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I have zero interest in Marathon. The trailer does not look interesting and the idea of an extraction shooter over making a better Destiny is annoying. I really wish Bungie would make Destiny with huge open worlds. Make a full solar system or universe like No Man's Sky but with Destiny character gameplay! Maybe some space battles like No Man's Sky too. That would be the ultimate next gen game to me not what we are dealing with now. Not Marathon. It's looking bleak. Come on Bungie! Remember the ambition of years past? Well, maybe not. A lot of the original visionaries are gone and now there are a bunch of weirdos running the show. It's very sad and disappointing.
The best/most interesting highlight of this FPS episode was actually the GI segment, in my opinion. I got the impression that while it was sad to see another print magazine close down (and let’s be real infuriating the way they did it) the team was more focused on the part that they wouldn’t be with their co-workers in that same environment again. Initially, I was thinking the Jason Schreier segment was going to add more insight into what happened with Bungie, but it was (unfortunately) still pretty vague, or information that’s been covered before, but whatever this “refactoring” thing is…well, I guess only time will tell to give us more clarification
Its the biggest flaw next to the endgame, new players don't stick around once they see how much they have to spend for more content then once you've done every raid multiple times and got every weapon what's left use your arsenal in
I tried getting into it recently, then realized there was no way to actually experience the full story. Also the experience was bewildering as I was constantly teleported around while being bombarded by ads
As someone who worked at Gamestop as a teenager from 1995-1999, I was there for the early days of Game Informer. Granted I was likely biased, but I always thought it was the best video game magazine there was. I remember it going from a magazine that people associated exclusively to Gamestop/Funcoland into the 5th best selling magazine in America....not the 5th biggest VIDEO GAME magazine, the 5th biggest magazine period. Bigger than Sports Illustrated and Time magazine. Sad to hear they shut down, but such is the way of print media. Plus, I can't say if there were any other factors that lead to this as I haven't followed the magazine as much over the last 10 years.
@1_underthesun I followed Game Informer for awhile, right until Game Stop nuked all stores down my neck of the woods. Given Game Stop's recent financial woes I assumed their nuking GI would've happened earlier, tbh. Still a bummer it happened anyways.
@@GhostRydr1172 Actually, GI was the balloon that was largely keeping Gamestop afloat... at least from 2010-2015 when games started going digital. 2010 was when GI reached its peak and surpassed magazines like Sports Illustrated, Time, and even Playboy is sales.
People are smoking something thinking Marathon was some beloved household title that can sell on name alone. You literally had to have a Mac that could game to play it new back in the day and even then it was holding distinction at a time when shooters barely had much plot or in game lore. It was objectively a pretty geeky cult game for the times.
I'm a hardcore gamer since the NES days, and I'd never heard of Marathon until Bungie announced this new one. Granted, I've never had an apple or mac product, but even so, if someone like me hasn't heard of it, then its branding likely isn't as powerful as they think it is.
@@1_underthesunI think it’s fair to say anyone who was aware of Bungie before Destiny was probably aware of Marathon prior to Halo, given it’s influence
@@joshuak5798 here goes a Bungie white knight with another crazy bias assumption. Same reason why the game died... sunsetting was fine right?... I been gaming since Atari and calecovision never heard of marathon. You gotta stop thinking so highly of Bungie. You sound like you are repeating something you heard in a video that was explaining marathon to people that never played it. Bungie wasnt popular or known by the masses until Halo. I'm an 80s baby I was actually there.
Can you blame them? I get hating Bungie for laying people off but now people are mad they're trying to make money? Do you know how much money games like Honkai Star Rail or Zenless Zone Zero make companies? It's been less than a month and Zenless Zone Zero has made 96 million USD worldwide.
Supplemental Timestamps _(unsure if I'll continue to the others)_ 09:32 With Jason Schrier 11:53 Bungie layoff 16:29 Bungie overpromising to Sony; opinion towards CEO 21:11 Layoff's effect on The Final Shape chapter 23:40 Destiny not growing; The future for Destiny 25:59 Sentiments for the future of Destiny 31:27 Temperature check for Marathon 36:53 How Jason got to converse with Bunjie peers 42:11 What happened to Payback or Destiny 3? 52:34 Sony's live service game push 57:24 Jason's outro Let me know of subtopic/edit or rewording of timestamps suggestions and extras.
Jake has always been the more emotional of the three, you can tell he does all of this for passion and loves his job from watching gameranx. Skill up and lucy on the other hand, they're awesome but it's just a job for them.
It's an American thing to say 'I love you (guys)' more casually. I'm pretty sure the rest of the world doesn't really share the same kind of sentiment. (Apart from calling you 'luv'- maybe)
You're right, but it's also true that it's come a long way too. Should see what they did to the people who were asking for a second day off a few generations back.
@@life-destiny1196 You are also absolutely right compared to how it used to be, but that was 84 years ago. We have actually lost ground since the '80s. Labor laws in the US are horrific, and everyone who works for a wage that is below what they deserve should be furious. Go Union.
@@eric7591to be fair. Were talking about gaming. It's an artistic endeavor. Not really a real labor job. Especially in the eyes of the law. It's a relatively new field and there's a lot of things about the industry that's volatile. And volatile fields don't mesh well with stability. It's hard to have labor laws in fields that aren't stable. Look at Immortals of Aveum. A really good game that by all metrics should've done really well. But it was 50% off in 30 days from launch. The studio went under. Can't have labor unions when the market can change so quickly like that. Think of game devs more like rock bands than like an actual office job. That's a more apt comparison. Since like a band, their profit is based on sales and marketability. Not any concrete goods they produce. So much of it depends on their performance. Just like a band. Does it suck? Yeah. But that's part of game development. They just need to expect it and plan around it.
@life-destiny1196 The majority of the US is still a "right to work" state that allows employers to fire employees for almost any reason with few exceptions. The US has some of the poorest worker protections of any 1st world country, hell they are even worse than several 2nd world countries. Paid maternity leave isn't even a thing, and the last time it was proposed in congress it literally ground the negotiations to a halt.
Damn, all that praise for their boss. Thats exceptionally rare how genuine they were in their praise. All businesses should strive to have leadership like that
3:04:54 Welcome to the fold, Ralph. Andor is the best thing to happen to Star Wars since Rogue One. It’s devastating that its planned four seasons got prematurely cut because audiences complain about film/tv not respecting their intelligence but then can’t be bothered to engage with something as brilliantly written and performed as Andor because it doesn’t hold their hand.
The GI interview shook me up. I think so many of us grew up with the publication. It was my first idea that you could WORK in games. Hope the best for those guys.
