I Hacked Iron Lung Again To Create The Ultimate Exploration Mod

Поделиться
HTML-код
  • Опубликовано: 6 сен 2024
  • When Iron Lung's anniversary came up a few weeks ago, I decided to jump back in to the game again. But this time around, I didn't want to just show off the map. Instead, I wanted to create the ultimate exploration mod for anyone to play themselves. Here's what happened.
    Mod Link: www.nexusmods....
    Iron Lung: store.steampow...
    Ad Infernum: store.steampow...
    Subscribe ► www.youtube.co...
    Twitter ► / entropy_phi
    Twitch ► / ephitv

Комментарии • 613

  • @EphiTV
    @EphiTV  Год назад +749

    I had to hold off on releasing this video because I was waiting for Iron Lung to get approved on Nexus Mods first. Now that the mod is out there, you can grab it here: www.nexusmods.com/ironlung/mods/1 or check out some more clips and stuff on my Twitter: twitter.com/entropy_phi
    Enjoy!

    • @EphiTV
      @EphiTV  Год назад +49

      Judging by the comments on twitter and my last video, there are quite a lot of people that just want to explore the game. This isn't a replacement for the original experience, it's a bonus for those who have already played it. It's not for new players and it's not meant to be scary. Some people just want to see how it all works.

    • @PromisesMissing
      @PromisesMissing Год назад +9

      I think something that may help a bit with some horror aspects is to periodically have optional 'electrical blackouts' near the later areas of the game where the cameras begin to bug out then shut off periodically or becoming unreliable (static filters when facing towards points of interest, inverting which screen is using what camera), and also periodically shutting off with the lights as well. It's only a suggestion I offer because it could still provide some similar horror elements while still allowing exploration.
      Also, it's an ambitious and unrealistic suggestion I make for nothing more than just silly fun to do it.

    • @BustyCatbot
      @BustyCatbot Год назад +8

      @@TabiTheCat This is for playing the game *after* the first playthrough, if you play the game again, it's not going to be as scary anyways, so why not go all in and see all the stuff you missed, and get a clearer view of all the cool stuff David put in the game unhindered. If you think this is made for a first playthrough, I think you misunderstand the point of the mod, did EphiTV hack the game to enable the hidden screen on their *first* playthrough? I don't think so, they only do it *after* playing the game normally.

    • @REALGECKO4526GEEKERYTIME
      @REALGECKO4526GEEKERYTIME Год назад +5

      its the first mod on there! nice work.

    • @futty740
      @futty740 Год назад +3

      ​@@TabiTheCat if you don't like the thing the mod is doing, then don't play it. Some people may thing it's still scary.

  • @hebonky
    @hebonky Год назад +2629

    Now it would be cool if you got the terminals to slowly break down over the playthrough until you have to take pictures to see.

    • @kevinmoore2474
      @kevinmoore2474 Год назад +285

      I'd say make it so the terminals fault during the first fish sighting, the eye, and the final jumpscare. That keeps the illusion of the horror.
      Finally, have the light point deactivate all but the middle terminal once the screen starts jittering/distorting.

    • @sturmvoik1793
      @sturmvoik1793 Год назад +74

      I think the terminals should be a little grainier.

    • @evidant
      @evidant Год назад +53

      @@kevinmoore2474or start a sequence where you have to escape with no tvs. turn it into a fucking scary chase sequence until your monitors turn back on (but one of them is broken now) and you continue on like normal

    • @Adriethyl
      @Adriethyl Год назад +16

      I don't think all the monitors should have a full keyboard. Maybe just the one in the middle keeps the keyboard and the rest just having a on/off button or something.

    • @feathero3
      @feathero3 Год назад +13

      @@Adriethyl
      I think that's a side effect from using the terminal already in the game. Maybe they could lower the screens until the keyboards clip through the sub and appear hidden though.

  • @MrGearsNTears
    @MrGearsNTears Год назад +586

    This Mod feels like it could be the SM-8. The submarine that was meant to come back, better equipped and actually designed for the job.

  • @Techpriest_Skitarii4935
    @Techpriest_Skitarii4935 Год назад +1284

    Subnautica: Fear the Leviathan
    Iron Lung: ETERNAL F E A R

    • @henrysprinkles2448
      @henrysprinkles2448 Год назад +40

      No, subnautica: fear anything that is dark, open, murky, deep, cave, far from spawn, looks safe, and empty.

    • @beanutbutter2977
      @beanutbutter2977 Год назад

      @@henrysprinkles2448 Iron Lung: the moment you submerged you were doomed. The blood ocean presses down on the rickety sub, trying to squeeze you out of it. This vessel will be your coffin, there is no going back. There is nothing to go back to. Hope is useless, you are alone.
      Or something like that.

