They kept spawning by your bed because back then there was something like a 30% chance you would have a nightmare and a mob would wake you up and start attacking you. This was later removed. In short, you got very unlucky
@@Lumberjack_king As far as I remember that only happened if you didn't monster proof the area. It makes sense that a monster would attack you if you sleep in the open.
Nah that would be a pure Minecraft of Mojang and the corrupt Minecraft of Microsoft abomination, keep it at 1.1-1.13 or something. I know Microsoft owned Minecraft from 1.9 onwards, but they didn't mess with it too much until much later.
For someone who didn't play minecraft for years and started again recently, I've to say that the nights in this video are much closer to what I remember, modern Minecraft seems really tame at night.
I started around 1.5 and stopped for a while at 1.9. Now I feel like I have a few mods going while playing 1.19. I like the current version but I'm also going back and beating the dragon each version starting at 1.0.
Modern Minecraft is easier at night, i remember playing in the PC Gamer Demo edition, and then skipping to the 1.5.2, and the nights were hell, you used to be practically forced to build a house if you didn't wanted your ass to be checked by the mobs. Now you only need an axe and a shield to be like Terminator (sorry for bad english)
I feel like I aged 20 years watching this video. I probably played more beta 1.7 and 1.8 than all the other versions of Minecraft combined. "There's nothing to do" was the whole point of Minecraft back then. There was no destination, only infinite possible paths that go on forever. There was less instant gratification, the night was an actual threat, and there was no trading with villagers for the things you need. Is it better than modern Minecraft? Probably not, but it's the version I loved to play most.
I 100% agree with this. Minecraft was litterally advertised as a sandbox game where you can create whatever you want, but is now a game of speedrunning the ender dragon fight, exploiting game mechanics to get practically infinite items and overpowered gear through villagers (that basically don't break thanks to mending). IMO this version was more true to "survival" than whatever the new version thinks it is.
@@flettyy thats a YOU PROBLEM, youre choosing to play it like a speedrunner while ignoring the countless routes you could take. you doing the same thing in every single world doesnt suddenly mean the game isnt a sandbox anymore.
@@flettyy nah. You're not forced to engage with any of that. I still play Minecraft the same way I did back in the day. I don't make exploit farms, I don't care about the ender dragon and I've never made a netherite armor. But I'm glad to be able to run, I love the new cave system and the new biomes and mobs are very interesting. Does it feel like I'm playing modded Minecraft? A little bit, but it's good. It's still a sandbox game.
Just because there's stuff set out for you doesn't mean you have to do it. You can still set your own objectives, and I think that it's more nostalgia making old stuff look perhaps better than it was. If you have fun in Beta 1.7.3 though, great. That's what the game's for.
People call this the best version because those same people started on this version and for them, THIS was Minecraft. No objective to it, just Survive, Build, Mine and Craft. The Adventure update had completely changed how the game played and a lot of people genuinely didn't enjoy the change very much. It's almost a totally different game compared to today. It was a lot simpler and people liked it for that.
Yet Minecraft is still simple today . Just more and more features but I can understand them if they want to stay limited and yet they wish to do more on a very nostalgic version of minecraft...
@@fabiowillot6763 semi simple yeah, you can actually tell what’s going on if you know nothing about minecraft unlike knowing nothing nothing about something like hades
I remember back when boats were dark squares that broke the second you hit something, i remember the unsmooth lighting, i remember creepers exploding after death, i remember punching sheep gave you wool, i remember the old fish texture it was the only fish, and i remember there being 2 flowers rose and dandelion
That was interesting. I think I've never played this version as I joined minecraft later. But It looks like I actually play modern versions as if it was a 1.7.3 gameplay -- I never chase any rare stuff. I dont care about diamonds, enchantments and especially autofarms. I just love to build something cool to live in, to feel immersed into the world as if it was real, just make life comfortable
The reason mobs spawn on you when you sleep is because old minecraft has a feature called "nightmares" It's basically preventing it from turning day and spawns a monster on you. Pretty cool touch
People often don't understand how the Nightmare mechanic works. If a mob is within a certain range and has a valid path to your bed, the game will move that mob (can only be zombie, skeleton or spider) to your bed to attack you. Light level has no effect. You can just sleep indoors or build up 2 or more blocks and place a bed and sleep there. Or alternatively, sleep right as it gets dark enough to sleep before any hostile mobs spawn.
This version feels so familiar yet so different... I spent a lot of time in Alpha 1.2.0 and this reminds me of it a lot. Tough as nails nights (Alpha didn't even have beds), blindingly dark caves, no real direction, infinite, confusing (there were no coordinates in F3 mode) and lonely world and a feeling that some entity, Herobrine or anything else, is always watching you...
I know this is trying to sound philosophical and all, but it seriously doesn’t make sense. Old minecraft and new minecraft both allow you to be creative. Yet newer versions of minecraft allow more. The lack of limitations just means people have more potential to do whatever they want, or be creative. People creating massive super computers in minecraft versus making some simple pixel art, which would you say is more creative? I can see if people enjoy the old versions of minecraft even though I prefer the newer ones tenfold, but saying that you have more creativity in the old version is dumb.
@@Shafd1 Yeah. I enjoy modern Minecraft, but it's nowhere near as enjoyable as 1.7.3 for me. It wasn't hard to get used to and now it holds my longest-lasting survival world. Something about modern Minecraft makes the singleplayer survival experience a lot less fun, but I think that it's a lot better at stuff like PVP, building, and stuff like that.
The best times I’ve had playing this were in this version. Pretty awesome to hear that a large amount of people still go out of there way to play it that way.
You don't have to make entrapments of animals to breed em because they didn't add breeding until late beta 1.8. So you re free to go the straight killing-out spree. Books as items can be crafted but only for decorative use, hence not the need for xp farms or cows. The direction of the game is mainly straightforward at comparison to the other versions where you need to settle down, here you just need to settle out. You 'll just need a home and that's basically it, cause there is no enchantment table and the tallies that come with it, hence no urging need to be disatisfied. And with older terrain generation the exploration part is more exciting and creative.
@@5heddyok that’s cool and all but it’s too straightforward and I haven’t played that version of minecraft but it sounds like it becomes repetitive after a while
15:12 holy cow this just reactivated a memory from back when wooden slabs for some reason could only be mined with pickaxes. it took them a whole YEAR before that finally patched that out.
That should be a feature in game since it would encourage people to survive the night and gather resouces etc Also its a good consequence for going past bedtime lol
16:44 it didn’t used to cost as much as it does now. They’ve hiked the price over the years. If I remember correctly, it cost $5 when I first got the game.
When you think about it though, Minecraft has more content than almost every other if not all AAA titles yet it costs less than half the price of them.
Its one of the best, exploring was slow and made the world feel bigger, it was scarier and darker at night, the lighting was superior. It felt much more dangerous and immersive. And there was a perfect balance of realism and fantasy. The creeper was an accident but now everything is purposeful with little to no anomalies that werent purposeful.
The Cave sounds, The C418 Music, The old looks...It is the True Spirit of Minecraft. No Matter how far this games go, *THIS IS WHERE IT ALL STARTED* Edit: I accidentally wrote "C148" instead of "C418" and Chuck actually hearted my comment. But now that i realized, I have fixed it back to C418 :D but removed the heart D:
The thing I rarely see being mentioned... The game was balanced and brutally difficult. It was a true survival game. Nowadays, you don't even care about your first night. You just spawn, get to a village, loot the shit out of it and thats it. You put a bed in the middle of a jungle at night and survive the night. Back then, you had to work to survive and you couldn't run from mobs that easily nor could you just sleep without a fully lit shelter either. EDIT: On another note, exploration was better, less over-abondant structures with precious loot all over the place. Less ressources for what you craft and mine overral. It ads up. But the thing, the lack of urgency in the game made it what was really fun. Sprinting when theres stuff easily accessible all over the place made the game boring for me. Like, just drop in a cave and you can find Diamond in less than 5 minutes.
I actually started on this exact version! Not just Beta 1.7 but specifically Beta 1.7.3. So for me it just boils down to nostalgia. I still remember logging in for the first time and spawning in a snowy tundra near a frozen lake, walking up to a sheep and killing it, and then spamming my left click on a tree and wondering why it wasn't breaking. Fun times.
