In fairness, for people who are considering spending a lot of money upgrading from the Quest 2 to the Quest 3 and want a more in depth review, I think the length of the video is appreciated
Great comprehensive video covering every topic I wanted to hear and learn more about (especially screen door effect). I love your passion too 👍 Subscribed from here in the U.K, will keep an eye out for more of your vids on anything VR 👍🤟 Thank you 👍🎉
No don't be sorry man!!!!! It was fucking relaxing while I was eating dinner and thinking how long until I've saved enough to get my fucking hands on Quest 3. I'm currently on Quest 1. I need to fucking upgrade. I was on Rift too.
I hope this review blows up man. This is literally the 1 stop shot people need when they want to know everything possible about the meta quest 3. No need to keep apologizing for a long review especially when its timestamp and so neatly marked and organized. People can see the total time before they click on it and if they didn't want an hour+ video they wouldn't've clicked. I hope you do a review just as long for the bigscreen beyond and spend time talking about who exactly that headset is targeting. Cuz i'm an snob for high resolution and fps and im mostly interested in PC-VR gaming, but i have none of the gear or base stations or anything. So ill be looking forward to what you have to say about that headset too. I mean it when i say i really do not subscribe to people that often, and i may have taken me 2 days to watch this video but im glad i didnt skip any of it cuz i was looking for the maximum information possible. You earned my sub, see ya in the next one xP
Wow, I read your comment yesterday and decided to sleep on it before replying because it actually made me cry - not in a bad way! I definitely overthink a lot of things, and my content is something that I heavily criticize. Without getting into too much detail, I've been having some self doubts lately, and hearing such nice things about something I am incredibly critical about is a huge relief as I pick myself back up and get back to creating some content. It's so nice to read everything you wrote, thank you, everything you said means a lot to me and I really appreciate it. As for the Bigscreen Beyond review, I will keep you in mind when making my review videos for it and I will be excited to share all of the details I can find about it. I am both excited for the OLED panels, but also somewhat nervous because the FOV is smaller than what I am used to. Every review I've seen so far people seem to be okay with the trade-off of FOV because everything else is done so well, so I guess we will see how I feel about it once I get my hands on it. Thanks again for the kind words and the sub. I'll do my best to continue to entertain 😅
Enjoyed the video. You did great. Very informative. I just got a guest 3 and trying it out for two weeks before I decide to keep it. Really like it so far. Also have a psvr2
Hi finding your video very interesting and funny 😅 ive got to say i totally agree with the strap i got my quest 3 couple days ago after a while it does hurt and a horrible pressure and the fabric on the face gasket is uncomfortable i used my quest 2 silicone face gasket one on the quest 3 it works im just waiting on adapter so i can use my quest 2 halo band strap i was impressed with the lenses the clarity the colours in pcvr and the sound shocked me how good audio on quest 3 is. The controllers are really nice and was pleasantly surprised by the feedback in controllers like you u mentioned is very nice. Feels strange at first not feeling the ring on controllers as with quest 2 but very good ive just subbed couldnt believe how good half life alyx is on quest 3 its amazing i just stood there looking around for ages 😮 unbelievable pcvr quality
@@ThisKory yes just finished watching the whole video great content 😁is a great leap from quest 2 I do alot of SIM racing primarily Ams2 the fov the colours the reflections on car paintwork blew me away coming from quest 2 I understand your quest 2 binoculars comment lol from now experiencing wider fov exciting times to come especially with mixed reality I find that great fun very clever stuff
I play a lot of PCVR with this thing, it's pretty dang great! I use a dedicated Wifi-6E Repeater as an access point and stream via Virtual Desktop with AV1 encoding at 200mbit/s to the Quest from my pc :) Works good overall, but sadly games like Walkabout Minigolf don't work with VD, I get MASSIVE network spikes the second I look down in that game... So I had to buy it again on the Quest Store. Hope they'll patch in a Quest 3 graphics update at least as it does look worse in comparison to PCVR.
@@darrenwhitehouse7665 Thank you so much for the kind words! I also do quite a bit of sim racing, and I agree with you 100%. Seeing the details of the cars in front of you is great, there's a whole new layer of immersion which the Quest 3 provides with its clarity. The FOV is also a major improvement which was really surprising and very unexpected. This headset just needs OLED panels and it will be the best VR headset on the market, especially if the price stays. The only real downsides for me is a lack of display port because the compression is too bad for me to enjoy some games, which is why I will still be using a dedicated PCVR headset next to the Quest 3.
Good to know, thank you. I'll have to try VD at some point, everyone says it's better than AirLink so maybe I'll do a video testing this claim for myself. Thanks for the kind words!
Engineers design cars to fall apart/break when working on now, so I believe you about the plastic clips. It’s just another way to get people to “upgrade” stuff. If they sell a perfect product that last forever and doesn’t need upgraded they don’t make maximum profit. Kinda like planned obsolescence
I agree with mrtv that if the resolution of the media is low it looks like screen door because of the low resolution. But u do see a glare at times in bug screen when i face away from the big screen of a room
You have the right to your own wrong opinion, and that's totally fine! Haha I am kidding of course. Everyone's experience is different, so it is fun to see others who don't have this issue and cannot see the SDE, and try to figure out why. Logically speaking, my unit may have better optical clarity because I can see the SDE, so maybe your lenses are slightly out of focus which causes a slight blur effect making the SDE invisible for you. What else could it be? Maybe you need glasses? 😲🤣🤓 Yeah glare is definitely a thing, but it is much much better than any other headset I've used so far. I really never see glare or notice it unless I am in a high contrast environment, where on my Index I see glare almost constantly so the Quest 3 is great, really.