    • @natwatgamer2805
      @natwatgamer2805 Год назад +36

      @@henrysprinkles2448 with iron lung you know everything is going to be scary.
      in subnautica, there is nothing to warn you

    • @nerfjanetreal
      @nerfjanetreal Год назад +5

      ​@@natwatgamer2805 in subnautica there always is a warning

    • @amyinfante9545
      @amyinfante9545 Год назад +2

      @@natwatgamer2805if you know it scary it not scary

  • @Skip-Towne
    @Skip-Towne Год назад +1003

    This is so neat. I love how much you've been able to play around with this game.

    • @EphiTV
      @EphiTV  Год назад +59

      Says something about the game that despite it not being very replayable it still keeps drawing me back.

    • @Skip-Towne
      @Skip-Towne Год назад +28

      @@EphiTV you could say it has hidden depths!
      I'll see myself out.

  • @samwill7259
    @samwill7259 Год назад +1370

    Sure it breaks the original purpose but...this game took over the WORLD in your own words, more than a year ago. Everyone who got something out of it...well, got something out of it already.
    It is now time for the artist's drive to FUCK AROUND to kick in.

    • @wonderlilane3724
      @wonderlilane3724 Год назад +43

      I feel like instead of treating this mod as being an expanded version of the intended experience of the original, it's better to see this mod as like, an alternate way of experiencing the game and its world. It can even be explained with some lore about this sub not being the SM-13, but a sub similar to the SM-8, which would explain why it's outfitted with better tools like cameras. Sort of like the way some video games have different player characters depending on the campaign or game mode you were playing.

    • @Packerman-j1j
      @Packerman-j1j 2 месяца назад

      The original purpose felt boring and monotonous

  • @DlxyRekt
    @DlxyRekt Год назад +2441

    Wish other creator's put this level of efffort into the content they put out

    • @dfprod.
      @dfprod. Год назад +10

      they have other games

    • @everythingpony
      @everythingpony Год назад +121

      Lots of creators do, you just watch alot of garbage

    • @kacperk3242
      @kacperk3242 Год назад +7

      Have you seen Soundsmith?

    • @Swagtrap_CZ
      @Swagtrap_CZ Год назад +4

      @@kacperk3242 weapon reskins in Tf2-

    • @prettyradhandle
      @prettyradhandle Год назад +4

      @@Swagtrap_CZ w-weapon reskins?..
      they're always been a strange case to me.

  • @duskdev
    @duskdev Год назад +617

    lmao yeah the Iron Lung main scene is an absolute mess. I didn't think I'd need to mess with it again.
    But I don't have a good excuse for the computer object name. I knew by that point that people were diving into the game files and I still did that lol

    • @EphiTV
      @EphiTV  Год назад +171

      Lol yeah I can resonate with the "I'm never touching this code again so whatever". I mean I hardcoded a bunch of references in the mod too just because it's quick and easy. But it's cool that the game blew up to the point that people were craving all the expanded lore and stuff. Looking forward to whatever wild projects you come up with next!

    • @pilotbug6100
      @pilotbug6100 Год назад +16

      Damn David himself commented

  • @CammieRacing
    @CammieRacing Год назад +126

    I think the 5 monitor idea would work nicely if over time, the screens started to die so the last markers require blind navigating still.

  • @OmegaEnvych
    @OmegaEnvych Год назад +352

    I think best win is Dave admiring mod himself. I loved his reaction to it on Twitter, couldn't be better advertisement for a mod than game's creator talking about it in a positive way.

  • @Motowad
    @Motowad Год назад +121

    If you wanna reason this mod into the lore, you could say this is the scientist’s sub instead of the prisoner’s sub

  • @the_furry_inside_your_walls639
    @the_furry_inside_your_walls639 Год назад +492

    I've said it before, and I'll say it again. David struck gold with Iron Lung. I think he could make a fully fleshed out game with its premise, one with a massive map and procedural generation, a wider variety of anomalies, encounters, and dangers with lore behind them, more things to have to do around the sub in case of damage sustained as a way to encourage players to be much more cautious as to not lose precious oxygen, and an actual purpose for depth. The end goal would be to get as many pictures taken as you can and survive the expedition, with lore being the cherry on top.

    • @jeb156
      @jeb156 Год назад +21

      He'd probably need either several years or a fully-fledged team tho...

    • @somerandomgadzo4778
      @somerandomgadzo4778 Год назад +4

      Subnautica already exists

    • @creamley1851
      @creamley1851 Год назад +30

      ​@@somerandomgadzo4778 thats nothing like subnautica?

