My Review After 200 Hours - Thrones of Decay DLC - Update 5.0 - Total War Warhammer 3

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  • Опубликовано: 22 июл 2024
  • Thrones of Decay releases on the 30th of April and I can now finally share to you my review of this BRAND NEW DLC and update after 200 hours of gameplay. Let's discuss if this DLC and patch will save Total War Warhammer 3.
    TIMESTAMPS:
    00:00 - 01:35 - Intro & Context
    01:35 - 02:37 - What Is Thrones of Decay
    02:37 - 07:15 - Paid Content: Nurgle
    07:15 - 12:52 - Paid Content: Empire
    12:52 - 14:38 - Ironsides Drama?
    14:38 - 19:34 - Paid Content: Dwarfs
    19:34 - 21:43 - Comparing SOC & TOD
    21:43 - 22:38 - Update 5.0
    22:38 - 23:38 - Franz Rework
    23:38 - 24:12 - Gelt Rework
    24:12 - 26:10 - Character Reworks Are A MUST
    26:10 - 27:46 - Nurgle Rework
    27:46 - 29:52 - Dwarf Rework
    29:52 - 30:15 - Gold Wizard FLC
    30:15 - 30:57 - Nemesis Crown
    30:57 - 32:59 - Epidemius FREE Legendary Lord
    32:59 - 34:36 - The BEST Patch So Far?
    34:36 -39:03 - The Price
    39:03 - 42:17 - Final Thoughts On The DLC
    42:17 - 45:37 - The Future & The Layoffs
    45:37 - Outro
    My Review After 200 Hours - Thrones of Decay - Update 5.0 - Total War Warhammer 3
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Комментарии • 786

  • @TheGreatBookofGrudges
    @TheGreatBookofGrudges  2 месяца назад +250

    TIMESTAMPS IN DESCRIPTION
    I do not want to say "we're so back" until I see the player numbers tomorrow as ultimately YOU decide if we are or not. The patch is great, the DLC is full of stuff people actually wanted. It looks like Creative Assembly have seen after the last debacle that the PLAYERS decide what a game deserves and they will vote with their wallet. IF CA can keep giving us great updates and DLC like this then we're in for a good time. I HOPE things continue as expected so we can see the game we have invested so much time and money into finally fully realized and ALL our favorite characters, units and hopefully races can be implemented. Thank you everyone for the support for the last 2 weeks it has been wonderful. I will be live on twi- as thegreatbookofgrudges for a final stream before I take a day off to rest up after such a hectic embargo period. Pop by and hi and if not have a great day and I'll see you all again very soon!

    • @Eclipsed_Embers
      @Eclipsed_Embers 2 месяца назад +4

      sadly in terms of being back I'm not going to be able to afford the DLC until Wednesday...
      also... like... I've been playing regularly anyway so I never actually left the game in the first place (I genuinely liked Shadows of Change even before the updates)
      but the moment I actually have the money for it I am getting all 3

    • @armed_but_blind2768
      @armed_but_blind2768 2 месяца назад

      Blood for the blood god!

    • @lucasceccattolcc
      @lucasceccattolcc 2 месяца назад

      how do you give that group atack order to atack without making all units target the same enemy unit? i tried using shift ctrl alt and didnt managed to trigger that atack, looks really usefull so i dont need to give orders individual so my army dont break formation

    • @carlroy
      @carlroy 2 месяца назад +2

      I'm glad the game is improve the bad news is I will need to remove all my mods. Damn!

    • @kalebscott282
      @kalebscott282 2 месяца назад

      I have to wait for a sale to get stuff unfortunately. But they have rebuilt my faith in them, so long as they continue with this motion. A second shadows of change though, I think we might all be out. (Their attempt to repair the Shadows of Change DLC is noted and appreciated, but I'm only interested in Mr. Jade Dragon so I'm waiting on a super sale on that.)

  • @Azaghal1988
    @Azaghal1988 2 месяца назад +655

    I feel like 200 hours of playtime before release are a statement in itself ;D

    • @blazemindgaming666
      @blazemindgaming666 2 месяца назад +17

      Not really man when it's linked to your job

    • @anten9984
      @anten9984 2 месяца назад +62

      No it's still a lot, even if it's linked to your job. That's like a month and a half of work, before it's released.
      I think it's fine, but the op is right, it's quite a statement.

    • @Mr_Haywire
      @Mr_Haywire 2 месяца назад +14

      @@blazemindgaming666 Tell that to IGN 😋

    • @blazemindgaming666
      @blazemindgaming666 2 месяца назад +1

      @anten9984 true enough but to be fair I should of stated for me and tgbog there's alot of love for the stuff coming or least I can presume that from what we been seeing and hearing so 200 hours is not huge numbers but still a very impressive amount of time, Ngl if I had early access god knows the hours I would have by now 😅

    • @LTDRay
      @LTDRay 2 месяца назад +2

      @@blazemindgaming666 9-5 job for 25 day no break, yea, I think not.

  • @zannrazor8569
    @zannrazor8569 2 месяца назад +213

    I’ve always said “Vanilla doesn’t mean boring”. It’s ok to have a “Vanilla” Legendary Lord in each faction as like a baseline for people trying them. But give them fun stuff to work with like what they did with Karl Franz.

    • @Nikusarusan
      @Nikusarusan 2 месяца назад +19

      exactly, there is a bunch of vanilla+ lords that could just stay basically the same, like Kroq-Gar, Queek, Louen, Greasus, Settra, Noctilus

    • @freedomfighter22222
      @freedomfighter22222 2 месяца назад +4

      @@Nikusarusan You can't answer "exactly" and then describe something different than the person you're responding too...