The glare issue is a deal breaker for me. However I certainly hear you. I have already tried 3 headsets and each of them have different level of glare. the first one has almost none but head dead pixels so I returned it. the second one was a disaster. Way too much fan noise, stutters and mura and huge glare. the 3rd one has no dead pixel, some glare not noticeable if you play sims like DCS but still not ok for me when watching RUclips...
That's incredibly unfortunate. After hearing about so many issues and inconsistencies regarding the Quest 3 lenses and displays, I feel like I lucked out - even though I still have a couple dead pixels, I never see them unless I'm actually trying to find them, and the rest of the optics are great for me.
Mnhh....the strap plastic could be solved by cutting off a piece of adhesive backed foam used for insulating windows and doors I think. Just put that on, or glue a small piece of any nice foam on with superglue and it would be softer.
1h 9' for a 1st Impressions Review 😵💫😵💫😱😱. You will have to publish the complete review by seasons, like GoT 🤣🤣. Jokes aside, amazing review. Some few questions: 1) Can you use them as PCVR without a meta account? 2) related to the Airlink => Not having a WiFi6 router, can I connect the Quest 3 directly to the PC - which does have an idle WiFi6 NIC? (the PC is connected to the router via Ethernet) 3) How long does the battery last when used as PCVR via Airlink? my guess is that a little more than when used as a stand-alone VR headset, but a precise answer would be highly appreciated.
Haha there's a ton to talk about, and I am not someone to leave out details, obviously 😅 1. I'm pretty sure you need an account of some sort to just run the headset itself, so yes I believe so. 2. You can still use a non-Wifi-6 router with AirLink, the performance just won't be the same though and you may want to use a link cable to use PCVR if that's the case. 3. I haven't tested this, but I'd imagine the battery life will be similar to mobile game time, which is around 2 hours.
Good review! From what I understand there is no IR used in tracking. This is one of the key hidden features, go try it outside. No more tracking interference from sunlight. Just don't expose the inside lenses to the sun, that can still burn the displays.
The first few seconds of the "Comfort" section are describing my inner feelings perfectly when I think about the standard head strap. I think Meta should have bitten the cost bullet and offer a better solution out-of-the-box. While not being the main reason, I'm fairly sure that the bad default comfort also contributes to the low retention rate of Quest headsets and often gathering dust few weeks/months after purchase.
I completely agree with you. Even the inclusion of one of those cheap oval shaped bits that cradle the back of your head would be light-years better than the cloth strap with those protruding plastic bits.
My right trigger is squeeky too. The haze you mentioned might come from slightly smudged lenses? The sweet spot being better when the headset is higher, i have too - but for me its not less sharp, instead i see chromatic abberation (blue/yellow lines at the edges of things)
Aww that's unfortunate. I'm still debating whether I want to return my squeaky controller or not. The haze effect wasn't due to smudges on the lenses, and I've cleaned them several times now during my use. I think it's the glare effect but the glare is so subtle that it's not really perceived in a way where you can pinpoint the issue, which would make sense. It's really a non-issue, but something I wanted to mention to see if anyone else notices it, and to see how I feel about it when I do another review when I'm out of the honeymoon phase and I'm more used to the Quest 3. Ah yes, there is some chromatic aberration which I failed to mention. I must've skipped over it because I had it written down to talk about. At the very edges of the displays you'll notice this mainly with things like icons and text, but it's not perceived when actively playing games because you're almost never looking at the far edges of your displays. A non-issue, but definitely worth mentioning, thanks for pointing that out!
I didn't even realize there was a toggle for 120hz mode, I just thought it was running at 120hz since it was easily as smooth feeling as the Quest 2 in 120hz mode.
Okay first off Kory this was a fxcking long video 😂 I had to watch half of it last night and the rest this morning and I loved every bit of it 😂🫶🏼🤘🏼 very detailed and as a noob to VR in general I had tons of questions and you answered most of them so Thankyou so much for taking the time to clearly describe how it feels and the ins and outs to this device, I wish it had a micro sd card slot for storage but that would just be to good for us all as gamers I guess 😅 also I was wondering does it have Bluetooth to like wear my AirPods with it? I have the 2nd gen pros and the noise cancelation on them is amazing for a more immersion into whatever you’re doing but I just wanted to say thankyou for a great video about the quest 3 and you seemed abit nervous or in a hurry to say everything on your mind in a short time but I think you did great 🙌🏼 and was very Informative I will make my first VR headset a quest 3 after watching your video and I liked shared and subscribed to your channel 🤘🏼
I'm so glad I could help answer some of your questions with this video. I agree that a SD slot would be very useful for these headsets, but then no one would buy the larger storage option HMD, so it makes sense as to why they don't offer a SD expansion slot. The Quest 3 does not support Bluetooth headphone connectivity, unfortunately. I definitely felt slightly rushed to get my thoughts out because this video can easily be twice as long if I didn't stop myself 😅 Thank you for your support! 💜
Wifi 6 has not the problems with interferences like wifi 5 Has.just to tell you a little i think ill pass this one and get the beyond its just better ;) Talking about pcvr now. For ppl that like standalone, what are the most, the q3 is a nice device, totally not facebook aside.