    • @somerandomgadzo4778
      @somerandomgadzo4778 Год назад +4

      @@creamley1851 Large map, check. Many more anomalies, check, lore, check. much more shit to do, check. don't lose oxygen, check.
      survive, check. idk man, sounds the same to me

    • @landroverrangeroversporths2569
      @landroverrangeroversporths2569 Год назад +59

      @@somerandomgadzo4778
      the fucking mystery; uncheck
      retro gameplay; uncheck

  • @MrAppleSalad
    @MrAppleSalad Год назад +133

    I kinda wish there was an alternate version of this mod that just "keeps the sub window open", showing a projection of the outside through that little porthole.

    • @EphiTV
      @EphiTV  Год назад +60

      I tried this first and it was very hard to navigate or see much with it. The window is small and not in a very good spot when you're constantly looking down at the controls.

    • @MrAppleSalad
      @MrAppleSalad Год назад +26

      @@EphiTV even still I think it'd be cool for emersion

    • @That_One_Guy_In_A_Band
      @That_One_Guy_In_A_Band Год назад

      Turns out, that does exist: ruclips.net/video/0g6DO0nVcaI/видео.html

    • @Kloppin4H0rses
      @Kloppin4H0rses 9 месяцев назад +2

      There's a cheat code that does that

    • @ub-4630
      @ub-4630 3 месяца назад

      There is a mod for that already.

  • @l-l
    @l-l Год назад +135

    I hope this video blows up. Super sick mod. It’ll give a lot of people a reason to do another playthrough

  • @princesilenceteddy3114
    @princesilenceteddy3114 Год назад +90

    This is great potential for a prequel where you play as a team of scientists who explore the blood ocean first with better submarine.

    • @heavy0119
      @heavy0119 Год назад +15

      @@horohousuno, prequel is correct. The scientist exploration happened before the player’s exploration

  • @jackiedaytona1017
    @jackiedaytona1017 Год назад +331

    I know that you want to make the tech talk light for non-programmers, but every time it's mentioned; I silently say to myself. Dang...

    • @EphiTV
      @EphiTV  Год назад +57

      I try to find a balance where even if some topics might not make sense to everyone, the big picture is still understandable enough. Although I'm always working on improving those sections.

    • @EricDongh2p
      @EricDongh2p Год назад +9

      ​@@EphiTV it might make sense to release an additional video where you go into deeper technical details

  • @GnomeKr
    @GnomeKr Год назад +108

    I am deeply scarred by the noise of the submarine's hull collapsing on itself due to intense pressure.
    Imagine drowning in a literall sea of blood probably hundereds of meters below the surface.

    • @looker999997
      @looker999997 Год назад +19

      I don't think I'd want to drown in a sea of water either. Maybe Dr Pepper.

    • @beardalaxy
      @beardalaxy Год назад +6

      @@looker999997 imagine the carbonation though

    • @seamspooky5782
      @seamspooky5782 Год назад +19

      you'd probably die from the pressure and/or the monster before you could drown though, so at least it might be quick? not that that's much better, though, admittedly....

    • @HANDLE_DEEZ_NUTS
      @HANDLE_DEEZ_NUTS Год назад +13

      Don’t worry you wouldn’t drown. Your demise would instantaneous. You would be popped like a zit from the pressure! once the iron lung collapses.

    • @LambdaHXBN
      @LambdaHXBN Год назад +7

      aged like milk

  • @cha93chon1
    @cha93chon1 Год назад +8

    For The jumpscare have the back camera Blue screen when the Eye jump scares you. To preserve realism like the intro.

  • @ultmateragnarok8376
    @ultmateragnarok8376 Год назад +43

    Very cool. I think adding a few things such as making the fish properly appear behind the sub, or just starting it further back so you can see it approaching on the screen, would've been a very in-spirit change to the game for this mod, but it works as you did it too. Unfortunately, the game just wasn't meant to be like this so parts like the many scares with the fish being 'close to you' on the sensors and so forth lose their edge when there's literally nothing there.. though it could always just be in your blind spots, I suppose. Quite interesting, and the mod is a simple yet great addition to the game and certainly nice for finding all those little unmarked ruins.

    • @EphiTV
      @EphiTV  Год назад +16

      Yeah, I opted not to change it so that people can see a little bit of how it works behind the scenes. Like you mentioned there isn't anything there a lot of the time. But sometimes there's some interesting things to see, like the fish eye popping up briefly while you take a photo. Actually putting in stuff to make it look like it "should" be would be a much bigger project.

  • @afraanimation
    @afraanimation Год назад +34

    Funny, now there's a movie both staring and directed by Markiplier

    • @EphiTV
      @EphiTV  Год назад +17

      Yeah, it's awesome to see the game continue to grow even more.

