Big thanks to CavemanFilms for co-writing and editing this video! Be sure to check out his channel in the description! Also, I will talk about Minecraft 1.19.1 on or before next Saturday!
One thing that wasn't mentioned -- by default, a minetest world has practically no limits in height! A default world is 61000 blocks in length, width AND height. You can build as far into the sky or dig as deep as you want.
I started in Minecraft when it came out, playing exclusively as a builder, not a game player. I dropped it not long after because I wanted to write my own plugin mods and found it too time consuming. I found Minetest shortly after release, and I have written many of my own little addons (purely for my own comfort in building), and continue to use it, just for fun to this day. It is currently open right now on a different monitor and I am having as much fun now as I did when I first found it, so thanks to the Minetest devs, and I wish you all the best in continuing to do such a great job.
@@teklife Perhaps one day I might. Some of what I wrote had been incorporated in other mods now anyway, but some things I still use. It might be fun to build them all into one mod and then release it. We'll have to see. 👍
You managed to at least partially trick me. Something felt off, but I couldn't quite place what was wrong because I was distracted by how bad the cloners were acting.
Money demands consistency, while passion does not. You need to be consistent on your job to make money, but on a passion project you can take month long breaks and still return to finish it. That means that without a monetary incentive the mods will be slow to come unless the community will be big enough, which I certainly doubt because lack of content creates a feedback loop that drives people off the platform.
FINALLY SOMEONE TALKING ABOUT MINETEST! I have been playing it for a few years now (not abandoning Minecraft), and the first time I played it I thought "This is just like Minecraft, but worse". My opinion changed when I saw that the mod support for this game is insane, and that you can add what Miniecraft has, and even more with just a few mods. Still not as good as Minecraft, but if Microsoft doesn't stop pushing their ideas into Minecraft, I think it's a solid replacement.
something I wanted to mention is that a lot of those minecraft "clones" are just older versions of minecraft pe with different textures before they introduced license checking which checks to see if the game has been legally bought on the play store
@@БатоболотовБато I'd say that's mostly it's own game, it was created back in 2011 so it's also pretty old. I wish it looked better but the advanced gameplay is pretty good
What I wanted to mention is, that I know of one game, that gets constantly confused with being a Minecraft clone. Called Vintage Story and is inspired by Minecraft, but with a whole other approach on survival mechanics. I would love to see someone clarify what is a clone and what is a real game on its own
@@ArcturusCOG my bad I didnt see the first part also mojang/microsoft has to worry about balancing and performance/porting issues for other devices which might not be as powerful as a pc
I played Minetest myself when the whole chat-reporting became a thing. I expected it to be a simple little featureless game and to uninstall it in a few hours What I didn't expect was the rush of nostalgia I experienced. I was taken back to 2011 and playing my first worlds for the first time. Back when you're a kid, the caves and mines you used to dig were so much larger to you. Even if in reality it was only 50 blocks deep. In Minetest, diamonds don't even start to spawn until 1024 blocks underground. And ores don't spawn at their peak until -4096 blocks deep. Please, I encourage everyone reading this far to look up the caves in minetest, they are truly massive, quickly putting the new caves in Minecraft to shame. They go on, and on, and on, and on! Minetest re-lit my nostalgia for Minecraft beta 1.7.2, the first version I ever played. If any of you have been playing since the old days, I highly encourage you to give Minetest a try, and see if it does the same for you. Edit: Antvenom forgot to mention this too, but did I mention there's fireflies?
I tried a game called 4DMiner. If you like your brain being broken trying to comprehend a 4 dimensional plane and seeing your PC lag with a free spinning scroll wheel, selecting which plane to be on- it's great...
As someone who used to be a part of the Minetest community, it's interesting seeing it brought up. Ultimately, there were some problems with development direction that drove me away, but it isn't bad either. With a solid direction I think it could do rather well, especially in light of recent controversy.
@@Manie230 Microsoft braking Minecraft multiplayer by implementing a reporting and surveillance system that can easily be exploited, misused and that takes away the freedom from server mods and admins to moderate and rule their servers to their conditions.
I recently discovered this game. My friend and I setup a simple server (only requires port forwarding) and installed a ton of cool mods. Now we have a cave generation system that, as far as we can tell, is infinitely generated downward. We can also fly blimps, craft guns, explore biomes and structures never before seen in Minecraft, and so on. It also has better performance than Minecraft in my time playing it, allowing players on lower end hardware to join in. I've found a new love for block building games that kinda died for me when I was forced to play Bedrock as opposed to the old " Editions" that I preferred. Honestly, Minetest is awesome, has fantastic mods, a great philosophy, and MineClone 2 will give you an experience very close to Minecraft's, but with a breath of newness. Very cool game. Definitely recommend!
OG Minetest player here. It cannot be overstated how easy it is to add a mod to your server, you can just copy and paste 95% of what you want from somewhere else and just change it a bit, like making a custom crafting recipe or a custom block from a template. Takes 10 minutes at the very most to get a new block in your game, and that is if you DON'T know how to code.
In that case, I would love to see someone create a video showing the steps of just how that's done. I have no idea how to code, nor do I want to learn it, but I'd adore being able to totally customize my own game experience using my creativity to my advantage like that.
I feel like Minetest is staying true to its word on being a voxel game *engine,* rather than a whole game of its own. It's not meant to be a standalone game product, but rather a foundation with a tech demo inside.
I said in my mind "How would Minecraft be line if it was made with Lua?" and then AntVenom said what language MineTest was using. So much of a coincidence. This feels like Garry's Mod, but based off of Minecraft instead of Half-Life 2.
Minetest itself uses c++ for the game engine (i've heard it was written like it was written by c programmers though); it's what makes the nodes exist and ensures you can actually play. Lua is used for the content, from all the games (including the default: Minetest Game), to most mods people make (i've seen people experiment with using binary files instead of text files, but it's very far from being anywhere near common.
I used to play Minetest not so long back before I started playing Minecraft, and this is amazing!! If Minetest gets more attention, and more popularity, then that means more content and it will get better and better! Thank you for making this video!
the issue is that the game is easy to modify and give unfair advantages. i was able to give myself all permissions on servers with only browsing the code for a few hours. if this game is going to become more popular, the maintainers need to improve security.
check out exile if you haven't already, a minetest subgame under heavy active development, very challenging, and also there are great servers which are fun to check out and be a part of the smaller community.
I'm so glad Minetest is finally getting the recognition it needs and deserves. It still needs a lot of polishing especially when it comes to the user interface and the general way it looks and functions, but i feel like most people don't understand how important this game/engine is; If Mojang/Microsoft starts doing a lot of stuff wrong or simply annoying to the player base (like the chat reporting and filtering) the people who don't like those changes can just switch to Minetest instead of staying on outdated buggy versions of Minecraft. Minetest in a sense is what Minecraft was meant to be, an infinite-possibility game built and created by the community, almost like an engine for your creativity. And in general, if the Minetest team does something bad that the community doesn't like, the community can literally just fork (clone) the entire Minetest game, and they have all the rights to develop and publish that clone, trough the power of open-source!
This is a really great example of what MC could’ve done! Not just direction but coding for things like mod support is obviously possible and this just proves it! It isn’t really done with AAA nowadays, so seeing someone do it with the backbone of MC is just awesome.
@@ArcturusCOG I'm not saying other systems are necessarily better, or that capitalism is the worst one, it isn't by a long shot, but it's not good either. And most of our life is directly shaped by the systems that are put in place. In order to make any money, buy food, have a home, or really have any of your needs met, you need to work with the systems that are in place. If the systems in place don't work properly, then it becomes much harder for people to get their needs met.
I saw this in my Linux app store, and thought I'd try it. This was early 2021. It can be adjusted to your every whim. And I'm sure if you dig into the code you can adjust much more.
I've once joined a Minetest server from a universitys IT department. Quite epic. The megastructures and cave systems and many of the features wouldn't even fit in a minecraft world, even when modded excessively.
@@hri7566 On Linux Mint, I can't find all of the code, just a little bit. It's like I have hidden files, but I shouldn't. I have hidden folders set to visible.
Yep, it's still kicking. I am hoping this video from AntVenom is just the thing to breathe some life into it's community. The online multiplayer scene in Minetest is awful right now because most of the top servers are not good. I hope this can help change that.
Same, thought I've played for 4 years? I never thought this would've happened, i'm happy someone finally drew attention to this game. All of my Minecraft friends called it a rip-off and i kept trying to explain its not. xd
Found this one day just browsing the software center on Linux. Can't believe I'm watching an antvenom video on it. I guess Open Source software is slowly gaining mainstream appeal.
This is why I love free and open source software. It's free to download, install and play, but most importantly, if you don't like something the developer does, you can just modify the code. Let's say, if the creator of Minetest added something stupid like chat censorship and reporting, you could just remove its code from the game and continue playing it just as you like, which you can't with proprietary Minecraft. You could even take all the code and make it into a completely separate thing with a different name, without getting into a legal trouble. And the funny thing is that this kind of FOSS projects can often achieve more than multi-billion dollar companies with hundreds of talented programmers. I wish we had more FOSS games like 0 A.D., Veloren and this.
The other FOSS gaming projects are largely releated to preservation. Daggerfall Unity, OpenTTD, OpenMW (arguably), a million obscurre Q3A clones, FreeDoom. There's also another some other RTS projects floating around I can't remember the names of
Achieve more than multi-billion dollar companies with hundreds of talented programmers? That's assuming there's enough motivation and effort to push that far. Just cause something is free and open source doesn't automatically mean it's better than the original. You've got to know how to even modify code in the first place, anyway, if you want to make changes directly. Otherwise, you're just stuck relying on others to add modifications, and that's assuming they even want to continue with their work and contributions. If there's no interest, even the most prominent FOSS games will wither away. However, as long as there is at least someone willing enough to put in the effort needed, then there is always a way for FOSS to surpass the original. That's where the beauty of open source lays. Besides, they were never meant to be better than the original. At most, they're an alternative that could potentially evolve into its own game, coexisting with the original.
When you said "older versions", I expected versions of PE that were actually from when it was called PE. But nah this literally has the Cave update 💀 It says it was uploaded in 2020. I'm very surprised it's not taken down yet, just literally piracy. The reviews are so weird, like it's obviously just MC with a texture pack, but everyone there is convinced this is somehow original code.
Same, I have many fond memories of playing a local Minetest server with my brother, and it's just awesome to see it getting recognition, especially on this large a scale! Funny enough, I also have Minetest to thank for my username lol
Kinda interested, what made you play minetest instead of the original as a kid? It just seems like something you wouldn't have heard of unless you were specifically looking for it.
@@xplosionslite6439 Could be that Minetest is free. Minecraft costs money. Dunno what the prices are now, but back then the PC versions cost around $20 USD. The Pocket Edition one was like $8 USD. (Therefore they might have been looking for Minecraft, but found a near perfect experience replica that was free).
@@xplosionslite6439 It was free. And god damnit did i have a good time. I really only found it because my dad searched for free Minecraft (he might of found it on Facebook also). I remember playing way in the early phases, 2012-2013 ish. I didn't know there where mods so i just played base game. I did get Minecraft in 2014, which i've stuck with ever since. I do sometimes just check in with minetest and see how its going.
