@@Fanatykus And I wonder where the heck the other supernatural creatures came from like that damn Jesterbox... and the Coilheads.... and that GHOST GIRL...
Fun fact about thumper: when they are born they have to get out of their egg, and they do have legs, but to get out of the egg they have to rip their legs off
@@DiggitySlice to use them to crack the egg, if it were ever needed in other situations evolution would make them have stronger legs to keep them after cracking the egg (i know this is a ficcional world, i am just trying to find an answer to give you)
Some more tips: - Angry lootbugs are fast but have slow acceleration and have trouble with turning - Rule of thumb with brackens is never look for less than 2 seconds and never more than 4. - Ghost girl will never attack as long as you never look at her, you can usually tell if she is behind you. - Hitting or walking in spider webs will tell the bunker spider exactly where you are. - General rule with the Jester is once he starts cranking, you start running for the exit.
@@ChazaMazza_it’s possible to remain eye contact as long as he’s not trapped/cornered but he’s right the bracken will leave shortly after the short amount of eye contact
@aandby4887 no the ai of the bracken has an "anger meter" and that anger meter only goes up when he is standing still you can stare for the whole day if he keeps moving but if he stops moving he will get angry
3:15 the shower won't actually help you with the insanity for the ghost girl, she actually just won't have space to spawn, so if she spawn before, she will kill you. Also, the ghost girl have 3 stages: passive, the 2nd that bugs the audio, and attack. She changes stages bases on how if you, or a friend, look at her. The 2nd is time based. She will ALWAYS spawn behind you, that's why the tech that people use the terminal close to the lever. Also, the insanity isn't based on being alone but on who stays more in the ship and who has the loot with higher prince with them. So it's commom for the person staying on the ship to start holding loot, to make sure she only targets them.
insanity dose rise when alone and dependent on location and time but will lower with friendly contact or being in the safety of the ship sanity works vastly deferent dependent on solo or multiplayer
@@RorieLawson I can give you a full video with testing that proves what I said. Your insanity rises when alone on the ship and while holding value objects
I heard it also increased based on how much you turn around, the game takes any turning as a sign you’re checking your environment and adds to your paranoia level, this affects who she targets too I think
@@TheRavenOfDeath-dr5uq her targeting is based of 4 point giving factors [and a base] 0: base 80 1: highest insanity +50 2: TURNING! who's turned the most aka most paranoid +30 3: a held scrap Val of 150c+ +30 4: never been injured critically +10
Clearing up misinformation and giving additional details: Butlers always take 2 shovel hits to kill in singleplayer, and 8 in multiplayer, but are a one-hit kill if you're using a kitchen knife. The ghost girl can be completely avoided by following one rule, if you hear her breathing, don't look at her, and dont walk near her. You can safely do both twice, after that there is a high chance she will start chasing you. If you completely avoid looking at her twice, she has a high chance to chase if you look at her or get too close. The shower has no effect on sanity, however it is treated as a solid object which blocks your view of the ghost girl. The bracken has a hidden anger stat that rises the longer you look at it. It fills slowly when you stare at it. The bracken has a phase where it will stop for a few moments and stare back at you without moving, it's anger will rise much quicker when looked at during this phase. When its anger level hits its max, it will charge at the nearest player, during this phase, it's anger level will rapidly drop until it runs out completely. Bunker spiders will also become aggressive if you destroy their webs with a weapon. Baboon hawks have a radius around them which increases or decreases depending on their current fear level, They will try to stay just outside of this radius unless they become hostile, their anger level rises the longer you are in their radius, when their anger level rises to its maximum, they will become hostile and approach the player to attack. the radius becomes larger the higher the baboon hawk's fear is, it can be increased by being near other players, holding a weapon, or making noise with an airhorn or clown horn, it is not increased by using voice chat. The best way to survive an angry baboon hawk is to make it back off by walking towards it. This is the best way to create distance. If you have no cover to hide from a forest giant when it looks your way, stop moving and crouch, this will make it take much longer to spot you. You can more easily kill a forest giant by baiting it onto the front of the ship and hitting it through the doorway, the forest giant's hitbox is very large, so you can stand far back enough to be able to hit it when it can't reach you. You can throw an easter egg at a forest giant's feet to kill it very quickly. For this to work, the egg has to explode, which is unlikely will most often result in losing credits. You can easily escape a thumper that has spotted you by jumping over it and running, make sure to turn a few corners while your running, if it turns around and spots you, it will accelerate quickly. When trying to collect bee hives, place the hive on the side or back of the ship and bring them inside whilst taking off. If you let a coilhead chase you for a total of 15 seconds, it's head will retract and it will enter a recharging phase for 20 seconds, this will give you time to run out of its line of sight, it will completely lose track of you as long as you break line of sight. Nutcrackers can only see you while they're eye is out and you move. They have a very wide field of view. Stunning a jester before it starts winding up will cause it to immediately begin winding up.
