Fusion360_Road Bike Helmet speed modeling

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  • Опубликовано: 22 авг 2024
  • Road bike helmet speed modeling

Комментарии • 7

  • @ice7512
    @ice7512 3 года назад +5

    I suggest you either switch up the music in these videos, since it can become really repetetive, or you choose more ambient music.
    Other than that thanks for this, I was trying to figur out how you would draw these things and this helped alot!

  • @3dconceptsofutah757
    @3dconceptsofutah757 2 года назад +2

    Thank you! I am actually making a helmet in Fusion and this is exactly what I needed! I learned a lot of stuff from this video. Thanks!

  • @SolidworksPractice2
    @SolidworksPractice2 2 года назад +1

    Great.. really love to see this tutorial with fusion360 :D

  • @jackhuggins9628
    @jackhuggins9628 3 года назад +2

    Hello, when using fusion the bounding line between the two surfaces looks very prominent, and the zebra analysis doesn't appear to be accurate. Is this normal?

  • @DanteEhome
    @DanteEhome 2 года назад

    Maybe using 3D sketch and sweep can go even faster.

  • @ivanarakistain3885
    @ivanarakistain3885 2 года назад

    I would love to have this 3D model. Could you share it please?

  • @mplussant
    @mplussant 2 года назад

    …modeling without slow text/speech instruction is WORTHLESS…