The Worst Game in the Series - Kingdom Hearts: Birth By Sleep

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  • Опубликовано: 11 дек 2022
  • I've been working on this video for upwards of a year. Rather, I've been ignoring this video for most of that time. I despise this game, and didn't want to spend 20-30 hours editing it, and yet, here we are.
    A massive thank you to my friend IanWaffles ( / @kirbysonicteam ) for sticking with me and getting on my ass to finish this thing. Without our long, looooooong talks about how bad this game is, I don't think I ever would have appreciated just how much of a failure it was. He does really great analysis videos; check out his Mugi shitpost, and also his serious analyses of Rika, Overhaul, and, of course, Kingdom Hearts!
    Clips used in video, or other credits:
    "I'm losin' the plot here" - Uncharted 3: Drake's Deception
    "okay I believe you" - Just a Pancake, Kingdom Hearts in a nutshell series
    Cape physics clips - This is what happens in... Fire Emblem Fates: Conquest. [FE14 Plot Review] by Faerghast
    Final Fantasy XIII clip - FFXIII speedrun by LewdDolphin (RPG Limit Break 2016)
    KHBBS PC camera mod - Keytotruth on Nexus Mods
    And most importantly - Tetsuya Nomura and all of the folks on Square Enix' Osaka team, whose failures give me life and happiness, and in all seriousness, a man and team that I respect and admire in many ways, and who I wish the most happiness in a hectic and impossible industry.
    All gameplay footage from every game was captured by me.
  • КиноКино

Комментарии • 3 тыс.

  • @senescence57
    @senescence57 Год назад +215

    I picked this video back up a couple days later and I was like "damn, maybe we shoulda let BBS's plot cook".
    Then I remembered that this is Sight's categorically superior AU and the only thing BBS should be cooking is a bowl of cereal.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +37

      i don't even know if this was meant to be a positive comment, but it's definitely the best comment

    • @benpage11
      @benpage11 Год назад +3

      This aged badly lmao

    • @senescence57
      @senescence57 Год назад +14

      @@WhereIStandIsWhereIFall positive lol. I barely remember leaving it though. I was saying your AU is better than the real thing... probably?

    • @talison461
      @talison461 Год назад +2

      I did attempt to play birth by sleep but it never managed to hold my attention like the first 2 games did.

    • @adlene459
      @adlene459 7 месяцев назад +1

      @@talison461 2 games
      You mean rechain of memorys

  • @vsn_aks
    @vsn_aks Год назад +823

    Ok I believe you

    • @figga645
      @figga645 Год назад +21

      😂😂😂

    • @Unstable_45_degree_angle
      @Unstable_45_degree_angle Год назад +17

      Bro😂😂

    • @vsn_aks
      @vsn_aks Год назад +26

      @@Unstable_45_degree_angle I had to get it out of my system bro😂😂😂

    • @Genesis-ty8fr
      @Genesis-ty8fr Год назад +22

      Just a pancake is watching

    • @figga645
      @figga645 Год назад +8

      @@Genesis-ty8fr I bet he’s proud

  • @Beanoverlord
    @Beanoverlord 13 дней назад +10

    I didn’t think anyone could be wrong for 3 hours, that’s gotta be a record chief.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  13 дней назад

      damn so i was even wrong about what year bbs came out and the system it was released for? wild...

    • @DonnieDaise
      @DonnieDaise День назад +1

      and you were right, because they only spittin truth.

  • @YouCanCallMeIz
    @YouCanCallMeIz Год назад +139

    It's never said that kairi "borrowed" a keyblade from Riku. He GAVE her one. It has a completely different design from his, and he never takes it back or anything. Also, Sora didn't get the ability to use a keyblade from Ventus. The kingdom key chose him, even though it was bequeathed to Riku. I don't mean any offense, neither do I want to start an internet argument, but it bothered me a little so I thought I'd correct that.

    • @kbm_seymour
      @kbm_seymour 9 месяцев назад +3

      ​@mafra3117 that simply because of the fragmented piece of Ventus' heart in Sora's. Has nothing to do with keyblade. The most you could argue is the keyblade went to Sora after Riku fell to darkness due to a bit of Ventus' heart but again that's just a no-prize explanation.

    • @kbm_seymour
      @kbm_seymour 9 месяцев назад +3

      @mafra3117 so at some point in BBS Ventus was in super danger and was almost eradicated but sent his heart to the nearest place for safety and it found Sora even he was a kid. Sora agreed to protect his heart when he was young and sorta forgot so when he went Heartless in KH1 the nobody that showed up took shape because of Ventus being pure light at that point gave him some material to take shape and formed Roxas. It's partially why Wanitas looks like evil Sora too but that's even harder to explain

    • @makumasa
      @makumasa 2 месяца назад +2

      Yeah, but even this explanation has holes in it. If Sora got the keyblade that was supposedly bequeathed to Riku, how did Riku just manifest his own independent of Sora's later on? The difference in appearance could also just be explained as the keychain being swapped out. We don't see him take it back from Kairi, but we also don't really see her use it again for a LONG time (and only in a later entry), so in the context of KH2, it's plausible that he just took it back off screen. I'm not saying I agree with Sight's "borrowing" explanation, but the fact is that the rules relating to keyblade ownership and inheritance are vague and convoluted, largely due to numerous retcons, making some level of interpretation necessary.
      Sharing a heart or being someone's Nobody/replica is sufficient in other entries to bestow the ability to wield a keyblade (see Roxas and Xion), so it stands to reason that Sora could wield a keyblade because he was a vessel for Ventus. Thematically, it also lines up since the game clearly establishes Ventus, Terra, and Aqua as being parallels to Sora, Riku, and Kairi, respectively, even down to the etymology of their names. Each of these pairs have an event in BBS that links them to each other: Terra's encounter with Riku on Destiny Islands, Aqua's encounter with Kairi in Radiant Garden, and Sora sheltering Ventus' disembodied heart. Given that it's strongly implied that Terra and Aqua bequeathed their keyblades during these moments, it would be a weird and incongruent choice to not have the same hold true for the pair of Ventus and Sora.
      That said, the whole "keyblade bequeathing" thing is really stupid, sucks the remaining magic and mystery out of the keyblade, and has its own share of inconsistencies. Clearly, bequeathing a keyblade isn't a hard requirement to using one since Axel just kind of manifests one despite not going through the ceremony. The ceremony also doesn't literally give that keyblade to the bestowee, since Lingering Will still has his keyblade despite Sora supposedly wielding the one Terra bestowed. Even if the one Terra bestowed is actually Riku's Way to the Dawn, that one is still accounted for. The keyblade warriors during the Age of Fairytales just made and used them as replicas of the X-blade, so that doesn't match, either. So if bestowing isn't a requirement to wield a keyblade, and it doesn't transfer ownership of an existing keyblade, what does it actually do? How can the game simultaneously claim that a keyblade chooses its wielder and also that it can be bestowed, when these two things are clearly contradictory? Etc, etc.

    • @xante1551
      @xante1551 2 месяца назад +3

      @@kbm_seymour nomura has already come out and said that ventus had nothing to do with sora wielding the keyblade, the keyblade canonically choose him. the story never says that sora has a keyblade because of ventus it just says that hes asleep in sora's heart

    • @XPert9000
      @XPert9000 2 месяца назад

      I don’t remember but I don’t think anyone passed the ability like aqua and terra did but sora was chosen because riku turned to the darkness
      And then the whole thing with ven and keyblade is that he’s the reason sora can hold 2 keyblades in KH2
      This technically means sora can’t do that anymore as of KH3s end ( although if kiari could have a keyblade that early on as well it’s interesting that as far back as KH1 sora could have been zoro with 3 keyblades

  • @jasonshannon7768
    @jasonshannon7768 Год назад +81

    You could have just made a 5 second video with an image of the mysterious figure but ok this works too

  • @garfieldbuilder9542
    @garfieldbuilder9542 Год назад +334

    Kingdom Hearts: Birth By Sleep is NOT the worst entry in the KH games!

    • @nothanksfools
      @nothanksfools Год назад +29

      Recom is but bbs is still pretty bad
      Edit: I meant re:coded

    • @CaleMcGowan
      @CaleMcGowan Год назад +36

      @@nothanksfools no i think most people agree that ReCoded (or the mobile games if you count them as games) are the worst

    • @mistayoutubah
      @mistayoutubah Год назад +39

      @@CaleMcGowan fellas, worst games are obviously between BBS, DDD, and KH3.
      The h.a.n.d. DS games were at least true to what came before. The abilities systems took a portable turn sure, but the combat was smooth and innovative.
      Osaka started a floatfest, all over their command deck/attack animations being lazily slopped together. They kept the trend going by reusing the same system in DDD, and toned it down making KH3 animations just a LITTLE floaty.
      The floats ruin the gameplay, ruins pretty much the whole game for me, I haven’t touched those games since I beat them.

    • @mistayoutubah
      @mistayoutubah Год назад +26

      @@nothanksfools at least Re:CoM works how it’s supposed to, most just complain about difficulty.

    • @nothanksfools
      @nothanksfools Год назад +54

      @@mistayoutubah kh3 is no where near the worst game in the series, disappointing? Definitely. I agree with DDD solely because of the stupid dream eaters and the fact that it poorly introduces time travel.

  • @Wandermidget
    @Wandermidget Год назад +332

    Just a reminder that Aqua was about to kill 3 ultimately "innocent" humans (even if they are jerks) because she heard that they might have darkness inside of them.
    But Terra is treated as the "bad" one because he got forcefully manipulated by a powerful sorceress to "kill" a princess.

    • @TheAzulmagia
      @TheAzulmagia Год назад +108

      To be fair, that's consistent with Eraqus' extremist anti-darkness mentality.

    • @Cye_Pie
      @Cye_Pie 11 месяцев назад +22

      Eraqus has always been training her fight the darkness it makes sense that to fulfill her duty it blinded her in the process

    • @zero1zerolast393
      @zero1zerolast393 10 месяцев назад +4

      Which three were they again? I forgot so much about this game because, like, all the cutscenes amount to 12 hours and a bog to go through here on RUclips

    • @Wandermidget
      @Wandermidget 10 месяцев назад +9

      @@zero1zerolast393 Cinderella's stepfamily.

    • @taecampus
      @taecampus 10 месяцев назад +18

      Lol Aqua was completely justified
      Cinderella's fam were jerks
      Lol nah, I love that cutscene. I was thinking "She was gonna kill them....?? ..... Christ Aqua! Relax!!"

  • @thejongshow8821
    @thejongshow8821 Год назад +57

    Although I disagree with some of your points I do agree that BBS was the start of the convolute mess that lead into Dream Drop. Most fandoms use retcons at one point or other and it's understandable. I love BBS despite the character and story flaws. I'm going through the series with my wife for the first time. We went through BBS before KH1 and it hit different. I enjoyed the series in a different way now that BBS is a prequels. I can respect your opinion unlike most of the other comments here. I get the same hate when I'm on star wars content talking crap about the sequel trilogy.

    • @raze2012_
      @raze2012_ 10 месяцев назад +7

      I think the most fundamental disagreement I have that covers a lot of Sight's critiques is this: BBS was a PS2 game that got scaled down to a PSP game and probably had a crapton cut. It is one of the most ambitious PSP games along with FF Type 0, but it is also being compared to some of the best Action RPGs in the PS2 era (some would argue the best ARPG gameplay of all time).
      I will have my biases here simply because I originally played this on PSP and it was mind blowing in a very early smartphone era (for reference, this was during the Iphone 3G days, a full year before IPhone 4 would show off Infinity Blade) to have something like KH1.5 in my pocket. The glow up going from Days a year prior was simply unheard of.
      So wihle I agree with many critiques I also excuse them I suppose. Is the camera rough? Yup, but the PSP didn't have a right analog stick. Could there have been more story/playtime? I guess, but a 30 hour RPG on a handheld was already on the longer side, and this thing was one of the largest PSP games as is if you dowloaded an ISO. Are the worlds empty? I guess... but lack of environment detail would be an issue until DDD (Good details and verticality, but the had to make areas HUGE and make it feel empty anyway).

    • @nickt5985
      @nickt5985 5 месяцев назад +1

      My God, a civil, well adjusted human being. In 2024? I can't believe it. I'm with you in that I don't really agree with all of sights points or opinions, but he does raise some good ones. I'm glad there is some level of healthy discussion, and especially glad that you got pinned. Awesome display of character on sights part for giving light to the people that don't agree with him in a healthy manner.

    • @marlirium
      @marlirium Месяц назад

      Arguing your point is different from not being able to handle opinions. From what I've seen, people are just debating their side. Saying things along the lines of "Your opinion sucks, and I hate you" would be not being able to handle an opinion. Saying "I disagree with you, and here's reasons why:" is just debating. A lot of people don't seem to be able to differentiate between debating and not being able to handle differences.

  • @elolawynladriel
    @elolawynladriel Год назад +37

    What do you think about Vanitas appearance?
    Vanitas: I look like Sora because I am your other side and Sora was the part you needed to complete your heart again.
    Ventus: WTF?!

    • @yderga8707
      @yderga8707 2 дня назад

      He doesn't just look like Sora, he looks like an *adult* Sora when *adult* Sora didnt exist yet.

  • @SandwitchZebra
    @SandwitchZebra 9 месяцев назад +117

    I think the forgetfulness of Ventus’s story is only highlighted in the character selection. All three of their descriptions describe some personality traits before also describing an aspect of their characters outside of personality.
    Terra’s says he feels compelled to find greater strength, which lines up. Aqua’s says her sense of right and wrong never wavers. Also lines up. Both of these describe a pretty crucial aspect of their journeys, with Terra wanting to become more powerful and Aqua’s consistency in her black-and-white worldview (even if it isn’t done well). Ventus? His says he holds his Keyblade backhand. Not some key part of his character or his story, just “he holds his weapon funny”.

    • @zeroattentiongaming820
      @zeroattentiongaming820 8 месяцев назад +15

      Oh just wait, the reason Ven holds it funny is gonna somehow change how we understand everything whenever Nomura gets around to explaining it in a spinoff trilogy where each platform only gets one of the three games

    • @ZeranZeran
      @ZeranZeran 8 месяцев назад +1

      He was the first weilder to use 2 keyblades.

    • @nordinreecendo512
      @nordinreecendo512 7 месяцев назад +8

      They should have described Ventus wanting to learn more about himself and his true identity.

    • @ElevatedScvrecrow
      @ElevatedScvrecrow 6 месяцев назад +1

      ​@@ZeranZeranreally?

    • @ZeranZeran
      @ZeranZeran 6 месяцев назад

      @@ElevatedScvrecrow Really!

  • @pikachufrankie
    @pikachufrankie Год назад +54

    It’s kind of weird to say that BBS is the worst KH game (barring the mobile game), since I’ve played it the most out of every KH game. But… it really is the worst. The combat is the worst the series gets, as it’s a broken, convoluted, exploitable mess. As for the story of BBS… yeah no. It’s the beginning of the end times. It’s not the WORST story in KH, as that goes to KH3, but it’s pretty bad. It’s a much worse Revenge of the Sith; it’s like all good aspects of the movie was stripped away, and replaced with cardboard cutouts to represent where those things WOULD be (such as the story and characters).

    • @pikachufrankie
      @pikachufrankie Год назад +11

      Also random thing. You mention that the VAs didn’t do good in this game because of some reasons that I don’t care about. If I’m not mistaken, didn’t Christopher Lee read the ENTIRE script of KH2 so that he could portray Ansem the Wise the best he could? Whether it’s true or not is irrelevant though, since even if he didn’t, he clearly gave it his all. I don’t know why the BBS team/VAs decided to both write and make the main trio speak in such a way that makes them the audio equivalent of watching paint dry, but boy do I hate it.

    • @Metalgearfox2000
      @Metalgearfox2000 6 месяцев назад +2

      It's funny because kh2 has a terrible story. But because it has the Best gameplay ( i almost agree) no one bats an eye. BBS does have some problems from being portable, sames as mgs peace walker. But they are so impresive as portable games that i think they deserve some Slack.

    • @pikachufrankie
      @pikachufrankie 6 месяцев назад +2

      @@Metalgearfox2000 No, people “give KH2’s story a pass” because it isn’t bad at all. What are you on about? As for “give it credit for being a portable game”, reminder that 358 Days came out before BBS, on weaker hardware (the DS), and was still a better game than BBS.

    • @Metalgearfox2000
      @Metalgearfox2000 6 месяцев назад +1

      @@pikachufrankie it's terrible, im not Even gonna argue if you like it. Objectively is a waste of time more than half of the Game.

