morathi's full skill tree is what i feel should be the baseline in terms of design for all legendary lords. i think having actual choices is rather fun, makes abilites feel more meaningfull.
@@CssHDmonster CA doesn't often make skill trees or abilities with downsides, but they *have* done it a couple of times, like they did with Tyrion. That said, I'm all aboard the idea of expanding skill trees to the point where we have to make actual choices in how we want to build out our lords (and heroes, even). It was arguably more like that in TWW1 when the level cap was 30, but with the game length being what it is, I definitely think raising the max level to 40 was a good idea. I also think they should consider adding max-level skills to the skill tree - something that you can only pick at level 40 or maybe higher if they raise the maximum level in TWW3; a powerful skill which puts the cherry on top for your lord's or hero's progression.
Aye, that's why I tend to play with mods that add in more skills/skillpoints. And due to personal playstyle I much prefer Moriathi, because of the chaos spread. Debuff public order, even against "allies", which you can exploit to take over provinces.
Morathi: Has a big skill tree. Settra: I am GREAT KING, THE IMPERISHABLE, KHEMRIKHARA, THE GREAT KING OF NEHEKHARA, KING OF KINGS, OPENER OF THE WAY, WIELDER OF THE DIVINE FLAME, PUNISHER OF NOMADS, THE GREAT UNIFIER, COMMANDER OF THE GOLDEN LEGION, SACRED OF APPEARANCE, BRINGER OF LIGHT, FATHER OF HAWKS, BUILDER OF CITIES, PROTECTOR OF THE TWO WORLDS, KEEPER OF THE HOURS, CHOSEN OF PTRA, HIGH STEWARD OF THE HORIZON, SAILOR OF THE GREAT VITAE, SENTINEL OF THE TWO REALMS, THE UNDISPUTED, BEGETTER OF THE BEGAT, SCOURGE OF THE FAITHLESS, CARRION-FEEDER, FIRST OF THE CHARNEL VALLEY, RIDER OF THE SACRED CHARIOT, VANQUISHER OF VERMIN, CHAMPION OF THE DEATH ARENA, MIGHTY LION OF THE INFINITE DESERT, EMPEROR OF THE SHIFTING SANDS, HE WHO HOLDS THE SCEPTRE, GREAT HAWK OF THE HEAVENS, ARCH-SULTAN OF ATALAN, WAKER OF THE HIEROTITAN, MONARCH OF THE SKY, MAJESTIC EMPEROR OF THE SHIFTING SANDS, CHAMPION OF THE DESERT GODS, BREAKER OF THE OGRE CLANS, BUILDER OF THE GREAT PYRAMID, TERROR OF THE LIVING, MASTER OF THE NEVER-ENDING HORIZON, MASTER OF THE NECROPOLISES, TAKER OF SOULS, TYRANT TO THE FOOLISH, BEARER OF PTRA'S HOLY BLADE, SCION OF USIRIAN, SCION OF NEHEK, THE GREAT, CHASER OF NIGHTMARES, KEEPER OF THE ROYAL HERAT, FOUNDER OF THE MORTUARY CULT, BANISHER OF THE GRAND HIEROPHANT, HIGH LORD ADMIRAL OF THE DEATHFLEETS, GUARDIAN OF THE CHARNAL PASS, TAMER OF THE LICHE KING, UNLIVING JACKAL LORD, DISMISSER OF THE WARRIOR QUEEN, CHARIOTEER OF THE GODS, HE WHO DOES NOT SERVE, SLAYER OFF REDDITTRAS, SCARAB PURGER, FAVOURED OF USIRIAN, PLAYER OF THE GREAT GAME, LIBERATOR OF LIFE, LORD SAND, WRANGLER OF SCORPIONS, EMPEROR OF THE DUNES, ETERNAL SOVEREIGN OF KHEMRI'S LEGIONS, SENESCHAL OF THE GREAT SANDY DESERT, CURSERER OF THE LIVING, REGENT OF THE EASTERN MOUNTAINS, WARDEN OF THE ETERNAL NECROPOLIS, HERALD OF ALL HERALDS, CALLER OF THE BITTER WIND, GOD-TAMER, MASTER OF THE MORTIS RIVER, GUARDIAN OF THE DEAD, GREAT KEEPER OF THE OBELISKS, DEACON OF THE ASH RIVER, BELATED OF WAKERS, GENERAL OF THE MIGHTY FRAME, SUMMONER OF SANDSTORMS, MASTER OF ALL NECROTECTS, PRINCE OF DUST, TYRANT OF ARABY, PURGER OF THE GREENSKIN BREATHERS, KILLER OF THE FALSE GOD'S CHAMPIONS, TYRANT OF THE GOLD DUNES, GOLDEN BONE LORD, AVENGER OF THE DEAD, CARRION MASTER, ETERNAL WARDEN OF NEHEK'S LANDS, BREAKER OF DJAF'S BONDS. AND MY SKILLS ARE MORE NUMEROUS THAN MY TALENTS!
Hiping for high elf lord comparison,love your content, althogh i preffer a bit less cheese,to si more units worling, but your comentaries and gameplay, are rhe best in the comunnity :) nive work
Early game army buffs are better than endgame, because of snowballing effect. If you can afford to capture 1 additional province in early game(coz of buffs), it is more valuable than smashing anyone in endgame with buffed doomstack
Well. You wont win the campaign, if you dont reach your critical mass when you can spam doomstacks every turn. They wont be as unstopable as those with juicy lategame supa-dupa-mega-%-buffs, but they are still doomstacks. Thats just survieval until you can produce them.
I don’t know about most but I’m a slow starter. I make sure any settlement I take gets to around level 3 minimum with a decent garrison. I’ve learned that the hard way. You go full ham on everyone and end up losing a lot more than you thought.
@@EgenSayak where did you get that theory? It fucks up all of the elven lore in two sentences. How can Morathi be a succubus in a world they don't even exist? How can Helebron be Malekith's mother when he's centuries older?
@@trunghieuthan1863 Well I suppose you could consider demonettes "succubi" (they're daemons of pleasure), however all sources I know say that Morathi is/was Asur as well, a rather perverted and corrupted example but still just an elf. The corruption mechanic in game comes from Morathi possibly being a being a worshiper of Slaanesh the chaos god of pleasure (among other things).
@@EgenSayak The only reason Morathi spreads corruption is that she's been a Slaaneshi worsgipper for a lomg time. Malekith's dad Aenerion saved her from Slaaneshi cultists but the truth was she was the leader of said Cult.
Playing as Malekith, getting an early confed with Malus is awesome, netting you an ark and a capable lord with no loyalty issues. Malus is weird, great to confed, horrible to play as. ^^
His faction ability is kind of underrated given that you can essentially maintain +10 PO and +100 growth per turn factionwide once you get your slave income rolling. Only downside is the -10 MA (mostly irrelevent for shade armies) and the fact that you need to press a button every turn. Plus if you abandon the dragon isles, the landmark at Hag Graef is great for maintaining a sitting army for the early game.
Yeah, buff mammoths or buff trolls? Such a tough call. (I actually do build a troll army after confederating Throgg; it's weaker but still a decent army with his bonuses, and it's fun to have one army that's different.)
@@doktarr Yep I often do these things. For example I always go Sisters of Avelorn stack with the High Elves but I actually go Shadow Warrior stack with Alith Anar. Or go Kroxigor stack with Nakai -which is surprisingly good, due to the low entities per unit they level up stupidly fast, and a full stack of fully trained Sacred Kroxigors is an autoresove machine, it can kill practically any doomstack with minimal losses and easily recover most casualties if they just eat the captives.
I think it would go; Ikit-Claw (the buffs to weapon-teams, Doomwheel mount, and general combat ability) Skrolk Snikch then its a tie between Tretch and Queek as neither really offer that much of a difference as Lords given they both buff Stormvermin
I would argue that since the higher difficulty levels impact the early game more than the late game, that Maliketh's early game unit and local province traits give him the advantage.
