The Banu Merchantman
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- Опубликовано: 10 сен 2024
- In this episode of Frontiers, Puppet Master does a deep dive into the Banu Merchantman to show the ways it may end up being utilised in Star Citizen.
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Links
Discord: / discord
Patreon: / puppetfrontiers
Directed and Created by: Puppet Master
Video Editor: Ender
Original Renders by: Grim
Original FLEETVIEWER visuals granted by STARJUMP
Special thanks to STARJUMP and the entire team working on the FLEETVIEWER project for a job very well done.
Forgot to say, please join my Discord via the link in the description!
I enjoyed the video. The only comment I would add is that people often think of the Hangar as meaning you can take one Banu Defender with you; that ignores an important unique quality of the Defender.
The Defender has a huge QT range, and so several Defenders can travel with the Merchant Man in quantum (already launched). The Hangar can service and refuel them one at a time, allowing it to travel with several Defenders per Merchantman.
Indeed, the hanger has it's own cargo area next to it so that one can have a tank of fuel to hand-refuel any escorts.
That is a great idea
A defender has only a size 1 quantum drive so it would be range limiting and impractical as a sub-capital escort. You can deploy the defender before the approach to a destination and quantum ahead, keeping your loot safe from pirates and ambushes. I’m not going to want to take 2700 SCU of precious cargo into a remote location without a forward scout. I’m also not going to screw about in Pyro, stopping to refuel escorts every 30mil km. Escorts will need to have size 2 quantum drives at minimum, in pyro size 3, to escort capital and sub-capital ships over their range. As scout, the defender can bug out back to the Merchantman if it’s an ambush and be a navigation aid if not.
@@cthree87 check the QF tank on the defender.
Comping it to the J drive in the 890J with a max speed of 117 km/s; the FoxFire is 104 km/s with a max range on the defender of 467Mkm. That exceeds the 890Js 407Mkm range.
Going down a size the hammer heads maximum range with any Q drive is 305Mkm at a speed of 61 km/s.
The defender can dive in these depths.
@@cthree87 size of drive has no little bearing on range, range is affected MOSTLY by the amount of fuel
the defender has a lot of qt fuel and the atlas is efficient, so idk wtf you were talking about a year ago?!?
hopefully you're less ignorant about SC now
I am a simple human. I see a Merchantman video and I click on it, no matter how often i hear the same information.
Well done video on your part.
Hopefully there was at least one bit of new info, something to make you think or some beautiful renders you may have enjoyed.
Thank you for watching x
Same here mate lol
Really enjoyed this calm narrative format. I look forward to future content, well done.
Thank you, I want to be talking about interesting things and to give them time to consider them. Not just list off bullet points as fast as I can, or read off a Q&A
'Yet another video' on the BMM... and yet it is very worthy of attention, is informative, stylish and has information and insight that others' videos lack.
Well done sir!
Subscribed.
I don't want to do videos if I don't think I have something interesting to add to the conversation. While my live streams will take a while to reach this quality, I promise I have plans for more like this one.
Your words mean a lot to me, thank you.
This vid is actually so chill, I love it.
Yeh! Wanted to keep things going while also giving people the ability to think. I'm really glad you liked it.
For those whom it was a bit slow for, I'm going to have some music lightly in the background for the next one which will help immensely.
thank you for this. I haven't seen a fresh look on bmm in a while. appreciate the effort
My pleasure, there is so much more I hope to do. Thank you.
cant wait for this to be in the PU its gonna be such a treat flying around the verse selling wares like an intergalactic jawa
Best ship
The BMM I think has the potential to be one of the most fun ships in SC. Such varied levels of gameplay that most other ships can’t match.
Same reason I love the Endeavour, I feel like there is going to be gameplay there I really enjoy and can focus on.
Great Video!
One thought about the BMM, we know that it also has a Brig. I feel that this will play into the Bounty Hunter loop.
Example:
You are a BH in Pyro, hunting people in your Hawk. You do not want to travel all the way back to Hurston to collect. That would be expensive and would take up precious time and fuel. So what do you do? You find a local Merchantman heading back that way and for a cut of the profits they will deliver your bounty for you. Plus, if the Merchantman is going to be in the area for a bit you can collect a few more bounties and the Merchantman can deliver them all at once.
Very good point that I had not considered!
I believe the Banu are slave traders in lore, and always assumed the 'brig' was included by the Banu as more of a specialized cargo area...
In fairness, with the for-profit prison system we see in Stanton, it's arguable the Humans are slavers as well and 'Bounty Hunting' is just a polite moniker.