Yeah. I can't broke wood in survival so I just created a new creative world😅 But it was 1.1 or 1.2 version I think. I just remember that next time I get Minecraft it was 1.2.5 version.
i started playing minecraft in 2013 and much prefer the newer versions of minecraft. still had the same charm to it but so much more opportunities and great for creativity
The encounter with the Ghasts was pretty funny. The fact is that the fire-snowballs did not hit you because they were aiming at the camera, not at you. This becomes evident when you switch to third-person mode and notice that they shoot in the direction of your line of sight.
what your not getting is the total nostalgia and impact these versions had on people... some people wanting to go back or some people wanting to try out what they missed out on...
Yeah, I'm sure they missed out on a lot. Personally, I just play modern Minecraft with the Old Days Mindset. I don't care much about beating any bosses or finding new structures, but to just build a world I can be proud of. Simplicity should never be a chokehold/limit for someone with creativity, but hey, having limits and slowing down is just something that anyone would want and love, for the chance to relax and for some people, the added bonus of being happy and content with the nostalgia they feel when playing the old versions of the game. I know this can be ironic to say but... Live, Laugh, Love
@@OliviaMeowlody It's many things, terrain, sounds, lighting, there's just something about it that people like. Even someone like me who started in release 1, yes we can ignore these new things in the game but somethings we can't. Dialko explained it best, "It's like you have a minimalist bedroom and you're happy with it, but someone randomly puts a 100 pieces of furniture in it. They say they didn't ruin your room because you don't have to use any of that furniture but to you they did." It's a matter of taste and perspective, if you haven't I would suggest watching Dialko's videos and other videos made by people who play Beta. It's many different things why people like it, if you still don't understand then that's fine. Just don't end up like Gerg and show anger to it, cause all that shows is ignorance.
@@Trashmantrash I'm pretty sure gerg was mocking people who was just jumping in the bandwagon of 'old minecraft gooder' while they completely show that they don't even know old minecraft
In my opinion, here's what 1.7.3 has going for it: 1. It has better terrain than release era generator. I prefer the 1.18+ terrain by far, but Beta and alpha terrain generation was pretty good. Release era terrain generation kinda sucked. 2. It didn't have sprinting. I like sprinting. One thing I don't like though is that mobs were never rebalanced for players who could just sprint around all the time. 3. Healing was not automatic. If you got hit, you had to eat. If you never got hit, you never had to eat. Food was not stackable, so you had to carefully choose what you wanted to bring to eat. There was no "Obviously I'm gonna bring 64 steak and not worry about taking damage." 4. Minecraft was already advanced enough to do interesting things. Pistons existed, as did the Nether. I think a lot of these problems have been somewhat resolved (not mobs being too slow for a sprinting player though, that has been made worse by pathfinding. Alpha spiders were absolutely lethal and nobody didn't respect them because of their low attack. Modern spiders are a joke).
I will note that, when I say "mobs were never rebalanced." I mostly mean the standard overworld mobs: Zombie, Creeper, Skeleton, and Spider, as well as the Pigzombies. The previous balance was such that: 1. Spiders could straight up outrun you on flat terrain. 2. Creepers were hard to prevent from detonating if you didn't fully commit with a diamond sword and kill them in two hits. 3. Zombies were slow, but like, they still walked inexorably towards you. You couldn't sprint-jump away at double or triple their speed. 4. Skeletons were a lot harder to dodge.
Facts. Between beta and 1.18 lied a miserable mess of half-baked biomes and monotonous terrain. So glad they finally addressed this issue, even if it doesn't personally match the golden days of beta (imo).
The point of being attacked when sleeping is that you can't just set up a bed in the wilderness to skip the night. It forces you to build an actual house, which makes sense, because in a world full of monsters you aren't just going to be able to sleep outside like that. That being said, the lack of sprinting is definitely just annoying.
never played this version of Minecraft but it reminded me of the first version of mc I played , 1.7.2. That version was also pretty simple but it is also the time known as the golden age of Minecraft modding.
@@dubl33_27 Ngl, thankfully the newer versions (1.18.2?) seem to be picking up pace as well now... Which is sick, because i kinda dig some of the new stuff it adds, especially for more of the Challenge/Gimmick packs (and Create, of course)...
I reverted back around 7 years ago. I just didn’t like how the newer versions felt more complete, and fast-paced. The versions before the adventure update felt more incomplete, and had more constraints and challenges to overcome 1:02 is one of them: No sprint function. The game was simple, and incomplete, the only other constraint aside from the actual gameplay would be your imagination.
It reminds me of the early days of Minecraft Pocket Edition & Pocket Edition Lite back in 2012-2013. So simple, not many features compared to other versions. We didn't even have spawn eggs or lava buckets (Idr if there were water buckets tho). We had so much fun regardless because it was all about building, surviving, and not much else.
This version looks like that is not stressful and you don't felling that you do a path to victory. It looks like a good 6/10. Its ok for people who don't want the modern Minecraft survival road
I remember being stuck playing 1.12 for the longest time, even after many updates afterwards, because my computer was so old and slow, thats all that would load lol
@@LgdFanta best version I able to load 278 mods but that no crash part is a lie thank God I got that mod takes you back to the title screen instead of completely crashing the game and I don't know why but in the loading process that takes 10 million years to load thumcraft
@@NatetheNintendofan minecraft load mod so it wont load fast also the addons for bedrock is same Bedrock load ALL of your addons before you can play Bedrock or Java
Minecraft back then was just a vibe, I remember just building a nice base and staring out a window at night as it rained. Peaceful yet eerie game. People say "Yeah but the game nowadays is the same just with more stuff" and that's what takes away from the experience, you now have so many things to work towards and do and find, back then maybe there was something going on just past the fog, what's that weird monoument, maybe someone was watching you, maybe there's something out there that no one has found. Every update was also a whole experience that you get to explore and find out whereas now you get months of talking and showcases. The creaking would be an absolutely insane addition to the game...If they didn't tell everyone about it.
Totally! Imagine walking around, and seeing a scary forest you never saw before, you go deep inside, and it’s getting night, you suddenly get punched in the back. I can’t believe how much it would panic
Sometimes Less is More Minecraft is honestly too bloated now, that might be why people like going back to older versions when there was only a health bar.
I played beta 1.8 to early release many years ago on a free minecraft website, along with 0.30 on some other one. Fast forward to a couple years ago and I finally purchase minecraft and start with 1.15. Despite being used to modern minecraft now, I decided to play the alpha and beta versions again and they feel much more comfortable to play compared to the more recent updates. Ironically, beta 1.8 felt the most foreign to me.
Yeah, B1.8 is basically the weird Hybrid/transitional period. You know 1.17 and 1.18? It's basically that situation, having the features of 1.18 but not actually being finished/fully implemented
i enjoy the nostalgia, i started playing minecraft before 1.8 was even a thing, back when all the block textures were sooo simple and i completely loved it, and i still do. I prefer the old looking style minecraft because of the nostalgia and just how much fun we had with my sister back then
The thing I rarely see being mentioned... The game was balanced and brutally difficult. It was a true survival game. Nowadays, you don't even care about your first night. You just spawn, get to a village, loot the shit out of it and thats it. Back then, you had to work to survive and you couldn't run from mobs that easily.
can’t speak for everyone but the appeal for old versions of minecraft is most likely the nostalgia trip that long time players get from playing it. i’ve been playing since beta version 1.2_02, where squids, lapis, and dyeable wool were the newest coolest features and beds, shears, wolves, tall grass, and loads of other stuff i could mention, had yet to be added. the lack of stuff to do meant you had to come up with your own goals and projects, which could take a lot of time and effort through which you could derive a simple but strong satisfaction from. if you wanna see what i’m talking about and you can devote your attention to something for long periods of time, then i’d recommend an old let’s play series from a channel called coestar. the series is hundreds of episodes and is pretty slow paced but even in the first 20 or so he’s taking on large scale building projects and if you watch long enough his world gets populated with towns, castles, minecart tracks, redstone contraptions, and loads of other stuff, and it’s really cool to see it all come together. that’s the sort of stuff that comes to mind when i think of old versions of minecraft. it’s why i always make my bed red, and why i always have a resource pack on that changes some of the sound effects to what they were back in the day. it was a simple, magical time that i feel blessed to have experienced.
i tried 1.7.10 recently with my friend and this is first time i got actual fun in about 2 years. i dont really know why but it became pretty interesting. after like 200 days we switched to 1.8 because 1.7 didn't have enough features. so yeah you should absolutely try old versions after new ones. it would be a cool experience (except not being able to sprint)
They're among my favourite versions. It's like an in-between of the old Minecraft and the new one I guess. And I'll say I still can't get used to shields I still sometimes try to right click with my swords lmao
I somewhat disagree with this assessment. Right, if it were merely the lack of external goals, and not features or balance differences, people would not play Beta 1.7.3. They would play Beta 1.8.1 or whichever Beta 1.9 Pre-release was before the end. I think the choice of Beta 1.7.3 proves exactly which features they don't like, which are: 1. World gen changes to diverse but formulaic release era terrain. 2. Sprinting and hunger. 3. Every animal dropping food and food stacking. 4. Charge bows instead of machinebows.