@@bigearsinc.7201 Oh cool thanks for replying, it's like that for me with Minecraft Classic because it was the only version my laptop didn't lag on and my parents wouldn't easily spend money on a video game 😂 Got the WOM client and building on servers was much easier, the admins allowed it if you weren't using it on PvP minigames like lava escape or zombies.
Mods tend to not break with Minetest unless a major version change deprecates old code. The only really big one that did this was the shift from 0.4-5.0. Ever since then, things have just kept working.
I am a fellow user of Minetest, and I can say it's MAGICAL. If Minecraft would be to crumble (which I hope doesn't happen but is increasingly imminent as time goes on), at least we'll have another, full-fledged game we can resort to. Easy 100/100 from me
@@Raoul1808. Even though it’s not class based, you can still do object-orientated programming through metatables, which can can allow you to execute C code directly though lua functions. So it works great as a modding tool!
I just got into Minecraft again this year after being gone for 7 years. I’m 22 and the last time I played, I was 15. I watched this video because I was curious about the title. I didn’t realize that AntVenom, who I used to RELIGIOUSLY watch when I was 13/14, made this video. When I finally realized it was you, I had a flashback to my childhood. Good to see you again man. I feel like I’m meeting up with an old friend again 🥲
Gospel of Jesus Christ John 3:16 For God So loved the world that he gave his only Begotten Son that whosoever believes in Him should not Perish but have Everlasting Life. Jesus Christ Died for the sin of the World, If you believe in ur heart God risen Jesus from the dead and confess him with ur mouth to people you shall be saved. Jesus said I Am The only way to heaven there is no other way! Repent of urs sins (Repent means Change ur Mind turning away from sinful things and being truly sorry for it.) trust Jesus and give ur life to him He Loves you cares about you more than anyone ever will! we are saved By Grace Trough Faith!,this is sin: Romans 6:23 For the wages of sin is death but the gift of eternal life in our Lord Jesus Christ. Romans 3:23 For all have sined and felt short of the Glory of God. For the wrath of God is revealed from heaven against all ungodliness and unrighteousness of men, who hold the truth in unrighteousness; because that which may be known of God is manifest in them; for God hath shewed it unto them. For the invisible things of him from the creation of the world are clearly seen, being understood by the things that are made, even his eternal power and Godhead; so that they are without excuse: because that, when they knew God, they glorified him not as God, neither were thankful; but became vain in their imaginations, and their foolish heart was darkened. And changed the glory of the uncorruptible God into an image made like to corruptible man, and to birds, and fourfooted beasts, and creeping things. Romans 1:18-21, 23 KJV Or do you not know that wrongdoers will not inherit the kingdom of God? Do not be deceived: Neither the sexually immoral nor idolaters nor adulterers nor men who have sex with men nor thieves nor the greedy nor drunkards nor slanderers nor swindlers will inherit the kingdom of God. 1 Corinthians 6:9-10 REPENT OR YOU WILL PERISH REPENT AND BELIEVE THE GOSPEL GET RIGHT WITH GOD LORD JESUS CHRIST.
Splitting into two versions (Bedrock & Java) along with never having official mod support, which no Bedrock’s marketplace doesn’t count as it’s a micro transaction mess that’s extremely curated towards younger audiences, is really what holds back a lot of Minecraft’s potential growth. MineTest seems to correct both of these errors, and that alone is incredible. Take notes Mojang, let me play my WWII mod packs on console with the lads.
mobile minecraft and its consequences have been a disaster for the game (unironically, many features have been discarded and crippled because they'd be annoying with touch screens)
I honestly think they should have continued with the game as if it were Java but remade in C++ in order to get better performance. Just keep all the versions unified that way. It would have broke mods of course so you might have had people holding on to an old Java version for a while, but as new features came out I think it would be pretty enticing to switch over.
@@Kronos_LordofTitans Minecraft is not a normal game. This game is one of the most popular games in history that didn't have chat report and with so many people so many servers it’s would be easy to cancel somebody or even thousands of people if this thing gets put into play, it can even cost financial problems for people playing Java cost Millions of dollars people who own the servers. The reason why I think chat report doesn’t play so much of a role in other games because not only it’s not a sandbox, but on top of it, it doesn’t involve building stuff like Minecraft does, but that’s my personal opinion. To add, the game didn't start out premade game like other games. The game was terrible when it started, but over time it got better and better, it was original computer project for the Notch, he wasn't think of chat report come on, and bedrock didn't existed. He was doing for fun.
I have actually been digging into MineTest a lot lately and have been very impressed, especially by MineClone 5 which tries to stay feature complete with the most recent release of Minecraft. Right now I'm absorbed with Vintage Story which I was going to recommend to you to check out. It's default play style is more survival based than Minecraft, but it's mod content potential is incredible! Even the core game is a mod.
@@teklife Vintage story is a different block game altogether. Made by the same people who made a pre-historic survival mod for Minecraft if I remember correctly.
While I prefer the MineClone2 game for emulating Minecraft, I find Minecraft such a boring game, successfully imitating it mainly reduces a game's replay value for me. I much prefer Exile, when choosing a favorite game for Minetest.
The more people that play/try out this game, the better it will get. Part of the bottleneck with development is probably a lack of developer motivation, as they aren't paid, and there aren't too many community members that are actively interested in/encouraging their work
As an OG Minetest player, I need to shed more light on just how mind-bogglingly EASY Lua is. You DON'T need to know how to code to make a mod for your server: in 10 minutes, you can make one that adds that one crafting recipe/block you thought would be cool on your server -- you can just take similar, already-existing code and modify it, like making a Cookie block by copying some code from Stone and just adding a crafting recipe for it that you took from, say, a hay bale. Slap on some texture you made in Paint in 50 seconds and you have a new block.
I think with the recent beginnings of Minecraft's downfall, many replacements or alternatives will begin to appear or gain popularity. I've never heard of this before now, but I'm already incredibly interested in giving it a go. Vintage Story, a more realistic survival based voxel game, seems to be gaining significant popularity as of late. 4D miner, while certainly in very simplistic stages right now, adds a new mind bending twist to the concept of blocks. And of course everyone is well aware of Hytale. It will be quite exciting to see where people can take the concept of an open world game made of cubes, now that Minecraft has had its time to make an impact on the gaming community.
Excuse me what? You are saying minecraft id in a downfall because of the freaking chat report? 🤣 go touch grass RUclipsrs who play single player, who play SMP and chat with voice, people who prefrr single player or mods, people who just quietly play mineplex and other servers where no chatting is freaking required, all of that had no issue with a banning tool based on chat reporting, get good
While this is a hobby project, meaning that once the author's interest dies out, development slow down, it's also important to note that it's open source- meaning that someone else can take the mantle up anytime, and if there's at least a semblance of community, someone will probably work on it.
@@ZverseZ Well, anyone can create a fork of it, so like a different iteration - but you can't change versions someone else has made. There can essentially be multiple copies of the game, each with different features. Sure, you could download a copy and grief it, but that wouldn't affect the build on the website, or any others for that matter. For it to actually be uploaded to the website it would have to be approved by the developer. And if the developer stops working on it, someone else can just make a website with an alternative download to a version that they're hosting. It's handy.
The good thing about LUA is that different from java or C++, its a high level language, easy to learn and develop with it, the APIs are very easy to implement too, its like python, but easier And as a brazilian, i am proud of it, LUA was created by our people back in 1993.
Man, it's crazy to see a large youtuber covering Minetest. As much I love Minecraft, I've played Minetest quite a bit as well and it's definitely interesting. The best part about this game is how easy it is to mod the game. As a matter of fact, the base Minetest game is literally built using mods. I can recall, making a couple of mods for the game (only one of which I've publicly released) and it shows that you can do quite a lot with modding even with the most basic of knowledge. And now that you've made a video covering this game, I can see a pretty decent influx of new players joining Minetest which is super awesome. 👍
I like it, however my main complaint is the art. It feels rushed and inexperienced, and the project could absolutely benefit from one or two actual artists behind it.
This is a symptom of the "engine" indentity. The idea is that the game creator provides their own art. This is like saying that Unity needs better preexisting placeholder shaders. This is an issue for mod devs, not for players.
with 5.6 introducing shaders support, ethernal NG biomes, and a well made texture like soothing32 or nice_textures you'd be surprised to find a beautiful game!
@@softwarelivre2389 last week i saw in the reddit a really cool conspet deaing of a more modern aproach to the menu, and i think theyre working of smth
It's so exciting to see Minetest supported here! It's been one of my most watched projects, and I'm really excited for its future. I jump in and play it every now again to check out the modding scene, because I'm obsessed with open source software, so it's really exciting to see it supported by a mainstream minecraft content creator.
I am a pretty big fan of open source too and I feel like minecraft is in a pretty terrible condition, not as in gameplay but in its corporate state due to microsoft's shady business practices. Well, what could be expected from a big "For Profit" Organization? Imagine if minetest was as popular as minecraft? but alas. I almost feel like big corporations are holding back the progress of humanity in the software domain, they follow shady business practices to lure as many naive users as possible and then just keep feeding off of them(for example, pointless windows updates). In its current state I feel like all open source alternatives are vastly superior for the tech educated user like linux->windows, libreoffice->microsoft office, minetest->minecraft etc.
I’m glad these FOSS games are getting so much attention! There’s so many awesome games at less partially inspired by Minecraft (Veloren is a super awesome one that’s what recently caught my eye) that are quite good games and have the awesome quail out of being open source!
MINETEST! Holy crap, Ant talks about this game, finally. I first heard about this game around 4 years ago, and decided to give it a try. It's actually a good game, runs like a charm, has plenty of expansive mods, and is free. Good to see ant make a video on this game
The getting closer allowed microsoft to get more allowance in the java version and now we have lifetime bans. Also it goes off usernames so if anyone has a nick on a server and has your name you could get false banned.
I've been part of Minetest for so long (coding mods and content) yet still surprised to hear you talking about it lol Nice to see appreciation for this awesome project!!
After I kind of played through everything the Minecraft world had to offer in 2014 I used to play a game called ManicDigger which even though it lacked a lot of stuff was actually quite fun. The coolest thing about it was that servers could literally do ANYTHING with the client so as a server owner you could literally code a whole different game that the client would download. Obviously that concept is insecure as fuck because the server could also install you a whole bunch of backdoors, encrypt your filesystem or whatever but it was still such a cool thing to play around with.
I’ve been playing Minecraft since it came out when I was a kid, and you and captain were the only two people I would watch (oh how time has flown since then, probably for all of us…) but I miss when just making the game simply better was the goal. Microsoft does it again.
But Garry's mod is absolutely awful example of loading custom content. Source engine map format (.bsp) loads pretty long for its own sizes and detalis, and also you've got tons of shitty addons too.
@@charlieking7600 what are other games that load user-made maps (excluding tile or voxel-based maps)? i honestly know very few non-source games that even allow user-made maps, and fewer still that will load them on a server. not excusing bsp ofc, its an ancient format derived from quake, and so much unnecessary data, by modern standards, is baked into source maps, like lighting information. but the complaint is moot with how incomparably moddable Gmod is to most games.