    • @pikachufrankie
      @pikachufrankie 6 месяцев назад +1

      @@Metalgearfox2000 If you think that over half the game was a waste of time, you weren’t paying attention to the story of KH2 at all. Your first visits to most of the Disney worlds isn’t pointless. For starters, you are unknowingly working to help Org 13 by trekking through the Disney worlds, as releasing the hearts helps Org 13 with their goals. You don’t know that until you’re hit with the revelation in Hollow Bastion’s revisit, which wouldn’t have as much of a punch to it if you had known beforehand that you were helping the villains. You’re lulled into a false sense of security; that the game will be very story-lite and it’s just a nice romp through the Disney worlds, until you have the rug ripped out from under your feet.
      By no means do I think KH2’s story is the best or anything, but it has a reason for being structured the way it is. I prefer KH1’s story, but I’m not going to pretend like 2’s is bad because it’s structured in a way I don’t prefer. Could the 1st visits to Disney worlds have used more foreshadowing and symbolism for Org 13, like how the Experiment enemy from Halloween Town is a clear parallel to the nobodies? Absolutely, it absolutely could have used more of it.
      Setups and payoffs, friend. Claiming that half the game is “objectively a waste of time” is disingenuous.
      As for BBS, the game’s story isn’t a “waste of time” in the sense that nothing happens, a lot happens actually. It’s just that what happens is complete garbage, where every character acts like a moron and makes stupid decisions that the game pretends are rational and wise.

  • @SuperSteve180
    @SuperSteve180 Год назад +24

    Remember when Keyblades CHOSE their wielders; now you can just go and get another one from Keyblades R Us.

    • @yderga8707
      @yderga8707 2 дня назад

      You might was well get a new puppet body and regrow your heart while you're at it.

  • @alsaiduq4363
    @alsaiduq4363 Год назад +29

    While i get that you dont like how the keyblade is less special as the series moves foward, i don't get it how is Retcon to have multiple keyblades or that was always finite.
    By ReCom we are shown 3 active Keyblade wielders. By 2 that numbers goes up to 5 and starts to mention a keyblade wars and how there's clearly more keyblade wielders in the past.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +5

      The Keyblade War was never mentioned in kh2. Only the secret ending showed a random battle with tons of dead keyblades

    • @stevenwolf8579
      @stevenwolf8579 Год назад +10

      Back when kh2 was first released, before bbs was even teased and I thought Sora was going to die in the next game, my first assumption upon seeing an entire field of keys stuck in the ground was that there was a large battle of some sort, hence a war. It definitely carried a largely desolate feeling.
      It was just confirmed in BBS after that, so it was mostly an implication that was confirmed after the fact. Much like how the hooded figure (Roxas) dual wielding keyblades in the KH1 secret ending implied that there was more than 2 Keyblades which then was answered in KH2

    • @tigerfestivals5137
      @tigerfestivals5137 Год назад +24

      @@WhereIStandIsWhereIFallSo, it was mentioned in KH2

    • @alwaysabiggafish3305
      @alwaysabiggafish3305 4 месяца назад +1

      ​@@WhereIStandIsWhereIFall 🤦🏼

  • @themckinneyshimmy3773
    @themckinneyshimmy3773 Год назад +114

    I respectfully disagree with a decent amount of this but you make very valid points, this was the first step in KH becoming overly complicated, but I think DDD was even worse about that and while I still love the games including these 2, I miss the simple times before Bbs

    • @cryguy0000
      @cryguy0000 10 месяцев назад +12

      Just because 3D was worse with it doesn't excuse the fact BBS started it. It was just continuing what BBS started, plans within plans, story details meant to sequel bait, taking away the magic of the series. It effectively killed in narratively, and it's gameplay is surprisingly incompetent

    • @raze2012_
      @raze2012_ 10 месяцев назад +13

      @@cryguy0000 "Just because 3D was worse with it doesn't excuse the fact BBS started it."
      On a core level, sure. Three's some writing stuff that probably carried over and never corrected (except the EN voice drection, that did improve). But on an execution level, I kind of disagree.
      The thing I hate the most about DDD is what it retroactively does to other games AND future games. Because it adds mechanics that let people mess with the timeline and entire world order. I could do an entire rant on retroactive time travel but I think people watching a 2 hour KH video gets that. What I think is REALLY underhated is the whole "power of waking" ability. Which was a horrible mcGuffin in Kh3 that made it feel the most meandering game yet, and is now a convenient, barely explained excuse to just jump to new dimensions.
      Also Sleeping Worlds were a meh excuse for new worlds, even if I love Symphony of Sorcery. UX kinda saves some of the hate I had for Dream Eaters, but also angers me as yet another mechanic used to bridge timelines. Cool, now anyone in UX (that didn't *spoiler*) can be in KH4 because they were hibernating (and we know eventually they will find a way to turn dream eaters back. Probably Power of Waking), and the rest of the UX crew has time travel. Good job DDD.
      While people may not like the retcons in BBS (I like them fwiw), they don't fundamentally change much of the OG trilogy or Days. So even if I hated BBS I can't hate it more than DDD because it's harmless in the grand scheme of things. They could never show the wayfinder trio in KH4/5/6 and it wouldn't really miss much. Even stuff like Bequeathing could be explained by Dark Road instead of BBS (Mark of Mastery is covered by DDD if you skip BBS). It may introduce OG Xehanort, but TBH it would be kinda cool if you skipped BBS and then you get a reveal of the OG by the end of DDD. You'd just miss the chance to see him flex his power like he did in that cool KH2 secret ending)

    • @PixelHeroViish
      @PixelHeroViish 10 месяцев назад +2

      ​@@cryguy0000BBS did start the messy crap, that's absolutely true and there's no excuse for it all, but it's ALSO true that DDD just did everything worse aswell. Both of these suck, but for different reasons
      Except for getting Magnet or Ars Solum early, that's actually fun at least

    • @GxGNoir
      @GxGNoir 10 месяцев назад +9

      KH was only simple in KH1

    • @jesterjaded73
      @jesterjaded73 9 месяцев назад +1

      @d.saunders2506 Say what you will about KH2 overcomplicating things - and there is in fact plenty to say on the matter - all of the information and lore KH2 introduced was digestible and understandable within the context of its runtime, without any additional context required to understand or appreciate what's going on. BBS, in comparison, introduces so much absolute nonsense, and elaborates on... well, less than half of it, with concepts that they actually try to explain still not making sense. Arguably it does this even worse than DDD, if only because it has so many more things that require more context, while DDD mostly just utilizes time travel with the worst execution I've ever seen.

  • @aaronammann4236
    @aaronammann4236 Год назад +76

    okay, the protection charm was how Kairi was able to meld into Sora's heart.
    Kairi touched Aqua's keyblade and it saw her as a person who shall wield a keyblade. hence why the keyblade she had received from Riku didn't leave her hand, with Leon and jack Sparrow it leaves their hand after a couple seconds not seeing them worthy.

  • @ilucasz
    @ilucasz Год назад +77

    Dream Drop Distance's glossary explains that the Keyblade of Heart is actually a third type of Keyblade, although we know almost nothing about it than it's type and that it IS a Keyblade. There are a total of three types: Light (which almost everybody on the cast uses including Riku, Sora AND Xehanort), Dark (Mickey's Kingdom Key D) and Heart (that one from KH1 that doesn't have much to do with the plot).

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +28

      Yeah, that sounds like the kind of convoluted lore I would expect from post-KH2 KH. Thanks for the insight, and I hope you enjoyed the video!

    • @ilucasz
      @ilucasz Год назад +12

      @@WhereIStandIsWhereIFall I really enjoyed and agree, it IS convoluted. The worst thing is that the Keyblade Type explanation is really useful if mentioned by the characters and being shown more effectively. But anyway, Nomura didn't even bother to give Xemnas a Keyblade (even though he had one), so guess I can't expect much from him trying to fill the gaps he made.

    • @sebastiensora1
      @sebastiensora1 Год назад

      @@ilucasz about xemnas I thought it was obvious that he can't use the keyblade since he's a nobody and nobody are just hollow shell with no hearts and you need a strong heart to wield one

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +8

      Roxas?

    • @sebastiensora1
      @sebastiensora1 Год назад

      @@WhereIStandIsWhereIFall yea I didn't of him hahaha in that case idk

  • @polodoesthings395
    @polodoesthings395 Год назад +94

    For Kairi gaining a keyblade, Aqua accidentally bequeathed her it's so funny to me 😭
    (Kairi ran up to Aqua and touched her keyblade, IT'S THE EXCUSE I HEAR AND IT'S DUMB)

    • @peacetea_life
      @peacetea_life 10 месяцев назад +7

      JACK SPARROW NEXT KEYBLADE WEILDER CONFIRMES

    • @peacetea_life
      @peacetea_life 9 месяцев назад +2

      @@d.saunders2506 Donald and Goofy next welders cause of the final trinity

  • @rayvonvelez3129
    @rayvonvelez3129 Год назад +52

    One thing i definitely dont get about this games story is how eraqus isn't aware xehanort is evil. And how he just lets xehanort beam a evil darkness on his face. And eraqus does nothing about it. Instead he just wants to kill ventus and terra instead of handling his old friend xehanort.

    • @JamesDelBrocco
      @JamesDelBrocco Год назад +8

      Totally. This is sort of explained in KH:Dark Road where you see the friendship of YX and Eraqus. But even then it's odd Erqaus just overlooks this and is never concerned or does anything to fix it

    • @taecampus
      @taecampus 10 месяцев назад +6

      I'm assuming that first cutscene with Xehanort bodying Eraquis was many years apart to where Xehanort wrote Eraquis apologizing to him and/or bringing Ventus there. Before that happened, i don't think could've really done anything against Xehanort at their clash at the Land Of Departure. Xehanort was pretty strong bit was also growing stronger due to the power of darkness, which has been used many times to give huge amps. Not to mention, there wasn't many reliable ways to track him down. You could also mark it up as Eraquis bring pretty naive to accept his apology too 😅

    • @PixelHeroViish
      @PixelHeroViish 10 месяцев назад +6

      ​@@taecampus That basically is what happened, yeah. Eraqus basically went "Well, he IS one of my only surviving friends and my children, effectively, ARE having a big day, it'd be stupid not to invite him if HE'S willing to reach out, right?" only for things to then break down completely. Great tragery of betrayal and everything
      Then that was retconned in KH3

    • @taecampus
      @taecampus 10 месяцев назад +3

      @@PixelHeroViish yeah, I love KH3 alot but I wasn't a fan of them switch Xehanort's true intentions towards the end. I know in Dark Road it covers that, goes deeper into that and actually does pretty well with that plot/future intentions....
      It was just never really hinted beforehand that he wanted to essentially restart everything. Be just seemed like an old guy who thought darkness was the true essence of everything

    • @PixelHeroViish
      @PixelHeroViish 10 месяцев назад +5

      @@taecampus It's extra funny cuz the whole "Balance" thing was at some point mentioned BY HIM, I believe, so he was just a straight-up extreme about his methods curious old man
      Honestly they could've laid the building blocks for his KH3 motivation in this one quite easily

  • @GrandAngel8000
    @GrandAngel8000 22 дня назад +6

    The actual worse KH experience was Unchained X/Union X.
    Nothing even comes close.
    At least these aren't predatory with excessive gambling aspects.

  • @Haydawg06
    @Haydawg06 3 месяца назад +8

    i'm 5 minutes in and every complaint has been from a misunderstanding of Kingdom Hearts lore (even prior to BBS, lots of BBS lore was established in 2 if you actually beat it) or from a misunderstanding of things, I just got to the part where you say "It's not a competition between them so why are they fighting" It wasn't to see who was better it was to make sure neither of them would exploit darkness which is why Terra failed.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  3 месяца назад +2

      hey, thanks for being approximately the 400th person to claim I don't know the Kingdom Hearts lore! if you'll direct your attention to my other multi-hour long KH videos, you'll see that I did indeed play the other games, and I'm sorry I came away from them with a different interpretation of some of the worst, most vague and unhelpful lore ever seen in a video game.
      Enjoy the rest of the video!!!!!!

    • @rynekian
      @rynekian 2 дня назад

      ​@@WhereIStandIsWhereIFallbut you dont understand kh lore tho? Lol you can 100% every game and still misunderstand things( this goes for every game or show or book ever etc)

  • @_Ikelos
    @_Ikelos 6 месяцев назад +9

    You open with "BBS has none of the nuance or theming of Kingdom Hearts" but every point you make is just you being bewildered and confused by actual nuance.
    For one, the Unversed are Vanitas, taken shape through his negative emotions(and later other people's). Negative emotions are not darkness, and darkness in KH is not "Evil" in any way (See CoM, and Riku's story in general throughout the games), darkness is entropy and finality, which is made very clear just about everywhere in the entire series, with the exception of KH1 maybe.
    Lines like "The protagonists should know the full scope of the villain's plan" make me wonder if this is your first KH game. That has literally never once been a thing in KH.
    Or lines like "The Kai blade is a worthless object, it's formed and then it's destroyed 2 minutes later by only 2 keyblade wielders, 3 if you count Ventus fighting Vanitas in his own heart", like you really didn't get the exposition about the XBlade? I don't believe you. I think you're just trying to make it sound incomprehensible.
    The Xblade is forged when pure light and pure darkness fight. Once it is formed, it is visually revealed that the pure light and darkness are locked in a perpetual fight inside it, which is what fuels it.
    The one to actually break the XBlade is Ventus, by ending the perpetual fight, through Aqua's help, weakening Vanitas' body from the outside.
    Obviously if the XBlade is forged and Xehanort gets a hold of it, that's it. That opens the door to the true Kingdom Hearts for Xehanort, so to say that it has no importance to the plot is obviously stupid, and I think you knew it was stupid as your voice shakes when you say it.
    I mean some of the stuff you're saying is really over the top, sounds like parody. "The trio doesn't get any development from going through the disney worlds", is just plainly insane.
    You could maybe make a very disingenuous argument about Terra learning to not succumb to darkness (by being obsessed with gaining power to defend his friends) through his interactions with the Disney characters being worthless because he technically ends up succumbing to darkness in the end anyway, but that's as far as you can push it.
    Aqua learns that there's more to life than just following Master Eraqus' mission, and that other things, like Terra and Ventus, are more important to her. She learns to be more empathetic, caring and flexible by the end, when at the beginning she's ready to murder anyone who harbors darkness.
    Ventus learns that he's actually very capable, earns confidence and builds character and his own set of morals. He's a baby at the beginning of the game, and only follows Terra like a puppy because he childishly wants to be considered a grown up like the others.
    Other claims about the gameplay are even dumber, stuff like Terra not having a good dodge, when Terra is very obviously a stand-your-ground type character, who guards and counters better than Ventus and Aqua. Where Terra has dead recovery frames between dodging, Ventus and Aqua have those after guarding or countering. They're different characters and you're trying to play them all the same way. Moreover, any claim of difficulty in BBS is crazy when D-links exist and Peter Pan or Mickey oneshot almost every boss in the game on Lv1 Critical.
    Agree on shotlocks, but that's quite possibly the lowest hanging fruit in the series.
    Honestly I just feel stupid even responding to this.

    • @ethanlim9894
      @ethanlim9894 5 месяцев назад +1

      Actually good comment. BBS is not a good game but this guy needs to stop spreading so much misinformation

    • @Shiggy_
      @Shiggy_ 2 дня назад

      Thanks for this.

  • @kevinbell5674
    @kevinbell5674 Год назад +27

    Except the KH2 Ansem Reports and the secret ending set up that fact that many Keyblade wielders existed and a massive Keyblade War between many wielders had already happened. KH2 was always setting this up. Also, everytime it is claimed that there is only supposed to be one (or two) Keyblades are from unreliable narrators who in truth never knew jack shit about Keyblades. Leon and the gang just went off of some legend that is never explained how they know even that and Triton only knew that Keyblades can be trouble. There are many inconsistencies in Kingdom Hearts' narrative, many people wielding Keyblades isn't one of them.

    • @benpage11
      @benpage11 Год назад +5

      SHHHHH that ruins his arguments!

    • @ShadowbannedAccount
      @ShadowbannedAccount Год назад +4

      Honestly, I don't mind there being many Keyblade wielders, but they need to keep the process of getting a Keyblade special.
      You can't just "give" someone the ability to use the Keyblade. I think this is the biggest problem people have when it comes to the Keyblade. "The Keyblade chooses its master" established in KH1 needs to stay.