@@scottyrye Truth! The Banu are slave traders from lore. I agree that was the original intention of the Brig area. Since slavery is illegal by UAE standards is the reason I think it is being reinvented as a Brig/Bounty transfer module.
@@scottyrye I feel like it may become more 'traders of indentured servitude', having slavery be a thing that they have to animate to the detail that Star Citizen asks for could be a bit much.
@@frontiers_star_citizen Ya it's not a fun subject to touch. Lots of not fun meetings need to take place just so the game can have that particular dark theme and inspire conversation.
I have a lot of respect for the way Art drives cultural conversations, I think it will be interesting to see if CIG stands by this early decision and if so, what comes of it.
Great Video Frontier's, wonderful graphics, great information. Looking forward to more
Got two in the works, a beginners ship guide and the Corsair. Can't wait to get them out!
I freaking love this ship. This is hands down my favorite ship that I do not have. I don’t do the gameplay and worried for when it comes out how it will make me. I know I’m going to want it even more.
Great video!
I can't wait for it, hopefully we get more details by the end of the year.
Little note, the BMM is 250m long, its supposed to be bigger than the 890Jump.
Also, i hope the vulture can fit inside.
Slightly, but they both fit in the same size hanger. Longer doesn't mean more usable volume though.
As for the vulture, me too. I don't think it will fit, but if it does I don't see another ship I want in my BMM :p
Great video about one of my favourite ships. I dread the repair cost penalty for repairing or replacing such an unearthly Alien sub-capital ship at Human repair facilities!!
So far as the point defence goes, if it is AI controlled, that DPS will be entirely dependant on CIG getting the AI up to snuff. This may well be it's Achilles Heel if its bark is worse than its bite...
100%, but I'd also note it's still a very formidable ship even without the PD
Even if they can only target missiles and not fighters, the PD will significantly reduce the threat posed by ships that base their offensive capability on torpedoes like the Eclipse, the Retaliator, and even the Polaris. That gives the BMM a huge defensive edge, as torpedoes are one of the biggest threats to large ships. When you neutralize the threat from torpedoes, there aren't going to be many sub-capital ships that can outgun the BMM 1-on-1. If they do manage to make them also target fighters consistently...
Great video. You provided a few really interesting points and views on the BMM. Can't wait to see it come out!
Thank you, making points people can think about is a goal of mine in my videos. I don't feel there is much point just reading off an RSI page or wiki.
Hands down most beautiful ship in any scifi period.
Agreed
One thing that this video made it really apparent. Kraken does not have Point Defence, so players would have to disable incoming torps, which, in most cases most probably fail completely, RIP Kraken against Polaris
The Kraken 'can' carry ships that could act as point defence in this manner, but I imagine anti-torpedo missiles or similar being a thing eventually. Just some speculation.
I am somewhat hoping they go with multiple large instead of capital size.
Lore wise the large components would allow easier service in unknown territories where a Merchantman might wind up in.
This would have the ship lose out on top end, but with easier repair, and more redundancy.
Part of me hopes the same, but the ship has been referred to as a capital class ship, which by CIGs definition this comes with at least one capital class component.
A very good first video, your presentation is so much better than other channels that lazily read the cig posts. You and minionsoldier are the only channels I will sub to in this category . That said, there is an important correction, it is called the Banu Gucciman now, Merchantman was retconned. Banu drip is not to be understated.
That's a huge compliment. Bare with me while I improve my live streams, the edited content of quality takes time and I am using livestreams to cover content that will not age as well. These will get better as I get used to presenting them.
wait was that announced by cig officially??
My guess is the Merchantman will settle around 50-300 dollars above whatever the Carrack costs at the time... Woe to whomever is dumb enough to not have bought one yet! I've had the upgrade token for my MOLE -> Merchantman for roughly a year now! It's almost twice the price of what I payed and is only going to climb once this get's near release!
I mean, if people just have an Araura they are certainly more sensible than us. But yeh, I wonder when people will consider it not worth the price. It's a hell of a ship!
I'm your 100th subscriber. Congratulations!
Keep turning out videos like this and you'll be hitting 10k in no time!!
Great work!!
Thank you so much. I have more ideas than time, but I'll make sure everything comes out with the same high quality as thing one.
@@frontiers_star_citizen Quality over quantity is always the way to go! I hit the bell as well so I can make sure to keep up with your work!
Thanks again!
Looking forward to more regardless of when!
This is my sleeping video for the last 4 days . I get halfway maybe. I am sleeping. Great job mate . Interesting video and a asmr at same time
Little thing not many people know, sometimes I get commissioned for my skills with hypnosis! I'm certain that has taken effect to the 'pattet' I use in the video :)
I have an LTI merchantman from the very first concept sale when we couldn’t figure out which end was the front and all hoping it would keep its spiky bits.
