Every Feature Mojang Removed From Minecraft (And Why)
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- Опубликовано: 21 янв 2023
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Man it's strange seeing these "extinct features" and most of them being what you remember more than the new ones
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x5
Yep
I just don’t understand why they removed world generation options. It made the game so much more fun and could make for endless experimentations to keep things fresh
You do it with datapacks instead, now. It's less user-friendly, but still possible.
Its cause Microsoft
I really liked removing all the blocks and exposing all the mineshafts and then trying to run around between the mineshafts
They want you to play the game with everyone else instead of being lost in a custom great single player mode.
@@KidPrarchord95 just leads to the question if you can still do it why remove the user friendly method that was already implemented?
The void fog was honestly really cool and made mining near bedrock more atmospheric and mysterious
Agreed. It should be put back.
@@georgeofhamiltonYou can still play older versions
i thought everyone hated it back in the day
i think it should be added because theres a lot of other cool stuff that makes the laetst minecraft editions epic. going back just for the fog effect isnt worth it@@Roblocksgaming
flashlight mechanic for seeing better in the fog would have been so good while keeping the fog imo
I am a Minecraft veteran that hasn't touched the game much in the past 3-4 years and I gotta say, most of these removed features were legitimately the most nostalgic and memorable things they've ever done for the game. It really makes me sad they decided to throw away a decent portion of Minecraft history without any way to access them in the newest version
Right! I used to have so much fun with these features
The villager one and the super secret settings one, surprised me the most. I haven't touched MC since maybe 2015 so I was a bit shocked lol
I think the biggest loss is the world customization. And Beta/Alpha world generation.
Especially the farlands
@@KillerCrewmate2526 farlands wasn't a feature.
Iron Golems not being able to give roses to the villagers is one of the saddest things I've ever seen :(
The iron golems are based off of the ancient robots in one of the greatest movies ever made, Castle in the Sky. I tell everyone I can because it is not as universally known as I would have thought.
@@asmodiusjones9563 W movie
@@ironiclando Castle in the Sky by Studio Ghibli. It’s an anime.
@@asmodiusjones9563 The Laputa
@@asmodiusjones9563 I grew up with that movie. Amazing animation quality for a movie made in 1984.
It’s so weird seeing all these “old” features I remember so fondly. Especially the extra world customization options. But now I just feel old lmao
World customization really did make the game great
I didn't know it got removed till this vid😭
What baffles me the most is that people already don't remember the old villagers. 1.14 got released in 2019 and I have no idea what's wrong with this world that the old villagers are now considered as a weird historical oddity not many people know about.
A bunch of stuff from the Beta days? Okay, I can excuse people not knowing that, not everyone started playing Minecraft in 2009-2011. But old villagers? Being considered "extinct"? That is just terrifying. I still remember when they were first added, and they were useless NPC's that all had the name "TESTIFICATE" over their heads.
@@supra107 I consider every version after 1.8 as new hahshshahah
Be honest, you set the water level to 1 at least one time in the customization settings.
I honestly didn't notice some things that got removed, but the one that I am the most sad about would be the removal of the 'tutorial worlds'. I've spent sooo many hours just exploring the maps and messing around in the worlds with my sisters, kinda sad to see it's gone
Man, you've got no idea how nostalgic it is to remember booting up the PS4 and hearing that sweet, sweet Minecraft theme, only to open up the tutorial and explore the huge structures, pre-built and sky-high. Never did collect all those music discs, though
@@domino-dude Right? We used to spend so much time in those worlds🥲
@@domino-dude not to mention finding and living in stampys mansion while playing in the world
@@thpookyghost4099it was so fun do live in that mansion, you would boot a new world get the boat and travel there
@@domino-dudeps4?? Most of my memories were on the ps3 version, am I old??
7:16 This wasn't always the case, though. They used to have AI, but for some reason, Mojang removed it in the 1.8 update, leaving them in their vegetative state. R.I.P. Giants.
Whats odd is the Ai if im correct was removed, re added and then removed again, I wonder if they’re planning to use it
If you remember gravel village roads. You deserve a veteran's discount
I do actually.
