medic's cut weapon hiding in plain sight, cut PVE bosses, employee desktops: 2023 leak misc stuff

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  • Опубликовано: 20 окт 2024

Комментарии • 576

  • @shounic
    @shounic  Год назад +1288

    free from the leak jail straight into another jail, to make a video about the update :^) but after that!! i'll be making a video about a spy bug :)

  • @NachozMan
    @NachozMan Год назад +2619

    Man that MVM prop with all the little displays and the broken Window had such clean animation work, reminded me of Portal 2 a bit. Real shame they stopped updating MVM entirely.

    • @laurenf.7922
      @laurenf.7922 Год назад +208

      Yeah, clear a lot of love was put into that upgrade station.
      Also think two of them were supposed to be upgrade stations.
      Specifically the statue considering the state it is in and the text on the glass, seems like you would see it in the more sandy maps

    • @SU76M
      @SU76M Год назад +98

      Portal 2, huh? Good obersvation! Such a robotic moves, it's clearly inspirated by Portal 2, and I know why - MvM has been developed since May 2011, so this model must be made in 2011, the same year Portal 2 was released.
      TF2 devs were intended to make analogue of faith plate from Portal 2 btw (as teleporter variant, but with shorter recharge rate), there's a whole chunk of code that has been simply copypasted from P2.

    • @Devils--Advocate
      @Devils--Advocate Год назад +18

      Well not entirely. They did patch out an infinite money exploit recently.

    • @AndrosYang
      @AndrosYang Год назад +16

      Im wondering if mvm was rushed to put hands on another Valve project. Looks like they had a pretty big vision for a PvE gamemode.

    • @guardedcobalt276
      @guardedcobalt276 Год назад +4

      The claw machine looks like it would give some kind of random power up when used

  • @quiver5756
    @quiver5756 Год назад +1668

    Those MVM upgrade props looks so detailed and polished to be cut material.
    Is kinda sad how they never were included even as static decorations.

    • @jockdouglass3824
      @jockdouglass3824 Год назад +129

      "Get the f*ck out of my upgrade station I'm playing Saxton Beat'em up!"

  • @8bitpixelbreakin
    @8bitpixelbreakin Год назад +562

    It looks like that "cut" Medic weapon possibly could have been an early model of the Overdose, considering the bundle also includes the Quick-Fix and the Solemn Vow (which completes the set). It's also worth noting that the Overdose and this "cut" weapon have a visible hose on the outside of the weapon, which none of the other syringe guns share.

    • @KRUSH-R
      @KRUSH-R Год назад +17

      Could be, both the Overdose and the Meet The Medic! Pack were added on the same day, June 23, 2011

    • @the_explorer4600
      @the_explorer4600 Год назад +3

      I think your right! I just noticed that the cut medic looks alot like the overdose!

    • @charbway
      @charbway Год назад +3

      hello

    • @Nebula_Protogen752
      @Nebula_Protogen752 Год назад +3

      So it's an early version of the overdoes? Neat!

    • @Sam-su3no
      @Sam-su3no Год назад +3

      If I remember correctly, it was actually lifted from a community made weapon concept that had been posted

  • @ruileite4579
    @ruileite4579 Год назад +1775

    That tug of war game mode sounds interesting, but also sounds a lot like powerhouse where matches can go on forever

    • @thestratposter3515
      @thestratposter3515 Год назад

      ...

    • @JouvaMoufette
      @JouvaMoufette Год назад +104

      They don't go on forever as much anymore, since there's a timer now

    • @thonking7193
      @thonking7193 Год назад +133

      so, like 5CP then as well

    • @axmoylotl
      @axmoylotl Год назад +59

      it could just be done like the overwatch version

    • @TinyDeskEngineer
      @TinyDeskEngineer Год назад +29

      @@JouvaMoufette Why would there even not be a timer in the first place

  • @mini_k
    @mini_k Год назад +615

    as a big RD_Asteroid fan, seeing that more complete robot made me happy, shame the last one doesnt have a finished model

    • @JouvaMoufette
      @JouvaMoufette Год назад +71

      I absolutely fucking miss asteroid

    • @vinnae
      @vinnae Год назад +42

      Hi rd_asteroid fan. We are a dying species. I loved the game mode and played it all the time when it was easily accessible.