@@heckoff7904 Unreal Tournament series, Serious Sam series, Xonotic (but it uses BSP, loads faster thankfully to caching assets), Forge from Halo series, and, of course, upcoming S&box with highly updated map format. Honorable mention: Cube 2 Sauerbraten and Red Eclipse 2. By the way, Serious engine uses Lua too.
@@charlieking7600 Forge falls into "tile-based" but all these other ones are good. I like Red Eclipse (same engine as Cube 2, I believe), but mods are still limited. It's sad to me when a game has the framework necessary to load community-made assets, but not community-made code. It's like "you were so close."
Something you didn't mention in the part where you talk about mods getting discontinued/abandoned is that the Minecraft modding community has a fantastic tradition of visible source code, and is big enough that many modders will take up the mantle of popular, abandoned projects, maintaining them into the future, or creating new clones.
And Minetest is still not a game. It's an awesome voxel game engine, that now even features dynamic lighting build in with volumetric lighting coming next.
it has EXTREME potential, but unless a massive group of modders come together to make something that can compete with not Vanilla, but MODPACKS, Mojang aint holdin their breath (coming from a MineTest player btw)
@@lod4246 I do hope so, but the modding community for MineTest right now is miniscule compared to MC despite how drastically easier it is. It has been growing so it could happen in the next 10 years though! (most likely candidate is MineClone 5)
As a Lua programmer I got goosebumps hearing about this. Finally! A Minecraft-like place which is easy to edit. I've already made Minecraft-like terrain for a commission and I'd say you should try learning Lua if you're a Minecraft modder.
I always thought that minecraft would be the perfect game to benefit from an open source model, and this is the proof of it. Open Source doesn't mean it has to be free in cost, and it could also be developed mostly by a corporation like Mojan. Just imagine how much better Minecraft would be if all the Optifine, Sodium and other mods had direct access to the code and could make a pull request.
As someone interested in modding I always preferred minetest for its engine like structure. In a way I'm glad of this video's existence. I just hope it helps getting some attention into the work, cause it's a worthy experience both game and community wise.
I've been hoping you'd talk about minetest! I have a lot of hopes for the kind of things people could make with it. Heck, if I had the know-how, I'd probably be working on recreating some of my 'must-have' mods over on their platform!
Coming from a guy that was born before internet was created; I remember when Pitfall was released, I played Rogue, the first turn based RPG, I remember countless hours playing Golden Axe, when depth was introduced into the side scrolling games. I cried when Lavos brought the Apocalyse and played every one of the 8 endings. I remember the awe of Zelda,a Link from the past, an introduction of a huge world with "full" character movement, I even remember when 8 directional play was introduced. I played Goldeneye in the backroom of the skating rink where I landed my first real job. Every game had a certain unique quality that set it apart from the rest, and a multitude of games came afterwards, riding the coattails of its success. Minetest is another of these games, basically the RPG Maker of sandbox gaming. Games today lack the unique quality that was once so sought after by game designers, and Minecraft is the most recent game to bring that quality into the industry. I honestly don't see where gaming can go from here, it's all been done before and done 50 different ways. I don't think we get too old to play games, I think that game play just got too old for us. Minecraft will most likely be the last game to bring about a concept so diverse and smoothly polished, an immersive world that each player gets to build and play in their own way, under the same parameters as everyone else. The gaming industry nowadays is full of mods that allow players to add their own customization into intended gameplay, and frankly, it ruins the experience the game designers intended, and it becomes a competition of who can keep the community happy with new updates. It's a twisted realm of personalization and individuality, where exploitation runs rampant and every game has a lack luster quality. Minecraft still retains somewhat of a defiant attitude of resolve, giving each player the freedom to play uniquely while sticking to their original design. Hands down, it's the best game yet. If I ever grow tired of Minecraft, I doubt I'll ever play another game again. If you made it this far, thanks for hearing the muses of an old gamer, and bless you 🙏 😊
Hey Ant, you should try to make a MineTest let's play! I really wanna see what a proper let's play from a Minecraft veteran and RUclipsr would look like. It would be a fun, refreshing break from the normal stuff (although that, of course, is still great to watch) and it might inspire others to try it as well.
I always thought that a seperate voxel based competitor to Minecraft was a thought provoking idea, especially given Mojang/Microsoft's questionable decisions as of late.
4:14 That one person: Both, cuz why not. But on a serious note, Mojang's recent changes have made long time players leave the game, and with how modding capabilities go, it gets kinda difficult. Being a Bedrock modder myself(I'm trying to learn Java as well) it's just really frustrating. Sure, Bedrock has been made for modding by Mojang, but that doesn't mean they can't make it less annoying, and for Java... I don't even wanna know.
Being not officially supported, with Java you don't really get anything other than the deobfuscated source code, and a few basic tutorials that some people make online. AFAIK Most good modders learn from just reading existing minecraft code, which is no trivial task
Minetest has been my all time favorite game since 2014 and I'm so happy this video was made clarifying why "minetest game" itself is so simple. Lots of other people just looked at the surface level stuff and said "It's just a bad clone of minecraft" and never looked further into the modding aspect. Thanks 👍
theres another supposed "minecraft clone" called vintage story, made by a group of mod developers, vintage story was heavily inspired by minecraft, specifically modded minecraft, so any minecraft players (but even more so if you play modded) will feel right at home playing vintage story because of the similar mechanics and voxel style
reposting this here because it will probably get more traction: they have a chisel mode where you can take (almost) any block and hit it with a chisel to make a custom 16x16x16 subvoxel of any blocks you have access to. The gameplay is hit-and-miss at times but it's never not fun to make custom blocks, especially when it serves some sort of gameplay purpose (such as blocking flowing water or falling blocks) and one major gameplay feature actually has you using this mechanic as part of a multiblock. Also, it's not a clone but a standalone; Vintagecraft used to be a mod but they got fed up dealing with minecraft's limitations so they went independent. Game's modding is also super easy, most of it can be accomplished by simply editing a JSON and if you wanna do work on the game's core code, you can always decomp the css files or view the source directly on their github. Did I mention that *major updates* don't break most mods? Unless a method you use is literally removed from the API, your mod will work. Entire mods were updated *the day of release* and i'm not talking full release, they updated day-of to remain compatible with the *release candidate.* Yeah, insane. EDIT: also, forgot to mention that mod compatibility is cake. Modded features are equivalent to game features because the game is literally a mod. Some mod adding a stamina bar is just as valid as the health bar in the base game as far as the game is concerned.
Vintage Story is my favorite new game I've played this year, and that includes Elden Ring. It has such a unique vibe, the world generation is beautiful, every step of production and technological progression takes time and effort in a way that feels hands-on and rewarding, and it just has so many wonderful little details that make the game world feel alive. The devs seem really dedicated to keeping the game polished and stable with each update too. I love it.
Yeah that game is great! I left Minecraft to play vintage story more about a year ago and I haven't regretted it at all. I still play Minecraft minigames occasionally but the survival mode of vintage story is massively more immersive.
Awesome stuff… Would be nice to drop a line about how does mine test marketplace sanitize it's content. I mean… running arbitrary 3rd party lua code could spell disaster and as it gains popularity it gains hackers attention to do malevolent and nefarious things.
Minecraft mods present the same issue, only with Mojang and Microsoft not supporting modding officially, I imagine zero effort on their part goes into security from that particular attack vector. I'm not even sure they technically COULD do mod security considering the APIs are third party. So you probably want to deal in reputation for both of them.
I have personally never used standard Minecraft mods because it involves patching in 3rd party Java code, possibly from a lot of different sources. Even asked friends to put together a simple modpack which I might host, it had over 30 mods, most being unneeded. I'm not going to run that, that's about the biggest software security risk possible aside from running random stuff as administrator or root. Am currently looking into developing a datapack for my own Java server. Datapacks have gotten advanced, almost on the levels of server side plugins (also mods). The only traditional plugin I will run is one to break the chat reporting for now.
@@WyvernDotRed That seems to perhaps exceed in zeal in the opposite direction. You can research a mod and decide whether to trust it. The mods themselves usually have accessible source code, so the community can check them out fairly well.
My favorite part about minetest is the fact that most Minecraft clones with tons of ads are literally just minetest I even found the mine test license file in the files of one of the Minecraft clone games
I totally NEVER expected AntVenom to talk about Minetest! I had fully switched over ever hearing the censorship on minecraft a while ago and have had a lot of fun, especially with MineClone2 and the Why Not? game. I still have a ways to go in trying to get some mods working the way I want on Why Not? but I don't mind since not everything is destined to work. Minetest does have downsides of things like how in the base game and games that aren't minecraft based you can still die of fall damage in water. Also, no sprinting or also in not mc based games you can eat food without being hungry, which is done with left click. I've lost plenty of food accidentally while trying to mine a node. Besides just plain Minetest Game you also have an even more bare bones development "game" (the icon with the xyz facing arrows) where you can test mods that do not require the "default" dependency (require you to load it in Minetest Game or one with that core). I tried following a tutorial, but it was a bit outdated since there aren't as many tutorials for modding Minetest as there are for mc and couldn't get my mod to load without problems
1:50 brings me back so many memories. I was on my grandma's tablet and I searched for a Minecraft ripoff. Then I found Worldcraft (the game the video was showing) and I had a blast playing it. There were like 2 maps that stood out to me, one was a city with a school, a hotel, a jail, a hospital, and a house all within the very small world that you can build on. I remembered chatting with people in the school teaching them about all of the things that I would know, or I would be a student and I had to answer questions from my teacher, which was a child doing random stuff. The other was a big map containing a very big hotel and a town just behind it. There was also a school, a restaurant, a boat, and others that I probably already forgot because it was so long ago, like somewhere around 2016-2017. I even made my own map, with a maze and a Bread shop. yeah that was it.
Thanks for covering. I recommended it to a 10 years old, where his mom refuses to buy Minecraft for him, and he had a lot of fun as far as I can tell. If they makes Mineclone the default Minetest game, it would have great potential of blasting in popularity.
I kinda wish they picked just about anything other than Lua. Lua is a passable language for small scripts that enhance the capability of a software that embeds it, but that is about it. It is an awful language in which to do any sort of larger, more serious projects with. It is also the main reason I haven't given MineTest the proper chance it deserves, just because I have no desire to go back to Lua again. I first learned Lua to write simple macro scripts to use in WoW in the mid-2000s, something it was well suited for. But then when I got into using the Love 2D game engine with it afterwards I found it ok for quick prototypes, but quickly became hell to work with once I wanted to start scaling up the size and complexity of a project. It has no debugging to speak of. Things like objects, vectors and matrices aren't implemented so you either have to roll your own implementations or rely on 3rd party libraries with varying levels of support and maintenance. And design wise they made a bunch of dumb decisions with the excuse of making it more accessible to non-coders, like starting indices at 1 instead of 0 (the way nearly every other language does.) Meaning learning Lua can leave you feeling wrong footed when attempting to pick up other languages, especially if it is your first language.
@@staryoshi06 The language was first conceived to offer scientists an easy to approach language to create simple scripts to extend the software they rely on without needing to have an extensive software engineer background. So the indexing from 1 was definitely one of many dumb choices they made to keep from being asked why start at 0 instead of 1, which basically every newcomer to programming has always asked at least once. But somehow they thought that people who managed to become scientists weren't up to understanding the one time simple explanation that would be necessary to clear things up I guess, heh.