You have just pulled memories from the recesses of my mind
Gimme
I remember that
me, still a teen: Hand the discount over please :)
8:20 You should have mentioned that not only did we not have elytra or horses, you couldn't even _sprint_ back then
Should have mentioned Kurtjmac.
that wasn't a removed feature?
@@caleb.9 is that a new mob
@@jayh5840 bro is too sluggish
I miss amplified, floating islands and customized world settings, they were so much fun a good wiff of fresh air
Why I still play the 360 of this game and I have the series x .. literally finding the 360 edition 100% better
Amplified is still a setting, and floating islands are really common to find in Amplified settings, though I do agree that Customization was fun and had a bunch of potential.
@@Roblocksgaming I remember awhile ago you can pick what map you wanted. Infinite, classic, flat and more idk why the took this out
The Farlands were so popular, despite being a bug, they blew up to the point Mojang decided to include it intentionally in Minecraft Storymode
It’s a wonder that for the creeper explosion they didn’t code the creeper to force update mobs in a radius to flee vs having mobs check for the explosion
Now that cats and dogs both have a similar feature. (Cats scaring off all creepers and phantoms, dogs scaring off skeletons) I think they could find an efficient way to reintroduce creepers scaring off hostile mobs if they wanted to. I think part of the reason for not doing this is because of charged creepers and mob heads.
They should of just made it say "Aw Man"
Every mob would probably need an event listener, which would receive an event sent to it by a creeper broadcasting events to any mob in a radius. So polling is still necessary, but since entities _probably_ already have event listeners, the performance impact would be much smaller than explicitly polling for creepers nearby and then checking if they're about to blow.
@@orangeluigi_ it's "should have" bro, you don't actually spell it how you pronounce it
@@idrk7509 he should of known
The void fog should come back, it was a neat feature that was removed for seemingly no reason
Probably one of reasons for removing void fog was when they added flat type of world and it looked weird that green flatgrass is being covered in black fog
The void fog was a pain when you were actually playing
@@tedwink6652 just remove void fog if there’s sunlight. Not hard
It was removed cause most people hated it.
Agreed. Void fog did well to put the fear of the Void in the player before venturing into the End. Really sad they removed it, even after all these years.
Wow, I remember these. Man, I'm old. Was so confused the other day why I couldn't craft enchanted golden apples with gold blocks only to find out it's been gone for over 5 years!
1:34 Why not make it so that in the game's code, creeepers tells the mobs around it to run away from it? It's a lot more effective and less intensive on fps than having all other mobs check for exploding creepers each frame.
This is definitely the way you would do that, only affected by exploding creepers, which would max out at 3-4 anyway unless you play online
It is truly baffling why they didn't do that, it is such a simple solution
The answer is simple : minecraft devs and Notch in particular were not so good at coding. That's why the game is quite buggy in comparison to its simplicity. Notice that they never achieved to implant dynamic and colored lights properly (and they tried).
@@paolherledan4917I don't care how much of a novice you are. No one really thought that this behaviour tied explicitly to creepers exploding should be called by a creeper exploding? No one?
@@Ser_Lefty by those days Notch was alone on the game development if I'm right. That's why the base code is terrible
Makes me feel so old when I recently tried to find the Super Secret settings and was so distressed that they were gone, when they were removed in 2016. Stained glass still feels like a new feature and apparently that came out in 2013? Oh my god
_2013???_ I remember being excited to put it in my windows, like, yesterday!
RIGHT?
OH MY GOSH REMEMBER THE RAINBOW BEACONS WITH STAINED GLASSSSS
Right?! I always think it’s so crazy how old things like stained glass and even terracotta and horses are, since the horse update seemed so exciting and new because it was actually the first PC update I saw when I played, and now I feel like horses have been around forever. But even way before that, I played pocket edition and omg I’m so old that I not only remember having a nether rack nether spire, but an *obsidian* nether spire 😱
2013?? no way… i remember being so excited to used coloured glass lol
I remember my old Amplified world. Made Diamonds more common than dirt and challenged myself to find wood and Iron.
I cant believe they removed that...