actually the bracken works like this: if you look at him while he's trying to kill you his anger will rise slightly and the next time you do it the amount of anger he gets is higher untill he attacks where it resets if you run after him while he's running away and he stops in place then his anger will rise looking at him while he's running away does absolutly nothing besides resetting the 22 seconds he runs away from you for oh and he can actually attack you without a full anger meter if you look at him while he stops moving(the higher the meter the higher the chance) or is carrying your teammates corpse and you get close
Baboon Hawks are actually super complex and have the most interactions between player and ai, i would highly recommend watching Alter Ego's video on 'The AI Behind Baboon Hawks, he talks about how Baboon Hawks have a Fear meter that can be change by a ton of stuff. generally the more points you can add to a fear meter the more likely a baboon hawk will stay away from you and wont get angry. +4 if baboon hawk sees dead baboon hawk +2 if holding defensive weapon +1 if looking at baboon hawk +1 if player in ship +1 if health is above 30 +1 if its before 10:24am +1 if there is less that 4 baboon hawks in a group +1 per player within 6 units +1 if an item makes noise (like airhorns, clown horns, cash registers, etc.) -2 if health is below 30 -1 per baboon hawk in group -1 if looking away from baboon hawk -1 if over 30 units away from the ship -1 if its after 9:36pm -1 if within 9 units of the (baboon hawk)nest -1 if baboon hawk has more than 4 in a group
the reason the ghost girl won't attack you in the shower is because the walls of the shower makes the game consider you against a wall she can only spawn behind you so she won't spawn. Once she's locked on though she won't ever leave you until you die
Lol whenever I'm on ship duty at Embrion I just chat with them when I hear them nearby. Especially if one of my friends died, just in case they're spectating me. *stomp stomp* Me: "Heyyyyy bestie"
Earth Leviathans will rarely save you from a giant as opposed to simply eating you first. Even then their locations have to overlap. Just because they’re both spawned doesn’t mean they’re in immediate proximity with each other
The best way to counter ghost girl is to not look at her, i believe she always spawns behind you and you will know she spawned by listening for breathing, sometimes you might be able to hear the dread bell sound as well
Reason why Snare fleas die from outside is because it is actually lore based, they only like dark areas (and I don’t know if it said how they prefer humid areas but I think they do) Baboons : certain things you missed that I’ve noted that if you yell at them, they will run away (I forgot if it’s true or not, I’ve been only playing content warning and thought of the Whisper Dog) unfortunately, Baboon Hawks can steal loot. Meaning do not leave them on the ground (that is not on the ship) Eyeless dogs : another way you can kill a dog, if you close the door, and you have a shovel, make noise as the dog runs to the door whilst it is closed, whack the door multiple times, possibly 3. Brain is small, sorry for certain stuff about the Hawks, and dogs if they are wrong :(
Baboon hawks agressiveness depends on its fear level, even if you are alone there are numerous things that can cause a baboon hawk to get aggressive like if you are backing up too much, if you’re too close to its nest, if you’re holding loot that isn’t a weapon, if you take loot from its loot pile etc. holding a weapon, staying away from its nest, moving towards the hawk when it’s staring at you, staying near a dead hawk, using an item that makes noise (airhorn, clown horn, hairdryer) AND outnumbering them are all ways to raise their fear level, the higher the fear level the less likely they are to attack. To kill them and/or defend yourself use a shovel/stop sign/ yield sign and strafe it in a circle while hitting it. (Shotgun, Easter egg are also good ways to kill it, make sure your shots hit dead center and keep in mind the egg only has a CHANCE to explode)
@@loganwala894it's the same chance as seeing them in the facility, enemy spawns are based on moons. however the moons which butlers have the highest spawn chance in (dine and artifice) are almost always manor
For Tulip Snake, it can’t lift you if you have a lot of stuffs on you. Im not sure how much weight it needs to exceed, but some two handed items might work.
@@ДмитроКурса there are some situations where the tulip snakes are useful, like this one time on adamance i had 4 scrap on me and baboons were trying to get me for my scrap 2 tulip snakes went on me and i flew back to ship. Very nice indeed.
I entered the underground part and I was waiting for the person with the shovel to kill the tulip snake until he said he hasnt bought the shovel then I flew straight off the edge into the void
i’m pretty sure the blob can’t open doors so you can just lock it in a room by closing the door lol 14:51 also what is with that coil head’s cracked out behavior? 😭 btw a useful tip for them is that they take a long time to open doors, so you can use that to your advantage when trying to maneuver your way back to the exit
If theres like a jester following u with the coilhead the jesters gonna just open the door to make a coilhead get a free kill. Same with the other monsters😭
Here’s a quick tip, a spider is actually really easy to kill if you know what you’re doing, the best way to think about it is how it’s ai works, the bunker spider works like a familiar to its actual ai, meaning the spider and its hitbox will actually follow behind the place it should be, think of a moving dot that the spider will follow as its ai, the dot will be where it’s coded to be, and the spider is always trying to catch up to it, meaning it can not only get stuck easily, it is also very easy to juke, since it’s basically lagging if you will
8:49 Baboon Hawks are actually a lot more complex than Number=Agro. They have a secret number called their fear meter, depending on their fear level they will make a bubble around themselves that they will try to keep you out of (like if you walk into it they will walk away and if you walk away from it they will push up so you are just at the edge of it). When you walk into their safety bubble it will increase their anger meter which causes them to attack. I suggest watching Alter Ego's video on Baboon Hawk AI as he explains everything in great detail way better than I could in a comment.