  • @skarodexttm8249
    @skarodexttm8249 Год назад +4

    DUDE! I just discovered you and you are a freaking MAD WIZARD! A RUclipsr AND a GAME DEV?! I'm just losing my mind right now because I took classes in Computer Programming, Game Development, Digital Media, and Graphic Design while I was in High School so all of this is just really exciting to find out! :D

    • @EphiTV
      @EphiTV  Год назад +2

      Much appreciated! These projects are a lot of fun, although they probably take a little too long for the usual youtube cycle. Still pretty interesting to dig in to games like this every now and then.

    • @skarodexttm8249
      @skarodexttm8249 Год назад +2

      @@EphiTV I bet they are! Too bad I can't remember all that I learned exactly due to my lack of proper equipment to practice. But, hey, if something that has taken a really long time to do and you deem it worthy to be uploaded, GO FOR IT! Keep up the great content man!

  • @TrixxedHeart
    @TrixxedHeart Год назад +46

    8:28 Lmao as someone who does a lot of Unity stuff I immediately guessed it was gonna be called something like "Cube (x)" or something along those lines.

    • @EphiTV
      @EphiTV  Год назад +3

      Yeah I don't mind leaving (x) objects in my scenes, but not if they're sharing names with completely different objects. Especially for important things you interact with, like that terminal. But to each their own.

  • @ReviveHF
    @ReviveHF Год назад +5

    A CEO played this game just above the Titanic Wreck, then after the jumpscare moment, he never came back.

  • @CaptainGinyu
    @CaptainGinyu Год назад +35

    shrek crashing through never fails to make me laugh

  • @T.r.a.i.n
    @T.r.a.i.n 9 месяцев назад +3

    I feel like the bathroom example at 9:58 only applies to specifically people that sleep far away from their bathroom.
    Since most people's are usually either as a side room in their room, across the hallway from their room,
    or an illegal U-turn sha boing-boing from their room.

  • @akudoesstuff7334
    @akudoesstuff7334 Год назад +58

    Really cool mod my guy! this makes the game feel less claustraphobic and more active

  • @ochettekamishashan6814
    @ochettekamishashan6814 22 дня назад +3

    A major Idea is basically as the submarine gradually falls apart (pipe leaking & fires bursting) you should have made it to where some monitors break down and can't be turned on, especially the rear one moments before the big fish breaks in, personally that would add back a little bit of that anxiety level of uncertainty that the original game has, you start to basically go blind along with the deterioration of the sub because everything is falling apart

  • @KaneyoriHK
    @KaneyoriHK Год назад +66

    It's really good, but I do think having a lot of noise, like how the photos are, may make it feel more spooky.

    • @EphiTV
      @EphiTV  Год назад +33

      Yeah I could've taken it further to really mimic the in-game camera but it does get harder to see things clearly. I opted for a more exploration-friendly experience, at the expense of some horror.

    • @KaneyoriHK
      @KaneyoriHK Год назад +9

      @@EphiTV I think it would be good just to have an option to choose between spooktacular mode and explorer mode, for those of us who are in it for the nightmares

  • @CheffBryan
    @CheffBryan Год назад +22

    I thought a periscope would make more sense, something you'd have to pull down and have the left/right controls on it to actively look around, would add more to the immersion.

  • @Blake_Stone
    @Blake_Stone Год назад +9

    Now just give it a torpedo launcher, a happy ending and a bobblehead on the dash. And turn the sea into baked beans in the lore as well, gotta stay advertiser safe for RUclips!

  • @theblackcoat4615
    @theblackcoat4615 20 дней назад +3

    Subnautica: You’ll be pissing your pants everytime you enter the crash site.
    Iron Lung: *You’ll be pissing your pants every second you stay in that sub.*

  • @EversTrainz
    @EversTrainz 2 месяца назад +4

    "And everything was feeling great!"
    **pans over to half the submarine consumed in flames**

  • @emperormoist3851
    @emperormoist3851 Год назад +10

    Bro looks like he’s gonna steal the moon

  • @haste953
    @haste953 Год назад +7

    This guy gives out Bolson Construction vibes.

  • @Fresh_Knight
    @Fresh_Knight Год назад +9

    You got the full Iron Respiratory System

  • @ZECRA602
    @ZECRA602 Год назад +10

    To be honest, this version of the game would certainly be more stressful and terrifying to play

  • @PantherCat64
    @PantherCat64 Год назад +15

    “What mad man would leave important assets named something generic?”
    The same guy who made a bar of soap a reusable insta kill weapon with no care for balance.
    And on that same game he was so proud of it he was actively endorsing piracy if you couldn’t afford it just to play it.

    • @midway8612
      @midway8612 Год назад

      Are you talking about ULTRAKILL?

    • @PantherCat64
      @PantherCat64 Год назад +4

      @@midway8612 what? no, Dusk.
      While both Published by New Blood, they're entirely different.