    • @Nikusarusan
      @Nikusarusan 2 месяца назад +5

      @@freedomfighter22222im still looking for the comment you are talking about

    • @freedomfighter22222
      @freedomfighter22222 2 месяца назад +3

      @@Nikusarusan The guy said Vanilla lords don't need to be boring, they need fun stuff like Franz, you responded with "exactly, there is a bunch of vanilla+ lords that could just stay basically the same", which the lords you listed couldn't, as Franz even before this rework was vastly more loaded with mechanics than someone like Kroq'Gar.
      To get to the point Franz is at Kroq'Gar would need some serious upgrade that wouldn't look much at all like what he is today.
      Tik'Tak'To would be closer to Franz but still far behind where Franz is now.

    • @ComfortingColourlessLight
      @ComfortingColourlessLight 2 месяца назад

      The empire is such a special case, Karl should have had something unique.

  • @sskull8
    @sskull8 2 месяца назад +248

    CA did good this time ,and i just hope this game stays alive for at least 5 more years cuz they can make the game a lot better than it already is

    • @deusvult6164
      @deusvult6164 2 месяца назад +5

      Especially since there is content for five more years

    • @thorstenfinke2751
      @thorstenfinke2751 2 месяца назад +24

      @@deusvult6164 5 years is overly optimistic, but if the dlc sells well, the life of the game will increase. It does not look so bleak anymore.

    • @sdgamer1860
      @sdgamer1860 2 месяца назад

      After how things went with Shadows of Change, i doubt that will happen

    • @Shirkhan717
      @Shirkhan717 2 месяца назад

      As someone who only bought total war warhammer 1 for the greater picture to have a proper 40k one day, yes! 5 more years of development, gathering experience with the franchise, the community and the technical requirements for the next step is absolutely worth it. @Creativeasssembly Just four words: naval battles and End times!

    • @IRatchetI
      @IRatchetI 2 месяца назад

      I hope it doesn't. Support it this year and MAYBE next year then that's it.
      Move onto the next big project whether it's Warhammer 40k or something else.

  • @ydin9
    @ydin9 2 месяца назад +118

    "You'll finally have gun powder based faction" *whistles a undead pirate hymn

    • @Autechltd
      @Autechltd 2 месяца назад +10

      YAARRR HARRR THE BLOOD RUNS COLD

    • @Optimusprime240
      @Optimusprime240 2 месяца назад +9

      @@Autechltd WE TAKE OUR LOOT, BUT DON'T GET OLD!

    • @aminerkin9844
      @aminerkin9844 2 месяца назад +3

      vampire c*%ts need rework. I like their troops, but their campaign mechanic is boring. more options needed on how to fight other than just guns, and crabs. I'd assume they will get it when my boy nagash comes. the game is way too easy now, they need to do something about that, and the end game scenarios need to be more customizable.

    • @cantandwont6636
      @cantandwont6636 2 месяца назад

      @@aminerkin9844one word Norsca

    • @zacharyjackson1829
      @zacharyjackson1829 2 месяца назад +7

      "you'll finally have a GOOD gunpowder based faction that wasn't nerfed multiple times to cater to the -5% of players that play multiplayer"

  • @Tentacl
    @Tentacl 2 месяца назад +41

    Man, you blew the coverage for this DLC out of the water. I guess ou must be tired as hell, but it was totally worth it to us subbed to your channel.

  • @AzraelSoulHunter
    @AzraelSoulHunter 2 месяца назад +221

    Let's hope the unsustainable Age of Reckoning thing can get fixed somewhat.

    • @indrickboreale7381
      @indrickboreale7381 2 месяца назад +21

      Someone did gave a good replacement - each Age of Reckoning becomes more expensive or cheaper with grudges, depends on how good or bad the last one was

    • @TheRedAzuki
      @TheRedAzuki 2 месяца назад +3

      @@indrickboreale7381 I think it would be better to just do it like 0-5% worst effect, 5-25% less bad effect 25-75% the OK effect, 75-95% Good effect, 95-100% best effect.
      If that way they can have scaling somewhat (if they just make it less insane scaling) and then you're almost always be able to hit the OK effect, but needs effort for the Good effect and great use for best effect.

    • @Fastwinstondoom
      @Fastwinstondoom 2 месяца назад +10

      They could just put a max cap on it. 10-15k or something, I saw mercythemad getting a 50k age requirement xD

    • @AliothAncalagon
      @AliothAncalagon 2 месяца назад +21

      I honestly have no clue how CA had the idea to come up with a new race against a timer.
      As if they learned absolutely NOTHING from the disaster that was the Realm of Chaos release.

    • @ShadowPhoenixMaximus
      @ShadowPhoenixMaximus 2 месяца назад +1

      We're in the Warhammer Online timeline now

  • @Sam_Kings
    @Sam_Kings 2 месяца назад +56

    I hope the devs gets a a chance to fix the daemons of chaos (daniel) campaign one day. It was an interesting concept, but really leaves a lot to be desired.

    • @adriankoch964
      @adriankoch964 2 месяца назад +14

      It felt like a massively overconvoluted & underpowered clusterfuck.
      If you try him in co-op without knowing his kit in your sleep your co-op buddy will die of old age while you read skill tooltips on every level up & compare +3 leadership on a tuesday bodyparts after every other battle.
      If they want to stick with having his research in his skill tree, all of those 3 point skills need to become 1 point skills with the tier 3 buff at the very least.
      It's just dissapointing that he's supposed to be chaos undivided but barely buffs a very limited selection of units.
      His bodypart could prolly be trimmed massively. Most of that stuff is just bloat. At best there are

    • @NkenKenY
      @NkenKenY 2 месяца назад

      @@adriankoch964 i like the god slayer hes fine :) i like to customization of my daemonprince

    • @OriginalRAB
      @OriginalRAB 2 месяца назад

      Honestly I think chaos demons may get a look after slaanesh. Certainly they need it. Throw in norsca too.

