RIVERS OF BLOOD DLC REVEALED - Skulltaker vs. Ironclaw vs. Maneater - Total War Warhammer 3
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- Опубликовано: 1 июл 2024
- The RIVERS OF BLOOD DLC for Total War Warhammer 3 is officially revealed, as Skulltaker, Gorbad Ironclaw, and The Maneater face off in a new Lord pack DLC for Immortal Empires. This Khorne vs. Greenskins vs. Ogre Kingdoms DLC will include new legendary lords, legendary heroes, and new units like the Slaughterbrute, Thundertusk and others news regarding the future of Total War Warhammer 3 Immortal Empires.
Rivers of Blood DLC Total War Warhammer 3
Khorne, Greenskins, and Ogre Kingdoms DLC
#totalwar #totalwarwarhammeriii
0:00 Intro
3:03 The Leaks
5:34 Greenskins
13:04 Immortal Empires news
15:00 Khorne
17:37 Ogre Kingdoms - Игры
beastmen players hiding behind the trees and licking their lips as their race gets a new unit with each dlc.
Beastmen mains are happy with every DLC drop, seeing as how they always get a new unit. Honestly maybe CA is paying them back for being the worst race for however many years
Meanwhile Norsca wondering why they can’t use all the maurader variants.
@@ShaunTripp *angry norsetralopithecus noises*
Victory bray!
Meanwhile Norsca in the corner making angry monkey noises.
If the norscans could read, they would be pretty mad right now. I mean, they are pretty mad anyway but it wouldn't help.
This shift from Thrones of Decay success has been awesome.
Money talks
Lets see how long it lasts, CA seems to shit the bed every other year or so.
@@UrbanArmadaHey, gotta keep the hype train going :b . That way THIS good period lasts long enough for Fantasy to finish on a good note
@@draconomega Hype doesn't mean good DLC. If anything, hype gets CA high on their own supply. Trust but verify. If CA does well, then they shall be rewarded. But Corpos always want hype to pitch to investors, instead of trying to please their customer base.
If it’s taking them until end of year for a lord pack they clearly shifted course
You know I'm okay with this. I'm happy we just know what's coming. Instead of 4 or 5 months of dead silence until a trailer randomly drops.
I think it'd be sick and fitting for this dlc if the reason they're giving for Gorbad being alive is that he got thrown into Khorne's realm all those years ago, and he's been krumpin there ever since. At the start of the campaign he gets spit back into the real world. The warp can always be used as an excuse to throw characters into different time periods.
Perhaps he traveled to the chaos wastes? And because of the time and reality bending powers there he has managed to survive?
They confirmed that there won't be any narrative so don't count on an explanation
Somehow...Gorbad has returned
Gorbad was never even confirmed dead btw, it was heavily insinuated that he escaped the dwarves, no grudges were marked out from the book regarding him after the battle.
Gorbad didn't lose he jus' ran off to get more boyz so he can come back fer annuver go, see?
On the topic of Greenskin lifespans, there is an excerpt in the lore from a Hobgoblin mercenary describing a legendary Khan who was so powerful that he managed to die of old age in his bed without anyone daring to challange or backstab him even during his weakest moments.
Also Orc Bullies, warmachine crews in the TT, are said to be old Orcs who aren't in fighting shape anymore.
So I don't think fantasy Greenskins are effectively immortal, though GW might allways retcon that. Eitherway, unlike Grom I don't expect Ironclaw's campaign to be about his return - I think like Repanse he is simply going to exist out of time.
These things are very inconsistent. I mean, Grimgor and some of his Immortulz are heavily implied to be survivors of the Black Orc slave revolt that nearly destroyed the Chaos Dwarfs.
That happened in -100 IC, and Grimgor lived until the End Times, which happened after 2500 IC, so Grimgor may well be over 2600 years old, a lot older than even Gorbad.
It's possible that Hobgoblins simply have shorter lifespans. I wouldn't put it past the Green Godz to punish them for their betrayal during the slave revolt.
It's also possible that there's a slight supernatural factor to their lifespans, i.e. that Greenskin leaders of great renown are empowered by the waaagh and are spared from things such as age, where lesser Greenskins fail in that regard.
