0:01: "I unsettle you" 0:43: "Not even going to say hello?" 1:23: "Shoot everything with a warning label" 8:08: Comm Check #1 8:33: "Hatched Lucky" 8:58: Aliens & Cats 9:32: Axiom Reflects 9:59: "Respect your squad" 10:13: "Beat it knock off" 10:40: Comm Check #2 11:10: Paris 11:34: Rash 12:04: Unwind 12:37: Adoption Paperwork 13:10: Retirement 13:30: Verge asks for a favor 14:01: Cherub's unique mind 14:42: Living conditions 15:08: Calm Mind 15:30: Ramen shops 15:58: Whisper's takeaway 16:26: "Maple Flavored" 16:56: Whisper's takeaway #2 17:20: Question for Zephyr 17:42: "Who took it?" 18:07: Verge after the invasion 18:50: Question for Zephyr part 2 19:17: How long did you call City 31 home? 19:37: Blueblood's mother's passing 20:10: Shelter and Zephyr 20:53: "Read my mind lately?" 21:27: "Rough time" 22:27: "Checking inventory" Edit (January 30, 2021): This might be the first time that I got a heart or a pinned comment, and I got both. Much appreciated good sir
@@AceOfBlackjack I wasn't sure if @Just watching 5901 wanted this to be pinned it was just suggested, I will pin this again under his approval if I can because this is really helpful
@@hcmerks You don't have to ask my permission to pin this comment. This is your channel after all. However, If you feel like it would help people navigate throughout the video, then I say; why not? It is ultimately your decision though
@@rainthesomber Well, not Smosh Games. Some of the time they are very disorganised. And I've seen what they are like from time to time, and really, it makes more sense that they fall apart whenever a challenge is up.
Vurge: ok who the fuck took my NOODLES Blue blood: idk I think turge took it Turge: I didn’t take I can’t eat noodles Vurge: then who the fuck did Godmother: eat the noodles
@@russetwolf13 IIRC she's also the 'baby' of the squad since she's barely an adult by Viper standards (hence her pale scales). Really love how Chimera Squad just rolls with the philosophy that, with the exception of the Ethereals, few of the aliens were really inherently mankind's enemies.
@@Bustermachine Never thought I would see the name ethereal again. You made me happy. It's just like Advent really, they're basically being mind controlled. Even two of the Chosen remark the fact they're always hearing their voices.
@@Bustermachine wait what I don’t know the extensive lore of this game in fact I’m a recent fan of this game So if you could explain that would be nice Also yah I love how the humans are just like ok aliens your stuck here and have no where to go so let’s just take this peaceful and talk it out
This is actually a little bit funny, in my first successful playthrough of XCom Enemy Within, the only country to leave the project was Canada, which was by a huge mistake i maid which cost me a satellite. So hearing Whisper say he's Canadian and how Canada is no longer a thing is very funny to me personally.
I think those small details like Verge being able to eavesdrop on someone else's taste and Torque having difficulties adjusting to life in Chimera Squad (more like halfway house to her) elevate storytelling further. Verge might become magnificent psychologist as civilian.
@@The8thblock They're not listed as an official country in XCOM 2. They listed Canadian Cities in 2 separate U.S. Regions though, which seems to suggest that some of their borders were dissolved by ADVENT. There's some mention of theaters in Canada, so it's at least still recognized as a territory.
@@twinodoom i don't know about Xcom lore but in Xcom-2 the region of East and West territory contains cities of Both country. Ex: New york and Montreal are in the same region. Sooo like... Advent just shambled everything?
@@datman2433 When ADVENT took over, they replaced the rest of the world's Governments, so borders were no longer necessary since the entire planet belonged to ADVENT.
Yeah, I thought it was some good detail as well, sometimes heartwarming, sometimes funny. I was surprised how much more I heard in a second time through. For some reason, Terminal got in the habit of telling an enemy "nice try, jackass" after a miss, haha. I didn't hear that at all the first time through.
Almost forgot . . . Jane Kelly is the gal who assisted Central Bradford with extracting the Commander in the tutorial mission. So it's canon that she survives to become that Director.
Torque and Kelly: Having a moment. Me: Trying not to mentally ruin it by reminding myself that I made Jane Kelly wear serpent armor in the second part of my first Xcom 2 playthrough.
Ha ha ha! I really feel pretty bad for Torque. Snakes use their tongues to collect molecule samples in the air. In other words, they can "taste" smells. Which means every time somebody sweats, poor Torgue is essentially licking their sweat.
02:15 Torque: I can taste your sweat! Interesting, I didn't think vipers had a sense of taste in their grabber tongues. I've got to find a way to use this in a fanfic.
