TF2's Cut Dustbowl Content (2023 Leak)

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  • Опубликовано: 26 авг 2024

Комментарии • 174

  • @SiBi2304
    @SiBi2304 Год назад +138

    comment

  • @Hell0
    @Hell0 Год назад +82

    Those Hint brushes around 3:40 are most likely used to suppress vvis from generating really funky angular visleafs during compiling, which might have caused players to not see but render the world around nearby corners, reducing performance on mid 2000's PC's. If those brushes are absent in current dustbowl (I haven't checked myself) they probably found a different way to fix it, because overuse of Hint brushes isn't the best solution to these problems.

  • @TF2SA
    @TF2SA Год назад +141

    Leaks are always intriguing, I have played the older version of dustbowl in TF2 classic back in 2020 and it is amazing how much they have replicated it based on so little information (unless they had access to the major leak or parts of it somehow)
    On another note, can we get this man to 169k subscribers? thx

    • @thestratposter3515
      @thestratposter3515 Год назад

      .

    • @LEDs
      @LEDs  Год назад +9

      169k subscribers and I’ll give away 169 rock005s

    • @Sox64
      @Sox64 Год назад

      Hey is your server safe

    • @TF2SA
      @TF2SA Год назад

      @@LEDs Unless that is a promise, we are unsubscribing.

    • @C.A._Old
      @C.A._Old Год назад

      2:01 this sound is left behind destiny by valve back then 2006...

  • @jeffreyhopscotch1450
    @jeffreyhopscotch1450 Год назад +46

    Really would want to see a video on 2fort, just to see how different it would be from the TFC and the modern versions

    • @C.A._Old
      @C.A._Old Год назад +2

      2:01 this sound is left behind destiny by valve back then 2006...

  • @HolySnickerPuffs
    @HolySnickerPuffs Год назад +33

    I understand why you looked at Dustbowl first, but I think that the VMFs for Gravelpit or Lair (beta Mercenary Park) are MUCH more interesting to poke around inside.
    Gravelpit has plenty of pre-artpassed sections hidden away, allowing us to see how the devs were building the level before it's final gravely design was settled on. Lair has hidden payload entities for an experimental Capture Points and Payload hybrid gamemode (which don't match up with anything, so it was likely scrapped very early on), plus it has an entire extra point hidden away, fully designed and everything!
    Of course, this scrapped D point is labeled "Old B", and bares striking resemblance to an old design of Gorge's B that the developers shared years ago, which leads me to theorize that Mercenary Park began as a modified version of Gorge. Maybe it was going to be the original extended Gorge, before 5Gorge became a thing? Maybe it just used that early Gorge version as a starting point before going off in it's own direction, like how software developers "fork" a program to use as a base for their own projects?

    • @staryoshi06
      @staryoshi06 Год назад +2

      Where is that old gorge B that the devs shared?

    • @HolySnickerPuffs
      @HolySnickerPuffs Год назад +1

      @@staryoshi06 Sorry for the super late response (Could've sworn I already replied...) but the TF2 blog post was "How A Map Gets Made", written by Dave Riller on June 1, 2012.

  • @WakoDoodle
    @WakoDoodle Год назад +27

    It's interesting to see what changes they made to older maps and why. Like finding a time machine to an alternative timeline of what could been.
    It's also cool since you get to peer into the minds of the map makers and how they worked.
    It makes you wonder how many other maps have changes we don't know about and how the game would of felt if they kept the changes in. I'd love to see some custom server have these maps in, just to try them out! Excellent discovery LED! Keep it up! 👍

    • @LEDs
      @LEDs  Год назад +2

      I agree 100% It’s so fascinating

    • @C.A._Old
      @C.A._Old Год назад +1

      2:01 this sound is left behind destiny by valve back then 2006...

  • @Rraichuu
    @Rraichuu Год назад +3

    I saw this in my Hammer++, but didnt suspect that it could be returned back. Thanks.