    • @midway8612
      @midway8612 Год назад

      Sorry I never got interested in dusk and I didn't know much about it

    • @PantherCat64
      @PantherCat64 Год назад +6

      @@midway8612 don’t worry that seems to be the notion everyone else has.
      Which is both funny and sad considering David Szymanski was so proud of making it with just wanting people to play it to show off the work and nobody remembered. Yet the small short horror game boomed in popularity.

  • @TheFarmgineer
    @TheFarmgineer Год назад +8

    I appreciate you making time to create these videos. I know you are busy fighting crime and doing photos for the Daily Bugle, so it's just that much more impressive.

  • @Slicerss
    @Slicerss Год назад +6

    Oh no, the oceangate mods are coming...

  • @opti6019
    @opti6019 Год назад +17

    Someone should make a movie based on this game.

  • @svahn1
    @svahn1 Год назад +11

    This is so cool. It would completely ruin a first playthrough, but when you've already played once or even a few times, it's really interesting to see everything in "real time" like this.

  • @Cake_soup
    @Cake_soup Год назад +7

    Iron lung ''i'm too young to die'' difficulty

  • @insovietrussiavodka
    @insovietrussiavodka Год назад +12

    In short, he effectively upgraded the SM-13 to the SM-08 before it's collision

  • @TheMailmanOfSteel
    @TheMailmanOfSteel Год назад +5

    Time for a "Titanic" mod, lul.

  • @anthraxmacabre5200
    @anthraxmacabre5200 Год назад +27

    Small recommendation: perhaps you could modify the computer screens to make the surroundings a dark red, given were in a blood ocean and all. I think it would look cool.

  • @Notashi0
    @Notashi0 Год назад +4

    I think what would’ve really been cool would be if when you take the picture that the fish shows up in the screens and the light in the sub shut off for a few seconds like it’s having an electrical problem, then when the screens and light come back on there’s nothing out there but you still get the giant fish in the picture

  • @That_One_Xatu
    @That_One_Xatu Год назад +15

    So glad they added quality of life features to the sub you're design to die in!
    Joking aside, this is really cool!

  • @MrAlias
    @MrAlias Год назад +11

    Awesome mod. If you need voice acting for AD INFERNUM I'd love to jump in and give a hand!
    Great video, hope to see more soon!

  • @bruhmettinmomentogullar4215
    @bruhmettinmomentogullar4215 Год назад +6

    you shold have designed the cocpit of the ocean gate titan

  • @bojerylofy9404
    @bojerylofy9404 Год назад +10

    This man gonna turn Iron lung into a triple A game someday

  • @pandapruitt2542
    @pandapruitt2542 Год назад +15

    I gotta love how much work you put into such a small shlock game

  • @BritishColonist
    @BritishColonist Год назад +5

    I think it would be cool to have events that make each camera gradually get shattered and stop working as you progress. so by the end you will be completely in the dark, like the game is normally.

  • @aloeera
    @aloeera Год назад +3

    my only criticism is that the depth and oxygen meters are covered up by the monitors, though it does kind of add to the whole "makeshift deathtrap submarine" vibe

  • @regularperson9297
    @regularperson9297 Год назад +10

    I think you should lower the "hertz" of the display to something like 12/15, change it so that it occasionally changes to static for a few seconds too or possibly have the it so that the player would need to turn off and the display for it work again. It might also help the illusion to lower the resolution of the screens.

    • @Bacony_Cakes
      @Bacony_Cakes Год назад +1

      The screens should also occasionally flicker.

    • @iamrightoutsideyourwindowhello
      @iamrightoutsideyourwindowhello Год назад +1

      @@Bacony_Cakes Or even better..
      The screens are delayed, so you aren't seeing anything in real time

  • @shiro_naj0307
    @shiro_naj0307 Год назад +2

    Might just slip in my experience here, theres another game that uses similar mechanics and the elements of "youre alone but not really" kinda gameplay, called Voices of The Void, both are rather simple games but caused so much dread and primal fear
    Im really happy that these types of games are booming lately :)

    • @EphiTV
      @EphiTV  Год назад +1

      Haven't heard of that one before. Yeah it's cool to see indie horror try out some new things now that the jump-scare craze is dying down.

  • @Someguy9004hxgrjw2
    @Someguy9004hxgrjw2 Год назад +4

    0:06 ah, i knew the ending was missing something

    • @PizzaNat
      @PizzaNat 21 день назад +1

      this comment is highly underrated lmaooo

  • @Ever_2008_ARG
    @Ever_2008_ARG Год назад +2

    A small suggestion is that maybe you could place the SubCamera at the top of the trench map, just so you can't see the top of it, and right before the window closes, make the screens turn on, and have the SubCamera lower down to the it's original height, it would be a cool effect

    • @EphiTV
      @EphiTV  Год назад +2

      Someone else mentioned this too. Would be a nice effect, but the trench is pretty short. You'd still see a black screen for 90% of the intro because there's nothing to render on the way down.