Could you please do Empire next? I am looking forward to you disappointing Karl Franz fans by stating that from a rational point of view he really isn't the best Empire Lord. (Look at my profile pic to see the best Empire Lord)
We already kinda know. Its definitely gonna be Gelt at the top, Volkmar at the bottom and Karl being either 2nd or 3rd. Probably 2nd, I don't think Wulfhart is better than him even though his campaign is pretty fun
Dark Elves are so much fun to play. Though their rank 7+ recruiting from black arcs is a little busted :D Also I wish Malus Darkblade would have other bonuses than to cold ones, considering how useless they are. I'd guessed that he could have some shades bonuses since Hag Graef seems to be connected to them through lore.
On The other hand he is in the jungle, where those cold ones live. Makes sense either way to me, but shades would have been better. But actually all his bonusses and downsides fit him really well imo. He is a Lord, that either makes things unnecessary challenging for the Player or to give him extra fun playing in a unconvential and new way (the starting position, the units, the faction mechanic etc.). I like him, but yeah he is maybe a bit too weak.
Pretty sure the recruit rank black ark building is bugged to give double the amount its supposed to. If they ever patch it though, you'll still be able to reach rank 7 with tech (+2), lord skills from the admiral, normal lord, or temp lord with blue skills (+2), and the black ark building (+3).
I think Malekith local bonuses really shine not only at the start helping develop his core province/provinces, but also when he is the main conquering army - negating public order penalty imposed due to conquest and speeding up conversion towards your faction favoured corruption , also allowing to instantly start building (cheap and fast) required buildings in newly conquered cities.
Its a real shame. On TT Spite gets his own attacks, and it makes him worthwhile. These extra attacks should have been "folded" into Darkblade, at least with a stat boost. This goes for ALL mounts. I don't think CA gets that, because Cold One knights and Dread Knights should be fierce and terrifying, but your right, they are "meh"..... Cavalry units and mounts need a serious re-work.
Bonus attacks/damage for cold one knights would really offset their lack of speed and lower stats. It'd make them an interesting pick, sort of a gamble where you could do a lot of damage if RNG is in your favor but somewhat of a plodding glass-cannon unit.
@@Vherstinae I just feel all mounts for all factions should be handled a little differently. Monstrous mounts should be a bit more intimidation across the board with some exceptions (War Mammoth for example does NOT need an upgrade LOL)...On TT, both rider and mount count as attackers, the game should find a way to reflect this. Cold one knights should especially be a bit harder to kill then they are now. They are heavily armored cav on the table (I think they have 1 plus save, at least they did back when I played a LOOOONG time ago) LOL which means without modifiers, you werent hurting them unless you got real lucky with your rolls. Here in TW, they are squishy, and not at all representative of thier TT counterparts. The only dread that dread knights instill, is the annoyance of having to take a moment to mop them up.....And thats a shame.
You know what would be cool? If Spite kept fighting as his own hero unit when Malus turned into Tzarkan, who is then on foot. That way you get an extra tank for free, which would really provide some versatility.
@@mcmarkmarkson7115 Cold one knights. On TT they are durable due to thier heavy armor and mounted armor bonus, on TW they melt like butter. I have seen them fold and run at the hands of weak infantry before, and that shouldnt be the case. There are other examples as well. I just dont think mounted units are well represented, aside from a few exceptions (They have demi-gryphon knights about right for example), Cold one knights should be a core facet of dark elf armies, NOT an early game "maybe" and a late game "Hell no" lol.
Love these videos! Would like a little side note on faction abilities. An example being how you rated the Broken Axe faction mechanic in the last video or how the Blessed Dread gives +50% income from slave market. Sticky notes as visual where a great addition btw :)
1.Settra Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds... and many, many more... 2.Khalida 3.Arkhan 4.Khatep
About Malus - I found that if you pump upkeep reduction in the blue line you can get Cold Ones down to 60 upkeep. Which I find hilarious for a heavy cav unit.
I think this might be the best series on this channel so far. While I watch other ones mostly for entertainment (but they're very informative anyway), this one can potentially help me the most. I've been playing Warhammer for only 3-4 months and haven't tried most factions yet. I'm going to play with all the races eventually (well, excluding chaos and beastmen) and it would be cool to see more ofsuch comparisons.
Legend will you do Skaven next? Cmon we all know you love that faction. If I had to guess it would go 1. Skryre 2. Eshin 3. Pestilence 4. Mors 5. Rictus
That moment when you remember that Tretch Craventail is in the game somehow. Also, i'd switch Snikitch and Queek. Snikitch is really frail for what he is supposed to do, while Queek can take a certain beating, debuff enemy lords and get out easily if the situation gets hairy. He also buffs Stormvermin considerably, making their Sword and Shield varieties even competetive against most enemy melee troops. He also doesn't have the arbitrary restrictions Snikitch forces on Clan Eshin. Plus it's also cool that Clan Mors in unique among Skavendom for being loyal beyond mere intimidation and lip-service. And i like red. Red is a nice colour.
@@Donnerbalken28 Def not, with the amount of firepower skaven has mass stormvermin is not needed, you only need some units to distract. Snikitch is an assassin, use you're cloak get in fast and kill enemy lords and heros, you're not supposed to fight their army, + he kills them really fast duo to the animations he sometimes get 3 hits in 1. And lastly I don't know if legend will put this in as it is more of a faction mechanic, but then again he did put forbidden workshop for clan skryre. Snikitch can insta kill any faction, per 100 turns but againsts elves and dwarves this is insane, so he will prob with that alone take the nr.1 spot.
I'm surprised you chose to do the dark elves next with you expecting them to get another Legendary lord eventually. I'm also surprised this video came out so soon after the greenskin one. Glad to see it!
@@Crucial_End They are very unlikely to get a new LL considering there's only one DLC left for WHII and we got Malus in the DLC before The Warden & The Paunch.
@@Crucial_End He says he actually doesn't know. He says he knows there will be 6 Legendary lords of each main race in Warhammer 2. High Elves, Lizardmen, Dark Elves and Skaven. There are 5 of Dark Elves and Skaven so he expects 1 more for each of them and 2 more of some other races.
great job legend thanks for the video. I'd love to see lizardmen next. Can't wait for tomb kings as well, but I think they are a little more obvious in their rankings. Could be a surprise tho after thorough evaluation. We'll see I suppose.
@Gal Gréine Heal is too expensive compared to Lore of Life, every Slann has got this vortex, net isn't that useful when most of Lizardmen roster is meele, this ability wind is too random, this fire buff is actually powerful in range factions, like Empire or HE, single target spell is too expensive to it's damage. Comet is good for his army, because you play a lot of Temple Guard with Mazda, so you need some infantry remover
@Gal Gréine Earth Blood is AoE, so if you heal one target you're right. But if you heal 4 targets, wind of Ghyran wins Edit: Apotheosis also gives fear, but this advantage is useless in higher diffculties
I'd love to see a Tomb Kings or Vampire Coast evaluation next! I've always been a huge fan of Khatep and Luthor Harkon and I'm curious to see where they'd fall on their rankings.
I'm curious: for factions that have a loyalty mechanic, wouldn't legendary lords always have some amount of faction value simply because you never have to worry about loyalty from them? Or is it too inconsequential to justify a point there?
I've never really had a problem with disloyal lords, and I play Skaven and Vampire Coast a lot... It seems to me that as long as you keep your Lords active and fighting (which you should anyway or else they're just a massive waste of money) they stay loyal.
Tge lords basically never rebel unless you always go for options that reduce their loyalty on purpose and even if you do just stick an assassin with stalker in the army and it's fine. Other wise it's not a problem.