    • @NkenKenY
      @NkenKenY 2 месяца назад +1

      @@OriginalRAB yeah i want more slaanesh stuff sure i like other chaos god getting their things too tzeentch and slaanesh need more love also norsca too

  • @Zarphon
    @Zarphon 2 месяца назад +106

    About the Age of Reckoning mechanic for the dwarves: ive heard a lot of people make the point that "you can get around it by not revealing the map so quickly". While true in a single player campaign, for someone like me who plays mostly co-op with a friend.... The way it works currently is a massive problem and is basicly going to mean that neither one of us can play dwarves until this issue is fixed...

    • @20storiesunder
      @20storiesunder 2 месяца назад +24

      Apparently CA is aware of it and a fix isn't far away. Maybe even for release.

    • @draconomega
      @draconomega 2 месяца назад +19

      I feel like rather than line of sight, it should be dependent on settlements you own. That way, you arent punished for scouting, making allies, etc.

    • @AnMComm
      @AnMComm 2 месяца назад +11

      Not only is thst terrible for the co-op, ot gors against the fundamentals of gsmeplay - exploring the map is literally sonething a player must do to progress

    • @AliothAncalagon
      @AliothAncalagon 2 месяца назад +8

      Its also just a shit mechanic, that won't be fun for more than 50 hours.
      Its the entire "lets create a race against a timer as a campaign mechanic" issue from the Realms of Chaos all over again.

    • @Zuginator
      @Zuginator 2 месяца назад

      EXACTLY, it needs to just work.

  • @andresr.viguera9791
    @andresr.viguera9791 2 месяца назад +60

    I hope after this they release some new endgame scenarios. It would be nice to have new scenarios with other races to fight against

    • @Eclipsed_Embers
      @Eclipsed_Embers 2 месяца назад +16

      it'd be nice if some of the current endgame scenarios were reworked first
      the Skaven and Chaos Dwarf ones are pretty great as they are but all of the others are just a fairly plain and boring case where they just spawn in tons of armies and declare war on everyone.
      I'd like to eventually reach a point where every race has an endgame scenario but first I'd like all the ones we already have to actually be interesting

    • @Rogash112
      @Rogash112 2 месяца назад

      ​@@Eclipsed_EmbersPP

    • @Rogash112
      @Rogash112 2 месяца назад

      O)P8a9😊q

    • @andresr.viguera9791
      @andresr.viguera9791 2 месяца назад

      @@Eclipsed_Embers ooooh, this guy again...
      I have some words for you:
      Naga are the dominant race of Khuresh and I hope Naga come out in Warhammer 3 along with Ind humans despite how "so doom and gloom is the chance" it is.
      Off you go.

    • @randyf25
      @randyf25 2 месяца назад +5

      I think “end-game” scenarios need a massive change, almost a complete rethinking.
      -stop having endgame armies focus only on player
      -endgame events: very long term plagues, massive earthquakes destroying regions and settlements, chaos god alignments (bonuses to one of the surviving monogods)

  • @gxrdian
    @gxrdian 2 месяца назад +13

    Hey Nathan, that was an amazing video, and i just wanna congratulate you on your hard work with the coverage of the upcoming dlc. This is very important for the community, having content creators who are honest, work hard on their content and keep the community's best interest at mind. Good stuff.

  • @krytion3762
    @krytion3762 2 месяца назад +8

    That is a great review video. The Timestamps were perfect for what I wanted to know ( mostly just the nurgle stuff).
    And for CA: the best part about the marketing was that they mostly showed what we will get. Big W!

  • @chillylagarto7728
    @chillylagarto7728 2 месяца назад +25

    Congrats on finishing the review!
    Can't wait to get my own hands on it!

  • @TuanHoang-zy7of
    @TuanHoang-zy7of 2 месяца назад +7

    Balancing the multiplayer only require the adjustment of price of a unit in most case. For example, you don't need to nerf the actual power of Thunderbarge, let the people have fun with how overpowered it is, but increase its price in MP so substantially that it becomes a huge investment risk if it doesn't pay out. Multipalyer folks also tend to discover things that are actually broken, like the Beastman chariot or pump wagon collision mechanic, those are things definitely not intended by developer. As for minor stat adjustment, it doesn't make that much of a difference in campaign, a few + or - MA and MD not gonna change how campaign mechanic and lord buff make something powerful. So separate patch for MP and SP is unnecessary, I rather they spend that resource on dedicated sever so both MP player and coop player can benefit.

  • @keyskdog
    @keyskdog 2 месяца назад +1

    Awesome review, and thank you for throwing that sneaky Total war 40k reference in there, we must speak it into existence!

  • @snakeoo7ca
    @snakeoo7ca 2 месяца назад +4

    Have to disagree here about the game not needing to fit a lore narrative, with so much content as with a franchise like warhammer, lore/narrative is what is important to fans

  • @Blu-el3je
    @Blu-el3je 2 месяца назад +1

    Great video Nathan. Way to stick with it during your funk period. I'm excited for the release based on the perspective you've shared.

  • @thantonousneil
    @thantonousneil 2 месяца назад +1

    Love all of your content! Keep at I really do appreciate your channel!

  • @MadHyena42
    @MadHyena42 2 месяца назад +1

    Thanks a lot for all your hard work, been loving the content you put out for this DLC

  • @aimannorzahariwod
    @aimannorzahariwod 2 месяца назад +76

    200 hours? how long have you had this for and how many hours per session!?!?? god damn you're a legend.