IIRC Shouting using your mic will shoo away those gibbon even outnumbered. This is how I survive walking alone on Eclipsed against 4-5 hawk gibbons. However, do be careful with Eyeless dogs.
Quick tip: don’t bring the bee hive inside the ship, put it outside the ship and when the ship flys away it gives you a chance to grab it without any risk
Another thing to keep in mind is before the update, you can escape most monsters by getting on railing and waiting till they left since their pathing was weird. And while that is fixed you can still use this strat against thumpers, bunker spiders, and the blob since they are too short! use this to escape the blob when you are cornered and to safely kill the bunker spiders and thumpers with your shovel.
Here is a little more weaknesses (i will include some from the video) V55 Butler: their knife, teams, doors Hoarding bugs: any type of weapon (Territorial isnt a weakness) Brackens: Shotgun or if you real good, shovel Coil-heads: remote control doors, flashbang or someone staring at it Snare flea: extirior Barber: They are pretty slow Bunker spider: long hallways and shovel Thumper: turning corners Nutcrackers: shotgun or corners Jester: a high place where he cant get you Mask hornets: I guess remote control doors? Masked: shovel Ghost girl: teams (shower does nothing) Hygrodere: boombox, doors Forest keepers: lightning, baboon hawks, stun grenades, radar booster, old birds, dogs? Earth levianthan Eyeless dogs: baboon hawk, old birds Old birds: earth levianthan Earth levianthan: fast victims, floor cover (like experimentation main or ship) Baboon hawk: dogs, old birds Kidnapping fox: any weapons to hit their tounge New red plant thingy: weed killer Circuit bees: bee hive running Tulip snake: one hit from weapons
Last week i played lethal company with a couple friends and we had an eyeless dog outside the facility, so we couldnt go to the ship, but luckily, the moon had stormy weather, so i atracted it to a corner and threw a key next to it, made a lightning stroke him and then we moved on with our items :3
10:58 Another way to kill them which is much easier, is to have either a shovel or a sign. Close the door to the ship and start making noise, the dogs will come to the door and you can hit them through the door to kill them
The little girl doesn't attack if you don't look back at her, just don't walk backwards into her and listen for her breathing. She always spawns behind you and will eventually skip away
I'm crying like half of this info is completely fake but honestly in a horror game like this it's best for solutions to only partially work and catch people off guard until they find out what to do for certain
Also if your friend has the stun gun you can easily stun the brackej and then hit them twice with the shovel. Also only just peekaboo at them when they are going after you for the first time. They'll only charge at you after you have followed or stared at them for 8 seconds or you haven't glanced at them
If you yell loud enough against the baboons and stand your ground kind of slowly moving towards them they'll also slowly back up. Sometimes works on groups of more or equal to you but its rare
Thumpers used to be a lot weaker before the updates. You could stand on the rail and hit it from there. With ghost girl if she is after you have your back against the wall because it spawns behind you but can’t since there won’t be enough room
I had a weird experience with the snare flea. (In solo)I got caught by one and ran around the room with stairs, and it eventually just let me go and disappeared... I don't know if it's because I went over the small gap between the stairs and the floor and it just fell or something else like being solo. But yeah...
The shower is absolutely useless against the ghost girl, and the best way to deal with her is simply to never look at her. She is anticoilhead in that regard. That is also not the best way to collect beehives, as it’s far better to drop them on the outer side of the ship, and take them in if you take off
dude the best strategy for the ghost girl is to just not look at her. whether or not she attacks you is based on how many times you've seen her, so any time you hear the bells and the breathing, just don't look. sit still if you have to. she'll never attack you if you never look at her
Are the moons orbitating the same planet? If so them the wildlife could be from said planet and the humans bring some of them to the moons (sorry if bad english)
Old Birds are both good and bad. a good thing about them is they target just about anything that moves really (Including other monsters) Keeping pesky dogs and giants dead, Bad thing about them, You're included in what they target.
insanity isnt based on if you are with people or not, its based on where you are, inside the facility/mansion gives the most insanity, at 0.8 per tick, and the ship having the least, at 0.4 per tick
Idk if this only happens to me but you can take a tulip snake inside the facility and they'll become your little friend leading you to loot, I had one attack a butler for me and then the butler killed my lil tulip snake buddy and then killed me and blew himself up because I had an egg on me.