Loyalty isn't really all that much of an issue from my experience, unless you keep losing battles (and somehow don't lose the army entirely) a lords loyalty is pretty much set to constantly track upward with very little effort.
I had a loyalry problem exactly once, the first time I played a faction with the mechanic, bc I did not know disbanding units to replace them with better ones would lower loyalty.
Besides being the 2nd best waifu behind Isabella 😂, I think you forgot to mention a couple more faction "bonuses" she is known for: 1). -50% hero action cost (she has one of the best defeat traits in the game, esp for HEs, and 2). She provides Chaos corruption, which can result in nearby settlements rebelling and razing it. Free settlements without going to war! Plus, like you said, she buffs the best DE units in the roster and has a robust skill tree every LL should follow. 9.5 and 1st place for her from me 😎
@@dennoplit It's only a problem for other races. I find it particularly useful when Malekith won't confed when you both are grabbing Ulthuan and he has one of your provincial settlements. Corruption sets in, rebels emerge, and blow it up. Take it with a newly hired lord or nearby army. Also makes trekking across the Norscan lands much easier.
Does she still get chaos corruption when confederated? I thought it's a faction-only feature. We are giving out the scores while ignoring the faction features, keep in mind.
Time to start a DE campaign! Also, I know you mentioned in the other video that you don't want to include faction bonuses in the reviews, but a quick ranking of faction traits independently at the end of the video (or in another) would be interesting too.
Could you do one on lizardmen? I love them. In my opinion they are the best race in the game out of the 3 I've used, dark elves, high elves, and lizardmen. The insane amount of leadership and tankiness with amazing spell casting is insane.
I was a lizardmen fan until I got the Tomb Kings DLC and laugh at the stegadon get shredded by a necrosphinx and Ushabti great bows snipe the enemy lord within the first 45 seconds of the battle, Also Stalkers that can sneak behind the enemy line and kill a lord or artillery (even monsters) in just a few shots before the enemy can even react.
I feel like its somewhat pointless given that none of the Lizardmen LLs have access to life magic like Life Slanns. So really it would almost be a video comparing who has the better faction effects (if any at all) since its almost always better to have a life slann in command of a dino army.
@Joshua Pawlak HE are pretty obvious, though. Legend plays them regularly so I doubt testing will change his ranking: Allarielle > Tyrion > Alith Anar > Teclis = Eltharion > Imrik. Something like this
@@dmitriyk.2890 I'm pretty confident he'll get the 10/10 bc he does give -50% upkeep to weapons teams which isn't exactly outclassed by any other generic skaven lord for army bonuses. It really depends on how consistent and objective he wants to be with his rankings tho.
I hate how they're being represented as whiny one-dimensional edgelords in TWWH2, in their lines, but especially in their voice acting (except Malekith and few others sound at least tolerable). Dark Eldar in DoW:Soulstorm were done much better in this regard, they sounded more like deranged and maniacal rapists, sadists and degenerates (which they perfectly should), rather than angsty DREADMURDERSLAUGHTER teens. They're just very uninspiring by villain standards. I would like see male dark elves act more like Joker and females like some psycho yandere girl. Instead we get to see an ambitious chronic alcoholic loser Malekith (his actor done the least bad job to his merit), and his mom Morathi which sounds and looks like a typical overprotective suburban mom, and not a 2000 year-old master sorceress and seductress who deals directly with Slaanesh (compare her to Morathi from the trailer which is what she should've been). I guess that's not family friendly enough for such a mass market franchise like Total War Warhammer. I think the High Elves in TWWH2 also share this flaw as they often sound like pretentious immature twats (especially their lords and heroes), instead of an actual millenia-old creator favorite master race. Remember Elves in LOTR movies and compare to this game, High Elves in TWWH aren't only ripped off Tolkien, but incomparably bland. Wood Elves in TWWH are actually done the least bad here, Mel Gibson cracks well-delivered jokes, and their generic lords and heroes are just... ok.
Good content. I mean, I played one elf once; but that's just because I don't like them in general. I can't wait for you to combine all undead factions into one video and score list. Tomb kings, vampire coast, and vampire counts competing with each other. I mean, you did say you were comparing races and all undead are kinda sorta one race.
Between Malekith and Morathi I would put Malekith first, because in campaign he plays with untainted mechanic, rather than chaos corruption as Morathi. Only because plying with untainted is way easier. Nice vid
I need to show you my doom stack with Lokhir Fellheart. It’s mainly a ton of corsairs with hand xbows, but they have 100+ armor and almost 100 range. Since they fire while moving, they basically can cheese most encounters and with the armor piercing buffs, they can take out most things relatively easily, so long as they have space to run. Also if they are in melee, since LL traits gives corsairs fear it’s not too bad, and by taking certain traits you can push their melee and missile damage to 70+ which is really respectable for a hybrid unit.
Really enjoying these comparisons Legend. Can we expect a Lokhir Fellheart campaign soon? Planning my first Skaven campaign soon so Skaven comparison next please! Keep up the good work!
I was just about to start a dark elf campaign, knowing nothing about the faction and literary thought of choosing malus darkblade. Glad I decided to check this out beforehand lol👍
1. Morathi - Better magic, fast mount and bonus to shades puts her above Malekith imo. 2. Malekith 3. Lokhir - He's not that good in melee, at least until you get his weapon which is a pita to get; then it's sort of redundant cause it took so long. Dragon mount and no magic isn't that good. Getting more black arks than the one you start with also sucks since you need to take 2 major ports to raise your cap. He'd have been better off with the normal rite. 4. Helebron - Her items are good but like Lokhir's are a pita to acquire. 5. Malus - Cold ones suck on any difficulty.
Malus actually gives a +10 melee attack to all units in his army at full possession (Or after you confederated him) so there is that going for him in terms of army buffs
thanks for that legend,i really think Malus need some love from CA...he's really underpowered. lookin forward the empire guide,cause i already know your opinion on the dawi from your streams! xD
I've never really played Dark Elves before to be honest, but now i'm interested in giving it a try; thanks for the rating! Might as well play momma and turn Ulthuan into a chaos waste for her little boy.
i actually like that you're focusing stictly in the lords as units and not in the faction. Since i tend to go for conderations as my main objective (when possible) it really helps me out to not mix their strenghts as LL and their strenghts as faction. Also this way you keep it tied down in what the lord offers. If you start bringing up the faction bonuses you might also include starting position, intial challange , etc and at that point it becomes a ranking of faction and not LL. About the magic thing that some people complain, i would agree that just giving 10 is not usefull IF this series was about ranking all lord between each other but since it ranks the lords inside their own factions i think its okey. Just to set a random example (dont focus in the details i dont know if what im saying is right ) Warzzag is excelent for a greenskin caster giving him a deserved 10 out of 10 but is that good compared to another caster like Teclis? maybe not but how is that relevant to a ranking about Greenskins lords? Greenskins cant have Teclis, fuck they cant have more than 3 lores of magic, so how is it relevant to the greenskins if X or Y are better casters? so i think that giving caster 10 or 9 as combat prowess is a good idea for the purpose of this series, if people really want to know who is the best caster is then you do a different video focusing on that. Now while i agree in principle, there was a good comment about really good is the lord as a spellcaster when you consider the adition of heroes to his army. does it have unique spells? does it have some skill related to his ability to cast? does it have the best lore that faction can offer? This are question i belive are relevant to their battle prowess. Going back to the greenskins, Warzzag would still deserve his 10 because 1) he has the best lore the greenskins can have 2) he has early acces to the best spells of that lore 3) he has abilities that affect the cost and CD of one of his best spells But for example, would Settra deserve that 10 just because he is an spellcater? i mean if one doesnt use or see much value on his spells then that automic 10 would become more questionable if the rest of his skills dont compensate for it. also i vote for skaven, yes-yes. Sadly i know that my boy Queek is gonna be number 5 because CA has done him dirty compared to the other skaven lords (and even LL in general) edit: fuck i forgot that Trencht also exists so MAYBE Queek isnt the bottom of the barrel after all.
i think Legend missed that Morathi Favorite Assets skill is LOCAL ARMIES and not just her army. Meaning that she gives phat attack and defense buffs to every player army that contains Shades (and other 3 units) in local Province. Honestly that is a pretty big plus for Morathi and would probably push her to 10/10.
