Starfield Essentials: Survival Mechanics in 1.11.33 Beta Change the Game

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  • Опубликовано: 23 окт 2024

Комментарии • 53

  • @celebril
    @celebril 5 месяцев назад +4

    I'm looking forward to this upodate. Thanks for the great overview.

  • @budguinn4425
    @budguinn4425 5 месяцев назад +2

    As always, a well done video. I've been in FO76 waiting for the update on the 15th. This will give me a head start when it does come out. I am looking forward to seeing how the ship stealing is now handled. Thanks again for an excellent video. Also, thanks for adding a link to give you a coffee... your videos are very helpful.

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад +1

      TYVM and THANK YOU for the first ever donation to the channel!

  • @jorgenbengtsson5217
    @jorgenbengtsson5217 5 месяцев назад +4

    I gave Cora all my books and got some xp for the effort. So it is working.

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад

      Excellent!

    • @0grifman1
      @0grifman1 5 месяцев назад

      @@RichardBejtlichit may have not worked for you because you spawned here in. Doing that can impact NPC behaviors.

  • @cratoic1603
    @cratoic1603 5 месяцев назад +4

    The 'affliction treatment' setting is sort of misleading in the sense that the highest difficulty option still has aid/treatment items being able to cure the afflictions just not as instantaneously as normal.
    The prognosis level has stages with the best being 'excellent'. These stages can be directly influenced by how many treatment items you use to treat an affliction.
    (i.e. using 2 injectors to first stabilize the affliction, then increase its prognosis to 'good'. The stages can also be improved or decreased by time depending on your environment).
    How it works (i'm pretty sure) is that prognosis levels that are stated to be 'stable' or above. Have a chance of curing the affliction, with better prognosis levels increasing that chance to cure.

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад

      Interesting. I guess I’m too impatient. 😂

  • @douglashalley9469
    @douglashalley9469 5 месяцев назад +1

    Ok so Core Core which is "Cora" is my favorite person in Starfield, and so when Starfield first came out for early release I was looking for A Breif history of time, but I can't find it anywhere. I don't think it exists in the game. But anyway you give Core Core your books and she says some words of happiness and get some xp and dialogue option goes away, then go get more books and give them to her and rinse and repeat. Lol Amazing right?! 😊😊

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад

      Cool. I think you're right -- the book doesn't appear in the ESM for the game.

  • @skyriminspace
    @skyriminspace 5 месяцев назад +3

    The only thing missing for me would be invisible health bars & enemy names/levels.

  • @massinirev2283
    @massinirev2283 5 месяцев назад +1

    I'll probably end up with around 10 to 15 XP boost. I'd like more but I don't have in me to put the game in full survival mode lol. Great content.

  • @willia451
    @willia451 5 месяцев назад +4

    Wow!! After all this time I had no idea the barkeep at the Red Mile was that attractive. How did I miss it? You know....... Every time I watch one of your vids I learn something new and valuable. Pro Tip. The vendor at Midtown Minerals next to The Rock in Akila is easy on the eyes as well. Remember. It's not the destination. It's the journey. Am I right? Great vid, btw.

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад +2

      TYVM! I’m not sure I’ve visited midtown minerals. This is another reason the new maps will be so helpful. If I see a gray icon, I know I need to visit.

    • @USA92
      @USA92 5 месяцев назад +2

      Wtf??
      Is this a playboy thread?

  • @captain4318
    @captain4318 5 месяцев назад +2

    I'm gonna have to toy around with the combat settings. I kinda want my new playthrough to be all about shotgun, but no clue how survivable that kinda up close fighting is gonna be with extra hard or extreme.

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад

      I tried an all grenade run on Normal and couldn’t finish off the boss. 😆 Starfield Essentials: Only Grenades for Bounty Missions - Yay or Nay
      ruclips.net/video/YK8DdsFIWoA/видео.html

    • @skyriminspace
      @skyriminspace 5 месяцев назад

      My main (only so far!) character's go to weapon is a breach shotgun modified for max damage & short range. I play with no crosshair (so you have to be close to ensure accurate hits). It's a blast.

    • @skyriminspace
      @skyriminspace 5 месяцев назад

      It does over 500 damage (i think 2 perks into shotguns & maybe 3 into ballistics which i guess must cover shotguns) & i'm playing on very hard.
      Enemies with 3 health bars can take a few hits, but i have perks whick knock them down & occasionally cause them to enter the bleedout state.
      It's fun.

  • @SteveWray
    @SteveWray 2 месяца назад +1

    Bigger challenge would be if you could make the game harder AND turn down the xp. Leveling is pretty fast especially early on.

