To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/Whimzee/ . You’ll also get 20% off an annual premium subscription. This video was inspired by one of my favorite youtubers, Iron Pineapple. Also, check out this video: ruclips.net/video/20LlUlLFHoQ/видео.html
Best part of Vintage Story is definitely the building community, it's like an optimized modded minecraft with shaders, it has built in chisel mod and runs on very weak devices. It's for an older target demographic too, and really lives up to the "Vintage" in its name.
8:14 You only have to separate the main piece from the excess stone 8:33 The larger the tree and the more leaves it has, the longer it takes to break, find a small birch tree instead of a massive oak 9:02 Haha welcome to vintage story xD, every world has the strangest combination of excess and absence. Either all the berries you can eat and no clay in sight, or all the clay you could need but no limestone for leather making. 10:05 "Partially eaten by another creature" Rabbits give very very small amounts of meat, and if another animal got there first, well. Would love to see a Vintage Story let's play from you!
excess and absence is a crucial part of its exploration loop. literally how civilization began and prosper. nomadic tribes would trek miles to forage for food, and scour for resources, and once they settled on land rich in one particular resource they could trade with neighbouring tribes, and those tribes trade with tribes from far away. commerce opened the gates for availability and advancements in technology. that's why I believe vintage story's mechanics fits more as an open world sandbox mmorpg, where players can trade resources, and specialize in one particular field instead of getting overwhelmed with the work of at least 50 men, such as the farmer, the miner, the blacksmith, the butcher, the baker, and the candlestick maker. they already have classes that have advantages and drawbacks to fit a broad playstyle, but in their road map they plan to also add skills to the game, like in other survival rpg games like zomboid or kenshi, and to also differentiate it from the minecraft steve, who is an all arounder, and whose limits are the player's own skills.
I recently learned how complex the system for generating biomes (both on the surface and in depth) and resources in this game is. The developer has done a tremendous amount of work to “simulate” the geological/geographical processes of the real world. Almost all resources spawn only in certain biomes under certain conditions, but in colossal quantities - there is a lot of clay near reservoirs with soft minerals, salt spawns in dried reservoirs of the desert, and ore veins spawn only in strictly defined rocks of a certain origin, while the rocks themselves spawn strictly in layers above each other, due to which you can determine the possibility of the presence of ore in the depths simply by the color of the stone and sand on the surface. This is just crazy.
@@FoReJeR It's incredibly confusing, but incredibly amazing at the same time. More so, the devs are planning to add some mobs specifically designed for travel, essentially made to serve the purpose of a small mobile base, meaning traveling to these locations will be a much more doable endeavor
It's also just more than difficult or grindy. I've been playing the game for six months, and I've barely ventured underground or looked for lore content - I've just focused on building little homesteads, growing food, making pies, little things like that. The game allows for tons of options - and it is such an underrated cozy game. There's something so great about the feeling of sitting down on a bear skin rug by the fire, a snowstorm blowing outside, as you eat a rabbit and onion stew.
@@herdoman5169 Seriously. I'm excited for them to add insects into the game cause it'll only add further ambience. I hope crickets are included, that'll add an awesome vibe at night.
id recommend getting off the official store since it allows the devs to have a more lax refund policy, the game takes a lot of time to play and steams 2 hour window leavs very little to ask yourself if its the game for you
And: maybe the setting screen didn't work, myb there's a config file, myb he kept the DPI on his mouse high. In any case, I doubt the game got to where it did without working camera controls and using a VM wasn't warranted because all author did wrong was abandoning the project - and tbf, solo developing a game can be very (time) exhausting, even if you earn $1000/yr from kickstarter.
@@Caellyan True , but he could have still payed the backers back at least , to clean his name and the game reputation . As for me it just sound like he did the typical Kickstarters scam ...
@@CaellyanIf i were him playing on the virtual machine, I would’ve used the windows server virtual machine and play the game since there are only few versions of windows can capture your mouse (or aka. using the Enhanced Session in Hyper-V) As far as I know here are only few windows versions that can capture ur external devices: - Windows Servers - Windows XP - Windows 8.1 Ig? I think thats all idk
Vintage Story isn't for everyone and it has a certain style of gameplay unlike minecraft, but if you are willing to put the time and work in, its so worth it. Bought it like 3 years ago and havent played minecraft since then :D
I also bought VS around that time, I still play Minecraft from time to time tho. Like you said, its a certain style of gameplay. Sometimes Minecraft scratches an itch and sometimes VS is more what I want. Mostly due to all the industrial mods available for the former.
Here’s an idea for a Minecraft mod: an expansion to the pillager update you made. Like different types of pillagers, there can be different types of villagers that can defend the village during raids. If you defend 1 a village from a raid enough times, you can be able to send the villager troops to go attack the pillager city from the data pack, and if the revenge is successful, you will receive an effect called revenge omen. And the revenge omen could be used to begin the boss fight from the data pack. I think it sounds cool
JSYK, you can break trees with the flint axe in vintage story, it just takes like 30 seconds to do so. It takes so long because it brings down the entire tree and not just the one block you are breaking.