Just a quick note, obvously from after this video was produced: Grimgor does actually have a factionwide bonus now. +1 Rank/Cap to Black Orc Big Bosses and ability to recruit them in all provinces. It's not much, it doesn't move him in the power rankings, but it's not the nothing he used to get.
Morathi is one of the most fun campaigns in the game. surrounded by enemies, challenged on all sides and with one of the strongest legendary lords spell casters in the game. One of my first legendary campaigns and there were so many fights I'd end near 1000 kills with morathi because we HAD to win a battle.
4:50 and this is why i play on normal difficulty. I can beat the game on legendary with not that much difficulty but because you need to play in such a specific way to beat the game I find it boring
Yeah it's been ages since he has done one of those. Although I see the point here, it takes a lot of his time to make those guides and they're not really the best way for him to get his channel bigger
hes already said he cant do them because they become void with every update, which is true some of them are completely different early game from what they were pre updates
Yes, I remeber the Couronne guide. It was basically useless I think 3 days later because they updated the map and Marienburg had 2 settlements more, one of them a gate.
18:48 Almost any. There's one spellcaster lord that destroys Malekith, and almost any other lord in the game period. And it's not a legendary lord. It's a Strigoi Vampire Lord from the Strigoi bloodline. I never realized how good combatants they are until I tested just last night, and pretty much the only lords that can beat a bloodline Strigoi 1 on 1 in combat are Kholek and Imrik. Ungrim almost got it done, and the Lahmian bloodline lords are also really good, but no one else really even came close to beating the Strigoi. I was shocked at first. It makes sense though when you look at what the Strigoi brings to the fight: good combat stats, poison, anti-large on a flying mount, second-highest HP of any flying lord in the game, and some good spells.
Really enjoying this series, I do think you should make it more clear that this is for legendary difficulty, and in particular from the perspective of someone that plays on legendary almost exclusively, seeing as you yourself have said that the game doesn't properly balance units as difficulty increases
"You are given the seat as one of the top legendary lords, but we will not grant you the rank of 10/10"
-Mace Windu to Malekith"I hate snow" Skywalker
"Don't underestimate my power!" - Malekith before being shredded by sisters of avelorn arrow spam
You were my brother Malekith! You were supposed to bring balance to the campaign, not break it with slave eco!
@@KeijoAmbersson I HATE YOU!
Great reference. X)
morathi's full skill tree is what i feel should be the baseline in terms of design for all legendary lords. i think having actual choices is rather fun, makes abilites feel more meaningfull.
True. and it gives more replayability to the lords, u cany try difrent build each time you play her.
yes but i also think they should take some inspiration from grimhammer and have powerful skills also have downsides even if only minor
@@CssHDmonster CA doesn't often make skill trees or abilities with downsides, but they *have* done it a couple of times, like they did with Tyrion.
That said, I'm all aboard the idea of expanding skill trees to the point where we have to make actual choices in how we want to build out our lords (and heroes, even). It was arguably more like that in TWW1 when the level cap was 30, but with the game length being what it is, I definitely think raising the max level to 40 was a good idea. I also think they should consider adding max-level skills to the skill tree - something that you can only pick at level 40 or maybe higher if they raise the maximum level in TWW3; a powerful skill which puts the cherry on top for your lord's or hero's progression.
Aye, that's why I tend to play with mods that add in more skills/skillpoints. And due to personal playstyle I much prefer Moriathi, because of the chaos spread. Debuff public order, even against "allies", which you can exploit to take over provinces.
Agree completely, one of the few things I like about SFO is the widened skill trees so certain LLs don't feel so.... empty.
Morathi: Has a big skill tree.
Settra: I am GREAT KING, THE IMPERISHABLE, KHEMRIKHARA, THE GREAT KING OF NEHEKHARA, KING OF KINGS, OPENER OF THE WAY, WIELDER OF THE DIVINE FLAME, PUNISHER OF NOMADS, THE GREAT UNIFIER, COMMANDER OF THE GOLDEN LEGION, SACRED OF APPEARANCE, BRINGER OF LIGHT, FATHER OF HAWKS, BUILDER OF CITIES, PROTECTOR OF THE TWO WORLDS, KEEPER OF THE HOURS, CHOSEN OF PTRA, HIGH STEWARD OF THE HORIZON, SAILOR OF THE GREAT VITAE, SENTINEL OF THE TWO REALMS, THE UNDISPUTED, BEGETTER OF THE BEGAT, SCOURGE OF THE FAITHLESS, CARRION-FEEDER, FIRST OF THE CHARNEL VALLEY, RIDER OF THE SACRED CHARIOT, VANQUISHER OF VERMIN, CHAMPION OF THE DEATH ARENA, MIGHTY LION OF THE INFINITE DESERT, EMPEROR OF THE SHIFTING SANDS, HE WHO HOLDS THE SCEPTRE, GREAT HAWK OF THE HEAVENS, ARCH-SULTAN OF ATALAN, WAKER OF THE HIEROTITAN, MONARCH OF THE SKY, MAJESTIC EMPEROR OF THE SHIFTING SANDS, CHAMPION OF THE DESERT GODS, BREAKER OF THE OGRE CLANS, BUILDER OF THE GREAT PYRAMID, TERROR OF THE LIVING, MASTER OF THE NEVER-ENDING HORIZON, MASTER OF THE NECROPOLISES, TAKER OF SOULS, TYRANT TO THE FOOLISH, BEARER OF PTRA'S HOLY BLADE, SCION OF USIRIAN, SCION OF NEHEK, THE GREAT, CHASER OF NIGHTMARES, KEEPER OF THE ROYAL HERAT, FOUNDER OF THE MORTUARY CULT, BANISHER OF THE GRAND HIEROPHANT, HIGH LORD ADMIRAL OF THE DEATHFLEETS, GUARDIAN OF THE CHARNAL PASS, TAMER OF THE LICHE KING, UNLIVING JACKAL LORD, DISMISSER OF THE WARRIOR QUEEN, CHARIOTEER OF THE GODS, HE WHO DOES NOT SERVE, SLAYER OFF REDDITTRAS, SCARAB PURGER, FAVOURED OF USIRIAN, PLAYER OF THE GREAT GAME, LIBERATOR OF LIFE, LORD SAND, WRANGLER OF SCORPIONS, EMPEROR OF THE DUNES, ETERNAL SOVEREIGN OF KHEMRI'S LEGIONS, SENESCHAL OF THE GREAT SANDY DESERT, CURSERER OF THE LIVING, REGENT OF THE EASTERN MOUNTAINS, WARDEN OF THE ETERNAL NECROPOLIS, HERALD OF ALL HERALDS, CALLER OF THE BITTER WIND, GOD-TAMER, MASTER OF THE MORTIS RIVER, GUARDIAN OF THE DEAD, GREAT KEEPER OF THE OBELISKS, DEACON OF THE ASH RIVER, BELATED OF WAKERS, GENERAL OF THE MIGHTY FRAME, SUMMONER OF SANDSTORMS, MASTER OF ALL NECROTECTS, PRINCE OF DUST, TYRANT OF ARABY, PURGER OF THE GREENSKIN BREATHERS, KILLER OF THE FALSE GOD'S CHAMPIONS, TYRANT OF THE GOLD DUNES, GOLDEN BONE LORD, AVENGER OF THE DEAD, CARRION MASTER, ETERNAL WARDEN OF NEHEK'S LANDS, BREAKER OF DJAF'S BONDS. AND MY SKILLS ARE MORE NUMEROUS THAN MY TALENTS!