@Nathan Larochelle eh when CS was released you have no idea how hard it was to safelly read something in the internet, reddit, Steam or whatever about it, while at work and NOT bump into something like this :|
The Amazing Spider Wuss Exactly. Yet why didn't she figure it out? I would have thought "Fangs and sacs of venom" and the whole "hatched" thing would have been suspicious. Try arguing that us humans are made from eggs, we don't hatch, we give live birth, not eggs. Therefore, we don't hatch. I would have been suspicious. That's why I asked how she didn't figure it out.
Muton “I am a born soldier, filled with rage.” Human “have you ever held…a cat.” Muton “I see little point in whatever a cat is- (is handed a cat) I…I can’t be angry while holding this creature.”
The game could certainly use more polish, but it is still a fun to play and a good way to scratch that x-com itch without all the complexity of heavier games.
Honestly, I love the sheer amount of narrative detail put into this game. It's somewhat easy to create all these monsters and give them a gun, but what happens after the evil overlords are gone? Do the monsters adapt to society? How does a society with THIS much variety look like? how did they accomplish this? How has society adjusted? What makes life in this city for these different species of people? Soo much love went into creating this world and I really love how it comes together even in the small details
this is giving me, "I'm a medic, not a doctor" vibes... "I'm a medic, not a doctor." "What's the difference?" "A doctor takes care of you, and makes you better. A medic just makes it so you die less painfully." "Note to self, don't get shot."
It did help that on the other side of the door there were 3 barrels of fuel that also deal acid-burn with Grey Phoenix using them as cover and a nice space between the barrels to fit a grenade into. Claymore was pleased!
i havent played this game yet, and i already love Verge, hes got this cocky air about him but clearly hasnt yet fully grasped what it means to have human social skills
Sectoids have deck stacked on their favor integrating to human-dominant society. Telepathy really makes it easy to learn cultural concepts and idioms. Verge is interesting contrast to Torque who is not having easy time integrating to human-dominated society.
The part with kelly and torgue has gave me a head canon where My main Character in Xcom Wotc is the one that got her to open up because they were bondmates.
i love how all the members like to teas one and other and how the members that where part of advent don't try to hide what they did unless they truly fell it would be best left unsaid, it just makes them feel more grounded and real
Chimera Squad....it's like Firaxis realised just how many people were ripping off XCOM, and adding their own different tweaks and quirks to their own games....and then decided they wanted in on the fun too. Battle Brothers and This Is The Police are strong with this game.
XCOM and XCOM 2 have great gameplay, but Chimera Squad has the capability for character development with its soldiers. I'm in the minority that prefers it and I'm not ashamed to say it.
Imagine the next game involving the chimera squad having a need to battle Xcom 2's batch (The Psionic Commander's batch) because of some sort of misunderstanding or some time-travel shit or vice versa
Most likely XCOM3 is rework of Terror From The Deep with ancient aliens planted to planet millions of years ago start to emerge. Other option is that Elders are returning with way bigger force and Hybrids, Mutons, Sectoids and Vipers are joining the fight against them.
I really, REALLY want them to make a sequel to this. I genuinely liked Chimera Squad even more than the normal series just form interactions like this.
I think the one who always supports kelly is Brandof “Central” and The Commander. The one who rescued her and another one who she help rescued and a leader of XCOM. I think central and commander are still alive, commanding the main branch of XCOM, while Kelley is Director of Chimera Squad the branch of XCOM.
@@wolfdragonmasterpower9557 she was hatched in new arctic so we can maybe assume north pole instead of south antarctic, I also thought that torque was gonna be a dude or somehow related to the man-made viper king cus her scales don't match the other vipers which are all female in xcom 2, but they were also just called snakemen in ufo defense
It was meantioned that a lot of sectoids and the other aliens had various modifications done to them so they were less terrifying, Axion being green and his eyes and face may come from this. Verge’s seems to have come before because he was commonly deployed around humans back with Advent.
@@eskeladder7751 it might be that interdimensional threat that was originally shown in the prototype of that XCOM fps (the one that got changed to XCOM: Declassified). If the elders' whole conquest and racial processing goal was to find the perfect specimen for their psionic capabilities to better prepare for an interdimensional war, then those "outsiders" may be the next big enemy.
@@NintendoDude360 The Elders were after a cure for a generative disease they had on their bloodline, so they were invading a lot of worlds after a cure, and found it here, aparently the human genetic code was the key for making a cure for them, that's why they opened the gene therapy clinics and started abducting people trying to find one with the right one, or get the pieces from various individuals and combine them into the right genetic sequence, that's explained in some XCOM-2 story cutscenes
Jane Kelly usually dies in my games in XCOM 2, i am surprised that in canon she made it out and became director, kinda surreal. Anyway i MIGHT have a problem with Xenos but.... it's a nessesary change as i went through both the war and the resistance, i got alot of grudge so it'll be hard to look past it but i would appreciate some Operatives that do care for earth, i might be a petty asshole but i know who to hate and who to not
Battle scars will fade, but will also linger. I’m sure plenty of aliens feel the same way about us, but we must not allow the past to rule our future. Otherwise, we’d end up like Sacred Coil.