Seriously it meme worth that the actual “the only thing that will kill Destiny is Destiny” only for it to not actually be Destiny itself but Bungie as a studio tanking because they didn’t invest more in Destiny. It is fucking baffling how mismanaged has been what is one of gaming biggest IPs ever. How do you miss manage such a success to the point of bankrupting the company
Destiny just isn't that profitable and it definitely isn't one of the biggest gaming IPs ever unless you're ignoring the 100 franchises above it on the list, some of which you've never heard of I guarantee. The writing was on the wall when they scammed their fans (myself included) with Destiny's original launch imho
@@Farowlol No, it is objective. It is one of the biggest IPs in gaming whether you want to shit on it or not. But seeing how absolutely but hurt you are the one in with issues here is you. Also lmao someone with an anime pfp trying to be condescending is hilarious 😂
I can't wait for the tea here lol. edit: Jason talking about his wife asking "Why are you playing this game you hate" hits too close man lmao. Like Ralph says, he's just like us fr.
One of the best episodes yet. And further proof that RUclips gaming content creators such as yourselves are the Journalists for the Journalists and a valuable piece of the gaming pie fans such as myself are hungry for! I feel spoiled with 3 incredible interviews in one episode, even though one of them obviously was unplanned… that is part of that proof I was referring to. Great Job everyone involved…Interviewers and Interviewees alike! From fans such as myself, we thank you!
Ralph's Andor 'rant' was not a good time to start sipping on my drink. I almost choked, I laughed so hard. I also agree, it's the same reason why I love all the Klingon council meeting scenes of any Star Trek, or when they're sitting around discussing a problem to deal with on a ship or station. :D
One of the biggest problems about Destiny is how it caters almost exclusively to hardcore veteran players. This makes it extremely unapproachable for new players or even returning players after a decent gap. I guess at this point they’re just abandoning any hope of expanding the player base. Hope that works for them
So true! It's a huge problem that will never be addressed, clearly. My bud decided to play again after stepping away after Red War. I don't mind helping him through "onboarding", but I had to write a technical manual for him to fill in the massive gaps the game doesn't explain for when I'm not online. That shouldn't be a thing, and not all players have buds to explain everything D2. 😢
To be fair Destiny 2 shouldn't continue, the game itself has effectively come to an end with the Final Shape. There was no further need to stretch out the story and make more expansions and content. More games can be made within the universe absolutely but Destiny 2 itself really doesn't need to continue past the ending of the entire storyline. It is like making up another story after Return of the King, it will never reach the heights of the original storyline, it reached the pinnacle and concluded, wrapped up the majority of the story threads that mattered and doesn't need to go past that. It was surprising that any future content was being considered and implemented when it wasn't necessary. What should've happened was the unvaulting of all older campaigns and the merging of Destiny 1's campaign as well into 2 to tell the full story from beginning to end and finally allow new players a way to experience the entirety of it. There certainly are ways they can streamline it and make it coherent for players wanting to experience the story from beginning to end and that should've been the focus after wrapping up the Final Shape. It would tie a bow to the entire project and allow them to move on. 2 would continue making money from new leafs being able to get into it and they could shift budget to new projects without being tied down to one that has successfully wrapped up and ended on a high note. Unfortunately this hasn't happened and poor decisions were made about where to go after the Final Shape. It wouldn't have mattered anyways because executives decided that whatever arbitrary numbers they came up with, weren't met, and cut the whole tree off at its limbs because poor decisions are what they are paid obscene income for.
To be fair, the hardcore playbase kinda keeps the lights on for them in their downtimes of content cuz were major grinders. They tried to cater to casual player base before and it almost ruined the hardcore scene. The casuals leave when content drought starts and hardcores stay. The on boarding definitely needs to be updated and how the monetize their expansions/dlc definitely need to work. Seeing a 400 to 500 price tag doesn't help in the slightest
@@johnniewolf133 I agree, very good comment, Bungie did goof it hard. It's one of those things from a practical standpoint where if all this big monumental innovation, next level Destiny in the modern world upping everything whatever was going to happen, it probably would've happened by now. Destiny seemed to always have limitations of the scope and scale of what Bungie physically could do for the game. Just because there was so much endless potential and "it could be bigger" doesn't mean it was going to happen, especially as Bungie plays with a less than ideal hand dealt over the years. I'm not surprised the game has fallen close to a minimum viable product when the game's core is an extremely old idea by modern gaming standards. It doesn't matter if there's "so many potential untold stories that can be told and places to go to", Bungie still has to essentially make a ton of stuff up(which often comes out a bit sketchy) and even then it could take a lot of convincing for the average and veteran player to get really invested or interested in seeing what happens. Even The Witness arguably was a weak villain as far as video game characters go and the more you really piece through the lore for it, it is absolute convoluted nonsense especially when aspects of the lore start contradicting and retconning retcons and other tweaks that really just make the character pretty corny. Do people really want to see Bungie try to make even more random villains seem extra big and scary?
Even as a former Destiny player, the amount of hope and copium players like Skillup and Paul Tassi have had for the game is really sad to watch. As soon as they let go of their pre-production team last year, I knew it was over for destiny, yet people still held out for a future. The fact that bungie had people who were devoted to the game and even people that worked for them clinging onto some kind of hope for a future is just on brand for their predetory practices by this point.
@@nazgulsenpai it's not like my view was unique. Most of my friends and sources I found saw the writing on the wall. It seemed like only the super devoted were holding out. My question has always been "How can you possibly develop anything new for the game without an art design team?"
For me it goes way back in destiny 1 beta were the promise at this time was a mmo-lite openworld fps. Then the game released and they changed almost every things. Most disappointed game ive ever experience in my life.
To the first user question, my family are basically tech illiterate, never touch games, but I brought the VR set around for Thanksgiving one year and EVERY single member of the family had to try out the little simple underwater thing that came with it where you're just lowered into the ocean and look at all the creatures. Was a pretty fun time.
Was a long time listener of the Game Informer pod cast and the MinMaxx pod cast. WIsh you guys the best and always appreciated the quality and heart into all your work.
1:02:32 Some great Indies to show are: 1) Journey - melds that sensation of satisfying movement (sliding down sand dunes) with beautiful art style and music 2) The Unfinished Swan - cool introduction to 1st person gameplay within an ‘artsy’ game. At the beginning the whole geometry of the game level/space is invisible as it’s all white. By aiming and ‘firing’ you spray paint over the surface, which gradually reveals the terrain around you and where to go. Later levels evolve further, but the start is such a captivating experience, and something only possible in the video game format 3) Portal 1/2 - while neither are technically ‘indie’ games, the first in particular is a shorter game. Great introduction to FPS style gameplay but without an actual gun. The puzzles are so satisfying, and the character GLADOS has to be one of the all time great video game villains. Again, it’s an experience only possible in the video game format.