Did you take the whole 41 minutes after the video released to make this comment? Jesus.
20/10 in naming ability
Settra the Overtitled does not serve!
Curserer isn't a word, 0/10
@@johnmcmanus2447 hahaha nice one!
Lol that alarielle yeet
Hellebron casually throwing Alarielle around as if she was a toy :)
She's flying through the air going, 'AHHHHHHHHHHHHHH!!' It's so funny!
still, with cute flowers and all. stay classy alarielle
The best part of it was her flowery trail left in the air showing the full arc of the yeet. 10/10
Hiping for high elf lord comparison,love your content, althogh i preffer a bit less cheese,to si more units worling, but your comentaries and gameplay, are rhe best in the comunnity :) nive work
Legend making the tough call of saying that Malekith is top and Morathi is bottom
Underappreciated comment right here
Massive oof.
I can't imagine Morathi as being a bottom, she screams dom to me
17:56 "He's actually sharing the #1 spot with Morathi"
Not the only thing he's sharing with her 👀
Bruh
Morathi is Malekiths mother.
@@BleakJesterHead Yes. And?
@@BleakJesterHead 👁️👄👁️
@@MAGAMER1300 🤣😭
Early game army buffs are better than endgame, because of snowballing effect. If you can afford to capture 1 additional province in early game(coz of buffs), it is more valuable than smashing anyone in endgame with buffed doomstack
Well. You wont win the campaign, if you dont reach your critical mass when you can spam doomstacks every turn. They wont be as unstopable as those with juicy lategame supa-dupa-mega-%-buffs, but they are still doomstacks. Thats just survieval until you can produce them.
God, my Ængelish is shit
I don’t know about most but I’m a slow starter. I make sure any settlement I take gets to around level 3 minimum with a decent garrison. I’ve learned that the hard way. You go full ham on everyone and end up losing a lot more than you thought.
I feel like this was more true in older total war games. A strong mid-to-late-game doomstack can carry a faction more than an extra province or two.
I agree the game is at the beginning not the end
"Malagor might not get a 10/10."
Famous last words.
Aged like fine milk.
Yeah, to be fair to Legend I don't think a lord has ever made a sharper 180 after an update
@@Avoncarstien Agreed. He tripled in power, at least.
Came looking for this comment after I heard him say that.
mom and son getting number 1 is quite fitting for dark elves
If I'm not mistaken, he's the son of Helebron, not Morathi. She's a succubus (which explains her corruption), Malekith was Asur.
@@EgenSayak where did you get that theory? It fucks up all of the elven lore in two sentences. How can Morathi be a succubus in a world they don't even exist? How can Helebron be Malekith's mother when he's centuries older?
@@trunghieuthan1863 Well I suppose you could consider demonettes "succubi" (they're daemons of pleasure), however all sources I know say that Morathi is/was Asur as well, a rather perverted and corrupted example but still just an elf. The corruption mechanic in game comes from Morathi possibly being a being a worshiper of Slaanesh the chaos god of pleasure (among other things).
@@EgenSayak Dude no.
Hellbrons dad who was Allandran was one of Malekith's favorite friends.
@@EgenSayak The only reason Morathi spreads corruption is that she's been a Slaaneshi worsgipper for a lomg time.
Malekith's dad Aenerion saved her from Slaaneshi cultists but the truth was she was the leader of said Cult.
LMAO, that part where Crone Hellebron was ramming Allarielle with the Shrine of Kaine xD
Playing as Malekith, getting an early confed with Malus is awesome, netting you an ark and a capable lord with no loyalty issues. Malus is weird, great to confed, horrible to play as. ^^
His faction ability is kind of underrated given that you can essentially maintain +10 PO and +100 growth per turn factionwide once you get your slave income rolling. Only downside is the -10 MA (mostly irrelevent for shade armies) and the fact that you need to press a button every turn. Plus if you abandon the dragon isles, the landmark at Hag Graef is great for maintaining a sitting army for the early game.
More of these! Really informative and great.
Do Norsca next. Might be the most difficult ranking you'll have to do.
Bro no its gonna take days to make
Yeah, buff mammoths or buff trolls? Such a tough call.
(I actually do build a troll army after confederating Throgg; it's weaker but still a decent army with his bonuses, and it's fun to have one army that's different.)
@@doktarr Yep I often do these things. For example I always go Sisters of Avelorn stack with the High Elves but I actually go Shadow Warrior stack with Alith Anar. Or go Kroxigor stack with Nakai -which is surprisingly good, due to the low entities per unit they level up stupidly fast, and a full stack of fully trained Sacred Kroxigors is an autoresove machine, it can kill practically any doomstack with minimal losses and easily recover most casualties if they just eat the captives.
Hes pretty vocal about how much he loves mammoths and hates trolls and throgg
@@lordchaos7770 lol that's the joke
I was literally just watching the Greenskins one, and wondering when the next one was coming. Perfect timing :)
Not Dawi lords thoigh, so that's definitely going in the book. Manling better not disappoint me in the next video.
@@fizzbrew He has wronged us
Do one for skaven
1. Ikit claw
2. others
Ikit claw has the biggest brain of all rats, yes-yes
@@windhelm7375 if only master splinter wouldn't delete him from the game...
@@SAMPLEHRKQR On a doomwheel you can just run away forever though
I think it would go;
Ikit-Claw (the buffs to weapon-teams, Doomwheel mount, and general combat ability)
Skrolk
Snikch
then its a tie between Tretch and Queek as neither really offer that much of a difference as Lords given they both buff Stormvermin
@Hk Dk You are forgetting that is a Clan Eshin feature. If you confederate Snikch you won't have the ability to do that.
Lizardmen next
Yes please, THIS, would be naas
+1 !!
Life Slann: 10/10, everyone else: sux
Slaan Priest (Life), then Tehanuin, then Mazdamundi/Kroq Gar, Gor Rok/Tik Taq'to and the worst Nakai.
Yassssssss
I would argue that since the higher difficulty levels impact the early game more than the late game, that Maliketh's early game unit and local province traits give him the advantage.
Could you please do Empire next?
I am looking forward to you disappointing Karl Franz fans by stating that from a rational point of view he really isn't the best Empire Lord.
(Look at my profile pic to see the best Empire Lord)
We already kinda know. Its definitely gonna be Gelt at the top, Volkmar at the bottom and Karl being either 2nd or 3rd. Probably 2nd, I don't think Wulfhart is better than him even though his campaign is pretty fun
Bottom 5 due to corrupted save
Shut your mouth
Broke Gold Order Scion: GeLT iS A BetTeR LL tHAn FrAnZ
Woke Empire veteran player: Yes, I know (proceeds to play his 47th Reikland campaign)
@@business3867 knowing Franz he probably agrees he isn't the best. He's a cool guy like that.
Dark Elves are so much fun to play. Though their rank 7+ recruiting from black arcs is a little busted :D
Also I wish Malus Darkblade would have other bonuses than to cold ones, considering how useless they are. I'd guessed that he could have some shades bonuses since Hag Graef seems to be connected to them through lore.
On The other hand he is in the jungle, where those cold ones live. Makes sense either way to me, but shades would have been better. But actually all his bonusses and downsides fit him really well imo. He is a Lord, that either makes things unnecessary challenging for the Player or to give him extra fun playing in a unconvential and new way (the starting position, the units, the faction mechanic etc.). I like him, but yeah he is maybe a bit too weak.
Pretty sure the recruit rank black ark building is bugged to give double the amount its supposed to. If they ever patch it though, you'll still be able to reach rank 7 with tech (+2), lord skills from the admiral, normal lord, or temp lord with blue skills (+2), and the black ark building (+3).