3 is kinda connected to the hunger system though Because you have hunger, a single piece of food taking up a whole slot just ca't work. I just feel the 3rd reason is redundant because that change is part of hunger Really you could say 1. World gen changes 2. Sprinting 3. Hunger 4. Charge Bows If we still had old food that just straight up healed you, and every animal dropped food every single time, yeah it would be OP and I'd hate it, but the change was made becuase food itself was changed drastically, and it only makes sense.
I understand where they’re coming from, liking the simplicity and possibly nostalgia. This was before the combat update where things started changing with bigger updates. But newer Minecraft is better.
i personally play the beta releases every few years just to experience them again. its kinda fun struggling through the game trying to remember what is and isn't in the game
i surprisingly much prefer it, it’s lonely, it’s pretty, and sure it lacks many features but that gives it a sorta charm modern Minecraft could never recreate
Honestly you still can do whatever you want in Minecraft. Sure you're compelled to kill the ender dragon because it gives you access to the elytra and shulker boxes but those are luxuries, not necessities. I've seen people play this game in a myriad of different ways. Some people are strongly against the concept of automatic farming. Others are really into just building whatever they want and ignoring the rest of the game. I personally enjoy making farms and making builds to contextualize that infrastructure. Like making a big structure to house a farm or other thing, and make it look cool. I have some other weird ways I play. Like, I don't like automatic tree farms. I've used them before and while they're cool, I like the simplicity of the old ones. Just a big platform where you plant your trees. You can even bonemeal them still. Harvesting with the automatic farm is easier, but it doesn't actually change much Case in point, the game hasn't become any less open ended. I do think for some people the complexity of the game is overwhelming, and I can see a world where a Minecraft that stayed a completely pure sandbox has its benefits, and could even be more appealing to those who liek simplicity. I do not agree however that the modern game ever forces you to do things any particular way.
I think this video outlines really well that sprinting made Minecraft massively unfair in the players favour. The game is actually hard when y'know, the mobs can actually keep up with you. Shields are also a massive player advantage and them blocking 100% damage is absolutely ridiculous and should be 66% like it was in 1.9 and 1.10. Lastly, I think the mobs AI is actually better in this version. Aside from a few things like them kinda walking into walls when chasing you, but the way mobs like actually strafe around you and jump can actually make them harder to fight. When I play beta 1.7.3, I get hit by creepers way more because they move while exploding, and also I can't just sprint jump away from them
@Localhost83I think it’s less that the game is too easy, more the mobs are really out dated. Compared to illager raids on hard, shit gets real, real fast in the later stages. Even standing on a house shooting them with a maxed out bow the vexes still got to me and the evokers ran real fast making them hard to shoot. Zombies and skeletons are just outdated, creepers are still overpowered
@@Branden29 Creepers are fine though? Their Thing was always to sneak up on and kill you. If anything, the only things that hurt that would be how Netherite and Blast Protection ensure you WONT die in one hit, but even then they'll drop your health REAL fast.
1:08 Yes, that’s exactly why we love it. It’s vanilla Minecraft. It’s Minecraft while it was still Minecraft, and not MC RPG. The next version of MC took a complete 180 (pun intended) from everything that 1.7.3 established. It was a completely different game from there onwards.
@@alexanderthemidI I just like not being able to run makes it more scary when mobs are chasing you, but with sprint you just run and jump away no big issue. I just like the older versions better
11:50 Oh, oh FUN story: Some of these older versions of minecraft had a glitch where your player would get stuck walking a random direction, almost always while you were trying to build over lava and bottomless pits. *THAT was it,* I knew there was a reason I finally updated.
This version of Minecraft was the one where my friend showed me the Single Player Commands and World Edit mods for the first time. Blew me away at the time
I had so many mixed emotions in this vid I was laughing bc of the funny memes and I was trying not to cry from the nostalgia then man’s pulled out the underground super Mario bros music which makes it even more nostalgic lol man all the good times I had when I was younger I really do miss em
if you sleep in a bed in a dark area or theres a dark area within 10(? i think) blocks radius around the bed or it opens up to an area thats dark a mob spawns. theres no "you cannot rest there are monsters nearby" instead it's equivalent is you get attacked I learnt that the hard way when my dog died because a zombie spawned at my bed. also theres a glitch where if you have double doors, it doesn't count that as blocking outside, so you can only have 1 door if you want to prevent that
Yes, they are typically referred to as nightmares. This is from the wiki: “Sleeping in an area potentially exposed to monsters can cause players to wake up early, with a skeleton or zombie spawned next to them.”
@@alfieiscorrupted1621 yeah, I don't get their comment, that joke is used for knock off type things and beta Minecraft really isn't a knock off, at all
Minecraft from 12 years ago is the Minecraft I know and love. Hell, when Release 1.0 rolled around, that was already a very different game from what I was used to.
no. we like it because its more of a survival game than modern mc. the lack of sprinting and hunger are a feature, not a bug. modern mc is all about that endgame and building massive farms, you cant find that here. and thats a good thing. the mobs are better balanced, the survival aspects are actually a challenge, the health system is way better, its like a completely different game
@@waifu_png_pl6854 yep, it is the best version for survival, i only find the problem in the content, the content is a very small and some mechanics are annoying
I'm late to comment here but I remember playing this patch when I first got into Minecraft. A big aspect that you were missing out on was PvP for this patch. Mushroom stew was the best food item back then because food didn't stack yet. I believe the Mooshroom Island biome was just released! Damage was insane in this version as a diamond sword would actually 3 shot someone in full diamond armor, and 2 shot someone in full iron. Mobs posed a much greater threat since sprinting didn't exist. Playing a mad-max style server with some simple plugins like /home and /spawn where anything goes was tons of fun (until someone used xray to find all your loot). Things really changed when a few patches later they added the hunger bar, sprinting, enchantment, and potions. While I agree a lot of these quality of life changes were nice features, the game became much more survivable as full Protection IV armor made you ~10x more durable than was ever possible before. I still remember griping that PvP combat lasted eons after that patch!! Just some ramblings of a decrepit, old man at this point, but I thought some insight might give you all a chuckle!
i agree that diamonds felt a lot more amazing to find in the old days now its kinda gone because they are too easy to find I dont wanna be annoying but guys thx for the likes!! Edit. We got funny number of likes
An interesting question is, what updates could they make to modern Minecraft to give it the magic of Beta 1.7.3? Not the simplicity but the game balance. 1. Make fast healing much rarer and in the form of unstackable items. Food is now integrated into the game, but having food be able to quickly heal grievous injuries makes those injuries much less meaningful. Perhaps there could be a distinction between "what's your current health" and "what's your current max health?" And different forms and amounts of damage would reduce your max health in addition to your health. 2. Thwart OP farm designs. Iron farms and really everything to do with villagers need to be way harder to abuse. 3. Rebalance mobs. Spiders should be way faster and calculate their jumps to minimize the time to get to you, and be able to keep up with a sprint-jumping player in rolling terrain and pummel you with attacks. Creepers should launch themselves at you instead of bolting to the ground when they're about to go off. Zombies should be, well, zombies. Calling reinforcements way more often and making it so you do NOT want to get bit even once or bad things happen until you find the cure. Skeletons should have an option when you use a shield. Like pulling out an axe and coming in to hit you.