Vintage story is incredible. Minecraft with maxed out immersion. Aggressive wolves, bears, horrors from the world of nightmares and mechanical spiders on one side. Deep mechanics of hunting, farming, mining and ultra-chill processes of cooking, forging and chiseling (detailed processing of any blocks) on the other hand. And everything is seasoned with a lot of visuals, beautiful lighting and a minimum of user interface (among the builds for Minecraft, only Create represents a similar level of immersiveness). For example, in winter, snow gradually accumulates, while it is compatible with falling inside complex blocks (like grass, fences, stairs), which I unfortunately have not seen fully implemented in minecraft mods. Also, the game already has a built-in calculation of processes in “unloaded” zones (if you go far from the farm, everything will continue to grow on it) In addition, everything is very well optimized (the game works better and more stable for me than vanilla Minecraft). The developer consistently releases very high-quality updates. Just a year ago, the structures for archaeological excavations were greatly updated and a large dungeon with boss was added. The game is very kind to modifications (the main modes work as modifications to the engine), due to which a huge number of high-quality mods from the community have already been made (including mods for gunpowder weapons and other dimensions) From what already exists in the game, I would say that I don’t really like the almost no alternative need to build a mill, and therefore grow a gigantic amount of cotton for normal progression into iron processing. The fact that wolves and bears continue to spawn in the “forest” even if you cut it down (this guarantees a lot of pain if you “unsuccessfully” settle next to the “forest”). Also, many people often complain about the process of ore exploration, although I personally liked this mechanic, but I understand why it may seem boring - here, by simply “randomly” digging, you are almost guaranteed not to find the necessary ores, in fact, this process consists of 99% surface exploration peace, stone sampling, and “scanning” information about the ore content on the map to find ore veins and the location of their “central” accumulation. After which, in the found place, you can simply dig down and be guaranteed to find giant veins in large quantities. I like the fact that such mechanics encourage you to travel around the world, on the other hand, it lacks the feeling of “luck” that is characteristic of Minecraft. Also, for cutting down trees at the moment in this game the usual Treecapitator works, and there are no “immersive” features for working with wood (all recipes are simply crafted on a classic workbench) In the end, I will say that this game is not a Minecraft killer - it appeals to a completely different approach to mechanics, and evokes completely different feelings when playing. Although I would say that these feelings are very similar to how minecraft felt in 2012 (because then the mechanics of crafting on a workbench, enchanting table, alchemy, as well as the process of mining ore seemed the height of immersiveness). I think that this game should be tried by people who like Minecraft, if someone is put off by its “complexity”, then in fact the game is very enjoyable and easy to learn (just like with Minecraft you just need to learn the basics of how to get food and craft things) Overall, I'm looking forward to new updates from both the developer and modders.
i play vintage story and it is honestly amazing in a lot of ways. It's much more heavily crafting and survival focused than minecraft is and your going to have a rough time starting off. I honestly enjoy quite a lot of aspects of it though and feel like it has more reasons to have several bases in it that minecraft doesn't have. Different areas will have different materials and plants and sometimes you might need to leave home to go mine at the chalk quarry 10 miles away to gather a large stockpile of chalk to turn into tanning solution to make leather. You can even have different classes so a group of people working together in a village can also specialize if they choose in a certain role. You aren't forced to pick a specialized role and you can just play as a commoner who had no buffs or debuffs, either way though the game feels like it would work much better as a game for a small community of people and i really wish i could see a civilization video of it one day. Vintage story is honestly a really good game. I will say however it does have a few issues it needs to sort out before it can get any really big followers. For one it needs to sort out it's enemy spawning. Above ground things are fine for the most part, but underground enemies spawn so frequently it's almost unplayable at times. Enemies won't spawn if you have the area lit up, but torches are a temporary light source. More permanent light sources are much harder to get which inevitably leads you venturing back into your mine filled with hundreds of "drifters" which are kind of a zombie like enemy that can throw rocks as well as punch you. Going along with point one is also the small problem of currently there are very few enemy types and it can get a bit samey. The second issues is they have mechanical power instead of redstone, but the system is incredibly bare bones currently and can be difficult to set up since the main source of mechanical power is windmills which require tons of linen to make.
I also used to think that vintage story would be better in a group. But when i had a server i discovered that people get pinholed into a task like only smithing and stuff. And that vintage story is at its must fun when you have a huge backlog of stuff to do. Its like a nice peacefull busy work
4:37 the problem with the spinning is not the game, but the fact that you are playing the game in a virtual machine, that's there is that massive gitter with the mouse. But there are ways to stop it
Vintage Story also has an AMAZING Creative mode with built IN worldedit, and something called MICRO worldedit. Oh and of course, they added waterlogging like Minecraft, but also... The water can FREEZE too. Meaning those blocks can be frozen in water too. The mods have done tons of things, chisel tools is a godsend, Vintage Engineering is.. Yes inspired by Immersive Engineering.
Vintage story is an insanely good game, the crafting system is super immersive, graphics and ambiance are on point, it's fairly challenging but combat is fun. If you ever wanted to have real agriculture/husbandry/hunting in minecraft, this is 100% the game
Vintage Story is an entire game based around the mod for minecraft: Terrafirmacraft. If you want a "minecraft" version of it, theres plenty of modpacks around Terrafirmacraft.
I mean Vintage Story was originally a mInecraft mod. With the creator and the dev team making every attempt to help players and modders. *Mods only break if something drastically changes* Speaking of.. The game itself.. Is just and engine with a preinstalled modpack. Oh and them adding content made by modders and players and crediting them. The main menu even showing builds shown in their discord.
Vintage Story is such a good game. I believe the guy that started the game worked on one of the survival Minecraft mods and then work for Hypixel making Hytale, then left to make his own thing. 1.20 is bringing sail boats, mounts, and new eldritch horrors. Wish it was on Steam though, the website to buy it looks super sketchy and that probably turns a lot of people away.
You should check out Lay of the Land. It's a voxel based sandbox game (kinda like Vintage Story.) It has amazing graphics and building in it is really fun. It is in early development though so don't expect the best performance unless you got a really good pc
Hey. Friendly advice. If you wish to play games in a VM then you need the mouse integration utility respective for your Hypervisor. The high sensitivity of the 3rd game may be due to a VM not being set up for games. Sorry for typos and lack of official terms. I am pretty stoned atm.
Vintage Story has a neat food system; get clay and make a cooking pot, mix meat, fruit and veggies and you'll have a stew that'll last 2 days For me, VS 100% replaced minecraft. Everytime I play I learn a new major cog in the machine that is VS. From finding ore nuggets on the surface, making stuff out of clay and firing it in a pile of hay and sticks; to making walls and traps and herding small animals into them. I find it exhilarating. :)
i've had vintage story for 4 years now haven't played a ton but it's hard af never actually reached winter but last time I played with friends we made a massive dirt house to help protect against drifters in the night and temporal storms
Eh, it's growing bit by bit. But it's relative obscurity is what is helping the game right now. With a smaller committed player base, they can do things like make a feature more difficult without worrying about push back.
