Best Legendary Lord Campaigns for Every Race, Patch 5.0 - Total War: Warhammer 3 Immortal Empires

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  • Опубликовано: 29 май 2024
  • The best legendary lord campaigns for every race in Total War: Warhammer 3 Immortal Empires.
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Комментарии • 86

  • @AkaRystik

    Dang man that troll Boris pick, one of the worst campaigns in the game with his awful starting spot, no campaign mechanics and already being a mediocre race. I honestly dont get people fawning over Gelt either. His campaign is great, and WAY better than it was sure, but still his whole concept is just spam mages. Sure is great if you just want to do every battle by having a few mages flying around spamming spells but that gets boring fast.

  • @TheTickler

    Saying that Grimgor is a better campaign than Grom is crazy. If we’re just talking about the campaign, then Grom is the best hands down, it’s not even close. His cauldron mechanic is insanely overpowered

  • @Xman360z
    @Xman360z  +28

    Every warhammer player conflates strength with fun, having difficult things to overcome is not poor game design, and a campaign being easier is not good game design by default

  • @feasibilyheretical

    I see having more heros as making a campaign less fun because it means I have to spend more time in the upgrade menu!!!

  • @Amenema

    Lost me at Repanse when Fae Enchantress is right there. Starting with Grail Knights is basically the beginning of the end of that campaign. They are so busted they can single-handedly win every early fight and carry you until you can mass produce them. She’s also a powerful healer. No Bretonnia campaign is “easy” in the beginning except maybe Leonn, but Fae Enchantress is above and away the easiest from beginning to end.

  • @Kopse101

    "You dont really need control as the chaos dwarves" .Really??

  • @cotten45

    The fix for the Chaos Gods, and making room on the map... just take The Chaos Gods off the map...make a mechanic where they influence factions to the point of adopting the specific Chaos lord. players who pick a chaos gods lord will be put into a an overseer position, monitoring and maybe manipulating other races to summon the lord you picked. you could further divide all races based on their strengths and weaknesses, and then allow the chaos gods to fill in the holes with damage, tank, speed, range...

  • @mofogie

    I dont know if I just did Imrik wrong, but it was by far the coolest campaign I played. That's because for some reason, everyone declared war on me as Imrik. He was the biggest power creep I can remember, but it didnt' matter: it was still very challenging. It was very difficult getting out of the beginning situation, where my Imrik could only be at one place, while my kingdom was getting attacked in four places at once. That starting fire mage leveled up extremely quickly. Then when finally I conquered the southern continent, ALL THE HIGH ELVES GANGED UP ON ME. That was really annoying fighting all High Elf LLs, (and there's a lot of them!), over and over again. In the end I prevailed, but it felt like constantly living in on a wire. (this is TWW2 )

  • @ZafrasF

    Imrik has the best campaign for the HE, even more so if you are playing with the "Merwyrms and more" mod. Also, Imrik is one of the strongest LLs in the game.

  • @diffuusio4852

    In my opinion Malakai has the most fun campaign

  • @torch1028

    So the throgg vs wulfrik thing

  • @lukecetion

    I've seen this sentiment about the Vampire Coast before and I've never once understood it. They are quite possibly one of the easiest and most powerful factions in the campaign(s), given that they are basically Vampire Counts but with Gunpowder units and more magic options while also having better heroes in general. Just like the Vampire Counts, the Coast doesn't really need Military Buildings and only ever end up getting some of them because you gotta fill the Horde Army Buildings with something. They can just Raise Dead and skip straight to late tier units within the first 15 turns (usually around turn 10), meaning they are ever only outdone by The Changling in this regard. They don't need to claim any land outside of their starting province and whatever settlements are required for their campaign victory and can easily remain one of, if not the richest faction(s) in the game while doing so.

  • @SloulDesTucs

    Imo the two best picks for Bretonnia are either Alberic or The Fay, but that's only if you're going for grand campaigns. I rarely do short campaigns, and when I do, it's because the faction im playing with is not my thing.

  • @dareapermanstormearth1891

    All right, lets go over everything for the races and whatnot.

  • @houlinfan4140

    gelt's wizard doom stack requires so muc micro, its fun but getting there takes a long time.

  • @stalliontv8788

    I started a new multiplayer campaign, playing Manfred for the first time, and my buddy is playing Noctilus. I like Vlad more as a lord but Mannfreds start is funner. He also has a reason to play into the late game thanks to the books of Nagash. 😊

  • @Bored_Nerd

    How are your game colors so vibrant. I like the way it looks.

  • @vitruu9031

    Your content is awesome! Thank you! I enjoy listening to it while playing the game

  • @alexjohn9546

    Fighting the lizardmen is great as Luthor Harkon until you have to face gor rok. His silver shield makes him a absolute juggernaut.