@@inquisitorthomasdefinitely536 your Emperor has no power here, Inquisitor. There are no Daemons or cultists for you to hunt, the resident Xenos are no threat to the Imperium and out Psykers are well trained and stable. I would sooner trust a Xenos standing at my side than an oversized rat!
I gotta say I’m looking at the new game mechanics they are testing out here in this game and I gotta say its ambitious can’t wait to see which mechanics they put in Xcom 3
It should be interesting. Not just human com agents, but the option to bring in some alien agents with specialised abilities. Also should be fun to see how this band of Xcom handles the situation of a new alien threat, as well as how the world has been shaped by the aftermath of the fall of advent. Maybe with multiple hostile factions ranging from the usual alien menace, to human-alien cult zealots, to anti-alien human fanatics, and maybe even aliens who are closer to domestic criminals. And with both land based threats, along with the terrors of the deep, and varying factions to face and keep on side, the handling of certain missions might require some careful management.
@@nevermore7285 indeed. like be able to level them up on not just one track but 2, with their alien skills and the class skills, with humans getting a class and subclass, or options linked to backgrounds. being able to spec out for different variables could also be interesting, like for example, having to adjust armor for land and underwater encounters, with factors like land and under water movement. note normal Ellerium weapons like plasma guns and laser weapons do not work in underwater environments, so you need to have weapons that function underwater if you are fighting in the oceans, until you develop under water shielded power sources for those weapons, so until then ,you balancing both land and aquatic arsenals. that does not even factor in how certain aliens struggle to fight underwater without augments and special equipment, while others excel underwater. which ones though, its hard to say.
Considering the overwhelming threat beyond the Elders, the enemy faction could simply be alternate dimension humans. Still, these mechanics do definitely work for me.
Like Kyvil Fongkot said; except that nearly all of them have human DNA; the Elders were deliberately grafting alien and human DNA together to prove that they could pull the best parts from each species and graft them onto humans as part of the Avatar project. . . Ultimately the goal was to create a new species using human DNA as the base with the best traits of every conquered alien species grafted on. I won't spoil the surprise as to why if you didn't play XCOM2.
Well this is awkward because in my playthrough of xcom 2 kelly died in the second mission, I just finished killimg all of the three chosen so she is far dead, and now she somehow resucited and is now the director of a swat-like team ._.
i wish they made the aliens sound more...alien? i get they assimilated to earth, but they did to aliens like fantasy games do to elves and dwarfs, make them look different but act like humans.
This game is awesome. The Xcom games keep improving over previous ones. This one may have been lower budget, and the game is a bit simpler, with a much stronger focus on tactics, but it does some really unique things, and feels very polished in terms of both gameplay and presentation.
0:01: "I unsettle you"
0:43: "Not even going to say hello?"
1:23: "Shoot everything with a warning label"
8:08: Comm Check #1
8:33: "Hatched Lucky"
8:58: Aliens & Cats
9:32: Axiom Reflects
9:59: "Respect your squad"
10:13: "Beat it knock off"
10:40: Comm Check #2
11:10: Paris
11:34: Rash
12:04: Unwind
12:37: Adoption Paperwork
13:10: Retirement
13:30: Verge asks for a favor
14:01: Cherub's unique mind
14:42: Living conditions
15:08: Calm Mind
15:30: Ramen shops
15:58: Whisper's takeaway
16:26: "Maple Flavored"
16:56: Whisper's takeaway #2
17:20: Question for Zephyr
17:42: "Who took it?"
18:07: Verge after the invasion
18:50: Question for Zephyr part 2
19:17: How long did you call City 31 home?
19:37: Blueblood's mother's passing
20:10: Shelter and Zephyr
20:53: "Read my mind lately?"
21:27: "Rough time"
22:27: "Checking inventory"
Edit (January 30, 2021): This might be the first time that I got a heart or a pinned comment, and I got both. Much appreciated good sir
This should be pinned.
Your pin got removed
@@AceOfBlackjack I wasn't sure if @Just watching 5901 wanted this to be pinned it was just suggested, I will pin this again under his approval if I can because this is really helpful
@@hcmerks You don't have to ask my permission to pin this comment. This is your channel after all. However, If you feel like it would help people navigate throughout the video, then I say; why not? It is ultimately your decision though
"this is why we use labels"
Chimera Squad: United against any who would try and cause unrest.
