delete your dogshit AI prompt thumbnail and use actual artist creations absolute bottom of the barrel-tier effort that easily earns an unsub do better dude. it isn't even fuckin hard, it's pure laziness.
dude why ai? a screenshot with some text works better and wont get you shit on. it feels weird considering i could jump in with a friend, get a two handed item, get them to run across a bridge, and bam, instant thumbnail.
I didn't care about the thumbnail but writing a passive aggressive reply to your fans kinda sucks Edit 6hrs later: I see the thumbnail did change today so maybe I misunderstood. Gonna give you the benefit of the doubt
"Thanks for all the support" Weird way to write "I'm sorry guys, I understand and appreciate your criticism, so I actually made my thumbnail" But you do you I guess Wow. After the backlash to your tone-deaf response to the backlash, you edited your comment to remove the passive aggressive tone. Just apologize, dude.
5:28 this is a common technique in game design, it's called "coyote time". its generous to inexperienced players, while also rewarding experienced ones.
Jumping is sometimes delayed by about a second, I’ve had times where I press space while having contact with the ground, but the jump force only activates after I start falling.
The jumping thing isn't weird, it's a deliberate mechanic that is used in almost all games. This mechanic is called the Coyote Timer, it works like this: as soon as you leave a fixed platform by running down, a set timer starts during which you can still jump even though you're not on solid ground. As soon as the timer runs out, you can no longer jump. Without this mechanic, all jumps in all games would feel unfair, even if they were technically more realistic.
thank you for this. I've had a number of people not get why the bridge break when it should. or didn't get why I wouldn't go at the same time with them before XD
@@literatemaxwdym it wasn’t comprehensive? I understood everything in the video. He just tells you how bridges work and how much weight you can go across with, and lots of strategies and alternate routes to take. The main takeaways for adamance would be don’t go across the bridge with more than 35 pounds, and jump early with up to 35 pounds. Wait 5 seconds for the bridge to heal up and go again. The other bridge just know you can only jump on it 3 times till it collapses and then he explains the jumping mechanics. Jumps just have a delay before they activate and if you pressed spacebar before you start falling you’ll jump in mid-air
Part 5? Damn, I got a whole series to binge now. Opening was fire btw, I thought it was going to break into a song about bridges, unironically thought this was going to be a bridge music video. Thanks for the quality content.
This is actually helpful, I was too nervous to actually use the bridges that collapsed since I had no idea how long they'd survive or anything. Being a new player and all 😭
Well that explains why a bridge collapsed on my way inside on my solo run. I thought it was total weight or number of players before, not a durability meter.
I love the little mini-lecture on jumps in this video, I never knew that jumps work the way they do. Though I gotta ask, what's with the thumbnail? Your thumbnails for enemy analysis are SUPER high quality and I kinda miss it.
It's not too uncommon for games with fps platforming to have a little "grace period" where it'll still accept jump inputs. I remember DOOM Eternal had a moon jump glitch where you could bind Jump to the scrollwheel and stack like 60 jumps on top of each other.
@@tornadoawe That's hysterical, I've known about the generous jump system but never knew about that Doom Eternal glitch or its implementation. In Lethal Company I'd always overcompensate for the wind-up animation, assuming it'd be cut off early if I fell off too early.
maybe I've missed somethibg but if two players under 11 lb weight cross the adamance long bridge at the same time, doesnt it suppose to break after ~16 seconds instead of 8? overall that was pretty informative, thank you for the vid chad
Okay rate my new thumbnail
Ya kinda getting blasted for it being AI but hey, Im not a person to judge
delete your dogshit AI prompt thumbnail and use actual artist creations
absolute bottom of the barrel-tier effort that easily earns an unsub
do better dude. it isn't even fuckin hard, it's pure laziness.
dude why ai? a screenshot with some text works better and wont get you shit on. it feels weird considering i could jump in with a friend, get a two handed item, get them to run across a bridge, and bam, instant thumbnail.
I didn't care about the thumbnail but writing a passive aggressive reply to your fans kinda sucks
Edit 6hrs later: I see the thumbnail did change today so maybe I misunderstood. Gonna give you the benefit of the doubt
"Thanks for all the support"
Weird way to write "I'm sorry guys, I understand and appreciate your criticism, so I actually made my thumbnail"
But you do you I guess
Wow. After the backlash to your tone-deaf response to the backlash, you edited your comment to remove the passive aggressive tone.
Just apologize, dude.
5:28 this is a common technique in game design, it's called "coyote time". its generous to inexperienced players, while also rewarding experienced ones.