Aging certainly isn't entirely unheard of for Greenskins, with Gorfang Rotgut there was also some talk that he was getting on in his years, which lead to him breaking some doubters spines, but I imagine if you are a truly legendary Orc, one that the shamans tell stories of for eternity, you might just not have such an issue, with the combined adoration and faith from Greenskins all over the world serving to keep you young.
@@darthplagueis13it is implied he was in a revolt, not neccessarily in THE revolt.
@@PoorManatee6197 We only know of that one revolt. Besides, you'd think the Chorfs would have learned their lesson on why Black Orc slaves are a bad idea.
Not to mention, it must have been a pretty major revolt for Grimgor to be able to get a hold of valuable magical gear such as Gitsnik and the Blood Forged Armour.
@@PoorManatee6197there was that only revolt of worth.
Chaos dwarfs cracked down hard after that.
@@darthplagueis13 "We only know of that one revolt"
Except chaos dwarfs deal with slave revolts all the time. That one is marked because it was the most succesfull.
"Besides, you'd think the Chorfs would have learned their lesson on why Black Orc slaves are a bad idea."
And thats why they use them in small numbers. You can read tamurkhan or the wulfrik novel if you want to see black orcs as slaves after the great revolt.
"Not to mention, it must have been a pretty major revolt for Grimgor to be able to get a hold of valuable magical gear such as Gitsnik and the Blood Forged Armour."
Could be or could be not, maybe he just got lucky stealing a weapon forged for a chaos champion or something, who knows?
“He rides upon the Hound of Khorne. He wields the Blood God's Destroyer. Never has he suffered defeat, and his followers call his name after every glorious feat! Arbaal! Arbaal! ARBAAL!”
I'm really hoping its him. And if it is, I am anxious to see how they do him, since his model hasnt aged well, and he might be based more on official or fan art, some of which is just incredible. Like David Sonder's painting of him (The art Indy used in this video).
@@MidnightBlackandVictoria they could just use the mod version of his model, that one looks insanely good
@@NorscanWarlord I was told about it, but I couldnt get it to work with any of my mod sets, try as I might. I did hear it was amazing, and looked even better than the model. Same but better proportions I was told. I do hope the hound is done large enough that we don't have a repeat of the ponies of chaos issue.....The size of it in the Rule Book illustration has that thing being MASSIVE, even bigger than Karanak. In fact, its closer to the size of the Toad Dragon than a flesh hound....Which makes sense, being fast while carrying a fully armored Chaos Lord around.
My favorite representation is a white Dwarf magazine painting of him, which doesnt look like the model, but looks very flashy, unique, and incredible. No banner behind him, but his Armor looks more unique. They have that one in Google Images. Though I would like the Banner added to something like that one. And I think that was the most recent "official" art they did of him.
It dawned on me why Arbaal would be an FLC instead of a paid LL.....
Arbaal adds the choice of a mortal focused build/Cav build, rather than "another flavor of Skarbrand" like Skulltaker. They probably want all players to own it to have those options without a paywall......
I mean multiple Legandary Lords are dead in the main timeline.
Right. When you’re playing a Warhammer game where you can play as a faction like Vampire Coast and sail over to kill off Karl Franz and the Empire, lore continuity can take a back seat.
Imagine if Gold gets the ice wizard mechanic to get way better Maneater characters and units.
Maybe over the course of like 5 turns you choose the journey of the maneater which determine their equipment and looks.
Golgprides maneater spent time fighting in the empire and really got into guns and eating Orcs so you get a pistol-wielding empire-looking hero who gets bonuses against Orcs
I think the reason for greenskins is to give them an easy faction to do as they can pretty much just insert the lord. Especially as they went with the easiest Greenskin Lord to do. Maybe “downsizing” was them taking on less reworks.
I think Gorbad is a good choice for this dlc for what units are left for the greenskins.
Because he used a lot of different units then just orcs in his battles against the empires. ( I will like to see the other variants of orcs and goblins to)
hoping for the "poops in our butts" DLC title
same tbh
@@milkandcookiesTW that's more likely for Slaanesh.. Sounds like their sort of thing.
naah Nurgle already got their dlc
DLC to make us biden our pants!