It really is how Vintage Story is - "oh my gosh I've made A PIE!!" Every accomplishment feels like it took a lot of effort, but at least to me, never felt uselessly grindy. The devs want to make deep systems inspired by real world processes, and so I never feel like it's obtusely difficult, if anything it gives me more respect for people who do some of this stuff in real life. It sadly however has made Minecraft seem incredibly hollow. Getting to where I have a blacksmithing set up in Vintage Story feels very satisfying. I need to find some ore deposits, maybe pan for some ore - I need to make charcoal, and just for fun I usually build a little blacksmithing shed, which takes further material gathering - But in Minecraft, I can chop a tree, make a crafting table, make a wooden pick, drop into a cave, mine stone, make a stone pick, then find iron, mine stone, craft a furnace, and then make an iron pick axe - The process of making metal tools - something that can be done in about an hour if you're going pretty fast in Vintage Story, can casually be done in Minecraft in about five minutes. Vintage Story is a difficult game, yes, but Minecraft being that easy just seems ridiculous to me now.
I would say that this is very similar to the first experience in Minecraft, by and large you are dying from ignorance of the mechanics and how the world and the game work
It can be a bit frustrating at first, but over time it gets really fun. And for those who don't like the monsters and stuff, there are a lot of gameplay options.
when i was younger i would play survival craft all the time, it’s similar to minecraft but still has its own vibe. it’s $3.99 and there’s also a free version and some other versions as well. there’s some maps that u can already spawn into and it has kind of a storyline in the beginning. u find urself stranded on an island and u find ur way into the city. it’s really fun and u can play with other people. there’s a bunch of animals and food and the texture is awesome imo.
Vintage story was an old minecraft mod, but the developper (I THINK there's only one dude makin this game) stopped updating it in 2016 because he joined the hytale team. But he had another vision of how the game was suposed to be so he leaved the team to make his own game. After watching some let's plays (and putting it in my to-buy-list) I can say that this game has the same graphic style than mc, but is way more realistic in his gameplay. If ur a frenchspeaker like me, I recommand Farfelin. Be > Fr
u want to make leather ? -minecraft : kill a cow. -vintage story : kill a cow, cut his corpse up, take his skin, put it in limewater, let it simmer for a real ingame week, and there you go, u got leather.
@@Yaxi-mm7jr You missed a couple of steps: process the metal, forge a saw and a hammer, create 10 barrels, run a couple of kilometers for oak and limestone if you don’t have them (grind the latter). Agure limestone and oak in separate barrels of water to obtain limestone water and weak tannin. Agure oak in weak tannin to obtain strong tannin. Soak fresh skins in limestone. Cut them with a knife. Soak them in light tannin. Finally, age them in strong tannin. Congratulations, you have enough leather for a couple of backpacks!
Lmao I noticed it too. His formula is really cool, it was a matter of time clones started popping up. Specially in the Minecraft community, where a video formula is always copy pasted to oblivion between those 300k ish channels
look up a game called ANGELDUST. it went free to play and can run on potato pc's. not sure if its what you would consider a block game but it does got exploring and kinda block based base building in it. hard to describe. just try it out. like i said its free and run on potatoes. 4 dif character classes to choose from at any time that play and do dif things.
I'd like to recommend a 6th one. Voxel Turf. It is on Steam. That game is insane because of how many quality of life features it has. For example, saving buildings. So I can bring older creations to newer worlds, multiplayer builds back to my singleplayer builds, etc. The core game loop works a lot differently than other MC inspired games. Because blocks are bought with in game currency. Doing procedurally generated missions gives money. Once a building is finished, I can then make money off of it, and it is automated. So the building in that game, literally funds itself. There's many other QoL features, but I gotta stop somewhere. Its underrated imo.
I fricking love Vintage Story, and Fun Fact, it is made by a early developer of Hytale, that disagreed with a LOT of things on the Hytale project and decided to make his own.
My review for you after playing six months - I am terrible at combat in Minecraft. I've never beaten the game, shriek at endermen, even after playing the game for ten years. On paper Vintage Story would be a terrible game for me, and that's why I held off playing it. When I first started, it really was a bit difficult. Even just buying the game is kind of confusing. I had watched a few people play the beginning of the game, so I knew what to do, generally. The handbook, the wiki, and the discord are your friend. I got killed by wolves a lot. I struggled finding food. Monsters spawned in my house because it wasn't lit well enough. There were a lot of hard knocks that I had to struggle with. But I kept playing. I carved out a little farm for myself, stored food, and made it through winter. I randomly jumped on one of the publicly open servers, and gradually got to know some people, and got really into a project building a road between our bases, and setting up a bakery to make money. Vintage Story can be hard - but it gave me that magic again that Minecraft has lacked since those early days when everything was new. It is an _adventure_ - you never know what you'll discover. Get some idea of how to start, but from there, only look up how to do stuff as you get to it - so things will be a fun (or lethal) surprise. If the game is a bit too difficult for your taste, try one of the other game modes, or tweak an option. The game also has tons of mod support to expand things even beyond the expansive base game. And like it was mentioned in the video, they update fairly regularly with a lot of stuff. The next update near the end of the year will add boats, riding animals, and a bunch more. You will not regret it - it's only 20 USD
Hey Whimzee you should definitely team up with Monjeg to spice up Minecraft, some players don’t have minecoins like me, plus it will be cool if Minecraft had more creatures to fight or tame. And more biomes.
I recommend vintage story. Its much more detailed and much harder when it comes to its intricate mechanics. Nothing really beats it if you want a slightly harder time.