Jonathan Blow has a whole rant somewhere on how serious game makers realized Lua scripting was a dead-end quickly. The arguments made complete sense to me.
I've been saying this, haven't I? We have a lot of genius modders, why do we need Mojang? On top of that, we can add vertical slabs and 32x skins. We can also reverse the bad parts of the combat update. Who cars what mojang wants. Maybe it won't be minetest, but we can definitely make an alternative.
I'm currently playing in a minetest server with vertical slabs and an in game skin selector(not 32 x though).. didn't even have to download any mods, when you join a minetest server it automatically gets everything and runs
I've been following Minetest for some years now and the project has been and still is just incredible! It's truly crazy to see how money dosen't really matter in Game Development as long as you have a lot of really dedicated hobby developers!
Amazing that a company with billions in cash behind them somehow can't manage to implement a modding API or even just 2 pixel fireflies while a bunch of hobbyists can rebuild Minecraft from the ground up and do it better. At least we know a portion of their development costs went into creating a godawful chat reporting system though. Really great update, Mojang.
The fireflies were definitely removed because of performance issues, the game already barely runs on most hardware without mods, fireflies just pushed it over the edge. Too much movement, too much lighting, the game would've been dead.
there will never be a modding api. not because they can't but because they wont. They've stated several times they don't want to step on the toes of the modding community by "enforcing" their api to be used. They even provide mappings now to decompile the game code. The reason they cant go further is for legal reasons.
I actually also found this when i was looking around for some opensource projects, and i gotta say, its really decent, and its evem programmed in c++, which means you could probably play it on all platforms without prerequisites
I used to make add-ons for free in bedrock edition, but due to bugs and feature limitations in vanilla bedrock I quit making add-ons, some of the biggest features of add-ons became exclusive for marketplace partners which was a big issue for me and other add-on creators.
3:53 Well.... Yes and No. They do support the modding community in some way. Most recent example being the publication of mappings (or whatever they are called) to speed up the process of decompiling the code of Minecraft for modding. Also, not sure if that is 100% accurate but to my knowledge is an employee of Mojang responsible for one of the most well known MC decompile software available. So I would say they do support modding, even if it is in a very small way.
The biggest issue with minetest is actually the same issue with almost every single open source project: the UX is...mediocre, edging on bad and the design/art is just plain bad. It's an incredible project, but it's ugly. This isn't a fault of the developers, developers aren't the ones who design things. But programmers seem to be the only people who like to do work for free. Designers and artists never really come to these projects, because they want to be paid. That's, imo, the biggest reason minetest will never be that big (besides the actual biggest reason: there can only be 1 minecraft)
This is a beautiful video, AntVenom. Thank you. I've come onto youtube a few times to see what gameplay footage people are posting of Mineclone2 and Mineclone5, but few people are making any video content about it at all, let alone video of such high quality as yours. It feels good to see the polish and care of this game/community represented in video with equal polish and care.
I discovered Minetest back when I quit Minecraft (version 1.2.5) years ago when I didn't like the direction it was going, to me Minetest like Garry's Mod where the base game doesn't have much and you customize the game how you see fit. In this case the term mod doesn't stand for modification but instead module, and you can add or remove just about anything to fine tune your set up. I like that that Minetset is built on it's own mod API and the same people who develop the game also make the mods for it, they even will take feed back from others to add more features or fix bugs and these usually get implemented in days or weeks. the extra bonus of it being 100% free makes it much easier to try to get more people into it, once you provide the links since Minetest only goes by word of mouth.
So glad you're finally covering this, i've been playing minetest since i was a kid as i could not afford minecraft, and i had countless hours of fun with it!
I've had a very good history with Minetest, it was back in the day where I couldn't exactly run Minecraft, and yet I could run it, and I had a few friends that also liked to play it, and so a tech savvy friend would set up a server, and we all would just... Play. The game really is barebones as a base, but with mods you could kinda make it anything you want. It doesn't exactly stand up to Minecraft, but in its own way, it stands near it through extensibility.
I'm glad MineTest exists. I thought for a while that Bedrock edition was gonna be the Java editions ported with C++ but I've always hated the feeling of it. But yeah, they're doing the right thing and I hope that this at least gets the support it should since Microsoft just keeps giving us things we didn't ask for.
Big thanks to CavemanFilms for co-writing and editing this video! Be sure to check out his channel in the description!
Also, I will talk about Minecraft 1.19.1 on or before next Saturday!
yeet
Nice vid!
I’m so happy you two are still great friends!!
2:51 I actually played "Block story" as a young kid. Actually a great minecraft ripoff for rohe who want to take care of a dragon
i saw this and my brain immediately flew to the half dozen minecraft clones there was
Hi, I'm one of Minetest's developers. Thanks for the video! This was amazing to see, it's clearly very well researched and captures our spirit well
Omg, my dreams for Minetest might just be coming true. This game is finally getting the attention it deserves 😃
ur amazing
Thank u so much bro
Finally we gettin some attentions rubes
I was not expecting to see a video about Minetest from AntVenom of all people... this is amazing XD.
One thing that wasn't mentioned -- by default, a minetest world has practically no limits in height! A default world is 61000 blocks in length, width AND height. You can build as far into the sky or dig as deep as you want.
And to think we were impressed when Mojang increased height and depth by 64 lol
@@FortisConscius *laughs in Cubic Chunks*
@@serraramayfield9230 Minetest works the same way cubic chunks do
@@somethingsomething7712 lmao
@@FortisConscius It's 127 blocks, not 64. And 128 in Bedrock Edition.
I always laugh when you use that clip of you killing CaptainSparklez lmao
best antvenom clip 11/10
I didn't see it. Can somebody put a time stamp?
fr
@@jasonboss8793 2:54
bro pls upload it's been like 3 weeks
I started in Minecraft when it came out, playing exclusively as a builder, not a game player. I dropped it not long after because I wanted to write my own plugin mods and found it too time consuming. I found Minetest shortly after release, and I have written many of my own little addons (purely for my own comfort in building), and continue to use it, just for fun to this day. It is currently open right now on a different monitor and I am having as much fun now as I did when I first found it, so thanks to the Minetest devs, and I wish you all the best in continuing to do such a great job.
EPIC
Why not release them as public and see what else others may add to your mods?
I would love to see and hear about your minetest mods and see some of your builds
@@teklife Perhaps one day I might. Some of what I wrote had been incorporated in other mods now anyway, but some things I still use. It might be fun to build them all into one mod and then release it. We'll have to see. 👍
Please do!
You managed to at least partially trick me. Something felt off, but I couldn't quite place what was wrong because I was distracted by how bad the cloners were acting.
@@TylerTMG are you liking your own comment?
@@TylerTMG why is there 4 different comments when it could be one? Just seems unnecessary
@@voidboi2831 Something with spam and not putting all eggs in one basket ig...
@@unkowndummy3334 there is a mobile game
called crafting and building, it's a literally a good Minecraft knockoff that was made in unity
and it feels like Minecraft for sure
This is proof that money and funding does NOT necessarily correlate to better code efficiency.
my content is beter
Yes, that is the entire philosophy of the free and open source community!
@@ruinsfnbr776 Erm, actually, mine is better than yours, so ratio
@@lamegamertime just report them for misinformation 👍
Money demands consistency, while passion does not. You need to be consistent on your job to make money, but on a passion project you can take month long breaks and still return to finish it. That means that without a monetary incentive the mods will be slow to come unless the community will be big enough, which I certainly doubt because lack of content creates a feedback loop that drives people off the platform.
FINALLY SOMEONE TALKING ABOUT MINETEST! I have been playing it for a few years now (not abandoning Minecraft), and the first time I played it I thought "This is just like Minecraft, but worse". My opinion changed when I saw that the mod support for this game is insane, and that you can add what Miniecraft has, and even more with just a few mods. Still not as good as Minecraft, but if Microsoft doesn't stop pushing their ideas into Minecraft, I think it's a solid replacement.
This look better than Minecraft bedrock
L bozo+ ratio
Miniecraft
In my opinion nothing could top the original, but still for a fan project this is incredible, especially since it actually FEELS like Minecraft.
me too
something I wanted to mention is that a lot of those minecraft "clones" are just older versions of minecraft pe with different textures before they introduced license checking which checks to see if the game has been legally bought on the play store
What about Survivalcraft 2?
@@БатоболотовБато I'd say that's mostly it's own game, it was created back in 2011 so it's also pretty old. I wish it looked better but the advanced gameplay is pretty good
@@БатоболотовБато the elecricity is better than MC redstone imo
@@RandMV I mean there's literal logic eletrical boards lol
What I wanted to mention is, that I know of one game, that gets constantly confused with being a Minecraft clone. Called Vintage Story and is inspired by Minecraft, but with a whole other approach on survival mechanics. I would love to see someone clarify what is a clone and what is a real game on its own
Modders: creates a better version of the game with little to no funding. Mojang: I'm sorry but adding two pixels is beyond our capabilities
multiple swarm mobs with ai is incredibly hard although I agree that they could've just made it a non-functional biome particle
They are lazy and everyone playing Minecraft is dumb
@@dapurpleoctipie9824 yeah that's what I was gonna say I'm not defending mojang but the fireflies are entities just like any other entity in the game
@@dapurpleoctipie9824 yea but I think the point is that modders are better at making features than Mojang and can usually do it way faster.
@@ArcturusCOG my bad I didnt see the first part
also mojang/microsoft has to worry about balancing and performance/porting issues for other devices which might not be as powerful as a pc
I played Minetest myself when the whole chat-reporting became a thing. I expected it to be a simple little featureless game and to uninstall it in a few hours
What I didn't expect was the rush of nostalgia I experienced. I was taken back to 2011 and playing my first worlds for the first time. Back when you're a kid, the caves and mines you used to dig were so much larger to you. Even if in reality it was only 50 blocks deep. In Minetest, diamonds don't even start to spawn until 1024 blocks underground. And ores don't spawn at their peak until -4096 blocks deep.
Please, I encourage everyone reading this far to look up the caves in minetest, they are truly massive, quickly putting the new caves in Minecraft to shame. They go on, and on, and on, and on!
Minetest re-lit my nostalgia for Minecraft beta 1.7.2, the first version I ever played. If any of you have been playing since the old days, I highly encourage you to give Minetest a try, and see if it does the same for you.
Edit: Antvenom forgot to mention this too, but did I mention there's fireflies?
Install the Cubic Chunks mod if you'd like that same experience in Minecraft. It removes the height/depth limit.
Except I don't like having to dig so far to get to ores, it's pretty exhausting...
aw man i'm going to get so lost in kilometer tall caves ☹️
@@scottdotjazzman I eventually just started noclipping down caves for more resources. The end justifies the means in my book.
I tried a game called 4DMiner. If you like your brain being broken trying to comprehend a 4 dimensional plane and seeing your PC lag with a free spinning scroll wheel, selecting which plane to be on- it's great...
As someone who used to be a part of the Minetest community, it's interesting seeing it brought up. Ultimately, there were some problems with development direction that drove me away, but it isn't bad either. With a solid direction I think it could do rather well, especially in light of recent controversy.
Controversy?
