Brushstroke Tools for an Easy Painterly Look - Free Blender Addon

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  • Опубликовано: 26 янв 2025

Комментарии • 57

  • @SmartSideFamily
    @SmartSideFamily 2 месяца назад +64

    You guys working on blender are God sent

  • @viadvenavi
    @viadvenavi 2 месяца назад +15

    This is a really mind-blowing workflow! Thank you so much❤

  • @n0ahg1
    @n0ahg1 2 месяца назад +9

    This looks amazing, thank you for the hard work!

  • @SpencerMagnusson
    @SpencerMagnusson 2 месяца назад +4

    Tried this a week or two ago, lovely setup! Customizing the color and flow is so intuitive.

  • @EmpoweringArtsStudios
    @EmpoweringArtsStudios 2 месяца назад +2

    Absolutely awesome, stunning art tool and workflow - well done !!!

  • @Ig2-DonBosco
    @Ig2-DonBosco 2 месяца назад +1

    Les prochaines versions de blender sont toujours intéressantes ’wow

  • @handdrawnbink
    @handdrawnbink 2 месяца назад +5

    Secretly hoping Project Gold becomes Blender's first feature length animated film because this is practically alchemy at this point.

    • @MatRDR
      @MatRDR 2 месяца назад +2

      It was cancelled :c

    • @krysidian
      @krysidian 2 месяца назад +7

      The film will be continued and turn into a short film created by the director, Jericca Cleland. She'll continue work on it with her team, so it won't be a Blender Studio release but I'm really glad it's still being worked on!

  • @GaryParris
    @GaryParris Месяц назад

    Excellent!! Great work as always :)

  • @killerxbc1775
    @killerxbc1775 2 месяца назад +1

    This is EPIC!!!

  • @jayakumarseenivasan
    @jayakumarseenivasan 2 месяца назад +1

    Amazing, thank you so much for Sharing...👏👏👏

  • @Strudelbrain
    @Strudelbrain 2 месяца назад

    This is insanely good! 🧡💙

  • @hereb4theend
    @hereb4theend 2 месяца назад +4

    Simon's hair is soooo cute! 😍

  • @ZtereoHYPE
    @ZtereoHYPE 2 месяца назад

    this is incredibly cool

  • @augm3nt384
    @augm3nt384 2 месяца назад +1

    Looks amazin !!

  • @leinadderaufschlussige151
    @leinadderaufschlussige151 2 месяца назад +7

    So the model with the brushstrokes and all will have a pretty high plycount right? Is there any way to bake the final creations into a game ready mesh?

  • @lokallabs
    @lokallabs 2 месяца назад +4

    So exciting! Thanks, Blender! Will there be a demo of how to make and use our own brush stroke atlases?

    • @BlenderStudio
      @BlenderStudio  2 месяца назад +10

      That's planned, alongside some improvements in the UX for that 👍 Keep an eye on our blog in the next coming weeks!

    • @lokallabs
      @lokallabs 2 месяца назад

      @ 🙌

    • @muzammilhalimov
      @muzammilhalimov 2 месяца назад

      @@BlenderStudio, does it mean we can't import Ps brushes to the tool?

  • @artsquirrel
    @artsquirrel 2 месяца назад

    This is amazing, i hope to use it on a personal project i want to do one day when i have more time.

  • @m.filmtrip
    @m.filmtrip 2 месяца назад +4

    Can you add noise modifiers as with greasepencil?

  • @robotbaron
    @robotbaron 23 дня назад

    This is it! Thanks so much for a tool like this!
    Is there a way to export the geo/color/texture of the strokes outside of blender?

  • @thehamburgergod5543
    @thehamburgergod5543 2 месяца назад

    We out here!

  • @96Bysc
    @96Bysc Месяц назад +2

    How to bake the Brush Strokes to a texture or mesh? So that it can be exported to a game?

  • @rodev60
    @rodev60 Месяц назад +2

    can you bake the strokes as a uv texture?

  • @KroticDesigns
    @KroticDesigns 2 месяца назад

    I love you guys

  • @Aninda_Creation
    @Aninda_Creation 2 месяца назад

    Awesome

  • @juangabrieleliasgomez518
    @juangabrieleliasgomez518 2 месяца назад

    just as i started to check out this style thats fucking awesome guys!

  • @ROVideos
    @ROVideos 2 месяца назад

    Are Brushstrokes a new object property? Or an add on that extends Grease pencil?