Also Chimera Squad: Falls apart when any number of food is taken.
Yeah, sounds like co-workers
Fundamentalist cultist terrorists planning to destroy the city: Nonlethal force
My own squadmate stole my sandwich: *DEATH*
To be fair, that is the case with almost any group xD
@@rainthesomber Well, not Smosh Games. Some of the time they are very disorganised. And I've seen what they are like from time to time, and really, it makes more sense that they fall apart whenever a challenge is up.
Vurge: ok who the fuck took my NOODLES
Blue blood: idk I think turge took it
Turge: I didn’t take I can’t eat noodles
Vurge: then who the fuck did
Godmother: eat the noodles
Chimera Squad is a DND campaign set in the XCOM universe, change my mind
I'm pretty sure a DnD campaign would have blown up the planet by the second session.
@Jameson Prior Tell us how it goes!
Nope, it definitely is.
It more looks like a bunch of Tik Tokers playing a turn based version of Overwatch. Original Xcom still has the best gameplay.
@@NinjaContravaniaManX Try playing War of the Chosen with the Avatar Project disabled. Incredibly fun.
Torque: "How's your gear?"
Claymore: "Still there."
Torque: "You are such an ass."
Claymore: " *At least I have one.* "
Such a great one to end on.
Ooh burn
@Easton Owen stfu
Funny 'cause Vipers do have some nice asses, despite having no legs.
@@SwiftNimblefoot ayo my man down bad for some lamia alussy
BOOM ROASTED!!!
Torque is the kind of girl who's acting all tough, but seeks for a place to fit in and be happy.
Like actual snakes.
@@russetwolf13 IIRC she's also the 'baby' of the squad since she's barely an adult by Viper standards (hence her pale scales).
Really love how Chimera Squad just rolls with the philosophy that, with the exception of the Ethereals, few of the aliens were really inherently mankind's enemies.
@@Bustermachine Never thought I would see the name ethereal again.
You made me happy.
It's just like Advent really, they're basically being mind controlled. Even two of the Chosen remark the fact they're always hearing their voices.
You can see it on how she wants to talk to the leader and she also see it in some Dialogue
@@Bustermachine wait what I don’t know the extensive lore of this game in fact I’m a recent fan of this game
So if you could explain that would be nice
Also yah I love how the humans are just like ok aliens your stuck here and have no where to go so let’s just take this peaceful and talk it out
8:44 She's technically right, she IS a Terran by birth.
An earth born xeno?!
*Unacceptable heresy!!!!!*
**copious amount of bolter fire**
We call that an "invasive species" Born here, but not supposed to be here...
@@miguellemir242 Humans are the most successful invasive species
@@lEGOBOT2565 Edgy comment detected. Purge.
@@almightybogza you say that like I'm wrong. It's not edgy if it's true
This is actually a little bit funny, in my first successful playthrough of XCom Enemy Within, the only country to leave the project was Canada, which was by a huge mistake i maid which cost me a satellite. So hearing Whisper say he's Canadian and how Canada is no longer a thing is very funny to me personally.
made*
unless you invited some french maids to clean the canadian trash, of course
Torque: "This is where I'd put my ass..."
*"IF I HAD ONE!"*
I think those small details like Verge being able to eavesdrop on someone else's taste and Torque having difficulties adjusting to life in Chimera Squad (more like halfway house to her) elevate storytelling further. Verge might become magnificent psychologist as civilian.
Maybe as he approaches retirement
Verge is one of Sectoids who gain sympathy for humans and secretly support the resistance during occupation age.
Cherub is literally too pure for this world.
Yes and I love him
I think the devs knew Whisper was Canadian, so they made him eternally calm.
Damn those Canadians and their anger storage vessels!
but they are essentially in a war. and we all know what happens to Canadians when you mention "war"
@@The8thblock They kick your asses?
@@The8thblock
They're not listed as an official country in XCOM 2. They listed Canadian Cities in 2 separate U.S. Regions though, which seems to suggest that some of their borders were dissolved by ADVENT. There's some mention of theaters in Canada, so it's at least still recognized as a territory.
@@twinodoom i don't know about Xcom lore but in Xcom-2 the region of East and West territory contains cities of Both country.
Ex: New york and Montreal are in the same region. Sooo like... Advent just shambled everything?
@@datman2433
When ADVENT took over, they replaced the rest of the world's Governments, so borders were no longer necessary since the entire planet belonged to ADVENT.
One has got to love little details like these to flesh out characters in gameplay and non-gameplay sections. I am now left wanting for more.
Yeah, I thought it was some good detail as well, sometimes heartwarming, sometimes funny. I was surprised how much more I heard in a second time through. For some reason, Terminal got in the habit of telling an enemy "nice try, jackass" after a miss, haha. I didn't hear that at all the first time through.
