said no one ever. 6:00

  • @kingvirmire5935
    @kingvirmire5935 6 месяцев назад +4

    The game was better with 6 v 6

  • @wabingus
    @wabingus 7 месяцев назад +5

    tl;dr if you ignore the bad parts then it's good. yeatle is a genius as always