Vintage Story is the best survivalist game I've ever played. It's based on a Minecraft mod called TerraFirmaCraft. A good game ladder would be Creativerse, then Minecraft, then Vintage Story. It's a pity about UberDark. It looks like it would be cool if it were worked on. BlockCity... looks very nice. "Oh, they've got dogs in this game?" RUUUN! If you've been playing VS for a while, there's few things that make you paranoid more than a howl... maybe a bell...
I remember being super into CastleMiner Z and Total Miner. From what I remember of Total Miner. We must have been playing on some adventure map or something cause I remember it so differently from how it actually plays. I just remember the Hell stuff and finding blueprints
Absolutely love vintage story. Ive put a ton of tine in it, wish the server community was at the same palce minecrafts is, id never be back on minecraft, but as for single player survival, its a no brainer replacement for me. Its a steep learning curve, but a few hours in when yiu stsrt getting the mechanics down, and naking food to prepare for winter and really stsrt getting into it it truely is like nonother game out there.
Total miner was great on the Xbox 360. But it really has not gotten any better on PC, but I'm glad that they have continued to develop it after it was abandoned for a few years.
I once played a game called Crafting and Building. It was basically Minecraft but free and updates are late. And if you don't like the texture packs you can also change it. And uhh buy my sauce
Hey man once you made a pillager update and i had a idea if you could do it. So basically you said that with that sword which you get after killing the pillager boss we can some kinda control the pilaagers and maybe we can lead them to fight too. And you know there are alot of villages types so maybe you can make a head village for each type of vilaage like a tiaga headquarters village which controls all thr tiaga type villages and that villager civilization and it could be highly protected with an whole army like golems and a new warrior villager. So we can attack these headquarters after we get the pillager army by defeating their boss. I wish u read this comment and tell me what you think about my idea
Personally only thing i agree with vintage story being minecraft like.. Its a Block game. Thats where the similarities end everything else is on steroids
4:13 if you run something through virustotal and it gets a singular detection from a single obscure antivirus, you have absolutely nothing to worry about. What the fuck is maxsecure?
the mouse thing about the lords of uberdark is completely a problem not in the gameside. when running any fp game in a vm this happens any game doom, cs, minecraft, any game.
To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/Whimzee/ . You’ll also get 20% off an annual premium subscription.
This video was inspired by one of my favorite youtubers, Iron Pineapple. Also, check out this video: ruclips.net/video/20LlUlLFHoQ/видео.html
Please play Mineblocks next, it is made by Zanzlanz who is also a wonderful musician. His 2d minecraft clone does beat all other 2d minecraft clones.
why did nobody send cosmic reach
it's like a minecraft clone made specifically to be more optimised than minecraft
You are very insightful
If you what information on vintage story mischief of mice a entire Playlist guide on his channel.
Everyone skips the sponsors. Just stop including them
I feel sorry for Mr Limey, he's not sad about the 10 bucks he lost, it's about the betrayal he felt.
"It's not about the money, it's about the message."
-Limey
I feel bad for mr limey
He wants to believe in Aaron
Aaron could have like, died
@@09Mrw This is what I've thought, specially after we just go through a pandemic
Limey is actually the greatest of all time, that guy deserves his 10 dollars back more than the guy who spent 500 dollars
Hey Romanian brotha/sister
Oh, you don't like Hungarians, hmm... LEAVE
@@thelushflame13 dacă-ți plac ungurii, nu ești român
@@Romanian_user for real
@@Romanian_user my god a war between hunger and ro-man
If anyone wishes minecraft was more realistic and imersive, then Vintage Story is definitely worth the time and money
VS is AWESOME it took me and my fiancée 4 days to figure out how to make a pickaxe xD
It looks good… might try it.
RLCraft if it was good:
Ya
Best part of Vintage Story is definitely the building community, it's like an optimized modded minecraft with shaders, it has built in chisel mod and runs on very weak devices. It's for an older target demographic too, and really lives up to the "Vintage" in its name.
That Limey arc was something special, I'm glad you found that😂
Here’s to Limey 🍷
random question whats your opinion on orphanages?
@@bobthopson good
@@bobthopson fire🔥🔥 (literally)
@@luxterna1106 i heard that your favourite beverage company sponsored an orphanage that puts the orphans in an orphite extractor to powered the city
🍷
Vintage Story aka Minecraft: Don't Starve Together Edition
literally what I was thinking even down to the instrument voices
Two of my favorite games
Dont starve together and terraria + vintage story is good games
@@Wafflze101that's also what i thought, when i began playing so
the game would rock on mobile because of the lack of survival games that aren't pay to win
VINTAGE STORY LETS GOOOOOOOOOOOOOOOOOOO
8:14 You only have to separate the main piece from the excess stone
8:33 The larger the tree and the more leaves it has, the longer it takes to break, find a small birch tree instead of a massive oak
9:02 Haha welcome to vintage story xD, every world has the strangest combination of excess and absence. Either all the berries you can eat and no clay in sight, or all the clay you could need but no limestone for leather making.
10:05 "Partially eaten by another creature" Rabbits give very very small amounts of meat, and if another animal got there first, well.
Would love to see a Vintage Story let's play from you!
excess and absence is a crucial part of its exploration loop. literally how civilization began and prosper. nomadic tribes would trek miles to forage for food, and scour for resources, and once they settled on land rich in one particular resource they could trade with neighbouring tribes, and those tribes trade with tribes from far away. commerce opened the gates for availability and advancements in technology.
that's why I believe vintage story's mechanics fits more as an open world sandbox mmorpg, where players can trade resources, and specialize in one particular field instead of getting overwhelmed with the work of at least 50 men, such as the farmer, the miner, the blacksmith, the butcher, the baker, and the candlestick maker.
they already have classes that have advantages and drawbacks to fit a broad playstyle, but in their road map they plan to also add skills to the game, like in other survival rpg games like zomboid or kenshi, and to also differentiate it from the minecraft steve, who is an all arounder, and whose limits are the player's own skills.