The baboon hawk is actually pretty simple all you have to do is slowly approach if it is angry and if it is calm slowly back up with a weapon and also profile cool
.... this is the first time I actually heard what the Old Birds sound like. Good grief they sound like screaming infants. That's creepy.
I wonder who the fuck build them and why
@@Fanatykus And I wonder where the heck the other supernatural creatures came from like that damn Jesterbox... and the Coilheads.... and that GHOST GIRL...
The sound they make is supposed to make people go crazy, the audios in the game for old birds are all called brainwashing
There’s actually a reason why the old birds play the sounds of infants crying.The sound just induces stress
@@Paper2-m3t i never did like hearing that crap in horror games. >.
Fun fact about thumper: when they are born they have to get out of their egg, and they do have legs, but to get out of the egg they have to rip their legs off
Thumper reminds me of dog day from poppy playtime
😨 well that’s horrifying, poor thumpers
@@vaporeon1166the amount of times a thumper has killed me or caused my death in some way
I could really care less tbh
That's stupid. What's the point of having legs then?
@@DiggitySlice to use them to crack the egg, if it were ever needed in other situations evolution would make them have stronger legs to keep them after cracking the egg (i know this is a ficcional world, i am just trying to find an answer to give you)
Some more tips:
- Angry lootbugs are fast but have slow acceleration and have trouble with turning
- Rule of thumb with brackens is never look for less than 2 seconds and never more than 4.
- Ghost girl will never attack as long as you never look at her, you can usually tell if she is behind you.
- Hitting or walking in spider webs will tell the bunker spider exactly where you are.
- General rule with the Jester is once he starts cranking, you start running for the exit.
True
The bracken one is total made up bs, he won't get angry unless he's standing still so just look away when. U see him
@@ChazaMazza_it’s possible to remain eye contact as long as he’s not trapped/cornered but he’s right the bracken will leave shortly after the short amount of eye contact
@aandby4887 no the ai of the bracken has an "anger meter" and that anger meter only goes up when he is standing still you can stare for the whole day if he keeps moving but if he stops moving he will get angry
@@ChazaMazza_ o
3:15 the shower won't actually help you with the insanity for the ghost girl, she actually just won't have space to spawn, so if she spawn before, she will kill you. Also, the ghost girl have 3 stages: passive, the 2nd that bugs the audio, and attack. She changes stages bases on how if you, or a friend, look at her. The 2nd is time based. She will ALWAYS spawn behind you, that's why the tech that people use the terminal close to the lever. Also, the insanity isn't based on being alone but on who stays more in the ship and who has the loot with higher prince with them. So it's commom for the person staying on the ship to start holding loot, to make sure she only targets them.
insanity dose rise when alone and dependent on location and time but will lower with friendly contact or being in the safety of the ship
sanity works vastly deferent dependent on solo or multiplayer
@@RorieLawson I can give you a full video with testing that proves what I said. Your insanity rises when alone on the ship and while holding value objects
I heard it also increased based on how much you turn around, the game takes any turning as a sign you’re checking your environment and adds to your paranoia level, this affects who she targets too I think
@@TheRavenOfDeath-dr5uq her targeting is based of 4 point giving factors [and a base]
0: base 80
1: highest insanity +50
2: TURNING! who's turned the most aka most paranoid +30
3: a held scrap Val of 150c+ +30
4: never been injured critically +10
@@RorieLawson nice :>
Clearing up misinformation and giving additional details:
Butlers always take 2 shovel hits to kill in singleplayer, and 8 in multiplayer, but are a one-hit kill if you're using a kitchen knife.
The ghost girl can be completely avoided by following one rule, if you hear her breathing, don't look at her, and dont walk near her. You can safely do both twice, after that there is a high chance she will start chasing you. If you completely avoid looking at her twice, she has a high chance to chase if you look at her or get too close. The shower has no effect on sanity, however it is treated as a solid object which blocks your view of the ghost girl.
The bracken has a hidden anger stat that rises the longer you look at it. It fills slowly when you stare at it. The bracken has a phase where it will stop for a few moments and stare back at you without moving, it's anger will rise much quicker when looked at during this phase. When its anger level hits its max, it will charge at the nearest player, during this phase, it's anger level will rapidly drop until it runs out completely.
Bunker spiders will also become aggressive if you destroy their webs with a weapon.
Baboon hawks have a radius around them which increases or decreases depending on their current fear level, They will try to stay just outside of this radius unless they become hostile, their anger level rises the longer you are in their radius, when their anger level rises to its maximum, they will become hostile and approach the player to attack. the radius becomes larger the higher the baboon hawk's fear is, it can be increased by being near other players, holding a weapon, or making noise with an airhorn or clown horn, it is not increased by using voice chat. The best way to survive an angry baboon hawk is to make it back off by walking towards it. This is the best way to create distance.