@@quan-uo5ws fr me too honestly
Suffering from success
I loved amplified worlds
I thought you said "I remember my old armpit world"
I played minecraft a TON from 2012-2015, and basically kept my version on 1.7.2 that entire time because of the modding selection. Anything post 1.7.2 is still "new" in my eyes, so seeing these talked about like they're weird ancient relics is...definitely an experience
The Infinite Dimensions has always felt to me as a amazing feature that was removed. Even though it was just suppose to be a April Fools joke. It was one of the most fun features I played with in a game. I really think they should bring it back. But set it to be a post end dragon end game feature that you can only acquire late into the game from materials you can only mine on End Dimension Islands. You will be surprised some of the amazing dimensions I found that were completely randomly generated. With extreme different biomes in just one single dimension brought me hours of fun exploration. Exploring those worlds were a ton of fun. Especially building bases in some of them like a biome made from Netherite/Diamond Blocks blocks etc
You can still play it.
I had a few memories of the nether reactor, I gaslit myself into thinking it never existed at all. Thank gods for the wiki
I played Minecraft Pocket Edition before it became Bedrock Edition, and I remember the reactor core well
Yesss me too! I've been looking for what it was called for so long!
I remember th e core but looking at it freaked me out so I never did much with it
@@amandapanda5087 I never learned what it did, so I sadly just saw it as a cool looking block.
the nether reactor is still in the game and you can get it using an nbt editor / inventory editor
If you remember the old wool and torch lanterns in a village you are a legend
They.. don’t have those anymore?
@@I-forgot-how-to-draw. Nope
You can't just deal psychic damage to me like that
@@samreddig8819 lmao
@@ClimateForceHVAC713 Damn it.
Bro. That Nether Reactor one at the end brought back MEMORIES. I went through a phase where all my friends and I would do was create Nether Spires and raid them just for fun. I was so sad when I logged on one day and it didn’t work anymore
In old, old versions of Minecraft it used to be possible to take 3d rendered, isometric screenshots of the world. Its very sad notch removed it back then
I remember when the map was the size of a square and you could actually reach the borders of the world, not to mention the ability to be able to sheer glass if you accidentally misplaced them and it would appear back in your inventory instead of breaking
There used to be an option to generate these "Old" Pocket Edition worlds in Bedrock Edition.
@@mmrchive oh, yeah! all the grass would be that weird brown stuff, which they call podzol now. and I remember not being able to get it in Creative mode, too; you had to play an Old world to get it
@@mmrchive wait that's not in the game anymore??
@@clayless8701 last i checked, there's no option to generate Old worlds in Bedrock.
I miss that - infinite world gives me too much freedom 😂
I remember playing pocket edition around 2014-ish and building nether reactors. It was a huge milestone, too; it only cost 3 diamonds (and 6 iron) to craft the core, but that was before cave generation and infinite worlds so it took forever to get. It spit out all kinds of cool items you could never get otherwise, like quartz, glowstone, sugarcane, all kinds of stuff. The spires looked really cool too. At the time it was absolutely mind blowing.
Oh my gosh I remember it too! I was so excited when I was able to make one! And yes, the lack of caves generating make it so much harder
I’d build nether reactors on top of each other lol and just make a house out of it eventually
@@TheNuclearBolton How long did that take?😆
It cost gold blocks for the structure as well. And back then, gold was extremely rare. So it took a while to build an entire nether core reactor structure
I remember when I first did that, my mind was blown. My young self thought that was so cool.
As a kid, I loved these weird effects that happened near the bedrock level, added a lot to mysterious atmosphere of the game. I know that this effect probably annoyed players at this time and also that it may not have been the best thing performance-wise, and also that it interferes with various skyblock, skygrid and other kinds of maps (though those maps may just base themselves on superflat world type to avoid both those effects and sky becoming black when player's elevation is too low), but in my opinion those effects were super cool
Me too, i was so sad when it disappeared
I cannot be the only one who remembers the features that let you generate a custom world like Caves of chaos, mountain madness, water world and everything else
Yes!!!
It's gone??
I’m gonna be honest. The cave sounds in Minecraft are terrifying
Yooo no way bro ur totally the only one on earth to have that opinion
@lostvader yep they always scare me on the ground
@@adrianachelu1027 yea totally, definitely no one else thinks that you’re still specialll
Call me a psychopath, but I listen to them on loop every now and then, but yes, some are flat out horrifying
True
the customized world type is probably the single feature here I want back the most. Mainly for the ability to toggle specific biomes on and off for if they generate in the world at all, rather than having all of them or just one.
seems asinine that this isnt a thing
It makes the game worse to not have those options, Mojang made a mistake.