    • @Adusakful
      @Adusakful Год назад +27

      For real robot destruction was just better ctf and asteroid was better 2fort if you wanted to play the gamemode more seriously.

    • @robert9016
      @robert9016 Год назад +21

      I remember back when they rolled out cactuscanyon and asteroid for playtesting. When they ended up completely dropping both maps not long after, with hindsight we can see it did not bode well for the future of TF2

    • @dooplon5083
      @dooplon5083 Год назад +11

      ​@@robert9016 which sucks because Asteroid is one of my favorite maps in the game lol

  • @UltraxEmerald
    @UltraxEmerald Год назад +412

    I hope the community is turning these unused and unfinished maps into finished maps. I'd like to see them in an update.

    • @AmelpsXett
      @AmelpsXett Год назад

      They are unfinished because they're fundamentally flawed...

    • @e.g.8018
      @e.g.8018 Год назад +37

      Especially nightfall. Double cross is one of my favorite maps because of its nighttime aesthetic. I’d really like to see more maps like it.

    • @MenachemSchmuel
      @MenachemSchmuel Год назад +13

      doubtful whether valve wants to risk encouraging further leaks in that way. especially since creators can make money when their content gets included

    • @staryoshi06
      @staryoshi06 Год назад +8

      Unlikely, most community mapping communities have banned anything based on leaked content and valve would definitely not want to add something that uses it.

    • @AmelpsXett
      @AmelpsXett Год назад +5

      @@staryoshi06 based on raw leaked content (story, materials, etc.), not just gamemode or layout idea. If someone tries to make tug of war or some maps they didnt make form zero, valve wouldnt care

  • @justjunk3803
    @justjunk3803 Год назад +138

    I feel like a lot of this content was cut because Valve thought it wasn't a good idea or they simply found a better alternative, as opposed to time/budget constraints. Like putting all the MvM upgrade UI in-world looks cool and all but it might've been a lot more cumbersome to use then a pop-up menu.

    • @irregularassassin6380
      @irregularassassin6380 Год назад +36

      The best solution would have been to populate the automat with static models, have it animate when a player walks up, and then present said player with the upgrade UI. Not much different than the alternate resupply cabinets in DeGroot Keep, or that on in the ambulance in (I think) Snakewater.

    • @curlybrace4984
      @curlybrace4984 Год назад +17

      Yeah. Valve is incredibly well known for scrapping entire sections and mechanics for a game if they're just plain bad or not up to snuff. There's entire parts of portal 2 that were just completely scrapped.

    • @blurmarsh2265
      @blurmarsh2265 Год назад +13

      @@curlybrace4984 tbf that is less of a Valve thing and more of a game development thing in general, Cutting Room Floor is a good website to see just how much gets cut or left unused out of games sometimes seemingly because it just didn't work out as the devs probably expected

    • @curlybrace4984
      @curlybrace4984 Год назад +5

      @@blurmarsh2265 No, I mean valve especially is willing to cut sooooo much stuff if it's not absolutely perfect in their eyes. Almost no other dev will do that.

    • @LittlePawPup
      @LittlePawPup Год назад +9

      @@curlybrace4984 Devs do that all the time, its not a valve exclusive thing. Im not sure how true that is in the current AAA Development cycles but cutting content is extremely common, sometimes games get completely scrapped or put back into the concept phase. Sometimes its because devs find out the game as a concept isnt fun, sometimes it can be for completely different reasons (ie Splatoon getting remade from the ground up due to leaks)

  • @godofcows4649
    @godofcows4649 Год назад +230

    Your channel is a godsend for tf2 content and game development in general. You're doing good lad!

  • @alexcole9
    @alexcole9 Год назад +327

    It's amazing how they really created a lvl 4 sentry but never released it. I remember watching all the videos and seeing fanart of what the lvl 4 sentry would be like. Gotta say I was not expecting that. This is the best leak to come out from TF2.

    • @lavetissene339
      @lavetissene339 Год назад +60

      Friggen helicarrier for an ass

    • @davisdf3064
      @davisdf3064 Год назад +49

      ​@@lavetissene339
      Oh god, don't say that, you know what people do with TF2 Sentry fanart

    • @legojay14
      @legojay14 Год назад +12

      I hope it causes someone to make a custom engineer weapon that upgrades to that. Like a reverse of the one that gives the mini sentry

    • @kellymountain
      @kellymountain Год назад +11

      @@legojay14 way longer deploy time and less range but more firepower, seems good on paper but could make the turtle engie style even worse unless you can push the sentry or smth

    • @InternetLad
      @InternetLad Год назад +7

      Looks very Portal inspired. Maybe Engi had a internship at Aperture? Lol!