@@ryanotte6737 I think that was because of a bug that made most of those lines not trigger.
Kinda wish the game itself was good
@@Timurisoverhere garbage opinion
20:05 "it's a common thought. Truly." Remember, Shelter is a *psychic* .
Cherub is literally a child soldier
most clone armies tend to be
@@a0point0of0view1 always made me sad about star wars lmao. Literally born to die, but don't even have the time to write it on their helmet.
@@Whatsuppbuddies And also born too old to actually live.
They are literally a tool with a shelf life.
Technically, so is Torque since she's only 15
BOSS
That bit with Torque and Jane at the end, ah my heart. That was very endearing.
Almost forgot . . . Jane Kelly is the gal who assisted Central Bradford with extracting the Commander in the tutorial mission. So it's canon that she survives to become that Director.
Now im gonna do a playthrough of that and ensure janes survival if she dies game over
@@teknicron1080 wait, you mean the character at the very start of the campaign that bombs the cell that you're in during Gatecrasher???
@@an_ordinary_goose yea, the gal wearing the baseball cap.
Oh shit, I completely forgot about her!
22:18 this one got me good. Poor Bradford, it's not his fault everyone is envious of his sweaters.
Sometimes I do miss that damn sweater- John 'Central' Bradford 2035
Kinda sad for him in XCOM 2. He really missed the sweater
@@halfling49 Good thing he reclaimed it in the DLC
I don't understand. What sweaters?
@@TurKlack He wore a sweater in XCOM Enemy Unknown
Torque and Kelly: Having a moment.
Me: Trying not to mentally ruin it by reminding myself that I made Jane Kelly wear serpent armor in the second part of my first Xcom 2 playthrough.
I just realized I did the exact same thing. Things were different during the war...
@@kulongersWoman with shotgun using a grapling hook to maneuver fast and a freeze ability is just too good to pass up.
@@JayHog1992 it really is. The other armors just don't compare in utility.
@@JayHog1992 it really is. The other armors just don't compare in utility.
Giving Icarus armor to your best sniper and combining Icarus Jump with Serial is no joke either, especially with darklance + death from above
Axiom awkwardly praising Godmother for surviving is such a mood.
Ha ha ha! I really feel pretty bad for Torque. Snakes use their tongues to collect molecule samples in the air. In other words, they can "taste" smells. Which means every time somebody sweats, poor Torgue is essentially licking their sweat.
20:11 I'd like to know if anything blooms between Shelter and Zephyr
Me too
yeah why did it become so intriguing in just a few lines of dialogue? xD
@@francisstarrk2813 Could be the way Zephyr says "Oh"? Sounds rather seductive!
That new Zealand accent hot af
same
2:26 Torque: *aggressive spinbotting*
Claymore: Unsettling.
02:15 Torque: I can taste your sweat!
Interesting, I didn't think vipers had a sense of taste in their grabber tongues. I've got to find a way to use this in a fanfic.
Sneks tongue my rookies.
Snakes literally taste the air, remember.
@@teknicron1080 Oh, sure. But the vipers use their smaller, normal tongue for that. It's the big 100ft+ long grabber tongue I was talking about.
@@Foxxtronix I'd suspect it's the same organ since one doesn't need more than one tongue.
@Nathan Larochelle eh when CS was released you have no idea how hard it was to safelly read something in the internet, reddit, Steam or whatever about it, while at work and NOT bump into something like this :|
The interaction between Torque and Director Kelly is the best
I mean having been born on Earth does TECHNICALLY make Torque not an alien...
I loved the interactions between Torque and Whisper. I'm pretty sure they would bang if Torque doesn't eat him, for real, first
The "NOPE" in 11:47 should be put into a museum.
I love this merry band of goofballs
Same 🥰
I was once invited to the Goof Ball. But I didn't have a thing to wear!
8:47 How the hell did Cassie Cage not realise she was voicing a snake before the game release?
They didn’t tell her
The Amazing Spider Wuss Exactly. Yet why didn't she figure it out? I would have thought "Fangs and sacs of venom" and the whole "hatched" thing would have been suspicious. Try arguing that us humans are made from eggs, we don't hatch, we give live birth, not eggs. Therefore, we don't hatch. I would have been suspicious.
That's why I asked how she didn't figure it out.
The Firesword Dragon I’m guessing she didn’t do liens like that till later on, and she couldn’t exactly suddenly change her voice
systemerror 662 Still had to do them before release.
@@theamazingspiderwuss4236 You know what else has Fangs and Sacs of Venom? Chrysalids
It's quite cute that the mutons got given cats.
The point is to see if they can handle caring for a non muton lifeform...