Instead of changing malus buff cold ones and other cav / melee inf on legendary
Came here for the rankings, stayed for the Alarielle yeet fest
Also, the cheeky edit on Mallus falling on his face
I think Malekith local bonuses really shine not only at the start helping develop his core province/provinces, but also when he is the main conquering army - negating public order penalty imposed due to conquest and speeding up conversion towards your faction favoured corruption , also allowing to instantly start building (cheap and fast) required buildings in newly conquered cities.
Its a real shame. On TT Spite gets his own attacks, and it makes him worthwhile. These extra attacks should have been "folded" into Darkblade, at least with a stat boost. This goes for ALL mounts. I don't think CA gets that, because Cold One knights and Dread Knights should be fierce and terrifying, but your right, they are "meh"..... Cavalry units and mounts need a serious re-work.
Bonus attacks/damage for cold one knights would really offset their lack of speed and lower stats. It'd make them an interesting pick, sort of a gamble where you could do a lot of damage if RNG is in your favor but somewhat of a plodding glass-cannon unit.
@@Vherstinae I just feel all mounts for all factions should be handled a little differently. Monstrous mounts should be a bit more intimidation across the board with some exceptions (War Mammoth for example does NOT need an upgrade LOL)...On TT, both rider and mount count as attackers, the game should find a way to reflect this. Cold one knights should especially be a bit harder to kill then they are now. They are heavily armored cav on the table (I think they have 1 plus save, at least they did back when I played a LOOOONG time ago) LOL which means without modifiers, you werent hurting them unless you got real lucky with your rolls. Here in TW, they are squishy, and not at all representative of thier TT counterparts. The only dread that dread knights instill, is the annoyance of having to take a moment to mop them up.....And thats a shame.
You know what would be cool? If Spite kept fighting as his own hero unit when Malus turned into Tzarkan, who is then on foot. That way you get an extra tank for free, which would really provide some versatility.
@@mcmarkmarkson7115 Yeah your right on that point I guess....But they shouldnt be as squishy as they are, either.
@@mcmarkmarkson7115 Cold one knights. On TT they are durable due to thier heavy armor and mounted armor bonus, on TW they melt like butter. I have seen them fold and run at the hands of weak infantry before, and that shouldnt be the case. There are other examples as well. I just dont think mounted units are well represented, aside from a few exceptions (They have demi-gryphon knights about right for example), Cold one knights should be a core facet of dark elf armies, NOT an early game "maybe" and a late game "Hell no" lol.
Love these videos!
Would like a little side note on faction abilities. An example being how you rated the Broken Axe faction mechanic in the last video or how the Blessed Dread gives +50% income from slave market.
Sticky notes as visual where a great addition btw :)
I love the format, this is great content that keeps me coming back to your channel. Keep up the amazing work!
So which place have Rakarth?
Skaven would be interesting
1. Ikit Claw
2.Deathmaster Snikch
3. the rest
@yunxuan yuan not every aspect, he's pretty tanky, but yeh he sucks
Pretty solid video, I would suggest Tomb Kings for the next one.
1.Settra Great King, the Imperishable, Khemrikhara, The Great King of Nehekhara, King of Kings, Opener of the Way, Wielder of the Divine Flame, Punisher of Nomads, The Great Unifier, Commander of the Golden Legion, Sacred of Appearance, Bringer of Light, Father of Hawks, Builder of Cities, Protector of the Two Worlds, Keeper of the Hours, Chosen of Ptra, High Steward of the Horizon, Sailor of the Great Vitae, Sentinel of the Two Realms, The Undisputed, Begetter of the Begat, Scourge of the Faithless, Carrion-feeder, First of the Charnel Valley, Rider of the Sacred Chariot, Vanquisher of Vermin, Champion of the Death Arena, Mighty Lion of the Infinite Desert, Emperor of the Shifting Sands, He Who Holds The Sceptre, Great Hawk Of The Heavens, Arch-Sultan of Atalan, Waker of the Hierotitan, Monarch of the Sky, Majestic Emperor of the Shifting Sands, Champion of the Desert Gods, Breaker of the Ogre Clans, Builder of the Great Pyramid, Terror of the Living, Master of the Never-Ending Horizon, Master of the Necropolises, Taker of Souls, Tyrant to the Foolish, Bearer of Ptra's Holy Blade, Scion of Usirian, Scion of Nehek, The Great, Chaser of Nightmares, Keeper of the Royal Herat, Founder of the Mortuary Cult, Banisher of the Grand Hierophant, High Lord Admiral of the Deathfleets, Guardian of the Charnal Pass, Tamer of the Liche King, Unliving Jackal Lord, Dismisser of the Warrior Queen, Charioteer of the Gods, He Who Does Not Serve, Slayer off Reddittras, Scarab Purger, Favoured of Usirian, Player of the Great Game, Liberator of Life, Lord Sand, Wrangler of Scorpions, Emperor of the Dunes, Eternal Sovereign of Khemri's Legions, Seneschal of the Great Sandy Desert, Curserer of the Living, Regent of the Eastern Mountains, Warden of the Eternal Necropolis, Herald of all Heralds, Caller of the Bitter Wind, God-Tamer, Master of the Mortis River, Guardian of the Dead, Great Keeper of the Obelisks, Deacon of the Ash River, Belated of Wakers, General of the Mighty Frame, Summoner of Sandstorms, Master of all Necrotects, Prince of Dust, Tyrant of Araby, Purger of the Greenskin Breathers, Killer of the False God's Champions, Tyrant of the Gold Dunes, Golden Bone Lord, Avenger of the Dead, Carrion Master, Eternal Warden of Nehek's Lands, Breaker of Djaf's Bonds... and many, many more...
2.Khalida
3.Arkhan
4.Khatep
@@quannguyenminh6203 Thank you, you just made my day.
i hope these videos do well they are amazing
About Malus - I found that if you pump upkeep reduction in the blue line you can get Cold Ones down to 60 upkeep. Which I find hilarious for a heavy cav unit.
Love ya Legend, Thanks for the information!
Keep on pumping these out!
I really enjoyed that 'Don't forget to sub' afterthought. Thanks for the good review.
I think this might be the best series on this channel so far. While I watch other ones mostly for entertainment (but they're very informative anyway), this one can potentially help me the most. I've been playing Warhammer for only 3-4 months and haven't tried most factions yet. I'm going to play with all the races eventually (well, excluding chaos and beastmen) and it would be cool to see more ofsuch comparisons.
Legend do you think you could do short videos on how to properly level up Morathi, Life Slanns, Lord Kroak, teclis and other lords with huge trees?
You can get everything with lord Kroak
@@arbaal240 Nice
Great video Legend! Great editing Mrs. Legend!
Really like these type of breakdown videos. Would love to see one for skaven.
These are so useful. Ran a successful Greenskin campaign with Wurrzag recently because of the last vid.
I love these Legendary Lords overviews, it gives ideas for new campaigns.
Legend will you do Skaven next? Cmon we all know you love that faction. If I had to guess it would go
1. Skryre
2. Eshin
3. Pestilence
4. Mors
5. Rictus
That moment when you remember that Tretch Craventail is in the game somehow.
Also, i'd switch Snikitch and Queek. Snikitch is really frail for what he is supposed to do, while Queek can take a certain beating, debuff enemy lords and get out easily if the situation gets hairy. He also buffs Stormvermin considerably, making their Sword and Shield varieties even competetive against most enemy melee troops. He also doesn't have the arbitrary restrictions Snikitch forces on Clan Eshin.
Plus it's also cool that Clan Mors in unique among Skavendom for being loyal beyond mere intimidation and lip-service. And i like red. Red is a nice colour.