  • @drucy.
    @drucy. Год назад +5

    The extra path to the second control point should be added back.
    As it is know, that part of the map is too choky and has no flank route...

  • @asteroidrules
    @asteroidrules Год назад +8

    I have to wonder if some of these details were cut for performance or rendering issues. If this was a prerelease build that would mean it's over 15 years old and those wires and clouds in the skybox may have been causing issues on older hardware/versions of the engine. I recall func_rotating was broken very shortly before TF2's launch and its functionality was temporarily dummied out with the intention of fixing it later, but they forgot to fix it for eleven years.

  • @nickbrick20
    @nickbrick20 Год назад +9

    A vision of what the best map could’ve been

  • @C.A._Old
    @C.A._Old Год назад +4

    *4:51** Why Valve did Left behind this best thing in destiny ? ! Why ? !*

  • @Dr_Dan_
    @Dr_Dan_ Год назад +4

    lets go, another peak video by LED about the peak map dustbowl from the peak game Team Fortress

  • @Tiftid
    @Tiftid Год назад +4

    The upper route was almost certainly removed for balance reasons.
    If it was still there, BLU would have a route directly from 1-A to 1-B where RED had no chance to stop them along the way, which would have forced RED to babysit 1-B and stand literally right on top of it which is not fun.

  • @kelp_khan
    @kelp_khan 11 месяцев назад +1

    honestly that extension of the flank route that drops down to the control point is actually pretty cool, usually it's hard for blu to push into the area around the control point, but that additional route towards it is something i personally really like. i wonder what it would play like.

  • @Iron_Soil
    @Iron_Soil Год назад +120

    Dude you are like shounic

  • @ethancion
    @ethancion Год назад +16

    Quality content. Keep it up.

  • @MetroHam
    @MetroHam Год назад +1

    From My understanding. the clouds and cables stuff was in the game originally and was later removed. It was on the xbox release of the game. Idk why but it was, also stuff like out of bound things were removed due to limitateions from the console probably.

    • @LEDs
      @LEDs  Год назад +1

      I wonder if it was forgotten

  • @Tiftid
    @Tiftid Год назад +3

    All the cables were probably left out for performance (framerate) reasons. Dustbowl came out 15.5 years ago, remember?

    • @LEDs
      @LEDs  Год назад

      I guess so

  • @therealthirst8099
    @therealthirst8099 Год назад +1

    Please do more of these. Perhaps make it a mini-series covering the 6 launch maps. Hydro especially interests me since it was built for the sake of an experimental new gamemode, so I can imagine there would be some juicy new details to be found.

  • @InkyGhoul
    @InkyGhoul 3 месяца назад

    The extra ramps on dustbowl first’s last point (the shed) would be great because that point has long suffered from red not being able to properly contest it if they have died recently
    From spawn, you only have one way to go, whereas blu can swarm the point from several directions
    All it takes is them taking out a few players and whatever sentries are there for them to control the space of the entire entrance to the point

    • @LEDs
      @LEDs  2 месяца назад

      It's a hard point to hold if you don't have players there after the first point is captured. But once engies and players are already set up, I find it well-balanced

  • @XxguaxinimxX.
    @XxguaxinimxX. Год назад +1

    More information about our favorite map!

  • @Rubyboat
    @Rubyboat Год назад +1

    Please make a sequel, I'd never heard of your channel before, but I'm subbing in anticipation of seeing more content

    • @LEDs
      @LEDs  Год назад

      Thank you! Yes, this is a small channel, but I’m happy to have you 😄

  • @mrhat1073
    @mrhat1073 Год назад +1

    0:11 huh, seeing cp_mountainlab like that makes a lot of sense. if you didn't know, both cp_mountainlab and cp_mann_manor both came from an artpass contest Valve held a long time ago. Valve supplied the .vmf with only dev textures after having playtested the map internally and requested that there were no gameplay changes made by the contestants. there were a lot of submissions, some of which were insanely detailed with a wide variety of themes.
    if cp_caves is Valve's internal artpass of cp_mountainlab, it shows that Valve already had some bias in what they were looking for in the artpass.