THEY GOT RID OF IT?!
@@isaacfaith9369mojang makes a lot of those
One thing i miss the most is the minecraft with a furnace that essentially allowed you to have a "train" by feeding it coal. Would have been nice to keep around and intergrate the different fuels to give you different distances.
i loved making trains it let you send items without redstone
It still works I think, moved some villagers using it in 1.20.2 maybe?
@@atomicrhino7182 fr i loved doing that fr ong
Skip explaining the pre-1.14 villagers like we never experienced them makes me feel old
I loved the og xbox 360 tutorial world. I loved how they hid little easter eggs and you could run around looking for the hidden music discs.
I have every single one on my 360 still
@@paperorc7718 Nice work mate. I never managed to get all of them.
@@paperorc7718 even the ones from the very beginning before redstone?
@@nononoohfuck ye ye. With every update I'd start n save the new world
Way way back in the first ever tutorial world, I knew the exact place to dig a staircase to find diamonds quickly before the demo timer kicked you out of the world. Me and my friend used to play the demo over and over until we could actually buy the game
The vignette does get darker when you go into the deep dark, but it would be neat if it got darker the farther you go, and if they brought back the void fog too.
Honestly the biggest thing i wish they kept in the game! I miss my branch mining tunnels coupled with the dark, fog, and ambient sounds really starting to get you to think at night; feeding into your primal fears
While there is no void fog underground anymore, I noticed that you still get a black vignette around your field of vision when you go deep enough. I think the vignette is a much better approach, personally.
11:30 tbh first you'd want to test the armour, y'know, actually being equipped
I remember custom world settings. I used to make a world that had ludicrous amounts of diamond spawns. I only ever played peaceful, and I've since moved on to creative, but it was sad to see them go. I really wanted to beat the game using it, now that I don't always play in peaceful.
I didn't even know that was removed!
Assuming you use Java, you can still boot up an older version of the game
I used to love to mess around with making a 100 block deep world that was all tnt and then lighting it
@@cement_eater not really a viable option
that was only removed in bedrock, java still has it
i remember when in 1.5.2 the mobs would jump and spin if they got on top of a cake, my brother and I took advantage of the bug and we built an kind of disco room, these was good times 😎
The "run away from creeper" could probably have a return by the creeper sending out a signal to mobs in it's range, instead of simply checking every tick for a creeper in exploding phase
11:47 I remember activating this, digging up the gold before it turned into obi so I could do it again
I had no idea how much they removed haha. Some of this stuff was such a big thing in the game's early community culture. Blew my mind when you mentioned that they'd removed the bedrock fog, and craftable golden apples.
I like how he mentioned the level 30 enchant being expensive, but I remember when it was level 50 you needed for a chance at one good enchantment.
I started playing in 2010 and think i only enchanted like 3 times! It was rough
One time I got Knockback II from a level 50 enchant…
@@Beige1997 it was a rough time back then lmao.
Not to mention you couldn't see any preview of what you were getting, it was pure blind luck
@@sillykyle17and there was no way to strip the enchantment at all. You just had to use a new one. They added combining in the inventory but I don’t think anvils were created yet. So you just dealt with what you had…
A little late to commenting party, but there was one “extinct” structure that I think not too many people remember. On the PlayStation versions up until 1.12/ 1.13, the PS3 and PS4 versions were similar to Java over bedrock. They were their own versions of Minecraft as it derived from some disagreements with Mojang and Sony, then eventually Microsoft and Sony.
On the PS3 version of MC, the tutorial world was a castle with a city and other locations, like a mage tower, a cemetery and fortress on the outskirts. It was my favorite tutorial map by far, and one for the memory books!
Mojang didn't do ps3/4 and Xbox 360/1 4j studios did
i haven’t played minecraft in years so seeing all the setting that are just normal to me be “extinct” is crazy
Man I remember when the villager roads were gravel. Seems like ages ago
I do as well
it does
i actually recently found out that the paths existed, been playing 1.8.9 since i got them game and never updated
Man, I got the game long enough ago that I remember before they added villagers. I never bothered to learn how they work.
