Oh my God, oh my God, oh my God, I honeslty cant think straight since this morning when I found out this game existed. The trailer looks so dope, the cards, I’m trying to understand the rules but I’m so hyped I dont catch a thing lmao. I need to breath and rewatch, thank you for referencing DBSCG it helped a lot. Just a question, some cards I saw didnt have the check number in the bottom right corner (I think the Colossus titan). Also Reiner character (if he was a character card) didnt have a shield icon on the top right corner. Maybe I am mistaken just telling you what I saw.
AOT has a lot of system changes to make learning easier. One of the tiny ones is that character cards don’t have a lot of the same values that other cards do. It’s kinda like how Leaders don’t have an Energy Cost. Historically you could put characters into your deck, but there was almost no good reason to do that. They’re moving away from that for new players.
Dual faced character cards are cool and I’m about it. Shift attacks that will need to be Re flipped over in between games or get a game loss is super lame and really will effect game time (already pressed for time with hour rounds for a 2 out of 3). Don’t love backups, but that’s ok, I can just not play them and be fine. Also hoping for to see some enhances on any attacks this set.
Magic and FAB do a lot of transforming cards you need to flip in sleeves. Not saying no one has ever gotten penalties for forgetting to de-flip but I've mostly gotten used to it.
I hope the penalties are pretty small for that. Personally, I typically don’t even see an issue with it since you can just flip the card back when you play it, but rules are rules. I don’t think we’ll be seeing too many enhances on attacks this set outside of things like Stun, but who knows?
Symbols, do they limit your card pool to build the deck? Also, since there are different IPs in this game, can you have a mix deck? Having Godzilla cards in a AOT deck?
Symbols are a deckbuikding limitation, but it’s a little complicated with AOT. Setting AOT aside, there are 12 Symbols. Every card (for the most part), has 3 of those Symbols. When you build your deck, you select one Symbol on your character and you can play any card that has that Symbol on it, even if it’s from a different IP. AOT Symbols work differently. Each character only has two Symbols, and all of the other cards only have a single Symbol. However, AOT Symbols are Attuned, which means they supersede your decks Symbol choice. They only care if your character has that Symbol on it. For example, if I’m playing Spike, Bounty Hunter, he has the Earth, Life, and Water Symbols. If I play him on Earth, I can use any card that has the Earth Symbol on it. I can also play any Life card from AOT, as those cards are attuned and supersede my deck building choice. I would be able to use Water attuned cards too, but there’s no Water attuned cards in AOT. If those come out in a future set, then I can use them too.
Oh my God, oh my God, oh my God, I honeslty cant think straight since this morning when I found out this game existed. The trailer looks so dope, the cards, I’m trying to understand the rules but I’m so hyped I dont catch a thing lmao. I need to breath and rewatch, thank you for referencing DBSCG it helped a lot. Just a question, some cards I saw didnt have the check number in the bottom right corner (I think the Colossus titan). Also Reiner character (if he was a character card) didnt have a shield icon on the top right corner. Maybe I am mistaken just telling you what I saw.
AOT has a lot of system changes to make learning easier. One of the tiny ones is that character cards don’t have a lot of the same values that other cards do. It’s kinda like how Leaders don’t have an Energy Cost.
Historically you could put characters into your deck, but there was almost no good reason to do that. They’re moving away from that for new players.
Dual faced character cards are cool and I’m about it. Shift attacks that will need to be Re flipped over in between games or get a game loss is super lame and really will effect game time (already pressed for time with hour rounds for a 2 out of 3). Don’t love backups, but that’s ok, I can just not play them and be fine. Also hoping for to see some enhances on any attacks this set.
Magic and FAB do a lot of transforming cards you need to flip in sleeves. Not saying no one has ever gotten penalties for forgetting to de-flip but I've mostly gotten used to it.
I hope the penalties are pretty small for that. Personally, I typically don’t even see an issue with it since you can just flip the card back when you play it, but rules are rules.
I don’t think we’ll be seeing too many enhances on attacks this set outside of things like Stun, but who knows?
Symbols, do they limit your card pool to build the deck?
Also, since there are different IPs in this game, can you have a mix deck? Having Godzilla cards in a AOT deck?
Symbols are a deckbuikding limitation, but it’s a little complicated with AOT.
Setting AOT aside, there are 12 Symbols. Every card (for the most part), has 3 of those Symbols. When you build your deck, you select one Symbol on your character and you can play any card that has that Symbol on it, even if it’s from a different IP.
AOT Symbols work differently. Each character only has two Symbols, and all of the other cards only have a single Symbol. However, AOT Symbols are Attuned, which means they supersede your decks Symbol choice. They only care if your character has that Symbol on it.
For example, if I’m playing Spike, Bounty Hunter, he has the Earth, Life, and Water Symbols. If I play him on Earth, I can use any card that has the Earth Symbol on it. I can also play any Life card from AOT, as those cards are attuned and supersede my deck building choice.
I would be able to use Water attuned cards too, but there’s no Water attuned cards in AOT. If those come out in a future set, then I can use them too.
@@TheChamberMHA oooh interesting! Multiverse opens a great space for creativity in this game I see.