    • @mistayoutubah
      @mistayoutubah Год назад +1

      Important detail to remember was that BBS was re-written from what was planned originally during KH2.
      In 2005, BBS was being developed on PS2 with Sora as main protagonist, and it would’ve been a sequel to KH2. The same Tokyo devs/artists/masterminds from KH1 and KH2 were on development.
      EVERYTHING CHANGED when Square got PS3 devkits in 2006, they sent Final Fantasy 13 from PS2 to PS3 along with FFvs13 and Type-0, and they sent BBS to PSP to be restarted with Osaka.
      FF went back to AAA status, KH became AA handheld series for 10 years.
      KHBBS had a separate writer, with Nomura directing with a co-director Square hired on for the first time ever, to “assist” Nomura; which really meant censoring his more dark and mature themes he wanted to introduce to the series via the Keyblade War. He instead was assigned to direct FFvs13, which would give him his creative freedom (somewhat).
      Now as for WHAT Nomura was cooking with the original Sora BBS? Nobody knows, but it was presumably intended be tied directly to lore established in KH1 and KH2 (which suggested Keyblade wielder’s are chosen ones, although never fully explained).
      Not only did the BBS restart effect the lore of BBS, it has effected the LORE UNIVERSE in every title moving forward, except for arguably 358/2 Days since that was Nomura’s final time fulfilling the role as sole “writer”, written before BBS as a way to explain Roxas’s Organization XIII drama from KH2.
      More people with Keyblades WAS always intended via Keyblade War (post KH2)… but it’s worth noting that there was an entirely different continuation of events written to follow KH2, and we are for all intents and purposes in an alternate lore timeline which exists out of sync with KH1’s and KH2’s narratives (as you pointed out).
      Nomura wrote what he wrote, then they took the wheel from Nomura and changed it and just kept truckin’.
      I’m sure Nomura’s original plan for explaining multiple wielders (including explaining Kairi’s Keyblade) was at least going to make sense, rather than taking such a sharp and uncomfortable turn into random new wielders spawning out of literally nowhere and not needing to be chosen by the key at all.
      It went from “the key chooses” to “the master chooses”… only problem with that narrative is that our current MAIN PROTAGONIST (Sora) never had a master choose him (his later adopted “master” for purpose of MoM Exam alone, is Yen Sid - who we’ve never seen with a Keyblade once even as the world is ending) and it also defeats the whole purpose of KH1 Sora and Riku fighting over the Kingdom Key and Sora being left with his wooden sword.
      I agree with the uploader, and I believe that corporate SE did a worse job of telling Nomura’s story, that Nomura should have told by himself.

    • @kevinbell5674
      @kevinbell5674 Год назад +1

      @@mistayoutubah You see, the problem with everything you just, is dependent on Nomura having been locked out of BBS and Kingdom Hearts as a franchise and unable to have any control over it. Which was absolutely not the case. Nomura was still in charge of the franchis as a whole and Osaka worked under him and wasn't just some corporate team that took over the franchise away from Nomura. BBS going from a sequal to a prequal was not something forced by SE, that was still Nomura's decision. He decided that BBS would tell the story of the three armored Keyblade wielders from their point of view rather then have Sora learn of it second hand. Also, all the stuff of BBS being a sequal was very early planning and development. It was all early concept with vague ideas and never left that stage before it was switched to a prequal. Also also, my point still stands that there being multiple Keyblade wielders was not something BBS just invented with no set up to it. KH2 set up a past where many people weilded keyblades and set up the armored Keblade weilders having a connection to Xehanort. Nothing in BBS was just out of the blue.

    • @mistayoutubah
      @mistayoutubah Год назад +2

      @@kevinbell5674 You see, the problem with all of what you just said is that it is spoken strictly through the lens of an unconcerned product consumer.
      You clearly have no knowledge of NDA’s or what they are or how powerful they can be to sometimes even control someone’s entire life… but I will save this educational paragraph on NDA’s for after my main correction of your comment.
      BBS was a year and a half into development on PS2, it was no “very early concept” at all. It began DEVELOPMENT on PS2 in June of 2005, and was cancelled when PS3 devkits came in November of 2006. You saying it was only “vague ideas and never left that stage before it was switched to a prequal” is entirely false.
      BBS, Coded, and 358/2 Days were all announced together at Tokyo Game Show in September of 2007, less than a year after the hardware/budget change.
      Also, KH2 did set up Xemnas’s armor to be expanded upon later in BBS; it also featured the three armored heroes we see in the secret movie with the Kingdom Key D, Way To Dawn, and RainFell (Aqua’s Key). This was RETCONNED and CHANGED from what was being WRITTEN and DEVELOPED originally for BBS. No BBS didn’t “invent” new Keyblade wielders, but the WAY they introduced them is thematically incorrect and not in sync with the lore that was pre-established. The WAY is equally as important as the WHAT.
      An NDA is abbreviation for Non-Disclosure Agreement, which is a contract which you sign promising not to speak or reveal information about certain topics, an NDA can even REQUIRE YOU TO LIE (such as Andrew Garfield lying about not being in Spider-Man No Way Home). If you violate this type of contract, you can be sued for pretty much whatever is in your particular contract and obviously if it’s on purpose you’ll lose your job and career since nobody in any corporate industry will ever work with you again for fear of bad PR (public relations).
      A recent example was the DOOM Eternal drama with Mick Gordon, the music producer for the DOOM games for years. He was offered hush-money and an NDA promising to take blame for Bethesda even though it was their fault, and he wouldn’t be allowed to speak about it ever or even so much as publicly criticize Bethesda if he’d agreed. He declined their settlement and he’s suing them now, making it all public and Bethesda hates their life.
      Did you know that EVERY SINGLE employee of Square Enix is required to be contracted under NDA to do ANY job within the company? That’s right, no sign, no job. They’re all working there now because they already signed their NDA’s. Literally almost every game company does this with their devs, designers, artists, directors, voice actors, HR departments EVERYTHING.
      Furthermore, Square Enix has even gone as far as to hire RUclipsRS under NDA in the past, giving them exclusive access to demos/information as long as they promise not to reveal certain details of the game to the fanbase…
      You can be contracted under NDA to only speak positively about a product and never criticize it, and most NDA’s don’t allow you to even tell people you’re under NDA.
      There are very few companies who will allow their devs to go on Twitter and post status updates for their community (these are usually fighting games, since the fanbase is heavily concerned regarding patches/updates).
      FOR CLARIFICATION, NOMURA HAS BEEN AT SQUARE SINCE FF6 IN 1994. He signed a looooooooong time ago, and continues to sign NDA’s as they pop up so that he may continue his work.
      So back to your comment about him being locked out of BBS and having basically no control; that is very correct. He could pitch an idea, but he wasn’t even writer and had a co-director credited for doing at least as much as he was… Nomura is the original creator of the series, and now he stands by as the face of the brand to wave in whatever new changes SE feels like. He could leave, but then he wouldn’t be able to continue to do what he loves, and they’d just keep making KH without him anyway.
      Did you know the “officially stated reason” by Nomura himself for moving BBS to PSP from PS2?
      He says officially, and I cannot make this up, that HE HIMSELF made the choice to restart the whole game for cheaper on PSP for sake of… Multiplayer in the mirage arena.
      THAT IS A LIE.
      PS2 could’ve handled mirage arena fine, and not only that but WHY NOT MOVE TO PS3 FOR MULTIPLAYER LIKE ALL THE OTHER MULTIPLAYER GAMES OF THE GENERATION??? Because BBS isn’t freaking multiplayer outside of 1 single feature that they didn’t even care enough about to bring back for the remaster because “waaah server cost”.
      It was a budget move. We got screwed. Nomura covered for stinky corporate SE and they payed him for it, because rightfully it was his only option.
      He is a captive scapegoat for SE cash grabs.
      SE and Disney HATE the secret movie of KH2 and they HATE the fact that they revealed they were making it on PS2, because of accountability. They made a greedy decision, SE did not “accidentally” save millions of dollars by making handheld games and charging full price.
      Look at every project they’ve released, every ReMix on every console and PC which failed to feature a 358/2 Days and Coded Re:Make (which they’re capable of), every unplayable $100 Switch Cloud Port KH collection, every Melody of Memory with PS2 graphic model quality, every handheld and every mobile game that should’ve all been console games (Union X especially because it’s the literal lore-seed).
      Square Enix ain’t ya friends, they want your MUNNY, which you will soon realize as they break out their ridiculous NFT scam later this year (SE wrote a letter to the community on Jan 1st, 2023 claiming they’re delving fully into NFT’s unapologetically). It’s a pattern to be honest.

  • @jetkirby
    @jetkirby Год назад +64

    Aqua and terra had already been learning under eraqus for 1-2 years before Ventus joined them, that's why they were allowed to take the mark of mastery test and Ventus wasnt, they are upper class men graduating and Ventus still has years left to train
    The mark of mastery isn't a contest between terra and aqua, just because you are sparring with someone doesn't mean the outcome of the fight matters, they could both pass, they could both fail, or only one of them could pass as it turns out aqua did, the judges watch the participants on their form and composure to determine whether to graduate them, eraqus is blind like a fool about xehanort manipulating tera, but his decision to fail terra for channeling dark energy is understandable based on his metrics for keyblade master
    You asking "who is this terra guy and why are they calling roxas Ventus?" Is no different than asking "where's sora?" At the start of KH2, you need to play the game(s) or watch the movie to understand the plot of something you can't knock a story because you don't understand the plot that hasn't been explained yet
    It's fair to say Nomura is too mysterious or cryptic with full context of the whole story, most people would agree KH in it's entirety is too convoluted but it's not fair to say BBS is a bad story right out of the gate because you don't understand what hasn't been explained yet
    BBS and DDD are set up for the pay off that was supposed to come from KH3, it's more correct to blame KH3 for not satisfactorily paying off what BBS started, and also Nomura for going back further to khux and dark road, which answers some questions but opens many more
    You can also blame Nomura for not making KH3 the final game in the series and instead choosing to go to KH4 and beyond to answer questions
    But you cant blame BBS for destroying the story because BBS was never meant to have answers or an ending it was always set up, it matters what they do with the set up whether the set up mattered

    • @johangodojolo8652
      @johangodojolo8652 Год назад +1

      when kh3 is better than all of the games setting it up

    • @sketchtheparadigmyork1217
      @sketchtheparadigmyork1217 Год назад +4

      @@johangodojolo8652 the logic? Isn’t that how it should be? You expected kh3 to be worse??? What’s your point?

    • @johangodojolo8652
      @johangodojolo8652 Год назад

      @@sketchtheparadigmyork1217 what

    • @jesterjaded73
      @jesterjaded73 9 месяцев назад +3

      The setup was a bad mess that kh3 had to clean up, overcomplicated mess, too many answers to stuff unto one game, with the questions themselves executed horribly. Should have had half the games we had as 'setup'.

    • @REDEEMERWOLF
      @REDEEMERWOLF 9 месяцев назад

      @@jesterjaded73 Again, that's not BBS fault, that's fucking Nomura dude. If KH3 disappointed why are you directing your hate to BBS?

  • @nothinginparticular6419
    @nothinginparticular6419 Год назад +15

    The best thing from bbs is the music when Ven gets frozen and the command board. Especially the command board. I played that game for hours and I was always sad when my stuff was maxed out. Don't remember much else lol

    • @avgriffin
      @avgriffin Год назад +5

      Check out the kh2fm secret cutscene it's the original version of that song and the video Fate of the Unknown is the song's name. The cutscenes in the game are based on taht short film.

  • @dzigayu4944
    @dzigayu4944 11 месяцев назад +25

    While I personally dislike Dream Drop Distance infinitely more than any other game in the series, I still appreciate everything you've brought here. To this day I see so many people defending this game both gameplay and story wise which I just never got, it always marked a severe downfall in quality for KH games for me.

  • @jasontheultimatewizard4043
    @jasontheultimatewizard4043 9 месяцев назад +9

    the sheer amount of incorrect conclusions/info in this video just 8 minuets in is baffling.
    1. you can't borrow a keyblade, referencing your own point about jack sparrow, jack only held the keyblade for a couple of seconds before it returned to sora. just like it did in kh1 when leon picked it up after sora woke up. which ties into problem 2.
    2. it's obious that you played the entire game all the way through, even so far as to get the secret episode, and yet for some reason you completely ignore the fact that ventus had his keyblade BEFORE he became the apprentice to master eraqus.
    3. master eraqus explains the reason for them sparing but that too you seem to have ignored. when two keyblade wielders of equal strength and skill clash their true nature is reveled. the point of the spar was to make sure neither of them had a dark nature which is why terra failed the exam.
    4. the devs have already said that ven is not the reason sora has a keyblade, in-fact it's explained in kingdom hearts 1 that the kingdom key was supposed to be riku's but because sora's heart was strong enough to resist the darkness the keyblade chose sora instead.
    5. every keyblade exam is different as even mickey was in the process of becoming a keyblade master during the events of the game.
    6. it honestly baffles me how the prospect of their being more keyblade wielders then just mickey and sora confuses you, because it's obious that you have played quite a few of the games including 2 where it is shown that both riku and kiri are keyblade wielders by the fact that they both have the power to use them. and the idea of the keyblade war is explained very clearly in bbs, long long ago many keyblade wielders battled for the light of kingdom hearts and the war was so cataclysmic that it caused the whole multiverse to shatter and rebuild itself which leads to my next point.
    7. master eraqus and xehanort describe the events of the war as a "story" which means they were not at all old enough to have experienced the war themselves.
    i'm gonna keep watching to see what else you so obviously get wrong.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  9 месяцев назад

      Thanks for the boost in the algorithm

    • @jasontheultimatewizard4043
      @jasontheultimatewizard4043 9 месяцев назад +3

      @@WhereIStandIsWhereIFall thanks for proving you don't actually care about wether or not the information you provided in your critique was correct 🤡🤡🤡🤡🤡

    • @Notactiveatalllll
      @Notactiveatalllll 9 месяцев назад +2

      @@jasontheultimatewizard4043yeah birth by sleep is my third favorite kingdom hearts
      The worst one I played was re chain of memories and re coded

    • @leonseuropeanislandadventu7398
      @leonseuropeanislandadventu7398 7 месяцев назад

      ​@@jasontheultimatewizard4043imagine caring this much about literally nothing. What a loser.

  • @Deoxys_Used_Mimic
    @Deoxys_Used_Mimic Год назад +29

    Eh… I’d still pick DDD as the worst KH game, but that’s just me.
    At least you can beat this game at Level 1 without doing chip damage, and you can do some funny tech like Ignite and the Peter Pan D-Link thing.
    DDD doesn’t have Damage Floors, ergo you *always* do minimum damage, ergo using Balloon/Firaga Burst strats is the primary way to get anything done within your lifetime.
    EXP Zero means nothing in that game, unlike this, KH2, and KH1.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +11

      While the damage floor point was technically true, it's interesting to note that that issue was only fixed in the HD remaster of BBS, and even then, they overcompensated and made level 1 crit one of the easier ways to play by buffing your damage after a certain point.
      While I stand by my statement that BBS is the worst, perhaps a better way of framing it within the context of the series is that BBS had the most squandered potential. DDD was always going to be subpar with the story it had. BBS had tons of potential, and it was wasted.

    • @johangodojolo8652
      @johangodojolo8652 Год назад

      You can do fine damage in DDD lvl1. With optimized spirit builds and magic boosts you can do maybe even better damage than bbs. DDD YX lvl1 no commands is one of my favorite kh videos on youtube and it proves this

    • @Deoxys_Used_Mimic
      @Deoxys_Used_Mimic Год назад +1

      @@johangodojolo8652
      You… do understand that *one optimized fight* doesn’t prove anything other than “being the exception and not the rule?”
      Anything that requires the time, tedium, and RNG involved in the optimization of the spirits… JUST to make DDD *function like a normal KH game* is not a good defense.
      You are jumping through so many hoops, just to meet the *base standard* of what your damage output *should have been,* had damage floors been a thing from the get-go.
      Instead of providing me an *end-game* fight as your “proof,” did you ever stop to think about how *getting to that point* would’ve looked?
      Please. *Play the game* up to that point and tell me how that worked out for you for every World.