@@Manie230 Microsoft braking Minecraft multiplayer by implementing a reporting and surveillance system that can easily be exploited, misused and that takes away the freedom from server mods and admins to moderate and rule their servers to their conditions.
@@haifutter4166 they did? I never play Minecraft multiplayer so I had no idea.
@@haifutter4166 how is that? I ran a pvp server from 2014 to 2015 and I can't even imagine not being able to make my own rules inside my own server
@@Manie230 You can be banned permenantly from multiplayer in a single player world or when you are playing with your friends.
I recently discovered this game. My friend and I setup a simple server (only requires port forwarding) and installed a ton of cool mods. Now we have a cave generation system that, as far as we can tell, is infinitely generated downward. We can also fly blimps, craft guns, explore biomes and structures never before seen in Minecraft, and so on. It also has better performance than Minecraft in my time playing it, allowing players on lower end hardware to join in. I've found a new love for block building games that kinda died for me when I was forced to play Bedrock as opposed to the old " Editions" that I preferred. Honestly, Minetest is awesome, has fantastic mods, a great philosophy, and MineClone 2 will give you an experience very close to Minecraft's, but with a breath of newness. Very cool game. Definitely recommend!
Wow, how can I join?
Minetest Engine/Game has a limit of -32K blocks downwards so it is literally 32000 blocks below Y 0
@@thecow2756 omg
How did you do it?
@@alek6208 looked at the open source game code thats how i know
OG Minetest player here. It cannot be overstated how easy it is to add a mod to your server, you can just copy and paste 95% of what you want from somewhere else and just change it a bit, like making a custom crafting recipe or a custom block from a template. Takes 10 minutes at the very most to get a new block in your game, and that is if you DON'T know how to code.
Definitely trying Minetest with some friends some time
It's just GMOD for minecraft
In that case, I would love to see someone create a video showing the steps of just how that's done. I have no idea how to code, nor do I want to learn it, but I'd adore being able to totally customize my own game experience using my creativity to my advantage like that.
I feel like Minetest is staying true to its word on being a voxel game *engine,* rather than a whole game of its own. It's not meant to be a standalone game product, but rather a foundation with a tech demo inside.
Its Like A Base For Mods To Build Upon Which Is Incredibly Cool
@@zealouszombie I Talk In All Caps Because I Think I Am Smart
@@abuBrachiosaurus This Is Incorrect
I Am, In Fact, Incredibly Stupid
So basically roblox?
@@makoypt Kinda
You Dont Get Payed
Awesome to see that some people actually care about making a fun experience for others instead of just being a cash grab.
Ah yes Minecraft is suddenly a cash grab
@@PeabPot The Marketplace sure is
@@PeabPot I was referring to the Minecraft clones.
@@birdsarecoo my apologies, i feel stupid lol
@@grekzorna8750 i can back this
I said in my mind "How would Minecraft be line if it was made with Lua?" and then AntVenom said what language MineTest was using. So much of a coincidence.
This feels like Garry's Mod, but based off of Minecraft instead of Half-Life 2.
it uses lua for mods only
@@ieatthighs The same can be said for Garry's Mod (the sandbox gamemode is made in lua though too)
Minetest itself uses c++ for the game engine (i've heard it was written like it was written by c programmers though); it's what makes the nodes exist and ensures you can actually play. Lua is used for the content, from all the games (including the default: Minetest Game), to most mods people make (i've seen people experiment with using binary files instead of text files, but it's very far from being anywhere near common.
@@NNinja1255 Yeah, otherwise C++.
@@Memezuii
doesn't gmod lua support C++ language?
I used to play Minetest not so long back before I started playing Minecraft, and this is amazing!! If Minetest gets more attention, and more popularity, then that means more content and it will get better and better! Thank you for making this video!
Lua’s a disgustingly bad language for writing lots of code in, but I might consider making a mod!
the issue is that the game is easy to modify and give unfair advantages. i was able to give myself all permissions on servers with only browsing the code for a few hours. if this game is going to become more popular, the maintainers need to improve security.
check out exile if you haven't already, a minetest subgame under heavy active development, very challenging, and also there are great servers which are fun to check out and be a part of the smaller community.
@@pxolqopt3597 It has decent security when you run a server
With the right mods and the right modifications to the right mods, you get a gaming experience that you just can't get with Minecraft.
I'm so glad Minetest is finally getting the recognition it needs and deserves. It still needs a lot of polishing especially when it comes to the user interface and the general way it looks and functions, but i feel like most people don't understand how important this game/engine is; If Mojang/Microsoft starts doing a lot of stuff wrong or simply annoying to the player base (like the chat reporting and filtering) the people who don't like those changes can just switch to Minetest instead of staying on outdated buggy versions of Minecraft. Minetest in a sense is what Minecraft was meant to be, an infinite-possibility game built and created by the community, almost like an engine for your creativity. And in general, if the Minetest team does something bad that the community doesn't like, the community can literally just fork (clone) the entire Minetest game, and they have all the rights to develop and publish that clone, trough the power of open-source!
Exactly!!!!
remember way back when, when minecraft was supposed to eventually become open source? it's a damn shame that didn't happen and never will...
@@gorilla_gorl When?
@@gorilla_gorl Gave a source
@@serraramayfield9230 Sauce: 148184
6:30 reminds me of TMod Loader for Terraria, which is also a fan made project that HEY was turned into official content on the steam community page
This is a really great example of what MC could’ve done! Not just direction but coding for things like mod support is obviously possible and this just proves it! It isn’t really done with AAA nowadays, so seeing someone do it with the backbone of MC is just awesome.
Blame capitalism and Power structures. Almost every problem in life is the result of broken systems and Power structures.
@@bored_person uhh yea sure not just capitalism and life doesn’t revolve around power structures either.
@@ArcturusCOG I'm not saying other systems are necessarily better, or that capitalism is the worst one, it isn't by a long shot, but it's not good either. And most of our life is directly shaped by the systems that are put in place. In order to make any money, buy food, have a home, or really have any of your needs met, you need to work with the systems that are in place. If the systems in place don't work properly, then it becomes much harder for people to get their needs met.
I saw this in my Linux app store, and thought I'd try it. This was early 2021. It can be adjusted to your every whim. And I'm sure if you dig into the code you can adjust much more.
if you dig into the code, you can adjust literally everything, given enough time
I've once joined a Minetest server from a universitys IT department. Quite epic. The megastructures and cave systems and many of the features wouldn't even fit in a minecraft world, even when modded excessively.
@@hri7566 On Linux Mint, I can't find all of the code, just a little bit. It's like I have hidden files, but I shouldn't. I have hidden folders set to visible.
@@JoeEnderman Well. your on linux, it's open source. just build the game yourself
@@JoeEnderman Get the source code
I have actually played MineTest around 7 or 8 years ago, it was soooooo different and so simple-looking. Great to see it's still updating!
Yep, it's still kicking. I am hoping this video from AntVenom is just the thing to breathe some life into it's community. The online multiplayer scene in Minetest is awful right now because most of the top servers are not good. I hope this can help change that.
Same, thought I've played for 4 years? I never thought this would've happened, i'm happy someone finally drew attention to this game. All of my Minecraft friends called it a rip-off and i kept trying to explain its not. xd
Found this one day just browsing the software center on Linux. Can't believe I'm watching an antvenom video on it. I guess Open Source software is slowly gaining mainstream appeal.
donate fsf eff debian project hurt microshit and other society destroying big tech
This is why I love free and open source software.
It's free to download, install and play, but most importantly, if you don't like something the developer does, you can just modify the code. Let's say, if the creator of Minetest added something stupid like chat censorship and reporting, you could just remove its code from the game and continue playing it just as you like, which you can't with proprietary Minecraft. You could even take all the code and make it into a completely separate thing with a different name, without getting into a legal trouble. And the funny thing is that this kind of FOSS projects can often achieve more than multi-billion dollar companies with hundreds of talented programmers.
I wish we had more FOSS games like 0 A.D., Veloren and this.
Veloren is based
@@Unkle_Genny Seriously, I don't get why Veloren is so underground.
The other FOSS gaming projects are largely releated to preservation. Daggerfall Unity, OpenTTD, OpenMW (arguably), a million obscurre Q3A clones, FreeDoom.
There's also another some other RTS projects floating around I can't remember the names of
Achieve more than multi-billion dollar companies with hundreds of talented programmers? That's assuming there's enough motivation and effort to push that far.
Just cause something is free and open source doesn't automatically mean it's better than the original. You've got to know how to even modify code in the first place, anyway, if you want to make changes directly. Otherwise, you're just stuck relying on others to add modifications, and that's assuming they even want to continue with their work and contributions. If there's no interest, even the most prominent FOSS games will wither away.
However, as long as there is at least someone willing enough to put in the effort needed, then there is always a way for FOSS to surpass the original. That's where the beauty of open source lays. Besides, they were never meant to be better than the original. At most, they're an alternative that could potentially evolve into its own game, coexisting with the original.
@@colbyboucher6391 hmmm never heard of veloren tho i do play lokicraft something thats underated to me
Craftsman, Mastercraft and many others for Android aren't clones, they're texture swaps/reskins of older versions of Minecraft Pocket Edition
That's even worse
When you said "older versions", I expected versions of PE that were actually from when it was called PE. But nah this literally has the Cave update 💀 It says it was uploaded in 2020. I'm very surprised it's not taken down yet, just literally piracy.
The reviews are so weird, like it's obviously just MC with a texture pack, but everyone there is convinced this is somehow original code.
@@Zumbuh no, Craftsman uses Pocket Edition 0.15.10 and the rest uses 0.14.3
@@Zumbuh the minority actually uses recent versions of the game
@@stalingrad3010 I was talking about "Mastercraft" cause you mentioned it
I grew up on minetest. I made so many builds on my moms old pc. Its so nice to see minetest getting some recognition!
Same, I have many fond memories of playing a local Minetest server with my brother, and it's just awesome to see it getting recognition, especially on this large a scale!
Funny enough, I also have Minetest to thank for my username lol
Kinda interested, what made you play minetest instead of the original as a kid? It just seems like something you wouldn't have heard of unless you were specifically looking for it.
@@xplosionslite6439 Could be that Minetest is free. Minecraft costs money. Dunno what the prices are now, but back then the PC versions cost around $20 USD. The Pocket Edition one was like $8 USD. (Therefore they might have been looking for Minecraft, but found a near perfect experience replica that was free).
@@xplosionslite6439 It was free. And god damnit did i have a good time. I really only found it because my dad searched for free Minecraft (he might of found it on Facebook also). I remember playing way in the early phases, 2012-2013 ish. I didn't know there where mods so i just played base game. I did get Minecraft in 2014, which i've stuck with ever since. I do sometimes just check in with minetest and see how its going.
@@bigearsinc.7201 Oh cool thanks for replying, it's like that for me with Minecraft Classic because it was the only version my laptop didn't lag on and my parents wouldn't easily spend money on a video game 😂
Got the WOM client and building on servers was much easier, the admins allowed it if you weren't using it on PvP minigames like lava escape or zombies.
Mods tend to not break with Minetest unless a major version change deprecates old code. The only really big one that did this was the shift from 0.4-5.0. Ever since then, things have just kept working.