Jumping is sometimes delayed by about a second, I’ve had times where I press space while having contact with the ground, but the jump force only activates after I start falling.
was about to comment the exact same thing
niko oneshot gaming
Fall Guys has this and was super clutch at winning finales.
i love the name lmao, it's based on how in stuff like looney toons the coyote would be suspended in the air before falling
I think you play lethal company
Nah he dont play lethal company
You might be right
Congrats!! You are correct
@@rydersj yeah idk what the name of the game then
no its company lethal
I had NO idea that the bridges regenerated health. Thanks for the video
Same I just always avoided it after using it once or twice.
"Is this Bridge safe?"
"No, it's gonna break."
*Bridge epically breaks 1 second later*
THE BRIDGE! GET TO THE BRIDGE LADS!
-Demoman 2008
Howdy parnder
ive never heard him say that ingame..
@@LemonArsonists Probably from a sfm animation
Engineer gaming
@@Engineer_gaming-dq1pr Howdy fellow engineer
alter ego bridge incident
What a fucking
we need 10 min videos! i love watching but wish they were longer
Kobe
"What a bunch of-"
what a fuggin man eater
The jumping thing isn't weird, it's a deliberate mechanic that is used in almost all games. This mechanic is called the Coyote Timer, it works like this: as soon as you leave a fixed platform by running down, a set timer starts during which you can still jump even though you're not on solid ground. As soon as the timer runs out, you can no longer jump. Without this mechanic, all jumps in all games would feel unfair, even if they were technically more realistic.
Genuine thanks for this video, I've never been able to understand what makes the bridge break so fast lol
Never thought i could be so entertained by a video about bridges
thank you for this. I've had a number of people not get why the bridge break when it should. or didn't get why I wouldn't go at the same time with them before XD
I did not know this game had coyote time! That's a great info to know!
Not a big fan of the new intro, lol. I like your soft bespoken how-to video-esque personality. It leans better into your character
Yeah. New one is too flashy.
agreed, hes trying too hard lol
its not really a new intro, its just the intro specifically for his masterclass series.
It's not new. OGs know this
Yeah I fully agree. I like the background music, but the attempt at high energy in the intro is just, not it.
Is the thumbnail made by AI i cant even see it anymore
He uses AI for about everything besides his voice and gameplay.
If it wasn't ai, the lethal company crewmate won't be just a random ass orange space guy
@@wordson4787 welp im unsubscribing
Is okay tho
@@ZaenyWhiaNn year old account, nice try, diddy
bro made a 7:40 min about bridges in a video game
And it wasn't even comprehensive...!
So don’t watch the video if you don’t like it
@@literatemaxwdym it wasn’t comprehensive? I understood everything in the video. He just tells you how bridges work and how much weight you can go across with, and lots of strategies and alternate routes to take. The main takeaways for adamance would be don’t go across the bridge with more than 35 pounds, and jump early with up to 35 pounds. Wait 5 seconds for the bridge to heal up and go again. The other bridge just know you can only jump on it 3 times till it collapses and then he explains the jumping mechanics. Jumps just have a delay before they activate and if you pressed spacebar before you start falling you’ll jump in mid-air
@ilikesnow8146 the edge case scenarios were not explained
@@literatemaxwhat edge case scenarios
Nah the way you came in on the beat drop 🔥🔥
Never really made it to a video 43 seconds on release, pretty cool (also I've been longing to know how bridges work so thanks for that)
never thought i would be interested on a video about video game bridges
Now I want Masterclass: Jumping
Part 5? Damn, I got a whole series to binge now. Opening was fire btw, I thought it was going to break into a song about bridges, unironically thought this was going to be a bridge music video. Thanks for the quality content.
I havent heard an intro like that in like a decade. What a throwback
Lots of good info in this episode. I always thought the bridge had only-decreasing durability. Knowing that it regens is very helpful
Welcome back to another high-quality guide by Alter Ego ❤
Ah yes the most lethal enemy. Bridge
I love how the giants pause in the air when the adamance bridge breaks like a looney tunes character
Those bridges are very sturdy but not very strudy!
This is actually helpful, I was too nervous to actually use the bridges that collapsed since I had no idea how long they'd survive or anything. Being a new player and all 😭
Good evening, I love the content as always.
Thanks from Japan.
Thank you so much I needed a break from full clear
you're the only youtuber i know that can make a 7 minute long video about bridges and have it not be mostly filler
This is amazing, please make more of these kinds of lethal company videos!
actual goated videos
the bridge breaking for the first time was such a fun experience
The Jump mechanic where you can jump right after falling off a platform is called coyote time :D
we in the business call jumping in the air after falling off a platform a Donkey Kong jump.
ai bad yadda yadda
I never knew a bridge could be so complicated
this is a certified hood classic
Probably best masterclass so far
I swear if a monster in the dark starts chasing me on the bridge I might pull a Pewdiepie.