  • @evil3dsponge580
    @evil3dsponge580 20 дней назад

    can you transfer the color value from textured base mesh to the brush strokes?

  • @DesireeDiBella
    @DesireeDiBella 6 дней назад

    This is awesome! I really want to export this painterly look into Unreal...does anyone know how I could do that?

  • @kybu9719
    @kybu9719 3 дня назад

    is there a way to set a new rest position for the strokes? I have a mesh with brushstrokes for which I added a blendshape. Since "Deforming Surface" is checked, the brushstrokes deform with it. But when I try to bake the blendshape, the strokes snap back to their initial position. Any workaround for this?

  • @hhh-w1z
    @hhh-w1z 2 месяца назад

    great

  • @hegetrus
    @hegetrus 21 день назад

    Can we bake this as a texture ?

  • @moustachecat1658
    @moustachecat1658 Месяц назад

    Blender obrigado por existir

  • @neilmarshall5087
    @neilmarshall5087 2 месяца назад +1

    How long before the flow tool is ported over to retopology ?

    • @sebbosebbo9794
      @sebbosebbo9794 2 месяца назад

      ...the free edge flow tool ?
      ...ported to retopology ? ?
      .....retopology as a own 3d editor or as own toolset ?

    • @neilmarshall5087
      @neilmarshall5087 2 месяца назад

      @@sebbosebbo9794 Drawing the retopo flow, just like I have done in at least one app that works on topology.

  • @jkartz92
    @jkartz92 2 месяца назад

    what if a model holds image texture with logo marks or labels, how do we creatively use over there?

  • @sebbosebbo9794
    @sebbosebbo9794 2 месяца назад

    ......💪💥🗯🔥💭❤💨🕊........
    wonderful work , tool, update & showcase. ............thx............

  • @ΟρέστηςΠαπαγγελόπουλος-μ3μ

    Does anyone know how to bake it?

  • @charlesdelamare
    @charlesdelamare 2 месяца назад

    Hey, does anyone know if it's possible to have the fill brush strokes pick up the colour from where they spawn? as in: i have an object with multiple materials and an image texture. I'd like to add a fill that reflects the colour changes

    • @ho-gito
      @ho-gito Месяц назад

      yep. im confused they dont add this option but u can made it with color attributes
      create new color attribute in target mesh e.g. strokes_color
      then go to cycles bake tab, set bake type to defuse > color
      set bake output target to Active Color Attribute and bake
      go to strokes settings > color > METHod: Surface Attribute and paste created color attribute name

  • @kenzietownsend6644
    @kenzietownsend6644 2 месяца назад

    After downloading the addon Blender says the init_py installer has an error and won't load the addon. I'm trying to find a solution myself for that. Oh. There it is. Read the limitations Kenzie. 4.2 and newer Haha. It looks cool I think I'll update then.

  • @onedo7240
    @onedo7240 2 месяца назад

    reminds me of bolt

  • @mastermill79
    @mastermill79 2 месяца назад +2

    Is this graphical style easily exported to UE?

    • @AliVe1234
      @AliVe1234 25 дней назад

      late answer but no due to the sheer amount of polygons unless you find a way to bake the strokes into textures but at this point you might as well just hand paint them.

    • @yume3536
      @yume3536 12 дней назад

      @@AliVe1234 hand painting all of this seems like a lot of work, I hope it can be baked

  • @erikbihari3625
    @erikbihari3625 2 месяца назад

    Basically blender towards cgi what toon boom for rigging? Too bad flash disappeared wasn't bad.

    • @maxrinehart4177
      @maxrinehart4177 2 месяца назад +1

      flash isn't gone, just renamed to adobe animate, toonboom is just flash with more fancy features, both use the same technique for drawing underneath.

    • @erikbihari3625
      @erikbihari3625 2 месяца назад

      @maxrinehart4177 . Honestly, when toon boom gets the right budget and art style, trumps flash(Polly pocket was good example while still running).

  • @aXelRedfield
    @aXelRedfield 2 месяца назад

    stroking tutorial

  • @viadvenavi
    @viadvenavi 2 месяца назад +5

    Is it possible to release Cut Tool which is also been used in Gold? 🥹

    • @BlenderStudio
      @BlenderStudio  2 месяца назад +14

      Keep a eye out for an upcoming series of articles about that topic on our blog! Files and explanations how to recreate it will be attached 🙌

    • @ROVideos
      @ROVideos 2 месяца назад

      @@BlenderStudioWhere can I subscribe to your blog?