    • @discoshrew7403
      @discoshrew7403 2 месяца назад +14

      200 hours game play in like 2 weeks… I’m not sure legend is the word id use 😂

    • @Teoga2
      @Teoga2 2 месяца назад

      ​@@discoshrew7403If u play 8 hours a Day thats 25 days so yes its a lot

    • @HansAlRachid
      @HansAlRachid 2 месяца назад +15

      As someone who's self-employed and works mostly on a contract-to-contract basis these days, lemme tell ya - when you've got a big job going on, you've got a big job going on and that's it. I'd imagine this is pretty similiar here - no such thing as a social life for a while there. 😅

    • @TheGreatBookofGrudges
      @TheGreatBookofGrudges  2 месяца назад +4

      ​@@HansAlRachidexactly this mate I basically did not leave my house for 2 weeks

    • @michaelfoulker5137
      @michaelfoulker5137 2 месяца назад

      I wish we could get type of game for 40k

  • @davids.8909
    @davids.8909 2 месяца назад +1

    Thanks for all the content and information! Have some rest while watching the player numbers haha

  • @runeh3022
    @runeh3022 2 месяца назад +10

    - Malekith should have a Black Council type of mechanic.
    - Morathi needs the Cult of Pleasure to be properly represented and her magic specifically, but also dark magic to be more powerful. Make Arnzipal's Black Horror into an army-type utility spell perhaps. Makes zero sense that Elspeth, Gelt and others bring more magic to the table than her and her Coven. Her faction needs to feel like a cult, not as much a proper army.
    - Dark Elves also need a few legendary characters. Kouran and Shadowblade would be ideal for this. Tullaris could be a legendary lord or legendary hero really. Malekith could really do with Kouran as a Legendary hero from the start.
    - Feels like DE Cold Ones could use a bit of a speed boost across the board.
    - Teclis and High Magic could use a buff... Free Fireball almost seems like an insult tbh. Maybe something relating to the Tower of Hoeth in terms of buffs.

    • @OriginalRAB
      @OriginalRAB 2 месяца назад +2

      Power/mechanic creep is as real as it is in the tabletop. There is ALWAYS going to be certain factions at the lower end of interesting. That being said I hope you get what interests you.

    • @ProduccionesPaquito
      @ProduccionesPaquito 2 месяца назад +4

      Game 2 factions are fine, but I'd love individual characters to get some extra mechanics that add flavor. Playing Malekith and Tyrion you feel like playing as the faction, not as the master of all druchii nor the genocide-happy hero of the asur. Plagues for Skrolk, begging here, literally begging...

    • @runeh3022
      @runeh3022 2 месяца назад

      @@OriginalRAB It wasn't really for the power of it tbh. :-) Well, perhaps Malekith could be a little better. More for immersion and replicability. Some characters just don't quite feel like they are very accurately represented on the power-scale as such, but I'm absolutely not saying the DE and HE's are not very good overall.

    • @josiahstreetman8806
      @josiahstreetman8806 2 месяца назад +1

      How about a Thrones style rework dlc for Slaanesh, Dark and High elves? I feel like there's lots of good potential there.

    • @runeh3022
      @runeh3022 2 месяца назад

      @@josiahstreetman8806 That is exactly what I'm hoping for :-)

  • @marcus3457
    @marcus3457 2 месяца назад

    I am very much looking forward to this update. I did very much enjoy this review. Thank you for all of your hard work on this.
    Cheers!

  • @michorizo84
    @michorizo84 2 месяца назад +2

    Thanks for all the effort, Nathan 👍

  • @aninnymouse1069
    @aninnymouse1069 2 месяца назад +3

    200 hours of gameplay before release is wild. Well done.

  • @waggertribe
    @waggertribe 2 месяца назад

    I would be interested in a video going over the factions in the game and assess them with regards to missing content and required reworks. What mechanics could be added to generic LL as mentioned in this review. Top notch review as always

  • @Lochost1986
    @Lochost1986 2 месяца назад +1

    Thank you! Awesome review!

  • @Martin-mi7vx
    @Martin-mi7vx 2 месяца назад +1

    Do you have a download link so I can support you with my purchase? I know you have issues with them re pre orders but thought you might have one given no pre orders.

    • @TheGreatBookofGrudges
      @TheGreatBookofGrudges  2 месяца назад

      I do not :) your likes, comments and good vibes are the best support I can ask for

  • @CrippleX
    @CrippleX 2 месяца назад +2

    People who have purchased the DLC are reporting that none of the non-Lord, non-Hero units added by the DLC have unique voicelines and instead simply reuse lines from other units. I didn't hear anything about this in your review. Can you confirm whether this is a bug or if those units do, indeed, reuse voice lines from other units?
    If it is a bug, I hope it is patched quickly.
    If they are using recycled voice lines, I feel like this should have been given a decent bit of attention in your review as the inclusion of these lines is HUGE for immersion and from a professional production value standpoint. It's this level of production and added immersion that makes the difference between a DLC you want to pay for and a free mod from the workshop. It matters. You say in your review that you want consumers to make an informed decision, but not covering an omission of this size isn't giving your audience a chance to be properly informed. Leaving out voice lines is leaving out half of what you pay for when you buy DLC units.
    I really hope this is a bug. I wanted Thrones of Decay to do well. I really liked what I saw up until I heard about the voice lines. It was going to be an auto purchase for me, but cutting corners by leaving out voice lines shows me that CA will be back to Shadows of Change level disrespect for their customers as soon as they can get away with it.

  • @mamaabech
    @mamaabech 2 месяца назад +1

    I'm so much looking forward to this DLC! Can't wait for tomorrow. I've no idea who I'm gonna play first - at first I thought for sure Nurgle, but after seeing your streams with the others, I'm not quite sure anymore. They all looks so great and I'm so happy about this!

    • @PuddingXXL
      @PuddingXXL 2 месяца назад

      Same here. Took me half an hour in faction select to decide on Malakaisson first.
      It's been a blast honestly. Haven't had this much fun with dwarves since Terrormortars chord stacks.

    • @mamaabech
      @mamaabech 2 месяца назад

      @@PuddingXXL Terrormortars as in Iron Daemon Dreadquakes? Yeah that's mighty fun!

  • @jackmurray7111
    @jackmurray7111 2 месяца назад +1

    Honestly thanks for all the content!