1:06:55 a bunch of friends came over and my PlayStation was in the living room. I put it on and eventually every few times we die we passed and tried to clear asap. They don’t play games much but we all got into it. Surprisingly effective game
Exactly. I don't really get how they could build a business model around that type of content, especially if they're moving away from big expansions. Into the Light was a good time but the only reason my clan got on board was because Final Shape was around the corner and we hadn't booted the game in almost 6 months
Ralph, I fucking love listening to you talk about games and review stuff, even non-gaming media. Andor is fantastic and probably the best Disney will ever put out for decades. Excited for you to finish watching it.
"Wow, that's an amazing car!" Pete replied, "If you work hard, put all your hours in, and strive for excellence, I'll get more cars next year...oh wait, you are fired".
It's funny how someone made a comment saying "surpised Jason hasn't blocked everyone off of RUclips for asking him questions" and the comment literally gets deleted an hour after it being posted.
Game Informer ending is absolutely heartbreaking. I remember selling some of the magazines to my friends in elementary school for a buck or two because they didn't have access to it. I can still picture the Halo Reach cover art in my head like it was yesterday. Thank you to the Game Informer team for so many amazing memories
Man. I gotta say how thankful I am for this podcast. I've been playing Jurassic World Evolution 2 and having this on the side has given me the most peaceful gaming night in a long time!
@@Beatness121her loss I guess. Deadpool is the best thing marvel has done in a while. Only other ring that I liked as much was Dr strange. But that's because it was basically a Sam Raimi movie more than a marvel one.
I wish they went the Destiny 3 route years ago like Activision wanted so that we could have a complete Destiny 1 game, a complete Destiny 2 game, and by now a complete Destiny 3 game that would all be available to re-experience. The 10 year trilogy was the way to go imo.
@@jeffcarrier9808 How do you know it would have been every 3 years? In the interview they mentioned how Bobby Kotick was all about annualized releases, which is part of why there is a new CoD game every single year no matter what. And with some of those games, they were in sub-optimal states upon release and should have been delayed, but Activision would never allow that. That’s what I mean when I said they will release the game regardless if it is ready or not.
This was quite the episode people, thank you for shining a light on what is happening, the good and the bad. Letting the people speak who just lost their jobs can be an incredible difficult thing for them. It is so inspiring to see how strong they are and were able to talk so openly about this. I cannot say how grateful I am for their efforts, hope everyone is well and ends up in a great place, all the love from me.❤
I can't remember the last time I went to GameStop, and I actually let my GI subscription run out last year after having it for over 10 years, but with how GS treated the whole history and legacy of GI I will be sure to never go to GS to buy anything. GI was the only reason I had any sort of fondness for GameStop at this point and now that is gone. I feel bad for their employees as they, and the magazine itself, deserved a better fate than they were given.
I am not a fan of Jason at all but I do respect his work on showcasing how terrible the industry treats the people who make some of our favorite entertainment.
Thank you. I think people are being willfully ingnorant of all the good he is done. I also don't agree with everything he says but he has done so much in uncovering abuse.
@@muddrox887Exactly, the work is fundamentally more important and is giving voices to the voiceless and exposing actual crimes and abuse being committed within the industry that the community claims to love yet...they waste time incessantly dogging him out of personal reasons rather than discuss the work, you know, the actual stories worth highlighting and directing their anger and vitriol at the people responsible for continuing to corrode the industry like a cancer. It is baffling to say the least but is par for the course unfortunately. Now that level of collective cognitive dissonance is insufferable.
@@GameoftheYear-fx4mq something something game journalists, something something Kotaku, etc. If I had to guess, most of the people who complain about him are former anti-SJWs who have never reevaluated their opinions on him after leaving the cult. That, or he didn't like a game they like, and that makes him "insufferable" because gamers be gamers.
Hearing Brian talk about the loss of the Gameinformer site and the loss of all of that data reminds me how important hard disk storage really is. SAVE YOUR DATA PEOPLE, because the cooperations who host it now may not be around forever.
Jason Schreier keeping his reputation for being simultaneously the best and most valuable games industry reporter when not writing his own opinions, and being one of the worst journalists when introducing his own opinions.
The Meat part of Thank Goodness You're Here! was incredible. I was not expected it to become so Cronenbergian! The Chimney guy was definitely my favorite and I was not expecting so much sex humor lol, thanks for recommending it Lucy!
I hear people defend Parsons spending habits as "he can spend his money how he wants" but I do not understand how you don't make the connection. Here is a guy who is the head of the company, in charge of all the big decisions and making sure everything runs properly. He has clearly failed in that job as the company is floundering after countless poor management decisions. But despite the failures he not only still has his job but has enough money to spend on frivolous things like classic cars to admire in his garage. Now that money couldn't have saved all the jobs Bungie lost but it's hard to imagine it being less useful being distributed to anyone else in the company. If it could have saved 10 jobs that's a better use. Instead the studio loses like 40% of its staff over a couple years and this guy is still employed... See any issues with that?
I'm just tired of them sunsetting content while at the same time still selling the expansions at full price to people. Last expansion i played was Witch queen.
@@bfedezl2018but all the old content is still gone so....unless they bring it back, they are still sunsetting stuff. It's ridiculous how i cant play the base game of Destiny 2 anymore despite having paid full price for it
@@TheCronotrigger1212bungie told us the reason: NOBODY was playing red war, CoO or Warmind. NO ONE was going to those planets/moons. Veterans like both of us certainly weren't going to those, why would new players want to do 2016 content that's worse than their recent content?
@@GameoftheYear-fx4mq Because the recent context doesn't tell them shit. New players have no idea where the story is or what happened, yet Bungie keeps insisting on narrative progression. There is no official way for new players to actually see what happened in the story up to Forsaken.
I really do not like Ralph's comment to the second user question of "stay in your lane." Without trying new things we wouldn't have gotten gems like Hi-Fi Rush last year if Tango stuck to survival horror.
Great episode, it is sad that Game informer is not going to be around anymore, GameStop should sell them to someone that respects and value all the knowledge and history behind this magazine, a true lost for the gaming community.
I hate the update to the everyday earbuds. They removed the button. Now it's touch sensitive. So standing in the shower, the water hitting it will fuck with the volume. I've been betrayed
Pantera played in my head when you said that you were betrayed. Crappy change though. I have the ones with the button. Solid earbuds, but I prefer Anker More. Similar situation with their model one was fire, but then they decided to add weird shapes to it and further models and they aren’t as great.
I always read jasons work but im now realising I've never heard his voice before but it suits him so well, also seeing you have fun talking about thank goodness you're here made me want to give it a try so i got it for switch.