If you guys still remember the old village library then you guys deserve a veteran cape.❤
I remember before villages even existed.
Where's mah vet cape at?
I remember minecraft before they even added hunger. Man was young me PISSED that I didn't just replenish health upon eating
Used to always make those my house :,)
Thanks that used to be my favorite Minecraft house
I remember Minecraft when it was just a couple lines of code.
I'm once again reminded that I'm old.
I *remember* the super secret settings button too, I used to have such fun with that when I was a kid...
Ah the memories
An easy fix for that creeper one would be just to make the creeper's ignition send a signal to any mobs in range to flee instead of a constant check from every mob lol.
I do remember that option to customize worlds, seems like such a strange thing to remove considering how wacky we could make the worlds. I’ll miss it.
I miss the old miner's dream options.. like no caves and the like. So you didn't have to worry about ravines, caves, etc when building underground bases and the like.
damn you just gave me nastalgia, a few trees here and there. no villages, no... anything. Just 3 blocks deep of dirt then stone. forever
@@Hope-Doc Well it had the full top generation, but then the underground was just stone and ore.
You even had the ability to customize the amounts and levels of ore... think a chance of diamond on every z-level
I don’t mind caves and ravines, but the Caves and Cliffs Update with the caverns under the water is just insane 💀
and the like
You could also do that by making a customized world and setting it to ravines: no, caves: no, mineshafts: no, and dungeon count: 0
The Enchanted Golden Apple Feature was my favourite and i wish we could do that in the newer versions too :(
1:55 they could've just made it so whenever a creeper starts exploding, it checks for any mobs in a certain radius, then makes them run away. bruh what kind of programmers did they have
mojang
Btw, enchanting was even worse since the asking levels used to be random. So you could totally end up spending 60 levels for one enchant and it ending up being Bane of Arthropods III
11:41 the best part about the nether reactor was that if you were quick enough after activating it, you could mine your gold blocks back
removing the custom world type was the best feature Mojang removed, there was no reason to remove an optional feature that gave you complete control over world generation in vanilla
To me librarians are still dressed in white and priests in violet, I still look for that when I'm in a village. The current features look like a recent novelty
I remember so many of these features from when I was younger and just started playing, like how mobs ran away from other mobs. Seeing it now, I remember that used to happen - but it's such a small detail I'd completely forgotten. And the gravel paths, too! Oh, and the super customisable one. I thought I was going crazy when I couldn't find that on the options screen any more!
Me too! I was so disappointed when I found a thread saying it got cut from the game that I just didn't even bother playing. I don't even want to play anymore because it feels so foreign and your options are so much more limited now
I thought that I popped onto minecraft relatively late, but I remembered way too many of these.
I REMEMBER THE SUPER SECRET OPTIONS. I loved it so much. Felt like I was drunk with the wobble 😂
i remember it always lagged my crappy pc to high heaven lol
I didn’t even realize it was gone lol
I remember the super early days of Minecraft before there was hunger meter and I stopped playing when horses came out. Got back into it recently with a friend and it is insane. The stuff they’ve added.
I remember spawning the nether spires way back on pocket edition Minecraft. That was during the time when the worlds had borders only a few hundred blocks across, rails and mine carts weren’t added yet, and you were very limited with what you could do in creative. Looking back on it, pocket edition was super bare bones, but it helped me learn to appreciate simpler things and how to make do with what I have
The delight I felt seeing the tutorial world again is so strong. I remember building ask the way up the sign and seeing it was made of wool
Omg yes me too!
I remember that! I couldn’t figure out what to do, so I just activated cheats and explored it in creative. Some of the slightly newer ones were incredibly detailed!
Was the best way to get achievements😊
there was also a nether portal hiding in the middle of the minecraft sign
the older versions of the tutorial had a complete Nether portal and a music disk inside the Minecraft logo but in the newer versions they made the sign 2 dimensional which was stupid and i never understood it
side note: i remember obsessively exploring the tutorial world to try to find all the hidden music disks
I actually still have a nether reactor in my world, they removed the item but the placed blocks are still there
I had a garden in one of my worlds where I would flex my riches to my friends (I grinded and mined this world alot), where I used the cores as a pathway block in my flex garden
you can actually still get the item with an nbt / inventory editor
@@8crafter although the texture now has bugged out xD
So does my friend
He built a house out of them
I remember when there was no hunger bar and food would just heal you directly.