This is good to know, as my only experience with Quest Wifi connectivity has been through a Wifi 6 router. I agree though, stick to dedicated PCVR headsets if that's your primary gaming source. I am sure I won't use the Quest 3 as much once my Beyond arrives, Then again, it's so easy to pick up and use the Quest 3, and with a larger FOV than the Beyond I still may be tempted to use it every so often, we will see.
@@ThisKory I do it a lot with family, friends and by myself so I love it because you can get things off your chest that you want to learn or see if others think the same. Here for you friend.
I'm mostly worried about all the reports of defective screens (mostly dead/stuck pixels) and terrible microphone quality from under the charging contact points (crackling, hissing, breathing noise, popping). Passthrough not being as good as the recordings show, fan noise, heat and the requirement for replacement battery straps and facial interfaces aren't insurmountable issues for me, although the extra costs and hassle out of the box are annoying. Edit: the mics aren't behind the charging contacts, they are behind the cooling slot under the cameras.
To be fair, there are QC issues with virtually every mass produced piece of hardware, this is nothing new. The Quest 2 had its own issues, so does the Valve Index, etc.. Some products have more issues than others, and unfortunately, it seems that the Quest 3 has more QC issues than usual. Fortunately, we can return these items for a replacement. It's tedious and annoying though, I agree. Hopefully they tighten up their QC and resolve the issues for future buyers.
@@ThisKory Yeah, going through 6 headsets to get one without defects sounds pretty extreme though. Not even possible here with sales limited to Amazon and Meta's online stores.
@@Joric78 Yeah I understand that, but not everyone is going to have to go through 6 headsets, and hopefully things will improve over time. When you get a headset without issues though, the Quest 3 is amazing and totally worth it! But yeah, it may not be ideal for someone who can't easily return it to a Best Buy or something.
@@ThisKory I'm hoping if it's really that widespread/common an issue they'll be able to narrow it down to a faulty batch of LCD panels, and later models won't suffer the same issue. The fact that you mention visible mura on a new LCD panel (as opposed to OLED) is also a concern. I can wait to see how things shake out. I'm still keen to get one, but I'm not in any hurry (I've just had eye surgery anyway, so the lack of stereoscopic vision is a good reason to wait).
@@Joric78 Yeah I think waiting a bit will be good while developers work to get their apps and games running at the potential of the Quest 3, so there's no rush to get one immediately.
@@ThisKory thanks for the review though, it really was one of the most informative ones I've seen, and feels like it's helped me set my expectations. Good stuff
It is slightly darker, but text is still clear for me, although there is some chromatic aberration or color fringing at the edges of the lenses that I didn't mention either.
I’ve seen some reviews saying that the tracking is actually worse since they removed the halo ring especially when playing fast paced games like beat saber so im confused know lol 😅
I was playing Expert and some Expert+ songs just fine and didn't notice any issues with tracking. The best advice I can give you is to try it yourself to find out how you feel about it.
recordings of the passthrough seem very deceiving, because on one hand, that IS the level of detail that you get, but on the other, it looks WAYYYY blurrier and grainer when it’s actually in headset because it fits your whole field of view
I disagree with this entirely. I just tested this in a dimly lit room and I found the recording image to be granier and worse. When I look through my Quest 3 the passthrough image looks less grainy. There have been some wild QC issues it seems with the Quest 3, and I've read reports of different camera sensors used in the Quest 3, some apparently better than others. I can't confirm this, but based on the differences we see, it seems likely.
@@ThisKory i guess so, because seemingly i got a pretty bad unit or something because it's quite grainy. when i take a picture though, it looks decent enough but has basically the same level of detail as the passthrough but just compressed into a tinier box that makes it appear better. i need someone to go out and test if quest 3s actually have varying camera quality because, if so, then im going to be getting a replacement for mine. i wouldn't mind taking advantage of that warranty to get better mixed reality.
If you want to save some money and get a used one then the Quest 2 is a great way to find out if you'll enjoy VR, definitely. Just keep in mind that the Quest 3 is better in basically every aspect, so if you already know you want to use VR and have a budget for it, then you might as well buy once cry once and get a Quest 3.
@@CFox.7 Maybe get a used Quest 2 then. The Quest 2 is still great for someone first getting into VR, and it'll do great for fitness and meditation apps.
thanks this was good. just to clarify: could you read text clearly on virtual monitors and games? do you think this could realistically be used to read email for example?
Yes, text is easily legible on in-headset screens and in games. It's very clear, and yes you can realistically read emails. I just threw on the headset and read your comment and I was able to read it very clearly. I am actually typing this reply in passthrough right now because I am faster on my physical keyboard. Text still isn't as clear as it is on a monitor, but it is very very close. I think the limitations are stereo overlap making it awkward when scanning long strips of text sometimes, and lens clarity. But the Quest 3 is very good and it's easily passable for task work in my opinion. Hope this helps! 😁
Oh I fully understand what those plastic pieces are for on the head strap, no need to explain to me. The issue here is that they could have designed them a million different ways to be more comfortable, but they chose a THICK plastic piece that penetrates your skull. They knew exactly what they were doing when designing this head strap this way. This isn't their first rodeo, and they have upselling to do 😂
The Quest 3 IPD dial goes to 70 but the maximum supported IPD range is up to 75 is what their website says, so you should be fine at 73 IPD, you just need to max out the IPD dial. You can always return it if it doesn't fit you well.