    • @johangodojolo8652
      @johangodojolo8652 Год назад

      @@Deoxys_Used_Mimic Pls look at my channel. I've uploaded an entire DDD lvl1 no spirits run. I'm well aware of how DDD functions. Pls dont assume stuff you don't know to make a point.
      I have no idea what you're talking about in terms of sprit optimization tedium. It's a very simple process to get the right spirits for a good build and there's next to no significant rng involved. And yea there is a little but of grinding to get a build suitable for a fucking lvl1 run but that's to be expected isn't it. KH3 has you grinding for star medals and keyblade upgrades. KH2 has you grinding growth abilities and equipment. BBS has the most grindy lvl1 run by miles with its absurdly long command/abilities grinds.
      I used Young Xehanort as the example here because hes the hardest fight in the game. You can just as easily use a powerful strength build in any other fight in the game to do comperable levels of damage.
      I'm also not exactly sure why you're using the lvl1 run as some sort of standard for the entire games quality here. Yeah DDD doesn't have very good damage scaling but I'm not seeing how it makes the game on any playthrough thats not lvl1 bad. BBS also has dogshit damage scaling with no damage floor. They just threw in a random hidden ability on 0 EXP to make lvl1 possible instead of actually fixing the issue at its source. Only on the console version tho. PSP has to live with a lvl1 that is incapable of letting you do anything more than the smallest chip damage possible.

  • @ShadowbannedAccount
    @ShadowbannedAccount Год назад +20

    Can we talk about how stupid X-Blade's design is? It's literally 2 Kingdom Keys glued together in the middle. The coloring is also stupid.

    • @alwaysabiggafish3305
      @alwaysabiggafish3305 4 месяца назад

      Sounds like you just don't like anime fantasy

    • @taputrainer8463
      @taputrainer8463 3 месяца назад +2

      What’s even more stupid imo is that shouldn’t it be made from the kingdom key and kingdom key D? Why is it two light keyblades instead of one keyblade representing pure light and one keyblade representing pure darkness like this game suggests as the recipe to forge it?

    • @brotbrotsen1100
      @brotbrotsen1100 2 месяца назад

      ​@@taputrainer8463and it looks more like a standard sword than a keyblade. They could have atleast put teeths on it. The only keyblades without teeth i can think of are the modern looking ones (fenrir, Braveheart)

    • @TwentySeventhLetter
      @TwentySeventhLetter 2 месяца назад

      @@brotbrotsen1100 Yeah, and in complete fairness, *even those are still explicitly "keys",* they're just shaped like modern keys. The X-Blade is shaped like a sword.

    • @yderga8707
      @yderga8707 2 дня назад

      ​@@taputrainer8463 I believe that eventually it's going to have some form of lore connection to Kingdom Key and Kingdom Key D. It would explain why the two are so different than other keyblades and also why they reside on destiny islands (the place where Ventus was split and Vanitas was born. It only makes sense that when Ventus heart returned to Sora, the pieces of the X-blade did as well.

  • @SteveCrafts2k
    @SteveCrafts2k Год назад +202

    Ok, to get this out of the way...
    There was _never_ supposed to be one Keyblade. Triton mentioned several Keyblade wielders, describing them as people who brought nothing but death and destruction. There was also Mickey wielding a Keyblade, and the Keyblade of Heart (Which, as explained in-game, was made up of the 7 Princesses of Heart's pure lights, or at least it would've if Kairi wasn't inside Sora's heart.).
    As for Kairi, by touching Aqua's Keyblade, she effectively was bequeathed one, even if it was never official. She unconsciously summoned one, but because she never had experience, it ended up with Riku, and so when he gave it to her, he was essentially returning what was hers.
    As for Way to the Dawn, it was the result of Riku gaining enough strength of heart, plus light, to finally be able to wield one of his own. As he still uses the darkness in tandem with Light, it's based off Soul Eater.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +27

      I mean...do you really want to do this? Because everything you listed is either wrong, based on your own individual interpretation of eventsand not canonical, or retroactively explained in a future game, with the exception of the Keyblade of People's Hearts

    • @SteveCrafts2k
      @SteveCrafts2k Год назад +101

      @@WhereIStandIsWhereIFall
      From Nomura himself in the Director's Secret Reports XIII:
      p. 28; Tetsuya Nomura: "There isn't just one Keyblade for the side of light and one for darkness. There are as many Keyblades in existence as there are hearts qualified to wield them. At this stage, the only requirement that has been made clear is that someone must have a "strong heart", but there are other requirements that haven't been spelled out yet which I plan to reveal another time when I have the chance. Riku's Way to the Dawn and the Keyblade Kairi wields are of the same nature as Sora's Keyblade. However, what with one having developed with the Soul Eater as intermediary and one having been handed to Kairi by Riku, I would like you to think that something not fully explained, outside the usual method of acquirement, is going on here."

    • @SteveCrafts2k
      @SteveCrafts2k Год назад +58

      @@WhereIStandIsWhereIFall
      Also, the bequeathing, as shown with Riku, happens through the receiver touching the bequeather's Keyblade.
      Kairi touched Aqua's Keyblade, and thus, even if accidental, was bequeathed.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +32

      So, let me get this straight: you expect me to trust an extra report that came in a limited edition of a Japanese exclusive booklet for the limited edition of KH2FM? From a guy that changes his mind and introduces new out-of-nowhere twists very regularly because he thinks it's cool?
      You don't have any examples in the games themselves, no argument based on evidence that the games present to us? Where was this information in KH2FM. I read the reports in that game, and there was nothing of the sort mentioned.
      If it isn't clear, I heavily believe in this:
      tvtropes.org/pmwiki/pmwiki.php/Main/DeathOfTheAuthor

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +21

      See, that's an example of you projecting your interpretation and/or pulling from future entries. Nowhere is that stated clearly in BBS. You might be able to point to future entries, but in BBS and before, there's nothing of the sort.

  • @Ferikkusu21
    @Ferikkusu21 6 месяцев назад +5

    So i can understand when people dont think that this game is good. I mean different opinions and so on. But to say that the game has thrown away all the explanations and the the lore is too much. Just a reminder. Kingdom Hearts 2 has introduced, Roxas, Sion, the Keyblade War, The Lingering Will etc. So BBS wasnt the first game who has introduced more Keyblade wielders. Yes Roxas and Sion are a special but if you look at Mickey. He is literally TRAINING to be a keyblade wielder and that from Kingdom Hearts 1. And even if you only take the Kingdom Key of Sora and the Key of the Dark Realm. It already shows that you can aquire Keyblades in another way. Moreover if you look at Lea or Axel it still shows that if no one passes the Keyblade down to you you have to be worthy of wielding one

  • @thewrongsorcerer
    @thewrongsorcerer Год назад +26

    I don't think keyblade "borrowing" in the pre-BBS games is as clear-cut as you make it seem. The scene with Jack Sparrow isn't meant to show that Sora can lend out keyblades. It shows that a keyblade can't be used by anyone that isn't its master and will immediately warp back to them. It's like an anti-theft mechanism. This is further backed up by the scene before the Sephiroth fight.
    But then again, maybe Riku can?? Like, he clearly hands one to Kari. Where did it come from? How long can she keep it? idk. confusing stuff

    • @peacetea_life
      @peacetea_life 10 месяцев назад +1

      Another one is the Roxas fight, when he calls back the keyblade at the end

    • @makumasa
      @makumasa 2 месяца назад

      I think the true but unfortunate answer is that lending out keyblades was never a thing, and that scene with Riku handing Kairi a keyblade was more or less a narrative mistake. Every other interaction in the series prior to BBS related to keyblades is pretty consistent about the keyblade only being usable by someone it deems worthy, which explains what happens w/ Leon and Jack Sparrow. The anti-theft explanation doesn't quite line up since Riku is able to "take" Sora's keyblade in KH1 (who arguably "took" it from Riku first) and Riku is able to use Roxas' keyblade during their fight. If the keyblade only cares if the wielder is worthy and not if the wielder is its single master, this all still makes sense. Roxas being able to use the keyblade can be explained as him getting that ability by proxy through Sora, which would also hold true for Xion. Riku just handing Kairi a keyblade with its own unique thematically-fitting keychain out of thin air while still having his own is so contrary to the established rules of the keyblade that it's honestly baffling. My guess is that they wanted Kairi to have a more pro-active role towards the end of the story in KH2 and make good on her promise to protect Sora for a change, so they contrived this scenario to make that possible at the expense of the established rules of the universe.

    • @yderga8707
      @yderga8707 2 дня назад

      Kingdom Key seems special however, as it's the only keyblade I can remember that another person can even hold, let alone use.

  • @johanandersson8252
    @johanandersson8252 Год назад +10

    Ok, we belive you.

  • @Zetra7
    @Zetra7 Год назад +8

    I see we have a CoM enjoyer here. Jokes aside I do agree with most points but the game is so non-challenging that just casually going through the game as flawed as it is was still fun to me. Flashy cool stuff happening(as impractical as it becomes at the end game) is still cool to look at. There are some very good moments and though the story is weak its not convoluted as later entries. I actually like the mini-games for what they are. I rarely ever take a KH title seriously enough to fully complete every single task anymore. Also I like the re-write of making Aqua related to Eraqus especially considering KHX has recently started to make bloodlines a theme now.

  • @Mwolf55
    @Mwolf55 11 месяцев назад +8

    My god the idea of support conversations in bbs via flashback wouldve been great

  • @muriok2474
    @muriok2474 Год назад +15

    I actually like this game but, you make a lot of good points, still it has a place in my weird heart

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +16

      Hey, that's alright. Any joy in this world is a net positive. Keep loving BBS!

    • @8bitmagic
      @8bitmagic Год назад +11

      I love this attitude. "I just made a three hour video on how much I hate this game, but if you love it that's great!"

  • @usernameidrc
    @usernameidrc Год назад +10

    eh, I really loved this game, but I understand that BBS is one of those games everyone either really loves or hates. for me the worst game was probably Re:Coded

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +4

      Watch my video on Re:Coded and Days for why I think it's pretty good.

    • @tigerfestivals5137
      @tigerfestivals5137 Год назад +2

      Re;Coded's story is the worst and most skippable. Idk about the gameplay

  • @cactusalucano4013
    @cactusalucano4013 Год назад +15

    I adore your rewriting but, personally, I would change the positions of Aqua and Terra regarding Eraqus, mostly so Aqua can have a direct opposition towards Xehanort like Terra and Ventus have as Aqua... she kinds just has a connection to Xehanort from secondary alignments. Also, it would have a tighter role on Aqua, since of her world was destroyed then she would be scared of the darkness and she would have that black and white view which also adds to her following Eraqus since it is some type of idol for her as he was her savior. It would also tighten the reasons on Aqua wanting to reunite them as she does not want to lose the family she got, she would be the one that forces that overtly familial relationship with them because she wants a family after she lost one. Even more after the issues with them and the structure with Eraqus and Xehanort broken she would come into despair and seeing herself as the mother, Terra the father and Ventus their son in some way to not lose the familial connection.
    It also helps to add drama to Terra, why would he as the biological son not be chosen over an interloper? It also helps that Terra would have an inferiority complex not only against Aqua but also against Eraqus, he is his son but he is not as strong so he relies on darkness to finally be on the same level as Eraqus which Eraqus would be a disapproving father to Terra since the beginning for never being as strong as he was. Specially with the light like Eraqus was so he finds his own route to be as strong as Aqua and Eraqus using the dark, it also adds even more tension since he killed his own father who he came into losing faith after learning that Xehanort trashed Eraqus meaning that darkness was stronger. Which now Terra would reject, falsely, his connections with his friends only to try once again in despair to keep it safe... to fail in his eleventh hour.
    Anyway, I adore the ideas with Vanitas since it finally gives him personal reasons, in general the rewrite goes to give the characters personal motivations and make them more proactive into chasing Xehanort and Vanitas and it also gets their downfall better since they chased their wantings... and failed.
    I adored your video and I am glad the algorithm helped it to explode.

  • @madestmadhatter
    @madestmadhatter Год назад +5

    Ventus didn't qualify because he was too young, Xehanort's reports show that the keyblade war was ancient more so than any of them, at no point is it hinted that the key blade given to Kairi is a loaner, and all the dialog that hinted that there was only 1 was spoken by people who knew nothing about the keyblade.

  • @sylvain_3
    @sylvain_3 Год назад +20

    You have to consider that Prince Philipp was in that cell and Aqua meets him when Maleficent sends her there, it would have had them to make Ventus meet Philipp just because of a small room, maybe it was locked by Maleficent's magic.

    • @lpfan4491
      @lpfan4491 Год назад +13

      Then that should have been explained, instead of just "What, there might something be in there? Well, not for me tho!" It's literally as easy as implementing a textbox saying something akin to "The door won't open. Must be locked."

    • @sylvain_3
      @sylvain_3 Год назад +5

      @@lpfan4491 That's true tho, it wasn't hard to maybe say "It's locked with magic"

  • @plushytricker
    @plushytricker 8 месяцев назад +8

    i disagree with everything you said somehow, huh

  • @xgaming2427
    @xgaming2427 Год назад +14

    Oh come on this game is not that bad.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +3

      yeah, it is

    • @maplegal2000
      @maplegal2000 Год назад +2

      @@WhereIStandIsWhereIFall No it isn't. lol. This is kind of...crazy? I mean sheeet. This is not a 1/10 lol.

    • @maplegal2000
      @maplegal2000 Год назад +5

      Watching the first few bits of this you spent forever talking about the Mark of Mastery, standardizing tests, etc. And it's just like...
      Whaaat?
      You failed to comprehend KH2's teasers alone set a precedent there's tons of Keyblades, and handwave off Roxas/Xion cause of the Sora-connection; and also try to lump Kairi under 'Jack Sparrow had it, so that's what happened here' when it clearly wasn't.
      And then you just kind of extrapolate a ton of nonsense out of asking these questions that don't NEED to be asked. Like you're making these false conclusions that they need to be asked.
      On one hand; you're bashing the logical consistency of Kingdom Hearts which has never been consistent. Look at fucking 'Nobodies' springing out of nowhere, in KH2. They weren't just all hiding all that time, were they? Pfft.
      And secondly; these questions don't need to be asked. A magical test of Mastery can very well be up to the teacher's criteria, and preferences. It's not something that inherently needs to be uniform.
      And nitpicking 'it's not a competition' but making them 'compete', isn't contradictory. They can challenge one another and demonstrate their combat-skills, but there's more to being a Master than combat. Terra displayed darkness, and fell into a predatory competitive-mindset despite the heads-up that his success wasn't contingent on being better or superior than someone else.
      You really spend minutes on end failing to comprehend things that only become irksome by needlessly and relentlessly needling for solutions you never needed to press forward. You conflate your annoyance with questions you never got answered as a bad game or bad storytelling, when they told a story.
      You just didn't like it. And you're ignoring games like Re:Coded which was just a bloody cash-grab and offered so little to the KH experience, or plot, or things like the Phone-Games, or Melodies which gave so little...in lieu of going 'KH hurt my brain here, so it bad."
      Try having a more complicated opinion than this trash take. A '1/10' is by far just a complete bias. It's a functional game, it tells a story that was compelling and captivating for quite a few, and beyond story...it functioned. It offered variety, and many of the functions were fun.
      If you disliked the game; I'd wager putting it as a 5/10 at worst. Anything lower should be reserved for bug-riddled messes, cash-grabs with little to offer and bad gameplay, or something truly infuriating.
      And having played a grand slew of games; Birth By Sleep is leagues above some of the slop out there.
      I mean shit; did you ever hear of a character called Sylvanas Swiftrunner.
      That shit makes Kingdom Hearts look logical.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +4

      @@maplegal2000 So, it's wrong for asking questions about world-building elements that are introduced? And it's wrong to ask question pertaining to those world-building elements that don't make sense given what came before, and where no explanation is given to fit them in with what came before? It's wrong as ask for internal consistency within my media? Odd.
      Most of your arguments seemed to be that because the game isn't a technical mess, that it deserves higher than a 1/10. My apologies for expecting higher than the bare minimum for a game I paid over $100 on with the original release and the remasters for multiple systems.
      to explain my rating systems, it's not a matter of what does the least "bad", but the most "good". BBS, in my assessment, didn't have enough "good" to put it above anything I would put at a 2 or higher. I don't feel the need to bump up my score because "quite a few" people found the story compelling.
      Variety is only good when the things you deviate to from the main game are good, which they aren't (and haven't been in the entire series). Something being functional doesn't equate to it being fun or engaging, and the command deck as seen in BBS isn't fun or engaging to me. The story was the worst in any KH game aside from Coded, so it didn't do anything for me there, either.
      Please explain to me why Re:Coded is a cash-grab, when most series can go from 1 to 2 to 3 without needing two main side entries between 2 and 3 like KH apparently does? Oh wait, because BBS and DDD have crucial information (which could've been worked into a not-shit version of KH3 if it had half-decent writers), they get a pass on the cash-grab judgement.
      Let's stop focusing on the monetary intentions and focus on the games, shall we?