I remember that, I feel even CIG didn't know.
I only wish we can get a multi-role alien ship. The only alien ships with real interiors are the Defender and the Prowler, one of which is specifically a dropship. Defender just doesn’t truly have versatility as a solo do-everything ship that a solo player would need.
I want a multirole alien daily driver too, I feel like if it comes from anyone it'll be the Banu as a defensible trader. Fingers crossed!
Dude, I applaud this video. Amazing work! Can’t wait to see more!
I’d love one on the odyssey 😁
I really like the Odyssey actually, I think it's going to be better than most give it credit for. Is certainly on my list.
8:45 Banu Defender footprint is VERY WIDE/LONG not so tall. it should fit almost all light fighters and some medium fighters. i would say it's larger then the 890j even a Vulture should fit but the head room might be the issue.
I got a BMM for 250 usd back then. But I don't like that it got that big. I wanted those powerful pilot controlled guns, space for 1 vehicle and cargo. Now I got a capital ship that will be hard to operate on daily gameplay.
Yeh, they pretty much filled the old role with the Railen
I’m super glad I got LTI on my BMM. I feel like it will save me a lot in the long run with how large and opulent the ship is.
It would be a b!tch to insure normally.
Perhaps, but I feel like most of the cost will be the reclaim fee. CIG don't want to give much of an advantage to those with LTI. (On the other hand, all my ships have LTI as it doesn't cost anything to get if one is patient.)
I agree with your analysis of the BMM: it will become a lot more expensive. It is substantially larger than the original concept. Not only that, I think it will become hard to purchase with real world money eventually, and will be extremely hard to acquire in-game. Lore says they can only be bought directly from the Banu, which will require learning their language to negotiate that process. No doubt there will be many YT guides on that process some day!
However, I agree that it could easily end up exceeding the 890J in game at say 35m UEC. Great video, subscribed.
While what you say is based on things CIG have said, lore and such can change over time too.
I doubt CIG will have you need to learn the language, but I also expect there to be advantages of one does.
@@frontiers_star_citizen I do agree, whatever it requires is likely a process related to Banu reputation and possibly customs that mean some basic language usage. I don't think this about spending time learning a language either.
LawlessBaron did a good video on this a while back too:
ruclips.net/video/107aX1j4vJA/видео.html
i can hardly wait for mine...probably my favorite ship in the verse. so glad i got mine for around $300 with lti. i also have a crucible and they claim they can fix every ship so not sure i would have to go to port...and the 890 has so much wated space like who wants a swimming pool, i think the bmm is just as extravegant just in a much more usable way.
It's a great ship, and the Crucible should end up as big as a Liberator. Just make sure you have friends to keep things going.
I love my swimmimg pool lol
I melted my M2 for one of these things. A thought on the front landing gear. Since humans use parts of animals for inspiration, I wonder what animal has a leg like that on the Banu homeworld.
Wonderful point, I hope the lore team is considering this!
I'm not so sure the BMM will get Capital sized components, in fact I'm thinking that it would not be beneficial to have any. As it stands in the Technical Specifications, the BMM has 2 Large Power Plants, Coolers and Shield Generators. Because they are Large and not Capital sized, they can be replaced with other species variants thus holding to the Banu having the best components found among the Alien Civilizations they encounter in their trade empire. What I understand is having 2 Large Components = 1 Capital Component, so in my opinion it's best to keep it that way so we can upgrade to future Large sized components as they are developed, and we can do the installation work ourselves.
Capital ships have capital components, this is CIGs definition. They have said the Merchantman is a capital ship.
Also, the ship matrix is known in the community as the matrix of lies for a reason. Other sources are almost always more accurate unless a ship has just been released.
@@frontiers_star_citizen ^ This. The ship matrix hasn't been updated in years for many concept/wip ships so it is usually very inaccurate. I believe that the BMM will have capital components just like the 890 due to the sheer size of the ship and its need for protection (Especially being a cargo/trading ship)
Great video. But I do have a tip for watchers(no offense):
Set the playback speed to 1.25 or 1.5x.
Lol, that's fair, background music will help a bunch next time. As long as you enjoyed it, I don't mind how you watched it. :)
I am not even worried about a game loop. I just want to live and fly in it!!
I am so excited for this ship. Great video, thank you.
Very welcome, it is a beautiful thing indeed.