@@Donnerbalken28 Def not, with the amount of firepower skaven has mass stormvermin is not needed, you only need some units to distract. Snikitch is an assassin, use you're cloak get in fast and kill enemy lords and heros, you're not supposed to fight their army, + he kills them really fast duo to the animations he sometimes get 3 hits in 1. And lastly I don't know if legend will put this in as it is more of a faction mechanic, but then again he did put forbidden workshop for clan skryre. Snikitch can insta kill any faction, per 100 turns but againsts elves and dwarves this is insane, so he will prob with that alone take the nr.1 spot.
I'm surprised you chose to do the dark elves next with you expecting them to get another Legendary lord eventually. I'm also surprised this video came out so soon after the greenskin one. Glad to see it!
Just curious if you could tell me which lord he expects them to add since I cant think of any that are left to include but I am no expert by far🙂
@@Crucial_End They are very unlikely to get a new LL considering there's only one DLC left for WHII and we got Malus in the DLC before The Warden & The Paunch.
@@Crucial_End He says he actually doesn't know. He says he knows there will be 6 Legendary lords of each main race in Warhammer 2. High Elves, Lizardmen, Dark Elves and Skaven. There are 5 of Dark Elves and Skaven so he expects 1 more for each of them and 2 more of some other races.
@@Crucial_End Rakarth but he's just more badass beastmaster.
great job legend thanks for the video. I'd love to see lizardmen next. Can't wait for tomb kings as well, but I think they are a little more obvious in their rankings. Could be a surprise tho after thorough evaluation. We'll see I suppose.
I hope you keep doing this for more races.
Good update to your rating system
Really like these sorts of vids, helps me decide my next campaign
22:36 never noticed that move before that was sick
For anyone watching this in 2021, Malagor is now super strong. He wasn't at the time when this video was made.
Lizardmen would be cool to see, even though we all know Life Slann is the best LL lol
Life Slann of The Second Generation*
They buffed mazdamundi so also benefits from being a second generation life slann
@@gabrielmelnik6796 Although that Mazdamundi still have trash spells and one useless ability
@Gal Gréine Heal is too expensive compared to Lore of Life, every Slann has got this vortex, net isn't that useful when most of Lizardmen roster is meele, this ability wind is too random, this fire buff is actually powerful in range factions, like Empire or HE, single target spell is too expensive to it's damage. Comet is good for his army, because you play a lot of Temple Guard with Mazda, so you need some infantry remover
@Gal Gréine Earth Blood is AoE, so if you heal one target you're right. But if you heal 4 targets, wind of Ghyran wins
Edit: Apotheosis also gives fear, but this advantage is useless in higher diffculties
I'd love to see a Tomb Kings or Vampire Coast evaluation next! I've always been a huge fan of Khatep and Luthor Harkon and I'm curious to see where they'd fall on their rankings.
I'm curious: for factions that have a loyalty mechanic, wouldn't legendary lords always have some amount of faction value simply because you never have to worry about loyalty from them? Or is it too inconsequential to justify a point there?
I've never really had a problem with disloyal lords, and I play Skaven and Vampire Coast a lot... It seems to me that as long as you keep your Lords active and fighting (which you should anyway or else they're just a massive waste of money) they stay loyal.
Tge lords basically never rebel unless you always go for options that reduce their loyalty on purpose and even if you do just stick an assassin with stalker in the army and it's fine. Other wise it's not a problem.
Loyalty isn't really all that much of an issue from my experience, unless you keep losing battles (and somehow don't lose the army entirely) a lords loyalty is pretty much set to constantly track upward with very little effort.
Ah makes sense.
I had a loyalry problem exactly once, the first time I played a faction with the mechanic, bc I did not know disbanding units to replace them with better ones would lower loyalty.
I love these. Please make these for the rest of the races!!
Besides being the 2nd best waifu behind Isabella 😂, I think you forgot to mention a couple more faction "bonuses" she is known for: 1). -50% hero action cost (she has one of the best defeat traits in the game, esp for HEs, and 2). She provides Chaos corruption, which can result in nearby settlements rebelling and razing it. Free settlements without going to war! Plus, like you said, she buffs the best DE units in the roster and has a robust skill tree every LL should follow. 9.5 and 1st place for her from me 😎
Corruption could be a problem for too tho with the public order malus for the lack of corruption
@@dennoplit It's only a problem for other races. I find it particularly useful when Malekith won't confed when you both are grabbing Ulthuan and he has one of your provincial settlements. Corruption sets in, rebels emerge, and blow it up. Take it with a newly hired lord or nearby army. Also makes trekking across the Norscan lands much easier.
Does she still get chaos corruption when confederated? I thought it's a faction-only feature. We are giving out the scores while ignoring the faction features, keep in mind.
I would love to see Skaven, Dawi or Tomb Kings
Watching Tz’arkan and Tyrion fight each other, is like watching two drunk people with sticks fighting.
Great ! Now ratings are cool to understand and final note to show is great to sum up
Time to start a DE campaign!
Also, I know you mentioned in the other video that you don't want to include faction bonuses in the reviews, but a quick ranking of faction traits independently at the end of the video (or in another) would be interesting too.
Man these power comparison vids are good
Could you do one on lizardmen? I love them. In my opinion they are the best race in the game out of the 3 I've used, dark elves, high elves, and lizardmen. The insane amount of leadership and tankiness with amazing spell casting is insane.
I was a lizardmen fan until I got the Tomb Kings DLC and laugh at the stegadon get shredded by a necrosphinx and Ushabti great bows snipe the enemy lord within the first 45 seconds of the battle, Also Stalkers that can sneak behind the enemy line and kill a lord or artillery (even monsters) in just a few shots before the enemy can even react.
I feel like its somewhat pointless given that none of the Lizardmen LLs have access to life magic like Life Slanns. So really it would almost be a video comparing who has the better faction effects (if any at all) since its almost always better to have a life slann in command of a dino army.
Try High Elves next
@Joshua Pawlak HE are pretty obvious, though. Legend plays them regularly so I doubt testing will change his ranking: Allarielle > Tyrion > Alith Anar > Teclis = Eltharion > Imrik. Something like this
I wonder if he'll change his rating for Tyrion like he did for Malekith since his army bonuses don't really apply for sisters.
@@andrewtobias4545 I think Tyrion is still good, but he may chnage eveluation for Ikit as he does not buff any units Legend recommmends for late game.
@@dmitriyk.2890 I'm pretty confident he'll get the 10/10 bc he does give -50% upkeep to weapons teams which isn't exactly outclassed by any other generic skaven lord for army bonuses. It really depends on how consistent and objective he wants to be with his rankings tho.
@@andrewtobias4545 looks like I missed this point.
good work and keep these videos up! i really enjoy them
We know who is the king
The Witch King Malekith
Ps is my favorite race from Warhamer total war 2
I hate how they're being represented as whiny one-dimensional edgelords in TWWH2, in their lines, but especially in their voice acting (except Malekith and few others sound at least tolerable). Dark Eldar in DoW:Soulstorm were done much better in this regard, they sounded more like deranged and maniacal rapists, sadists and degenerates (which they perfectly should), rather than angsty DREADMURDERSLAUGHTER teens. They're just very uninspiring by villain standards. I would like see male dark elves act more like Joker and females like some psycho yandere girl. Instead we get to see an ambitious chronic alcoholic loser Malekith (his actor done the least bad job to his merit), and his mom Morathi which sounds and looks like a typical overprotective suburban mom, and not a 2000 year-old master sorceress and seductress who deals directly with Slaanesh (compare her to Morathi from the trailer which is what she should've been). I guess that's not family friendly enough for such a mass market franchise like Total War Warhammer.
I think the High Elves in TWWH2 also share this flaw as they often sound like pretentious immature twats (especially their lords and heroes), instead of an actual millenia-old creator favorite master race. Remember Elves in LOTR movies and compare to this game, High Elves in TWWH aren't only ripped off Tolkien, but incomparably bland. Wood Elves in TWWH are actually done the least bad here, Mel Gibson cracks well-delivered jokes, and their generic lords and heroes are just... ok.