    • @Tiftid
      @Tiftid Год назад

      clearly that bias didn't do much for them since they added both of the contest winners and didn't participate in contest judging

  • @ouroya
    @ouroya Год назад

    i'd absolutely love to see analysis like this of the other maps!

    • @LEDs
      @LEDs  Год назад

      I might do gravelpit next

    • @ouroya
      @ouroya Год назад

      @@LEDs i'd definitely be interested to see what it has in store

  • @Torgan454
    @Torgan454 Год назад

    I really dig your logical outlook on the power line logistics

  • @ThatOneDudeWhoPostsStuff
    @ThatOneDudeWhoPostsStuff Год назад +1

    I think the cables were disabled because they have physics, and perhaps it was causing performance issues having them able to move in real time and constantly calculated. This probably would have been an issue back in the 360 era, but nowadays I don't imagine it'd be too much of a problem.

  • @andrewgraham2546
    @andrewgraham2546 Год назад +1

    I'm fairly sure the skybox details were ommited for performance reasons and visual integrity. Distant cables with poor anti aliasing is really ugly.

  • @C.A._Old
    @C.A._Old Год назад

    2:01 this sound is left behind destiny by valve back then 2006...

  • @coachacola3755
    @coachacola3755 Год назад

    Severely underrated channel, I hope to see more videos like this!

    • @LEDs
      @LEDs  Год назад

      Love the comment, thank you!

  • @user-ml2su2pz2h
    @user-ml2su2pz2h 4 месяца назад +1

    I love how the penis rock is just famous on this channel, I think we should call it the paincake rock, a reference to painis cupcake

  • @stationalphastudios
    @stationalphastudios Год назад

    legend with a new video out

  • @sdxq
    @sdxq 10 месяцев назад

    maybe they did want to increase the player limit to 64 at one point but it didnt workout on such a old engine so my guess is that is also the reason the back area of dustbowl was taken out

  • @vooshoos
    @vooshoos Год назад +1

    good stuff as always man, but you should just make one big comp of everything they added

    • @LEDs
      @LEDs  Год назад +2

      That’d be a loooong video

    • @vooshoos
      @vooshoos Год назад

      @@LEDs It would be a gooooood video

  • @The_Great_Butler
    @The_Great_Butler Год назад

    Man, I'm enjoying both the TF2 and Minecraft comtent. Keep it up, dude!

  • @TheNubing
    @TheNubing Год назад +3

    0:47 rock005

  • @swedishcrowbar4211
    @swedishcrowbar4211 Год назад

    I did all the things you said in the end now plz show us more of this

    • @LEDs
      @LEDs  Год назад

      I’ll strongly consider it

  • @Turgineer
    @Turgineer Год назад

    3:52 The cable seems to be sensitive to physics. Maybe they removed it for optimization.

    • @LEDs
      @LEDs  Год назад

      I wish I could talk to the person who created dustbowl

  • @Gardeningismypassion833
    @Gardeningismypassion833 Год назад +1

    They should leave the cable it would just be more realistic unless somehow people can get stuck in it 😢

  • @incredirocks_
    @incredirocks_ Год назад +1

    Neat, you should make more

  • @SpaghettiScanner
    @SpaghettiScanner Год назад

    Yo led, I liked, commented, and subbed, I'm now waiting on a sequel! (specifically 2Fort as 2Fort is to me as Dustbowl is to you)

    • @LEDs
      @LEDs  Год назад

      Now the pressure is on 😬

  • @C.A._Old
    @C.A._Old Год назад +1

    *think about it. There is So Much Unknown we did learn it. Who knows How much out there Leak Contects Left to behind Destiny? Answer: Already to manys... But will found out ! shall we?*

  • @chainswordcs
    @chainswordcs Год назад

    i would enjoy seeing more videos like this

  • @humanharddrive1
    @humanharddrive1 Год назад

    i love that you're using hammer++ btw. it should be better know across the whole internet that it's such an improvement over the usual hammer

  • @nineinchwhales
    @nineinchwhales Год назад +1

    Great video!