For a formula for how taking damage would alter your max health, here is my go. Every damage type would have a "permanence" factor. A multiplier for how much of the damage would "stick." Your max health will never be reduced more than your current health. The lower your health is relative to the current maximum, the more the damage "sticks." So here's my formula: Max health lost = min(damage taken, attack permanence * damage taken * difference between max and remaining health / 20) So, let's say that an attack has a permance of 1.0 and that it deals 10 damage to a full health player. That would imply their health will drop by 10. But their max health will drop by 5. Weapons would have attack permanence around 1.0. Swords might have slightly more than axes and different material tiers or enchantments might be different. Many types of common small accident type damage would have values well below 1.0, and punches would too, as would poison. Wither, however, would have a very high value such that you can't really heal at all from food afterwards. Something like 1000 This would also provide an incentive to stay at your current maximum health, since damage won't alter it as much if you do, so there's still a reason to eat steak or whatnot. It's so that less damage sticks. This also provides a reason to combo or crit your opponents rather than just getting in spammy hits, as they will be down more health. Yet it would also create the need for dedicated healing items. People would actually need to invest in golden apples or Daisy suspicious stews or potions of healing.
I feel like it might just because of the nostalgia. I don't play it personally because it's just too bad but like, people also might not have access to other versions.
15:55 ChuckNasty: Says that people play the early version of Minecraft to eliminate all of the typical goals in the game so you can determine your own path Me and my 2 other friends that play 1.20 but don't even bother beating the ender dragon..: *Allow us to introduce ourselfs*
Some things would not be obvious. I think for example that you have to build Nether portals at least 2 blocks away from lava sources for them to be workable ...even crafting something would be guesswork...Minecraft has relied a LOT on community providing howtos especially in its early days
Its feels kinda depressing and funny, when you see reactions of the youtubers on older versions of Minecraft. They kinda like: "Woah, thats so lame and stoopid, who gonna play at this". Funny. I remember my first launch of Minecraft. I have launched it first on Mojang offical site in demo-version (Java in browser function), and, after this, i had updated from Demo to classic version. I can barely remember, when i saw at RUclips how funny guys doing stuff like Iron Golem, and i tried to do it (Golem have been added later, and he didn't spawned) Damn, old version is a gold, and new items just makes game complicated (Tbh, i didn't yet killed Ender Dragon fair)
Do you think this is the best minecraft version?
no.
kinda
Oh yeah 1000000000000000000%
The one right before the villages got updated
maybe
They kept spawning by your bed because back then there was something like a 30% chance you would have a nightmare and a mob would wake you up and start attacking you. This was later removed. In short, you got very unlucky
not a 30% it was 80%
It's happened to me a lot lol😂
That’s a interesting if not extremely annoying feature
@@Lumberjack_king
As far as I remember that only happened if you didn't monster proof the area. It makes sense that a monster would attack you if you sleep in the open.
@@snark567 uh no it could happen anywhere
i feel like if minecraft released all the features from 1.1 to 1.20 at once, it would be enough to be a minecraft 2.0
Craftmine
@DayInShinnyArmour minceraft
@DayInShinnyArmour Tmfianrec* , you forgot 'a'
if this happened a lot of changes would be negated like ladder collision hitboxes and stuff.
Nah that would be a pure Minecraft of Mojang and the corrupt Minecraft of Microsoft abomination, keep it at 1.1-1.13 or something.
I know Microsoft owned Minecraft from 1.9 onwards, but they didn't mess with it too much until much later.
5:49 we not gonna talk about the skeletons head here?
Bro said ahahahahahhahahahah 💀
Skeleton emoted
bro thought shi was funny
For someone who didn't play minecraft for years and started again recently, I've to say that the nights in this video are much closer to what I remember, modern Minecraft seems really tame at night.
I started around 1.5 and stopped for a while at 1.9. Now I feel like I have a few mods going while playing 1.19. I like the current version but I'm also going back and beating the dragon each version starting at 1.0.
Modern Minecraft is easier at night, i remember playing in the PC Gamer Demo edition, and then skipping to the 1.5.2, and the nights were hell, you used to be practically forced to build a house if you didn't wanted your ass to be checked by the mobs.
Now you only need an axe and a shield to be like Terminator
(sorry for bad english)
turn down light
You control the buttons you press.
Until the phantoms start endlessly harassing you while you're fighting other mobs 😂
I feel like I aged 20 years watching this video. I probably played more beta 1.7 and 1.8 than all the other versions of Minecraft combined. "There's nothing to do" was the whole point of Minecraft back then. There was no destination, only infinite possible paths that go on forever. There was less instant gratification, the night was an actual threat, and there was no trading with villagers for the things you need.
Is it better than modern Minecraft? Probably not, but it's the version I loved to play most.
Beta 1 8 is just like a beta version of 1.0
I 100% agree with this. Minecraft was litterally advertised as a sandbox game where you can create whatever you want, but is now a game of speedrunning the ender dragon fight, exploiting game mechanics to get practically infinite items and overpowered gear through villagers (that basically don't break thanks to mending). IMO this version was more true to "survival" than whatever the new version thinks it is.
@@flettyygo back to sleep grandpa
@@flettyy thats a YOU PROBLEM, youre choosing to play it like a speedrunner while ignoring the countless routes you could take. you doing the same thing in every single world doesnt suddenly mean the game isnt a sandbox anymore.
@@flettyy nah. You're not forced to engage with any of that. I still play Minecraft the same way I did back in the day. I don't make exploit farms, I don't care about the ender dragon and I've never made a netherite armor. But I'm glad to be able to run, I love the new cave system and the new biomes and mobs are very interesting. Does it feel like I'm playing modded Minecraft? A little bit, but it's good. It's still a sandbox game.
“I decided to set my own objectives” that’s the reason it’s the best version and what made Minecraft feel so special back then.
That’s still there tho it never changed
reallllll
What's the point if you don't have block varieties or any mechanics to mess around with
You still do that tho
Just because there's stuff set out for you doesn't mean you have to do it. You can still set your own objectives, and I think that it's more nostalgia making old stuff look perhaps better than it was. If you have fun in Beta 1.7.3 though, great. That's what the game's for.
People call this the best version because those same people started on this version and for them, THIS was Minecraft. No objective to it, just Survive, Build, Mine and Craft. The Adventure update had completely changed how the game played and a lot of people genuinely didn't enjoy the change very much. It's almost a totally different game compared to today. It was a lot simpler and people liked it for that.
Yet Minecraft is still simple today . Just more and more features but I can understand them if they want to stay limited and yet they wish to do more on a very nostalgic version of minecraft...
@@fabiowillot6763 semi simple yeah, you can actually tell what’s going on if you know nothing about minecraft unlike knowing nothing nothing about something like hades
Best version because of OOF
Same thing happens with Elder Scrolls and Call of Duty.
Yessir, this was one of my first versions when I first played in 2011.
I remember back when boats were dark squares that broke the second you hit something, i remember the unsmooth lighting, i remember creepers exploding after death, i remember punching sheep gave you wool, i remember the old fish texture it was the only fish, and i remember there being 2 flowers rose and dandelion
You can actually turn on old style lighting in settings believe it or not
Thats still in the game, it's just not the default anymore
@@kaylaa2204 ik
Magic launcher is the most nostalgic part imo
I remember my 7-year-old self still trying to figure out the magic launcher layout
i was about to say that the different fish aren't that old
i then looked it up and realized they were added in 1.7, nearly a decade ago
i feel old now
Mate you don't remember anything you have a Roblox pfp which automatically means you're under the age of 13 💀
That was interesting. I think I've never played this version as I joined minecraft later. But It looks like I actually play modern versions as if it was a 1.7.3 gameplay -- I never chase any rare stuff. I dont care about diamonds, enchantments and especially autofarms. I just love to build something cool to live in, to feel immersed into the world as if it was real, just make life comfortable
Finding diamonds in the old versions feels so good.
@@scepter_2007 not you 😂
@@scepter_2007 me
@@jojothenoble1 neither you 🤣
@@scepter_2007 why did you reply
@@scepter_2007 i did 🙂
The reason mobs spawn on you when you sleep is because old minecraft has a feature called "nightmares"
It's basically preventing it from turning day and spawns a monster on you. Pretty cool touch
Yep and you prevent that by placing a torch next to the bed
@@hugo__ribeirolike a night light
People often don't understand how the Nightmare mechanic works. If a mob is within a certain range and has a valid path to your bed, the game will move that mob (can only be zombie, skeleton or spider) to your bed to attack you. Light level has no effect. You can just sleep indoors or build up 2 or more blocks and place a bed and sleep there. Or alternatively, sleep right as it gets dark enough to sleep before any hostile mobs spawn.