@@ggleplussuxx4787 ...what?
It sucks that Malus is not great in almost every category except battle. I really like him overall.
'Almost every spellcaster is 10/10 because magic is just that valuable. There are only few exceptions, like maybe Malagor.'
That didn't age well xD
where he is rakarth?
would you make another video?
Good content. I mean, I played one elf once; but that's just because I don't like them in general. I can't wait for you to combine all undead factions into one video and score list. Tomb kings, vampire coast, and vampire counts competing with each other. I mean, you did say you were comparing races and all undead are kinda sorta one race.
Between Malekith and Morathi I would put Malekith first, because in campaign he plays with untainted mechanic, rather than chaos corruption as Morathi. Only because plying with untainted is way easier.
Nice vid
Then again; Those half price heroes make Master spam even more powerful.
As a new player this comparison series is invaluable! Thank you
That was a class analysis. Looking forward to more!
I need to show you my doom stack with Lokhir Fellheart. It’s mainly a ton of corsairs with hand xbows, but they have 100+ armor and almost 100 range. Since they fire while moving, they basically can cheese most encounters and with the armor piercing buffs, they can take out most things relatively easily, so long as they have space to run. Also if they are in melee, since LL traits gives corsairs fear it’s not too bad, and by taking certain traits you can push their melee and missile damage to 70+ which is really respectable for a hybrid unit.
Really enjoying these comparisons Legend. Can we expect a Lokhir Fellheart campaign soon? Planning my first Skaven campaign soon so Skaven comparison next please! Keep up the good work!
High Elves, Lizardmen or Skaven to be sure. Not sure which one I'd like to see first :>
I was just about to start a dark elf campaign, knowing nothing about the faction and literary thought of choosing malus darkblade. Glad I decided to check this out beforehand lol👍
Really enjoy the content, keep up the good work
1. Morathi - Better magic, fast mount and bonus to shades puts her above Malekith imo.
2. Malekith
3. Lokhir - He's not that good in melee, at least until you get his weapon which is a pita to get; then it's sort of redundant cause it took so long. Dragon mount and no magic isn't that good. Getting more black arks than the one you start with also sucks since you need to take 2 major ports to raise your cap. He'd have been better off with the normal rite.
4. Helebron - Her items are good but like Lokhir's are a pita to acquire.
5. Malus - Cold ones suck on any difficulty.
Great video! More of these please. I'd like to see lizardmen next
Great video thanks Legend!
I love these power comparisons videos babe
Good video. Next one Skaven. And thank you for all the good content.
Malus actually gives a +10 melee attack to all units in his army at full possession (Or after you confederated him) so there is that going for him in terms of army buffs
thanks for that legend,i really think Malus need some love from CA...he's really underpowered. lookin forward the empire guide,cause i already know your opinion on the dawi from your streams! xD
12:33 Malagor might not get a 10/10.
That hasn't aged well haha
great well thought out and explained breakdown for your choices so well done i would like to see the high elves next
I've never really played Dark Elves before to be honest, but now i'm interested in giving it a try; thanks for the rating! Might as well play momma and turn Ulthuan into a chaos waste for her little boy.
That was a really good breakdown Legend.
The summary post-its are nice :)
really like videos this way legend good work
Great video! Liked this one a lot better than the green skins one.
i actually like that you're focusing stictly in the lords as units and not in the faction. Since i tend to go for conderations as my main objective (when possible) it really helps me out to not mix their strenghts as LL and their strenghts as faction.
Also this way you keep it tied down in what the lord offers. If you start bringing up the faction bonuses you might also include starting position, intial challange , etc and at that point it becomes a ranking of faction and not LL.
About the magic thing that some people complain, i would agree that just giving 10 is not usefull IF this series was about ranking all lord between each other but since it ranks the lords inside their own factions i think its okey.
Just to set a random example (dont focus in the details i dont know if what im saying is right ) Warzzag is excelent for a greenskin caster giving him a deserved 10 out of 10 but is that good compared to another caster like Teclis? maybe not but how is that relevant to a ranking about Greenskins lords? Greenskins cant have Teclis, fuck they cant have more than 3 lores of magic, so how is it relevant to the greenskins if X or Y are better casters?
so i think that giving caster 10 or 9 as combat prowess is a good idea for the purpose of this series, if people really want to know who is the best caster is then you do a different video focusing on that.
Now while i agree in principle, there was a good comment about really good is the lord as a spellcaster when you consider the adition of heroes to his army. does it have unique spells? does it have some skill related to his ability to cast? does it have the best lore that faction can offer? This are question i belive are relevant to their battle prowess.
Going back to the greenskins, Warzzag would still deserve his 10 because 1) he has the best lore the greenskins can have 2) he has early acces to the best spells of that lore 3) he has abilities that affect the cost and CD of one of his best spells
But for example, would Settra deserve that 10 just because he is an spellcater? i mean if one doesnt use or see much value on his spells then that automic 10 would become more questionable if the rest of his skills dont compensate for it.
also i vote for skaven, yes-yes. Sadly i know that my boy Queek is gonna be number 5 because CA has done him dirty compared to the other skaven lords (and even LL in general)
edit: fuck i forgot that Trencht also exists so MAYBE Queek isnt the bottom of the barrel after all.
i think Legend missed that Morathi Favorite Assets skill is LOCAL ARMIES and not just her army.
Meaning that she gives phat attack and defense buffs to every player army that contains Shades (and other 3 units) in local Province.
Honestly that is a pretty big plus for Morathi and would probably push her to 10/10.
Just a quick note, obvously from after this video was produced: Grimgor does actually have a factionwide bonus now. +1 Rank/Cap to Black Orc Big Bosses and ability to recruit them in all provinces. It's not much, it doesn't move him in the power rankings, but it's not the nothing he used to get.
Definitely love this video format
good stuff. interesting series. maybe a top list about heroes one day?
Ah. Please make more vídeo like this. They are amazing
I'm loving these comparison videos. I'm looking forward to the vampire, lizardmen and high elf ones. Dwarf as well, but that would be a short one.
Morathi is one of the most fun campaigns in the game. surrounded by enemies, challenged on all sides and with one of the strongest legendary lords spell casters in the game. One of my first legendary campaigns and there were so many fights I'd end near 1000 kills with morathi because we HAD to win a battle.
Love the comparisons
4:50 and this is why i play on normal difficulty. I can beat the game on legendary with not that much difficulty but because you need to play in such a specific way to beat the game I find it boring
We need more 20 first legendary turn guides
Yeah it's been ages since he has done one of those. Although I see the point here, it takes a lot of his time to make those guides and they're not really the best way for him to get his channel bigger
hes already said he cant do them because they become void with every update, which is true some of them are completely different early game from what they were pre updates
Yes, I remeber the Couronne guide. It was basically useless I think 3 days later because they updated the map and Marienburg had 2 settlements more, one of them a gate.
@@luniba478 The guide for Settra also doesn't work thanks to the Greenskin Rework that changed up the badlands.
18:48 Almost any. There's one spellcaster lord that destroys Malekith, and almost any other lord in the game period. And it's not a legendary lord. It's a Strigoi Vampire Lord from the Strigoi bloodline. I never realized how good combatants they are until I tested just last night, and pretty much the only lords that can beat a bloodline Strigoi 1 on 1 in combat are Kholek and Imrik. Ungrim almost got it done, and the Lahmian bloodline lords are also really good, but no one else really even came close to beating the Strigoi. I was shocked at first. It makes sense though when you look at what the Strigoi brings to the fight: good combat stats, poison, anti-large on a flying mount, second-highest HP of any flying lord in the game, and some good spells.
Great job mate!!!
Really enjoying this series, I do think you should make it more clear that this is for legendary difficulty, and in particular from the perspective of someone that plays on legendary almost exclusively, seeing as you yourself have said that the game doesn't properly balance units as difficulty increases