@@ThisKory I was doubtful that my gpu wouldn't be sufficient to run high performance games. I have an amd Rx 6950 xt which is the equivalent of a 3090 (almost 3090ti) and a i5 12600kf. My quest 3 is on the way and now I can rest assured! Thanks
Good review. However Passthrough is terrible! A gimmick only useful to take a drink or pick up a phone, etc, but not to interact with utter. Recorded, it displays beautifully but third completely misleading. So when you say you can read your phone, see you getting great clarity?
There have been discussions about the Quest 3 having various QC issues which extend to the cameras used for passthrough. Perhaps I can read my phone just fine if the lighting is right. If your screen is a white blob, turn down the brightness on your phone, or turn on a light in your room. It's a tiny camera, so the dynamic range is going to be limited. I personally enjoy passthrough and MR, but I also don't feel sick from the wobbles, and maybe I have a better headset that's more clear, who knows 🤷 Thanks for stopping by! 💜👊
On the site HMD geometry database, it says that both Q1 and Q2 have 104 horizontal FOV. Quest 3 only 4 degrees more, 108. Vertical FOV on both Q2 and Q3 it says 98. For Q1 it says 100 degrees. So pretty much identical FOV on all three headsets. Are your eyes further from the lenses when you wear Quest 2? Causing smaller perceived FOV? You could remove facial interface on both Q2 and Q3, and compare that way. It would be more accurate, as you would be as close as possible to the lenses on both headsets
Quest 3 is actually said to have 110 degrees FOV which is listed on their website, and this was confirmed with my own testing using WIMFOV where I measured at 110 degrees horizontal FOV as well seen in the video @16:45. Yes, the Quest 2 can have better FOV if you replaced the facial interface with something smaller, but I am doing my testing with what the far majority of users will be using, which is the facial interface that comes with the Quest 2. With that in mind, my Quest 2 measured FOV was around 96 degrees. Can you get better FOV on the Quest 2? Sure, but I didn't. I also keep my data consistent. I am using the same WIMFOV tool for testing across all HMD's, and as far as I know my face shape never changes, so my data is consistent for my face shape. The Quest 3 is a pretty significant improvement no matter how you look at it I think, especially considering 100% of that FOV is usable now, where the Quest 2 had quite blurry edges.
Mmm... I wouldn't say that because I certainly didn't use a microscope, and I saw it. You just need the right environment. Flight sims, or games which have a clear bright blue sky you'll notice the SDE if you look directly at the sky. Otherwise, it's not really noticed because the texture in environments create enough of a variance in pixels that you don't really see it. With the Quest 2 I see the SDE right away, with the Quest 3 I have to try to find it. That being said, when my eyes are scanning around and I am immersed in a game, I will not ever notice the SDE.
I mean, the audio is coming from in front of your ears when wearing the headset, so this makes sense. I personally never noticed this kind of effect though. For me it sounds like I am immersed and I don't notice any location issues regarding audio. But maybe I'm not able to perceive it either, so I'm not sure. I guess if it bothers you you can plug in your own headphones.
Kory ok...nice long overview of everrything...appreciated that but ...omfg nitpicking about things and then saying you can't see it cant' hear it unless you try really hard...oh come on. Watched the whole thing and appreciate what you tried to do but whaaa whaaa whaaaa whining! that is all
Thanks for viewing. I am pointing out things that are heavily discussed in the VR realm, and SDE is one of them. SDE is something people care about, so I wanted to talk about it in as much detail as I can to try and articulate what I am seeing with my eyes to the viewer. If you don't want that kind of detail, then this video isn't for you, and there are many others out there that may be more suitable for you. I am not "whining" about anything, but you're entitled to your own opinion. I am simply discussing issues, potential issues, and non-issues. Thanks again for stopping by, but your comment was unpleasant and not really helpful in any way, so you really just put me down for the sake of putting me down, not cool.
I think I'm having an issue with making comments on videos... Can you guys see this comment? Please just let me know if my comment is visible to you guys. Thanks. :)
This is stupid long, I'm sorry 🤣 This video is for those who want a bit more details 💜 Sub if you want more random Quest 3 vids.. please?
In fairness, for people who are considering spending a lot of money upgrading from the Quest 2 to the Quest 3 and want a more in depth review, I think the length of the video is appreciated
@@mentalmiggy1973 this is great news, because my future videos will probably be just as long when I review the Bigscreen Beyond 😂
Great comprehensive video covering every topic I wanted to hear and learn more about (especially screen door effect). I love your passion too 👍 Subscribed from here in the U.K, will keep an eye out for more of your vids on anything VR 👍🤟 Thank you 👍🎉
No don't be sorry man!!!!!
It was fucking relaxing while I was eating dinner and thinking how long until I've saved enough to get my fucking hands on Quest 3.
I'm currently on Quest 1.
I need to fucking upgrade.
I was on Rift too.
Not too long when you provide decent information! First video I've ever seen in your channel... now a subscriber! Looking forward to seeing more....
Please, keep doing videos this detailed regardless of length. You've answered all my questions in far greater depth than any other quest 3 reviewer.
I hope this review blows up man. This is literally the 1 stop shot people need when they want to know everything possible about the meta quest 3. No need to keep apologizing for a long review especially when its timestamp and so neatly marked and organized. People can see the total time before they click on it and if they didn't want an hour+ video they wouldn't've clicked. I hope you do a review just as long for the bigscreen beyond and spend time talking about who exactly that headset is targeting. Cuz i'm an snob for high resolution and fps and im mostly interested in PC-VR gaming, but i have none of the gear or base stations or anything. So ill be looking forward to what you have to say about that headset too. I mean it when i say i really do not subscribe to people that often, and i may have taken me 2 days to watch this video but im glad i didnt skip any of it cuz i was looking for the maximum information possible. You earned my sub, see ya in the next one xP
Wow, I read your comment yesterday and decided to sleep on it before replying because it actually made me cry - not in a bad way! I definitely overthink a lot of things, and my content is something that I heavily criticize. Without getting into too much detail, I've been having some self doubts lately, and hearing such nice things about something I am incredibly critical about is a huge relief as I pick myself back up and get back to creating some content. It's so nice to read everything you wrote, thank you, everything you said means a lot to me and I really appreciate it.
