Leaving Gate 53 CG timelapse making of

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  • Опубликовано: 6 май 2020
  • I had the idea for this personal work quite some time ago, but just got to work on it. I named it 'Leaving Gate 53'. I thought it would be fun to record the process how it was created. Terrain created in Gaea and rendered with Vray in 3dsmax. I hope you find this interesting. Thanks for watching!
    Feel free to visit my artstation profile for more work: www.artstation.com/falkboje
    Music from: www.bensound.com
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Комментарии • 74

  • @screamsso2790
    @screamsso2790 3 года назад +3

    Amazing job, appreciate how you shared this timelapse, love those, subscribed hoping to see more

    • @falkboje
      @falkboje  3 года назад +1

      Thank you so much!

  • @abrarahmedcgi
    @abrarahmedcgi Год назад +4

    This was so much fun to watch Falk! Thanks a lot for uploading. I hope you will upload more timelapse videos in future.

    • @falkboje
      @falkboje  Год назад

      Thank you so much!

    • @kimmysander2447
      @kimmysander2447 Год назад

      @@falkboje yes please keep making more of them!

  • @maruatatlau
    @maruatatlau 4 года назад

    Wow..thanks for sharing

  • @jdubbs21990
    @jdubbs21990 4 года назад +3

    This was inspiring to watch :) Thanks for posting!

    • @falkboje
      @falkboje  4 года назад

      Thanks for watching!

  • @Intercepto
    @Intercepto 3 года назад

    Thanks for sharing this, nice capture of your workflow!

  • @3DSgeek
    @3DSgeek 4 года назад

    Amazing, thanks for sharing.

  • @eirik237
    @eirik237 3 года назад

    wow, amazing work! Cant believe how good your result is right out the render without compositing.
    will defenitly follow you and hope to see more of your videos.

    • @falkboje
      @falkboje  3 года назад

      Thank you for your kind words!

  • @kimmysander2447
    @kimmysander2447 Год назад

    subscribed! what a wonderful breakdown, makes me want to try it out myself.

  • @FelixHCG
    @FelixHCG 4 года назад

    Amazing work!

  • @lionheart01
    @lionheart01 3 года назад

    really cool work !

  • @GabrielMendezC
    @GabrielMendezC 6 месяцев назад

    I had seen this video a couple of times in the past. I just recently stumbled upon your ArtStation profile. What an Amazing work!! 👏 I'm currently working as a seasoned Arch Viz artist. This video motivated me to work hard on my portfolio to switch careers and pursue a 3D Matte Painting path for VFX! Thanks mate. 🙌

    • @falkboje
      @falkboje  6 месяцев назад

      Thanks for your kind words! Good luck for your career!

  • @MuthuKumaranA
    @MuthuKumaranA 4 года назад

    really inspiring !

  • @robertdouble559
    @robertdouble559 Год назад

    So good! So goooooooood! 😀

  • @tarettime9392
    @tarettime9392 2 года назад +6

    Do you know any more in depth tutorial on the techniques you used in this video? I'm familiar with Gaea and have a basic understanding of MAX I'd really like to push my understanding with some more complex projects like this

  • @nightcoreempress5248
    @nightcoreempress5248 2 года назад

    Underated

  • @arpeegee_studio
    @arpeegee_studio 4 года назад

    You must be the best Gaea user I know. I thought I was good haha, nope! I like how you layed out the work starting with and advanced soil then added the higher places, very clever.

    • @arpeegee_studio
      @arpeegee_studio 4 года назад

      also, how did you tile the foreground terrains? With the gaea zero borders node?

    • @falkboje
      @falkboje  4 года назад +2

      @@arpeegee_studio Thank you, but I don't think so. This is actually a really simple setup. To get a tiling terrain I copied the foreground tile and mirrored it in max. You can not see the repetition because the camera angle is so low.

  • @vfxhenry
    @vfxhenry 3 месяца назад

    These hardsurface models that were placed in the box are assets that you bought or modeled, they look very interesting!

  • @khs7825
    @khs7825 3 года назад

    oh... wow... it's real.. ! !

  • @smyrkphace
    @smyrkphace 4 года назад +1

    Really nice! Arg! You cut off that awesome little platform in the foreground I thought this might ba a clarisse video... Did you make that kitbash?

    • @falkboje
      @falkboje  4 года назад +3

      Thanks, I felt that some details were not as important as the overall composition. No this is using the Megastructure Set from Vitaly Bulgarov.

  • @corentinprovost903
    @corentinprovost903 4 года назад

    just insane ! really amazing. is your terrain texture color from gaea ? your entire process is so simple and efficient, how much time did you spend on this amazing piece ?

    • @falkboje
      @falkboje  4 года назад

      Thank you! Yes the diffuse texture is from Gaea. I think I spent roughly 4 days on this image.

    • @corentinprovost903
      @corentinprovost903 4 года назад

      @@falkboje great, Thx a lot for your answer! Hope to see more detailed breakdowns like that :D

  • @spookytractor6230
    @spookytractor6230 3 месяца назад

    Thanks for sharing first of all! But how do you add the river map into the main terrain with the texture map of the grass and soil? Can't seem to figure it out, thanks in advance

    • @falkboje
      @falkboje  3 месяца назад +1

      Thanks for comment! The river map is just a mask for a water material that is part of a layered material. Base is the terrain grass material and on top is the masked water material . I hope this helps!