  • @raozspaz
    @raozspaz 2 месяца назад +2

    Honestly for Skrolk I just want his old plague building back. The building he got for capital regions that just caused plagues to erupt there was a huge boon to his faction. If they gave him that back I think he'd do far better.

  • @TheGilbertorr
    @TheGilbertorr 2 месяца назад +1

    Thanks for the in depth look at everything going on in and outside of this dlc. Did about 20 turns with Malakai last night and I'm enjoying it so far! Throgg didn't stand a chance!

  • @prag449
    @prag449 2 месяца назад +4

    I like Ironsides sticking with musket. Especially after NuKislev.

  • @The77Voice
    @The77Voice 2 месяца назад +52

    I will never support pre orders. I think the practice has been horrible for the game industry as it has moved from being treated as investments by potential customers in a product to being treated as a forwarded loan to use however the company wants. The whole exercise of pre orders should be abolished.

    • @therealikitclaw8124
      @therealikitclaw8124 2 месяца назад +2

      You can't pre-order Thrones of decay, can you?

    • @theloniuspunk383
      @theloniuspunk383 2 месяца назад +2

      ​@therealikitclaw8124 I would rather pre order thrones of decay than witness the wholesale replacement of the Irish people by some foreign bankers

    • @therealikitclaw8124
      @therealikitclaw8124 2 месяца назад +1

      @@theloniuspunk383 I would rather pre-order thrones of decay than be skinned alive.

    • @foxbennett7202
      @foxbennett7202 2 месяца назад

      Thrones wasn’t available for preorder bro

  • @Nilbop
    @Nilbop 2 месяца назад +3

    “If you don’t explore the map and wait 100 hours before confederating you’ll barely notice the bug!”

    • @TheGreatBookofGrudges
      @TheGreatBookofGrudges  2 месяца назад

      8 hours in I confederated in. Didn't see a point before because my plan was to build a HUGE Dwarf Empire with my allies. Sadly Belegar failed and had to be absorbed.

    • @bobbobberson3383
      @bobbobberson3383 2 месяца назад +1

      He said 100 turns I believe. The confederacy thing should be an easy fix for CA. I’m worried on the age of reckoning mechanic there going to cave to the Easy/easy player base and make it a cake walk to get the highest level

  • @devindbass6711
    @devindbass6711 2 месяца назад +1

    Nice video, I appreciate your heart felt discussion at the end of this video. I think I can speak for a lot of people, we too hope that CA has learnt from the last DLC. I am hoping no more layoffs. I am also hoping SEGA sees the fan support and allows CA to continue to make great games for us. Cheers.

  • @ab-uo6rd
    @ab-uo6rd Месяц назад

    we are so back!

  • @andybiddle5799
    @andybiddle5799 2 месяца назад

    what time will the dlc drop?

  • @battlemode
    @battlemode 2 месяца назад +2

    Fantastic overview Nathan, think you speak for a lot of us with those closing thoughts too. Really appreciate the work you put in bringing these videos to us.

  • @gus349
    @gus349 2 месяца назад +9

    Thanks a lot for that work!
    Really hyped for ToD

  • @jarlwilliam9932
    @jarlwilliam9932 2 месяца назад +6

    Lore full mortal with Tamurkhan? Dude had hordes of demons in his army and he even had Epidemus as a captain of his forces.
    The lair he made outside of Pfieldorf before marching on Nuln was an entire Nurgle biosphere filled with hordes of plague toads and plague bearers on the inside.

  • @saladuit
    @saladuit 2 месяца назад

    What are your thoughts on the state of the battle ai? The biggest reason I haven't played is because the ai feels way to stupid. Do you think they'll tackle that?

  • @unendedsilence3685
    @unendedsilence3685 2 месяца назад +1

    I love your work Nathan. You are literally my number 1 for WH content. Keep the education coming pls. I look forward to the future of GBG and even Warhammer 3.

  • @MrGoodCat8
    @MrGoodCat8 2 месяца назад +1

    Nurgle's back baby!
    "Let root rot and bower blight, to feed the pestilence of abandoned hope"

  • @Xereus1
    @Xereus1 2 месяца назад

    Looks great! Tbh though I'm going to wait for a little while until the mods I play with are all updated 😅

  • @Nafrax
    @Nafrax 2 месяца назад +1

    as someone who focuses mainly on pvp is this dlc worth? specificely for nurgle, hes always been very bad in pvp and wonder if this dlc provides him with that umphf that he needs to compete against other factions

  • @krispinidan1478
    @krispinidan1478 2 месяца назад +2

    did they fix frost wyren for kislev?

  • @Doombot221
    @Doombot221 2 месяца назад

    On mortal lords for the other monogods I think Arbaal has been mentioned enough that it makes sense for him to turn up for Khorne soon, Dechala is an obvious shoe-in for Slaanesh, and Egrimm Van Horstmann for Tzeentch.
    When Van Horstmann I expect/hope that the Changeling is moved elsewhere as he would make the most sense I think for a Tzeentch character appearing in the regions of the empire.

  • @joelh5071
    @joelh5071 2 месяца назад +2

    Looks like Warhammer 3 is back on the menu, boyz!

  • @JumpyLemming22
    @JumpyLemming22 2 месяца назад +3

    10 minutes into this review I bought the bundle

  • @cygnusx-1256
    @cygnusx-1256 2 месяца назад

    It's cool to see more factions get access to the Cataclysm spells in Immortal empires

  • @avalothoath8959
    @avalothoath8959 2 месяца назад +1

    Hi mate! I was wondering why i couldnt find you on youtube, when did you switch your streams on twitch?

  • @olafthemoose9413
    @olafthemoose9413 2 месяца назад +2

    I really hope the AI is good at using thunderbarges and actually recruits them too.