  • @Graysoneli2
    @Graysoneli2 Год назад +2

    imagine a mod for iron lung like this, but it has all the things occurring ingame actually occurring outside the sub too
    for example: the portal looking more wonky & actually being able to see the blood boiling around it
    or seeing the fauna of the blood ocean stalking you from a distance
    or noticing something is following you in the dark...

  • @Mast3rKK
    @Mast3rKK Год назад +3

    dude, i didnt realize who you were until you showed your most viewed videos, and saw thatur the subnautica challenge guy! i havent watched u since one of ur first bz challenge videos

    • @EphiTV
      @EphiTV  Год назад

      Haha yup a few of my videos have been blessed by the algorithm but I'm still a pretty small channel otherwise.

    • @Mast3rKK
      @Mast3rKK Год назад +1

      @@EphiTV smaller than deserved, not only did you make a sick iron lung mod, exposed its functionality, did the impossible stranded on an alien ocean, but so much more

    • @Mast3rKK
      @Mast3rKK Год назад +1

      @@EphiTValso, im only watching the vid now, cuz when u mentioned the shrek jumpscare at the start, it reminded me of a crappy roblox game about shrek in the backrooms that slowly turned into a horror game with updates
      it got an update that added new levels, one of which was an iron lung minigame, so seeing shrek in iron lung reminded me abt it. u should check it out as a joke lol

  • @thenikol4525
    @thenikol4525 Год назад +10

    Titan submarine experience:

    • @iantaggart3064
      @iantaggart3064 9 месяцев назад +2

      It is never funny to joke about the ways real peiple have died. 😡

  • @RedBloxStudios
    @RedBloxStudios Год назад +4

    Its called Cube (3) because thats the automatically generated name in unity for making a 3rd duplicate of a cube.
    It could be that D.S. used a cube as a base for some random model like a pipe or a fire extinguisher, and then duplicated it and changed the position and model for it, and never bothered to rename it.

    • @EphiTV
      @EphiTV  Год назад +2

      I know, it's just funny that an important unique object has a default name shared with like 20 other things in the game.

    • @RedBloxStudios
      @RedBloxStudios Год назад +1

      @@EphiTV Yeah- that F2 key loses value when you are trying to quickly make a lore update to hook people before attention fades

  • @Hundreddilation
    @Hundreddilation Год назад +2

    This would probably be more akin to what the SM-8 would’ve been like

  • @lindsaybc2192
    @lindsaybc2192 Год назад +1

    It blew up in june because of Nexpo's video about how terrifying the ocean is.
    He did a big part about Iron Lung and how terrifying it is.

  • @alexsheperd2060
    @alexsheperd2060 10 месяцев назад +1

    It would probably take a lot of extra work and probably require some development but it would be really cool if you could see the creature in glimpses in the back window or have the cameras shut off temporarily when hitting something or being hit by the creature. Keep the whole “moments from collapse” feel of the sub even with the cameras

  • @democracy_enjoyer
    @democracy_enjoyer Год назад +5

    it would be better if the cameras had low franerate, like making it take pictures for example 24 times a second to give it 24 fps view but you will he in 60, it will make it more immersive, and wil give off that crt feeling.

  • @KangMinseok
    @KangMinseok Год назад +3

    11:58 that god damn smirk 😂

  • @garrysucks4190
    @garrysucks4190 Год назад +3

    The Coalition of Iron if it had enough resources and gave enough of a stink to make an actually decent and functional submarine:

  • @agentburningbutters3655
    @agentburningbutters3655 Год назад +1

    8:38 I know this guy whose name is Zeekerss, who is a Madlad for not naming any of the stuff he has in one of his games. I went browsing in the assets Mesh folder after asset ripping his game. And realised that all the monsters, props, etc. Were all labeled "Cube (#)", making it a literal hell hole to even share the models without having to rename them.
    But oddly enough, all objects and assets had their respectful names when you look through the object explorer ingame.

    • @EphiTV
      @EphiTV  Год назад +1

      Most decompilers and asset rippers can't replicate the data 100%. Jumbled names are especially common. But the ones in this video are definitely the real names in the scene.

    • @agentburningbutters3655
      @agentburningbutters3655 Год назад +2

      @@EphiTV I see, maybe the Iron Lung dev just wanted to see someone actually try to find the terminal?
      Zeekerss named his stuff kind of straight forward, as if you were meant to use the unity explorer. So yeah, Asset rippers aren't accurate like you said.

  • @dumpsterfunny2522
    @dumpsterfunny2522 Год назад +5

    aint no way this man just made the first ever mod for iron lung.

  • @markchernoff1304
    @markchernoff1304 9 месяцев назад +1

    I would love to see a 3rd-person mod for Infliction by Caustic Reality; I really think it'd be fun to play from a different perspective & see some of the effects/character deaths from a new angle!