  • @StickMaster500
    @StickMaster500 Год назад +385

    Hopefully if TF2 does get another major update in the future, it incorporates a lot of this cut content

    • @thecommunistloli1042
      @thecommunistloli1042 Год назад +56

      Raid sounds like an awesome sequel for mvm attacking and breaking the robot's defences could make for a cool gamemode with the bossfights and more variety of enemies

    • @davisdf3064
      @davisdf3064 Год назад +40

      It's Valve, the moment this got leaked Gabe Newell erased it from the whole company's memory

    • @protocetid
      @protocetid Год назад +32

      @@davisdf3064 I bet TF2 is so scarcely mentioned inside Valve that everyone hired after Jungle Inferno has never heard of TF2

    • @Kitsoonaye
      @Kitsoonaye Год назад +5

      TF2 is old so i doubt it will get an update like that

    • @illseeyaonthedarksideofthemoon
      @illseeyaonthedarksideofthemoon Год назад +3

      Yeah, keep dreaming...

  • @KptKosmit91
    @KptKosmit91 Год назад +116

    I find that MvM upgrade automat animation oddly satisfying

  • @thefallenprince9929
    @thefallenprince9929 Год назад +110

    Therapist: Lv4 Sentry doesn't exist. It can't hurt you.
    Lv4 Sentry: 3:55

    • @BabzaiWWP
      @BabzaiWWP Год назад

      leave youtube

    • @thefallenprince9929
      @thefallenprince9929 Год назад

      @@BabzaiWWP no

    • @Bon_fyre
      @Bon_fyre Год назад +10

      This is something I would genuinely want to see in some potato tf custom server as a really expensive upgrade for your sentry

    • @darkzoyt9094
      @darkzoyt9094 3 месяца назад

      the engineer after having enough of the spies' bs

  • @LegoTFGuy
    @LegoTFGuy Год назад +14

    So cool to see the Level 4 Sentry boss in full 3d after so long of it only existing as an obscure jpeg

  • @Reilers
    @Reilers Год назад +49

    1:46 Acutally you can see on the taskbar that Valve employees computers use internet explorer for browser so that's something

    • @adog3129
      @adog3129 Год назад +6

      things were different back then huh

    • @SU76M
      @SU76M Год назад +14

      It's 2006, come on.

    • @isabellegrimes9366
      @isabellegrimes9366 Год назад

      @@SU76M Most of the achievements were added after the game came out, those Spy ones are probably from 2008 at the earliest

    • @The_Mister_E
      @The_Mister_E Год назад

      I wonder what Wikipedia article they were looking at, and more importantly why.
      At a glance it seems to involve something about Santa Fe, CA. But why are we looking at that while designing spy assets?
      DOES SPY OWN A HOUSE IN SANTA FE?

    • @adog3129
      @adog3129 Год назад +1

      @@The_Mister_E if it was an article for santa fe, they probably wanted reference images

  • @bigg2182
    @bigg2182 Год назад +29

    It's cool to look at a game you played alot when younger getting leaked, so that you can watch all the cool things that haven't seen daylight in ages.

  • @O_violet
    @O_violet Год назад +10

    I can’t say I expected a Magic: The Gathering card to be in TF2 files. And yet, here it is. (Akroma, Angel of Fury)

  • @Jontohil2
    @Jontohil2 Год назад +27

    Honestly turning cp_nightfall into an actual ctf map looks like a lot of fun.

    • @Adrielinz
      @Adrielinz 6 месяцев назад

      Unicorn are real

  • @theratking180
    @theratking180 Год назад +11

    1:24 I thought he rocket jumped for a sec lol

  • @alternativewalls4988
    @alternativewalls4988 Год назад +33

    Damn, there's more potential in unused tf2 assets than in any modern AAA game

    • @staryoshi06
      @staryoshi06 Год назад +14

      I promise you any long-service game has just as much unused stuff sitting in a depot somewhere.

  • @theheavyfromteamfortress2723
    @theheavyfromteamfortress2723 Год назад +55

    Some of the bosses look pretty cool.