  • @pavlepavlovic4073
    @pavlepavlovic4073 2 месяца назад

    I just want to add that while all this content looks amazing. We should be careful in saying that things are back on track. Remember that we were saying the same thing last year with Chaos Dwarfs, which were also an amazing addition, probably my favorite and most well thought out race in the whole franchise. And then afterwards SoC happened... The important thing for CA to understand is to keep up this consistency in quality and fairly priced amount of content going forward. Which, you do mention in the video, but I just wanted to stress it even further, consistency is the key, community cannot allow itself to relax in expecting a standard from CA, because it is obvious that CA can do it.
    Anyway, great and enjoyable review, as well as all the preview stuff you did. Thank you for all that, and keep up the amazing work!

  • @shawn7384
    @shawn7384 2 месяца назад

    Been waiting for eons for the Dwarf and empire updates! I'm definitely purchasing this one. Been watching some of the content creators and the new stuff looks great.

  • @alfarabi73
    @alfarabi73 2 месяца назад

    Can you get Kayzk as Archaon? And what about other Tamurkhan lieutenants - assuming you use Recruit Defeated Legendary Lords?

  • @Sweetllew
    @Sweetllew 2 месяца назад +1

    I still can not pre-order the dlc on steam store it is not showing up as able to buy

  • @andrewcarr9654
    @andrewcarr9654 2 месяца назад +2

    Gotrek and Felix's adventures

  • @geanipocroianu6683
    @geanipocroianu6683 2 месяца назад +1

    Excellent review mate. I think it's a great time to return to Warhammer 3

  • @vkutya
    @vkutya 2 месяца назад

    didn't they say that in TWWH3 they can tweak multiplayer separate from campaign?

  • @HorusHeresy1982
    @HorusHeresy1982 2 месяца назад +2

    I'm still waiting for Egrimm van Horstman, Scyla Anfingrimm and Arbaal the Undefeated. I want to see a flesh hound mount, a giant spawn and a Caster with Lore of Tzzeench and Light!

  • @sokarxanthus9454
    @sokarxanthus9454 2 месяца назад

    No aditional units for Demons of Chaos ?

  • @quasidoc7726
    @quasidoc7726 2 месяца назад

    My concern now with ToD dlc is will the company continue to work on the bugs ect for it or is this just a dump the dlc's and cut our losses then we never seen the game progress.

  • @cacarey01
    @cacarey01 2 месяца назад +1

    Where is Nathan / TGBoG from?
    Trying to place the dialect.

    • @TheGreatBookofGrudges
      @TheGreatBookofGrudges  2 месяца назад

      Gibraltar :)

    • @cacarey01
      @cacarey01 2 месяца назад

      @@TheGreatBookofGrudges I never would have guessed Gibraltar.
      Hello from New Zealand

  • @Matthew-du8pr
    @Matthew-du8pr 2 месяца назад

    I own all 3 games, each of them since launch, and every single piece of downloadable content… with the exception of shadows of change. For thrones of decay, I can’t wait to give them my money. Keep producing quality content and we will support it endlessly

  • @peterhardie4151
    @peterhardie4151 2 месяца назад +1

    Thanks. I haven't played in a year. Maybe time to dive back in

  • @Obscurit1
    @Obscurit1 2 месяца назад +1

    I think they put so much focus on MP balancing in the past because it adds reach to the game they couldn't get otherwise, for example through content creators or active competitive communities. I completely share your opinion on the campaign though and I am happy that with this patch they are (hopefully) finally starting to fix more things than they break.

  • @janmantsch6675
    @janmantsch6675 2 месяца назад

    The only idea i have to limit the Dwarf Grudge problem is that instead of calulating the next amount based on all the grudges you can see it instead has an upper limmit that is linked to the ammount of settlements and Characters you have on the map.
    It would also kind of fit thematically the more dwarfs you controll the more grudges they want you to settle.
    Maybe let it have a base count of idk 2000 and then add 400 per majour settlement and 200 per minor settlement (so around 1k per region, on average) + 500 per Legenday Lord and 250 per generic Lord (the people have expectations of their champions).
    The problem with that could be that people feel punished for playing well so maybe add to the Legenday grudges a -10% Grudges required reward so that it represents your people being happy and more content with your rule.

  • @gundamofspitara7583
    @gundamofspitara7583 2 месяца назад

    I haven’t purchased any WH3 DLC content yet, but I really appreciate some of the new stuff. I plan to get one of the lords right away, and another one not long after. I hope that CA is able to see that releasing a good product will make them money, especially when the barrier to entry is lowered

  • @nickoreimer4214
    @nickoreimer4214 2 месяца назад +2

    While i look forward to the Karl Franz Changes i hope his campaign doesn´t change too drastically. I´m one of the few who actually enjoy his campaign which boils down to you running around and trying to fight off the Legendary Lords surrounding you from all sides. I like that you feel pressured from turn 1 and it never really let stops.

    • @PuddingXXL
      @PuddingXXL 2 месяца назад

      AI Franz definetly steamrolls more now and isn't as easily eaten up by Vlad.
      He is still very fun but the first thing you'll notice is the border fortresses bordering bretonnia and our vampire wizard boi.
      I've still had a lot of fun with him but his campaign definitely feels different and more empire focused now.
      The summon mechanic is so satisfying tho.
      Getting abused by Kazhrak or Fetus? Summon 7 stacks of roided nobles directly to the bronze fortress and you've got no problems anymore lol

  • @jozsefjuhasz4046
    @jozsefjuhasz4046 2 месяца назад

    Rotigus Rainmaker is in the oldworld lore?

  • @TheRealKenobi
    @TheRealKenobi 2 месяца назад +2

    I have been loving these videos and seeing you reinvigorated for the game. You are hands down my favorite WH CC and seeing you so excited for the game again and all of the content CA has provided keeps all of us excited!

  • @daveb7049
    @daveb7049 2 месяца назад

    I’m hopeful that with the monkey king dlc cathay will get the updates it needs, caravan system up to the chaos dwarf convoy level, more variety for great bastion invasions are the main two things the race needs.