As for the Bigscreen Beyond review, I will keep you in mind when making my review videos for it and I will be excited to share all of the details I can find about it. I am both excited for the OLED panels, but also somewhat nervous because the FOV is smaller than what I am used to. Every review I've seen so far people seem to be okay with the trade-off of FOV because everything else is done so well, so I guess we will see how I feel about it once I get my hands on it. Thanks again for the kind words and the sub. I'll do my best to continue to entertain 😅
Man, you covered pretty much any question someone may have 👍
Haha thanks Viper6! There is just so much to talk about with the Quest 3! 😅
I see screen door like you mention - mostly unnoticeable in practise but mild screen door visible on plain backgrounds. I dont notice any mura though.
Enjoyed the video. You did great. Very informative. I just got a guest 3 and trying it out for two weeks before I decide to keep it. Really like it so far. Also have a psvr2
Hi finding your video very interesting and funny 😅 ive got to say i totally agree with the strap i got my quest 3 couple days ago after a while it does hurt and a horrible pressure and the fabric on the face gasket is uncomfortable i used my quest 2 silicone face gasket one on the quest 3 it works im just waiting on adapter so i can use my quest 2 halo band strap i was impressed with the lenses the clarity the colours in pcvr and the sound shocked me how good audio on quest 3 is. The controllers are really nice and was pleasantly surprised by the feedback in controllers like you u mentioned is very nice. Feels strange at first not feeling the ring on controllers as with quest 2 but very good ive just subbed couldnt believe how good half life alyx is on quest 3 its amazing i just stood there looking around for ages 😮 unbelievable pcvr quality
Hey thank you, I'm glad you enjoyed it! The Quest 3 is truly a "generational leap" as some have said, it's fantastic!. Thank you so much for the sub 💜
@@ThisKory yes just finished watching the whole video great content 😁is a great leap from quest 2 I do alot of SIM racing primarily Ams2 the fov the colours the reflections on car paintwork blew me away coming from quest 2 I understand your quest 2 binoculars comment lol from now experiencing wider fov exciting times to come especially with mixed reality I find that great fun very clever stuff
I play a lot of PCVR with this thing, it's pretty dang great! I use a dedicated Wifi-6E Repeater as an access point and stream via Virtual Desktop with AV1 encoding at 200mbit/s to the Quest from my pc :)
Works good overall, but sadly games like Walkabout Minigolf don't work with VD, I get MASSIVE network spikes the second I look down in that game... So I had to buy it again on the Quest Store. Hope they'll patch in a Quest 3 graphics update at least as it does look worse in comparison to PCVR.
@@darrenwhitehouse7665 Thank you so much for the kind words! I also do quite a bit of sim racing, and I agree with you 100%. Seeing the details of the cars in front of you is great, there's a whole new layer of immersion which the Quest 3 provides with its clarity. The FOV is also a major improvement which was really surprising and very unexpected. This headset just needs OLED panels and it will be the best VR headset on the market, especially if the price stays. The only real downsides for me is a lack of display port because the compression is too bad for me to enjoy some games, which is why I will still be using a dedicated PCVR headset next to the Quest 3.
@@maegnificant I havnt got virtual desktop so I pcvr with link cable I've heard good things about VD my router is WiFi 6
Compression on Pop 1 was atrocious on airlink. On virtual desktop it is perfect on every title. Oh very good video by the way!
Good to know, thank you. I'll have to try VD at some point, everyone says it's better than AirLink so maybe I'll do a video testing this claim for myself. Thanks for the kind words!
@@ThisKory 1000 times better.
Engineers design cars to fall apart/break when working on now, so I believe you about the plastic clips. It’s just another way to get people to “upgrade” stuff. If they sell a perfect product that last forever and doesn’t need upgraded they don’t make maximum profit. Kinda like planned obsolescence
I really hope Sony does a revision of PSVR 2 with same lenses.
I agree with mrtv that if the resolution of the media is low it looks like screen door because of the low resolution. But u do see a glare at times in bug screen when i face away from the big screen of a room
You have the right to your own wrong opinion, and that's totally fine! Haha I am kidding of course. Everyone's experience is different, so it is fun to see others who don't have this issue and cannot see the SDE, and try to figure out why. Logically speaking, my unit may have better optical clarity because I can see the SDE, so maybe your lenses are slightly out of focus which causes a slight blur effect making the SDE invisible for you. What else could it be? Maybe you need glasses? 😲🤣🤓
Yeah glare is definitely a thing, but it is much much better than any other headset I've used so far. I really never see glare or notice it unless I am in a high contrast environment, where on my Index I see glare almost constantly so the Quest 3 is great, really.
The glare issue is a deal breaker for me. However I certainly hear you. I have already tried 3 headsets and each of them have different level of glare. the first one has almost none but head dead pixels so I returned it. the second one was a disaster. Way too much fan noise, stutters and mura and huge glare. the 3rd one has no dead pixel, some glare not noticeable if you play sims like DCS but still not ok for me when watching RUclips...