There is one thing I have noticed that can be used to predict which characters will be added in the future. If there is a generic lord with the characters name already in the campaign then they will not be added. (Gorfang Rotgut and Marius Leitforf being two examples of this.) though the main thing to look for is which characters don’t have generic versions. Luther Harkon was not the lord of the vampire coast faction before he was added. Same goes for Eltharion, Hellebron, Malus, Throt, Snikitch and the list goes on. In terms of predicting who will come. Look for characters who are significant for their absence. They already have an obvious faction, but the factions leader is not them. Neferata is the most obvious to me as the Lahmian sisterhood exists but some random vampire lord is the leader.
The Lahmian faction's leader is Khaled Al-Muntasir isn't it? He's a pretty important figure, and if you're right that he'll never become a non-mod LL that's pretty sad
I don’t agree with your assessment too much. The leader of the ghoul kings isn’t named ushoran. I don’t think ushoran is confirmed coming.
Rockgut, the red duke, and toddy can all be flc lords still. None are generic models.
@@whitecreamymilk8436 the Strigoi faction did used to be let by Ushoran if he isn’t anymore, I remember seeing him. Same with W’soran and the Necrach brotherhood faction. Toddy and the red duke already have their own models so they are basically in the game already they just never became campaign playable for some reason. And I’d be surprised to ever see Rotgut given he isn’t in the next dlc as I can’t see them doing loads more at this point so we are likely seeing the last dlc for the older factions except maybe something in the End Times expansion.
@@dalorasinum386 rockgut already has a unique model in game just like toddy and red duke
Slaanesh, Norsca and Vampire Counts better get a DLC.
and brettonnia
I'd say Slaanesh will 100% receive the same treatment as Khorne and Nurgle (1 FLC and 1 DLC LL), I would hope Norsca and Vamps get a good DLC as well and not just small touch ups...
They confirmed it
they said slaanesh is coming eventually. It sounds like they want to do everything, really will just depend on if Sega lets them
There is no way they are gonna give tzeentch, nurgle, and khorne a DLC and not give slaanesh one as well.
*BLOOD FOR THE BLOOD GOD!!!!*
SKULLS FOR THE SKULL THRONE!!!
MILK FOR THE CORNFLAKES!!!
BREAD FOR THE BREAD GOD!
SKULLS FOR THE SKULL THRONE!!!!!
@@simonberry4357 Chlorestral! Gluten! Toast!
GUTS OUT BOYS
Literally or figuratively?
@@srdjan455 Yes
I think they found a giant SoC package is unpalatable and they panicked and split up ToD, and announcing they're downsizing future ones. Then it probably turned out that splitting them up a la carte was profitable overall, so they're back at it. It was probably Khorne and Ogres, they tacked on Greenskins probably because as you said, they're so complete mechanically already.
Things like this are planned so far advance (often more than a year) that it is unlikely they have made any major changes on what they were developing. What is plausible that they have changed is the actual business model on how they're selling it so its unlikely Greenskins were not part of it. But it is definitely far more plausible for them to have added one faction with lots of assets they could draw from than the idea this was all whipped up in response to the leaks.
Gorbad is 100% the best orc choice if this is going to be their last dlc. The whole meltdown ablut him being dead makes absolutely no sense. Its like people think twwh is supposed to be completley lore friendly. As if its a game thats ment to tell a canon story in whfb instead of being a sandbox where you do what you want.... just like ever other single total war game...
Gorbad dead? Unbelievable. Thinking has people burning themselves out so fast they cant finish putting their thoughts together
When in doubt. Release Orks.
Right'ly sedd humie!
WAAAAAAAGH!
I wonder if they will have Gorbad get a "Daemon-killa" special, where Khorne was so impressed by the killing Gorbad brought, he brought him and his mob to the Realms of Chaos. Now, Khorne simply grew bored, and just demands MORE
They could easily explain Gorbad Ironclaw’s inclusion in the timeline being that he got sucked into the realm of Khorne and has been fighting nonstop for centuries, only to get spat back out in the current timeline. Since time works differently in the realms of Chaos, it could have only felt like a few days/weeks/months to Gorbad rather than centuries.