I love how Americans are honest about talking to a therapist. I will say as a forward thinking country like Australia. We don't mention that shit. AT All. no joke here but..maybe cultural..
Their job isn't to sustain growth, it was during the pandemic to pump the stock as much as possible without even thinking of the future consequences. They've already been paid, they have plenty of money and will leave as soon as they can to another job
After ten years of Destiny one thing is clear, it may of been my most played game ever, made by some truly amazing artists but under the umbrella of seemingly one of the most dysfunctional companies. I am not sure how to feel about that contradiction.
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No thank you, not interested in advertisements.
You should really look into the people behind ag1 and see how you still feel about advertising for them.
@@tomh5094 He won't, it's just money to him.
He advertises every single video like a true sellout.
I have zero interest in Marathon. The trailer does not look interesting and the idea of an extraction shooter over making a better Destiny is annoying. I really wish Bungie would make Destiny with huge open worlds. Make a full solar system or universe like No Man's Sky but with Destiny character gameplay! Maybe some space battles like No Man's Sky too. That would be the ultimate next gen game to me not what we are dealing with now. Not Marathon. It's looking bleak. Come on Bungie! Remember the ambition of years past? Well, maybe not. A lot of the original visionaries are gone and now there are a bunch of weirdos running the show. It's very sad and disappointing.
The best/most interesting highlight of this FPS episode was actually the GI segment, in my opinion. I got the impression that while it was sad to see another print magazine close down (and let’s be real infuriating the way they did it) the team was more focused on the part that they wouldn’t be with their co-workers in that same environment again.
Initially, I was thinking the Jason Schreier segment was going to add more insight into what happened with Bungie, but it was (unfortunately) still pretty vague, or information that’s been covered before, but whatever this “refactoring” thing is…well, I guess only time will tell to give us more clarification
You missed out asking Jason what releases first, Marathon or Ralph’s final shape review
😂😂😂
We are still waiting for the BG3 review. Get in line.
Sekiro review
@niceguywillis9711 he stopped playing it that's why
Ralph’s bg3 review lmao
Bungie does literally nothing to try to capture new players.
Its the biggest flaw next to the endgame, new players don't stick around once they see how much they have to spend for more content then once you've done every raid multiple times and got every weapon what's left use your arsenal in
yeah i tried getting friends into Destiny over the past year but the new player experience and hundreds of dollars in DLC packs killed it.
When they just dumped the entire early-game experience, the message was clear. New players aren't welcome.
Yeah that always confused me. My irl friends would ask & sadly I had to tell them no just play something else.
I tried getting into it recently, then realized there was no way to actually experience the full story. Also the experience was bewildering as I was constantly teleported around while being bombarded by ads
Thankful Jake clarified his love for the gang after Lucy absolutely fucking destroyed him over Mario and Sonic
The was so savage. Lucy’s the best
ahahahaha
I can maybe understand ending the print side of Game Informer. But nuking the whole website as well seems both shortsighted and VERY petty.
It costs money to host and maintain a website of that size.
As someone who worked at Gamestop as a teenager from 1995-1999, I was there for the early days of Game Informer. Granted I was likely biased, but I always thought it was the best video game magazine there was. I remember it going from a magazine that people associated exclusively to Gamestop/Funcoland into the 5th best selling magazine in America....not the 5th biggest VIDEO GAME magazine, the 5th biggest magazine period. Bigger than Sports Illustrated and Time magazine.
Sad to hear they shut down, but such is the way of print media. Plus, I can't say if there were any other factors that lead to this as I haven't followed the magazine as much over the last 10 years.
@1_underthesun I followed Game Informer for awhile, right until Game Stop nuked all stores down my neck of the woods. Given Game Stop's recent financial woes I assumed their nuking GI would've happened earlier, tbh. Still a bummer it happened anyways.
@@GhostRydr1172 Actually, GI was the balloon that was largely keeping Gamestop afloat... at least from 2010-2015 when games started going digital. 2010 was when GI reached its peak and surpassed magazines like Sports Illustrated, Time, and even Playboy is sales.
Honestly, be honest with yourself and others. Nobody gave a shit about game informer since 2010
When I am in a "not posting the finals shape review" competition, but my opponent is skill up:
╭( ๐_๐)╮
People are smoking something thinking Marathon was some beloved household title that can sell on name alone. You literally had to have a Mac that could game to play it new back in the day and even then it was holding distinction at a time when shooters barely had much plot or in game lore. It was objectively a pretty geeky cult game for the times.
I'm a hardcore gamer since the NES days, and I'd never heard of Marathon until Bungie announced this new one. Granted, I've never had an apple or mac product, but even so, if someone like me hasn't heard of it, then its branding likely isn't as powerful as they think it is.
Exactly, I think people just like talking about how Marathon has crazy lore then the real game.
@@1_underthesunI think it’s fair to say anyone who was aware of Bungie before Destiny was probably aware of Marathon prior to Halo, given it’s influence
@@joshuak5798been playing bungie games since halo ce. Never heard of marathon until they announced the new one
@@joshuak5798 here goes a Bungie white knight with another crazy bias assumption. Same reason why the game died... sunsetting was fine right?...
I been gaming since Atari and calecovision never heard of marathon.
You gotta stop thinking so highly of Bungie. You sound like you are repeating something you heard in a video that was explaining marathon to people that never played it.
Bungie wasnt popular or known by the masses until Halo. I'm an 80s baby I was actually there.
Bungie leadership really greenlit a mobile game over Destiny 3. I guess Pete needs more cars.
NetEase gave Bungie $100 million to make it happen. NetEase even got a seat on the board where the pressure on Parsons to deliver comes from.
mobile games make more money than PC games by a significant amount
Can you blame them? I get hating Bungie for laying people off but now people are mad they're trying to make money? Do you know how much money games like Honkai Star Rail or Zenless Zone Zero make companies? It's been less than a month and Zenless Zone Zero has made 96 million USD worldwide.
The story they had for Destiny in the beginning has been used up. What we have now IS what Destiny 3 would've been
@@Muppet-kz2ncMore than PC and console combined in 2022.
Supplemental Timestamps _(unsure if I'll continue to the others)_
09:32 With Jason Schrier
11:53 Bungie layoff
16:29 Bungie overpromising to Sony; opinion towards CEO
21:11 Layoff's effect on The Final Shape chapter
23:40 Destiny not growing; The future for Destiny
25:59 Sentiments for the future of Destiny
31:27 Temperature check for Marathon
36:53 How Jason got to converse with Bunjie peers
42:11 What happened to Payback or Destiny 3?
