Unseen Westeros Chroyane making of

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  • Опубликовано: 7 сен 2024
  • I am very proud, I was part of the 'Unseen Westeros' exhibition and art book. It was great to return to the world of Game of Thrones participating in this project. Please enjoy this little making of video for one of the pictures I created for the exhibition and please let me know if you want to see more!
    The image features the city of Chroyane, once called the festival city and is located at the river Rhoyne. Biggest features are the Palace of Love and the Bridge of Dream. I tried to create a photo-realistic image using 3D and matte painting techniques. Enjoy and thanks for watching!
    If you want to know more about the free exhibition please visit:
    unseen-westero...
    If you want to see more of my personal artworks please take a look here:
    www.artstation...
    or Instagram:
    / falkboje
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Комментарии • 24

  • @aleksfleinder2558
    @aleksfleinder2558 4 года назад

    A city that is no more
    Splendid construction! ! !

  • @iamski
    @iamski 5 лет назад +1

    What I love about this video, is if you understand the mechanics and the plug-ins used, this was not that hard of a project, which is shocking to me. Gives me motivation that I could survive in this industry. Well done though Falk.

    • @swaggisbroatheon4919
      @swaggisbroatheon4919 4 года назад

      What I hate about this video is, if you love to to understand how the mechanics used there work, you don't have any chance to get a clou. I sit here and would love to see how this ended up to be so awesome, but they don't give me a chance

  • @joellelievre7968
    @joellelievre7968 5 лет назад

    Incredible work! Thanks for showing us the breakdown.

  • @cg_machine
    @cg_machine 4 года назад

    Wow!

  • @alexpi9626
    @alexpi9626 5 лет назад

    Good job! Thanks for sharing!

  • @jwonc981
    @jwonc981 5 лет назад

    It's very cool!

  • @MeereeneseKnot
    @MeereeneseKnot 3 года назад

    Gorgeous - I hope we see it in the recently announced Nymeria series!

  • @paulatreides6711
    @paulatreides6711 4 года назад

    crazy that 3ds max didn't crashe with all those duplicates , instances .

  • @BurneeA
    @BurneeA 5 лет назад

    you got yourself a subscriber. Really cool work. Did you use forest pack for the city?

    • @falkboje
      @falkboje  5 лет назад +1

      Thanks a lot! Yes I used the free version forest pack lite.

  • @mfrancisco_850
    @mfrancisco_850 5 лет назад

    wow you did all that in 3ds max i thoght everyone is saying 3ds max is dead . your work is amazing bro I also just started using forest pack pro and it saves so much time on scene setup its insane although i am hearing that autodesk is going to have some sort of built in scatter in the near future .I did have a question how do you texture your buildings are you using tiled textures or are huge texture with an unwrap and unwrapping each wall out ?

    • @falkboje
      @falkboje  5 лет назад

      thank you very much. I used tiled textures.

    • @SolomonEdia
      @SolomonEdia 2 месяца назад

      Max is more alive thanks to Tyflow and other awesome plugins

  • @Alexs_Music_Comps
    @Alexs_Music_Comps 4 года назад

    awesome work, how long did this take in total work time

    • @falkboje
      @falkboje  4 года назад

      Thank you very much! Hard to say as I did another image for the exhibition at the same time. Probably 3-4 weeks in total, but spread out over a few months.

  • @3DSgeek
    @3DSgeek 5 лет назад

    Beautiful piece. How long did it take?

    • @falkboje
      @falkboje  5 лет назад

      Thank you very much! Hard to say as I did another image for the exhibition at the same time. Probably 3-4 weeks in total, but spread out over a few months.

  • @mordecai1484
    @mordecai1484 4 года назад

    Great Job. Is all of those scattering done is 3Ds max or what soft is that? I don't recognize the Interface.
    I was looking for Clarisse Tutorials and this video Poped up so I'm just a little confused :D

    • @falkboje
      @falkboje  4 года назад +1

      Thank you glad you like it. This is all done in 3dsmax.

    • @mordecai1484
      @mordecai1484 4 года назад

      @@falkboje Thanks. One tool i never used is Max. Is this scattering function Native to it or it's a plugin.
      I love how interactive it is.

    • @falkboje
      @falkboje  4 года назад +1

      @@mordecai1484 It is a plugin called Forest Pack, I used the free version for this image.

    • @mordecai1484
      @mordecai1484 4 года назад

      @@falkboje Ok mate. Thanks a lot!