This was very well done. Gj
Thanks :)
Considering the crazy high ambitions that CiG has about SC and the current snail-slow development of 4 to 5 major updates per year I don't think we will see anything like all of that before 10 years later. That's still an optimistic guess.
We won't get all the gameplay loops, but I think we will see the ship Q1 or Q2 next year, judging by the progress tracker. Still, she pretty right?
@@frontiers_star_citizen Yes, seems a bit OP but I guess for the price that's understandable. But before that I'm looking forward to the Odyssey which I upgraded my Carrack to. Do you have any ETA guess for that one?
@@LordCritish only guesses, I think the Odyssey is coming with Pyro at the earliest, but that's optimistic.
Hay got say the way you went at this really spike my interest in subscribing to you. I can tell this video was very well thought out. I would like to see some more of your thoughts on other ships in Star Citizen so keep up the videos
Join the Discord, talk ships with me, maybe I'll cover something you suggest. ;)
Next will be my thoughts on good starting ships, then a big video on something like the Kraken? Will see.
I hope we also get to see a true Banu merchantman too, not one designed around other races, good video btw, very enjoyable
The Banu want to trade with other races, hospitality comes with that naturally.
I feel we would need a very different ship, one designed around internal diplomacy, to get the kind of thing you hope for. And even then, it might not ever be a thing as the Banu are always looking for opportunity.
I so excited to have this ship
Next week, there will be an inside star citizen that shows off loads of new info. I'll make sure to let people know as soon as it happens on the Discord :)
Excellent video! I can't wait to see what ship you choose next.
I'm thinking of covering some suggestions for beginners, and the video after... another deep dive into something big? If anyone has suggestions, Discord would be the best place to make a case, but I do have some cool ideas of ships I have things to say about.
Nice work. Well thought out. I will continue to enjoy this content
Thank you, more edited video to come when it's ready. Next live show should have much better production quality as well, learned a lot from it.
Great content and insights into the BMM....I have no idea if i'm going to like the game loops which will come with it, frankly I don't care! It's such a unique and beautiful looking ship, with the hanger and size 8s, I'm sure I can make my own fun with it if I have to
I'm a sucker for the way it looks, but multicrew gameplay is where the fun is for me and I think the BMM will be a nice ship to fly with others in.
can't wait to test it's size 8s against npc hammerheads.
I'm very interested to see how they balance them
@@frontiers_star_citizen I think BMM will be mostly balanced economically. For example maybe they just give it limited ammo and you couldn't be able to change stock cannons to energy ones.
It is a great ship, but you need to pay for mantainence and crew, and that is where a C2 could get an edge. With better maneuvrability, speed and slip away capabilities.
In the other side of the spectrum you have the Hull E which does one thing, but very well, and probably will cost a fraction of this.
Great points, it's going to be very interesting to see how CIG decides to balance these money sinks.
Side note: I'm not a fan of comparing ships with internal hulls to the giga-pinyatta that is the Hull E (also it's siblings). Not having to board to pirate from makes them an insanely good target for pirate groups. Less danger, more reward.
@@frontiers_star_citizen agreed: the reason why Hull E is important here is its ability to make money with an essential crew moving large quantities of good for maximum profit and limiting massively the mantainence expenses. As a space trucker, I'm projecting this, on a much smaller scale, comparing the current Caterpillar and the newer C2: the C2 can earn marginally more, but most of that is usually wasted on noticeably higher repair and refuel costs, as the Cat is less expensive to maintain.
The Banu ship and the Kraken will certainly be able to earn money but would also be trickier to use then, say, the Hull E as you could end up not earning "enough" if you re not picky enough about what you chose to do.
I hope CIG will develop a viable and sustainable economy for trade in the fiture, as, for what we see now, most dedicated cargo ship are useless: hull A, Raft are borderline "unusable" to make a meaningful profit and so is everything smaller then a Caterpillarb, unless you use them as hybrid combat ships. Even the Carrack, the Starfarer and the upcoming Railen will not be "Big Enough".
What if the only goods purchasable in reasonable quantities will be Hydrogen or Chlorine, which, even in capital ship quantities, will barely earn you in the few tenth of thousands of aUEC?
Will that be enough to make a profit after paying for the crew, supplies, fuel and repair on a massive ship like the merchantman or the Privateer?
Here is why I feel slightly more confident in the Hull E, unless trade changes drastically.
bmm profits from it's ability to land with cargo. Hulls will be forced to trade at space stations which have cheaper commodities.
Nice video. I really appreciated the comparison breakdown. The BMM was my first big investment in SC and I can't wait for it. Keep up the good work!