That's incredibly unfortunate. After hearing about so many issues and inconsistencies regarding the Quest 3 lenses and displays, I feel like I lucked out - even though I still have a couple dead pixels, I never see them unless I'm actually trying to find them, and the rest of the optics are great for me.
Mnhh....the strap plastic could be solved by cutting off a piece of adhesive backed foam used for insulating windows and doors I think. Just put that on, or glue a small piece of any nice foam on with superglue and it would be softer.
Or they could just design a better strap so we don't have to fix it ourselves 🤷
I want to buy a quest 3 and ur video help me alot . Keep doing videos like this
Thank you so much for the kind words! I am glad to help!
1h 9' for a 1st Impressions Review 😵💫😵💫😱😱. You will have to publish the complete review by seasons, like GoT 🤣🤣. Jokes aside, amazing review.
Some few questions:
1) Can you use them as PCVR without a meta account?
2) related to the Airlink => Not having a WiFi6 router, can I connect the Quest 3 directly to the PC - which does have an idle WiFi6 NIC? (the PC is connected to the router via Ethernet)
3) How long does the battery last when used as PCVR via Airlink? my guess is that a little more than when used as a stand-alone VR headset, but a precise answer would be highly appreciated.
Haha there's a ton to talk about, and I am not someone to leave out details, obviously 😅
1. I'm pretty sure you need an account of some sort to just run the headset itself, so yes I believe so.
2. You can still use a non-Wifi-6 router with AirLink, the performance just won't be the same though and you may want to use a link cable to use PCVR if that's the case.
3. I haven't tested this, but I'd imagine the battery life will be similar to mobile game time, which is around 2 hours.
Good review! From what I understand there is no IR used in tracking. This is one of the key hidden features, go try it outside. No more tracking interference from sunlight. Just don't expose the inside lenses to the sun, that can still burn the displays.
Ah this is good to know, thank you so much for the kind words!
Top tip. Improve audio simply by placing some cans over your earns, unplugged.
It's not that bad! 😅
The first few seconds of the "Comfort" section are describing my inner feelings perfectly when I think about the standard head strap. I think Meta should have bitten the cost bullet and offer a better solution out-of-the-box. While not being the main reason, I'm fairly sure that the bad default comfort also contributes to the low retention rate of Quest headsets and often gathering dust few weeks/months after purchase.
I completely agree with you. Even the inclusion of one of those cheap oval shaped bits that cradle the back of your head would be light-years better than the cloth strap with those protruding plastic bits.
I belueve the quest 3 pro will have micro oleds, quest 3 features, and higher resolution pass through to kill apple’s vison headset…
I think you nailed it, and I would hope for the same. Time will tell!
My right trigger is squeeky too. The haze you mentioned might come from slightly smudged lenses? The sweet spot being better when the headset is higher, i have too - but for me its not less sharp, instead i see chromatic abberation (blue/yellow lines at the edges of things)
Aww that's unfortunate. I'm still debating whether I want to return my squeaky controller or not.
The haze effect wasn't due to smudges on the lenses, and I've cleaned them several times now during my use. I think it's the glare effect but the glare is so subtle that it's not really perceived in a way where you can pinpoint the issue, which would make sense. It's really a non-issue, but something I wanted to mention to see if anyone else notices it, and to see how I feel about it when I do another review when I'm out of the honeymoon phase and I'm more used to the Quest 3.
Ah yes, there is some chromatic aberration which I failed to mention. I must've skipped over it because I had it written down to talk about. At the very edges of the displays you'll notice this mainly with things like icons and text, but it's not perceived when actively playing games because you're almost never looking at the far edges of your displays. A non-issue, but definitely worth mentioning, thanks for pointing that out!
I didn't even realize there was a toggle for 120hz mode, I just thought it was running at 120hz since it was easily as smooth feeling as the Quest 2 in 120hz mode.
Okay first off Kory this was a fxcking long video 😂 I had to watch half of it last night and the rest this morning and I loved every bit of it 😂🫶🏼🤘🏼 very detailed and as a noob to VR in general I had tons of questions and you answered most of them so Thankyou so much for taking the time to clearly describe how it feels and the ins and outs to this device, I wish it had a micro sd card slot for storage but that would just be to good for us all as gamers I guess 😅 also I was wondering does it have Bluetooth to like wear my AirPods with it? I have the 2nd gen pros and the noise cancelation on them is amazing for a more immersion into whatever you’re doing but I just wanted to say thankyou for a great video about the quest 3 and you seemed abit nervous or in a hurry to say everything on your mind in a short time but I think you did great 🙌🏼 and was very Informative I will make my first VR headset a quest 3 after watching your video and I liked shared and subscribed to your channel 🤘🏼
I'm so glad I could help answer some of your questions with this video. I agree that a SD slot would be very useful for these headsets, but then no one would buy the larger storage option HMD, so it makes sense as to why they don't offer a SD expansion slot. The Quest 3 does not support Bluetooth headphone connectivity, unfortunately. I definitely felt slightly rushed to get my thoughts out because this video can easily be twice as long if I didn't stop myself 😅 Thank you for your support! 💜
Wifi 6 has not the problems with interferences like wifi 5 Has.just to tell you a little i think ill pass this one and get the beyond its just better ;)
Talking about pcvr now.
For ppl that like standalone, what are the most, the q3 is a nice device, totally not facebook aside.