Probably to keep there anger in check cats are know to help people with anger issues
Muton “I am a born soldier, filled with rage.”
Human “have you ever held…a cat.”
Muton “I see little point in whatever a cat is- (is handed a cat) I…I can’t be angry while holding this creature.”
The game could certainly use more polish, but it is still a fun to play and a good way to scratch that x-com itch without all the complexity of heavier games.
Now I'm picturing Sectoids being issued with Sphynx cats and it's cracking me up 🤣
Honestly, I love the sheer amount of narrative detail put into this game. It's somewhat easy to create all these monsters and give them a gun, but what happens after the evil overlords are gone? Do the monsters adapt to society? How does a society with THIS much variety look like? how did they accomplish this? How has society adjusted? What makes life in this city for these different species of people?
Soo much love went into creating this world and I really love how it comes together even in the small details
The game is kind of meh, but the worldbuilding is excellent.
they just... give the mutons cats
The way Terminal reacted to Zepher saying Jabberwock just sounded a little... TOO pleased.
"Torque, you are an offworlder"
Torque: nuh uh
this is giving me, "I'm a medic, not a doctor" vibes...
"I'm a medic, not a doctor."
"What's the difference?"
"A doctor takes care of you, and makes you better. A medic just makes it so you die less painfully."
"Note to self, don't get shot."
I can see that
So getting stabbed is perfectly fine?
@@foxtrap86flame Only if it's during a field operation
Where is this dialogue from?
@@masterbronze4819 i saw it as a meme format, with two soldier talking while in a trench. Might by WW1, from the helm, but i'm not sure.
1:23 Claymore is excellent at gaming sins.
It did help that on the other side of the door there were 3 barrels of fuel that also deal acid-burn with Grey Phoenix using them as cover and a nice space between the barrels to fit a grenade into. Claymore was pleased!
Sin Counter: 1
I just love the fact Verge is a foodie but since Sectoids have such a strict diet he found a way around it via his Psionics.
I've been waiting for somebody to post the dialogue of these guys! Thank you!
i havent played this game yet, and i already love Verge, hes got this cocky air about him but clearly hasnt yet fully grasped what it means to have human social skills
Sectoids have deck stacked on their favor integrating to human-dominant society. Telepathy really makes it easy to learn cultural concepts and idioms. Verge is interesting contrast to Torque who is not having easy time integrating to human-dominated society.
anyone else kinda interested in Shelter and Zephyr little exchange near the end? round about the 20:10 mark.
Opposite of hate being affection... Yeah, that creates so many questions to answer.
He likes his women buff.
He got a crush on the muscle chick.
@@it_Nexus562 Not just buff women, but buff half-human women.
@@teknicron1080 not just buff half-human women but bald ones as well xD
OHH, now I know why he is called Cherub. Good plot right there 12:45
Anyone gonna mention how brilliantly this guy dealt with that Sectopod? Damn, just, damn.
yeah, I was like "Damn that was clean af" I have never used Claymore till now but I've heard people saying he was broken, now I know why
when I played xcom 2 I always had to use 4 agents over two turns just to kill the thing but he just downed it by using nades
truly incredible
So xcom is a really really well animated and coded table top battle simulator, the greatest of mediums.
The fact that you can jack Torque's dodge up and just control the crowd like that... Might try doing that now.
All this did was 1. make me want to play chimera squad and 2. give me actual feelings for torque fuuuuuck
Jon the club
that place was the worst......
-this one killed me xD
Cherub and terminal sounds like a fun person :) as for Verge very unique
The part with kelly and torgue has gave me a head canon where My main Character in Xcom Wotc is the one that got her to open up because they were bondmates.
Loved all the banter in the game. Felt like I know these people.
16:36
I legitimately don't know if she's joking or not. Yikes.
Or, alternatively, not yikes, if that's your kind of thing.
i love how all the members like to teas one and other and how the members that where part of advent don't try to hide what they did unless they truly fell it would be best left unsaid, it just makes them feel more grounded and real
Chimera Squad....it's like Firaxis realised just how many people were ripping off XCOM, and adding their own different tweaks and quirks to their own games....and then decided they wanted in on the fun too. Battle Brothers and This Is The Police are strong with this game.
This video makes me feel all warm and fuzzy inside.
Anyone else note Verge was likely a sectoid commander? Considering he was in the invasion and was mind controlling people soon after.
I liked the idea of chimera squad, like a buddy cop show with aliens
Lucky that all these aliens have human voiceboxes.
20:47 well, who would have thought Shepard had Aussie origins?
Against Grey Phoenix I'm always extra careful to take as many people alive, as possible. And especially Yarvo.