  • @jalarasstudios414
    @jalarasstudios414 Год назад +1

    Funnily enough, I did actually think "cube" before you said it at 8:33. No parentheses, but I figures it would be an asset that they simply hadn't gone to the bother of naming. Was a bit surprised to see that I was right for the most part.

  • @ToastyPCvidya
    @ToastyPCvidya 10 месяцев назад +1

    This is what I wish the game had been. The original put me to sleep. It wasn't hard, just slow and boring. Not a fan. This is more enjoyable for me and I thank you for making it. It goes fast enough so it won't stop being fun, and still allows for the horror to work. I would've lowered the screen count to just 1, so that it feels more claustrophobic, but this works great.

  • @trianglemoebius
    @trianglemoebius Год назад +1

    People keep saying the monitors should break over time, but I have an alternate suggestion (or one that could be used on top of that): The monitors run at a very low FPS. For example, maybe they only update every 5 seconds, so unless the player plans to inch their way forward EXTREMELY slowly (doable, but it'd be mind-numbing), they aren't getting 'live updates' on their location. This would also keep in line with the lore, as it suggests they're rather low-quality, AND it'd keep immersion when the sea monster spawns immediately behind them.
    EDIT: Or even when it hits them, since it could be assumed it's just moving really fast. This would be especially true if the monitors blacked out for a bit when it hits them.
    Also, instead of marking your location on the map, perhaps the ability for the player to write on it?

  • @stormy404
    @stormy404 10 месяцев назад +2

    I feel like only having one terminal camera would add to the atmosphere more. (as well as making the terminal display darker.)

  • @Marcy53Volkswagen
    @Marcy53Volkswagen Год назад +2

    imagine a mode so that the horror can still stay the same. while still keeping the explorer thing.
    like multiple modes. for the mod.

    • @staanislaw
      @staanislaw 10 месяцев назад

      Instead monitora add gyroscope

  • @OddsTheo
    @OddsTheo Год назад +2

    Your resourcefulness and creativity is really cool. Also you sound like Sam O'Nella Academy a bit which is also cool

  • @HorizonSniper__
    @HorizonSniper__ Год назад +2

    Yea, now the coffin has a C.O.F.F.I.N. virtual cockpit. Awesome

    • @jezzaboi2168
      @jezzaboi2168 Год назад

      Who knew that the submarine was actually an adf-01 falken. Truly a horror story

    • @HorizonSniper__
      @HorizonSniper__ Год назад

      @@jezzaboi2168 Modders gotta mod, TLS vs Freak Fish.

    • @jezzaboi2168
      @jezzaboi2168 Год назад

      @@HorizonSniper__ "still alive buddy?" - the fish probably idk

  • @euanhare
    @euanhare Год назад +1

    mannn i love that hoodie.. i need it. briliant vid! it's that type of content that creates the hard to descride kind of pure interest and curiousity

    • @EphiTV
      @EphiTV  Год назад

      Thanks! The hoodie was from an artist on one of the printing sites, not official merch or anything. Maybe Redbubble, but it's been a while.

  • @Freddy0503
    @Freddy0503 Год назад +4

    i found your channel through the first iron lung video, and your content is great.

  • @cheesydanishgaming3333
    @cheesydanishgaming3333 Год назад +2

    This is probably the only mod that will ever exist for this game due to how simplistic it is

    • @brianzhang349
      @brianzhang349 Год назад

      Well this assumes that someone wouldn’t make a mod adding their own original content.

    • @RUNDEN_
      @RUNDEN_ Год назад

      I'm pretty sure someone else made a mod that lets you see outside the sub already, but yeah lol

  • @redmegarex
    @redmegarex Год назад +1

    one thing i would have liked is when you get the pic of the fish's face is it's not there in the camera but when you take the pic it is and when you look back you can see like the back of it or something move off screen

  • @ponod
    @ponod Год назад +2

    Great video but man, you got the Henry V haircut lol

  • @jacksim5759
    @jacksim5759 Год назад +3

    You are a condemned prisoner, locked in a *totally radical sub* 💥💥🔥🤙🤙🤙🤙💯💯

  • @renee72bruce
    @renee72bruce 5 месяцев назад

    You need to add anothe It'll be called survival.
    You would have to do the exact same thing, but there would be enemies.
    And you have a gun on your submarine. And the final boss would be the enemy that breaks in your ship when you beat the game

  • @justbird5624
    @justbird5624 Год назад +1

    As someone who has no sense of orientation this mod actually makes me tempted to play it. (I bought the soundtrack as I adore the concept - I just know I'd get lost).

  • @ArgSel
    @ArgSel Год назад +4

    Why tf is everyone making fun of how he looks 💀 get better hobbies people.