If you have no cover to hide from a forest giant when it looks your way, stop moving and crouch, this will make it take much longer to spot you. You can more easily kill a forest giant by baiting it onto the front of the ship and hitting it through the doorway, the forest giant's hitbox is very large, so you can stand far back enough to be able to hit it when it can't reach you. You can throw an easter egg at a forest giant's feet to kill it very quickly. For this to work, the egg has to explode, which is unlikely will most often result in losing credits.
You can easily escape a thumper that has spotted you by jumping over it and running, make sure to turn a few corners while your running, if it turns around and spots you, it will accelerate quickly.
When trying to collect bee hives, place the hive on the side or back of the ship and bring them inside whilst taking off.
If you let a coilhead chase you for a total of 15 seconds, it's head will retract and it will enter a recharging phase for 20 seconds, this will give you time to run out of its line of sight, it will completely lose track of you as long as you break line of sight.
Nutcrackers can only see you while they're eye is out and you move. They have a very wide field of view.
Stunning a jester before it starts winding up will cause it to immediately begin winding up.
actually the bracken works like this: if you look at him while he's trying to kill you his anger will rise slightly and the next time you do it the amount of anger he gets is higher untill he attacks where it resets if you run after him while he's running away and he stops in place then his anger will rise looking at him while he's running away does absolutly nothing besides resetting the 22 seconds he runs away from you for oh and he can actually attack you without a full anger meter if you look at him while he stops moving(the higher the meter the higher the chance) or is carrying your teammates corpse and you get close
the Hydrogere is so cute. its just a big blobby boy who likes to dance to music. :)
For info, butler can spawn in factory complexe ...
I think it can
It can. I’ve encountered it in a factory in Adamance twice now.
Spawning of enemies is dependent on the moon. Not the interior.
@ABEOSSST butler can actually spawn at the first 3 moons it depends how many quata u did the percentage of their spawn increases
I’m pretty sure it’s just low chance I’ve encountered them so many times on adamance
Baboon Hawks are actually super complex and have the most interactions between player and ai, i would highly recommend watching Alter Ego's video on 'The AI Behind Baboon Hawks, he talks about how Baboon Hawks have a Fear meter that can be change by a ton of stuff. generally the more points you can add to a fear meter the more likely a baboon hawk will stay away from you and wont get angry.
+4 if baboon hawk sees dead baboon hawk
+2 if holding defensive weapon
+1 if looking at baboon hawk
+1 if player in ship
+1 if health is above 30
+1 if its before 10:24am
+1 if there is less that 4 baboon hawks in a group
+1 per player within 6 units
+1 if an item makes noise (like airhorns, clown horns, cash registers, etc.)
-2 if health is below 30
-1 per baboon hawk in group
-1 if looking away from baboon hawk
-1 if over 30 units away from the ship
-1 if its after 9:36pm
-1 if within 9 units of the (baboon hawk)nest
-1 if baboon hawk has more than 4 in a group
Also baboon hawks tend to pick a fight with eye less dogs
the reason the ghost girl won't attack you in the shower is because the walls of the shower makes the game consider you against a wall she can only spawn behind you so she won't spawn. Once she's locked on though she won't ever leave you until you die
1:45 jester jumpscare
LoL i always thought all those old birds in the world's dangerous moon was angry because i stole their baby robot
Lol whenever I'm on ship duty at Embrion I just chat with them when I hear them nearby. Especially if one of my friends died, just in case they're spectating me.
*stomp stomp*
Me: "Heyyyyy bestie"
Earth Leviathans will rarely save you from a giant as opposed to simply eating you first. Even then their locations have to overlap. Just because they’re both spawned doesn’t mean they’re in immediate proximity with each other
I love lethal company, it’s a fun and slightly comedic game but still with horrifying monsters. The perfect balance
Had zero clue about the blob and boombox. He is now a friend
The best way to counter ghost girl is to not look at her, i believe she always spawns behind you and you will know she spawned by listening for breathing, sometimes you might be able to hear the dread bell sound as well
That first clip with the old birds looked like all hell broke loose.
Old bird: A bigger creature
Tulip snakes: A weapon
The slime: These SICK FUCKIN BEATS
Reason why Snare fleas die from outside is because it is actually lore based, they only like dark areas (and I don’t know if it said how they prefer humid areas but I think they do)
Baboons : certain things you missed that I’ve noted that if you yell at them, they will run away (I forgot if it’s true or not, I’ve been only playing content warning and thought of the Whisper Dog) unfortunately, Baboon Hawks can steal loot. Meaning do not leave them on the ground (that is not on the ship)
Eyeless dogs : another way you can kill a dog, if you close the door, and you have a shovel, make noise as the dog runs to the door whilst it is closed, whack the door multiple times, possibly 3.
Brain is small, sorry for certain stuff about the Hawks, and dogs if they are wrong :(
The baboon thing is false, they're deaf.