    • @spookytractor6230
      @spookytractor6230 3 месяца назад

      @@falkboje many thanks for replying, much more clear now!

  • @mikegentile13
    @mikegentile13 2 года назад

    This is awesome! How did you get the Gaea tiles to match up about 2mins into the video?

    • @falkboje
      @falkboje  2 года назад

      Thank you! I copied and mirrored the same tile on the left and right side.

    • @robertdouble559
      @robertdouble559 Год назад

      @@falkboje So simple and elegant!

  • @popeopera
    @popeopera 4 года назад

    Love this bruv...
    Did you use the free version of GAEA for this?
    Can't seem to export the mesh I created...it's still a little buggy it seems but no less tasty. :)

    • @falkboje
      @falkboje  4 года назад +2

      Thank you so much! No I used the Indie version for this video. Which is in my experience a lot faster than the free version.

    • @risahoshino1896
      @risahoshino1896 4 года назад

      @@falkboje Just purchased it. Totally agree!

  • @Alex_Caselli
    @Alex_Caselli 4 года назад

    What have you used to create the clouds? Nice scene!

    • @falkboje
      @falkboje  4 года назад

      I used Houdini to create them with a very simple setup.

  • @dorianfrancois2707
    @dorianfrancois2707 8 месяцев назад

    Hello great video!, I wanted to ask you how you avoid UV repetition, how many ground textures do you have?

    • @falkboje
      @falkboje  8 месяцев назад +1

      Thank you, I only used one texture, but I duplicated it to have a copy that is rotated by 45 degree in uv space. Then I used a noise to blend the two instances of the same texture. This should remove repetition very well. Thanks

  • @tuhinpaul1208
    @tuhinpaul1208 9 месяцев назад

    This is Houdini??
    Great work

    • @falkboje
      @falkboje  9 месяцев назад

      Thank you! No was done is 3dsmax 2021.

  • @olemagnussunnevag3553
    @olemagnussunnevag3553 4 года назад +1

    inspiring! I would love to see a full tutorial on this! Question: the grass, is it just a material with a noise in the displacement or bump, or is it scattered?

    • @falkboje
      @falkboje  4 года назад +3

      Thank you! Doing a full tutorial is something I might try again in the future. You are right the grass is just a shader with a noise in the bump.

    • @Jaredvic
      @Jaredvic 2 года назад +2

      @@falkboje just bumping this since I’d love to see how you made it look so effortless.

    • @falkboje
      @falkboje  2 года назад +6

      @@Jaredvic Yes I am still planning to post a more detailed tutorial on terrains. I recorded something a few month ago I hope to put it online when I find some time. Thanks for your interest!

  • @superleo6156
    @superleo6156 10 месяцев назад

    Can you upload full video without speedup in next time ? Please

  • @oa.8963
    @oa.8963 11 месяцев назад

    What kit was used to make the gate?

    • @falkboje
      @falkboje  11 месяцев назад

      Hello, I used a kit called Megastructure by Vitaly Bulgarov. Thanks

  • @ooffs_artflows
    @ooffs_artflows 11 месяцев назад

    Whag software is this?

    • @falkboje
      @falkboje  11 месяцев назад +1

      I used Gaea for terrain generation and 3dmax for scene assembly. Thanks

  • @bbrother92
    @bbrother92 6 месяцев назад

    What plugin did you used for clouds?

    • @falkboje
      @falkboje  6 месяцев назад

      Clouds are generated in houdini and exported as a vdb file. Just load the vdb file in vray volumegrid to get them rendering. Cheers!

    • @bbrother92
      @bbrother92 6 месяцев назад

      @@falkboje Thanks bro!, have you tried blender?

    • @falkboje
      @falkboje  6 месяцев назад

      @@bbrother92 I have yes, I am using it for certain tasks.

    • @bbrother92
      @bbrother92 6 месяцев назад

      @@falkboje Where do you think 3ds max is better?

    • @falkboje
      @falkboje  6 месяцев назад +1

      @@bbrother92 It is more robust for bigger tasks, supports deep rendering for instance.

  • @user-ek2ys2kb2g
    @user-ek2ys2kb2g Год назад

    你将来会出教程吗 很想拜你为师

    • @falkboje
      @falkboje  Год назад

      Thank you, I will try to make some more tutorials in the future./ 谢谢,我以后会努力做更多的教程

  • @Mrlloydvideos
    @Mrlloydvideos 3 года назад

    Could you share the gaea file please ? would be nice

    • @falkboje
      @falkboje  3 года назад +4

      Sorry not at this point, but I am planning to upload a more detailed Gaea workflow video soon.

    • @Mrlloydvideos
      @Mrlloydvideos 3 года назад

      @@falkboje nice !

    • @poopiecon1489
      @poopiecon1489 Год назад

      @@falkboje its been a year when you will make the video ?>