I am a fellow user of Minetest, and I can say it's MAGICAL. If Minecraft would be to crumble (which I hope doesn't happen but is increasingly imminent as time goes on), at least we'll have another, full-fledged game we can resort to. Easy 100/100 from me
We also have terraria which is probably the most addicting game ive ever Played.
It's my favourite game for OpenBSD
@@higiniomendoza6863 Terraria is a very different game however.
I mainly play Minecraft for Hypixel Skyblock and I don’t want my data to be wiped because I’ve spent more than a year on it
@@Phlorochyll isn't hypixel a 1.8 server only? the stuff that happens on minecraft politics shouldn't affect you at all.
A lua-based Minecraft modding api is all I’ve ever wanted! This is so cool to see!
You can make sooo many things with it! The possibilities and practically endless
The only downside I see with Lua is that it’s not a class-based language, but its syntax is so simple it’s very accessible (just like Python)
Are you kidding? It's awful.
@@ZephaniahNoah Why
@@Raoul1808. Even though it’s not class based, you can still do object-orientated programming through metatables, which can can allow you to execute C code directly though lua functions. So it works great as a modding tool!
Your channel is quickly becoming one of those few channels I just instantly click on the notification for a new video
i agree i love his vids
@UnfaithfulEvil you hate spammers as if you aren't one of them
@@starilyn just mass report, should be gone soon
UnfaithfulEvil's Channel is dead, my content is clearly better! 😎
True
I just got into Minecraft again this year after being gone for 7 years. I’m 22 and the last time I played, I was 15. I watched this video because I was curious about the title. I didn’t realize that AntVenom, who I used to RELIGIOUSLY watch when I was 13/14, made this video. When I finally realized it was you, I had a flashback to my childhood. Good to see you again man. I feel like I’m meeting up with an old friend again 🥲
Gospel of Jesus Christ John 3:16 For God So loved the world that he gave his only Begotten Son that whosoever believes in Him should not Perish but have Everlasting Life. Jesus Christ Died for the sin of the World, If you believe in ur heart God risen Jesus from the dead and confess him with ur mouth to people you shall be saved. Jesus said I Am The only way to heaven there is no other way! Repent of urs sins (Repent means Change ur Mind turning away from sinful things and being truly sorry for it.) trust Jesus and give ur life to him He Loves you cares about you more than anyone ever will! we are saved By Grace Trough Faith!,this is sin: Romans 6:23 For the wages of sin is death but the gift of eternal life in our Lord Jesus Christ. Romans 3:23 For all have sined and felt short of the Glory of God. For the wrath of God is revealed from heaven against all ungodliness and unrighteousness of men, who hold the truth in unrighteousness; because that which may be known of God is manifest in them; for God hath shewed it unto them. For the invisible things of him from the creation of the world are clearly seen, being understood by the things that are made, even his eternal power and Godhead; so that they are without excuse: because that, when they knew God, they glorified him not as God, neither were thankful; but became vain in their imaginations, and their foolish heart was darkened. And changed the glory of the uncorruptible God into an image made like to corruptible man, and to birds, and fourfooted beasts, and creeping things. Romans 1:18-21, 23 KJV Or do you not know that wrongdoers will not inherit the kingdom of God? Do not be deceived: Neither the sexually immoral nor idolaters nor adulterers nor men who have sex with men nor thieves nor the greedy nor drunkards nor slanderers nor swindlers will inherit the kingdom of God. 1 Corinthians 6:9-10 REPENT OR YOU WILL PERISH REPENT AND BELIEVE THE GOSPEL GET RIGHT WITH GOD LORD JESUS CHRIST.
Splitting into two versions (Bedrock & Java) along with never having official mod support, which no Bedrock’s marketplace doesn’t count as it’s a micro transaction mess that’s extremely curated towards younger audiences, is really what holds back a lot of Minecraft’s potential growth.
MineTest seems to correct both of these errors, and that alone is incredible. Take notes Mojang, let me play my WWII mod packs on console with the lads.
I keep reminding them about that report chat. Cursed cancel culture.
mobile minecraft and its consequences have been a disaster for the game (unironically, many features have been discarded and crippled because they'd be annoying with touch screens)
I honestly think they should have continued with the game as if it were Java but remade in C++ in order to get better performance. Just keep all the versions unified that way. It would have broke mods of course so you might have had people holding on to an old Java version for a while, but as new features came out I think it would be pretty enticing to switch over.
@@freedomdude5420 you do realize that a chat report system is something almost every multiplayer game has. Minecraft was really the exception
@@Kronos_LordofTitans Minecraft is not a normal game. This game is one of the most popular games in history that didn't have chat report and with so many people so many servers it’s would be easy to cancel somebody or even thousands of people if this thing gets put into play, it can even cost financial problems for people playing Java cost Millions of dollars people who own the servers. The reason why I think chat report doesn’t play so much of a role in other games because not only it’s not a sandbox, but on top of it, it doesn’t involve building stuff like Minecraft does, but that’s my personal opinion. To add, the game didn't start out premade game like other games. The game was terrible when it started, but over time it got better and better, it was original computer project for the Notch, he wasn't think of chat report come on, and bedrock didn't existed. He was doing for fun.
I have actually been digging into MineTest a lot lately and have been very impressed, especially by MineClone 5 which tries to stay feature complete with the most recent release of Minecraft. Right now I'm absorbed with Vintage Story which I was going to recommend to you to check out. It's default play style is more survival based than Minecraft, but it's mod content potential is incredible! Even the core game is a mod.
vintage story? for minetest? where can i get it? i don't see it on the content database.
i recently got into exile, very challenging survival game
@@teklife Vintage story is a different block game altogether. Made by the same people who made a pre-historic survival mod for Minecraft if I remember correctly.
@@fus132 looks like an awesome game, its a shame its not open-source
Vintage story is
While I prefer the MineClone2 game for emulating Minecraft, I find Minecraft such a boring game, successfully imitating it mainly reduces a game's replay value for me. I much prefer Exile, when choosing a favorite game for Minetest.
The more people that play/try out this game, the better it will get. Part of the bottleneck with development is probably a lack of developer motivation, as they aren't paid, and there aren't too many community members that are actively interested in/encouraging their work
Also the fact that many fellow minetesters have awesome mod ideas that they want to code, but can't find the time away from real life to do it sadly.
Lone_Wolf?
@@jonahbradley4593 Hi, you have guessed correctly
I'm always happy to know there's an alternative to Minecraft if Microsoft goes off the deep end.
I've already jumped ship, lol.
microshits long past that point
In my opinion they already did with 1.19.1. I haven't done much on Minecraft since then, and I love Minetest.
...Aaaand Mojang-Microsoft want to axe Java again. Ready to give Minetest a try?
As an OG Minetest player, I need to shed more light on just how mind-bogglingly EASY Lua is. You DON'T need to know how to code to make a mod for your server: in 10 minutes, you can make one that adds that one crafting recipe/block you thought would be cool on your server -- you can just take similar, already-existing code and modify it, like making a Cookie block by copying some code from Stone and just adding a crafting recipe for it that you took from, say, a hay bale. Slap on some texture you made in Paint in 50 seconds and you have a new block.
I think with the recent beginnings of Minecraft's downfall, many replacements or alternatives will begin to appear or gain popularity. I've never heard of this before now, but I'm already incredibly interested in giving it a go. Vintage Story, a more realistic survival based voxel game, seems to be gaining significant popularity as of late. 4D miner, while certainly in very simplistic stages right now, adds a new mind bending twist to the concept of blocks. And of course everyone is well aware of Hytale. It will be quite exciting to see where people can take the concept of an open world game made of cubes, now that Minecraft has had its time to make an impact on the gaming community.
Excuse me what? You are saying minecraft id in a downfall because of the freaking chat report? 🤣 go touch grass
RUclipsrs who play single player, who play SMP and chat with voice, people who prefrr single player or mods, people who just quietly play mineplex and other servers where no chatting is freaking required, all of that had no issue with a banning tool based on chat reporting, get good
@@fallenstar171 this is clearly an ad by a bot bro
Vintage Story is also incredibly moddable btw
Vintage Story is seriously legit
@@gejusloltv7867 why would it be it holds a lot of thrut
While this is a hobby project, meaning that once the author's interest dies out, development slow down, it's also important to note that it's open source-
meaning that someone else can take the mantle up anytime, and if there's at least a semblance of community, someone will probably work on it.
If it's open source doesn't that mean people can destroy it too?
@@ZverseZ Well, anyone can create a fork of it, so like a different iteration - but you can't change versions someone else has made. There can essentially be multiple copies of the game, each with different features. Sure, you could download a copy and grief it, but that wouldn't affect the build on the website, or any others for that matter.
For it to actually be uploaded to the website it would have to be approved by the developer.
And if the developer stops working on it, someone else can just make a website with an alternative download to a version that they're hosting. It's handy.
The good thing about LUA is that different from java or C++, its a high level language, easy to learn and develop with it, the APIs are very easy to implement too, its like python, but easier
And as a brazilian, i am proud of it, LUA was created by our people back in 1993.
WELCOME TO BRAZIL
Interestingly enough, Roblox experiences are made with Lua coding and look how famous it's gotten!
Isn't python also from Brazil?
Man, it's crazy to see a large youtuber covering Minetest.
As much I love Minecraft, I've played Minetest quite a bit as well and it's definitely interesting.
The best part about this game is how easy it is to mod the game. As a matter of fact, the base Minetest game is literally built using mods.
I can recall, making a couple of mods for the game (only one of which I've publicly released) and it shows that you can do quite a lot with modding even with the most basic of knowledge.
And now that you've made a video covering this game, I can see a pretty decent influx of new players joining Minetest which is super awesome. 👍
i agree dude, i was literally playing on the server there called Dragon Realms 2021 and it got shown here in the vid and i felt like a celebrity 💀
I like it, however my main complaint is the art. It feels rushed and inexperienced, and the project could absolutely benefit from one or two actual artists behind it.
This is a symptom of the "engine" indentity.
The idea is that the game creator provides their own art.
This is like saying that Unity needs better preexisting placeholder shaders. This is an issue for mod devs, not for players.
Be the change you want to see in the world.
It's an open source project. There is nothing stopping you from putting your own artistic talent into it.
with 5.6 introducing shaders support, ethernal NG biomes, and a well made texture like soothing32 or nice_textures you'd be surprised to find a beautiful game!
@@ZenoDovahkiin The thing is that the launcher design is really lacking as of now, unfortunately. And that is something that needs to be fixed ASAP
@@softwarelivre2389 last week i saw in the reddit a really cool conspet deaing of a more modern aproach to the menu, and i think theyre working of smth
It's so exciting to see Minetest supported here! It's been one of my most watched projects, and I'm really excited for its future. I jump in and play it every now again to check out the modding scene, because I'm obsessed with open source software, so it's really exciting to see it supported by a mainstream minecraft content creator.
I am a pretty big fan of open source too and I feel like minecraft is in a pretty terrible condition, not as in gameplay but in its corporate state due to microsoft's shady business practices. Well, what could be expected from a big "For Profit" Organization? Imagine if minetest was as popular as minecraft? but alas. I almost feel like big corporations are holding back the progress of humanity in the software domain, they follow shady business practices to lure as many naive users as possible and then just keep feeding off of them(for example, pointless windows updates). In its current state I feel like all open source alternatives are vastly superior for the tech educated user like linux->windows, libreoffice->microsoft office, minetest->minecraft etc.