@@Myne1001you can also surround your bed in slabs
@@KagoK yes but that also disables the ability to use it as a spawn point
This version feels so familiar yet so different... I spent a lot of time in Alpha 1.2.0 and this reminds me of it a lot. Tough as nails nights (Alpha didn't even have beds), blindingly dark caves, no real direction, infinite, confusing (there were no coordinates in F3 mode) and lonely world and a feeling that some entity, Herobrine or anything else, is always watching you...
As is often said: Limitations breed creativity.
its the opposite for me. all the stuff they have now makes it so much more easy for me to be creative
exactly why i draw on mspaint :3
@@luciferisthat's because people like us can't be creative unless someone else was creative first.
"The enemy of art is the absence of limitations."
I know this is trying to sound philosophical and all, but it seriously doesn’t make sense. Old minecraft and new minecraft both allow you to be creative. Yet newer versions of minecraft allow more. The lack of limitations just means people have more potential to do whatever they want, or be creative. People creating massive super computers in minecraft versus making some simple pixel art, which would you say is more creative? I can see if people enjoy the old versions of minecraft even though I prefer the newer ones tenfold, but saying that you have more creativity in the old version is dumb.
I've been playing this version for a long time now, and it is a bit of a big change. It's easy to get used to though
"bit"
@edgat yeah, a "bit". Honestly, it is kinda fun
@@Shafd1 Yeah. I enjoy modern Minecraft, but it's nowhere near as enjoyable as 1.7.3 for me. It wasn't hard to get used to and now it holds my longest-lasting survival world. Something about modern Minecraft makes the singleplayer survival experience a lot less fun, but I think that it's a lot better at stuff like PVP, building, and stuff like that.
I like how things really only have one purpose or there's very few purposes
The best times I’ve had playing this were in this version. Pretty awesome to hear that a large amount of people still go out of there way to play it that way.
You don't have to make entrapments of animals to breed em because they didn't add breeding until late beta 1.8. So you re free to go the straight killing-out spree. Books as items can be crafted but only for decorative use, hence not the need for xp farms or cows. The direction of the game is mainly straightforward at comparison to the other versions where you need to settle down, here you just need to settle out. You 'll just need a home and that's basically it, cause there is no enchantment table and the tallies that come with it, hence no urging need to be disatisfied. And with older terrain generation the exploration part is more exciting and creative.
Also instead of the hunger mechanic where you kill zombies to fill up the meter, zombies dropped feathers back then, so that mean more arrows & stuff.
@@5heddyok that’s cool and all but it’s too straightforward and I haven’t played that version of minecraft but it sounds like it becomes repetitive after a while
@@Sandstheskeleton regarding repetitiveness, it doesn't get repetitive as long as you keep a creative stroke at it
@@Sandstheskeleton it's a sandbox game. Repetitiveness depends on the players.
breeding was added officially in 1.0 but during the 1.9 prerelease
The happiness and excitement he felt when he finally found diamonds was probly the same feeling that us players felt when we first play minecraft
Yea because not every structure on the world came with diamonds
I never found Diamonds when I first played Minecraft...
15:12 holy cow this just reactivated a memory from back when wooden slabs for some reason could only be mined with pickaxes. it took them a whole YEAR before that finally patched that out.
I like how long it took for him to realize that sleeping in the dark causes a monster to spawn near you
I don't think he ever realized that lol
@@LilacMonarchcause it doesn't exist in modern minecraft, if you sleep in the open in olden minecraft you will be awaken by a random mob
That should be a feature in game since it would encourage people to survive the night and gather resouces etc
Also its a good consequence for going past bedtime lol
16:44 it didn’t used to cost as much as it does now. They’ve hiked the price over the years. If I remember correctly, it cost $5 when I first got the game.
@@aesthetic_writer what
@@aesthetic_writer I think this video is on java edition, when I got Minecraft it was $10 around 2012 I think
@@aesthetic_writer Bedrock didn't even exist yet
@@gothichamster2626I remember buying it for ~7 to 8€, but the price was always kept fair as far as I know!
When you think about it though, Minecraft has more content than almost every other if not all AAA titles yet it costs less than half the price of them.
8:24 that's Windows Vista lol and not Winsows 7. And that is not the Windows 7 startup sound. The sound is the Windows XP startup.
Its one of the best, exploring was slow and made the world feel bigger, it was scarier and darker at night, the lighting was superior. It felt much more dangerous and immersive. And there was a perfect balance of realism and fantasy. The creeper was an accident but now everything is purposeful with little to no anomalies that werent purposeful.
The Cave sounds, The C418 Music, The old looks...It is the True Spirit of Minecraft.
No Matter how far this games go, *THIS IS WHERE IT ALL STARTED*
Edit: I accidentally wrote "C148" instead of "C418" and Chuck actually hearted my comment. But now that i realized, I have fixed it back to C418 :D but removed the heart D:
SHUT UP
YOU ARE WRONG. THIS VERSION SUCKS.
@@graysonhunter4155 Everyone have their own feelings. Be respectful
I'm sorry. That was mean. Every version is good in its own way.
@@graysonhunter4155 Np and ye it is :D
15:26 oh Shit, I forgot how big the stair entities were when dropped. Major nostalgia unlocked for me.
The thing I rarely see being mentioned... The game was balanced and brutally difficult. It was a true survival game. Nowadays, you don't even care about your first night. You just spawn, get to a village, loot the shit out of it and thats it. You put a bed in the middle of a jungle at night and survive the night. Back then, you had to work to survive and you couldn't run from mobs that easily nor could you just sleep without a fully lit shelter either.
EDIT: On another note, exploration was better, less over-abondant structures with precious loot all over the place. Less ressources for what you craft and mine overral. It ads up. But the thing, the lack of urgency in the game made it what was really fun. Sprinting when theres stuff easily accessible all over the place made the game boring for me. Like, just drop in a cave and you can find Diamond in less than 5 minutes.
Minecraft is still hard, we just all got used to it, when my mom first played it, it was real hard for her
That's because you were new to it. If you went back to the old game with your current knowledge you'd still fly by.
@@ZazzelTheGamer No. It was harder, less animals, a lot less coal, no villages, big creeper DMG 🎉
@@ttj7811 Nah. You would still fly by.
@@Софија-крафт Oh please, it's not hard at all. You can literally get full iron armor in 5 minutes
I actually started on this exact version! Not just Beta 1.7 but specifically Beta 1.7.3. So for me it just boils down to nostalgia. I still remember logging in for the first time and spawning in a snowy tundra near a frozen lake, walking up to a sheep and killing it, and then spamming my left click on a tree and wondering why it wasn't breaking. Fun times.
Yeah. I can't broke wood in survival so I just created a new creative world😅 But it was 1.1 or 1.2 version I think. I just remember that next time I get Minecraft it was 1.2.5 version.
"Tell me you started playing minecraft after 2018 without telling me you started playing minecraft after 2018."
That isn't a bad thing
I started playing in 2012 and I agree with basically everything he said, so no
No one cares you wasted your life playing a block game. Stop bragging about it as if its a accomplishment lmao.
i started playing minecraft in 2013 and much prefer the newer versions of minecraft. still had the same charm to it but so much more opportunities and great for creativity
I also started playing in 2013 or 14 and I was born in 2010 so it I basically grew up with it
The encounter with the Ghasts was pretty funny. The fact is that the fire-snowballs did not hit you because they were aiming at the camera, not at you. This becomes evident when you switch to third-person mode and notice that they shoot in the direction of your line of sight.
3:26 OMG I feel the nostalgia of GT4 Gran Turismo Mode background music
As a young Minecraft player I can confirm if a boat hits a chicken a nuke will go off
what your not getting is the total nostalgia and impact these versions had on people... some people wanting to go back or some people wanting to try out what they missed out on...
Yeah, I'm sure they missed out on a lot.