    • @maplegal2000
      @maplegal2000 Год назад

      @@WhereIStandIsWhereIFall lol you spent over 100? That's practically half a new psp. And BBS was only 45 dollars on release day. WTF? lmao.

  • @chimeratcg07
    @chimeratcg07 Год назад +6

    BBS is not a bad game but it gets old real fast, I don't know why some people put it at the same level of KH2 when there is a massive divide in quality, I even find DDD better than BBS because at least DDD is respectful of my time and it doesn't force me to play a game 3 times.

  • @iggyp4390
    @iggyp4390 9 месяцев назад +3

    Thank goodness for Leonard Nimoy, Mark Hamill and Yoko Shimomura lol…
    I think BBS’s story was always semi-dependent on KH3 since BBS was the setup for KH3. KH3 having such a half-hearted main scenario seems to have retroactively soured people’s impressions of the entire Xehanort “saga,” which is sad because it did have great potential. Now that we know the “payoffs,” it has taken out the mystique of BBS’s story and it’s hard to look at it without thinking about where most of its intriguing mysteries all led.
    As a self-contained story for a PSP title, I do think BBS works well enough as a “fall of the hero” story and is surprisingly ambitious with its 3 storylines. If it had been made for PS2 it surely would have been able to put more story in the game and make the heroes more interesting. It was worth it for Master Xehanort, though. Nimoy put way more effort into the role than he needed to, and his performance (combined with Nomura’s character design) made the old man memorable.
    And obviously we’ve got to be grateful for that excellent OST. “Silent Forest,” “Rustling Forest,” “Night of the Dark Dream,” “Destiny’s Union,” “Dismiss,” “Dark Impetus,” “Disney Town!” (Okay now I’ve gone too far in a few places…)
    Oh well. All the roads not taken, I guess. Sad that SQ never gave KH the treatment it deserved over the years. Some of the experimentations were fun, but it’s painful wondering what could have been.

  • @YahyaDanboos
    @YahyaDanboos Год назад +15

    Really great breakdown of the game and pointing out all its strengths and its many flaws.
    In a time when there was no 3D KH game on handhelds, it was great to have this game, but it indeed set a standard for many ideas that help the series to this day.
    I love the story ideas you suggested at the end and it really made the story sound so much more rich and interesting.

  • @devchekhov7512
    @devchekhov7512 Год назад +97

    I don't understand why these writers can't treat Aqua as an actual master with the stamina, strength and maturity required for that title. It's like there's some unwritten rule in KH that female characters have to play the damsel in distress when "push comes to shove."

    • @cryguy0000
      @cryguy0000 Год назад +13

      It's like a weird shonen anime series, where the girls usually take a backseat for the guys to be strong and cool. Just a weird quirk

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +29

      Alternatively, it can be seen as supremely insulting/potentially misogynistic

    • @Hidden_lvl
      @Hidden_lvl 11 месяцев назад +9

      She beat Vanitas the second fight and beat Terranort and survived as long as she did In the realm of Darkness. KH always makes it's woman look strong.

    • @taecampus
      @taecampus 10 месяцев назад +26

      What....? 😅
      Besides given the title of being a Master, she kinda proved it as well mate. Besides trashing the Unversed in the many worlds, helping and saving people in those worlds. She kicks Vanitas butt like 3 times, granted Mickey was there the last time but Vanitas (Ventus fused) had the literal X-Blade. She pretty much beats Braig without resorting to darkness like Terra did. Changed her dying world into another, pretty much saving it from falling completely into the Realm of Darkness, while keeping Ventus safe and out of harms way. Beats up TerraNort, then saves him from falling into darkness. Then, while in the Realm of Darkness (aka KH Hell), she spends like 10 years fighting powerful heartless, saved Riku, got saved from the ROD and still fought evenly with an amped up Vanitas, without even resting.
      Not to mention the stuff she pulled off in the Keyblade Graveyard. She's far from a damsel in distress and definitely earn her title of being a master 😅

    • @dumpling321
      @dumpling321 10 месяцев назад +13

      Damsel in distress!?!? She literally yeeted terranort out of the realm of darkness and survived there for years...

  • @lawgx9819
    @lawgx9819 Год назад +6

    tl;dr, this is your a typical Nomura retconning his own writing like usual

  • @Cross-chan
    @Cross-chan Год назад +5

    waiting for this to reach 1 million views like the infamous kh3 video essay

  • @akinamation
    @akinamation Год назад +4

    While you did pick up on it in the video, I would like to add to specifically the port of BBS to PS3/PS4.
    I've said it before, i'll say it again, Birth By Sleep was the most poorly ported KH game from the remixes. VERY little optimization, very lazy work on the upscaling.
    Look at the textures, they are half BLURRED in even game-important areas. Almost as if they are still the PSP originally downscaled textures.. c'mon, when 2.5 for PS3 came out in 2014, the Photoshop files MUST have still been around after 3 years (BBSFM released in 2011). Same for some character sprites btw, mainly noticable when playing command board. The development time for 2.5 definitely was 70% KH2, 20% BBS (at BEST) and 10% putting days together as a movie, animating some cutscenes.
    Then there's the missing TV optimization. KH1, ReCoM and KH2 all had an appropriate text size for subtitles, optimized the FOV (which you also mentioned), generally made it all fit on a bigger TV. BBS of course, a psp game, had to have some of these aspects because the screen was just that small and had lower resolution.. but they did NONE of that for the remix. Thankfully for 2.8 they did; but for a game as important as KH1 and KH2? ouch..
    The intro with the credits. certain blue colors turning grey (rip Aqua's hair). It has been on the PSP version, it.. was ported over, atleast for the PAL version (and maybe NTSC version). The creditless version when you start a new game is fine, why did they not bother to fix this?

  • @ricksly8354
    @ricksly8354 3 месяца назад +3

    Feel like you grossly misinterpreted/explained Aqua and her story. She wasn't shown or displayed as some warrior woman, hyper competent, ultra capable, whatever. She was shown to be the more capable and mature of the three. The Mark of Mastery exam showed that even with Terra's admitted great strength, he flatass couldn't keep up with Aqua. SHe can get in between his lumbering swings, mix him up, and get out before getting hit. SHe had a finer control over her emotions and isn't lusting for anything, simply wants to keep hanging out with her friend. Like mentioned in KH3, she's this group's Sora. Ventus has all of Kairi's problems of amnesia, not much going on in the plot department, and is more or less dragged away everytime something happens. Aqua is following the dark idiot and the light goon and is confused as to why things around her are breaking down because everyone in the know actively keep her out of the know because she would have cut right to the chase if she knew what was really going on.
    But back to the focus of her story, Terra has very poor control over his emotions while Aqua doesn't. Tera is powerful, but inflexible and hungry for power to prove himself to Eraquis. Aqua is strong, capable, much more collected, without any hunger for much, but values her friends and connections. Considering this test is about who's the better wielder of a mystical tool that, if improperly used, can tear out the hearts of people and worlds, Terra was far from shafted, he simply didn't immediately pass then and there. He lost control of himself during the fight and it's obvious Eraquis was unaware of Xehanort manipulating the orbs of light with darkness after seeing Terra's lil darkness flare up and likely convinced Eraquis that the dark orbs was due to his own darkness. Either way, Eraquis all but told Terra he'd pass so long as he returned with Xehanort or info on where he was and sent Aqua as the Master to keep an eye on him through his trial. She was behaving as a proctor and trying to courage Terra without validating his second shot at being accepted as a Master. That's why, if I'm not mistaken, she arrives after Terra chronologically in the story.
    Her major flaw is that she trust her friends to be smarter and better than they are. She never lords her rank over the two and only calls herself Master Aqua when she's not holding back. Just as Terra defeats Xehanort in his body, Aqua does so, after he's gotten greater control over Terra's body. And that nonsense about damsel in distress is really bonkers to suggest after the whole Keyblade Graveyard scene is her carrying Terra while he stupidly runs head first after Xehanort and saving Ventus from that fall. Let the young man help her out too. If Eraquis can get jumped from behind by Xehanort after fighting Terra, Aqua can get got by that sneaky bastard Vanitas too.
    You also conflate strength with power and capability when those three things can be separate. Terra could go 12 rounds with most anyone. Ventus 3, Aqua 4. But Aqua is going to put you down before those four rounds of her stamina are gone so that's the point. What she lacks in stamina and raw strength she makes up for with a refined technique that Terra and Ventus cannot compete with as seen by her very command styles being a lit more about movement and control. But with Terra's recklessness to not listen when his close friend for years is accused of not trusting him just because he wants to be a master too, and how he doesn't try to talk it out with his teacher/father figure, and eagerly obeys clearly Evil McFingerwiggles, you really wanna say he was "shafted" in his Mastery exam? She also had no reason to suspect that Terra wouldn't come back to his senses or would be okay after she soundly whomped Terranort and sent him back to the realm of light.
    You keep playing that as a stupid move for "friendship", but it's really the decent thing to do given the context of her situation and perspective. If she left him in the Realm of Darkness after he lost his Keyblade and with either possibly amnesia again like when she found him or having returned to himself, what would that do for her friend? What kind of thing would that be to do to anyone? It was save herself and possibly damn her friend to the realm of darkness without his Key or armor, or save her friend and put herself at risk, but at least with a Key to defend herself. That's not a choice made just for friendship, that's just being a hero and making the choice of self sacrifice over self preservation. How was she to know that Briag was still lurking around? By the time she realized something crazy was up, she had no time to do research and instead had to try and help Terra and Ventus. And Terra was actively telling no one about the crap he was up to due to a mix of shame, arrogance, and pride.
    Far as your idea of a re-write, eh is okay, but the idea of having this whole light and darkness balance thing in these characters just doesn't fit imo. The only person we have to tell us Eraquis is too far in the light is Xehanort. Eraquis does not reprimanded Terra's use of darkness, but worries that Terra relies too heavily on the power boost because he saw what it did to Xehanort, someone he still thinks of as a brother even after he got those scars. It hurt him deeply to have to kill Ventus, but he understood why it had to be done, then he was shamed of himself for not seeing a better way to protect his students who he loved as children. He took his role of Master and keeping The World safe very seriously and his only real fault was not seeing quite how much his children had grown until it was too late. And for me it's just a bit too anime schlock for tough guy to be into the darkness and strong woman to be afraid of it and light being actually the evil bad thing or the cause of problems or whatever. Seen, read, heard it too many times and KH1 set too nice a standard for showing how easy it can be for light to be swallowed by the darkness and why it was dangerous that just trying to flip that now leaves a sour taste in my mouth. Plus it sounds like near character assassination to Eraquis which... no, lol.
    Plus the whole Xehanort is not so bad idea is just bad after KH2 ruined that with two Ansems. At this point all I want and wanted was just a guy who's the champion of Darkness. Sora is the only character in the series to truly attempt to embody balance and strength of light and darkness while the rest who dabble in the dark always use darkness for power doping or light for protecting, so I wouldn't want more people stepping on his turf. It's bad enough we already have that with the keyblades and his Key being less sentient and special than it was introduced as and the Darkness as less a dangerous thing as it really should be seen as at this point.

  • @elolawynladriel
    @elolawynladriel Год назад +5

    The arguments you have presented seem believable.

  • @BlueKunai
    @BlueKunai Год назад +13

    The algorithm says hi. Big fan of your writing and delivery which made it a very engaging watch, especially going more in-depth with BBS's mechanical shortcomings than most other critiques of this game do. You earned the sub, and now I'm gonna have to go watch your other KH breakdowns.

  • @Happytreefriendsfan3
    @Happytreefriendsfan3 Месяц назад +2

    There's a lot to be said about the imbecility of certain things said in this video (and it's not a black-and-white situation, parts of the critique are quite spot on, so I'm not implying that the whole video sucks), but the thing that takes the cake is the comment related to level design, and how all of the other games in the series supposedly beat this the game in that area, even Chain of Memories (which literally has worlds consisting of rooms that reuse a few same layouts, none of which are creative or satisfying in design) and Kingdom Hearts 2 (which, even when we take into account the masterfully designed Cavern of Remembrance (that's arguably the best designed area in the entire KH series), contains an embarrassing amount of painfully simplistic rooms that be justifiably dubbed "hallways" among other things).
    It's not like the series set a high standard for level design, the simple and undeniable fact that BBS has areas like the mouse hole system in Ventus' version of Castle of Dreams, the Vault in Dwarf Woodlands and the entire realm of darkness area in the secret episode is enough proof that the game, AT THE VERY LEAST, has overall better level design than KH2, let alone Chain of Memories.

  • @HeyhoBrando
    @HeyhoBrando Год назад +3

    When it comes to how others get keyblades I believe there are a few ideas floating around but again this is my idea.
    The scene showing Terra holding his keyblade to Young Riku and saying a sort of oath, I’ve heard that it’s only if a keyblade master who is skilled and strong enough can in a sense ‘Knight’ someone. This is also shown in KH2 remixed when you fight lingering will, and thinks Sora is Riku at first.
    It makes sense with Ven heart inside Sora that he can then wield a keyblade as Ven heart is shared inside him, however after all the training even after Ven wakes up Sora is still able to use the keyblade he gained the training to be able to. (The same reason why Roxas also can use keyblades as well as Xion same I just explained.
    Another idea is that someone heart must be strong, in Dream Drop we see Lea formally Axel want to warn to wield a keyblade to help by the end he can call it out, but again we don’t know what kind of small training or understanding he went though. Because even then he and Kari spend all the 3rd game training.
    Amazing video ether way but when o heard that question I wanted to throw at least my two cent it may not be 100 true or maybe the proof is somewhere on the net but that’s my thoughts

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +1

      So, basically, it's whatever makes the plot happen. Got it.

    • @sword_of_dusk
      @sword_of_dusk Год назад +2

      I'm certain that Nomura stated that Ven is not the reason Sora can wield a Keyblade. Up to this point, Sora is the only person we've seen who was seemingly chosen by his Keyblade outright. What Ven's heart actually offered Sora was the ability to wield more than one simultaneously, as a single Keyblade is tied to a single heart.

    • @cuddlesworthceangal6612
      @cuddlesworthceangal6612 Год назад +2

      @@sword_of_dusk Your actually partially right, Roxas actually is the one who gains the ability to dual wield thanks to is connection to both Sora and ventus and once he get recompleted with sora that is how Sora gain access to is dual wield (trough Roxas) its basically the same but with a extra step XD

  • @orlandofurioso7329
    @orlandofurioso7329 Год назад +3

    02:18:38 Also the reason why Ars Solum worked there is because, for some unknown reason, Terranort cannot retaliate if you hit him while in Dark Volley, Stickman Sham made a video on this called "if birth by sleep had proper stagger".

  • @cjlvx1375
    @cjlvx1375 Год назад +5

    When aqua gives kairi the charm its assumed that it activates in kh1 when she becomes apart of sora hence the light within you will lead you to another light

    • @MedVZ
      @MedVZ Год назад +1

      Kingdom hearts 3 explained that

    • @cjlvx1375
      @cjlvx1375 Год назад

      @@MedVZ he questioned it

  • @michaellovegrove9467
    @michaellovegrove9467 21 час назад +1

    I’m listening to this while attempting to beat mysterious figure with Terra to help me get through it. This fight is especially infuriating after platting KH3 and going from fluid contemporary Sora to trying to run away from monsters in my nightmares but I can’t quite seem to get my legs to work the way I need them to Terra. Ugh…

  • @niclasneziru1854
    @niclasneziru1854 Год назад +7

    I'm playing it right now after having beaten KH1 & 2 years ago and I'm not enjoying it as much as I expected it to be
    my biggest grip right now is gameplay but after seeing your video it becomes more apparent how lame the story really is

  • @DaybreakTownGSA
    @DaybreakTownGSA Год назад +24

    4:27 the Xehanort Reports in BBS literally talk about there not only being Keyblades of Light and Darkness, but also the Keyblade of Heart as well (Xehanort Report #6), which also shouldn't need much explanation as it's pretty much laid out in KH1 that it's made up of six of the seven hearts of the Princesses of Heart, only missing one piece, that being Kairi's (the negative space in the teeth is a heart, and it's missing a piece of metal to complete that shape. When Sora stabs himself to free Kairi, the keyblade separates into the seven hearts and they return to their respective persons)
    Riku did not let Kairi borrow a keyblade... if he did, which keyblade did he let her borrow? His own? He is literally holding Way to Dawn in that cutscene. Mickey's? He still had his. We don't know where Kairi's keyblade comes from yet. The likely explanation is that it's her own, but then the question comes up over why she doesn't have it before Riku gives it to her, which I have a theory about regarding the novel, but currently there is no canon explanation, though Nomura has said he may do something about it.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +3

      The reports still don't answer the question of why there are so many Keyblades of light and darkness now, when there were only pke each before now.
      Riku gifts Kairi a Keyblade in KH2, she doesn't have one of her own yet.
      We know there are other realms between light and darkness because of the existence of the Nobodies who exist between them, and they must exist in some space. So, I positited the possible of a Keyblade existing for a realm in-between light and darkness so Riku could use the Keyblade. KH2 never directly refers to Way to the Dawn as a Keyblade either, so my justification is a bit unnecessary anyway.
      Those reports you mentioned also don't explain the functional difference between Keyblades of light and darkness that would necessitate splitting them between light and dark, which is a whole other issue.
      Since when were Keyblades made of 'hearts'? That thing definitely made no sense, because they had to invent a whole new category of Keyblade to do so, according to another commenter.