I remember creating a massive gold farm in my survival server just to craft tons of Notch apples, which were pretty common for the market. When they removed the feature prices skyrocketed.
9:33, it was way more expensive before because the max level enchant wasn't 30, it was 50 and of course, it would take all of your levels
The pain of grinding 50 lvls and then the enchanting table gave your pickaxe a Efficiency IV only!
@@Nicitel94before anvils too you had to get 50 more for a chance again!
@@Nicitel94 some dummies must of thought that’s a good trade when designing it. 🫤
50?? When was it 50??
@@swissalmonds2775 I think it was 50 till the release of 1.4 if I remember correctly
I really do miss the old Void Fog. It added the part "adventure" aspect to the Adventure Update! It was so atmospheric!
I really hoped they added it back for the cave update, it would've made so much sense and added elements of unknown to the already scary ancient cities
honestly, it just scared me back then, but it was still really cool if that makes sense lol
@@WildWombats Yeah, agreed. Say what you will about Old Minecraft, but one thing that's undeniable is that it was much better at atmosphere than Modern Minecraft.
The nostalgia this gave me is insane. It’s came a long way since I was a kid
Who remembers those makeshift water elevators that you climbed from the outside on
I still think they should have a variety of damage sounds based on the type of damage taken. So if you fell you'd get the current sound, but if you got punched you'd get the old sound
There's already dedicated sounds for fire/lava damage, fall damage, phantom's attack, and maybe some other
@@themonsieurmonsieur7629 True but it's all very similar. I would like a wider variety for items like swords and stuff like that
@@giratinagaming5547 the removed the old one because it sounded more male and Notch didnt want to be called s*xist
@@KostasOkomura proof?
@@leaffinite3828 imagine a female character with the old hit sound.
That's what I've thought
Man, I miss that tutorial world. I wish is was still around and updated for newer versions.
09:02 Gosh, that's something that brings me great memories 🥺
The feeling of finnaly getting to play a game I was so excited to when I was a lil kid..
I have to thank you for bringing up this forgotten feature, the nostalgia is great ❤
Couldn't they easily fix the lag issue by making it so that the creeper exploding is what runs the detection function rather than checking every tick? Like, if a creeper starts exploding, it sends a metaphorical signal to nearby mobs to run away...
2:28 RIP Dr.Trayaurus
I remember after the god apple crafting was removed I was confused as to why the recipe didn’t work anymore
I'm still confused why they were removed
@@wizardbrandon3544 Too available because of gold farms.
@@RAndrewNeal gold farms have been a thing even before the recipe got removed so I don't think it was that. I think it was in an effort to make them more rare and valuable
@@wizardbrandon3544 Exactly. People were using gold farms to acquire large quantities of an item that makes you near-invulnerable. What was once an expensive recipe before gold farms-when the amount of gold you had was directly proportional to the amount of work you put into getting it-became a cheaply obtainable item. The recipe had to be axed for balance.
Obviously, I'm not a developer at Mojang, so I could be wrong. But this is the most logical reason for its removal.
@@wizardbrandon3544 that makes no sense.
9:56 I remember them doing that in the very early versions of the pocket edition on my tablet. I always wondered why they would hop up and down😂
The gravel roads in villages.. it was like you reached deep in the edge of my mind to dig that information back up for me. I knew that it once existed, I've played Minecraft a handful of times on and off since 2013, but it laid dormant deep in my subconscious because I never really paid attention to little details like that. The last time I can remember that gravel road must've been a long while ago when I gave it a smidge of attention, but the nostalgia absolutely set in once you reminded me, man.
Speaking of enchanting, don't forget it orignally took 50 LEVELS, not just 30.
So it was even more insane than implied here.
I loved the tutorial worlds and i would explore them everyday after school.
they had so many fun secrets
@@thedukeofcraft007 like the one with a recreation of Stampy's lovely world :D
@@a_reelskitface for whatever reason my child brain thought I was in the actual stampy server.