52:34 Sony's live service game push
57:24 Jason's outro
Let me know of subtopic/edit or rewording of timestamps suggestions and extras.
The beginning of FPS’s very own NoKi1119 lets goooo
Thanks bc i needed to skip this whole segment
3+ hour FPS podcast is just what I need in my life rn
real
Defo. Best podcast out there.
My heart hurt for Jake when he told them he loves them and they didn’t say it back. Lucy eventually said it, but socio-SkillUp didn’t.
Jake has always been the more emotional of the three, you can tell he does all of this for passion and loves his job from watching gameranx. Skill up and lucy on the other hand, they're awesome but it's just a job for them.
@@GameoftheYear-fx4mq ^parasocial relationship moment, you don't know any of them bro
If you say "I love you" back, you must marry this person 😅
Ralph is too Chad to say love ya. Look at that chin 💪
It's an American thing to say 'I love you (guys)' more casually. I'm pretty sure the rest of the world doesn't really share the same kind of sentiment. (Apart from calling you 'luv'- maybe)
Marathon is gonna sink the ship for good.
Labor laws in the US are so sad. Almost makes it laughable that there is a holiday called Labor day.
You're right, but it's also true that it's come a long way too. Should see what they did to the people who were asking for a second day off a few generations back.
@@life-destiny1196 You are also absolutely right compared to how it used to be, but that was 84 years ago. We have actually lost ground since the '80s. Labor laws in the US are horrific, and everyone who works for a wage that is below what they deserve should be furious. Go Union.
@@eric7591to be fair. Were talking about gaming. It's an artistic endeavor. Not really a real labor job. Especially in the eyes of the law. It's a relatively new field and there's a lot of things about the industry that's volatile. And volatile fields don't mesh well with stability. It's hard to have labor laws in fields that aren't stable. Look at Immortals of Aveum. A really good game that by all metrics should've done really well. But it was 50% off in 30 days from launch. The studio went under. Can't have labor unions when the market can change so quickly like that. Think of game devs more like rock bands than like an actual office job. That's a more apt comparison. Since like a band, their profit is based on sales and marketability. Not any concrete goods they produce. So much of it depends on their performance. Just like a band. Does it suck? Yeah. But that's part of game development. They just need to expect it and plan around it.
They created that holiday to peel off US workers from celebrating May Day (the international labor holiday)
@life-destiny1196 The majority of the US is still a "right to work" state that allows employers to fire employees for almost any reason with few exceptions. The US has some of the poorest worker protections of any 1st world country, hell they are even worse than several 2nd world countries. Paid maternity leave isn't even a thing, and the last time it was proposed in congress it literally ground the negotiations to a halt.
“Gamecock? That would’ve had to be rebranded”
The University of South Carolina: 😲
Could be a gamer tag in early Xbox Live days, like GameCock69420
Ha wonder how many other people in this comment section got this joke
I hope the person who made the sound for the warlock stasis super is doing well 😭
The new titan void super has some dope sound also. 👌
1:06:00
“Press R2. See what happens”
Jake’s whole bit here was hysterical. I want that line printed on a shirt 😂
5:20 France Per Second was RIGHT THERE Jake.
Damn, all that praise for their boss. Thats exceptionally rare how genuine they were in their praise. All businesses should strive to have leadership like that
Bungie made the same mistake as Blizzard. Not making a proper sequel to their moneymaker, and milking it out into mediocrity
Get woke go broke
Gotta love the bigots and their insightful insight...
@@GhostRydr1172 I wouldn’t call Bungie or Blizzard insightful, but to each their own
@@Chopzi11a Yes, the gay characters are the problem on Destiny 2
Destiny 2 has always been making money. Their issue is that they started dumping a bunch of money into other projects.
That was an amazing chat with previous GI employees, really appreciate you guys shining a light on them!
Take a shot every time Ralph asks if you know what he means, it's a fun ride. 😉
Finally, a drinking game with a meaningful death count
Add one for every verbal filler use of ‘like’ from Lucy and get a hangover that lasts till the next podcast.
3:04:54 Welcome to the fold, Ralph. Andor is the best thing to happen to Star Wars since Rogue One. It’s devastating that its planned four seasons got prematurely cut because audiences complain about film/tv not respecting their intelligence but then can’t be bothered to engage with something as brilliantly written and performed as Andor because it doesn’t hold their hand.
The GI interview shook me up. I think so many of us grew up with the publication. It was my first idea that you could WORK in games. Hope the best for those guys.
Bungie CEO : Look guys this is such a cool car collection I have!!
Oh and you're fired. Taa Taa🥰
Pete: "I can ride you to your house on my new old car bro!"
Congrats on reusing the same joke 1000 times
@@WHlSKYtx yes, the star wars outlaws comments are already feeling like bot comments
😅
Skill up I’m glad you’re finally getting around to Andor, that show is brilliant
Seriously it meme worth that the actual “the only thing that will kill Destiny is Destiny” only for it to not actually be Destiny itself but Bungie as a studio tanking because they didn’t invest more in Destiny.
It is fucking baffling how mismanaged has been what is one of gaming biggest IPs ever. How do you miss manage such a success to the point of bankrupting the company
Because that wouldn’t make them MORE money, sustainability is never the goal
Destiny just isn't that profitable and it definitely isn't one of the biggest gaming IPs ever unless you're ignoring the 100 franchises above it on the list, some of which you've never heard of I guarantee.
The writing was on the wall when they scammed their fans (myself included) with Destiny's original launch imho
@@Farowlolit is one of the biggest
@@Farowlol No, it is objective. It is one of the biggest IPs in gaming whether you want to shit on it or not. But seeing how absolutely but hurt you are the one in with issues here is you. Also lmao someone with an anime pfp trying to be condescending is hilarious 😂
@@bfedezl2018 half as profitable as Onimusha says what?
I wasn't being condescending, just honest.
I can't wait for the tea here lol.
edit: Jason talking about his wife asking "Why are you playing this game you hate" hits too close man lmao. Like Ralph says, he's just like us fr.
Lmao Ralph just took over the podcast with Jason Schreier there holy hell
Well they were talking Destiny. That’s Ralph’s realm to take over.
Bro, no Olympics have been the same since 2012 because of the severe lack of Mario vs. Sonic. Best sports game of all time lmao
There were Mario vs Sonic games in 2014, 2016, and 2020?
@@RedSpy47 Oh WTF, I haven't actually owned a Nintendo system since the wii, so I'm clearly slacking
2020 is the goat@@RedSpy47
Apparently they ended their license for Mario and sonic at the Olympics so there won’t be any more of those games
better sports game then all of ea's current sports games xd
Ralph's long drawn out sighs hearing all the bad news happening at Bungie makes you really feel for him.