@@Username_brokenthey're also not deaf, they still hear things
@@bruhthatexists wrong bruh, you look at it and it runs away.try not looking at it and talking
Also u gotta whack the door like 20 times but most of it will just miss making it 25%
I know all of it cuz i played the game like 300 hours and whacked like 30 dogs
you missed that the hygrodere doesnt kill you while holding the boombox
6:40 Imagine you let the boombox there and a bug picks it up and leads the blob to you.
Pretty sure bugs don't pick up store items
When i saw Old Bird for the first time in this video i literally said: "wtf is going on in Lethal Company.."
I'm not used to the hoarding bug not yelling "yippee!" all the time
Baboon hawks agressiveness depends on its fear level, even if you are alone there are numerous things that can cause a baboon hawk to get aggressive like if you are backing up too much, if you’re too close to its nest, if you’re holding loot that isn’t a weapon, if you take loot from its loot pile etc. holding a weapon, staying away from its nest, moving towards the hawk when it’s staring at you, staying near a dead hawk, using an item that makes noise (airhorn, clown horn, hairdryer) AND outnumbering them are all ways to raise their fear level, the higher the fear level the less likely they are to attack. To kill them and/or defend yourself use a shovel/stop sign/ yield sign and strafe it in a circle while hitting it. (Shotgun, Easter egg are also good ways to kill it, make sure your shots hit dead center and keep in mind the egg only has a CHANCE to explode)
1:09 it actually does not only spawn in mansions ive seen it in facility before
How rare is it to see them in a facility?
@@loganwala894 honestly I have no idea it's happened to me twice and I have 100 hrs in the game
@@loganwala894it's the same chance as seeing them in the facility, enemy spawns are based on moons. however the moons which butlers have the highest spawn chance in (dine and artifice) are almost always manor
1:10 Wrong, butlers can spawn anywhere. It's very rare though
Lots of things in this video are wrong. He is just going off his own ass.
For Tulip Snake, it can’t lift you if you have a lot of stuffs on you. Im not sure how much weight it needs to exceed, but some two handed items might work.
First time i saw Spider it scared the shit out of me
They should have made the old birds upper half spin around as their light goes red and turns off and on
6:08 I literally got an ad as the flashbang blew up! That was so perfectly timed! 😂
I had no idea about the hydrogere liking the boombox, leaving it behind for it to jam is really cute 🥰
Is no one gonna talk about he was just dodging those old birds and leviathans like a fucking boss
lol yeah what😂
That’s hilarious how the blob just wants to boogie
The tulip snakes are useful to impress your friends who havent seen these new monsters
True but also a great way to die
@@ДмитроКурса there are some situations where the tulip snakes are useful, like this one time on adamance i had 4 scrap on me and baboons were trying to get me for my scrap 2 tulip snakes went on me and i flew back to ship. Very nice indeed.
I entered the underground part and I was waiting for the person with the shovel to kill the tulip snake until he said he hasnt bought the shovel then I flew straight off the edge into the void
Old bird 0:01
Butler 1:04
Tulip snake 2:02
Masked 2:50
Ghost girl 3:15
Hoarding bug 4:04
Bracken 5:00
Hydrodere (Blob) 5:44
Bunker spider 6:53
Baboon hawk 8:09
Forest giant 8:57
Eyeless dog 10:10
Earth leviathan 12:00
Thumper 13:00
Circuit bees 14:09
Coil head 14:50
Nutcracker 15:18
Snare flea 15:52
Jester 16:48
Hope this will help you! (Pin pls)
bros just asking for a pin
its hygrodere not hydrogere
Hey comment writer? What’s a Hoard Bug?
(p.s. it’s earth LEviathan not earth LEAviathan)
@@HappyLittleDefault hoarding bugs are monsters that will take any and all scrap it can find, killing people who don't give scrap or take from it
@@CorruptedNoob42 I know what a hoarding bug is he just said ‘Hoard Bug’ so I tried to make fun of it
i’m pretty sure the blob can’t open doors so you can just lock it in a room by closing the door lol
14:51 also what is with that coil head’s cracked out behavior? 😭 btw a useful tip for them is that they take a long time to open doors, so you can use that to your advantage when trying to maneuver your way back to the exit
If theres like a jester following u with the coilhead the jesters gonna just open the door to make a coilhead get a free kill. Same with the other monsters😭
@@ДмитроКурсаwell yeah that’s just common sense… and a jester + coil head isn’t common
Blobs can slide under doors
2:51 bro was like: hi hiw are ya
"Hoarding Bugs are relatively weak. All they take are 2 shovel hits."
Player proceeds to whack its dead corpse a dozen times after being attacked.