One small thing that I would recommend working on for your first video: Your delivery is a bit slow and there are a lot of pauses. I watched at 1.5 and that was just about right. Other than that, very entertaining. You've earned a sub
I've taken that on board and will be improving the next. Thank you :)
I plan to just hoard stuff on it and weep if pirates take it away.
On the other taught, lookng at my current behaviour, I will probably use it to fly it over small noob ships at space stations slowly, low and majestically to get them even more into the awesomeness. Maybe I even almost hit them with landing gear that goes up just before it would hit. I remember when I got my first Aurora. It was quite a large spaceship and I was very excited. The first time I went out to fly from Port Ollisar, a Starfarer flew over slow and low, then jumped away. I will never forget that.
The game is majestic in a real way, I love the spectacle of everything. As for pirates, having some goods you are ok to jettison in exchange for safe passage isn't a bad idea, excess ammo and medical supplies will go a long way to a safe trip.
I do want to do an episode on pirating and anti-pirating, but my list of things I want to do is long. So let's stick around and see what comes out of my brain thing :)
Nice work. Thanks.
You are very welcome, it's been great becoming a content creator
lol, really good video, ideas, reasons and conclusions.
Well done.
Thank you :)
Great videos man, I love your style!
Thank you so much, editor on holiday, so back with more content later in the month :)
I look forward to more of your content thanks homie
Thank you, I won't let you down :)
Got this ship. So hyped for it. Plus it will go so well with my defender
Literally designed for it, I think it's gonna be very interesting to see what else lands there, but I might earn a Defender in-game to put in it anyway. Both are beautiful ships.
I cant wait for this ship. my most anticipated
Same, it's mix of functionality and beauty just does it
@@frontiers_star_citizen 100%. I hope it'll have medical bay just like the 890 and with the same tier.
Well, you'll be happy to know it has that!
the day the bmm is flight ready. is the day i build a super pc to play sc. the last time i played was back when all we had was the hanger.
It will certainly be a great time to join in. When that happens, I hope I bump into you in the verse on your BMM!
amazing ship, I just can't motivate myself to grind currency when the next wipe is coming up
Next wipe is always coming, but they want to avoid doing wipes where possible. Maybe there will be one with Pyro, maybe not.
Well done!
Well thank!
Good video. I also see it acting good in high bounty missions. Giving the opportunity to also leave the mothership aside and get the fighter out of hangar (if the hangar closes and opens remotely).
Can't wait to fly my BMM finally.
The fact, that it just needs a crew of 2-4 (+1 for fighter) people makes it very appealing,, if you compare it with other bigger ships.
Loading unloading could really take some time, but it's also the ship with the largest interior cargo, being able to land on planets and elsewhere.
You also would not need a fleet to protect you, unlike the Hull series.
I am curious what kind of ships will fit inside the hangar.
Got my BMM for 280$ and I also believe, it will be near the 1k mark soon.
There's just so much work in this ship and if it releases towards the IAE end of year, it will be a big big push in sales for RSI.
Pyro will need ships like the BMM to use the system properly.
I'm hoping for a ground vehicle that can help with unloading, it's not an exciting prospect but I feel such a thing will be necessary in the long term.
@@frontiers_star_citizen cargo refractor ships could do the work outside of hangars I guess?
I think as a BMM owner you will make a big cut in paying NPCs to unload ur stuff
@@akeshake5230 I don't think it'll be that expensive of a fee to unload. But will have to wait and see.
@@puppet_master even if it's a bit more than we hope, bare in mind that you could actually even solo or duo your cargo.
Together with the big cargo space and the all-overlooking turret on the top it should be all in all a way more profitable hauler, if you compare it to the C2 and Hull series.
Nobody will fly a Hull without a small fleet roaming around, which will ask a bigger cut than an NPC I assume.
Ok I get what your saying as far as per person but the Kraken can bring more fighter craft to any fight? So that wasn’t taking into consideration.
Yeh, a well manned Kraken will be a terror to fight. The angle I was going with here was profit share. I do want to also do a Deep Dive of the Kraken at some point as well. I feel there are a lot of ways the ship can be utilised to great effect (speculatively).
@@frontiers_star_citizen ok yea that make a lot of sense great video will definitely be waiting on that Kraken video I want that ship so bad!!!
Those chairs look like dolvine
Well played
The question is will CIG need to Redesign the banu merchantman for the Banu species when they come in game if they ever come in game. If thsi version is the human version they still will need to make the banu version too.
Truthfully, I do think we will see alien only verients for many ships e.g. pilot seats in Vandull and Xi'An ships need to be changed before we can use them (at least, that's what they said in the past).
Great question!