This Would also set up a conflict between him and Skulltaker as one of U’zhul’s “marks” had effectively escaped from Khorne’s realm.
Easy solution for Ironclaw to be present, he was thrown into the warp and just got spat out. Probably won't use that but still.
Honestly, with all the insane magic & weirdness in the Warhammer world, characters who should be dead turning up alive should be far from surprising.
My take is he fell down a really deep hole & it took him this long to climb back out Batman-style.
He became Doomslayer and fought within the realm of Khorne for centuries would be badass.
I mean Grimgor is confirmed over 2.5k years old as he was scarred as a runt by a chaos dwarf and the black orcs broke free in -100IC. As the current timeline is about 2500IC we see the implication that orcs are functionally immortal.
No he's not
Gorbad is a orc not a black orc
Except that's not at all confirmed. Just because black orcs were originally made by the chaos dwarves doesn't mean that they never enslaved any black orcs ever again, especially since all of grimgor's accomplishments (that have been placed on a timeline) are recent and don't go back thousands of years.
You are assuming that the chorfs never used black orc slaves again.
@@techelitesareadisease8816 They didn't
the dudes rock moshpit dlc
it's unga bunga time
I really hope we get that Lizardmen rework before the trilogy stops getting supported!
Arbaal: I have never once suffered defeat
CA: The DLC legendary lord for Khorne is going to be Skulltaker
Arbaal: I have only once suffered defeat
A little sad we aren't getting ghark ironskin or gorfang. They would have been good choices for flc, but I'm also someone who don't really care about khorne.
Here come the bois
(piles of doo doo🎶)
Here comes the bois, and i say🎶
It's not all right🎶
Most important part of Mr.Maneater for me is he’ll be an actual badass fighting ogre. Of the two we have currently one is too fat to stand up and the other is limited by his cauldron. I expect Mr.Maneater to have some great combat animations to sell how big and strong he is the same way Tamurkhan has. It’s time for ogres to have cool ogre stuff not nurgle.
I'm thinking that there's going to be a start position shift for the Ogres once Golg gets implemented. It makes more sense for him to be in the Border Princes (where Skrag currently is) to flesh out his mercenary background, while Skrag could be shifted to be closer to the Mountains of Mourn or down towards the Southlands.
On legendary mode if you’re playing with skrag, the dwarfs will almost always declare war on you regardless of what you do, even if you kill the neighboring green skins. Because you have no armor piercing that early on and the economy is so bad you’re essentially stuck at the starting position with one unmovable camp that you have to defend against all of the dwarf factions. It’s a terrible start position for skrag so it would be nice if they moved all of them closer to the mountains. Not to mention they don’t have a mechanic to go through mountains like dwarfs or skaven so it’s very tedious and not enjoyable
Understandable, but a new Lord would mean a new starting army, and I would sumize that the Maneater Lord would have an army full of Maneaters (especially great weapons and pistols). Plus CA has yet to implement Ogre Bruisers (a captain equivalent hero), so bringing them in could add some armor piercing potential.
VC will receive some love in a near future, so i can live with that.
Also, Colossal Squigs on the way?
Following the classic “Each new faction DLC needs a big flashy monster” that might be it
The interview name dropped squigs among the other greenskin types a few times, when they talked about what Units Gorbad utilised. More specifically they mentioned "some colossal beasties might be on the journey with him as well"
I'm so glad Gorbad finally gets to make his appearance.
About anacronism regarding Gorbad. Remember that Grimgor was there for the rebellion of the Black Orcs millenia ago. AFAWK Gorbad was never found dead or killed and orcs seem to be able to live possibly forever. I do agree though that it would be weird for him to not be heard for this long. That said, we have Repanse so doesn't really matter.
That's not actually true for grimgor, that's just what people have kind of decided. You're assuming that the chorfs just literally never enslaved black orcs ever again.
@@unnamedenemy9 wasn't that like hard written that they never made or enslaved them again specifically to avoid another rebellion? And the thing repeating itself just as it did before? Mh.
@@Blecco not that I'm aware of, and that would only apply to them en masse
@@Bleccothey maintained them in low numbers, but still slaved them, you can see examples of this in tamurkhan and the wulfrik novel.