    • @thestratposter3515
      @thestratposter3515 Год назад

      ...

    • @caramelldansen2204
      @caramelldansen2204 Год назад +27

      Demoman with a cylinder for a head is truly an inspired choice.

    • @funnyvalentine4691
      @funnyvalentine4691 Год назад +36

      ​@@caramelldansen2204 The lad fuckin did it, he turned himself into a soup can, funniest shit I've ever seen

    • @isaakwelch3451
      @isaakwelch3451 Год назад

      Makes me want a mvm attack mode

  • @theosw6961
    @theosw6961 Год назад +11

    3:53 It looks like they used a Magic card as a reference for the unused boost card

  • @Cyann33andaThird
    @Cyann33andaThird Год назад +68

    those upgrade station props are so fuckin cool, as always valve makes really cool stuff and then refuses to use it

    • @muddashucka9743
      @muddashucka9743 Год назад

      The MvM props were likely scrapped because they were too cumbersome to use compared to the in-game UI we have now. They were likely also scrapped because they were too subtle, causing players to miss them.

    • @Cyann33andaThird
      @Cyann33andaThird Год назад +2

      @@muddashucka9743 fair enough but you could also just have them be decorations. They look really cool, and the animations are all completely done for some of them

  • @SolarLight
    @SolarLight Год назад +25

    i want to charge at the boss sentry

  • @Micha-Hil
    @Micha-Hil Год назад +7

    0:57
    "sorry guys mom said i have to go now"

  • @hamhelly9115
    @hamhelly9115 Год назад +7

    It seems like the props would have been used for player, weapons and canteens upgrades separately but the devs found it convoluted so they opted for a single upgrade station.

  • @Dannybythebanana
    @Dannybythebanana Год назад +10

    I like to think that the spinning cabinets were meant to hold all of your unlocked weapons aside from stock weapons.
    It would force you to buy back specific weapons to use depending on utility.
    Phlog for 450 Credits, Vaccinator for 375, ect.

  • @ZVAARI
    @ZVAARI Год назад +5

    i'm glad you got around to showing the Magic card, that shit is wild

  • @LukiKruki
    @LukiKruki Год назад +8

    2:36 3:54 BOSS_SENTRY and unused Upgrade Stations gives me Cyberpunk vibes while BOSS_BOT and BOSS_CART gives me country vibes
    If I would be Valve, I will use these models to create new MvM maps set in the theme of past and future. I don't know how I would call it but I think it's great idea.

  • @thebreadbringer
    @thebreadbringer Год назад +34

    All of this content we get to dig into just makes me so happy. I wish devs would more often just release the full uncompressed files for games like Dishonored. It would be amazing to see what that game could look like with full quality models and textures.

  • @spongygames
    @spongygames Год назад +22

    Wait, what?! There was a "push-of-war" payload map that precedes OW2's version? Damn!
    Edit: There's GRN & YLW bots too?!

  • @PsychadelicoDuck
    @PsychadelicoDuck Год назад +10

    I love those MVM upgrade props! Shame they didn't include them in the game, they have a real nice "roadside museum" vibe to them.

  • @SouYef
    @SouYef Год назад +126

    Imagine if the one valve dev is leaking this on purpose just to give you more content

    • @Max-xc6ug
      @Max-xc6ug Год назад +3

      the one and only dev

    • @thestratposter3515
      @thestratposter3515 Год назад

      ...

    • @Chad_Milk
      @Chad_Milk Год назад +2

      Unlikely, Valve has multiple devs the one dev is a lie

    • @ben12355
      @ben12355 Год назад +1

      Lol

    • @LukiKruki
      @LukiKruki Год назад +6

      @@Chad_Milk Valve has 300 employees but only one works for TF2.

  • @ecksdee1149
    @ecksdee1149 Год назад +5

    4:05 i think ive seen the boss bot in fan animations some years ago

  • @theironycomedy6
    @theironycomedy6 Год назад +18

    That "cut" weapon is pretty clearly an early version of the Overdose.

    • @JustinTrudeauIsASexGod
      @JustinTrudeauIsASexGod Год назад +1

      Precisely. I find it funny that people are finally realizing that what I had speculated about long before the repo leak happened was true. I had speculated that Valve wanted to use YM's Overdose from his Polycount contest submission back in 2010. Valve used the Schwaben-Charger medigun from YM's set in the TF2 Goes F2P trailer which is what led me to speculate that the current Overdose we have now is the 2nd iteration of the item. And this leak proved me right.