Personally, I just play modern Minecraft with the Old Days Mindset. I don't care much about beating any bosses or finding new structures, but to just build a world I can be proud of. Simplicity should never be a chokehold/limit for someone with creativity, but hey, having limits and slowing down is just something that anyone would want and love, for the chance to relax and for some people, the added bonus of being happy and content with the nostalgia they feel when playing the old versions of the game.
I know this can be ironic to say but... Live, Laugh, Love
@@OliviaMeowlody There's also the fact that people also really like the terrain in Beta Minecraft.
@@Trashmantrash I get that but I find it strange that people would just go back and stay in those versions over terrain
@@OliviaMeowlody It's many things, terrain, sounds, lighting, there's just something about it that people like. Even someone like me who started in release 1, yes we can ignore these new things in the game but somethings we can't. Dialko explained it best, "It's like you have a minimalist bedroom and you're happy with it, but someone randomly puts a 100 pieces of furniture in it. They say they didn't ruin your room because you don't have to use any of that furniture but to you they did." It's a matter of taste and perspective, if you haven't I would suggest watching Dialko's videos and other videos made by people who play Beta. It's many different things why people like it, if you still don't understand then that's fine. Just don't end up like Gerg and show anger to it, cause all that shows is ignorance.
@@Trashmantrash I'm pretty sure gerg was mocking people who was just jumping in the bandwagon of 'old minecraft gooder' while they completely show that they don't even know old minecraft
bro minecraft nighttime used to be worse than even rust nighttime lmfaoooo
Back then only pig drop food
In my opinion, here's what 1.7.3 has going for it:
1. It has better terrain than release era generator. I prefer the 1.18+ terrain by far, but Beta and alpha terrain generation was pretty good. Release era terrain generation kinda sucked.
2. It didn't have sprinting. I like sprinting. One thing I don't like though is that mobs were never rebalanced for players who could just sprint around all the time.
3. Healing was not automatic. If you got hit, you had to eat. If you never got hit, you never had to eat. Food was not stackable, so you had to carefully choose what you wanted to bring to eat. There was no "Obviously I'm gonna bring 64 steak and not worry about taking damage."
4. Minecraft was already advanced enough to do interesting things. Pistons existed, as did the Nether.
I think a lot of these problems have been somewhat resolved (not mobs being too slow for a sprinting player though, that has been made worse by pathfinding. Alpha spiders were absolutely lethal and nobody didn't respect them because of their low attack. Modern spiders are a joke).
I will note that, when I say "mobs were never rebalanced." I mostly mean the standard overworld mobs: Zombie, Creeper, Skeleton, and Spider, as well as the Pigzombies. The previous balance was such that:
1. Spiders could straight up outrun you on flat terrain.
2. Creepers were hard to prevent from detonating if you didn't fully commit with a diamond sword and kill them in two hits.
3. Zombies were slow, but like, they still walked inexorably towards you. You couldn't sprint-jump away at double or triple their speed.
4. Skeletons were a lot harder to dodge.
@@petersmythe6462 You also didn't have shields to block the arrows
Facts. Between beta and 1.18 lied a miserable mess of half-baked biomes and monotonous terrain. So glad they finally addressed this issue, even if it doesn't personally match the golden days of beta (imo).
I like the terrain generation in beta pre 1.8 as it threw up weird little bits like suddenly coming across a 1x1x4 hole and weird nooks and crannies
The point of being attacked when sleeping is that you can't just set up a bed in the wilderness to skip the night. It forces you to build an actual house, which makes sense, because in a world full of monsters you aren't just going to be able to sleep outside like that.
That being said, the lack of sprinting is definitely just annoying.
14:39 "I am breaking your boat"
And that is how friendships are broken.
like the boat
@@mimicereal True
8:22 we can't ignore is that chuck said that windows vista is windows 7 lmao
Exactly!
@@hami5655 he is an idiot for real xD
And played a Windows XP sound effect
@@AlphabetSoupABC what a fool dude (meant chucky not u lol)
This video looks like a toddler finding out about life
never played this version of Minecraft but it reminded me of the first version of mc I played , 1.7.2. That version was also pretty simple but it is also the time known as the golden age of Minecraft modding.
idk, I'd say 1.12 is better for mods
@@dubl33_27 1.7.10 was the 1.12.2 of today
1.7.10 was actually 🔥 with the mods back then all of them are classics
@@dubl33_27 1.7.10 > 1.12
@@dubl33_27 Ngl, thankfully the newer versions (1.18.2?) seem to be picking up pace as well now...
Which is sick, because i kinda dig some of the new stuff it adds, especially for more of the Challenge/Gimmick packs (and Create, of course)...
I reverted back around 7 years ago. I just didn’t like how the newer versions felt more complete, and fast-paced. The versions before the adventure update felt more incomplete, and had more constraints and challenges to overcome 1:02 is one of them: No sprint function. The game was simple, and incomplete, the only other constraint aside from the actual gameplay would be your imagination.
It reminds me of the early days of Minecraft Pocket Edition & Pocket Edition Lite back in 2012-2013. So simple, not many features compared to other versions.
We didn't even have spawn eggs or lava buckets (Idr if there were water buckets tho). We had so much fun regardless because it was all about building, surviving, and not much else.
I remember the pocket edition in 2012. It was a massive change for pocket edition in 2013
I think you just learned that "Don't judge a game by It's version because you have to multiplayer to play with friends to have fun"
This version looks like that is not stressful and you don't felling that you do a path to victory. It looks like a good 6/10. Its ok for people who don't want the modern Minecraft survival road
"This is minecraft you don't like"
"This is minecraft"
I remember being stuck playing 1.12 for the longest time, even after many updates afterwards, because my computer was so old and slow, thats all that would load lol
1.12.2 is the best version to play with Mods
No crash, no lag, no corruptions unlike all old and new versions before and after 1.12.2
@@LgdFanta best version I able to load 278 mods but that no crash part is a lie thank God I got that mod takes you back to the title screen instead of completely crashing the game and I don't know why but in the loading process that takes 10 million years to load thumcraft
@@NatetheNintendofan minecraft load mod so it wont load fast also the addons for bedrock is same Bedrock load ALL of your addons before you can play Bedrock or Java
13:34 WAS THAT THE KEKISTAN FLAG LOL????
Minecraft back then was just a vibe, I remember just building a nice base and staring out a window at night as it rained. Peaceful yet eerie game.
People say "Yeah but the game nowadays is the same just with more stuff" and that's what takes away from the experience, you now have so many things to work towards and do and find, back then maybe there was something going on just past the fog, what's that weird monoument, maybe someone was watching you, maybe there's something out there that no one has found. Every update was also a whole experience that you get to explore and find out whereas now you get months of talking and showcases.
The creaking would be an absolutely insane addition to the game...If they didn't tell everyone about it.
Totally! Imagine walking around, and seeing a scary forest you never saw before, you go deep inside, and it’s getting night, you suddenly get punched in the back. I can’t believe how much it would panic
Sometimes
Less is More
Minecraft is honestly too bloated now, that might be why people like going back to older versions when there was only a health bar.
Wannabe 3d terraria ✋😂 b1.7.3 the goat
@@TheBBCSlurpeehow is it wannabe 3d terraria
@@gatewayboisbecause they are looking for hard gameplay and rpg/mmo grind in a damn block game. If they wanted that they should just play terraria
I played beta 1.8 to early release many years ago on a free minecraft website, along with 0.30 on some other one. Fast forward to a couple years ago and I finally purchase minecraft and start with 1.15. Despite being used to modern minecraft now, I decided to play the alpha and beta versions again and they feel much more comfortable to play compared to the more recent updates. Ironically, beta 1.8 felt the most foreign to me.
Because beta 1.8 is pretty much beta version of release 1.0
Yeah, B1.8 is basically the weird Hybrid/transitional period.
You know 1.17 and 1.18? It's basically that situation, having the features of 1.18 but not actually being finished/fully implemented
0.30 on the minecraft website was GOATED. God I loved the pixel art servers.
your use of sound effects is literally amazing bro i love it so much made my day
i enjoy the nostalgia, i started playing minecraft before 1.8 was even a thing, back when all the block textures were sooo simple and i completely loved it, and i still do. I prefer the old looking style minecraft because of the nostalgia and just how much fun we had with my sister back then
The thing I rarely see being mentioned... The game was balanced and brutally difficult. It was a true survival game. Nowadays, you don't even care about your first night. You just spawn, get to a village, loot the shit out of it and thats it. Back then, you had to work to survive and you couldn't run from mobs that easily.