This is good to know, as my only experience with Quest Wifi connectivity has been through a Wifi 6 router. I agree though, stick to dedicated PCVR headsets if that's your primary gaming source. I am sure I won't use the Quest 3 as much once my Beyond arrives, Then again, it's so easy to pick up and use the Quest 3, and with a larger FOV than the Beyond I still may be tempted to use it every so often, we will see.
That is a no bullshit review. I love your honesty & fair criticism. Subscribed.
This comment doesn't fuck around, I like it.
I enjoyed your fucking video man!!!
One fucking hour long rants and talking is the good shit if you're interested in doing that cool shit.
Thank you! It's good to know some people like my rambling 🤣
@@ThisKory I do it a lot with family, friends and by myself so I love it because you can get things off your chest that you want to learn or see if others think the same.
Here for you friend.
it's totally worth it and Istill have my Q2 but this blows it away!!!
I'm mostly worried about all the reports of defective screens (mostly dead/stuck pixels) and terrible microphone quality from under the charging contact points (crackling, hissing, breathing noise, popping).
Passthrough not being as good as the recordings show, fan noise, heat and the requirement for replacement battery straps and facial interfaces aren't insurmountable issues for me, although the extra costs and hassle out of the box are annoying. Edit: the mics aren't behind the charging contacts, they are behind the cooling slot under the cameras.
To be fair, there are QC issues with virtually every mass produced piece of hardware, this is nothing new. The Quest 2 had its own issues, so does the Valve Index, etc.. Some products have more issues than others, and unfortunately, it seems that the Quest 3 has more QC issues than usual. Fortunately, we can return these items for a replacement. It's tedious and annoying though, I agree. Hopefully they tighten up their QC and resolve the issues for future buyers.
@@ThisKory Yeah, going through 6 headsets to get one without defects sounds pretty extreme though. Not even possible here with sales limited to Amazon and Meta's online stores.
@@Joric78 Yeah I understand that, but not everyone is going to have to go through 6 headsets, and hopefully things will improve over time. When you get a headset without issues though, the Quest 3 is amazing and totally worth it! But yeah, it may not be ideal for someone who can't easily return it to a Best Buy or something.
@@ThisKory I'm hoping if it's really that widespread/common an issue they'll be able to narrow it down to a faulty batch of LCD panels, and later models won't suffer the same issue. The fact that you mention visible mura on a new LCD panel (as opposed to OLED) is also a concern. I can wait to see how things shake out. I'm still keen to get one, but I'm not in any hurry (I've just had eye surgery anyway, so the lack of stereoscopic vision is a good reason to wait).
@@Joric78 Yeah I think waiting a bit will be good while developers work to get their apps and games running at the potential of the Quest 3, so there's no rush to get one immediately.
>watching this hour long documentary when I've already ordered mine and I'm just waiting for it to ship
Lol I love that you called it a documentary 😅
@@ThisKory thanks for the review though, it really was one of the most informative ones I've seen, and feels like it's helped me set my expectations. Good stuff
Edge to edge clarity? I have darkness on the left and right lenses. Is that just me?
It is slightly darker, but text is still clear for me, although there is some chromatic aberration or color fringing at the edges of the lenses that I didn't mention either.
I’ve seen some reviews saying that the tracking is actually worse since they removed the halo ring especially when playing fast paced games like beat saber so im confused know lol 😅
I was playing Expert and some Expert+ songs just fine and didn't notice any issues with tracking. The best advice I can give you is to try it yourself to find out how you feel about it.
@@ThisKoryYeah I hope its just because bad lighting and not a actual tracking issue
Good job bud! very informative for the non tech savy peoples!
Oh Hai! Thanks man, I appreciate the kind words! 💜
recordings of the passthrough seem very deceiving, because on one hand, that IS the level of detail that you get, but on the other, it looks WAYYYY blurrier and grainer when it’s actually in headset because it fits your whole field of view
I disagree with this entirely. I just tested this in a dimly lit room and I found the recording image to be granier and worse. When I look through my Quest 3 the passthrough image looks less grainy.
There have been some wild QC issues it seems with the Quest 3, and I've read reports of different camera sensors used in the Quest 3, some apparently better than others. I can't confirm this, but based on the differences we see, it seems likely.
@@ThisKory i guess so, because seemingly i got a pretty bad unit or something because it's quite grainy. when i take a picture though, it looks decent enough but has basically the same level of detail as the passthrough but just compressed into a tinier box that makes it appear better. i need someone to go out and test if quest 3s actually have varying camera quality because, if so, then im going to be getting a replacement for mine. i wouldn't mind taking advantage of that warranty to get better mixed reality.
so as a new user - am i better off getting the Quest 2 ?
If you want to save some money and get a used one then the Quest 2 is a great way to find out if you'll enjoy VR, definitely. Just keep in mind that the Quest 3 is better in basically every aspect, so if you already know you want to use VR and have a budget for it, then you might as well buy once cry once and get a Quest 3.
@@ThisKory i really just want to try it out for sports games and exercise, maybe some meditation.
@@CFox.7 Maybe get a used Quest 2 then. The Quest 2 is still great for someone first getting into VR, and it'll do great for fitness and meditation apps.
@@ThisKory ok , thanks mate
thanks this was good. just to clarify: could you read text clearly on virtual monitors and games? do you think this could realistically be used to read email for example?