  • @mrboomsnook3671
    @mrboomsnook3671 Год назад

    I don’t know if I’m gonna get shit for this but anyway: I think for the community summer update, Valve should pitch in their beta items for this update, players want weapons and maps so I think it would be nice to use some of the finished products Valve introduced to make the update a bit more fresh.

    • @LEDs
      @LEDs  Год назад +1

      I personally prefer when Valve make their own content and release it. It’s typically higher-quality and fixes the issue of maps getting accepted due to favoritism

    • @mrboomsnook3671
      @mrboomsnook3671 Год назад

      @@LEDs agreed but also keep in mind some of the beta weapons are already finished, textures, models, animations, etc. I think with some attributes to the weapons would definitely make a pretty update rather then the beta items collecting more dust.

  • @gahler8552
    @gahler8552 Год назад +2

    0:03 Who is that woman? She was supposed be announcer during halloween events?

    • @LEDs
      @LEDs  Год назад +2

      LOL apparently it’s the UV wrapped texture for the witch model

    • @gahler8552
      @gahler8552 Год назад

      @@LEDs Witch supposed to be another boss like merasmus?

    • @silverboltscrapper
      @silverboltscrapper Год назад

      ​@@gahler8552It's the witch from the cover of the Halloween spell magazine

    • @gahler8552
      @gahler8552 Год назад

      @@silverboltscrapper Hmm

  • @neondead2.0.15
    @neondead2.0.15 Год назад +2

    So we will have another version of Dustbowl someday ?

    • @LEDs
      @LEDs  Год назад +1

      If Valve ever makes TF3, they should hire me if only to remake Dustbowl.

  • @Coolyo420
    @Coolyo420 Год назад +2

    i'm seeing al ot of new things found in the tf2 content leak recently, especially on twitter. Can you please make more videos discussing the lost content pls

  • @Teri_Merii_
    @Teri_Merii_ Год назад +3

    mayyy be dumb but what abt the other 2 parts of dustbowl?

    • @LEDs
      @LEDs  Год назад

      There are no other traces than the ones I showed, but that doesn’t mean that there weren’t differences at one point- they were just removed from the VMF

  • @TheDiner50
    @TheDiner50 Год назад

    Most of this makes sense. I mean cables etc surely is a performance hit that is simply not worth it back then. And the drop down way into the capture point is just frustrating. Making the first point a bit more defensible and reworking the choke madness? I mean wow. Scout, Medic, Heavy and Spy. I mean even Sniper are useless classes on this map. If your not unbercharged your basically choked to death by explosives and Pyro.
    Find a mad Demo knight on this map? Your by law forced to give the dunk a thumbs up!

  • @TriggerzConnors
    @TriggerzConnors Год назад +1

    I'm curious i wanna see more of the unused content or beta content.
    I'm curious of my favorite map called pl_badwater.

    • @LEDs
      @LEDs  Год назад

      Sadly, there's nothing new in badwater's VMF ☹️

    • @TriggerzConnors
      @TriggerzConnors Год назад

      @@LEDs can you find any unused content in powerhouse?