  • @phecto
    @phecto 2 месяца назад

    definitely going to have to get this one and do at least another empire and dwarf campaign if not several

  • @googlespyingonme
    @googlespyingonme 2 месяца назад +2

    epic review, thanks grudges, u madman. this dlc is gonna be awesome. but the age of reckoning needs fixing.

  • @PureHarry
    @PureHarry 2 месяца назад +7

    As someone graduating in Computer Science in 3 months with a huge interest in the gaming industry... these last few years with all these layoffs are extremely disheartening...

    • @adriankoch964
      @adriankoch964 2 месяца назад +2

      Games industry in the past 30 years been at the bottom in terms of job security and pay compared to other sectors fo} such a diploma. Too many people naively want to combine their passion with their career and end up not getting either. (working on a shit game you hate + no time & enjoyment to play games anymore + 1/3 of pay you'd make working at a "boring" company with similar skill requirement but much better hours.
      Your best chance is to go indie dev at the side while freelance work pays house&food and pray your project gathers a solid crowd, like Starsector, Stardew, Dwarf Fortress or Manor Lords. You'll need serious multidisciplinary & coding talent & esp software architecture experience for this tho.

    • @adriankoch964
      @adriankoch964 2 месяца назад

      You could try to find a gig somewhere where you can ga?n C++ experience & find a good mentor, since that'll help you beyond the limits of the visual language recipes in Unreal. Alternatively a C# job & then go Unity.

    • @BarneyGoogl
      @BarneyGoogl 2 месяца назад

      @@adriankoch964 This is solid advice!

  • @marcbeans3057
    @marcbeans3057 2 месяца назад +2

    Thanks a bunch for all your work.

  • @cacarey01
    @cacarey01 2 месяца назад

    is it possible tonbetray the empire and Ally with the Vampire counts?
    I guess the settlements still suffer from Vampiric corruption even if your Faction leader doesn't.
    I want to play an Empire campaign but don't like the idea of fighting on the side of order as much.

  • @ja5361
    @ja5361 2 месяца назад

    Is the Slanesh one going to be named Courts of Seduction? 😊

  • @fartz3808
    @fartz3808 2 месяца назад

    25:00 These 'starter location choices' like Gelt can also help make the world a bit more immersive with less AI-controlled Legendary Lords starting in random spots on the worldmap. There should be a difference between AI Legendary Lord locations (they should be put in their own cultural-zone of the map) and one for Player Campaign start locations. (Those can remain as they are) Because the whole motivation for Certain Lords ending up in Lustria or Cathay or w/e is a diverse campaign experience. You can also have both?
    When I play as Tyrion I want to be able to recruit other Legendary Lords but most of them are too far away.

  • @seanreusing4409
    @seanreusing4409 2 месяца назад +1

    You've done it Nathan. You have become what you've always wanted to be; An Exalted Champion to the Dark Prince Slannesh. Praise be upon your ascension to his/her side in your road to Daemon Prince

    • @TheGreatBookofGrudges
      @TheGreatBookofGrudges  2 месяца назад +2

      My time will come!

    • @seanreusing4409
      @seanreusing4409 2 месяца назад

      @@TheGreatBookofGrudges so.... when's the Slannesh lore video? I've been wondering since you did one for all the other chaos gods back in the early days of TWWH3. Surely a true discipline such as yourself would want our curiosity pray upon our deepest desires to listen upon the words of She Who Thirsts

  • @dust921
    @dust921 Месяц назад

    faction idea (2) a insect race the cool thing is with them is they burrow most units r like trapdoor spiders that can move underground like lurkers frome SC & thaer braces r deep underground & can make fast tunnels to any point on the map that they can see

  • @freedomfighter22222
    @freedomfighter22222 2 месяца назад +3

    As a Lizardmen player I am indeed crying in the corner.

  • @Redcoat98
    @Redcoat98 2 месяца назад

    can elspeth and franz be played together? or do they hinder each other

    • @Foodisgood
      @Foodisgood 2 месяца назад

      Expansion would be an obvious issue since they border each other. If one person is playing Elspeth they are going to be able to expand a lot more than Karl who won't really have anywhere to expand unless he goes into Bretonnia.

    • @Redcoat98
      @Redcoat98 2 месяца назад

      @@Foodisgood i meant more that would it clash with the elector count system

  • @denizserkan1691
    @denizserkan1691 2 месяца назад +1

    finally that day has come!

  • @gnth9552
    @gnth9552 2 месяца назад

    Skrolk must be my most played faction before the patch.
    Haven't played him since the plague changes and it must have been a noticeable nerf to him, but I still like him for how vanilla he is.
    - Discount on thematic buildings
    - Upkeep reduction for thematic units
    - Your plagues deal attrition, i.e. damage. Even your plague spell in combat is just area damage. Not that the buffs/debuffs aren't nice, but Nurgle already has plenty of that especially since the update.
    I would love to keep him as a faction that just deals damage with plagues. Additional effects shouldn't be built into his plagues, but instead be options that you can unlock in the plague buildings (including the infinite plague undercity building) if you'd like to trade in damage potential for them.

  • @barleysixseventwo6665
    @barleysixseventwo6665 2 месяца назад +3

    Honestly, the Thinderbarge needs a bit of a tweak in Singleplayer, too. I am NOT looking forward to facing four of those things come the “A Grudge too Far” event, and 2/3rds of my bullets ‘missing’ because the gasbag on the Thunderbarg isn’t part of the hitbox.
    The bombs should probably be a limited-use ability as well, just to give the player something more to micro. Ideally, a 1 or 2-use unitbuster.

    • @benderbendingrodriguez6375
      @benderbendingrodriguez6375 2 месяца назад

      They should also have unit caps like the Dread Saurians if they don't already.