I could be wrong, but I've never gotten the impression or seen it stated clearly anywhere that Grimgor was around for the original rebellion and has been krumpin' for 2500ish years. at best I believe it is ambiguous, which is also true for Gorbad
I'm so glad they're finally focusing on Immortal Empires and releasing DLC focused on that. It's what we've been waiting for. The increased communication is good too.
Honestly with a title like "Rivers of Blood" you'll understand if I was expecting to see a Vampire Count. Ushoran or a Blood Dragon like Abhorash would make sense if we're going for the more brutish melee slog theme for the DLC.
What if Khorne saw the blood being shed by the mighty waagghh and pulled him into the realm of chaos, and now hes being spat back out to do more damage? Could give him a connection to khorne as well for the dlc
As Khorne has been my favorite faction since like 1995, with Valkia, Skarbrand, Skulltaker, and Arbaal it will be everything I wanted most in the game since launch. This could be the last addition to Khorne, and if that FLC is Arbaal, I will be content. From then on I'll be supporting the game and buying stuff to keep it going in the hopes they add more and more for me to destroy with glee!
Yeah maybe some sort of mechanic where KH armies appear to fight you. Maybe a bar that fills up as casualties pile up in battles (friendly and enemy). At high levels you get enormous KH corruption to represent his will breaking through the warp into reality, with the peak causing armies trapped in KH's realm to spawn and fight for big post battle loot. Then the bar resets
@@techelitesareadisease8816 making him a fantasy version of Daemonkilla would be neat
Tomb Kings really needs a DLC too. Still 1 generic lord, missing Apophas, Khemrik Titan and such. Hopefully they don't get forgotten about
Tomb kings are dlc... you want dlc for dlc?!?!?!?! This is why the industry is so jacked up.
They're in tragic need of a re-do. A lot of the game 2 races are, as are the game 1 races. Even the way they look is mid, it's very clear they're from an old game
@@directrulefromgamerchair3947why the f are all older races "need update" so much, what for? They still play greatly, they will benefit from dlc of course, but what is with all these "need redo", how are they bad now, tell me
@@legionerer I think "Need a redo" is code for "Bored with the same LLs and want new ones".
I hope they add lots of stuff though. Tomb Kings, Vamps, Elves, Empire, all of it. I only really play Chaos or when I am in a rare mood, Dark Elves or Vampires, but everything they add expands the world and helps with immersion. No one has as much fun pounding a generic ruler as they do a LL opponent, even against AI.
My wishlist is almost complete. Only 3 left which are
Arbaal
Ghorros
Engrimm van Horstman (and his "college" as a mechanic")
But I'll buy everything else because I don't mind supporting my hobby and I am a jackass of a completist that way....
For LHs, we can get Gitilla da Hunta for GS, Scyllla Anfingrimm for Khorne & literally anyone for Ogres (though I am hoping for Bragg the Gutsman).
Finally, Miyazaki found out how to make rivers of blood 2, he just put it in a different game. i can't wait for the 'corpse piler' unit.
For greenskins, I really hope they end up getting colossal squigs and squigadons (a white dwarf magazine unit) as new monsters
We will buy the DLC. We will support this franchise. We won’t be exploited for sub par content. Even if you have nothing to say just let us know you are doing something
They never said they were moving away from triple lords, they said they were reducing the scope of upcoming DLC. Which is why we're now seeing them drop support for RoC and moving reworks into interim patches.
Man im so excited my ogres are getting more love! I really hope we see some sort of maneater system like you said. I also hope they go through and add unique features to the other two ogre lords so that The Maneater doesnt completely outshine them.
the fact that the community found those leaks credible speaks to how little faith we have in CA after the last few years
True. But they have the Sophia team on the DLC.....Which means they arent messing around and half assing anything anymore. They have always delievered top quality when they were assigned to a project. Warhammer 2 is proof of that for example.
@@MidnightBlackandVictoria from your lips. They said all the right things I wanted to hear from them. I hope we can move past this stumble and make Warhammer great again.