@@kurero1431 Vintage Story is seriously amazing for multiplayer
I recently learned how complex the system for generating biomes (both on the surface and in depth) and resources in this game is. The developer has done a tremendous amount of work to “simulate” the geological/geographical processes of the real world. Almost all resources spawn only in certain biomes under certain conditions, but in colossal quantities - there is a lot of clay near reservoirs with soft minerals, salt spawns in dried reservoirs of the desert, and ore veins spawn only in strictly defined rocks of a certain origin, while the rocks themselves spawn strictly in layers above each other, due to which you can determine the possibility of the presence of ore in the depths simply by the color of the stone and sand on the surface. This is just crazy.
@@FoReJeR It's incredibly confusing, but incredibly amazing at the same time.
More so, the devs are planning to add some mobs specifically designed for travel, essentially made to serve the purpose of a small mobile base, meaning traveling to these locations will be a much more doable endeavor
@@jpting_ damn I haven't played VS for like a year, this mobile base idea sounds crazy.
Is it like a donkey in Minecraft? I love donkey in Minecraft.
Get yourself a friend who won't give up on you the way Limey didn't give up on their $10 😭
he needs to get his money back. thats some next level commitment 😭
Still standing
No vintage story isnt a minecraft killer it is its own game inspired by minecraft look. And it looks like a hellish game to play. Im gonna love it
It's also just more than difficult or grindy. I've been playing the game for six months, and I've barely ventured underground or looked for lore content -
I've just focused on building little homesteads, growing food, making pies, little things like that. The game allows for tons of options - and it is such an underrated cozy game. There's something so great about the feeling of sitting down on a bear skin rug by the fire, a snowstorm blowing outside, as you eat a rabbit and onion stew.
Fyi, getting iron is near endgame
@@WasatchWind the audio desing in VS is so good
@@herdoman5169 Seriously. I'm excited for them to add insects into the game cause it'll only add further ambience. I hope crickets are included, that'll add an awesome vibe at night.
Vintage Story always seemed to me like a combination of Dwarf Fortress and Minecraft and since I love both games I will someday give it a shot
It is truly worth the money and time. I love it.
surele try it someday, the devs are hard working and game is just breath taking, it's a unreal experience
id recommend getting off the official store since it allows the devs to have a more lax refund policy, the game takes a lot of time to play and steams 2 hour window leavs very little to ask yourself if its the game for you
4:30 it is because you are on a virtual machine, it is difficult to completely set up gaming on a VM and mouse is one of the issues
4:08 that happends because he stop paying for the domain
And: maybe the setting screen didn't work, myb there's a config file, myb he kept the DPI on his mouse high.
In any case, I doubt the game got to where it did without working camera controls and using a VM wasn't warranted because all author did wrong was abandoning the project - and tbf, solo developing a game can be very (time) exhausting, even if you earn $1000/yr from kickstarter.
@@Caellyan True , but he could have still payed the backers back at least , to clean his name and the game reputation . As for me it just sound like he did the typical Kickstarters scam ...
@@CaellyanIf i were him playing on the virtual machine, I would’ve used the windows server virtual machine and play the game since there are only few versions of windows can capture your mouse (or aka. using the Enhanced Session in Hyper-V)
As far as I know here are only few windows versions that can capture ur external devices:
- Windows Servers
- Windows XP
- Windows 8.1 Ig?
I think thats all idk
Vintage Story isn't for everyone and it has a certain style of gameplay unlike minecraft, but if you are willing to put the time and work in, its so worth it. Bought it like 3 years ago and havent played minecraft since then :D
I also bought VS around that time, I still play Minecraft from time to time tho. Like you said, its a certain style of gameplay. Sometimes Minecraft scratches an itch and sometimes VS is more what I want. Mostly due to all the industrial mods available for the former.
Here’s an idea for a Minecraft mod: an expansion to the pillager update you made. Like different types of pillagers, there can be different types of villagers that can defend the village during raids. If you defend 1 a village from a raid enough times, you can be able to send the villager troops to go attack the pillager city from the data pack, and if the revenge is successful, you will receive an effect called revenge omen. And the revenge omen could be used to begin the boss fight from the data pack.
I think it sounds cool
JSYK, you can break trees with the flint axe in vintage story, it just takes like 30 seconds to do so. It takes so long because it brings down the entire tree and not just the one block you are breaking.
Vintage story is incredible. Minecraft with maxed out immersion.
Aggressive wolves, bears, horrors from the world of nightmares and mechanical spiders on one side. Deep mechanics of hunting, farming, mining and ultra-chill processes of cooking, forging and chiseling (detailed processing of any blocks) on the other hand.
And everything is seasoned with a lot of visuals, beautiful lighting and a minimum of user interface (among the builds for Minecraft, only Create represents a similar level of immersiveness). For example, in winter, snow gradually accumulates, while it is compatible with falling inside complex blocks (like grass, fences, stairs), which I unfortunately have not seen fully implemented in minecraft mods. Also, the game already has a built-in calculation of processes in “unloaded” zones (if you go far from the farm, everything will continue to grow on it)
In addition, everything is very well optimized (the game works better and more stable for me than vanilla Minecraft).
The developer consistently releases very high-quality updates. Just a year ago, the structures for archaeological excavations were greatly updated and a large dungeon with boss was added.
The game is very kind to modifications (the main modes work as modifications to the engine), due to which a huge number of high-quality mods from the community have already been made (including mods for gunpowder weapons and other dimensions)
From what already exists in the game, I would say that I don’t really like the almost no alternative need to build a mill, and therefore grow a gigantic amount of cotton for normal progression into iron processing. The fact that wolves and bears continue to spawn in the “forest” even if you cut it down (this guarantees a lot of pain if you “unsuccessfully” settle next to the “forest”).