I now feel like we are in 2015. Please AntVenom, never change your style, it's just perfect.
1:11 The illager Taco Bell raid has begun
XD
The screenshot is real, i searched it.
The app is bad but the developer got humor lol
They were that hungry after the raid.
a tumblr mutual of mine made that meme like a year or so ago and we just found out it was featured in this video lmao
it's so nice to see a large creator cover foss projects, especially this one which I personally love.
I’m glad these FOSS games are getting so much attention! There’s so many awesome games at less partially inspired by Minecraft (Veloren is a super awesome one that’s what recently caught my eye) that are quite good games and have the awesome quail out of being open source!
As a one of few people that are playing Minetest for years I am more than glad than it is getting the popularity that it should have
MINETEST!
Holy crap, Ant talks about this game, finally. I first heard about this game around 4 years ago, and decided to give it a try. It's actually a good game, runs like a charm, has plenty of expansive mods, and is free. Good to see ant make a video on this game
Over the years it does seem that java and bedrock are getting closer. Despite what they said maybe they will be one someday with easy modding.
The getting closer allowed microsoft to get more allowance in the java version and now we have lifetime bans.
Also it goes off usernames so if anyone has a nick on a server and has your name you could get false banned.
Bedrock edition modders are even making bedrock ports of java mods like mowzie's mobs you can find those at mcpedl
If mojang one day decided to open source the game, that would happen.
@@rexyjp1237 that's not how chat reports work
@@EggLike_Spectacle addons have been a thing in bedrock for years..
I've been part of Minetest for so long (coding mods and content) yet still surprised to hear you talking about it lol
Nice to see appreciation for this awesome project!!
Yooooo
Everyone playing Minecraft is dumb
After I kind of played through everything the Minecraft world had to offer in 2014 I used to play a game called ManicDigger which even though it lacked a lot of stuff was actually quite fun. The coolest thing about it was that servers could literally do ANYTHING with the client so as a server owner you could literally code a whole different game that the client would download. Obviously that concept is insecure as fuck because the server could also install you a whole bunch of backdoors, encrypt your filesystem or whatever but it was still such a cool thing to play around with.
I’ve been playing Minecraft since it came out when I was a kid, and you and captain were the only two people I would watch (oh how time has flown since then, probably for all of us…) but I miss when just making the game simply better was the goal. Microsoft does it again.
The moment Lua was mentioned I knew it was gonna be like Garry's Mod in the sense that you can load mods in pretty seamlessly.
But Garry's mod is absolutely awful example of loading custom content.
Source engine map format (.bsp) loads pretty long for its own sizes and detalis, and also you've got tons of shitty addons too.
@@charlieking7600 what are other games that load user-made maps (excluding tile or voxel-based maps)? i honestly know very few non-source games that even allow user-made maps, and fewer still that will load them on a server.
not excusing bsp ofc, its an ancient format derived from quake, and so much unnecessary data, by modern standards, is baked into source maps, like lighting information. but the complaint is moot with how incomparably moddable Gmod is to most games.
@@heckoff7904 Unreal Tournament series, Serious Sam series, Xonotic (but it uses BSP, loads faster thankfully to caching assets), Forge from Halo series, and, of course, upcoming S&box with highly updated map format. Honorable mention: Cube 2 Sauerbraten and Red Eclipse 2.
By the way, Serious engine uses Lua too.
@@charlieking7600 Forge falls into "tile-based" but all these other ones are good. I like Red Eclipse (same engine as Cube 2, I believe), but mods are still limited.
It's sad to me when a game has the framework necessary to load community-made assets, but not community-made code. It's like "you were so close."
@@charlieking7600 Sounds like a shitty computer problem.
Something you didn't mention in the part where you talk about mods getting discontinued/abandoned is that the Minecraft modding community has a fantastic tradition of visible source code, and is big enough that many modders will take up the mantle of popular, abandoned projects, maintaining them into the future, or creating new clones.
I used to play minetest back in 2011. I didn't realize it was still alive and well. I played it because my home computer could not run minecraft...
I'm so glad to see minetest get some recognition. It's a great game.
no it's not, it's basically roblox and Minecraft merged together.
And Minetest is still not a game. It's an awesome voxel game engine, that now even features dynamic lighting build in with volumetric lighting coming next.
Hey, didn't I see you in Omega Falcon?
@@JoeMemes yes, yes you have.
it has EXTREME potential, but unless a massive group of modders come together to make something that can compete with not Vanilla, but MODPACKS, Mojang aint holdin their breath
(coming from a MineTest player btw)
.....yet.
UnfaithfulEvil's Channel is dead, my content is clearly better! 😎
@@lod4246 I do hope so, but the modding community for MineTest right now is miniscule compared to MC despite how drastically easier it is. It has been growing so it could happen in the next 10 years though! (most likely candidate is MineClone 5)
@@hypermaeonyx4969 lol the bot is in the wrong place, just goes to show how stupid the people who make them are
I am a lua coder and I will definitely join their mod comunity now
As a Lua programmer I got goosebumps hearing about this. Finally! A Minecraft-like place which is easy to edit. I've already made Minecraft-like terrain for a commission and I'd say you should try learning Lua if you're a Minecraft modder.
If it was Python, Minetest would be ❤️🔥
as Java programmer I can't agree with you
@@Astemir lol. Lua is better for game scripting because it is easily embeddable into C++. World of Warcraft used Lua for scripting.
I always thought that minecraft would be the perfect game to benefit from an open source model, and this is the proof of it. Open Source doesn't mean it has to be free in cost, and it could also be developed mostly by a corporation like Mojan. Just imagine how much better Minecraft would be if all the Optifine, Sodium and other mods had direct access to the code and could make a pull request.
As someone interested in modding I always preferred minetest for its engine like structure. In a way I'm glad of this video's existence. I just hope it helps getting some attention into the work, cause it's a worthy experience both game and community wise.
I’ve never heard of it until I saw this video. Having 16 years of experience programming, I’d have some fun throwing something together!
I've been hoping you'd talk about minetest!
I have a lot of hopes for the kind of things people could make with it. Heck, if I had the know-how, I'd probably be working on recreating some of my 'must-have' mods over on their platform!
its easy to learn how to mod with lua.
@@mistere248 I know it really should be, but it can be a bit of a zero to one hundred trip sometimes.
Coming from a guy that was born before internet was created; I remember when Pitfall was released, I played Rogue, the first turn based RPG, I remember countless hours playing Golden Axe, when depth was introduced into the side scrolling games. I cried when Lavos brought the Apocalyse and played every one of the 8 endings. I remember the awe of Zelda,a Link from the past, an introduction of a huge world with "full" character movement, I even remember when 8 directional play was introduced. I played Goldeneye in the backroom of the skating rink where I landed my first real job. Every game had a certain unique quality that set it apart from the rest, and a multitude of games came afterwards, riding the coattails of its success. Minetest is another of these games, basically the RPG Maker of sandbox gaming. Games today lack the unique quality that was once so sought after by game designers, and Minecraft is the most recent game to bring that quality into the industry. I honestly don't see where gaming can go from here, it's all been done before and done 50 different ways. I don't think we get too old to play games, I think that game play just got too old for us. Minecraft will most likely be the last game to bring about a concept so diverse and smoothly polished, an immersive world that each player gets to build and play in their own way, under the same parameters as everyone else. The gaming industry nowadays is full of mods that allow players to add their own customization into intended gameplay, and frankly, it ruins the experience the game designers intended, and it becomes a competition of who can keep the community happy with new updates. It's a twisted realm of personalization and individuality, where exploitation runs rampant and every game has a lack luster quality. Minecraft still retains somewhat of a defiant attitude of resolve, giving each player the freedom to play uniquely while sticking to their original design. Hands down, it's the best game yet. If I ever grow tired of Minecraft, I doubt I'll ever play another game again. If you made it this far, thanks for hearing the muses of an old gamer, and bless you 🙏 😊
Hey there! A fellow minetest enthusiast here, glad that you liked the game! Its going to improve as the time goes on :D
Hey Ant, you should try to make a MineTest let's play! I really wanna see what a proper let's play from a Minecraft veteran and RUclipsr would look like. It would be a fun, refreshing break from the normal stuff (although that, of course, is still great to watch) and it might inspire others to try it as well.
I always thought that a seperate voxel based competitor to Minecraft was a thought provoking idea, especially given Mojang/Microsoft's questionable decisions as of late.
We can all agree that one thing that terraria have done better than minecraft is supporting their mod engine and make it official and easier to use
4:14 That one person: Both, cuz why not.
But on a serious note, Mojang's recent changes have made long time players leave the game, and with how modding capabilities go, it gets kinda difficult. Being a Bedrock modder myself(I'm trying to learn Java as well) it's just really frustrating. Sure, Bedrock has been made for modding by Mojang, but that doesn't mean they can't make it less annoying, and for Java... I don't even wanna know.
Did you try Minetest? What are your thoughts on that?
@@softwarelivre2389 I don't really like Minetest, as I either want to create a game from pure scratch, or I just want to mod a game that I like.
Being not officially supported, with Java you don't really get anything other than the deobfuscated source code, and a few basic tutorials that some people make online. AFAIK Most good modders learn from just reading existing minecraft code, which is no trivial task
I've always wanted to work at Mojang, just to see what they are holding back.
Minetest has been my all time favorite game since 2014 and I'm so happy this video was made clarifying why "minetest game" itself is so simple. Lots of other people just looked at the surface level stuff and said "It's just a bad clone of minecraft" and never looked further into the modding aspect. Thanks 👍
7:46 oh look its the Swedish meatball from Pewdiepie's world.
theres another supposed "minecraft clone" called vintage story, made by a group of mod developers, vintage story was heavily inspired by minecraft, specifically modded minecraft, so any minecraft players (but even more so if you play modded) will feel right at home playing vintage story because of the similar mechanics and voxel style
Yesss! Glad someone brought it up. And the OST, it's amazing
reposting this here because it will probably get more traction: they have a chisel mode where you can take (almost) any block and hit it with a chisel to make a custom 16x16x16 subvoxel of any blocks you have access to. The gameplay is hit-and-miss at times but it's never not fun to make custom blocks, especially when it serves some sort of gameplay purpose (such as blocking flowing water or falling blocks) and one major gameplay feature actually has you using this mechanic as part of a multiblock. Also, it's not a clone but a standalone; Vintagecraft used to be a mod but they got fed up dealing with minecraft's limitations so they went independent. Game's modding is also super easy, most of it can be accomplished by simply editing a JSON and if you wanna do work on the game's core code, you can always decomp the css files or view the source directly on their github. Did I mention that *major updates* don't break most mods? Unless a method you use is literally removed from the API, your mod will work. Entire mods were updated *the day of release* and i'm not talking full release, they updated day-of to remain compatible with the *release candidate.* Yeah, insane. EDIT: also, forgot to mention that mod compatibility is cake. Modded features are equivalent to game features because the game is literally a mod. Some mod adding a stamina bar is just as valid as the health bar in the base game as far as the game is concerned.