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 Год назад +7

    Nightfall seems like a good CP map.

  • @SoulBoundSagaDX
    @SoulBoundSagaDX Год назад +34

    This is some of the coolest “almost” content we’ve ever seen

  • @youraverageinternetuser8105
    @youraverageinternetuser8105 Год назад +12

    Also fun fact: Valve seemed to also use Gate Tanks for mvm_mannhattan as the Files for said Tank are still in the game and can be seen through for example the Hammer Editor

    • @sympleton7439
      @sympleton7439 Год назад

      I always thought that shutter door below the first robot drop-down in Mannhattan looked suspiciously big enough to fit a Tank through...

  • @jackdaniel3135
    @jackdaniel3135 Год назад +3

    I love channels that pull apart every technical detail of a video game like this. It’s like looking under the hood of a car, except I actually can understand what’s going on. Kinda.

  • @shadokwastaken
    @shadokwastaken Год назад +6

    unicorn are real

  • @user-lw2yb9ln7r
    @user-lw2yb9ln7r Год назад +5

    We finally found the level 4 Sentry!

  • @drtauntsalot
    @drtauntsalot Год назад +51

    0:28 Valve: "So, yeah, we tried this tug-of-war style game-mode and it was no fun for anyone, so we scrapped it."
    Overwatch 2: "A TUG OF WAR STYLE GAME-MODE? THAT'S BRILLIANT! Wait why do all our players hate it?"

    • @indianaortiz6075
      @indianaortiz6075 Год назад +5

      Tf2 push would actually be fun

    • @drtauntsalot
      @drtauntsalot Год назад +21

      @@indianaortiz6075 It'd have the same problem as the OW2 variant though: say the enemy team pushes the cart almost to your point. You manage to hold them off, and start pushing back. Now even if you are playing better than them, unless you can push it all the way back to the mid-point and then all the way further than where they pushed it, you will still loose the match.
      Essentially, you have to push it twice as far as the enemy did, just to not loose.
      In practice, once you get halfway into a round, whoever holds the cart has most likely won, but you still have to keep playing the whole rest of the round. Arguably Payload race is a *better* version of this mechanic, and still nobody plays PLR because regular payload is more fun.

    • @arbabf1337
      @arbabf1337 Год назад +5

      @@drtauntsalot 5CP in a nutshell.

    • @Rev_Erser
      @Rev_Erser Год назад +1

      ​@@drtauntsalot What if it's easier to push to the center
      Like maybe a ramp or a valley

    • @unfunniestman
      @unfunniestman Год назад +4

      overwatch bad tf2 good
      where are my le epic updoots

  • @JouvaMoufette
    @JouvaMoufette Год назад +5

    Come on, Corey Peters! Finish directing that art so we can get that Primary Blah Blah Boost!

  • @HinaomiAkiyama
    @HinaomiAkiyama Год назад +1

    The B Type robot is so cute, the socket is like his face aaaaaaaa

  • @guy4036
    @guy4036 Год назад +2

    Your videos are good man keep them up, my favorites are the ones that involve the hit box and weapon mechanic quirks

  • @zombiezom2879
    @zombiezom2879 Год назад +2

    Boss Cart looks like it was made in the Spore Vehicle creator, if you told me it was I wouldn't question it. Its guns are just slightly different from one of the weapons in Spore.

  • @The_whales
    @The_whales Год назад +5

    2:33 an yes, minion demo

  • @realdragon
    @realdragon Год назад +3

    0:48 I love this, I want to play it

  • @Schenkel101
    @Schenkel101 Год назад +3

    My favorite TF2 asset: Magic the Gathering card Akroma, Angel of Fury.

  • @exzenosisharbingaar9000
    @exzenosisharbingaar9000 Год назад +5

    Dude, Payload Tug-of-War is quite literally one of the things I've been thinking of in TF2 that could be fun.

    • @thebushbros6626
      @thebushbros6626 Год назад +3

      OW already has that, and it sucks. So it’s a prob a good thing TF2 doesn’t have that

    • @staryoshi06
      @staryoshi06 Год назад

      It's existed in community maps for a long time. The first one (pl_waste) was made in 2009.