Yes, text is easily legible on in-headset screens and in games. It's very clear, and yes you can realistically read emails. I just threw on the headset and read your comment and I was able to read it very clearly. I am actually typing this reply in passthrough right now because I am faster on my physical keyboard. Text still isn't as clear as it is on a monitor, but it is very very close. I think the limitations are stereo overlap making it awkward when scanning long strips of text sometimes, and lens clarity. But the Quest 3 is very good and it's easily passable for task work in my opinion. Hope this helps! 😁
@@ThisKory thank you very much for the comprehensive response, much appreciated!
This plastic things on the back - i think they did that to make it easier to adjust, on quest 2 its not very easy to do so
Oh I fully understand what those plastic pieces are for on the head strap, no need to explain to me. The issue here is that they could have designed them a million different ways to be more comfortable, but they chose a THICK plastic piece that penetrates your skull. They knew exactly what they were doing when designing this head strap this way. This isn't their first rodeo, and they have upselling to do 😂
bro my ipd is 73 is this headset is best for me😢or not
The Quest 3 IPD dial goes to 70 but the maximum supported IPD range is up to 75 is what their website says, so you should be fine at 73 IPD, you just need to max out the IPD dial. You can always return it if it doesn't fit you well.
@@ThisKory i am from india😅i can’t return it bro
what's your gpu?
Solid question. I have a 3080, and 9700K @ 4.9Ghz.
@@ThisKory I was doubtful that my gpu wouldn't be sufficient to run high performance games. I have an amd Rx 6950 xt which is the equivalent of a 3090 (almost 3090ti) and a i5 12600kf. My quest 3 is on the way and now I can rest assured! Thanks
Good review. However Passthrough is terrible! A gimmick only useful to take a drink or pick up a phone, etc, but not to interact with utter. Recorded, it displays beautifully but third completely misleading. So when you say you can read your phone, see you getting great clarity?
There have been discussions about the Quest 3 having various QC issues which extend to the cameras used for passthrough. Perhaps I can read my phone just fine if the lighting is right. If your screen is a white blob, turn down the brightness on your phone, or turn on a light in your room. It's a tiny camera, so the dynamic range is going to be limited.
I personally enjoy passthrough and MR, but I also don't feel sick from the wobbles, and maybe I have a better headset that's more clear, who knows 🤷
Thanks for stopping by! 💜👊
On the site HMD geometry database, it says that both Q1 and Q2 have 104 horizontal FOV. Quest 3 only 4 degrees more, 108. Vertical FOV on both Q2 and Q3 it says 98. For Q1 it says 100 degrees. So pretty much identical FOV on all three headsets. Are your eyes further from the lenses when you wear Quest 2? Causing smaller perceived FOV? You could remove facial interface on both Q2 and Q3, and compare that way. It would be more accurate, as you would be as close as possible to the lenses on both headsets
Quest 3 is actually said to have 110 degrees FOV which is listed on their website, and this was confirmed with my own testing using WIMFOV where I measured at 110 degrees horizontal FOV as well seen in the video @16:45. Yes, the Quest 2 can have better FOV if you replaced the facial interface with something smaller, but I am doing my testing with what the far majority of users will be using, which is the facial interface that comes with the Quest 2. With that in mind, my Quest 2 measured FOV was around 96 degrees. Can you get better FOV on the Quest 2? Sure, but I didn't.
I also keep my data consistent. I am using the same WIMFOV tool for testing across all HMD's, and as far as I know my face shape never changes, so my data is consistent for my face shape. The Quest 3 is a pretty significant improvement no matter how you look at it I think, especially considering 100% of that FOV is usable now, where the Quest 2 had quite blurry edges.
@@ThisKory yes quest 2 edges got blurry now quest 3 you can look completely left and right moving just your eyes and read everything clear as day
So you got to use a microscope to see the screen door?
Mmm... I wouldn't say that because I certainly didn't use a microscope, and I saw it. You just need the right environment. Flight sims, or games which have a clear bright blue sky you'll notice the SDE if you look directly at the sky. Otherwise, it's not really noticed because the texture in environments create enough of a variance in pixels that you don't really see it. With the Quest 2 I see the SDE right away, with the Quest 3 I have to try to find it. That being said, when my eyes are scanning around and I am immersed in a game, I will not ever notice the SDE.
Is it just me or does the audio sound weird. It feels like its in front of me and not on my head
I mean, the audio is coming from in front of your ears when wearing the headset, so this makes sense. I personally never noticed this kind of effect though. For me it sounds like I am immersed and I don't notice any location issues regarding audio. But maybe I'm not able to perceive it either, so I'm not sure. I guess if it bothers you you can plug in your own headphones.
Kory ok...nice long overview of everrything...appreciated that but ...omfg nitpicking about things and then saying you can't see it cant' hear it unless you try really hard...oh come on. Watched the whole thing and appreciate what you tried to do but whaaa whaaa whaaaa whining! that is all
Thanks for viewing. I am pointing out things that are heavily discussed in the VR realm, and SDE is one of them. SDE is something people care about, so I wanted to talk about it in as much detail as I can to try and articulate what I am seeing with my eyes to the viewer. If you don't want that kind of detail, then this video isn't for you, and there are many others out there that may be more suitable for you. I am not "whining" about anything, but you're entitled to your own opinion. I am simply discussing issues, potential issues, and non-issues. Thanks again for stopping by, but your comment was unpleasant and not really helpful in any way, so you really just put me down for the sake of putting me down, not cool.
I think I'm having an issue with making comments on videos... Can you guys see this comment? Please just let me know if my comment is visible to you guys. Thanks. :)
It's visible
BUY the fucking headset 🤣 😂