Here’s a quick tip, a spider is actually really easy to kill if you know what you’re doing, the best way to think about it is how it’s ai works, the bunker spider works like a familiar to its actual ai, meaning the spider and its hitbox will actually follow behind the place it should be, think of a moving dot that the spider will follow as its ai, the dot will be where it’s coded to be, and the spider is always trying to catch up to it, meaning it can not only get stuck easily, it is also very easy to juke, since it’s basically lagging if you will
3:59 the shower had nothing to do with this。😭 it's misinformation
8:49
Baboon Hawks are actually a lot more complex than Number=Agro. They have a secret number called their fear meter, depending on their fear level they will make a bubble around themselves that they will try to keep you out of (like if you walk into it they will walk away and if you walk away from it they will push up so you are just at the edge of it). When you walk into their safety bubble it will increase their anger meter which causes them to attack.
I suggest watching Alter Ego's video on Baboon Hawk AI as he explains everything in great detail way better than I could in a comment.
Eyeless dogs just REALLY love the ice cream truck song thats why they run to it
15:00
"If I get flashed I'll take you with me.."
"ALLAHU AKBA-"
"Think fast chuckle nuts!"
The summary of the item “ homemade flash bang”
IIRC Shouting using your mic will shoo away those gibbon even outnumbered. This is how I survive walking alone on Eclipsed against 4-5 hawk gibbons. However, do be careful with Eyeless dogs.
Did you guys know old birds can spawn on experimentation? First time I saw one was there.
Same
I was high on a strong ass edible when I was playing and saw it 💀
Quick tip: don’t bring the bee hive inside the ship, put it outside the ship and when the ship flys away it gives you a chance to grab it without any risk
Best way to kill spider: get on the metal beam on the catwalk-gap. It cant reach you but you can reach it so its a free kill
I heard they patched that
They patched that a long time ago
well actually they unpatched it and it works again
@@ratcrusher3251 LETS FUCKING GOOOOOOOOOOOOOO
@@anonymousfog501 no, they didnt. they patched the railings on the catwalks, not the beams on the side of the catwalk-gap.
Another thing to keep in mind is before the update, you can escape most monsters by getting on railing and waiting till they left since their pathing was weird. And while that is fixed you can still use this strat against thumpers, bunker spiders, and the blob since they are too short! use this to escape the blob when you are cornered and to safely kill the bunker spiders and thumpers with your shovel.
You though u were slick with the mod menu 13:59
I think its just them show casing the mobs, i doubt they were trying to hide the fact theyre using a mod
Thumper's and bunker spiders are ankle biters, so jumping on a guard railing can actually save your life
Thought they fixed this
@@asimplepie2279they did, jumping on rails will not save you.
Like a 5% to make it work💀
This man is living in the past, have you played the game after v49??
@@aandby4887there's still some areas you can jump on to get it to work, it's usually not railings though
Here is a little more weaknesses (i will include some from the video)
V55
Butler: their knife, teams, doors
Hoarding bugs: any type of weapon
(Territorial isnt a weakness)
Brackens: Shotgun or if you real good, shovel
Coil-heads: remote control doors, flashbang or someone staring at it
Snare flea: extirior
Barber: They are pretty slow
Bunker spider: long hallways and shovel
Thumper: turning corners
Nutcrackers: shotgun or corners
Jester: a high place where he cant get you
Mask hornets: I guess remote control doors?
Masked: shovel
Ghost girl: teams (shower does nothing)
Hygrodere: boombox, doors
Forest keepers: lightning, baboon hawks, stun grenades, radar booster, old birds, dogs? Earth levianthan
Eyeless dogs: baboon hawk, old birds
Old birds: earth levianthan
Earth levianthan: fast victims, floor cover (like experimentation main or ship)
Baboon hawk: dogs, old birds
Kidnapping fox: any weapons to hit their tounge
New red plant thingy: weed killer
Circuit bees: bee hive running
Tulip snake: one hit from weapons
Last week i played lethal company with a couple friends and we had an eyeless dog outside the facility, so we couldnt go to the ship, but luckily, the moon had stormy weather, so i atracted it to a corner and threw a key next to it, made a lightning stroke him and then we moved on with our items :3
10:58
Another way to kill them which is much easier, is to have either a shovel or a sign. Close the door to the ship and start making noise, the dogs will come to the door and you can hit them through the door to kill them
10:29 it can hear the walkie-talkies,
you forgot to mention that you are actually invisible to blob then using bombox, it will just dance whenether your standing on it or not
The little girl doesn't attack if you don't look back at her, just don't walk backwards into her and listen for her breathing. She always spawns behind you and will eventually skip away
Also blobs don’t kill you if you are holding the boombox with it on
“Masked is one of the weakest enemies”
Casually dies to mask
I actually managed to survive a tulip snake attack by being in the ship, and pulling the lever
The first butler my mates came across spawned in a factory moon, so they can spawn there as well, not just mansions
ive only ever seen the ghost girl once, and when i did we instantly left the moon when i told my friends about it
The Butler doesn't only spawn in mansions, it just has an extremely low chance of spawning any other moon besides Dine
Actually the boom box isn't the Hydrodere's weakness, it makes them faster.