One of the best episodes yet. And further proof that RUclips gaming content creators such as yourselves are the Journalists for the Journalists and a valuable piece of the gaming pie fans such as myself are hungry for!
I feel spoiled with 3 incredible interviews in one episode, even though one of them obviously was unplanned… that is part of that proof I was referring to. Great Job everyone involved…Interviewers and Interviewees alike!
From fans such as myself, we thank you!
Jason talking about D1 Black Garden, “No time to explain cause I have no time to explain” is such deep cut.
Ralph's Andor 'rant' was not a good time to start sipping on my drink. I almost choked, I laughed so hard.
I also agree, it's the same reason why I love all the Klingon council meeting scenes of any Star Trek, or when they're sitting around discussing a problem to deal with on a ship or station. :D
One of the biggest problems about Destiny is how it caters almost exclusively to hardcore veteran players. This makes it extremely unapproachable for new players or even returning players after a decent gap. I guess at this point they’re just abandoning any hope of expanding the player base. Hope that works for them
So true! It's a huge problem that will never be addressed, clearly. My bud decided to play again after stepping away after Red War. I don't mind helping him through "onboarding", but I had to write a technical manual for him to fill in the massive gaps the game doesn't explain for when I'm not online. That shouldn't be a thing, and not all players have buds to explain everything D2. 😢
To be fair Destiny 2 shouldn't continue, the game itself has effectively come to an end with the Final Shape.
There was no further need to stretch out the story and make more expansions and content. More games can be made within the universe absolutely but Destiny 2 itself really doesn't need to continue past the ending of the entire storyline. It is like making up another story after Return of the King, it will never reach the heights of the original storyline, it reached the pinnacle and concluded, wrapped up the majority of the story threads that mattered and doesn't need to go past that.
It was surprising that any future content was being considered and implemented when it wasn't necessary. What should've happened was the unvaulting of all older campaigns and the merging of Destiny 1's campaign as well into 2 to tell the full story from beginning to end and finally allow new players a way to experience the entirety of it.
There certainly are ways they can streamline it and make it coherent for players wanting to experience the story from beginning to end and that should've been the focus after wrapping up the Final Shape. It would tie a bow to the entire project and allow them to move on. 2 would continue making money from new leafs being able to get into it and they could shift budget to new projects without being tied down to one that has successfully wrapped up and ended on a high note.
Unfortunately this hasn't happened and poor decisions were made about where to go after the Final Shape. It wouldn't have mattered anyways because executives decided that whatever arbitrary numbers they came up with, weren't met, and cut the whole tree off at its limbs because poor decisions are what they are paid obscene income for.
@@VastlyPoorWell some of it needs to be down to the player experimenting themselves. There is too much expectation for hand holding
To be fair, the hardcore playbase kinda keeps the lights on for them in their downtimes of content cuz were major grinders. They tried to cater to casual player base before and it almost ruined the hardcore scene. The casuals leave when content drought starts and hardcores stay. The on boarding definitely needs to be updated and how the monetize their expansions/dlc definitely need to work. Seeing a 400 to 500 price tag doesn't help in the slightest
@@johnniewolf133 I agree, very good comment, Bungie did goof it hard.
It's one of those things from a practical standpoint where if all this big monumental innovation, next level Destiny in the modern world upping everything whatever was going to happen, it probably would've happened by now. Destiny seemed to always have limitations of the scope and scale of what Bungie physically could do for the game. Just because there was so much endless potential and "it could be bigger" doesn't mean it was going to happen, especially as Bungie plays with a less than ideal hand dealt over the years. I'm not surprised the game has fallen close to a minimum viable product when the game's core is an extremely old idea by modern gaming standards.
It doesn't matter if there's "so many potential untold stories that can be told and places to go to", Bungie still has to essentially make a ton of stuff up(which often comes out a bit sketchy) and even then it could take a lot of convincing for the average and veteran player to get really invested or interested in seeing what happens.
Even The Witness arguably was a weak villain as far as video game characters go and the more you really piece through the lore for it, it is absolute convoluted nonsense especially when aspects of the lore start contradicting and retconning retcons and other tweaks that really just make the character pretty corny. Do people really want to see Bungie try to make even more random villains seem extra big and scary?
Thank you so much for the discussion with the Games Informer team. Read this for years and will miss it. My heart goes out to them all.
Even as a former Destiny player, the amount of hope and copium players like Skillup and Paul Tassi have had for the game is really sad to watch. As soon as they let go of their pre-production team last year, I knew it was over for destiny, yet people still held out for a future. The fact that bungie had people who were devoted to the game and even people that worked for them clinging onto some kind of hope for a future is just on brand for their predetory practices by this point.
They're just not as smart as you. Why have hope for anything when were all going to die someday?
@@nazgulsenpai it's not like my view was unique. Most of my friends and sources I found saw the writing on the wall. It seemed like only the super devoted were holding out. My question has always been "How can you possibly develop anything new for the game without an art design team?"
For me it goes way back in destiny 1 beta were the promise at this time was a mmo-lite openworld fps. Then the game released and they changed almost every things. Most disappointed game ive ever experience in my life.
Just put the fries in the bag bro
To the first user question, my family are basically tech illiterate, never touch games, but I brought the VR set around for Thanksgiving one year and EVERY single member of the family had to try out the little simple underwater thing that came with it where you're just lowered into the ocean and look at all the creatures. Was a pretty fun time.
The decision to make pieces of Destiny 2's story inaccessible just boggles my mind. Really hope (but won't expect) they hold execs accountable.
Man this was a CHONKY episode of great content
Thank you guys! :D
This may be my favorite episode of the show so far. Great guests, great conversation, and phenomenal insights from both. Much love to the crew.
Was a long time listener of the Game Informer pod cast and the MinMaxx pod cast. WIsh you guys the best and always appreciated the quality and heart into all your work.
why is Lucy always mewing lol
🗿
Lucy is a chad!
Show biz girl
1:02:32 Some great Indies to show are:
1) Journey
- melds that sensation of satisfying movement (sliding down sand dunes) with beautiful art style and music
2) The Unfinished Swan
- cool introduction to 1st person gameplay within an ‘artsy’ game. At the beginning the whole geometry of the game level/space is invisible as it’s all white. By aiming and ‘firing’ you spray paint over the surface, which gradually reveals the terrain around you and where to go. Later levels evolve further, but the start is such a captivating experience, and something only possible in the video game format
3) Portal 1/2
- while neither are technically ‘indie’ games, the first in particular is a shorter game. Great introduction to FPS style gameplay but without an actual gun. The puzzles are so satisfying, and the character GLADOS has to be one of the all time great video game villains. Again, it’s an experience only possible in the video game format.