@@frontiers_star_citizen We will probably get them through / after S42
Go for it guy
Thank you goblin!
You didn't mention anything on the 'scoop', or is this a removed feature now?
The fuel scoop still exists, which also functions as a public stairway-entrance to the market.
I miss mentioning some things for sure, gotta focus on things I think are most interesting.
I have A CCU waiting just waiting till I get a wiff of a PTU release
Good man! Maximise them savings!
Can you say where you got that 3d model from? I so what to 3d print this ship
Join the Discord server and I'll hook you up, but also yeh, Grim from Starjump.
Nice video. Also my dreamship since I saw the concept. So beeing a backer i manage to upgrade to one Merchantman for $200 ish. My plan is trading with everyone, good or bad.
That is the Banu way *nods*
Cig yell ther gone be two banu def hangar not just one they need add space to fit the secend banu def
excellent.
Thank
I hope it has a bridge not a nose area cockpit also…I hope it comes back for sale and for a reasonable price…and I hope it allows trade ups coz I want to trade my msr + money for this
It has a bridge behind the hanger, I'm not actually sure how far into the nose we will be able to go.
It's $550 at the moment, but it's likely to go up this upcoming alien week. I don't really consider any of the ships that exist a reasonable price bar the Araura. However, CCUs do tend to be available for this.
@@frontiers_star_citizen thanks and yeah your right about the prices my first ship was the aurora but i randomly met some rich player who gifted me a misc freelancer which i ccud for a msr however i would be willing to pay a bit to upgrade to this dreamboat
you should do one on the corsair
That's actually the next video, almost at the recording stage, don't want to miss anything.
first vid, actually love the content instant sub
keep on keeping on
Got more edited content on the way, really excited to get it to everyone
When you show the ships side by side I can hear them scream German vs Italian
It's difficult to compare the Merchantman and 890J in a meaningful way, but the 890J is the only ship of similar size players have to use as of now, so I did my best.
I enjoyed that, thanks :)
My pleasure!
can't wait to have the full loop from being with some friends in a cave looting craps ultil we got enough and go on a trip to sell the goods.
Wow, hey! Where did you come from? Great content and format! Obviously not your first rodeo though?
I've done audio before but this is my first time directing a video. I've been about ;)
@@frontiers_star_citizen then we are looking forward to seeing more from you!
BANU most likely to have some kinds of SRV
First, very well done though maybe too cerebral for some fans. Great effort!
My thoughts on the components, with the lore of the Banu and the purposes of their floating, mobile home of the Merchantman is thus. There will be room for banks of multiple large components, to supply the proper needs of the ship and preserve the ability to completely replace them if necessary while far from home or a shipyard. So glad you mentioned the reputation gates that may exist to acquire this (and other) ships in the final game, don't forget manufactured goods bought around the Verse as ideal items to be sold, and the Banu Merchantman is supposedly very hardy and defensively oriented, so it will be a tough but to crack. And I agree, the point defense guns (again, the Banu take the alien design that is most beneficial for the task at hand) are a great feature not many speak of.
Again, very good video. Really appreciate the effort you put in to make this. 😊
Thank you very much, It's going to be interesting to see which components become capital class and which are below that.
@@frontiers_star_citizen I fully agree it will be interesting. The ship has grown to be much larger than original intent, as you mentioned is capital sized or close enough.
Yet it should have plenty of room, should they choose to do it, to keep the original idea that is powered by large components in multiple. The flexibility that provides would be superior to the limiting factor of Capital components regardless of the greater power of them. My opinion, of course.
@@ericwollaston5654 CIG define capital ships as: Ships that have capital components. Given they have called the Merchantman a capital ship relatively recently (with no update on components), it goes to reason that some have been upgraded to such. On the other hand, capital components are meant to be able to take many many more sub components to take a percentage of their wear and damage, so it's not all bad on the longevity front, as long as you have an engineer on the team :p
@@puppet_master Although I get your well made point, CIG has been nothing but inconsistent in how it classifies ship size among other things. All things shift in alpha eternally. 😃
9:12
"Manu Merchantman"?
Exactly
Great video.
Thank you so much :)
Nice job I be looking forward to seeing more content from you
Thanks much :)
@FRONTIERS as a grand admiral i have a fleet of mostly industrial ships with very few combat oriented one but the BMM is my flag ship. so far i've seen really high quality in this first video of yours that covers the really intriguing aspects that not a lot of people talk about. and you seem to dig down and find the good quality images and animated display which is a big bonus when you just see people using static images or outdated ones. this is an appreciated effort and i hope to see more of this quality, but please talk your time. at some point id also like to get your opinion on some of the other large ship concepts even if we might not have too much info on them quite yet
Thank you, Grim from STARJUMP provided the new images and got some renders from his work on their Fleetviewer project, so credit 100% goes to him there for the new stuff.