Also, many people often complain about the process of ore exploration, although I personally liked this mechanic, but I understand why it may seem boring - here, by simply “randomly” digging, you are almost guaranteed not to find the necessary ores, in fact, this process consists of 99% surface exploration peace, stone sampling, and “scanning” information about the ore content on the map to find ore veins and the location of their “central” accumulation. After which, in the found place, you can simply dig down and be guaranteed to find giant veins in large quantities. I like the fact that such mechanics encourage you to travel around the world, on the other hand, it lacks the feeling of “luck” that is characteristic of Minecraft.
Also, for cutting down trees at the moment in this game the usual Treecapitator works, and there are no “immersive” features for working with wood (all recipes are simply crafted on a classic workbench)
In the end, I will say that this game is not a Minecraft killer - it appeals to a completely different approach to mechanics, and evokes completely different feelings when playing. Although I would say that these feelings are very similar to how minecraft felt in 2012 (because then the mechanics of crafting on a workbench, enchanting table, alchemy, as well as the process of mining ore seemed the height of immersiveness).
I think that this game should be tried by people who like Minecraft, if someone is put off by its “complexity”, then in fact the game is very enjoyable and easy to learn (just like with Minecraft you just need to learn the basics of how to get food and craft things)
Overall, I'm looking forward to new updates from both the developer and modders.
Limey is the next Micheal Superbacker. You should try Lay of the Land
That ones not out yet, is it?
@@rocktalon2 nah just a demo
@@ammanpatel8163 Oh damn, I didn't know there was a demo for it.
i play vintage story and it is honestly amazing in a lot of ways. It's much more heavily crafting and survival focused than minecraft is and your going to have a rough time starting off. I honestly enjoy quite a lot of aspects of it though and feel like it has more reasons to have several bases in it that minecraft doesn't have. Different areas will have different materials and plants and sometimes you might need to leave home to go mine at the chalk quarry 10 miles away to gather a large stockpile of chalk to turn into tanning solution to make leather. You can even have different classes so a group of people working together in a village can also specialize if they choose in a certain role. You aren't forced to pick a specialized role and you can just play as a commoner who had no buffs or debuffs, either way though the game feels like it would work much better as a game for a small community of people and i really wish i could see a civilization video of it one day. Vintage story is honestly a really good game. I will say however it does have a few issues it needs to sort out before it can get any really big followers. For one it needs to sort out it's enemy spawning. Above ground things are fine for the most part, but underground enemies spawn so frequently it's almost unplayable at times. Enemies won't spawn if you have the area lit up, but torches are a temporary light source. More permanent light sources are much harder to get which inevitably leads you venturing back into your mine filled with hundreds of "drifters" which are kind of a zombie like enemy that can throw rocks as well as punch you. Going along with point one is also the small problem of currently there are very few enemy types and it can get a bit samey. The second issues is they have mechanical power instead of redstone, but the system is incredibly bare bones currently and can be difficult to set up since the main source of mechanical power is windmills which require tons of linen to make.
you should try out terrafirmacraft it’s basically just vintage story as a minecraft mod
I also used to think that vintage story would be better in a group. But when i had a server i discovered that people get pinholed into a task like only smithing and stuff. And that vintage story is at its must fun when you have a huge backlog of stuff to do. Its like a nice peacefull busy work
4:37 the problem with the spinning is not the game, but the fact that you are playing the game in a virtual machine, that's there is that massive gitter with the mouse. But there are ways to stop it
Keep this idea alive. More people need to take Iron Pineapples lead and delve deep into the Trash Heap to find the gems.
Vintage Story also has an AMAZING Creative mode with built IN worldedit, and something called MICRO worldedit.
Oh and of course, they added waterlogging like Minecraft, but also... The water can FREEZE too.
Meaning those blocks can be frozen in water too.
The mods have done tons of things, chisel tools is a godsend, Vintage Engineering is.. Yes inspired by Immersive Engineering.
Vintage story is an insanely good game, the crafting system is super immersive, graphics and ambiance are on point, it's fairly challenging but combat is fun. If you ever wanted to have real agriculture/husbandry/hunting in minecraft, this is 100% the game
Absolutely love Vintage Story. I'm excited to watch this
Vintage Story is an entire game based around the mod for minecraft: Terrafirmacraft. If you want a "minecraft" version of it, theres plenty of modpacks around Terrafirmacraft.
Remember Survivalcraft?
That was the one with the somewhat rounded animals and Christmas trees right?
@@jpting_yep
creatiiverse was goated too
Yea mann
I think it'd be really funny if we find out Aaron Bishop was actually dead all this time
💀
It could be, this would be a hell of a plot twist
It would be sad, too :-(
surely he has relatives that are aware of what he was trying to make 😭
Vintage story is so underrated. I seriously recommend giving it a try.
I mean Vintage Story was originally a mInecraft mod.
With the creator and the dev team making every attempt to help players and modders. *Mods only break if something drastically changes*
Speaking of.. The game itself.. Is just and engine with a preinstalled modpack.
Oh and them adding content made by modders and players and crediting them.
The main menu even showing builds shown in their discord.
1:26 Bloxd girlfriend*
Wombo Combo
Vintage Story is such a good game. I believe the guy that started the game worked on one of the survival Minecraft mods and then work for Hypixel making Hytale, then left to make his own thing. 1.20 is bringing sail boats, mounts, and new eldritch horrors.
Wish it was on Steam though, the website to buy it looks super sketchy and that probably turns a lot of people away.
You should check out Lay of the Land. It's a voxel based sandbox game (kinda like Vintage Story.) It has amazing graphics and building in it is really fun. It is in early development though so don't expect the best performance unless you got a really good pc
Is it out already i though it was still innaccesible
Hey.
Friendly advice. If you wish to play games in a VM then you need the mouse integration utility respective for your Hypervisor.
The high sensitivity of the 3rd game may be due to a VM not being set up for games.
Sorry for typos and lack of official terms. I am pretty stoned atm.
Erm... Wat da sigma did I just read?! Watching RUclips while high sounds fun
You really should try Survival Craft 2! Also something of a Minecraft clone, yet takes its own route and is something I always loved to play.