@@Scorpion122178 Me too, man. Especially since I feel like the "B" team was doing the last few DLCs. Lets be real, since Warhammer 3 launched it feels like theirs been a mixed bag of some working on it with a passion, and some who were just running the clock, taking shortcuts, and doing a lackluster job. But EVERYTHING the Sofia team works on is always well received and top quality work. As soon as I saw they had put them on Thrones, I knew things would start getting much better. I hope they keep them on the DLC, and let someone else go piddle around with Pharoah.
Greenskins funnily enough miss tons of units, in the form of variants. I'm hoping this DLC will bring them, that way CA can pump out more quantity, with less effort.
10:42 Grom the Paunch no?
Canonically he’s mia, the whole thing about him being killed is not technically canon.
@@eb-xm5ds isn’t it the same for Ironclaw though?
@@TheLokiel I mean ig, but the time period he was alive is also 800 years before the game, while grom is a lot less. Like canonically he can still be alive, but it’s just weird bc there’s so many greenskins that are still alive that could’ve been the LL. It’s like adding the original everchosen, sigmar, or Conrad into the game. Yeah you can make up a reason they’re on how still alive but they’re historical characters who’s existence in game kinda lessons other characters
Jokes on us, Legend of TW actually was PAID to “leak” future titles to throw us all off lol
Ogres, khorne and greenskins. God damn how perfect a matchup could they pick?
It kind of sucks that the greenskins never got a "Champions of Chaos" style dlc where they added a ton of lord, hero, and unit variants for all the different greenskin factions. Black orcs, savage orcs, forest goblins, night goblins, etc could all field their own unique armies.
Gorbad is the ONLY green skin that makes sense, NO ONE wants Gorfang rotgut, aka that dude we beat up in W2. Arguably most of the timelines are messed up, doesn't matter at all
I don't see why they couldn't have changed the schedule, with the content leaked still being very much intact. If CA releases anything remotely resembling what was leaked LATER that doesn't make the leaks false. And you'd be surprised how quickly a company can pivot when they actually focus on a pivot, instead of the ignoring CA has done in the past. They laid off loads of people, but Id guess between the studios, they have more people on W3 now than they did prior to SoC.
Thanks for the video
You KNOW I'm hyped. Been waiting on Arbaal since game one launched. I know he's not confirmed, but I really can't think of any other Khornate LL worth adding really so odds are very high.
And I think I see what happened after reading various forums. There are many Arbaal fans, who say Skulltaker is just a glorified herald and boring. And there are many skulltaker fans who say Arbaal is just a glorified Chaos Lord with a fancy mount, and they would rather have Skulltaker. For all we know, they flipped a coin, or maybe they counted the requests in their discord and forum to decide which would headline, and which would be the FLC LL. I don't care either way, so long as he comes in all his glory! Because they are about equal as fan favorites. Wouldnt be the first FLC LL with a unique mount we have gotten......
And I am sort of hoping they do the southern realms at some point. Fill out the rest of the kingdom of man so me and my fellow Khornate brothers can burn it all to the ground....
Everyone who says “greenskins don’t need an update” immediately lose credibility to me in terms of understanding the scope of what CA is trying to achieve. They are very clearly going in order revamping EVERY faction to work with immortal empires in mind, so campaigns are fun for longer than 150 turns. Greenskins need it just like every other race except those addressed in ToD do. They will likely go through in order of release (empire, dwarfs, greenskins, vampires) first, and so on as they rework every faction to be IE compliant.
Holy, I did not expect them to go that far into the past that they'd bring freaking Gorbad back!
Im actually excited about WH3 now. Cant wait for the Khorne DLC and everything beyond.
I swear i thought this was another elden ring dlc announcement for a second till i realized who uploaded this 😂
Why would you think that, miyazaki has said that shadows of the erdtree is the only dlc being released for elden ring...
I mean Khorne and the ogres could be mistaken for Elden ring at a glance but there’s an orc smack dab in the middle of the thumbnail
miyazaki releases entire DLC specifically for new katana 'oceans of blood'
there are a few small things you can get out of watching the interview, 2 I remember are a hint toward colossal squigs and mentioning an flc lord
0:26 I still wish we had that glows. Sad it never made to wh3 in the end.