Another big weakness for the Forest Giant is the egg bomb, if it explodes and the giant is in the radius, it catches fire and dies
Butler: trying to kill the player
Jester: hi there
if i wear a Lethal company player...this would be extremeley usefull
Yuh
He did the funny guys
4:31 bro violates the bug💀
“All you need is 2 shovel hits”
*WHACK* *WHACK* *WHACK* *WHACK* *WHACK*
1:34 This isn't true; butler is only one-shot by the knife. You can two-shot him in singleplayer though.
I'm crying like half of this info is completely fake but honestly in a horror game like this it's best for solutions to only partially work and catch people off guard until they find out what to do for certain
How?
Imagine if that Yippee bug picked up the Boombox.
It would be my first time when a girl running away from me because i've take a bath
Also if your friend has the stun gun you can easily stun the brackej and then hit them twice with the shovel. Also only just peekaboo at them when they are going after you for the first time. They'll only charge at you after you have followed or stared at them for 8 seconds or you haven't glanced at them
If you yell loud enough against the baboons and stand your ground kind of slowly moving towards them they'll also slowly back up. Sometimes works on groups of more or equal to you but its rare
eyeless dogs are ez too kill with a glitch that you close the ship door and they charge at you and you can hit them thro the wall
Its hard to understand where it is
Mithzan killed several brackens with only a knife(The lethal company goat)
Thumpers used to be a lot weaker before the updates. You could stand on the rail and hit it from there.
With ghost girl if she is after you have your back against the wall because it spawns behind you but can’t since there won’t be enough room
the guy who took the apparatus: i did that
useful info, good luck with your literacy
Every time I play the company, I usually exterminate every monster I can so that way my team can get all the loot
5:30 for the bracken, if he stands still look away or it adds to the anger meter
_Interesting_ font color choice I will say
I had a weird experience with the snare flea. (In solo)I got caught by one and ran around the room with stairs, and it eventually just let me go and disappeared... I don't know if it's because I went over the small gap between the stairs and the floor and it just fell or something else like being solo. But yeah...
If you're playing solo there is a high chance that snare flees will leave you on low HP then wonder off
@@Dogello310 that makes way more sense now, thx
Babboon hawks kill giants also. And old birds kill eyeless dogs.
13:15 - thumper's biggest weakness is godmode enabled
Another weakness of the Butler are doors... Yes indeed DOORS
The shower is absolutely useless against the ghost girl, and the best way to deal with her is simply to never look at her. She is anticoilhead in that regard.
That is also not the best way to collect beehives, as it’s far better to drop them on the outer side of the ship, and take them in if you take off
you can also stop coilheads by closing a door (for 30 seconds)
For the baraken you can use a gun you have to not only have the space but you ll be to quick with it since its fast once its aggressive
dude the best strategy for the ghost girl is to just not look at her. whether or not she attacks you is based on how many times you've seen her, so any time you hear the bells and the breathing, just don't look. sit still if you have to. she'll never attack you if you never look at her
Am I the only one who thinks the butlers theme is a banger?
Something that’s never explained or talked about is how the wildlife is so similar in all moons.
Are the moons orbitating the same planet? If so them the wildlife could be from said planet and the humans bring some of them to the moons (sorry if bad english)
@@6milhõesEm5AnosÉLorota It’s strange because that would mean they are invasive species but I don’t see any original wildlife.
10:32 I don't believe you.
That would be cool if author show exactly how to do this in game where there's no infinite stamina and not infinite health.
Old Birds are both good and bad. a good thing about them is they target just about anything that moves really (Including other monsters) Keeping pesky dogs and giants dead, Bad thing about them, You're included in what they target.
Actually, butlers can spawn in facilities and only attack you if you are the only person nearby
insanity isnt based on if you are with people or not, its based on where you are, inside the facility/mansion gives the most insanity, at 0.8 per tick, and the ship having the least, at 0.4 per tick
Not true, while location plays a part, you will RECOVER sanity in proximity with others, and LOSE sanity when alone. Check the wiki, dude
@@Mort-l5i the only time you recover sanity is in certain conditions, but only on the ship, and also all the time on the ship in singleplayer
@@CorruptedNoob42 its different in multiplayer vs singleplayer lol, in multiplayer your sanity goes back up when you’re around other players
You can’t forget losing sanity when you take damage.
All of you are partially wrong, you lose sanity the more you look around
Bruthal companny be like: 0:57
Never played Lethal company but NGL first 15 seconds I thought it was Vietnam
Idk if this only happens to me but you can take a tulip snake inside the facility and they'll become your little friend leading you to loot, I had one attack a butler for me and then the butler killed my lil tulip snake buddy and then killed me and blew himself up because I had an egg on me.
The baboon hawk is actually pretty simple all you have to do is slowly approach if it is angry and if it is calm slowly back up with a weapon and also profile cool
False, it will only agro if u look at it too long
Giants can be killed by throwing a single easter egg at them if it explodes