For this reason I try not to visit villages until midgame. And also try not to build a bed for a while
Bruh he legit slept through the first night. If he didn't forget his bed he wouldn't have had to see mobs. "True survival game" lmao
Copied
@@bromosome8049 yeah slept through the night with mobs spawning on him, so what you just threw that out your memory?
You literally copied the first paragraph of the comment above you
0:17 is that the one rlly famous hill?
thats what i was thinking
Same @@elkyt358
can’t speak for everyone but the appeal for old versions of minecraft is most likely the nostalgia trip that long time players get from playing it. i’ve been playing since beta version 1.2_02, where squids, lapis, and dyeable wool were the newest coolest features and beds, shears, wolves, tall grass, and loads of other stuff i could mention, had yet to be added. the lack of stuff to do meant you had to come up with your own goals and projects, which could take a lot of time and effort through which you could derive a simple but strong satisfaction from. if you wanna see what i’m talking about and you can devote your attention to something for long periods of time, then i’d recommend an old let’s play series from a channel called coestar. the series is hundreds of episodes and is pretty slow paced but even in the first 20 or so he’s taking on large scale building projects and if you watch long enough his world gets populated with towns, castles, minecart tracks, redstone contraptions, and loads of other stuff, and it’s really cool to see it all come together. that’s the sort of stuff that comes to mind when i think of old versions of minecraft. it’s why i always make my bed red, and why i always have a resource pack on that changes some of the sound effects to what they were back in the day. it was a simple, magical time that i feel blessed to have experienced.
My ADHD brain aint reading that fam.
Lol@@femboyyandereking
i tried 1.7.10 recently with my friend and this is first time i got actual fun in about 2 years. i dont really know why but it became pretty interesting.
after like 200 days we switched to 1.8 because 1.7 didn't have enough features.
so yeah you should absolutely try old versions after new ones. it would be a cool experience (except not being able to sprint)
They're among my favourite versions. It's like an in-between of the old Minecraft and the new one I guess. And I'll say I still can't get used to shields I still sometimes try to right click with my swords lmao
1.7.10 is literally golden age of minecraft mods
1.7.10 is the best version of minecraft.
1.7.10 is the version that Dragon Block C runs on, and that mod is goated thus 1.7.10 is goated
@@Shadowlooord there's actually still some mods being developed for 1.7.10, just look at gregtech new horizons
the stars was big on the sky, but now, the star is smaller and a moon at newer version…
I somewhat disagree with this assessment.
Right, if it were merely the lack of external goals, and not features or balance differences, people would not play Beta 1.7.3. They would play Beta 1.8.1 or whichever Beta 1.9 Pre-release was before the end.
I think the choice of Beta 1.7.3 proves exactly which features they don't like, which are:
1. World gen changes to diverse but formulaic release era terrain.
2. Sprinting and hunger.
3. Every animal dropping food and food stacking.
4. Charge bows instead of machinebows.
Bingo!
3 is kinda connected to the hunger system though
Because you have hunger, a single piece of food taking up a whole slot just ca't work. I just feel the 3rd reason is redundant because that change is part of hunger
Really you could say
1. World gen changes
2. Sprinting
3. Hunger
4. Charge Bows
If we still had old food that just straight up healed you, and every animal dropped food every single time, yeah it would be OP and I'd hate it, but the change was made becuase food itself was changed drastically, and it only makes sense.
@@kaylaa2204 True. Food/Sprinting/Hunger is all very intertwined.
I understand where they’re coming from, liking the simplicity and possibly nostalgia. This was before the combat update where things started changing with bigger updates. But newer Minecraft is better.
Older mc is more fun
its not ur just glazing @@makaveliba4243
You just pissed off every 'nostalgia' guys with this
also I'm replying to a 1 yo comment, I have no life
@@Alice-u3w In my professional reply to my fellow no lifer. Nuh uh.
It's easy to just say "nostalgia" and glossed over any point isn't it.
At 5:26 he says this music hits different, however you can still hear it with the most recent version, just not as often since theres new music now
9:05 yeah creepers are dead silent. they actually sneak up on you. and even in full diamond armour, you will get one shotted. proper scary
i personally play the beta releases every few years just to experience them again. its kinda fun struggling through the game trying to remember what is and isn't in the game
2:10 Cows in latest Minecraft snapshot: Ok, get my flesh
Cows in Beta 1.7.3 after being killed: 🖕U
Apparently they've only just now started dropping food more often 💀
After looking up on Fandom wikia page, cows dropped nothing until Beta 1.8 Pre-release
6:04 Bro accidentally opened the emote menu💀
The minecraft fandom is just kids turning 18 and immediately obsessing about the version of the game they played when they were 8
Exactly
true
Possibly but I first played Minecraft on official release 1.9 iirc...there's no nostalgia as I NEVER played older versions until recently
Alot of us were already adults, myself I was 15 in 2011 it wasn't until it started getting really popular that kids played it
i surprisingly much prefer it, it’s lonely, it’s pretty, and sure it lacks many features but that gives it a sorta charm modern Minecraft could never recreate
Honestly you still can do whatever you want in Minecraft. Sure you're compelled to kill the ender dragon because it gives you access to the elytra and shulker boxes but those are luxuries, not necessities.
I've seen people play this game in a myriad of different ways. Some people are strongly against the concept of automatic farming. Others are really into just building whatever they want and ignoring the rest of the game. I personally enjoy making farms and making builds to contextualize that infrastructure. Like making a big structure to house a farm or other thing, and make it look cool. I have some other weird ways I play. Like, I don't like automatic tree farms. I've used them before and while they're cool, I like the simplicity of the old ones. Just a big platform where you plant your trees. You can even bonemeal them still. Harvesting with the automatic farm is easier, but it doesn't actually change much
Case in point, the game hasn't become any less open ended.
I do think for some people the complexity of the game is overwhelming, and I can see a world where a Minecraft that stayed a completely pure sandbox has its benefits, and could even be more appealing to those who liek simplicity.
I do not agree however that the modern game ever forces you to do things any particular way.
I think this video outlines really well that sprinting made Minecraft massively unfair in the players favour. The game is actually hard when y'know, the mobs can actually keep up with you. Shields are also a massive player advantage and them blocking 100% damage is absolutely ridiculous and should be 66% like it was in 1.9 and 1.10. Lastly, I think the mobs AI is actually better in this version. Aside from a few things like them kinda walking into walls when chasing you, but the way mobs like actually strafe around you and jump can actually make them harder to fight. When I play beta 1.7.3, I get hit by creepers way more because they move while exploding, and also I can't just sprint jump away from them
@Localhost83I think it’s less that the game is too easy, more the mobs are really out dated. Compared to illager raids on hard, shit gets real, real fast in the later stages. Even standing on a house shooting them with a maxed out bow the vexes still got to me and the evokers ran real fast making them hard to shoot. Zombies and skeletons are just outdated, creepers are still overpowered
@@Branden29 Creepers are fine though? Their Thing was always to sneak up on and kill you.
If anything, the only things that hurt that would be how Netherite and Blast Protection ensure you WONT die in one hit, but even then they'll drop your health REAL fast.
Any 1.7.10 enjoyers? Love FTB Infinity, Project Ozone 2, Gregtech: New Horizons, Agrarian Skies 2, etc!
Yeah played infinity skyblock and skyfactory 2, good times
1:08 Yes, that’s exactly why we love it. It’s vanilla Minecraft. It’s Minecraft while it was still Minecraft, and not MC RPG. The next version of MC took a complete 180 (pun intended) from everything that 1.7.3 established. It was a completely different game from there onwards.
No it isn't
@@haidermoyedm3901 Ok zoomer.
@@setoman1 okay
ok boomer
@@tenshi_nc Thanks!
No hunger bar, no charging up for arrows, truly the best version for actual survival.
Based
bro hunger gives it more of a survival element lol
@@alexanderthemidI yeah well I hate it
@@Bowlore it's not that annoying at all
@@alexanderthemidI I just like not being able to run makes it more scary when mobs are chasing you, but with sprint you just run and jump away no big issue. I just like the older versions better
11:50 Oh, oh FUN story: Some of these older versions of minecraft had a glitch where your player would get stuck walking a random direction, almost always while you were trying to build over lava and bottomless pits.