14:00 thanks for the understanding man! I am pretty damn sad that we will no longer get narrative campaigns in the future and I appreciate that you are one of the few who is not gloating about its removal ❤❤❤
Scyla Anfingrimm has to be for Norsca, it's one of the few interesting units that belongs to them
I mean fortunately Legendary Heroes can be given to multiple races, so he can simultaneously be in the Khorne, Warriors of Chaos, and Norsca Roster
I keep hoping Scylla will come as a cool Norscan Lord. Indy may be right, and he’ll just be a Khornate Hero. ALTHOUGH… it would be hilarious if he was a Lord in one faction, and a Hero for another. Showing how low Norsca is on the pecking order.
Grom is also extinct in the timeline.
Tzeench just yeeted Gorbad to the future from his battle with the dwarfs.
'nuff said
Well, Grom simply disappeared, but not that long ago. One of the writers said they had a headcanon of what Eltharion would do to Grom, but that never was in any official material, so just like Gorbad, Grom was inofficially dead. Difference it, Grom was inofficially dead for about a century, with Gorbad, it's 800-900 years.
@@darthplagueis13 yeah but Grimgor could also be over a 1000 years old if he was part of the original black orcs.
It's vague and I don't think it causes too much issue.
Funnily i thought Gorbad wouldn't make it for this reason and Gorfang would be the one chosen.
I’d love more squig action. Colossal squig, squig launchers, squig mounts / attack squig ancillaries, just more squigs
Official Title:
Farts of Blood
“The Poops In Our Butts” ah yes Kugath’s young adult romance novel
I honestly was expecting slannesh next based on the little teaser image from that old roadmap that came out a year ago, but im quite happy that its khorne, ive been really looking forward to skulltaker
As I foreseen
End of year would be a miracle to come out a new DLC
I like how people are complaining about how old and dead the ironclaw is when repanse and grom are in the game
the empire needed a greenskin enemy, i always found it weird they have this religion based on a guy who smacked greenskins but then if you play nuln or karl franz you literally dont see any greenskins whatsoever until you go way out of the empire's regions.
though i always just figured thats how good sigmar was at smiting.
The only thing they showed anything close to completed work on was Ogre content, so the circumstantial evidence hasn't lined up against the leaks in any meaningful way.
Skulltaker's novel added some characterization to an otherwise generic Khorne daemon. Skulltaker is very particular on who he kills, especially he has a taste for vegence on the Hung tribesmen who wronged him in life and he has a knack for appearing out of nowhere when people are not expecting him. He is much surgical in his application of violence compared to Skarbrand who just wants to kill everything in front of him.
There's no chance a uk studio working on a uk IP would call it "Rivers of Blood", the connetations are disastrous
What game are all the cut scenes from? Where all the races are standing around a table planning?
warhammer 3 immortal empires trailer
@milkandcookiesTW Thanks, I normally skip them but this one looks awesome!
Grimgor was alive during the Black Orc rebellion against the Chorfs, which happened before the Empire was even founded. Gorbad being alive for 800 years isn't all that weird.
Nowhere is it mentioned that he was. He appeared on the scene very recently
@@the_dropbear4392 He literally named his troops after the elite Chorfs he encountered in the rebellion: the Immortalz.
@@the_dropbear4392 Also in the novel he is specifically mentioned to have been a Chaos Dwarf slave, and Black Orc slaves were only a thing before the rebellion.
@@Yotamb9he literally didnt, immortalz is a name given to them by other orcs because they just dont die.
And chaos dwarfs keep using black orc slaves after the rebelion, you can see them in tamurkhan and the wulfrik novel.
@@the_dropbear4392 Gitsnik, his axe, is known to be from the chaos dwarfs.
Title should be TW Warhammer 3: Battle of The Biceps. Also here's to hopefully getting one more High Elves dlc for Sea Lord Aislinn
They gotta do something with that blocked off continent space.
Dogs of War would have easy shipping lane access there and we aren't sure what changes to the mercenary system would do for a DoW campaign as far as victory conditions.
rivers of blood, oceans of skulls
lakes of ligaments
Seas of kneecaps
What I would say is interesting, is that they only showed in-game footage of Gold-F, so that tells me they were def on the docket next
Did i hear that right? This DLC will come in november/december?
