Noise and Volumetric Lights using Cinema 4D and Redshift
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- Опубликовано: 28 июл 2024
- This quick tip demonstrates a very simple method of using 3D Noise with Volume lighting in Redshift renderer. Tim uses the Maxon Noise and shows how easy it is to create a variety of effects.
Volume lighting can be extremely useful for atmospheric effects and the addition of noise breaks up the uniformity and feels more natural. This technique can be used for creating all sorts visual treats to enhance your renders, from atmospheric fog and mist through to plasma and nebulae type of effects..
If you want to do this in Houdini, try this quick tip.
• Noise and Volumetric L...
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Thanks for that. Playing with the anisotropy of the environment can have a big effect on the scale of the noise.
This was excellent!!! Great quick tip!!!
Thank you Tim!
Thanks a lot! Short interesting and beautiful to watch.
Thanks, appreciate it!
top notch, thanks
Thank you
I'm having an issue where the shape (outline) of my spherical light can still be seen in within the volumetric noise. Is there a way to disable this whilst still keeping the glow of the light?
Great tutorial as always, thankyou very much.