*THAT was it,* I knew there was a reason I finally updated.
Never played Minecraft this far back, but damn does it remind me of 1.4.7 where I started. It had more features but was still pretty simple.
This version of Minecraft was the one where my friend showed me the Single Player Commands and World Edit mods for the first time. Blew me away at the time
Its not good for features, its the old vibe.
Well it has less stuff so you can be more creative in what you do, and also game is harder
0:16 lost? This has been in the launcher since 2013.
2013? It was released at 2011
@@South_park_boy and was re-added to the launcher in 2013.
I had so many mixed emotions in this vid I was laughing bc of the funny memes and I was trying not to cry from the nostalgia then man’s pulled out the underground super Mario bros music which makes it even more nostalgic lol man all the good times I had when I was younger I really do miss em
I have no friends and you keep me company. My only Minecraft friend says good morning when it’s bedtime for me
if you sleep in a bed in a dark area or theres a dark area within 10(? i think) blocks radius around the bed or it opens up to an area thats dark a mob spawns. theres no "you cannot rest there are monsters nearby" instead it's equivalent is you get attacked
I learnt that the hard way when my dog died because a zombie spawned at my bed. also theres a glitch where if you have double doors, it doesn't count that as blocking outside, so you can only have 1 door if you want to prevent that
I can vouch for this info being legit
Yes, they are typically referred to as nightmares.
This is from the wiki: “Sleeping in an area potentially exposed to monsters can cause players to wake up early, with a skeleton or zombie spawned next to them.”
It is so funny how after you die the skeletons be nodding their heads like crazy
I remember when diagonal stairs were a skill to flex because how hard they were to place and how precise you had to be.
The cave sounds are the most scariest thing ever like Jesus Christ, like midnight,home alone, 8 years old, dark room, no phone to call someone
can we get Minecraft?
we have Minecraft at home.
Minecraft at home:
It’s a old version of minecraft
@@alfieiscorrupted1621 I…I know. believe it or not, I watched the video and was making a joke. maybe not a funny one, but it’s still just a joke.
@@alfieiscorrupted1621 yeah, I don't get their comment, that joke is used for knock off type things and beta Minecraft really isn't a knock off, at all
Minecraft from 12 years ago is the Minecraft I know and love. Hell, when Release 1.0 rolled around, that was already a very different game from what I was used to.
amazing video! i loved almost every moment of it
the reason people love this version more than the current minecraft is because it is the most nostalgic version
no. we like it because its more of a survival game than modern mc. the lack of sprinting and hunger are a feature, not a bug. modern mc is all about that endgame and building massive farms, you cant find that here. and thats a good thing. the mobs are better balanced, the survival aspects are actually a challenge, the health system is way better, its like a completely different game
Tru
@@waifu_png_pl6854 Now that i read what u said that is very true.
@@waifu_png_pl6854 I FINALLY FOUND AN ACTUAL REASON
@@waifu_png_pl6854 yep, it is the best version for survival, i only find the problem in the content, the content is a very small and some mechanics are annoying
I think that might be the version with Herobrine😬😬😬
11:44 You never told us you had a dog!
10:32 exactly, that’s the point, you’re not supposed to want to be there.
I'm late to comment here but I remember playing this patch when I first got into Minecraft. A big aspect that you were missing out on was PvP for this patch. Mushroom stew was the best food item back then because food didn't stack yet. I believe the Mooshroom Island biome was just released! Damage was insane in this version as a diamond sword would actually 3 shot someone in full diamond armor, and 2 shot someone in full iron. Mobs posed a much greater threat since sprinting didn't exist. Playing a mad-max style server with some simple plugins like /home and /spawn where anything goes was tons of fun (until someone used xray to find all your loot).
Things really changed when a few patches later they added the hunger bar, sprinting, enchantment, and potions. While I agree a lot of these quality of life changes were nice features, the game became much more survivable as full Protection IV armor made you ~10x more durable than was ever possible before. I still remember griping that PvP combat lasted eons after that patch!! Just some ramblings of a decrepit, old man at this point, but I thought some insight might give you all a chuckle!
i agree that diamonds felt a lot more amazing to find in the old days now its kinda gone because they are too easy to find
I dont wanna be annoying but guys thx for the likes!!
Edit. We got funny number of likes
Remarkable
breh they're harder to find than ever in 1.19 for new players
@@IB0i but you can literally see them in massive caves and all
they seem to spawn very rarely in open caves and only in veins of one :/
@@IB0i yeah I hate tha the veins are like 1 or 2 now :///
An interesting question is, what updates could they make to modern Minecraft to give it the magic of Beta 1.7.3? Not the simplicity but the game balance.
1. Make fast healing much rarer and in the form of unstackable items. Food is now integrated into the game, but having food be able to quickly heal grievous injuries makes those injuries much less meaningful. Perhaps there could be a distinction between "what's your current health" and "what's your current max health?" And different forms and amounts of damage would reduce your max health in addition to your health.
2. Thwart OP farm designs. Iron farms and really everything to do with villagers need to be way harder to abuse.
3. Rebalance mobs. Spiders should be way faster and calculate their jumps to minimize the time to get to you, and be able to keep up with a sprint-jumping player in rolling terrain and pummel you with attacks. Creepers should launch themselves at you instead of bolting to the ground when they're about to go off. Zombies should be, well, zombies. Calling reinforcements way more often and making it so you do NOT want to get bit even once or bad things happen until you find the cure. Skeletons should have an option when you use a shield. Like pulling out an axe and coming in to hit you.
For a formula for how taking damage would alter your max health, here is my go.
Every damage type would have a "permanence" factor. A multiplier for how much of the damage would "stick."
Your max health will never be reduced more than your current health.
The lower your health is relative to the current maximum, the more the damage "sticks."
So here's my formula:
Max health lost = min(damage taken, attack permanence * damage taken * difference between max and remaining health / 20)
So, let's say that an attack has a permance of 1.0 and that it deals 10 damage to a full health player.
That would imply their health will drop by 10. But their max health will drop by 5.
Weapons would have attack permanence around 1.0. Swords might have slightly more than axes and different material tiers or enchantments might be different. Many types of common small accident type damage would have values well below 1.0, and punches would too, as would poison. Wither, however, would have a very high value such that you can't really heal at all from food afterwards. Something like 1000
This would also provide an incentive to stay at your current maximum health, since damage won't alter it as much if you do, so there's still a reason to eat steak or whatnot. It's so that less damage sticks. This also provides a reason to combo or crit your opponents rather than just getting in spammy hits, as they will be down more health.
Yet it would also create the need for dedicated healing items. People would actually need to invest in golden apples or Daisy suspicious stews or potions of healing.
I vaguely remember this version!! I remembered i was so amazed on how i can see through the glass ❤❤ this is very nostalgic
This version looks exactly how the earliest version of MCPE looked and it's great
I feel like it might just because of the nostalgia. I don't play it personally because it's just too bad but like, people also might not have access to other versions.
15:55
ChuckNasty: Says that people play the early version of Minecraft to eliminate all of the typical goals in the game so you can determine your own path
Me and my 2 other friends that play 1.20 but don't even bother beating the ender dragon..: *Allow us to introduce ourselfs*
"Sounds awful right?" No it really doesn't
6:14
This is a real 2011 moment.
why the hell would you need a tutorial on how to play beta minecraft??
Some things would not be obvious. I think for example that you have to build Nether portals at least 2 blocks away from lava sources for them to be workable ...even crafting something would be guesswork...Minecraft has relied a LOT on community providing howtos especially in its early days
Its feels kinda depressing and funny, when you see reactions of the youtubers on older versions of Minecraft. They kinda like: "Woah, thats so lame and stoopid, who gonna play at this".
Funny. I remember my first launch of Minecraft. I have launched it first on Mojang offical site in demo-version (Java in browser function), and, after this, i had updated from Demo to classic version. I can barely remember, when i saw at RUclips how funny guys doing stuff like Iron Golem, and i tried to do it (Golem have been added later, and he didn't spawned)
Damn, old version is a gold, and new items just makes game complicated
(Tbh, i didn't yet killed Ender Dragon fair)