My dream is a Daniel type maneater lord/hero customization feature. A bunch of parts to make them however we want.
The sad part is what all this implies... that by the time TW:W3 ends the IE map will still have regions we can't visit and whole areas which haven't been fleshed out. No Ind or Khuresh.
I only wonder about one thing: what is CA going to do for Tzeentch? Nurgle has 3 Legendary Lords, while both Khorne and Slaanesh are going to get two Lords each too. However, Tzeentch has two lords for now.
Meanwhile greenskins are what brought and kept me in warhammer... everything else was a bonus... its ok milk, I felt the same way last DLC when dwarves were the only thing I liked at all.
All three of my kids are getting something this dlc... im so hyped. Gorbad is one of my favorite characters, He is such a beast and I cant wait! Here is hoping we get a ton of monsters for the greenies (Gimme squigs please)
Grom the paunch should be dead as well, repanse, azhag, Thamurkhan as he dies as does most of the dlc lords outside of our dwarf friend. So... eh?
Not having an Order faction is one heck of a gamble considering how fragile CA is right now.
Gorbad was the only character i was waiting for for Greenskins, wanted him over a bunch of other names already.
Yooo where is Neferata?!? This is getting ridiculous. This game needs her, Nagash, and a new vampire dlc stat!
Im calling it Legends of War but I like Rivers of Blood as well.
Greenskins still missing a third of their roster and Indy thinks their roster is complete. I mean sure if you eliminate variants, racial variants, numerous missing Savage Orc, Forest Goblin, and Squig units.
dlc will be called slaughter, pillage and feasts
We are into the final strokes.
Pretty damn good time to be a Total war Warhammer fan ngl
I love greenskins- I agree with your logic about Gorbad, and while I didn't expect him, I certainly hoped for him!
I don't think Skullreapers or Wrathmongers will make the cut, because those were introduced in AoS I think, and from memory I think CA are resistant to the idea of putting AoS models into the lineup. Which is why I think we didn't get the Slaaneshi Infernal Enrapturess' or the Slickblade Archers for example. Khornegors almost feel like a necessity. From memory; Skulltaker could also ride a Chariot as well.
Content in games like this are planned a year and usually MORE in advance, there is NO chance these were changes made due to the response to leaks. If you believe otherwise you truly do not believe how game development at this scale works.
I’m gonna have some money later in the year, and some soon! So which DLC while I wait for this one? Ogres? Chaos Dwarves? Warden and the Paunch?
Greenskin are weird so they are immortal until they are killed and check Ghaz Ghul Thraka I realize its Warhammer 40k but still the longest living Ork I can think of.
Dont leave us that long again! I dont play the game anymore but i still love your content!
Also i may actually get back into the game with this next update. Greenskins are my fav race, hands down, but i also enjoy khorne and orges alot as well.
Anyone who thinks the leaks had any shred of legitimacy is insane. During this interview the announced slaanesh is coming, and that they have plans for vampire counts, lizardmen, and norsca in the future. If the leaks were true and they changed due to feedback, this would mean cancelling two separate Cathay dlc packs and pushing back or possibly cancelling the entire faction development of dogs of war. It doesn’t matter how much money they think they can make off of the khorne, ogre, greenskin dlc, they can’t afford to cancel what could have been 2 years worth of development and future content in the works just because we got a little upset at a video.
It’s not worth much, but…
I called all three lords baby! 🤟 Very pleased about this lineup! And glad to hear such a positive vision for future DLC being articulated by the devs!
I’m very happy to see those leaks from before weren’t very true and everything isn’t just Cathay, Cathay, Cathay, Cathay, Cathay, Cathay, Cathay, Cathay.
We don’t care about anachronism, CA already told about fun vs anachronism for Repeanse
What I like to think is that an FLC Arbaal might bring some fraction of fleshhound buff/synergy and would pair nicely with Karanak. If they put it that way it's a small but kind gesture to combine both for free instead of putting Arbaal behind the paywall of DLC content. Quite far fetched and only important to those hesitant of buying the DLC - BUT nice none the less. Let's see if this works out at all ^^