Man decided to become iron pineapple one morning
Was looking for this comment
Vintage Story has a neat food system; get clay and make a cooking pot, mix meat, fruit and veggies and you'll have a stew that'll last 2 days
For me, VS 100% replaced minecraft. Everytime I play I learn a new major cog in the machine that is VS. From finding ore nuggets on the surface, making stuff out of clay and firing it in a pile of hay and sticks; to making walls and traps and herding small animals into them. I find it exhilarating. :)
i've had vintage story for 4 years now haven't played a ton but it's hard af never actually reached winter but last time I played with friends we made a massive dirt house to help protect against drifters in the night and temporal storms
This video will bring a BIG amount of publicity to vintage story. (:
Eh, it's growing bit by bit. But it's relative obscurity is what is helping the game right now. With a smaller committed player base, they can do things like make a feature more difficult without worrying about push back.
Sorry that my sister killed you in bloxd
That’s your sister that’s hilarious 😂
The "ooga booga" when you made the campfire, I lost it 😂😂😂
It really is how Vintage Story is - "oh my gosh I've made A PIE!!"
Every accomplishment feels like it took a lot of effort, but at least to me, never felt uselessly grindy. The devs want to make deep systems inspired by real world processes, and so I never feel like it's obtusely difficult, if anything it gives me more respect for people who do some of this stuff in real life.
It sadly however has made Minecraft seem incredibly hollow. Getting to where I have a blacksmithing set up in Vintage Story feels very satisfying. I need to find some ore deposits, maybe pan for some ore - I need to make charcoal, and just for fun I usually build a little blacksmithing shed, which takes further material gathering -
But in Minecraft, I can chop a tree, make a crafting table, make a wooden pick, drop into a cave, mine stone, make a stone pick, then find iron, mine stone, craft a furnace, and then make an iron pick axe -
The process of making metal tools - something that can be done in about an hour if you're going pretty fast in Vintage Story, can casually be done in Minecraft in about five minutes.
Vintage Story is a difficult game, yes, but Minecraft being that easy just seems ridiculous to me now.
Can you do a modpack about adding every biomes that didn't get picked in the biome-votes thing?
You should definitely make some more Vintage story videos would be sick!
Ah yes, Vintage Story is great, but certainly not for every Minecraft casual.
youll cry a few times yes
I would say that this is very similar to the first experience in Minecraft, by and large you are dying from ignorance of the mechanics and how the world and the game work
It can be a bit frustrating at first, but over time it gets really fun. And for those who don't like the monsters and stuff, there are a lot of gameplay options.
when i was younger i would play survival craft all the time, it’s similar to minecraft but still has its own vibe. it’s $3.99 and there’s also a free version and some other versions as well. there’s some maps that u can already spawn into and it has kind of a storyline in the beginning. u find urself stranded on an island and u find ur way into the city. it’s really fun and u can play with other people. there’s a bunch of animals and food and the texture is awesome imo.
I played vintage story for hours, you need to start do first step tutorial first by clicking h,and find it in tutorial section
Vintage story was an old minecraft mod, but the developper (I THINK there's only one dude makin this game) stopped updating it in 2016 because he joined the hytale team. But he had another vision of how the game was suposed to be so he leaved the team to make his own game. After watching some let's plays (and putting it in my to-buy-list) I can say that this game has the same graphic style than mc, but is way more realistic in his gameplay.
If ur a frenchspeaker like me, I recommand Farfelin.
Be > Fr
u want to make leather ?
-minecraft : kill a cow.
-vintage story : kill a cow, cut his corpse up, take his skin, put it in limewater, let it simmer for a real ingame week, and there you go, u got leather.
@@Yaxi-mm7jr You missed a couple of steps: process the metal, forge a saw and a hammer, create 10 barrels, run a couple of kilometers for oak and limestone if you don’t have them (grind the latter). Agure limestone and oak in separate barrels of water to obtain limestone water and weak tannin. Agure oak in weak tannin to obtain strong tannin. Soak fresh skins in limestone. Cut them with a knife. Soak them in light tannin. Finally, age them in strong tannin. Congratulations, you have enough leather for a couple of backpacks!
2:29 shaders have colored lightning
Limey has my utmost respect. He is the absolute greatest person to ever live.
Is this a goddamn "Ironpineapple's video about souls-likes"-like video?
Vintage Story was based on Minecraft mod TerraFirmaCraft, so if you played this, you would not have problems in this game.
9:37 the accordion voice just gave me don’t starve flashbacks
Wait this ain’t iron pineapple
Lmao I noticed it too. His formula is really cool, it was a matter of time clones started popping up. Specially in the Minecraft community, where a video formula is always copy pasted to oblivion between those 300k ish channels
look up a game called ANGELDUST. it went free to play and can run on potato pc's. not sure if its what you would consider a block game but it does got exploring and kinda block based base building in it. hard to describe. just try it out. like i said its free and run on potatoes. 4 dif character classes to choose from at any time that play and do dif things.
"It wasn't the graphics or combat that makes this game special, it was the people"
Absolute cinema writing
I'd like to recommend a 6th one. Voxel Turf. It is on Steam.
That game is insane because of how many quality of life features it has. For example, saving buildings. So I can bring older creations to newer worlds, multiplayer builds back to my singleplayer builds, etc.
The core game loop works a lot differently than other MC inspired games. Because blocks are bought with in game currency. Doing procedurally generated missions gives money. Once a building is finished, I can then make money off of it, and it is automated.
So the building in that game, literally funds itself. There's many other QoL features, but I gotta stop somewhere. Its underrated imo.
I fricking love Vintage Story, and Fun Fact, it is made by a early developer of Hytale, that disagreed with a LOT of things on the Hytale project and decided to make his own.