1:06:55 a bunch of friends came over and my PlayStation was in the living room. I put it on and eventually every few times we die we passed and tried to clear asap. They don’t play games much but we all got into it. Surprisingly effective game
Any "Into The Light" clone released in the future will never hit like the recent one. Main reason that hit so well was TFS hype
Exactly. I don't really get how they could build a business model around that type of content, especially if they're moving away from big expansions.
Into the Light was a good time but the only reason my clan got on board was because Final Shape was around the corner and we hadn't booted the game in almost 6 months
Driving for 2.5 hours to a wedding perfect timing
Ralph, I fucking love listening to you talk about games and review stuff, even non-gaming media.
Andor is fantastic and probably the best Disney will ever put out for decades. Excited for you to finish watching it.
"You know what's my worst fear? I don't wanna become a meme..." I feel like that's a meme right there
One of the best episodes and loved the interviews.
"Wow, that's an amazing car!"
Pete replied, "If you work hard, put all your hours in, and strive for excellence, I'll get more cars next year...oh wait, you are fired".
It's funny how someone made a comment saying "surpised Jason hasn't blocked everyone off of RUclips for asking him questions" and the comment literally gets deleted an hour after it being posted.
And I made such a nice comment critiquing it in response to them too and they go ahead and cowardly delete it. Such a shame.
Schill UP
Guys, if you are unhappy with this podcast or Jason, why are you still here? Off you go, there are plenty of podcasts out there 😊
Jason had a history of being disingenuous, but it does come with being a journalist.
If you invite a provocative ego case like Schreier on a podcast, you have to understand there will be backlash. Deleting those comments serves no one.
Game Informer ending is absolutely heartbreaking. I remember selling some of the magazines to my friends in elementary school for a buck or two because they didn't have access to it. I can still picture the Halo Reach cover art in my head like it was yesterday. Thank you to the Game Informer team for so many amazing memories
Man. I gotta say how thankful I am for this podcast. I've been playing Jurassic World Evolution 2 and having this on the side has given me the most peaceful gaming night in a long time!
Wait….whats Lucy’s beef with Deadpool??? She looked disgusted when asked if she saw it.
I think she’s just over marvel
I cried 😢
@@Beatness121her loss I guess. Deadpool is the best thing marvel has done in a while. Only other ring that I liked as much was Dr strange. But that's because it was basically a Sam Raimi movie more than a marvel one.
@@robzobel I've seen some people complaining about Deadpool being homophobic and sexist, it could be that. The movie was good imo.
@@lochlannach7 homophobic and sexist?! 😭 someone stop the conservatives from making up woke people pleaseeee
Imagine having the guy who sat on talk of Blizzard abuses, then later writes a fucking book about it. Looks fucking scummy. Jason should be a pariah.
I wish they went the Destiny 3 route years ago like Activision wanted so that we could have a complete Destiny 1 game, a complete Destiny 2 game, and by now a complete Destiny 3 game that would all be available to re-experience. The 10 year trilogy was the way to go imo.
I'm so glad that Destiny 3 will almost certainly be in more capable hands than Bungie's should it ever come to pass!
So you wish destiny had turned out like CoD or Assassin’s Creed? Just shitting out a “new” game every year regardless of whether it was ready or not?
@hobojoe9717 I don't get the "regardless if ready part" but no not every year it would have been every 3 years
@@jeffcarrier9808 How do you know it would have been every 3 years? In the interview they mentioned how Bobby Kotick was all about annualized releases, which is part of why there is a new CoD game every single year no matter what. And with some of those games, they were in sub-optimal states upon release and should have been delayed, but Activision would never allow that. That’s what I mean when I said they will release the game regardless if it is ready or not.
@hobojoe9717 I'm talking about Destiny not CoD. Destiny was planned as a trilogy over 10 years.
This was quite the episode people, thank you for shining a light on what is happening, the good and the bad. Letting the people speak who just lost their jobs can be an incredible difficult thing for them. It is so inspiring to see how strong they are and were able to talk so openly about this. I cannot say how grateful I am for their efforts, hope everyone is well and ends up in a great place, all the love from me.❤
I can't remember the last time I went to GameStop, and I actually let my GI subscription run out last year after having it for over 10 years, but with how GS treated the whole history and legacy of GI I will be sure to never go to GS to buy anything. GI was the only reason I had any sort of fondness for GameStop at this point and now that is gone. I feel bad for their employees as they, and the magazine itself, deserved a better fate than they were given.
I always show non-gamers Astro Bot. The experience of the dualsense always evokes such a sense of wonder, and I love to hear them respond.
I am not a fan of Jason at all but I do respect his work on showcasing how terrible the industry treats the people who make some of our favorite entertainment.
Jason does good work for the most part
But the dude is insufferable
Thank you. I think people are being willfully ingnorant of all the good he is done.
I also don't agree with everything he says but he has done so much in uncovering abuse.
@@icebough4191how's he insufferable?
@@muddrox887Exactly, the work is fundamentally more important and is giving voices to the voiceless and exposing actual crimes and abuse being committed within the industry that the community claims to love yet...they waste time incessantly dogging him out of personal reasons rather than discuss the work, you know, the actual stories worth highlighting and directing their anger and vitriol at the people responsible for continuing to corrode the industry like a cancer.
It is baffling to say the least but is par for the course unfortunately. Now that level of collective cognitive dissonance is insufferable.
@@GameoftheYear-fx4mq something something game journalists, something something Kotaku, etc.
If I had to guess, most of the people who complain about him are former anti-SJWs who have never reevaluated their opinions on him after leaving the cult. That, or he didn't like a game they like, and that makes him "insufferable" because gamers be gamers.
I remember when Yong had him on and he was a condescending asshole lol
yeah but yong is also a complete drip
@@antapatheticyeah agreed, yongyea is a chill guy, but comes off like a doofus whenever he's talking to someone serious.
Which is good because Yong is a liar and deserves it.
Jason Schreier IS a condescending asshole
condescending asshole is the best way I've heard someone describing this asshole
Really looking forward to this one! The Gambit bit at the beginning cracked me up.
Hearing Brian talk about the loss of the Gameinformer site and the loss of all of that data reminds me how important hard disk storage really is. SAVE YOUR DATA PEOPLE, because the cooperations who host it now may not be around forever.
Nobody cares how he spends his money; it's how he acquired the money on the back of hundreds of other peoples efforts and then fired them.
Jason Schreier keeping his reputation for being simultaneously the best and most valuable games industry reporter when not writing his own opinions, and being one of the worst journalists when introducing his own opinions.