    • @RichardBejtlich
      @RichardBejtlich  2 месяца назад

      That's a good point. There might be mods that do that now?

  • @douglashalley9469
    @douglashalley9469 5 месяцев назад

    Now Bethesda needs to make Core Core my favorite little co-pilot sit in the co-pilot chair and maybe Sam Coe standing behind her!!! That would so very Amazing!!!

  • @elaron2537
    @elaron2537 5 месяцев назад +2

    33% Solution put me in mind of Sherlock Holmes' 7% solution which he took to stave off boredom. Could be wrong though.

  • @chrisweed8171
    @chrisweed8171 5 месяцев назад +2

    The Sustenance feature is games breaking.
    DeanPo on RUclips has some videos where he is playing Extreme extreme and the positives and negatives for Sustenance are huge.
    He has a under level 10 and he can one-tap on extreme because of sustenance...

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад

      I’ll have to check that out. 🙏

    • @0grifman1
      @0grifman1 5 месяцев назад

      No, it’s not sustenance - sort of. There’s a bug - rather than sustance giving a 15% increase, it’s giving a 15x in increase! Hopefully BGS patches that soon.

  • @crentistthedentist1321
    @crentistthedentist1321 5 месяцев назад +1

    I think I'll increase enemy damage and player damage by one level. Sort of like fallout 4 survival mode damage numbers

  • @JackDerr
    @JackDerr 5 месяцев назад +2

    Cant wait for console update

  • @gegbag2666
    @gegbag2666 5 месяцев назад +1

    increasing player damage would make it closer to fallout 4 survival

  • @ChristianPierce
    @ChristianPierce 5 месяцев назад +2

    congrats on 1k subs

  • @megapekka1211
    @megapekka1211 5 месяцев назад +2

    How far can it go into the negative?

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад +2

      I will check! Positive too.

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад +2

      If you play easy with #Starfield 1.11.33 Beta, it's -35% XP. If extreme, it's +75% XP.
      imgur.com/a/NwzFmw5

    • @megapekka1211
      @megapekka1211 5 месяцев назад +1

      @RichardBejtlich getting the LVL 100 achievement with -75% XP would not only be the Ultimate challenge in the game but also the most time-consuming.

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад +1

      No doubt -- the leveling curve in this game gets rough up there.

    • @skyriminspace
      @skyriminspace 5 месяцев назад

      ​@@RichardBejtlichit's a game designed to last long enough to allow Bethesda to create ES6. Lol

  • @MultiSpokes
    @MultiSpokes 5 месяцев назад +1

    Is this PC?

  • @xVirtualMagicx
    @xVirtualMagicx 5 месяцев назад +1

    This is now a hot contender for the "Stupidest ideas of all time" hit list. Why the XP component in it? This is a single player RPG. That makes no sense. I'll stick with my mods. They solve the problems much better. I now have a modpack with around 50 mods that makes Starfield a really good game. Almost everything in the update is already better implemented with my modpack. The only new feature would be the possibility to customize the traits in NG+ ;)

    • @RichardBejtlich
      @RichardBejtlich  5 месяцев назад

      I play on both PC and console so I’m still sorting out which mods I’ll keep on PC.

    • @CaptainBlaine
      @CaptainBlaine 5 месяцев назад +5

      How tf is XP not DIRECTLY relevant to an RPG? I’m nominating this for “stupidest and most useless comment of all time”. Congratulations.

    • @xVirtualMagicx
      @xVirtualMagicx 5 месяцев назад

      @CaptainBlaine I didn't say that XP is irrelevant for RPGs. I think it's absolutely stupid to hide such options behind something like that. That's the reason why I won't use that garbage. With Skyrim, it was already standard for a new game to change a few parameters with player.modav. I've had all this in my Starfield for a long time. It's a not exactly short script that is executed at the start of the game and changes a lot of parameters in the game. The rest is done by around 50 mods. One of the reasons why I wouldn't voluntarily play Starfield on a console.

    • @CaptainBlaine
      @CaptainBlaine 5 месяцев назад

      @@xVirtualMagicx you’re an incredibly whiny and annoying commenter. People have choices to do mods if they wish. That is not the standard way for most people to play. I think a lot of people will enjoy these new options, and I think you need to get over it because clearly the standard game doesn’t interest you anyway. Just stop bothering people about it.

    • @skyriminspace
      @skyriminspace 5 месяцев назад +2

      Yeah but a personally curated modlist is, well, highly personalized!
      Bethesda have to design a game which is a decent fit for literally millions of players.
      A modular difficulty setting menu is a brilliant addition. I think the +/- xp component is important too. It's a reward for challenging yourself.