Vintage Story was apparently created by an old Hytale dev
Honestly, i would love a review after you play vintage story, the game looks amazing
My review for you after playing six months -
I am terrible at combat in Minecraft. I've never beaten the game, shriek at endermen, even after playing the game for ten years. On paper Vintage Story would be a terrible game for me, and that's why I held off playing it.
When I first started, it really was a bit difficult. Even just buying the game is kind of confusing. I had watched a few people play the beginning of the game, so I knew what to do, generally. The handbook, the wiki, and the discord are your friend.
I got killed by wolves a lot. I struggled finding food. Monsters spawned in my house because it wasn't lit well enough.
There were a lot of hard knocks that I had to struggle with. But I kept playing. I carved out a little farm for myself, stored food, and made it through winter. I randomly jumped on one of the publicly open servers, and gradually got to know some people, and got really into a project building a road between our bases, and setting up a bakery to make money.
Vintage Story can be hard - but it gave me that magic again that Minecraft has lacked since those early days when everything was new. It is an _adventure_ - you never know what you'll discover. Get some idea of how to start, but from there, only look up how to do stuff as you get to it - so things will be a fun (or lethal) surprise.
If the game is a bit too difficult for your taste, try one of the other game modes, or tweak an option.
The game also has tons of mod support to expand things even beyond the expansive base game. And like it was mentioned in the video, they update fairly regularly with a lot of stuff. The next update near the end of the year will add boats, riding animals, and a bunch more.
You will not regret it - it's only 20 USD
Please give vintage story more of a chance. It is great!
Hey Whimzee you should definitely team up with Monjeg to spice up Minecraft, some players don’t have minecoins like me, plus it will be cool if Minecraft had more creatures to fight or tame. And more biomes.
0:09 it is, our entire server has trouble Playing Minecraft because of vintage story.
Do a 100 days with all of your mods it would be awesome to see ❤
mini blox is also a great game in crazygames
I recommend vintage story. Its much more detailed and much harder when it comes to its intricate mechanics. Nothing really beats it if you want a slightly harder time.
Vintage Story looks way more interesting and unique than I thought. Might get that one someday
Vintage Story is the best survivalist game I've ever played. It's based on a Minecraft mod called TerraFirmaCraft. A good game ladder would be Creativerse, then Minecraft, then Vintage Story.
It's a pity about UberDark. It looks like it would be cool if it were worked on. BlockCity... looks very nice.
"Oh, they've got dogs in this game?"
RUUUN!
If you've been playing VS for a while, there's few things that make you paranoid more than a howl... maybe a bell...
it’s a crime there’s no Castleminer Z, that will forever be a classic
I remember being super into CastleMiner Z and Total Miner. From what I remember of Total Miner. We must have been playing on some adventure map or something cause I remember it so differently from how it actually plays. I just remember the Hell stuff and finding blueprints
Nice video my bro! Always love your stuff
I can't get back into Minecraft at all after playing Vintage Story. It's just so much more satisfying to survive.
Finally, a popular youtuber covers vintage story
Mr. Limey is man of focus, commitment and sheer f--ing will!
Castle miner z will forever hold a place in my heart
Absolutely love vintage story. Ive put a ton of tine in it, wish the server community was at the same palce minecrafts is, id never be back on minecraft, but as for single player survival, its a no brainer replacement for me. Its a steep learning curve, but a few hours in when yiu stsrt getting the mechanics down, and naking food to prepare for winter and really stsrt getting into it it truely is like nonother game out there.
Nothing is better than Minecraft
Block story is a fun (and my personal favorite) minecraft clone
Never mess with Limey, they can hold a GRUDGE!
Total miner was great on the Xbox 360. But it really has not gotten any better on PC, but I'm glad that they have continued to develop it after it was abandoned for a few years.
Vintage story seems like a more advanced terra firmw craft mod
It is actually based on a MC mod the devs made called Vintage Craft, which was inspired by Terrafirmacraft.
Those people you met online are so wholesome!
PLEASE SHOW US MORE VINTAGE STORY
Me watching the Vintage Story showcase: finally, Minecraft Souls, take all of my money right now
You forgot to mention the game “Boundless”. A wonderful game that everyone doesn't know about
I once played a game called Crafting and Building. It was basically Minecraft but free and updates are late. And if you don't like the texture packs you can also change it. And uhh buy my sauce
i would trust limey if he's so invested into something to wait more than a decade for a game that will never come out
Vintage Story really is the best out there!
Make a 100 days beating that game 9:50
would totally buy blockciti if released without the metaverse bs
Vintage Story reminds me of RLCraft, but like, way better because you're not randomly dying to leaves and darkness
on behalf of the bloxd community, thanks for playing bloxd
Love this video! subscribed.
13:53 please calm down sir
Hey man once you made a pillager update and i had a idea if you could do it. So basically you said that with that sword which you get after killing the pillager boss we can some kinda control the pilaagers and maybe we can lead them to fight too. And you know there are alot of villages types so maybe you can make a head village for each type of vilaage like a tiaga headquarters village which controls all thr tiaga type villages and that villager civilization and it could be highly protected with an whole army like golems and a new warrior villager. So we can attack these headquarters after we get the pillager army by defeating their boss. I wish u read this comment and tell me what you think about my idea
Personally only thing i agree with vintage story being minecraft like.. Its a Block game. Thats where the similarities end everything else is on steroids
bro have me laughing so hard on how dude after 9 years still wanting his $10 back off game it's so funny
Once I started Vintage Story, I never played Minecraft back, despite my +6000 hours in 12 years
Castle Miner...on XBox 360....my friend and I wasted hundreds and hundreds of hours! Lost the seed save...but remember it fondly
I remember playing so many knock offs, honestly a childhood.
Maybe Aaron died or fell ill we will never know
4:13 if you run something through virustotal and it gets a singular detection from a single obscure antivirus, you have absolutely nothing to worry about. What the fuck is maxsecure?
the mouse thing about the lords of uberdark is completely a problem not in the gameside. when running any fp game in a vm this happens any game doom, cs, minecraft, any game.