    • @DaybreakTownGSA
      @DaybreakTownGSA Год назад +9

      ​​@@WhereIStandIsWhereIFall did you read my comment?
      I said that the keyblade of heart is literally made of the Princesses of Hearts' hearts. Watch the cutscene again, you'll see balls of light (their hearts) flying back to their respective bodies
      If Riku gifted Kairi a keyblade, under the explanation of there only being one keyblade per realm (which there are not; there is merely just a RoD counterpart to each RoL keyblade, not one per realm) where did that keyblade come from? If there is only one keyblade per realm, Sora has the RoL, Mickey has the RoD, and Riku (I guess, in your explanation, even though it's untrue) has the Realm Between. Where did hers come from, if Riku is wielding his own keyblade in the scene he gives her Destiny's Embrace?

    • @DaybreakTownGSA
      @DaybreakTownGSA Год назад +8

      ​​@@WhereIStandIsWhereIFall also, the reports literally say "the first and second families differ only in origin," already explaining the difference between the Keyblades of Light and Darkness, in that there really isn't one, only that one of each is needed to seal the door to darkness from their respective sides (which we see in KH1, and is explained in 0.2 Fragmentary Passage if you want them to outright say it. Probably mentioned in some Nomura interviews at the time of KH1 as well, like with the confirmation that Sora was never the original recipient of the keyblade and Riku was, and how Sora only got the keyblade by reaching for the light in Riku's heart and *not* because Ventus was in his heart; that was never the reason. The reason has always been that Sora reached for the light of Riku's heart, and the keyblade went to Sora because Riku entered the corridor of darkness.
      Ventus never impacts Sora's ability to wield the keyblade. The only thing it *may* have allowed was his ability to dual wield, but that may as well have also been Roxas recombining with Sora. However, the presence of his heart was never the reason he was able to wield a keyblade, because even now, in the end of KH3, Sora can use Double Form and dual wield without the presence of Ventus, Roxas, or Xion's hearts) (this was meant to go into an edit of the original comment but for some reason it wouldn't allow it)

    • @lpfan4491
      @lpfan4491 Год назад +3

      @@DaybreakTownGSA While I disagree with the rationale of the videocreator on Kairi's Keyblade being some sort of rent-blade making sense, I feel as though that's less contributing to BBS being justified and moreso KH2 also very much sucking interms of lore and story, because it just does whatever.
      Oh noes, the walls between worlds have been restored, so we can't just fly to them anymore! Do we use some sort of clever way to get there, like opening up the walls again with the Keyblade or sth at the risk of dankness coming in or use Disney Backward's magic to port around or possibly even some sort of advanced technology? Nah, we just write in Deus Ex World-pathways. Pathways that don't even make sense, because they are connected to absolutely random objects in the worlds that sometime didn't even exist 5 minutes ago.(Also, we ignore the fact that by lore, the worlds that Sora didn't visit in KH1 still have the doors to their hearts unsealed.)

    • @DaybreakTownGSA
      @DaybreakTownGSA Год назад +9

      @@lpfan4491 I mean, I disagree?
      The worlds Sora didnt visit likely fell to darkness before the events of KH1 (as is the likely case for most of the princess of hearts' worlds, confirmed to be the case for Beast's Castle as he arrived in Hollow Bastion using a Dark Corridor that destroyed his home world, also same goes for Mushu, Simba, any of the summons in kh1 as Fairy Godmother says they survived their worlds falling to darkness), or during the final stretch of the End of the World, after which Sora defeated Ansem, closed the door to darkness, and all worlds were returned to the realm of light (or in-between in the case of Twilight Town and Yen Sid's Tower), the only ones that weren't fully restored became the sleeping worlds we unlock in DDD
      After the worlds were restored after KH1, they restored their world barriers, and as defense mechanisms while they were reforming, created gates to ward off darkness and intruders, only being opened by Sora, or someone wielding the keyblade, unlocking them by finding an object central to the specific world or its inhabitants, or that represent the bond Sora has forged with the hearts of said world/inhabitants
      None of them are just "random objects," they all mean something to either the world's inhabitants or the connection Sora has with them. The only one that is actually random is Atlantica I guess, but KH2 Atlantica also threw out the lore of King Triton knowing of other keyblade wielders so [shrug]

  • @Johnny-Bboyz
    @Johnny-Bboyz Год назад +12

    I haven't watched the video yet, but looking through the comments I'm seeing that no one can agree on what the worst kh game is at all lol

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +6

      Everyone is just really mad that I say BBS is the worst lol

    • @KonEl17
      @KonEl17 Год назад +11

      @@WhereIStandIsWhereIFall cuz BBS is not the worst legit the worst game is Re:coded but it's your opinion.

    • @Narodle
      @Narodle Год назад +2

      @@KonEl17 recoded nah i think rechained is the worst game in the series

    • @aaronlyon2943
      @aaronlyon2943 Год назад +3

      @@WhereIStandIsWhereIFall Nah, I think everyone is mad because you made poor points, and when people point it out to you, you say "NUH UH".
      Someone who critiques something should at least have some grace when it comes to counter points. You, obviously, do not posses such grace.

    • @sketchtheparadigmyork1217
      @sketchtheparadigmyork1217 Год назад +1

      @@WhereIStandIsWhereIFall because Re:coded and the Roxas game exist. You’re literally trolling.

  • @themuffinprincesa21
    @themuffinprincesa21 10 дней назад +2

    Personally disagree with most of your points & think there's quite a few that ended up being a negative just due to your own personal bias of not enjoying the game/ way they present the story.
    That said, you did bring up very valid points I've used many times personally to people who think BBS is the absolute prime of the series.
    Personally I enjoyed the game & would put it upper middle of the entire series, but that doesn't mean it lacks flaws (or the fact it even caused some that had to be re-explained better in later games)
    You contextualized your thoughts fairly concisely for most points while providing evidence.

  • @izunia8436
    @izunia8436 Год назад +12

    This comment section made me realize the community is split between people who take Nomura at his every word despite him being known for basically making shit up as he goes and people like you who realize certain things will fall apart the moment you start to question them

    • @yderga8707
      @yderga8707 2 дня назад

      It's funny when people deny Retconning in the series as well. Nomura himself has admitted that he hadn't planned everything out and left a lot of plot points open ended, yet some people in the fanbase truly believe that the first game was always meant to lead up into time travel, puppet bodies and dream eaters.

  • @YamishiMizuandDracus
    @YamishiMizuandDracus Год назад +5

    How I always viewed Riku-Ansem's keyblade in kh1 is that it's a THING made from the other 6 princesses' hearts because the heart missing (Kairi) was needed but was out of reach within Sora's being. It's not a true keyblade. It's an aberration, a thing malformed that was never meant to exist in this reality.

    • @ShadowbannedAccount
      @ShadowbannedAccount Год назад

      I think it's a light Keyblade. The Princesses of Light are pure of light, shown by the fact that they cannot turn into a Heartless.

    • @captaincraftit696
      @captaincraftit696 10 месяцев назад

      Riku-Ansem's "Keyblade of Heart" itself is, canonically, of the type of the same name. Keyblades of Heart, that is. It's the only one we see in the series, and we never even see it complete. Just like the Kingdom Key D, being a Keyblade of Darkness, it's one of those things important for... basically just that specific game slash sequence that never matters otherwise and gets forgotten immediately, at least as near as I know.

    • @YamishiMizuandDracus
      @YamishiMizuandDracus 10 месяцев назад

      @@captaincraftit696 That whole concept is a retcon.

  • @theultimaneard
    @theultimaneard 29 дней назад +3

    I personally disagree, I love birth by sleep

  • @animeboyishgirl
    @animeboyishgirl 10 месяцев назад +4

    yoooo this dude's kh bbs fanfic rewrite au goes hard

  • @Matias-cx3wg
    @Matias-cx3wg Год назад +5

    I love KH but it's plot has become unnecessary convoluted. I didn't understand half of things that happened in KH3

  • @KirbySonicTeam
    @KirbySonicTeam Год назад +5

    It’s TIME BABY

  • @nathanjohnson8372
    @nathanjohnson8372 Год назад +25

    Doesn’t Nomura specifically state in an interview that Sora inherited nothing from Ventus’. Sora only got the keyblade because Riku succumbed to darkness in order to leave the islands. I also believe Roxas never had Ventus’ heart. If he did, I don’t think Roxas would have grown his own heart.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +7

      Don't know, don't care. The lore since BBS is dogwater and doesn't make sense lol

    • @quad9238
      @quad9238 Год назад +48

      Yeah this guy doesn't understand lore and just ranting...

    • @jhallo1851
      @jhallo1851 Год назад +11

      @@quad9238the lore is intentionally obtuse and badly written. This is as a huge KH fan.

    • @juliogomez2534
      @juliogomez2534 Год назад

      The only thing Sora got from Ventus was an accidental inheritance of the keyblade when Ventus heart was looking where to find refuge. The reason why Roxas looks like Ventus is because Ventus heart was inside of Sora so he took that look. And Vanitas looks like Sora cause he copied that form at his creation. Also this guy just doesn't give a shit about anything in the story he himself doesn't pick so ignore him.

    • @quad9238
      @quad9238 Год назад

      @@jhallo1851 don't mind me rolling on floor from laughter

  • @dissidiamaniac460
    @dissidiamaniac460 10 месяцев назад +3

    I loved playing this game when I was 17. With what you explain, I realized I loved breaking the game early with early second chance/once more thru melding+knock off mario party. The commands felt powerful. I should do another run of bbs to see if I still enjoy the game or just nostalgia bias.

    • @The_AuraMaster
      @The_AuraMaster 7 месяцев назад +1

      I'm currently doing a second playthrough on Critical mode this time and it's actually pretty fun. I'm even learning about moves I didn't know about on my first playthrough like Quake, Meteor, and Dark Firaga.

  • @wholockedholmes5600
    @wholockedholmes5600 Год назад +8

    Finally, someone says this. Seeing so many people have this game as their favorite in the entire series never becomes less shocking. I've liked this series since I was 11 and I'm 23 now. Over a decade of hearing it and I feel like I'm going crazy many times every time I hear it. I think this game was doomed the moment they decided to make it a PSP game instead of a full-fledged PS2 game. Just another victim in the KH series of FFXV's development. The story is too ambitious, wants to add too much new lore, and 3 new main characters, introduces the actual villain of the series, has big set pieces, and tries out too many things to explain in one c-tier PSP game. The voice acting is some of the worst in the series and the voice director didn't do the actors any favors. The pure amount of wasted potential and how much damage from this game ripples out into the rest of the series (gameplay-wise especially) and lore-wise is such a huge factor to me of what makes it so terrible.

    • @benpage11
      @benpage11 Год назад +1

      1. I mean it is a fantastic game afterall
      2. Why? Worked well and the video is being torn to shreds over a pretty god awful analysis
      3. Not really. As the game was planned and written before FFXV
      4. Ambitiousness js bad now? Wow. Let’s never do anything ambitious ever again
      5. Calls it C tier. Is still regarded as one of the best PSP games ever made. Comedy is what we call it
      6. Calls it the worse. Forgets re:coded exists and that BBS has some do the best performances in the series 👀
      7. Damage? Weird the series got better after its release. Makes sense. It introduced main stables in the series, introduced some of the best elements and characters in the IP, and set the standard for what a portable KH game should play like
      Honestly it’s easy to see why the video has far more dislikes then likes nowadays lmao

    • @wholockedholmes5600
      @wholockedholmes5600 Год назад +3

      @@benpage11 ​ BBS has some of the shittest performances in the franchise what are you literally talking about??? The only good performances are Hamill and Mccartney*. Even Nimoy's amazing voice couldn't say some of the worst dialogue and directing in the series.
      I think its ambition is bad because once they realized they couldn't do even half of the shit that they set out to do, and do it WELL, they should've pulled back and reset their expectations. Instead we got an undercooked story with half baked characters that only work on paper, not on screen, and tries to add too much into the lore while having some of the biggest limitations the franchise has had. Had this game been a full PS2/PS3 title like it was intended to be before Disney/Square butted in saying they wanted a game on the PSP then maybe it would deserve all the praise it gets from fans. And at least 358/2 Days and Re:coded knew it couldn't achieve much on the base DS and so told a smaller and more limited story. (358/2 Days beats BBS into the ground in terms of writing anyway, even with less cutscenes. Hell, even Re:coded improved on something BBS did. Re:coded perfected BBS' command deck system by having better melding system and better fluidity.) I have similar complaints for DDD for trying to tell such a big story on a underpowered handheld console but it doesn't get my anger as much bc it's gameplay was much better and the performances were good (not the disney character's performances tho, they were pretty bad).
      I do think he has some dumb crituqes but for the most part he's spot on. Its just that BBS is the KH fandom's golden child just because the ending is "sad" for all three MC's and you can't critize its story or characters without being attacked. Especially when the characters are some of the worst written and underbaked in the series :/.
      Also, I would call it C-Tier. It being considered one of the best games on a console that didn't have much on it to begin isn't a big achievement to be writing home about.
      And yeah I would say it caused damage to the series. So many major complaints about the gameplay post KH2 stem from BBS and the Osaka team has only just perfected their gameplay in KH3, almost a decade after BBS's release. If this game set the standard for how all KH handheld games should play, like you said, then it makes sense why they're all pretty underwhelming.

    • @benpage11
      @benpage11 Год назад +1

      @@wholockedholmes5600 1. And yet. RE:Coded exists.
      2. Only good ones? Pffft no
      3. “BUT NIMOY WAS BAD” that’s one way to discredit yourself lmao
      4. Weird that they did it well and knew they could
      5. Undercooked where? All seamlessly together without issue with some incredible moments to boot. Great performances too
      6. “Half baked” someone never played the game or just skipped all cutscenes lmao
      7. Too much lore = lore that was established or teased in previous entries.
      8. Biggest limitations where?
      9. Wrong. It was Nomura decision to make it a PSP game. It was originally for the PS2 but he switched it to the psp to take advantage of the online capabilities. Also no. By the time this game started development, the PS3 didn’t even exist. So you didn’t even get that right either
      10. “BUT DAYS BETTER” and throwing any and all credibility into the nonexistent void lmao. As someone who loves days, you are absolutely wrong)
      11. Where? It was actively worse on the DS and over complicated the system needlessly
      12. The performances were funnily enough, worse in DDD. Still good. But not better
      13. Where? So far he got everything wrong and then some. Got shredded by anyone with a brain cell and is being endlessly ratio’d in both the comments and dislikes. Makes sense. Didn’t make a single good point
      14. No it’s because the story is fantastic, the gameplay is great, the addictions are great, and etc etc.
      15. Criticized*. Learn to spell
      16. Where? So far you never seemed to have played the game and understand it’s story
      17. “Didn’t have much” = over 50+ classic titles exclusive to the PSP and still fondly remembered to this day with countless top ? Lists
      18. Where?
      19. Well no shit they only made DDD and RE:Coded afterwards. KH3 was the next actual title in the series. Not that long :)
      20. Underwhelming where? All great so far. Even you admitted that titles after BBS “improved” with the system :)

    • @ShadowbannedAccount
      @ShadowbannedAccount Год назад +3

      @@benpage11 You sound really hurt. Is it because your illusion is shattered? That your nostalgia is ruined by the fact that BBS is objectively a bad game?