"Bridges, bridges, bridges, bridges bridges"
- Bowser at the piano
I had NO IDEA the small bridge could collapse at all!!!
good to know
"WHO USED THE BRIDGE THIS TIME" -my friends probably
Thank you!!! I have been wondering how these worked
i thought he was about to start rapping at the start
*Alright, now that's a video subject.*
So, if you used an extension ladder, you could hang off the side of the bridge and allow its health to regenerate?
5:42 Coyote jumping!
I didn't know Lethal Company had coyote jumps, thats awesome
"ladies ladies please im playing lethal company" - alter ego
bridges; hazard level S+, 100% spawn rate on adamance, and vow
0:02 those bees be going wild bro
love your videos, ude. I recently got into the game (really late to the party) but it’s lots of fun
No darn way, the ai behind bridges
for a game that can be punishing as lethal company its nice to have some form of generosity in coyote time of all things
thanks i actually didnt know you could cross vow bridge with 3 ppl
I hope someday lethal company gets a secret laboratory type gamemode.
KOBE. We won’t forget the storymode stream alter ego. 🚁
Well that explains why a bridge collapsed on my way inside on my solo run. I thought it was total weight or number of players before, not a durability meter.
And so, it all finally changes
Rare Dummydude and NeRo cameo
thanks for this !
never understood the bridges in this game
Bridges are so cool, I wish they were real
This man breaks down the game down to code and science
new alter ego vid!! had to drop everything i was doing to watch
Ah yes, looney toon logic. I love it when that kind of thing is coded into games 😂
Only the players and forest keepers can break the bridge... So we're about as heavy as them?
I love the little mini-lecture on jumps in this video, I never knew that jumps work the way they do.
Though I gotta ask, what's with the thumbnail? Your thumbnails for enemy analysis are SUPER high quality and I kinda miss it.
It's not too uncommon for games with fps platforming to have a little "grace period" where it'll still accept jump inputs.
I remember DOOM Eternal had a moon jump glitch where you could bind Jump to the scrollwheel and stack like 60 jumps on top of each other.
@@tornadoawe It's typically referred to as Coyote Time :]
@@tornadoawe That's hysterical, I've known about the generous jump system but never knew about that Doom Eternal glitch or its implementation. In Lethal Company I'd always overcompensate for the wind-up animation, assuming it'd be cut off early if I fell off too early.
Btw other games have this mechanic where you jump while falling off. It's called a Coyote Jump. Mostly seen on platformers like the Super Mario series
I've got a question, when a Forest Giant breaks a bridge, does he take damage from the fall?
that intro was SOOO clean
intro was🔥🔥
This intro goes Hard
insane intro
Low-Tier Bridge Professor.
i don't even have the game. I watched the full video
Babe wake up, the RUclips algorithm forgot to alert me as to this upload
5:34
double jump in Lethal Company is real 😭
6:09 84 and 38 got it
BRO DROPPED THE HARDEST BRIDGE EDIT
No one gonna comment how clean that intro was????
me studying the fuck outta these vids even tho i havent played lethal for over 4months now
hell yeah the goat just posted
You should do a masterclass on the ship and its upgrades.
never in my life have i used the adamance long bridge. i'm still waiting for the day that someone else doesn't break it
am i trippin or your editing is getting exponentially better and better
Lethal company: Trees
I love bridges, they're my favourite guilty gear character!
We love coyote time for extending jumps
At 6:14 the formula or math is wrong, with 2 players the bridge should collapse in 12.5 seconds using that formula
Imagine if any entity could break the bridge
some manticoil decides to mover conveniently over the bridge and its foot is inside the hitbox
FINALLY.
I like bridges
you should do a masterclass on weather
0:01 to 0:17 Bridge edit before gta 6 🗣️🗣️🔥🔥🔥
The AI behind Bridges
MY GOAT
Something you didn't mention is that you can actually jump on the 4th run of the adamance fire escape bridge. You just gotta be quick
alter, the dam is not a bridge, its a dam
bro whyd you have to expose me like that
@alteregosocial sorry man but you didn’t have to do the dam like that, you should publicly apologize, the dam is now having an existential crisis
maybe I've missed somethibg but if two players under 11 lb weight cross the adamance long bridge at the same time, doesnt it suppose to break after ~16 seconds instead of 8? overall that was pretty informative, thank you for the vid chad
6:19 Yo is that is the new emotes mod?
Edit: thanks for highlighting this comment!
Next one will be about trees Im sure!