  • @high_solder_tf2
    @high_solder_tf2 Год назад

    YOU NEED TO DO IT

  • @railfandepotproductions
    @railfandepotproductions 7 месяцев назад +1

    I need more info about the other things in the leak

  • @leebaguetteo9607
    @leebaguetteo9607 Год назад

    Old tf2 is unbeatable it’s just got a aesthetic and atmosphere perfect. Wish I could have been there 😅

    • @LEDs
      @LEDs  Год назад

      Same

  • @andresf6625
    @andresf6625 Год назад +1

    Sequel pls nice video

  • @sidknoop6381
    @sidknoop6381 Год назад +1

    Now, don't quote me on this, because I'm just going off memory/intuition, but I think the powerlines were removed because they didn't fit tf2's aesthetics, that being the 60's

    • @LEDs
      @LEDs  Год назад +1

      But there were power lines in the 60s

    • @sidknoop6381
      @sidknoop6381 Год назад +1

      @LED yeah, of course, but these might have felt too modern.
      Dunno, just spitballing here.
      Maybe these types of powerlines weren't around back then? I dunno, don't really feel like doing a deep dive into the history of electrical infrastructure at the moment.
      Anyway, thanks for the reply, and thanks for the videos, they've been enjoyable~!

  • @yougnomed630
    @yougnomed630 Год назад

    Pre-fortress 1

  • @BreezeB3
    @BreezeB3 Год назад

    nice vid!

    • @LEDs
      @LEDs  Год назад

      Thanks!

  • @MBP1918
    @MBP1918 Год назад

    Amusing

  • @DGstretch
    @DGstretch Год назад

    very interesting

  • @whatahoot1185
    @whatahoot1185 Год назад

    Cool video

  • @BreezeBlockie
    @BreezeBlockie Год назад +1

    if u make a part 2 i'll subscribe

    • @LEDs
      @LEDs  Год назад

      😮

  • @alijoony
    @alijoony Год назад

    Sequel pleaseeeee

  • @ZetaPrime77
    @ZetaPrime77 Год назад

    Cool video my super brotato chip deluxe home-slice bread-slice dawg dude buddy man pal guy

    • @LEDs
      @LEDs  Год назад

      Thanks man

  • @1000stocks
    @1000stocks Год назад +1

    Shounic, but better

  • @user-ks3dm3jk1l
    @user-ks3dm3jk1l Год назад

    Good

  • @ratjar7025
    @ratjar7025 Год назад

    comment. the bulk of my tf2 hours are on xbox 360. cover those maps first if possible :^)

  • @RaposaCadela
    @RaposaCadela Год назад

    rad

  • @sarpsenergil4009
    @sarpsenergil4009 9 месяцев назад

    can we play this map with friends in a comminity server ?

    • @LEDs
      @LEDs  9 месяцев назад

      I don't know if it's on the workshop anywhere

    • @sarpsenergil4009
      @sarpsenergil4009 9 месяцев назад

      so that means I can open my own comminty server and play this map (this map is on workshop)@@LEDs also can I play this with friends without opening a comminty server ?

  • @rain28980
    @rain28980 Год назад

    team fortresss 2

  • @Synper07
    @Synper07 Год назад +1

    Bread 🍞

  • @kingmonkeybug
    @kingmonkeybug 6 месяцев назад

    comment 2fort

  • @theguythatcodes
    @theguythatcodes Год назад

    Add a comment...

  • @Theyeper2345
    @Theyeper2345 Год назад +1

    No comment

  • @humanharddrive1
    @humanharddrive1 Год назад

    1:58 "scrapped for some unknown reason" - wtf? it was scrapped because you can clearly tell it would be a bitch to defend the point if this entrance was open.

  • @wolfy_playz2475
    @wolfy_playz2475 Год назад

    I love and hate Valve

    • @LEDs
      @LEDs  Год назад +2

      Sounds like a toxic relationship

  • @yutaka2329
    @yutaka2329 Год назад

    a

  • @linusdickens4767
    @linusdickens4767 Год назад +2

    Make a sequel please

  • @Redaft
    @Redaft Год назад +1

    do 2fort

    • @LEDs
      @LEDs  Год назад +2

      I’ll take a look and we’ll see

  • @Rolf-son-of-an-electrician
    @Rolf-son-of-an-electrician 11 месяцев назад +1

    comment