    • @benpage11
      @benpage11 Год назад

      @@ShadowbannedAccount Oh hey it's Yoloking again. still endlessly mad that he keeps getting proven wrong lmao.
      Jan 14, 2022. subbed to no one. so damn fake lmao

  • @blahMan83
    @blahMan83 10 месяцев назад +3

    The downfall of this game came from it being on handheld. The idea it presents and story it tries to tell is absolutely fantastic. A prequel to an amazing game series? After the height of 2? I think everyone was gassed up for this. But the console limitation prevented it from reaching its full potential in many, many ways. Choppy/janky combat for one. Terrible command deck. Sure, do I enjoy grinding and melding commands? Yeah it’s not bad. But… there’s not much reward to it. I BLEW through Terra’s story in 8 hours, on critical mode, WITH breaks to grind and meld to get cool ass commands… just to beat the game primarily using a basic combo, shotlock, and guard/parry? Not to mention immediately playing BBS after kh2fm makes the shitty combat even more apparent. Also, the story. How long have they been students? Were they born at the land of departure or did they come there to train? Shouldn’t eraquas have known xehanort was bad?? How does one become a key blade wielder? And so many more questions I want answered that won’t be. The story feels incredibly rushed and if it’s supposed to tell a story as big and crucial to the overall plot as a numbered title, it should’ve painted a better picture and gave us so much more detail and nuance, ESPECIALLY following the masterpiece that 2 was/is. Do I like what they were going for? Yeah. Was the execution as good as I thought it was as a 14 year old? Not at all. Playing it on the ps3/4 doesn’t help either cause it makes it’s inadequacies more apparent and profound. It doesn’t translate well onto a bigger console and larger screen. I still love the characters and seeing how everything got set into motion and how things connect to the later games, but I wish it would’ve been treated as a numbered title.

  • @h_works2965
    @h_works2965 Год назад +30

    This was definitely a pretty thorough critique. I used to like BBS a fair bit but overtime and with a few more replays I’ve grown a lot more critical of it.
    Thing is, I can split my feelings on KH games pretty neatly: you’ve got entries with both strong gameplay and enjoyable stories (for all their um…quirks) like KH1 and 2. You’ve got entries here I think the gameplay is satisfying but the story is either flawed or outright bad, like Coded or to an extent 3. And games which have pretty good storytelling but weak gameplay, like COM, Days or to some extent Union/Dark Road.
    BBS is definitely on the lower end of the totem pole because it falls short in both. On a gameplay level it has a lot of the same problems as COM. Unsatisfying, easy to break combat with little incentive to experiment and get better and a lack of variety outside that lacklustre fighting. I don’t know if it was a result if the PSP’s hardware limitations, Osaka Team’s inexperience, rushed deadlines or all 3, but it drags down the experience a lot. And while I like the idea of multiple campaigns on paper, in practise they’re just way too repetitive. To the point that I’m glad the game is so short.
    As for story, there’s some good ideas and interesting character concepts. But the execution is very flat. I don’t really buy Terra, Aqua and Ventus’ friendship. And they’re all desperate in need of deeper exploration to reach their full potential (and tbf, Aqua did kinda get that in 0.2) As a prequel it’s way too fanservicey and focused on over explaining things that didn’t need it (often with unsatisfying answers). And, to come back to your Star Wars analogue, Xehanort is, for better and worse, KH’s Palpatine. He’s fun to watch but I never bought him as the manipulator the game frames him as because his plan is contrived as all get out.
    I don’t know if I’d call it quite the worst KH game. COM and the mobile games, despite some decent writing are less enjoyable to play for me. And DDD has a lot of the same issues for me as BBS but slightly worse. But BBS is definitely very low in my personal ranking of the series and was the turning point for a lot of problems that became really glaring in the series’ later years.

    • @raze2012_
      @raze2012_ 10 месяцев назад +3

      "Unsatisfying, easy to break combat with little incentive to experiment and get better and a lack of variety outside that lacklustre fighting. "
      Mini-rant, but even tho COM is my least favorite gameplay... isn't the incentive to experiment just for fun's sake?
      Like IDK. You don't need to unlock that many commands to beat BBS, but you also don't need to do a lot of things in the main entries that turn out to be really fun or outright broken. I never used summons in KH1/2/3 after first usage but it was cool they were in the game, and how others have used them to speedrun some hard fights. I didn't unlock too many growth skills in KH2 my first time, but in Final Mix they were insanely fun to use. I feel like part of the magic lost in critiques like this is the role playing aspect (and yeah, easy to forget but KH are RPGs). Aqua's Inferno Storm is unwieldy as heck and is never used casually because you basically unlock it at endgame. but MAN does it feel good to use. That's how a lot of those endgame stuff feels.
      ------
      But if you want a more pragmatic explanation for these incentives: I believe the Mirage arena was that incentive. People playing the collections won't know, but the Mirage arena on PSP was an entire co-op battle arena that you could connect locally with friends to play through (or if you jumped through hoops and has a PS3, online). And in the PSP versions they designed the hardest bosses (which are REALLY cool btw, look them up if you never played Mirage Arena) under the assumption you would be using 3 players to take them down. it's a LOT of content that most people in the West would have never experenced, because the PSP couldn't do online multiplayer by itself and I wager 90%+ players simply lacked the friends with PSPs and BBS to do this with. If Pokemon couldn't overcome this gap, KH wouldn't.
      More importantly, I'm sure that was a lot of time being spend on development. So if you feel BBS was half-baked, you may have the Mirage Arena to blame. A cultural difference where the JP devs fully expected players to come together and duke it out together. Funnily enough, that dream may finally come to fruition over a decade later with Missing Link.

  • @gavin3415
    @gavin3415 День назад +1

    Great analysis, you really put a lot of thought into it. BBS is one of my favorite games in the series, but I understand the points you made and your opinion. Gotta say, I really like the idea of Aqua being Eraqus’s daughter.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  День назад +1

      @@gavin3415 thank you for being so respectful, and I'm glad you found enjoyment from this game, even though I didn't!!!

  • @terrariku2010
    @terrariku2010 Год назад +5

    I think the Unversed would have been much better explained as a Dark heart having a form of Nuclear meltdown when it should become a Heartless but something literally prevents it from happening. In this case, Vanitas can't be a Heartless while tied to Ventus's non-fallen light filled heart. Add that with some actual desperation from Vanitas to show why he's so impatient and stirring trouble and then bam! Now you have a brand new explanation for a never before seen concept. And mix that with the idea that Vanitas might be dying, and then you have good reason why he's so impatient. His self-preservation. As for why he'd screw with Aqua and Terra; I don't know, he's a dick. Lol

    • @Snzn18
      @Snzn18 9 месяцев назад

      Vanitas is as ancient as MoM. Of tmcourse they are Cryptic jerks and won't really tell people their true agendas

    • @zaqareemalcolm
      @zaqareemalcolm 7 месяцев назад

      pragmatically, screwing around with Aqua and Terra would help in Xehanort's plan
      stoking Terra's rage would help his descent to Darkness
      while giving Aqua a reason to oppose him so strongly just readies her as a substitute pure light for the X-blade in case Ventus isn't up for it

  • @nl396
    @nl396 Год назад +43

    It happens to be an awesome game.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +9

      "awesome" is a funny way of spelling shit

    • @PilotZaku
      @PilotZaku Год назад +26

      @@WhereIStandIsWhereIFall It is like one of the best KH games by many fans...But ok, your intitled to your own opinion of course...Just so happens your opinion on the game is vastly disagreed on by a large mile..

    • @brujbruh1489
      @brujbruh1489 Год назад +9

      @@PilotZaku he’s right tho, this game is all style no substance, only people who like to look at pretty things and not think enjoy this game

    • @boyishdude1234
      @boyishdude1234 Год назад +6

      @@brujbruh1489 He never even said the phrase "style over substance" in his video. You're putting words in his mouth in order to push your own personal agenda, and that's frankly disgusting.
      I think he's objectively wrong to call Birth by Sleep "bad", and he didn't make any convincing arguments to prove his own claims at a bare minimum, but the idea that the game has no substance at all to anything is just ridiculous and has an extraordinary burden of proof in its own write.
      To be very clear, because this community often makes this crucial mistake, the terms "shallow" and "style over substance" aren't synonymous, and the word "shallow" doesn't mean "no depth", it means "lacks depth", or in other words "it has low/less depth". You can think of difference between a deep game and a shallow game as being the difference between the deep end of a swimming pool and the shallow end of a swimming pool. That being said, I would describe KH2 as a shallow game as well. You need more than a semi-decent combat system to make a good Action RPG, and the RPG elements of KH2 are incredibly streamlined and lackluster, more so than any other game in the series, Dream Drop Distance, both versions of CoM and ReCoded included.

    • @brujbruh1489
      @brujbruh1489 Год назад +4

      @@boyishdude1234 idk how you even think my own statement is me trying to make it seem like what I said is what Sight Avery said. And while you try to say I put words in people’s mouth your next paragraph has to do with something I never said. Why are you arguing with me about what the community says if I haven’t said that, either argue with me or don’t directly reply to me 💀🤡

  • @Xpwnxage
    @Xpwnxage 3 месяца назад +2

    I can't wait to see your KH3 critique.

  • @codenamexelda
    @codenamexelda Месяц назад +2

    Keep in mind. This was released after kingdom hearts three.

  • @sorasfavorite
    @sorasfavorite Год назад +7

    Shotlocks and command styles are actually probably my favorite part of the game. They're fun to use and my your attacks stronger. Which for Terra is a problem. Why hes still slow he does more damage because command styles and shotlocks are strongef than most commands and combos

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +4

      Command Styles are most certainly not more powerful than commands. they're slow, don't deal more damage than normal attacks, or at least don't increase damage by much, get rid of some of your attacks, and are activated against the player's will. Commands are 'press a button and win' if used intelligently. Now, if you're talking Shotlocks, while I hate them, we can at least agree that they're very powerful.

    • @tomasdevoy1459
      @tomasdevoy1459 Год назад

      Depends what style commands you use. They actually are a boost up to deal more damage. Getting the command Styles for me Is a must when fighting mysterious figure (can beat him in less than 8 minutes). Shotlocks can take out a couple of bars of a boss so they are extremely good assests for the characters.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +1

      You can kill MF in about half that time with surges tho

    • @tomasdevoy1459
      @tomasdevoy1459 Год назад

      @@WhereIStandIsWhereIFall i know that Is the way but they deal less damage when you don't have a style command triggered( the 8 minutes was to give more of an honetly and reasonable time frame; i Remember people spending days on him lol). Even the damage by shotlocks Is greater with the use of command Styles.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +2

      That's simply false.

  • @AntiRiku
    @AntiRiku Год назад +73

    had a way more enjoyable time with this game than kh3

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +13

      KH3 may be bad, but it's not AS bad imo

    • @JabamiLain
      @JabamiLain Год назад +29

      @@WhereIStandIsWhereIFall you're right. It's worse.

    • @RyukiAzurite
      @RyukiAzurite Год назад +5

      @@JabamiLain KH2 better

    • @JabamiLain
      @JabamiLain Год назад +3

      @@RyukiAzurite indeed.

    • @nox_cadit
      @nox_cadit Год назад +6

      @@WhereIStandIsWhereIFall the problem is that KH3 has awesome combat compared to KH2 level of awesome, but the story was hugely spoiled and when we got to play we had already seen everything in the trailers basically. I don't care what they say about KH3 combat being bad, vanilla KH2 also had it's fair share of bad stuff that were addressed in FM and the same happened to KH3 with RM, so fuck it if anyone says the combat in 3 is bad, it's not. I think we could have some things from other games, like more variety of spells and more defined classes so we can properly play the game as an action RPG, and less flashy stuff like some finishers that we have in both 2 and 3 that are faster in 2 and makes the combat flow really well compared to when I have those moves in 3 (I'm looking at you magnet burst and explosion).
      The whole rest of the KH3 is equally fun to play, fast paced combat, very cool moves, animation cancelling, the shot lock dash and so on.

  • @itsyaboyj0j0
    @itsyaboyj0j0 7 месяцев назад +2

    I don't think BBS is the worst entry, but I definitely agree that it was a stark turning point for the series... the quality of the games following this entry were very mid or miss.
    That being said I think BBS def benefited from being on the PSP, it's a very limited game on PS4 and other remakes, but I thought it was a pretty impressive, very full game for a PSP game.

  • @shiroamakusa8075
    @shiroamakusa8075 4 месяца назад +2

    Hmm, stooped posture, bulging yellow eyes, pointy ears, no eyebrows, a goatee, wears predominantly black, constantly smirks evily...yeah, that Xehanort guy's totally legit. Also, aren't he and Eraqus of the same age? So why does Xehanort look like he's 50 years older?

  • @sadboijokes
    @sadboijokes 11 месяцев назад +3

    From a story perspective, I agree. This game completely muddied the waters and made the series exceptionally more convoluted than it was already beginning to be. But the biggest thing that bothers me about this game is that despite all it does, it’s the first game that actually feels kind of lazy.
    Particularly in the character design. Ventus looks like Roxas because Ventus’ heart made contact with Sora. So why then, does Roxas not have qualities from both of these characters? Roxas looks like a carbon copy of Ventus and shares zero likeness with Sora’s looks, or personality wise. Honestly, I feel like the only reason Nomura made Ventus and Roxas look the same was because he didn’t want to have to draw a corresponding Somebody for each Nobody. Ergo, Axel looks exactly like Lea minus the markings under his eyes. And I do not think this was always meant to be the case because of Namine. She looks nothing like Kairi supposedly because of Kairi’s heart contacting with Sora. So why does Naminé not look like Sora? She supposedly has blue eyes like Sora, but she’s a pure platinum blonde so where is the continuity in all that?? Why does she not have brown or red hair?? This laziness is even demonstrated in KH3 where literally the entire Wayfinder trio looks the EXACT SAME from BBS despite it having been over 10 years since they were in the realm of light. I genuinely think that Nomura either couldn’t or didn’t want to come up with 13 different designs for the Organization’s somebodies and as a result, Ventus gave him the perfect excuse to avoid that.

    • @Snzn18
      @Snzn18 10 месяцев назад

      All the Wayfinder trio got stuck on a place or situation where they basically won't really age.
      Soon, that was a wierd expectation at least for me.

    • @sadboijokes
      @sadboijokes 9 месяцев назад

      @@Snzn18 I mean I get it for Terra, but there's just so many contrivances otherwise. Like why does time in the realm of darkness not work the way it does in the realm of light? Time stands still but if these two realms are two sides of the same coin, then why do they not function on similar rules and laws? And for Ventus, his heart was gone. He was in a state of rest. But you mean to tell me he didn't even kind of age? Not even a little? Why? Ven is over a thousand years old at this point. Give this man a mustache or something??

    • @Snzn18
      @Snzn18 9 месяцев назад

      @@sadboijokes Look at Dizz. A character introduced in KH 2 and if you know his lore. He stayed in the Realm of Darkness way longer than aqua and the dude never aged a day inside there.
      The realm of Darkness time shenanigans is not a thing BBS made up.
      It was always like that since KH Chain of memories and KH 2.
      Same with Castle Oblivion thinks don't just work normal there. Like Each freaking room in their ihas their own kind of logic. And heck even combat system works different in there.
      And also Ven alone has a lot of ??? To begin with. Like Ven is actually older older. And the dudes been thrown and future timelines got possessed by ancient pure darkness and has been fractured thus producing Vanitas.
      In some way Ven alone is in a something similar fashion with a Nobody. And since they have a missing piece of them they really don't age after that.
      So in short the things that allowed these characters to not really age is not a thing made for BBS, they are stuff that already was introduced in earlier games.
      Ventus was planned to have some sort of mystery to begin with by the time KH 2 decided that Roxas don't look like Sora.
      Anyways I don't get your gripes with "aging" logic since you have Disney Characters, like Mickey, Donald and Goofy who basically don't age anyway and just "shift in artstlye" depending on the timeline they are shown.

    • @sadboijokes
      @sadboijokes 9 месяцев назад

      @@Snzn18 I'm sorry but what do you mean? In KH:CoM, we never see DiZ or rather, Ansem the Wise. Like we see him in his red mummy garb, but we never see him without the bandages until KH2. But we had no point of comparison for Ansem the Wise until BBS, which going back to my point, is when I feel like character design took something of a back step. Like I get the arbitrary story reasons for why Ven and Aqua don't age. And I don't expect to see elderly Mickey, in my mind, the Disney characters are aging outside the main human cast. I think I'm just disappointed because I feel like in previous games, characters changed and those changes in appearance were something I kind of looked forward to. My issue with BBS really has to do with its many implications and the retconning I feel it did to the story I originally knew and loved growing up.
      Cause I've been playing these games literally since they came out. I remember Sora's transformation from KH1 to KH2. I remember BHK and RHG. It felt like every game we were getting a new character or at least a new design and that was so fascinating. And the first time I saw Ventus, I, like literally everyone else thought, "Oh is this an image of the future? Because that clearly looks like Roxas" only to find out that no, it's not Roxas, it's Ventus. And Ventus looks like Roxas because he's been in Sora's heart. But why does Roxas look like Ventus and not act like Ventus or Sora? Who knows? But my issue with this design philosophy is that Roxas's entire arc in KH2 was about having an identity and expressing his desire to be seen as a real person in his own right. So the fact that Ventus is here as an outward carbon copy of Roxas, should raise some kind of red flag for him. This should be an existential crisis all over again because not only is Roxas not his own person, he isn't even his own likeness. But it's not. Roxas and Ventus just look at each other a little confused and the only other person that brings it up is Lea who has basically become like the voice of the KH Fandom in that particular scene I'm describing. Like I could go on and on about that particular story element, but there are soooo many issues with character design that literally make certain elements of this franchise's story collapse. There's no cohesion and that's what bothers me so. It feels almost stagnant in a way.