    • @exzenosisharbingaar9000
      @exzenosisharbingaar9000 Год назад +2

      @@thebushbros6626 Yeah, but the thing is; Overwatch sucks, and TF2 doesn't. Payload Race, as much of a meme as it is, shows that tug-of-war is viable.
      The only thing I know that'd be a 'problem' is that the game would be at a consistent deadlock like 2Fort since everything converges at the middle/where the cart is, and because it goes further into enemy territory; response times become faster against pushing the cart into their base. All in all, still want to give it a shot.

  • @Troopergreen818
    @Troopergreen818 Год назад +2

    I find it funny that the reference for that card is a Magic of the gathering card.

  • @OskarCzechowicz-OmniMusician
    @OskarCzechowicz-OmniMusician Год назад +3

    4:44 TF2, but it's The Neverhood

  • @Coplmun
    @Coplmun Год назад +2

    What a snapshot, 1:50 seeing the Vista being run

  • @Woogoo336
    @Woogoo336 Год назад +1

    MVM but you are attacking sounds really cool. Sounds like the wrap up for the whole story.

  • @thewhitetophat8965
    @thewhitetophat8965 Год назад +1

    2:01 valve employee plays day of defeat source, I don't know why, but that really caught my attention

  • @dumbleking5172
    @dumbleking5172 Год назад +2

    The "reverse mvm" one with those Boss bots reminds me of those SFM with those giant mechanical robots. I forgot what it's called but I believe it's well known enough that a lot of people will know what SFM I'm talking about.
    Ah, the giant robots from "bad sniper" is one. The other SFM had the mercs piloting them.

  • @bruisedbug
    @bruisedbug Год назад +1

    Seeing those desktop screenshots made me feel so old

  • @Maplechu
    @Maplechu Год назад +1

    "Time to take a break from OW2, at least there's no Push gamemode in tf2"
    Push_Badlands:

  • @Thomas-vn6cr
    @Thomas-vn6cr Год назад +2

    That Magic the Gathering card really caught me off guard.

  • @microsoftpowerpoint4731
    @microsoftpowerpoint4731 Год назад +1

    That first pre double cross map room looked a lot like one of the steel capture points

  • @somerandomguyintheinternet
    @somerandomguyintheinternet Год назад

    2:42 yooo that version of the upgrade station looks sick!

  • @empireOfLove2
    @empireOfLove2 Год назад +2

    The most interesting part of the raw screenshots is the fact that they were actually using Windows Vista.

  • @sava28
    @sava28 Год назад +2

    that cart of war gamemode is so cool, it'd have the map prefix cow_

  • @justareguralcitizen9492
    @justareguralcitizen9492 Год назад +4

    DAMM the pre Double cross is Interesting.

    • @shybandit521
      @shybandit521 Год назад +4

      I'll be honest it looks so much more fun than current double cross! I hope someday some real sneaky bugger makes it into a damn good community map.

  • @BabzaiWWP
    @BabzaiWWP Год назад +1

    i think it is very interesting that a valve employee had a shortcut for day of defeat source on their computer

  • @Jefferu_Nintendomoto
    @Jefferu_Nintendomoto Год назад +1

    Does anyone remember the lost TF2 podcast? Control Point by The Dead Workers Party was magical

  • @georgesavvas6346
    @georgesavvas6346 Год назад +2

    at 5:13 the bar code directs you to "maggots"

  • @discoeur
    @discoeur Год назад +1

    0:27 this gamemode would literally never end

  • @Star_Bright1
    @Star_Bright1 Год назад +4

    3:53 Suddenly random MTG card. Wonder what internal debate or conversation sparked this being a layer.

    • @ImDelphox
      @ImDelphox Год назад +3

      It looked like it was just being used as a reference

  • @feefre
    @feefre Год назад +2

    Im more impressed that actual valve devs used to main Windows Vista for the development environment

  • @D0NU75
    @D0NU75 Год назад +1

    oh wow looked like the boss cart transformed into the boss robot at one point

  • @9another632
    @9another632 Год назад +4

    1:56 IS THAT WINDOWS VISTA???????????????????????