Yeah I incapacitated him nad was surprised with the dialogue
I like veruge he just so dang honest and polite
XCOM and XCOM 2 have great gameplay, but Chimera Squad has the capability for character development with its soldiers. I'm in the minority that prefers it and I'm not ashamed to say it.
I haven't gotten far into it yet. I keep feeling like I'm losing and losing hope. Probably just my attitude though.
you should be
I like how 18:07 talk is a reference to XCOM: Enemy Unknown bad ending
Shelter likes zephyr dang didn’t see that coming
God why did this game never get a console release.. this is exactly what I wanted in an Xcom game..
20:15 Is this supposed to mean Shelter has a crush on Zeypher?
"🤔"
-Axiom
11:26
2:55 who thought the sectopod was ready after having one cog get placed on it like look at that health it’s probably a andromedan
Imagine the next game involving the chimera squad having a need to battle Xcom 2's batch (The Psionic Commander's batch) because of some sort of misunderstanding or some time-travel shit or vice versa
Most likely XCOM3 is rework of Terror From The Deep with ancient aliens planted to planet millions of years ago start to emerge. Other option is that Elders are returning with way bigger force and Hybrids, Mutons, Sectoids and Vipers are joining the fight against them.
"That *is* how cats work." 😂
I really, REALLY want them to make a sequel to this. I genuinely liked Chimera Squad even more than the normal series just form interactions like this.
I think the one who always supports kelly is Brandof “Central” and The Commander. The one who rescued her and another one who she help rescued and a leader of XCOM. I think central and commander are still alive, commanding the main branch of XCOM, while Kelley is Director of Chimera Squad the branch of XCOM.
2:40
oh great juilian's back
Wait? Torque is born on earth WHAT! I did not know that hm
And where it new arctic because it sound like really easy but I want to make I am correct please answer it for me
@@wolfdragonmasterpower9557 she was hatched in new arctic so we can maybe assume north pole instead of south antarctic, I also thought that torque was gonna be a dude or somehow related to the man-made viper king cus her scales don't match the other vipers which are all female in xcom 2, but they were also just called snakemen in ufo defense
Wolfdragon Master I believe New Arctic is eastern Russia on the map. It’s actually a defined region in XCom2
TripleHCx3
Her bio states she was specifically from Siberia, which is in the New Artic Region in XCOM 2
I wouldn’t have known that, thank you for the clarification Twinodoom
So far, Verge is the only Sectoid which doesn't have a scary-looking face compared to the others
It was meantioned that a lot of sectoids and the other aliens had various modifications done to them so they were less terrifying, Axion being green and his eyes and face may come from this. Verge’s seems to have come before because he was commonly deployed around humans back with Advent.
@@nevermore7285 yeah but still all of them are scary and ugly AF while Verge looks like a human version of E.T
Everyone wants Whispers food
19:07 why does it sound so sexy to me...
Wtf
There’s a lot of world background information between those banters .
I very much would like to see a military setting were the other races are an option.
Yeah maybe a bigger threat then the elders, If i remember correctly the elders were scared of something
@@eskeladder7751 it might be that interdimensional threat that was originally shown in the prototype of that XCOM fps (the one that got changed to XCOM: Declassified). If the elders' whole conquest and racial processing goal was to find the perfect specimen for their psionic capabilities to better prepare for an interdimensional war, then those "outsiders" may be the next big enemy.
@@NintendoDude360 The Elders were after a cure for a generative disease they had on their bloodline, so they were invading a lot of worlds after a cure, and found it here, aparently the human genetic code was the key for making a cure for them, that's why they opened the gene therapy clinics and started abducting people trying to find one with the right one, or get the pieces from various individuals and combine them into the right genetic sequence, that's explained in some XCOM-2 story cutscenes
@@ajin5381 and they needed the cure to fight back against an unspecified treat to the universe that is repeatedly mentioned throughout the series
2:54. It's hilarious when someone punches a tank and that actually do something beneficial.
If Thor; the Hulk; Iron Man; or anyone else with enough power behind their fists punched a tank. . .
I dunno bro a sword is better
Still waiting for my anime-xcom after Advent events in xcom 2... And more vipers moments lmao
Is it just me or does anyone else here think that Axiom and the other mutons were better off with deeper voices, as in like Urdnot Wrex kind of deep?
YEEEEEEES
*Mextra Terrestrial*
I am deceased.
Jane Kelly usually dies in my games in XCOM 2, i am surprised that in canon she made it out and became director, kinda surreal. Anyway i MIGHT have a problem with Xenos but.... it's a nessesary change as i went through both the war and the resistance, i got alot of grudge so it'll be hard to look past it but i would appreciate some Operatives that do care for earth, i might be a petty asshole but i know who to hate and who to not
At least they changed the look of the sectoids from the enemy unknown, hated those tiny fucks
@@darkposidon5464 little shits were everywhere, i usually splattered them with a 'nade and let the janitor worry about it
Don’t let the xenos trick you into think there is peace they will betray us the only way to stop that is to betray them first
Battle scars will fade, but will also linger. I’m sure plenty of aliens feel the same way about us, but we must not allow the past to rule our future. Otherwise, we’d end up like Sacred Coil.