    • @Snzn18
      @Snzn18 9 месяцев назад

      @@sadboijokesThis is Nomura, they don't put Diz on CoM without really having a decent of amount of bacstory already detailed. And they made him quite mysterious because they have been building his mystery ever since he appeared.
      Just because they don't shove it in people's faces means it wasn't there.
      That is basic storytelling.
      Characters in KH since they one, although the significantly do "relatable" stuff and react in a normal conventional way. The KH world is basically balls to the walls fantastical in nature and even characters don't really get surprised by seeing a talking humanoid mouse, duck amd dog. Talking mirrors, etc. Etc.
      The writing also don't put emotional crisis usually in the forefront and just give "subtle" context to it. They usually make that more relevant when it's on the breaking point or us relevant to the situation at hand.
      Different series do stuff differently than other series in general. So don't expect things that some series highlights on to be highlighted as much in other series.
      KH in general needs to juggle the Disney spirit and Final Fantasy existential crisis stuff in a blender. That is part of what makes the series stands apart form other series.
      Like I can give explanations about you are queries but I am pretty sure your mind is pretty made up in not reconsidering other perspective on this so I gave up.
      I am so-so with a some stiff in KH also but usually there is enough context to explain stuff in it whether we will like the explanation or not.
      Ain't got no time to discuss this further so I am gonna dip

  • @thekingofnothing3528
    @thekingofnothing3528 Год назад +14

    Honestly I really liked the game

  • @slugmaguts69
    @slugmaguts69 Год назад +1

    I was literally editing sacred stones footage when you started talking about Forde lol

  • @Sebulba2000
    @Sebulba2000 Год назад +3

    I've watched your previous retrospectives covering KH1, Re: CoM, 2, Days and Re: Coded. I have now watched this and I've got to say...
    I don't think I've seen so much negativity towards anything in a long time. In all of these videos you kept pointing how you find so many bosses/levels boring, the worst, etc. It's not pleasant to hear a guy talking mostly negative things about games you love.
    As for BBS itself, I'm not a huge fan of this game either, but it's definately not a 1/10 as you've claimed. The game has its issues like the combat being floaty and broken and the story being cheesy, but a lot of people (including myself) still find joy in this game and we can just respectfully disagree in that regard, HOWEVER calling it a 1/10 game was such a dumb statement. Come on, the music? The setpieces? The content?
    I'm still not sure if the fact that you've put so much time into making all those videos saying negative things should concern me or should I appreciate your hard work...

  • @phoenixberridge939
    @phoenixberridge939 Год назад +5

    Wow, just found this channel recently and glad I did! Your in depth reviews are fantastic and very well put together, subbed, looking forward to your DDD and KH3 review. And I hope you dont take all the hate comments to heart, I really dont understand why some people cant just accept someone's opinion on something might differ, from politics to video games, and hating on someone for expressing there opinions is incredibly childish and disrespectful. Anyway, keep up the great work man!

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +1

      Hey thanks! Despite the sometimes vitriolic discourse we partake in, I don't hold anything against these folks. I'm sure they've got their own garbage going on. Might be they were just having a bad day, might be they're a bit too prideful as all of us are nowadays, or whatever. No harm no foul lol

    • @sketchtheparadigmyork1217
      @sketchtheparadigmyork1217 Год назад

      @@WhereIStandIsWhereIFall there’s a difference between hate comments and people who disagree. And most people disagree.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +1

      okay? I didn't call them hate comments, so...point?

  • @kupotenshi
    @kupotenshi Год назад +4

    Really love your story/character rewrite! :-)

  • @Matty4135
    @Matty4135 Год назад +8

    Ok where do I begin with this, I guess I’ll start with your video title or thumbnail. I always dislike it when people put these big giant titles of the best, the worst or any other thing to grab people’s attention in the wrong type of way. This whole thing just comes off as desperate for views, subscribers, and again attention, it doesn’t really feel like you actually have an honest opinion about the subject matter rather it’s more gonna be about a rant with not much to back up their claim on this idea their presenting to the audience. Now this is just what I get from the thumbnail you show people in order to discuss this matter on your own opinion on whatever your gonna talk about. That’s not a good start when trying to understand and see your view points or opinions about games, movies, or shows you wish to discuss and dive deeper into. So, I look past that personal issue and just go straight into the video and just ignore that one problem with RUclipsrs and their videos that I have. However, right at the beginning of your video you claim that it’s the worst in the series, it fails in every aspect, and it’s a 1 out of 10 out of all kingdom hearts games, which a bold claim to establish right at the beginning of the video. There’s also the part of you saying (at the beginning) that you wanted to put this as the rest of your reviews but because it’s so terrible that you just can’t do that and have to claim (in your opinion) that it is just that bad of a game. I’m like 2 minutes in and this is a 3 hour video and we begin with all that. Yet in your video, there were times where you praised/positive feedback towards the game being better in certain areas than other games or having enjoyment out of certain section, this contradict the view of this game being the worst and 1 out of 10. It’s best not to claim whatever you talk about is so bad and is a 1, when you give positive feed back towards areas with in the subject your talking about. It just becomes confusing on whether or not it’s truly is that bad. It’s fine to have opinion and talk about it but the way you start out the video just makes me feel like there’s no point me watching this at all with what you have presented right at the start and the issues you have that can come off as a rant, rather than a fair point of view or different look at the game. This is just my opinion, you need not listen or read any of this. I am just pointing out certain issues I’ve had with your video, whether you listen or respond is completely your choice and to not response either. I am just stating something that I felt you should know, that’s all. I hope your video get better and won’t get lost in your disappointment with any future issues you have towards other subjects.

    • @deaj8450
      @deaj8450 Год назад +1

      I mean, it kind of is a rant. I think that was the point, you don't have to watch if the first minutes turn you off of it. Also, I think game ratings aren't so cut and dry. 10/10 is supposed to be perfect, but there's no such thing as a perfect game. So naturally even a 10/10 will have flaws. Therefore the inverse is also true. Even a 1/10 will have things you may think are good ideas or executed well, but are dragged down by the rest of the game. I'm not necessarily a fan of the RUclips thumbnail meta either but it is what it is, all these types of videos have thumbnails like that now.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +1

      My thumbnail is the way it is because it's easy to make lol. I drag a wallpaper into canva and think of a few words to draw people in. There's not a malicious/greedy motive like you're implying.
      As for why I put that rant at the beginning of the video, it was to ward off people that were easily offended, leaving the people that actually want to engage with my arguments to watch the rest. In terms of my positive feedback, first off, there's like five minutes out of the whole video of actual positive feedback, and second, of course I want to give it. Like most people that think about media critically, my views on certain products are mixed, not unanimously positive or negative. People that say otherwise either aren't thinking about the product in a holistic and nuanced way, or they're lying to you for clout.
      As for why I said is was a 1/10, I view a ten scale as a measure how much much 'good' a product does/has. So, a 10/10 does the most good, and a 1 does the least. This is how I view BBS. It's not devoid of good, it just has so little that I can't, in good conscience, score it any higher than a 1.

    • @Matty4135
      @Matty4135 Год назад +4

      @@WhereIStandIsWhereIFall The whole thumbnail still kinda comes off as kinda mean though. Wouldn’t it be better just to say “kingdom hearts BBS Review”, isn’t that what your whole video is about. Well regardless it’s your choice on how you decide to make and represent your video. However, your beginning part does rant, which you have said is on purpose to get rid of certain people that would be easily be offended by your words. Though I still see those kind of people in the comments still, so I don’t really know how successful that plan worked out. Plus wouldn’t your approach not just get rid of those people but also those who don’t want to listen to someone rant for 3 hrs, who would listen to your review and view points. I feel like your getting rid of both kinds of people but that’s all your choice, if that’s how you start your video or videos then that’s how they start with the ones you really don’t like. As for 1 thing and you giving positive feedbacks to the game, when you start off with what you said it gets confusing. I know it was done purposely now but it’s hard not to see the number 1 told to me and those who watched the beginning to be just completely negative with no redeeming qualities. However like you said, you did that purposely and now that I know that, the 1 becomes what it normally is mostly negative with few positives. I don’t dislike your video entirely, in fact you make very good points about it’s story, gameplay, characters, and so fourth. I’m just not fond of the methods you chose to create and present your video about bbs, like I feel like there was a better way. Regardless I’m just giving my intake on what I saw and what you told me, so I wish your videos do well and are able to establish what you wanted them to be. After all mine will always be just an opinion, just like yours.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +4

      So, completely unsolicited advice incoming, please do with this as you will: you don't need to apologize/justify every statment with 'I know this is what you wanted to do, but-' It comes off as flaccid. While it's a give or take thing in some circumstances, often it's more effective to simply state your point. I know that I did things how I intended; I don't need you to remind me so I don't get offended by your criticism.
      Because I appreciate your criticism. There was probably a more generalist and accessible way I could've opened the video, which I'll take into consideration going forward.
      Tl;dr, type more confidently, and I appreciate you speaking your mind. Thanks for watching despite your issues with the video!

  • @ProfessorWFS
    @ProfessorWFS Год назад +2

    Great video
    Doesn't Xigbar allude to the Wayfinder Trio in KH2? "You're not half the hero the others were?"

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +1

      Yeah, I even mention that in the video lol

    • @KevinTriforce
      @KevinTriforce 11 месяцев назад +1

      Originally yes but with the Luxu stuff it’s been reconned to refer to the Union X characters.

  • @chables74
    @chables74 Год назад +3

    Have you played Coded or the mobile games? Cause while bbs isn’t fantastic, I’d have to say it’s head and shoulders over all that mess.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +2

      I have a video on Re:Coded and Days if you want to know why I like it. I personally don't count mobile games into my rankings, because it's too cheap of a judgement. It's a gatcha game. Of course it's terrible and only there to syphon money from fans.

  • @humzaqazi6551
    @humzaqazi6551 Год назад +3

    bro you need more subs, this video was fantastic

  • @HuskyZee
    @HuskyZee 27 дней назад +2

    The keyblades were never really fully explained in past games. It was intentionally vague, i mean yeah, Nomura def did not plan this out but he had an idea of how keyblades worked by KH2 with the final mix content. Also Kairi wasnt "borrowing" the keyblade lol Riku basically idk found it for her I guess? (honestly doesnt make sense where he spawned that from imo) I'll agree he couldve written how the keyblades worked better but this idea that only a select few can have keyblades is stupid and headcanon. Clearly wasnt the intention.

  • @saket9083
    @saket9083 5 месяцев назад +2

    My biggest problems with this game's combat is it has too many systems and NONE of them are in service to one another. Like in kh2, the mp bar and the drive gauge are in service to each other, if you use magic or a limit youre in mp charge and your drive gauge fills up faster. If you use a drive form or a summon, your mp bar fills up completely. In bbs: commands, shotlocks, d-links, command styles, and finishers all have almost nothing to do with one another, the game has too many systems for no good reason. Shotlocks are op, but they have no reason to be in the game, they dont improve or add anything meaningful.

  • @RaidenKaiser
    @RaidenKaiser 10 месяцев назад +3

    Story should of just been a new group of friends and a new arc after kh2. Trying to brute force connection with bbs only made things get worse over time. Sora had his adventure this game should of left out the prequel nonsense and just tried to be its own thing. Also Xheonort shenanigans didnt help matters but thats a symptom of trying to connect bbs to previous kh games.

  • @Nay089
    @Nay089 11 месяцев назад +12

    One day I woke up and BBS was considered the fan favorite of the whole series. Even the Wayfinder trio became more popular than Sora, Rikku and Kairi. I’m not sure why this happened but this opinion is objectively wrong.

    • @Gamelover254
      @Gamelover254 Месяц назад

      Pretty sure it’s simply because all three characters are playable, which already makes them feel more equal than the original trio.
      Also the points for letting a female character actually save the day multiple times and be playable.

  • @Reveur_Lucide
    @Reveur_Lucide 5 месяцев назад +2

    Best Gameplay: Kingdom Hearts 2.
    Best Story: 358/2 Days.
    Worst Gameplay: Birth By Sleep.
    Worst Story: Re:Coded.

  • @yderga8707
    @yderga8707 2 дня назад +1

    I think making Ventus and Roxas separate characters is the stupidest decision in the series.
    Having Ventus be identical to Roxas was also a very bad decision.
    It not only added a level of expectation for those who loved Roxas character in KH2, it also prevented Ventus from effectively being *his own character*, and instead in the eyes of the fans just became a less angsty watered down version of Roxas. He was doomed from the start.
    Making the two characters one wouldve fit well lore wise and wouldve made sense as to why Roxas could exist seperately from Sora (as Ventus heart just made its way back into its body + amnesia) it wouldve made sense as to why Xemnas knew who he was despite him looking completely different than Sora. It wouldve made sense as to why Roxas seemingly had emotions despite allegedly not having a heart.
    And yes, yes ive heard the whole "BUT THATS ROXAS CHARACTER STRUGGLE" argument, and idgaf. Roxas couldve been a mind wiped Ventus while still under the assumption he was Soras Nobody. Xemnas definitely wouldve made up this lie to convince him to work for Org 13.
    Another argument ive heard is "he looks like ventus because he has his heart". If Roxas was a half baked Nobody with barely an identity or a face (due to sora essentially pulling out early) Why wouldnt Ventus heart just take over the body? Makes absolutely zero sense either way. A much better explanation would be if Ventus freed heart found its way back to his body.
    Instead Nomura came up with some convoluted plot points that broke KH lore and continuity just to justify Roxas existing as his own person and coming back alongside Ventus. Now we have essentially two of the same character running around and Nomura seemingly doesnt know what to do with either of them. I feel it wouldve been so much more interesting to see Ventus come back after having all of these experiences and growing into Roxas, apart from Aqua and Terra.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  2 дня назад +1

      @@yderga8707 I couldn't have said it better. honestly, I might reference you when speaking about this very thing in the KH2 video. Setting aside that Ventus simply has nothing going on on a personal level, I 100% agree with your reasoning as to why his appearance is stupid and what could've been done to fix it

    • @yderga8707
      @yderga8707 2 дня назад +1

      @@WhereIStandIsWhereIFall 👍

  • @treehouse_ttv
    @treehouse_ttv 10 месяцев назад +5

    You're my hero

  • @aoto8897
    @aoto8897 Год назад +8

    You mentioned that the Wayfinder trio should have a past, but Ventus does have a past, Spoiler below.
    Ven past was explored in Union X.

    • @WhereIStandIsWhereIFall
      @WhereIStandIsWhereIFall  Год назад +2

      I can't use that backstory because it wasn't presented in BBS proper, nor in a game that came out before it. Just like I can't take Poe Dameron's backstory from Star Wars Episode IX when considering how his character is presented in Episode VII. Knowledge gained from future entries can't count toward the analysis of a product, because the analysis is based on the game as it stood when it released.

    • @aoto8897
      @aoto8897 Год назад +14

      @@WhereIStandIsWhereIFall
      You don’t need to explain a character story in their debut game, especially since it’s an ongoing story. Ventus was a complete mystery in BBS, we had no idea where Xehanort found him, and now thanks to Union X, we know his past and now we know why Xehanort was invested in him.

  • @MarioMarioPlushGUY
    @MarioMarioPlushGUY 11 месяцев назад +2

    I know it’s your opinion, but 1/10 is kind of harsh, I would give it like maybe a 6/10 it’s not the worst, I’d say 358/2 Days is the worst game in the series, I literally only beat that game one time, and never touched it again. Each Kingdom Hearts game, I have came back for a replay, I tried to do 358/2 Days again, and I just couldn’t do it, it’s just so soulless and boring and mundane and clunky.

  • @jazzwarren6941
    @jazzwarren6941 10 месяцев назад +2

    How do you post this with Re:Chain of Memories existing lol.