  • @SenhorLuke
    @SenhorLuke 9 месяцев назад +1

    Would be really cool if the monster would be actually moving around and taking photos would flash the monster to delay him

  • @sleepycrow3849
    @sleepycrow3849 Год назад +6

    can you make a mod where you find the titanic instead of the monster ?

  • @testerofbeta6735
    @testerofbeta6735 Год назад +1

    You look like someone who would skate board to the candy store. This is a compliment. Your shirt makes it better.

  • @nerdman59
    @nerdman59 Год назад +1

    I'm surprised someone still plays this game actively and enjoys it. It seemed like the hype for it could be over at this point being, Iron lung had it's good times but couldn't find much of new videos recently. Especially didn't expect anyone to make a mod of it. Your mod though might change this which I really like the concept of, I love the game's atmosphere and lore, which doesn't happen to me that often for such short and mysterious horror games.
    I wish the main dev made an update for this game, I'd love to see the monster actually move around, stalk you more often in-game with full model and be able to catch You off-guard if You are uncareful enough, cutting Your expedition in the depths early with a game over screen, just a little difficulty twist, especially if it would be mixed with Your mod. The game had a big potential for this. Something like this would be gorgeous, an actual threat to evade in the depths in order to finish the game instead of just going towards one ending in particular. Speaking of one ending, I wonder what would the good ending look like, as if You were able to actually take the last picture and get out of there alive.
    I love thinking of new ideas for games, and digging down deep into the lore, You remind me of HorrorScope, I'm sure You've heard of him.
    Digging deep into game files of horror games is something very interesting, especially finding out the names of objects, seeing the monster textures that are hard to see normally in the game, or watch the entire scenery from a different perspective.
    Keep doing what You do now, its super entertaining and personally I'd love to see more types of mods like this for Iron Lung.

    • @EphiTV
      @EphiTV  Год назад

      Thanks! I know David was working on Chop Goblins recently, and he also helps out with Gloomwood. No idea what game he's got in the pipeline next, but Iron Lung was definitely a surprise hit. Maybe he'll return to it someday, or maybe he'll just keep creating wild one-off games like he's done in the past. I'm definitely going to keep an eye out for any of his future stuff, as well as similar games like this that deserve a deeper look. It's pretty fun finding these things in games that you wouldn't be able to experience through regular gameplay. Adds a whole new layer to everything.

  • @Smicklepickle
    @Smicklepickle Год назад +2

    i got interested on iron lung when someone ported the game to vr using bonelab and it seems really cool!

  • @erp7625
    @erp7625 Год назад +1

    Impressive stuff! What a brilliant young man. I bet your parents are very proud of you.

  • @theedwardian
    @theedwardian Год назад +1

    Yikes. I wonder if the 19 year old who was aboard the Titan submersible played this game before he got on board. Yikeroni! Rest in pepperoni!

  • @KevinG3699
    @KevinG3699 Год назад +2

    That is super neat. I don't have a computer so I'll just enjoy it here.

  • @beratsamsung0427
    @beratsamsung0427 Год назад +1

    3:30 my soul almost left my body
    i tought jumpscare was gonna happen

  • @nannesoar
    @nannesoar Год назад +2

    your voice is so calm bro, i love it👍

  • @steamboatmischy1767
    @steamboatmischy1767 Год назад +1

    8:40
    Yup, that's David for ya. If you look into DUSK, ever, just know that most "Things" (what you probably would call an "object" as you're not hopelessly addicted to classic DOOM) are literally just wack-ass names. I don't remember any examples from when I decompiled my copy of the game, but from all I recall it was mostly just random names like "cross" or "barrel" or even the infamous "cube" for crates.

  • @somedudeintheinterweb8665
    @somedudeintheinterweb8665 Год назад +1

    It's a really cool mod but if the focus is about the cameras, i think it could be improved. I think one way of doing this is adding some artifacts in the screen, like a glitch effect, or the screen turning black for a second or maybe the screen turning into a black and white radio noise thing, like in old tvs. Another thing would work well is adjusting the display's framerate, maybe you could cap it at a low framerate and or make it fluctuate. You could also make the images a bit more low res at a farther distance maybe. You could also give the display a more fish eye camera warping effect

  • @casedistorted
    @casedistorted 10 месяцев назад +1

    to be fair I am really surprised the devs never added in an option or game mode like this once you beat the game. Little bonuses or incentives to complete a game or 100% it for cool cheats or game modes to prolong the life of a game seem to be a thing of the past :(

  • @The_viruskiller
    @The_viruskiller Год назад +1

    If you remastered this, I would recommend trying or using a free model with the creatures head so it doesn’t just look like a flat surface. Also if possible I would recommend making a black-and-white in the camera modes