The Meat part of Thank Goodness You're Here! was incredible. I was not expected it to become so Cronenbergian! The Chimney guy was definitely my favorite and I was not expecting so much sex humor lol, thanks for recommending it Lucy!
Love how this is slowly becoming THE industry podcast, love to hear all the diverse guests/voices.
could you guys ask the guests what they are playing rn and whats their favourite game. i would really like to know
The best game to show your grandma has gotta be Scorn.
FPS LIVE?!?!? Dude, HELL YES. Now we just gotta get an event on the east coast. Cheers yall
I hear people defend Parsons spending habits as "he can spend his money how he wants" but I do not understand how you don't make the connection. Here is a guy who is the head of the company, in charge of all the big decisions and making sure everything runs properly. He has clearly failed in that job as the company is floundering after countless poor management decisions. But despite the failures he not only still has his job but has enough money to spend on frivolous things like classic cars to admire in his garage. Now that money couldn't have saved all the jobs Bungie lost but it's hard to imagine it being less useful being distributed to anyone else in the company. If it could have saved 10 jobs that's a better use. Instead the studio loses like 40% of its staff over a couple years and this guy is still employed... See any issues with that?
Thanks for the timestamps, I dont care for the interviews, I just wanna hear Jake, Ralph and Lucy banter and talk about games and stuff.
Wohoo Im right now on a 2h roadtrip🎉🎉 dear Ralph, you're the man 🤘
Thank you Lucy for the Thank goodness you're here recommend. As a Yorkshire lad it tickled my fancy a fair bit, and would of passed me by without FPS.
If I had to show a game off to anyone, I think Guitar Hero would be top of the list.
Same! And Rock Band. Expert everything.
re: Enjoying the Andor politics bit... Ralph would suit an Imperial Officer uniform perfectly
Will be playing Dragon's Crown, which we all know to be Jason Schreier's favorite game, in honor of him being on this podcast
Just a tad culty of you. May want to dial that back
Wish it was on PC lol.
I stopped reading Kotaku and joined Gamergate because of the very article you're referring to. Jason is such an unbelievable asshole.
@@frostmourne1986 I wish any of vanillaware games were on pc lol.
@@frostmourne1986 Emulation is your friend.
The gameinformer section was so touching. Thank you for giving these folks a platform at a time like this.
Comments criticising Schreier are still being deleted
The comments are being limited as they have to be manually reviewed and accepted to be seen now because so many were critical of him
I wonder if it was a condition of his to be on the podcast
Thank you very much for the subtitles in the video! ❤
I'm just tired of them sunsetting content while at the same time still selling the expansions at full price to people. Last expansion i played was Witch queen.
There is no more sunsetting
@@bfedezl2018but all the old content is still gone so....unless they bring it back, they are still sunsetting stuff. It's ridiculous how i cant play the base game of Destiny 2 anymore despite having paid full price for it
You’re about a year behind the tabloids
@@TheCronotrigger1212bungie told us the reason: NOBODY was playing red war, CoO or Warmind. NO ONE was going to those planets/moons. Veterans like both of us certainly weren't going to those, why would new players want to do 2016 content that's worse than their recent content?
@@GameoftheYear-fx4mq Because the recent context doesn't tell them shit. New players have no idea where the story is or what happened, yet Bungie keeps insisting on narrative progression. There is no official way for new players to actually see what happened in the story up to Forsaken.
My two favourite pods coming together. FPS and Triple Click are the two shows I watch every time.
Take-Two buying Zinga was a big fail... they got Bazinga'd... I hate myself...
More like buyzinga'd......I hate myself more☠️☠️☠️
@@DirtySancheeezz should've Take-None....oh god, it's infectious
"if you cant take that sort of public pushback you should just delete yourself off twiter"
schreier: "..."
hearty kek
I really do not like Ralph's comment to the second user question of "stay in your lane." Without trying new things we wouldn't have gotten gems like Hi-Fi Rush last year if Tango stuck to survival horror.
Absolute banger of an episode! Very timely interviews with those close to the recent news! Love to see it!
Man it must be nice being the CEO of a game developer. You can screw up as many times as you want and face zero consequences.
Because we allow it. Tell me are you planning on buying Marathon?
@@Chopzi11a this more the fact that America has been rotted out by cooperations. It hasn't always been this way when we had good union culture
@2:45 I caught Jake actually pronouncing “Mario” CORRECTLY LOL
35:39 you can see the frustration on Ralph's face. Truly a bummer.
You can see he wants Destiny to be good SO BAD, but its just not meant to be.
Just here to say thank goodness I’m here and thanks for the recommendation ❤
I wish I could share the screenshot of Jake and Lucy’s face when he said “it’s kind of like suicide squad” 😖 and 😳
I’m realizing in this moment that this is the first time I’ve ever heard Jason speak despite knowing of his existence for the better part of a decade
Jesus christ, that interview with Jason Schrier was unbearable.
His voice is almost as repulsive as his countenance
Not a fan of him myself.
Great episode, it is sad that Game informer is not going to be around anymore, GameStop should sell them to someone that respects and value all the knowledge and history behind this magazine, a true lost for the gaming community.
I hate the update to the everyday earbuds. They removed the button. Now it's touch sensitive. So standing in the shower, the water hitting it will fuck with the volume. I've been betrayed
you fell for the youtube scam lmao
@itsPonkulz they were good headphones. It's not a scam you neanderthal
Pantera played in my head when you said that you were betrayed. Crappy change though. I have the ones with the button. Solid earbuds, but I prefer Anker More. Similar situation with their model one was fire, but then they decided to add weird shapes to it and further models and they aren’t as great.
You bath with your earbuds on? What?
@LogicalError007 they're waterproof and I'm scared of being alone with my thoughts. I'm on the brink of giving up
Jake holding back laughter when Jason said jazzed made me lol
When Jason sees dragons crown he cries
I always read jasons work but im now realising I've never heard his voice before but it suits him so well, also seeing you have fun talking about thank goodness you're here made me want to give it a try so i got it for switch.
How could any company head be stupid enough to believe taht once the pandemic was over the growth would continue.
You underestimate the greed of people, my friend..
I love how Americans are honest about talking to a therapist.
I will say as a forward thinking country like Australia. We don't mention that shit. AT All. no joke here but..maybe cultural..
I think it’s less that they didn’t know and more that they didn’t care.
Their job isn't to sustain growth, it was during the pandemic to pump the stock as much as possible without even thinking of the future consequences. They've already been paid, they have plenty of money and will leave as soon as they can to another job
Wales mentioned HUGE
After ten years of Destiny one thing is clear, it may of been my most played game ever, made by some truly amazing artists but under the umbrella of seemingly one of the most dysfunctional companies. I am not sure how to feel about that contradiction.