If you want to talk ships, just ping me on the Discord, it's likely apparent in the video I love doing so ;)
As a Space Marshal I have a fleet similar to Phantom Ocelot's in that it is industrial based and the BMM is also my flagship. I agree with you that the concept for the BMM has grown as much as the size of the ship. While it was touted as a "family" vessel before, the Lore of the Banu changed so that families aren't really a thing as Humans see them. Children are raised in a creche by a specialized Souli that focuses on educating Banu children and seeing where their potential is so they can be apprenticed out to the appropriate souli for their career. So the origin of the BMM changed to that of a ship made by a ship building souli rather than by or for a family.
Anyway, I'm not merely looking to be a "space trucker" as I'm into every line of work in SC except for pirating. If I wanted just to haul goods I'd have a Hull C or larger. The BMM is built for deal making, for finding niche markets that will pay handsomely for what I bring them even if the local laws may prohibit it. Think of it as a giant MSR in the smuggling trade. While I don't look to break UEE law I may operate in the gray areas and certainly will flout the laws of the unaligned planets and societies. As a player I strong distrust the Xi'ans as I think they are playing the long game with the UEE. (However, I didn't let that stop me from buying Xi'an ships and bikes.) I do trust the Banu as their motives are quite easily understood. They live for profit today, the next deal, and don't care about history or the future. I look forward to having a NPC Banu crewman or two on my BMM.
Oh, the crew size you quoted is off by half. Four would be the minimum but eight is the proper crew size for a fully kitted out ship. That would be a Master/owner/chief trader, pilot, copilot, chief engineer, security officer, Defender pilot and gunner, and medical officer. Frankly, there should be more crew such as a purser and a cargo handler as well as an engineering assistant (mate). As Humans fly the Defender solo, that opens up one slot for one of these other people who may have all three jobs combined.
@@istvan5674 it seems we have either similar interests or conflicting business’ lol. I’m starting up an ORG who are essentially hands for hire who share their talents with those willing to hire them. Mostly the umbrella of industrial of course, but we wouldn’t shy from combat if we had those specialized people. If you don’t have an ORG I could at least ask you join up since I just recently made it with a few friends, but an alliance would be fun
@@PhantomOc3lot I currently belong to two orgs, one totally inactive waiting for SC to finally go to Beta and the second very casual. As you might surmise, my presence constitutes most of the fleet for my smaller, casual org while I'm one of three big space whales in my inactive org filling in the gaps where other whales' fleets lack. For the moment I solo a lot so look for Istvan_Kardos in game and we can talk more about an alliance.
@@istvan5674 Roger that, GI-Goblins will keep a swivel for ya
Loved it! I’d love to speculate on firepower that included snubs. What does a deployed Defender bring to the fight?
More than most turrets, it's certainly something I'd like to look at in a follow up video once the BMM comes out.
So no bottom defenses ?
I 'think' it has some point defence down there, but yes, the lower back is a bit of a blind spot.
Really enjoyed this so I liked and subscribed
Thank you for doing all the things!
great video
Thank you ❤️
BMM promised in 2013 -- 5 months ago only 2 guys are working on it
I do not think they ever said it would be done in 2013
Excellent job on the video. Loved the content. Went to join the discord, but discord says the link is invalid.
Strange, the link in the description works for me. On Discord I'm "Puppet Master#6467". Send me a friend request and I'll make sure to help.
i cant wait to fly this gem i will be in awe.
i dont think the BMM will price as high as hull limited ship though i think it should!
thats all i can say good.
now we have to consider 1 thing every ship will have loading entrance and a ships load speed will be determined by how many entrance your ship has like a ship like a Hercules will load double the speed of a BMM. a hull series is contact mounting so it will be as fast as it takes to connect them. a ship like the cat or raft will load so fast it will be crazy..... a ship like BMM has 1 ramp and a large hold..... be ready for loading times that will be nothing less than painful.
BMM talk having DPS is a joke!!!! the ship will not fly well enough to hold targets in cross hairs if medium or small. the guns will be classed by size and will have its accuracy closely related to cross section.... like an arrow can sit still in front of size 8 barrels and have high probability of miss. the rework is yet to come but is the answer to having size 1 guns never being able to surpass a capitals shield resistance maybe you have high DPS but no resistance to cap
i dont think the BMM will get capital components but it will get alien tech shields with less power than capital but more than best military size 3 shields
I'm interested to see where I'm wrong in the future. There is a lot we don't know yet.