    • @PuddingXXL
      @PuddingXXL 2 месяца назад +1

      ​@@benderbendingrodriguez6375 why unit cap them? They cost huge amounts of upkeep and in single player I want a doom stack with them. Capping them will only reduce variety of gameplay for me.personally.

    • @benderbendingrodriguez6375
      @benderbendingrodriguez6375 2 месяца назад

      @@PuddingXXL You could still do that it would just take a long time and you would need to work for it by getting a bunch of tier 5 buildings. Maybe also have some skills for increasing it like with Tomb Kings.
      Fighting just one of them especially as a faction not equipped to deal with them like Slaanesh or Beastmen is gonna be painful enough. Fighting several is gonna be a nightmare.
      Again if Dread Saurians have a unit cap then I don't see why they shouldn't.

  • @rinserofwinds
    @rinserofwinds 2 месяца назад

    i am pretty sure units like Thunderbarge and the Landship are playtests for 40k units.
    They test multiple weopons on one unit, different armor for different directions and so on.
    Let's hope they find their way again.

  • @ld4313
    @ld4313 2 месяца назад +3

    I'm really excited to play. Thanks for the coverage.

  • @freedomfighter22222
    @freedomfighter22222 2 месяца назад +27

    Definitely buying the entire dlc here despite not planning to ever play Nurgle.

    • @DM-vo2ke
      @DM-vo2ke 2 месяца назад +5

      Never had any interest in Nurgle until this dlc. Looks like it'd be fun for a shorter realm of chaos campaign, collecting the lords along with some fun new units

    • @jaspermooren5883
      @jaspermooren5883 2 месяца назад +5

      Yeah I'm not that interested in Nurgle either, but for the 2 or 3 bucks extra I might as well. I'm probably gonna play it at some point, but definitely not first.

    • @PuddingXXL
      @PuddingXXL 2 месяца назад +1

      ​@@jaspermooren5883 Same here. Started with Malakaisson and it's been a damn blast. Dwarves feel like.proper dwarves now. Empire is too vanilla for me and Im wanting to try out felt before the death cult.
      Dwarves however are chefs kiss so far

  • @PuddingXXL
    @PuddingXXL 2 месяца назад +1

    Little bit of a spoiler for Malakaissons adventure battle with chorfs.
    Love how they made the supply train quest of chorfs into the antithesis of the adventure battle. Also nice bait CA. You'll be the ine paying for half my army being destroyed by reinforcing terror mortars. Without an airforce you're boned.
    One of the funnest scripted battles I've had yet

  • @YouForgotTheCarrots
    @YouForgotTheCarrots 2 месяца назад +1

    Yo cool review but I actually did want the things in SoC. Doesn’t change the debacle but weird to assume you speak for everyone in regards to the content we got

    • @fudgeyman99
      @fudgeyman99 2 месяца назад

      He does that a lot, comes across as a bit entitled

  • @jamestu34982
    @jamestu34982 2 месяца назад

    I do love the update. But I’m excited to see what people come up with in terms of mods and updates to current mods.

  • @cango8415
    @cango8415 2 месяца назад

    Seeing nurgle and dwarf tech trees I still think some of the kislev tech tree could use some help especially the ones unlocked after city. Half of them feels very weak.

  • @WolfmanluPurpleclaw
    @WolfmanluPurpleclaw 2 месяца назад +4

    Great review, glad you still give people a reminder of SoC that is needed since people seem to have the memory of goldfishes at times.
    This is the work the game has needed since its release, the patch in itself, the FLC is just looking so good without making things extreme or absolutely breaking things apart.
    The DLC looks amazing, I myself don't care much for playing the dwarfs but I will for sure play Nuln right away since I have wanted to play them since the first game and following suit is Tahmurkhan. The DLC in itself gets way more value thanks to the reworks and the new factions working with these mechanics and just being overall unique and FUN.
    Overall this was the last chance for the game in my eyes, after everything I could see that SEGA was so ready to abandon this game and some parts of CA too, but these devs have come through and delivered something great and it might just be what they need to stay afloat and give this game the much needed love and hard work it deserves.
    Here's to a better future, Cheers!

  • @Taranis00
    @Taranis00 2 месяца назад

    This looks like a well done DLC that I'll surely buy !
    While I love the Immortal Empire map, I wish they would add maps that focus on a smaller region like the Old World in Warhammer 1 with more region/settlement.

  • @BoatLoadsofDope
    @BoatLoadsofDope 2 месяца назад

    I never played an Empire campaign ever, but i heard "Napoleon Total War in Warhammer 3" Might gonna have to get the DLC afterall!

  • @nosir5596
    @nosir5596 2 месяца назад +1

    Really solid DLC, glad to see them getting back on track again. Don't understand the ire towards the multiplayer scene really; it feels really misdirected. Seems pretty obvious that CA have been [seemingly] focused more on that end bc that end requires less work; it's a lot of tinkering with the numbers and tweaking what's already there, instead of expanding the game in a meaningful way. Either way, MP guys seem to have a lot to like in this pack too. Lots of additions for everyone to enjoy. Makes me excited to see more WH3 again after being kinda burned out on it. I hope to see Azhag and Grimgor get something cool like Gelt and Franz. Skarsnik and Belegar at least have their unique campaign goals and stuff even if it could be improved, but IMO the first priority should be the original 2 lords for each WH1/WH2 race (assuming they don't already have unique campaigns like Manfred or Kemmler now do). Give Azhag, Grimgor, Teclis, Tyrion, Skrolk, Queek and Mazda/Kroq-gar something cool and we'd be in a pretty good place.

  • @MrEddieLomax
    @MrEddieLomax 2 месяца назад +3

    My biggest fear here is the power creep, units should be interesting rather then keyboard face rolling. While one of WH2's best expansion was 'potion of speed', perhaps with WH3 they could up the difficulty and add fun dilemmas to the game.