CS2 Mapping Academy #5 - Faces Overview (Counter Strike 2)

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  • Опубликовано: 22 дек 2024

Комментарии • 59

  • @WilliamsChannelName
    @WilliamsChannelName Год назад +12

    Really appreciate the tutorials. Working on my first custom map now!

  • @blurryface9910
    @blurryface9910 Год назад +3

    I've 3D modeled in several different programs.. these tutorials have been a perfect jumpstart to get me accustomed with Hammer. Thank you!
    I'm trying my hand at a re-imagined Ancient map, but I think I'm accidentally making a Wingman/Retake map lmao
    I hope you guys continue this playlist with a quick lighting basics overview!

  • @thewaterwasfine
    @thewaterwasfine Год назад

    been making maps for the past few months and each video you upload I learn something new to better my workflow. thanks for all these tutorials! would love to see a video on textures🙏

  • @QENG41
    @QENG41 Год назад +10

    I really hope you make a series of how you make CS map from scratch.. that would be the most helpful.. great video though ;)

  • @apchistuz
    @apchistuz Год назад

    Finally the workshop is now open!

  • @ndstrlsm
    @ndstrlsm Год назад

    Awesome videos, i am about to finish the follow along on video 1, please, keep em coming!!!

  • @d-o-n-u-t
    @d-o-n-u-t 8 месяцев назад +1

    2:57 EGYPT MENTIONED 🔥🔥🔥🔥🔥🔥

  • @kinglong2442
    @kinglong2442 Год назад

    working on my first map now, very good tutorials.

  • @MaYeRsDz94
    @MaYeRsDz94 Год назад

    Cant wait for the lighting tutorials .

  • @XionicalXionical
    @XionicalXionical Год назад

    Thank you for the tutorials on all these tools! Cant wait for the next one. Any idea on how to launch a custom exec whenever you start the map? I cant stand the warmup timer.

  • @maksgryntus2322
    @maksgryntus2322 Год назад

    2 guides in two days! Am i sleeping?! Leeeets goooo

  • @Temetin94
    @Temetin94 Год назад +1

    I love these videos and I've learned a lot from them. Please keep making these.
    I have a question about cs2 mapping I've had hard time finding answer online , it's not related to this video specifically but about making cs2 maps in new hammer. I have few custom textures and when I build the map and launch it in cs2, the textures are missing. How do I get the textures to get bundled in the map? In csgo it just.. happened as far as I remember.

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849  Год назад

      Thanks for your kind words! Right now if you want to share your map without workshop access you can use Xen map packer. Join our discord for more info

  • @TommyTheHeist
    @TommyTheHeist 2 месяца назад

    Hi! Could you help me a little bit? I have experience with source 1 but source 2 seems like totally different thing... I want to make a "fun" map. I want to make a pipe, that is rotating and player can go trough. I made a pipe, i can go trough, but when I tie to entity that pipe and make it func_rotating, I can no longer go trough that hole. I found a button that shows collisions. So apparently when I tie it to entity and make it a rotating object, it create some kind of collision box and I have no Idea now how to achieve this. Could you briefly explain how can I achieve this or even better make a shot tutorial? Pleeeeeeeeease........

  • @Sendaeran
    @Sendaeran Год назад +1

    These guides are an absolute treat, it pains me to see so many functions I had no idea existed that could have saved me hours worth of pain. Does anyone know of any other good places to find information on the source 2 hammer editor? So much source 1 information seems to be muddying the waters anytime I start to search for anything particularly in depth.

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849  Год назад

      There’s other tutorials but to be fair most of them show terrible workflows or bad habits. I vet through mine thoroughly for the most accurate information

  • @dmtdeadman
    @dmtdeadman Год назад

    Hi, is there a way to open existing valve made cs2 maps in the tools like in HLA? Would be good to see how valve did things, model names, entities etc

  • @doodlebebjoe6447
    @doodlebebjoe6447 Год назад

    Quick question about textures, how do I make it so when ever I move a displacement, its texture doesn’t move as well

  • @Nyllsor
    @Nyllsor Год назад

    Whoo! Thanks!!

  • @SpezialF0rceTOM
    @SpezialF0rceTOM Год назад

    hey love your videos. any chance you know how to make a wall where people cant go throw but nades and bullets can?

  • @kreapys8096
    @kreapys8096 Год назад

    Please do a tutorial on displacements. I'm trying top get it to work but it isn't applying!

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849  Год назад

      Check out my Source 2 101 series I have several terrain parts over there for you to check out

  • @KalkuehlGaming
    @KalkuehlGaming Год назад

    I am confused on which models you should build in hammer and which you would import from other tools like blender.
    My thought about the mapping workflow always has been to first build the map very simplified in hammer and after its finished you import models from outside tools like blender.
    But source 2 hammer editor can build crazy detailed and complicated things. So why are most of source 2 maps still 90% build from models imported from other tools?

    • @thewaterwasfine
      @thewaterwasfine Год назад

      I think everyone is still figuring out whats best but from my experience, building in hammer is 10x easier for me. just personal preference tbh

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849  Год назад

      If you can build it in hammer there’s no need to do any exporting to outside programs. A common workflow process that valve used a lot was to make it in hammer and export to blender for any final details or touches

  • @booker9816
    @booker9816 Год назад

    How do you limit your fps in the editor? I'm pushing 800+ for no reason and I want to stop doing that lol

  • @Widde306
    @Widde306 11 месяцев назад

    how do i select only one face on an object?

  • @alexm-t9d
    @alexm-t9d Год назад

    Nice video! For a future video, could you go through how to setup a playable level so you can playtest it with other players (locally or on a small server), if this is possible at all? After all, why make a level if no one can play and give feedback? :)

    • @sarim_hk
      @sarim_hk Год назад +3

      add the .vpk to your game/csgo/maps directory, as well as the server's game/csgo/maps directory. anyone else wanting to playtest will need to add it to theirs also. both the server and all clients need to be running with -insecure launch option, then just connect to the server

    • @eagleonedevelopmentteam849
      @eagleonedevelopmentteam849  Год назад +1

      Sure thing!

  • @GttiqwT
    @GttiqwT Год назад

    how to make a wokring minimap please!!!

  • @llamamilk
    @llamamilk Год назад

    Aint no way theres a “remove bad faces” command. Ive been struggling with red lines so much, thanks for tutorial

  • @gloveworksLOVE
    @gloveworksLOVE Год назад

    sami chimonahehe alayoubi sami chimonahehe alayoubi sami chimonahehe alayoubi

  • @Irregular4.2
    @Irregular4.2 Год назад

    hot

  • @bl4ze91
    @bl4ze91 Год назад

    0:04 HeeHee 😋
    Nice videos, keep it running!