@@frontiers_star_citizen well you sound like your speculating so not sure it qualifies as wrong. you can think this way and maybe the devs would do something in line with your opinion but if your opinion clashes with what i said then you should get updated.....well you said something about a price that would force this ship to become limited hull.... 800 is limited hull ships. i would like to see it become limited hull but who knows i just doubt it with every bit of my educated and experience reasoning and economic skills.
if you think this ship will be able to do much in combat you are not pay attention to lore. banu are a strong race because they try to friend all races so they are not murdered as they do have some of best tech they are not a militant race they dont have a mind for combat.
if you have not been pay attention they are devising ways to make big guns mis little ships and little ships unable to overcome huge ship resistance to try and prevent insta 1 shot kill or tiny ships ever have a chance to kill huge ships without something that can hit hard. you have to be aware of loading timers unloading timers and how some ships will have the role of rapid loading. i cant tell what you mean to say in your reply i was just try to share info that may be gap or unknown by your presentation
BMM is 234m its much..... bigger than the 890J
The animations and pictures are to scale with the latest info we could find. They will also be designed to fit in the same size hanger.
@@frontiers_star_citizen ah okay :) either way great video!
Great content! 333rd subscriber here 🍾
Heh, thank you so much!
Excellent video about my favorite ship. FYI, there has been at least one example of Banu advertising shown on one of the Jax McCleary segments a couple years back. Like you suggested, it was humerously 'off,' and played as authentic Banu culture. The Banu produced bit is at ~1:20 here: ruclips.net/video/waViZBJL6Xw/видео.html
How did I miss that! I'm so happy I'm right about this, I love the Banu culture even more now!
Good first video. Exe
Thanks much!
I love this ship so much but it does feel like cheating the system since I bought one. I'm really looking forward to other ships I'll have to grind for but it may take away from the experience by just having it instead of needing to go through hoops to get it.
The end game for people like us won't be the big ships, it'll be equipping them with the best and rarest components to make our favourite ships the best possible.
Noice !
Thank!
I want to operate a massage shop 🤪
I'm not convinced this is the right ship for you, consider a Cutlass Red ;)
Constructive criticism - speak faster with less of these silly pauses. I can watch your entire video on 2x speed, and even then it still has long pauses.
Future videos will be better paced for sure. Thank you.
@@frontiers_star_citizenI am a proud BMM owner
4:17 ... "and other such ............?" what is the word you are pronouncing here? can't quite hear it
Frivolities, silly items of not much meaning, but positive ones. It's a bit of a British colloquialism on the word frivolity.
@@frontiers_star_citizen oh cool, thanks :)
The hood for the top turret is terrible looking ... far too high, it would like a damn sight better if it was lowered a tad.
While I semi-agree with you, I think in most angles it looks fine.
@@frontiers_star_citizen When is it set to arrive in the verse? I believe I heard elsewhere that the devs are going to be discussing the merchantman in detail? though I could be wrong, I was just quickly browsing other videos, though yours caught my full attention :)
It's likely to arrive this time next year, but others are more optimistic, I try to be realistic.
As for more information, we are getting an Inside Star Citizen tomorrow on the Merchantman that'll show off lots more work on it.
You should join the Discord, I'll be keeping everyone up to date with developments :)
@@frontiers_star_citizen ha, "try to be realistic" ... I like! honestly, concerning CIG, being optimistic is setting oneself up for disappointment, I'm still crashing to desk top on a 5k PC lol
"Inside Star Citizen" that'll be it.
re: "Join discord" ... I'll do just that
thanks
420 likes lets fucking GO
1000 subs and I have plans
@@frontiers_star_citizen Cool to see creators getting support from other creators like the Starjump crew, working on something like this seems awesome
@@arenomusic Starjump was amazing, but the Editor I was going to be working with has had life stuff happen to him, so if you know someone who would like to work on something like this, hit me up :p
Bloody RUclips algorithms, how do i always get suggested BS rather than things I like?
Commenting on such videos is likely the issue, RUclips takes any form of engagement as positive.
Cig from stard tell banu merchemends gone get two banu def innside as sub fightera plus hangar and as banu ship he ar not build onle grown do shud fix over time like life ship he ar
Check out how I bought it ;)
You lost me?
@@frontiers_star_citizen Just wanted to see if you can take a look at how I bought it and if you would have done anything differently. Thanks
@@Rick_JAR only change I would have made would be to have more smaller jumps in CCU so that if something came up in the future that could save money I could put something in between what I already had
@@frontiers_star_citizen Thanks for checking it out