Man I loved the super secret settings. I was bummed when it was removed. I loved going to spectator and seeing through other mobs eyes. Good times
Brooo 9:00 reminded me of when I was like 6-7 years old and would wake up early in the morning to ask if me and my sister could play Minecraft on the Xbox 360 together and we used to almost always play the tutorial and while she would try to renovate the tutorial castle area, I would always try to search for the disks hidden across the world.
2:43 This is a certified Dr. Trayuraus Moment
1:58 Wtf, you could just do that from creeper's class and send calls to mobs in the area. Mojang devs what are you smoking?
Mojang can’t program, the latest version of Minecraft is almost unplayable from all the lag.
void fog should be readded, at least as optional or with commands. You could create really cool maps with it
Anyone else remember 1.7’s addition of biomes blowing their mind? And now look how long we’ve had those!
A shame the farlands are gone, was always an interesting sight and a cool place for a base
Yeah, if you fancy a lag simulator...
I think they may still be in Bedrock but with a certain seed
It would be really cool if they made it an extremely rare biome
@@rotaryrage6263not really, stripe lands occur instead.
Now that I see the old minecraft textures again (5:06), I'm starting to miss the old days.
Edit: I started with Pocket Edition (now called Bedrock) not long before it got released. So I was there when the worlds were tiny, and your only nether-experience would be the nether spire... Good old days.
my sister and i were playing pocket edition since the lite mode! i still remember the nether spire, being able to dig straight down and even the all the blocks you would get in lite :)
you know youve been playing minecraft for a while when you remember very clearly all these features like they were yesterday
This brings back sooooo many memories from playing Minecraft as a kid growing up and how different it is now 😂
The Bedrock edition Farlands also existed, but it was only removed recently from version Beta 1.17.20 onwards
The farlands were never removed and they never will be
They were just pushed further out (appx. ~53.4 quadrillion) and Mojang put a clamp on it, it’s an unavoidable glitch because there has to be a limit to the noisemaps which generate the terrain
I miss those world generation options. I cant believe we went from that to more limitations and archeology.. it's like they are slowly destroying the sandbox and telling us how to experience our worlds and interpret everything
In the newer console versions you can't even customize your super flat world. You have to go into the old versions to do that :(
That's something I've been telling myself for quite some time now, I think they're slowly but surely converting minecraft into a sort of wonky RPG thing from the previous (and honestly much more liked) sandbox aspect
@@haltair4015
And the community votes for the worst mobs every time.
It's the boiling frog effect.
You can still do it with datapacks.
5:19 Oh my god! I missed that old sfx so much! I still remember being confused when people called a sound for being damaged “roblox oof noise” because I always heard it as the Minecraft one
Something many people don't know is that the earliest versions of Minecraft were something you played in your browser. There was no survival, there was no Steve, just various blocks to place. I think I remember red bricks were the most iconic of that iteration. This was just a guy playing around in Java showing it could do unexpected things.
I remember grinding for that nether generator on pocket edition for ages
And those gravel roads.
And the zombie feathers.
Man, this game has come a long way
They could've coded it so the creepers when exploding would send an line of code to mobs in a certain radius to run away
good idea
I would imagine it's not quite so simple or they would have done that
I was thinking that too. I figured they'd have to do it mob by mob though, which seems like a lot of work.
Just started programming in unity and this would be a completely viable solution there
What you're describing is an event broadcast and an event listener. They are in place for creepers and cats, but for some reason they just haven't thought to look back
One of my favorite old features (I played bedrock as a kid so idk if it was Java too) but we didn’t have grass to get seeds from so you had to craft a hoe and till the ground and it was like a 1/10 chance for wheat seeds. I don’t even think carrots and potatoes existed at that point and idk about beetroot seeds. Much easier now but I kinda miss that option
I had completely forgotten about the tutorial world but as soon as you mentioned it I remember playing it back when I was 3 or 4 years old. I miss the old Minecraft
4:11 they actually still do! on java atleast. i saw it happen yesterday and was shocked because it's been literal years since the last time i saw it happen
1:14 skip sponsor
The creeper thing can literally be easily solved with some basic event-based programming.
I remember the tutorial world, and when I recently started playing again I was so confused to be dropped into a forest or a desert, lol. I miss the old tutorial world, tbh, its been so many years since I last played, I could genuinely use it.