  • @arrowtongue
    @arrowtongue Год назад +1

    Huh, that cut tug of war mode is pretty much exactly like Overwatch 2's push mode, fascinating to see such a similar idea emerge

  • @aleflippy1997
    @aleflippy1997 Год назад +1

    Badlands "Tug of War" really sounds like one of those maps that would either take 30 seconds or 3 million years to complete.

  • @whynotanyting
    @whynotanyting Год назад +1

    5:14 The barcode actually reads: MAGGOTS

  • @kaschey6145
    @kaschey6145 Год назад +1

    Damn, the unreleased version of Double Cross looks so much better than what we've actually got.

  • @fleshwebber1757
    @fleshwebber1757 Год назад +3

    I'm glad they cut the 10th class, Akroma, angel of fury, since I couldn't be countered.

  • @psychoturkey
    @psychoturkey Год назад +4

    I'd love to see someone do an artpass for cp_nightfall. That map looks very interesting!

  • @otsu3011
    @otsu3011 Год назад +1

    2:43 this gave me portal 2 vibes for some reason

  • @Zahaqiel
    @Zahaqiel Год назад +1

    Raid mode looks like it'd have been awesome. I wanna see that super-turret in-game!

  • @untodesu
    @untodesu Год назад +2

    2:10 they used Vista and that's the interesting part

  • @SoldadoCatolico
    @SoldadoCatolico Год назад +3

    is it bad to want valve to entirely collapse one day just so everything they have gets released to the fans?
    We valve now.

  • @volatile5460
    @volatile5460 Год назад +1

    Payload Tu-o-war honestly sounds like a riot. Maybe we can see it in some custom servers or something.

  • @whynotll83
    @whynotll83 Год назад

    Also hidden in the demobot psd file is the texture for a green colored heavy, whose uv's only match the gibs.

  • @Its_me_6
    @Its_me_6 7 дней назад

    4:18 makes me wonder if the tanks in mvm were originally going to be giant payload carts

  • @bruhmoment5465
    @bruhmoment5465 Год назад

    I'm really glad you mentioned PL/PLR_badlands, it was definitely my favorite thing to come out of the leak, I'd love to see tug of war cart gameplay on more maps

  • @PeachiPrism
    @PeachiPrism Год назад +3

    No way they had Push before Overwatch and never released it.

  • @drenched3088
    @drenched3088 Год назад

    That syringe gun was the original design of the overdose, it was from the ploycount competition, and later valve added it, but redesigned the model with then whole set

  • @nathanwilkins6107
    @nathanwilkins6107 Год назад +1

    I can’t believe we didn’t get Akroma, Angel of Fury in mvm

  • @sniperstyx
    @sniperstyx Год назад

    Holy s**t. Those unused MvM upgrade stations are sick! Now I want them, just in case I ever make a MvM map. Key word: "if"

  • @ghastlygibus2121
    @ghastlygibus2121 Год назад +2

    I cannot believe that there is a Magic The Gathering card in the leak.
    Imagine if we got a Tf2 card game.

  • @uugabuuga7450
    @uugabuuga7450 Год назад +2

    those Mvm props are amazing

  • @SmileytheSmile
    @SmileytheSmile Год назад +1

    Those MVM props look amazing.

  • @ev3rst0rm
    @ev3rst0rm Год назад +1

    It's funny to me that Valve tested the TOW gamemode, said "this is a bad idea" early in development, and never bothered with it again, while Blizzard said "surely this will be a fun gamemode, let's implement it as soon as possible" and pretty much everyone hates it because of how unbalanced it is

  • @acecombat2shill
    @acecombat2shill Год назад +1

    BOSS_CART looks like if you tried to make an AA gun out of a 1950s tractor and spare parts

  • @amirkhaan7388
    @amirkhaan7388 Год назад

    I am excited for these to be used so much in custom maps.

  • @apple-de8tx
    @apple-de8tx Год назад +2

    0:28 So it's just the new push gamemode in overwatch 2

  • @trainershade1937
    @trainershade1937 Год назад

    Oh hey, the boss-sentry has a teleporter on it.
    Neat.

  • @Adriethyl
    @Adriethyl Год назад +1

    Tug of War (tow_) could be a cool mode. Since it'd probably take forever to win it could sorta just be played like 2fort with no timer, where no one really caps most of the time.

  • @sazarod
    @sazarod Год назад

    I like the music in your videos. It’s so proggy, I feel like I am listening to early 70s Genesis