@@inquisitorthomasdefinitely536 your Emperor has no power here, Inquisitor. There are no Daemons or cultists for you to hunt, the resident Xenos are no threat to the Imperium and out Psykers are well trained and stable. I would sooner trust a Xenos standing at my side than an oversized rat!
I gotta say I’m looking at the new game mechanics they are testing out here in this game and I gotta say its ambitious can’t wait to see which mechanics they put in Xcom 3
It should be interesting. Not just human com agents, but the option to bring in some alien agents with specialised abilities. Also should be fun to see how this band of Xcom handles the situation of a new alien threat, as well as how the world has been shaped by the aftermath of the fall of advent. Maybe with multiple hostile factions ranging from the usual alien menace, to human-alien cult zealots, to anti-alien human fanatics, and maybe even aliens who are closer to domestic criminals. And with both land based threats, along with the terrors of the deep, and varying factions to face and keep on side, the handling of certain missions might require some careful management.
If in 3 you can have both human operatives and alien ones that would be awesome, especially if there’s more customization.
@@nevermore7285 indeed. like be able to level them up on not just one track but 2, with their alien skills and the class skills, with humans getting a class and subclass, or options linked to backgrounds. being able to spec out for different variables could also be interesting, like for example, having to adjust armor for land and underwater encounters, with factors like land and under water movement. note normal Ellerium weapons like plasma guns and laser weapons do not work in underwater environments, so you need to have weapons that function underwater if you are fighting in the oceans, until you develop under water shielded power sources for those weapons, so until then ,you balancing both land and aquatic arsenals. that does not even factor in how certain aliens struggle to fight underwater without augments and special equipment, while others excel underwater. which ones though, its hard to say.
Considering the overwhelming threat beyond the Elders, the enemy faction could simply be alternate dimension humans. Still, these mechanics do definitely work for me.
For aliens… they sure seem human
I mean some of them got human dna
Like Kyvil Fongkot said; except that nearly all of them have human DNA; the Elders were deliberately grafting alien and human DNA together to prove that they could pull the best parts from each species and graft them onto humans as part of the Avatar project. . . Ultimately the goal was to create a new species using human DNA as the base with the best traits of every conquered alien species grafted on. I won't spoil the surprise as to why if you didn't play XCOM2.
@@WickedPrince3D you can tell me
@@kyvilfongkot6372 it's better to play it if you haven't already. Worth it in the end
I can't believe Zephyr called Cherub a knockoff!!
That was funny, buuuutttt there's someone we're missing.
dw she's still finding a place to tinker
Well, that's answer that.
I love one (1) group of highly dangerous nerds
What XCOM is this!? TAKE MY MONEY!
XCOM: Chimera Squad.
It’s a cheaper spin off to more or less test some new ideas. It’s great fun for what it is and is definitely worth the cheaper price
God that last one, from left field all the way to the airport, police are responding to shots fired at the base, it doesnt look good for the victim.
Well this is awkward because in my playthrough of xcom 2 kelly died in the second mission, I just finished killimg all of the three chosen so she is far dead, and now she somehow resucited and is now the director of a swat-like team ._.
I love the conversation of whisper with his squad
Especially claymore was so entertaining and annoying for the Squad mates especially for torque.
Breach, I do not need you @ me like that my dude.
Is it just me or does Torque sound like Loona from helluva boss?
Don’t make her more powerful
As far as I know, it is
She's voiced by the same person that voices Cassie Cage from Mortal Kombat
i wish they made the aliens sound more...alien? i get they assimilated to earth, but they did to aliens like fantasy games do to elves and dwarfs, make them look different but act like humans.
gotta say, i do love the camaraderie though
When I hear godmother am like, pallegina is that you?
NGL I'd pay for a new Xcom third person shooter using the idea of chimera squad. Just make it mass effect but Xcom and you'd have my money.
Sadly no conventional xcom fan want it especialy after the failure of xcom declassified
This game is awesome. The Xcom games keep improving over previous ones. This one may have been lower budget, and the game is a bit simpler, with a much stronger focus on tactics, but it does some really unique things, and feels very polished in terms of both gameplay and presentation.
I love this series of games... Kind of sad that chimera squad is probably the last one we get, unless they decide to do a remaster/spinoff/prequel.
Do Patchwork not have any dialogues? She's the only that isn't in this video.