@@omegahaxors9-11 im too stupid to comprehend wtf you just said 💀
Vintage Story is my favorite new game I've played this year, and that includes Elden Ring. It has such a unique vibe, the world generation is beautiful, every step of production and technological progression takes time and effort in a way that feels hands-on and rewarding, and it just has so many wonderful little details that make the game world feel alive. The devs seem really dedicated to keeping the game polished and stable with each update too. I love it.
Yeah that game is great! I left Minecraft to play vintage story more about a year ago and I haven't regretted it at all. I still play Minecraft minigames occasionally but the survival mode of vintage story is massively more immersive.
taco bell
it has been proven several times. projects made by passionate fans are almost always better than officially released products.
All it would take is determination, guts, and hope and you'll have yourself a great Minecraft copy
@UnfaithfulEvil you have literally no videos
Owo
Not really. It's a lot easier to clone a feature than to come up with a good feature
Awesome stuff… Would be nice to drop a line about how does mine test marketplace sanitize it's content. I mean… running arbitrary 3rd party lua code could spell disaster and as it gains popularity it gains hackers attention to do malevolent and nefarious things.
very good point.
Minetest mods/games are sandboxed, and all ContentDB (aka Minetest marketplace) submissions are briefly reviewed by trusted community members
Minecraft mods present the same issue, only with Mojang and Microsoft not supporting modding officially, I imagine zero effort on their part goes into security from that particular attack vector. I'm not even sure they technically COULD do mod security considering the APIs are third party.
So you probably want to deal in reputation for both of them.
I have personally never used standard Minecraft mods because it involves patching in 3rd party Java code, possibly from a lot of different sources.
Even asked friends to put together a simple modpack which I might host, it had over 30 mods, most being unneeded.
I'm not going to run that, that's about the biggest software security risk possible aside from running random stuff as administrator or root.
Am currently looking into developing a datapack for my own Java server.
Datapacks have gotten advanced, almost on the levels of server side plugins (also mods).
The only traditional plugin I will run is one to break the chat reporting for now.
@@WyvernDotRed That seems to perhaps exceed in zeal in the opposite direction.
You can research a mod and decide whether to trust it. The mods themselves usually have accessible source code, so the community can check them out fairly well.
My favorite part about minetest is the fact that most Minecraft clones with tons of ads are literally just minetest I even found the mine test license file in the files of one of the Minecraft clone games
I totally NEVER expected AntVenom to talk about Minetest! I had fully switched over ever hearing the censorship on minecraft a while ago and have had a lot of fun, especially with MineClone2 and the Why Not? game. I still have a ways to go in trying to get some mods working the way I want on Why Not? but I don't mind since not everything is destined to work.
Minetest does have downsides of things like how in the base game and games that aren't minecraft based you can still die of fall damage in water. Also, no sprinting or also in not mc based games you can eat food without being hungry, which is done with left click. I've lost plenty of food accidentally while trying to mine a node.
Besides just plain Minetest Game you also have an even more bare bones development "game" (the icon with the xyz facing arrows) where you can test mods that do not require the "default" dependency (require you to load it in Minetest Game or one with that core). I tried following a tutorial, but it was a bit outdated since there aren't as many tutorials for modding Minetest as there are for mc and couldn't get my mod to load without problems
1:50 brings me back so many memories.
I was on my grandma's tablet and I searched for a Minecraft ripoff. Then I found Worldcraft (the game the video was showing) and I had a blast playing it. There were like 2 maps that stood out to me, one was a city with a school, a hotel, a jail, a hospital, and a house all within the very small world that you can build on. I remembered chatting with people in the school teaching them about all of the things that I would know, or I would be a student and I had to answer questions from my teacher, which was a child doing random stuff.
The other was a big map containing a very big hotel and a town just behind it. There was also a school, a restaurant, a boat, and others that I probably already forgot because it was so long ago, like somewhere around 2016-2017.
I even made my own map, with a maze and a Bread shop. yeah that was it.
Thanks for covering.
I recommended it to a 10 years old, where his mom refuses to buy Minecraft for him, and he had a lot of fun as far as I can tell.
If they makes Mineclone the default Minetest game, it would have great potential of blasting in popularity.
I kinda wish they picked just about anything other than Lua. Lua is a passable language for small scripts that enhance the capability of a software that embeds it, but that is about it. It is an awful language in which to do any sort of larger, more serious projects with. It is also the main reason I haven't given MineTest the proper chance it deserves, just because I have no desire to go back to Lua again.
I first learned Lua to write simple macro scripts to use in WoW in the mid-2000s, something it was well suited for. But then when I got into using the Love 2D game engine with it afterwards I found it ok for quick prototypes, but quickly became hell to work with once I wanted to start scaling up the size and complexity of a project. It has no debugging to speak of. Things like objects, vectors and matrices aren't implemented so you either have to roll your own implementations or rely on 3rd party libraries with varying levels of support and maintenance.
And design wise they made a bunch of dumb decisions with the excuse of making it more accessible to non-coders, like starting indices at 1 instead of 0 (the way nearly every other language does.) Meaning learning Lua can leave you feeling wrong footed when attempting to pick up other languages, especially if it is your first language.
i believe indexing from 1 was done for technical reasons, not accessibility
@@staryoshi06 The language was first conceived to offer scientists an easy to approach language to create simple scripts to extend the software they rely on without needing to have an extensive software engineer background. So the indexing from 1 was definitely one of many dumb choices they made to keep from being asked why start at 0 instead of 1, which basically every newcomer to programming has always asked at least once. But somehow they thought that people who managed to become scientists weren't up to understanding the one time simple explanation that would be necessary to clear things up I guess, heh.
Jonathan Blow has a whole rant somewhere on how serious game makers realized Lua scripting was a dead-end quickly. The arguments made complete sense to me.
8:49
Yeah, true, but if the project is popular enough, someone else might pick it up and continue maintaining it
I've been saying this, haven't I? We have a lot of genius modders, why do we need Mojang? On top of that, we can add vertical slabs and 32x skins. We can also reverse the bad parts of the combat update. Who cars what mojang wants. Maybe it won't be minetest, but we can definitely make an alternative.
I'm currently playing in a minetest server with vertical slabs and an in game skin selector(not 32 x though).. didn't even have to download any mods, when you join a minetest server it automatically gets everything and runs
I remember when Notch said he'd make Minecraft open source once he made a few million from it.
My only thought is now that a large creator has brought attention to it, it could potentially grow massively
grow massively is relative, it'll never have anything close to the modding scene of minecraft but I could see people using it as a test platform.
I've been following Minetest for some years now and the project has been and still is just incredible! It's truly crazy to see how money dosen't really matter in Game Development as long as you have a lot of really dedicated hobby developers!
Excellent video. Using Minetest and creating mods got me more interested in coding and graphics to use in my worlds.
This has to be one of the coolest projects I've come across, doing a deep dive thanks ant.
Wanna play on my minetest server, by the way? I've installed some epic tech and automation mods, including mesecons.
You forgot to mention that minetest has cubic chunks built-in!
Amazing that a company with billions in cash behind them somehow can't manage to implement a modding API or even just 2 pixel fireflies while a bunch of hobbyists can rebuild Minecraft from the ground up and do it better.
At least we know a portion of their development costs went into creating a godawful chat reporting system though. Really great update, Mojang.
The fireflies were definitely removed because of performance issues, the game already barely runs on most hardware without mods, fireflies just pushed it over the edge. Too much movement, too much lighting, the game would've been dead.
there will never be a modding api. not because they can't but because they wont. They've stated several times they don't want to step on the toes of the modding community by "enforcing" their api to be used. They even provide mappings now to decompile the game code. The reason they cant go further is for legal reasons.
@@wolfgangzeintl6425 While biome particles in nether is like rain, fireflies are actually mobs
@@LukiKruki who said they needed to be mobs? they could just be particles like dragon breath
@@wolfgangzeintl6425 well obviously yeah, those are particles, firefly's are mobs.
I actually also found this when i was looking around for some opensource projects, and i gotta say, its really decent, and its evem programmed in c++, which means you could probably play it on all platforms without prerequisites
Yes, it's supported on all platforms.
@@donflymoor2767okay I can't find it on my Wii
It's a joke
1:18 that's a meme used in a phoenixsc video a while ago lol
lmao someone i know on tumblr made that meme a year or two ago
I used to make add-ons for free in bedrock edition, but due to bugs and feature limitations in vanilla bedrock I quit making add-ons, some of the biggest features of add-ons became exclusive for marketplace partners which was a big issue for me and other add-on creators.
3:53 Well.... Yes and No. They do support the modding community in some way. Most recent example being the publication of mappings (or whatever they are called) to speed up the process of decompiling the code of Minecraft for modding.
Also, not sure if that is 100% accurate but to my knowledge is an employee of Mojang responsible for one of the most well known MC decompile software available.
So I would say they do support modding, even if it is in a very small way.
Not surprising. Modders have been making better additions to Minecraft better and faster than Mojang themselves have
@UnfaithfulEvil your channel is dead, not AntVenom you bot
The biggest issue with minetest is actually the same issue with almost every single open source project: the UX is...mediocre, edging on bad and the design/art is just plain bad. It's an incredible project, but it's ugly. This isn't a fault of the developers, developers aren't the ones who design things. But programmers seem to be the only people who like to do work for free. Designers and artists never really come to these projects, because they want to be paid. That's, imo, the biggest reason minetest will never be that big (besides the actual biggest reason: there can only be 1 minecraft)
Just download a different texture pack, dude.
@@fus132the default texture pack can scare any normies away like terminal scares lot of people from trying linux
This is a beautiful video, AntVenom. Thank you. I've come onto youtube a few times to see what gameplay footage people are posting of Mineclone2 and Mineclone5, but few people are making any video content about it at all, let alone video of such high quality as yours. It feels good to see the polish and care of this game/community represented in video with equal polish and care.
I discovered Minetest back when I quit Minecraft (version 1.2.5) years ago when I didn't like the direction it was going, to me Minetest like Garry's Mod where the base game doesn't have much and you customize the game how you see fit. In this case the term mod doesn't stand for modification but instead module, and you can add or remove just about anything to fine tune your set up.
I like that that Minetset is built on it's own mod API and the same people who develop the game also make the mods for it, they even will take feed back from others to add more features or fix bugs and these usually get implemented in days or weeks. the extra bonus of it being 100% free makes it much easier to try to get more people into it, once you provide the links since Minetest only goes by word of mouth.
Remember when FPS games were called "doom clones"? Minecraft needs actual competition!
So glad you're finally covering this, i've been playing minetest since i was a kid as i could not afford minecraft, and i had countless hours of fun with it!
I've had a very good history with Minetest, it was back in the day where I couldn't exactly run Minecraft, and yet I could run it, and I had a few friends that also liked to play it, and so a tech savvy friend would set up a server, and we all would just... Play. The game really is barebones as a base, but with mods you could kinda make it anything you want. It doesn't exactly stand up to Minecraft, but in its own way, it stands near it through extensibility.
The circular saw mod is amazing; really wish the stonecutter in MC was more like it.
I'm glad MineTest exists.
I thought for a while that Bedrock edition was gonna be the Java editions ported with C++ but I've always hated the feeling of it.
But yeah, they're doing the right thing and I hope that this at least gets the support it should since Microsoft just keeps giving us things we didn't ask for.
Cough, cough, Report chat cough.