Reducing render times by 92%! Denoiser showdown

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  • Опубликовано: 28 сен 2024
  • Blender tutorial showing you how denoisers like Nvidia's Optix can reduce your rendertimes.
    EDIT: Since recording, Blender 2.9 was released with denoising included in the default installation (no need to install anything extra), and it supports all hardware! Find it in Render Panel: Sampling: Denoising. Optix (faster) is for compatible Nvidia cards only and OpenImageDenoise (slower) works with any CPU.
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Комментарии • 1,1 тыс.

  • @blenderguru
    @blenderguru  4 года назад +203

    Since the recording Blender 2.9 was released with the denoising shown in this video included in the default installation (no need to install anything extra), and it supports all hardware! Find it in Render Panel: Sampling: Denoising. Optix (faster) is for compatible Nvidia cards only and OpenImageDenoise (slower) works with any CPU. Have fun ;)

    • @XYZQ578
      @XYZQ578 4 года назад +1

      Any news in the denoising for archwiz aniimation department? :)

    • @TheJunipera
      @TheJunipera 4 года назад

      Thanks, appreciate the update!

    • @blackknight47
      @blackknight47 4 года назад +1

      does it work on gtx cards????????????????????????????????????

    • @TheJunipera
      @TheJunipera 4 года назад +4

      @@blackknight47 Works with my GTX 1060, so I guess it works on gtx cards!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    • @himanksingh6082
      @himanksingh6082 3 года назад

      is there any AI denoiser compatible with AMD ?

  • @blenderguru
    @blenderguru  5 лет назад +623

    Since recording this video, some big news was announced:
    1. Optix Denoiser might actually make it's way into Blender officially, removing the need for an addon. (nice!)
    2. Intel's Denoiser (not shown in this video) will be included in Blender 2.81! Early results look very promising: twitter.com/BlenderBrit/status/1164306780089978881

    • @julianwildauer
      @julianwildauer 5 лет назад +1

      😍

    • @bronzekoala9141
      @bronzekoala9141 5 лет назад +2

      ODIN is actually already in master.

    • @nerdroberts1927
      @nerdroberts1927 5 лет назад +14

      I have an all AMD build :/

    • @SoftBreadSoft
      @SoftBreadSoft 5 лет назад +24

      @@nerdroberts1927 Intel's denoiser works with AMD, any CPU that supports SSE4.2

    • @erik....
      @erik.... 5 лет назад +3

      Why wait? It's available already.

  • @JBGameplay
    @JBGameplay 5 лет назад +2064

    4:09 Andrew with Blender Denoiser
    4:11 Andrew with Optix Denoiser

    • @OSKESIS
      @OSKESIS 5 лет назад +94

      He over used the denoiser on himself

    • @3darchstuffs
      @3darchstuffs 5 лет назад +11

      Hahahahahaha

    • @mask3284
      @mask3284 5 лет назад +5

      lol

    • @nikkitrucking
      @nikkitrucking 5 лет назад +11

      lol..instant haircut. He even wearing the same shirt.

    • @davoa4665
      @davoa4665 5 лет назад +11

      when i saw that andrew change i go down to read comments and i find this first comment. hahahahhahaha

  • @antiRuka
    @antiRuka 5 лет назад +475

    After denoising, don't forget the filmgrain.

    • @cihankenar1
      @cihankenar1 5 лет назад +5

      nice nice

    • @jmalmsten
      @jmalmsten 5 лет назад +58

      Sounds goofy... But I regularly do denoising on video (with Neat)... And then I add just a tad of film grain. :D
      In short... While technically grain is basically the noise equivalent in film, there is a big difference between how film grain appears vs video noise. And it does have the perk that it dithers what otherwise could end up as color banding.

    • @sjursjur
      @sjursjur 5 лет назад +24

      This aint a joke. Dithering. Look it up. Makes the scene look more photorealistic. Within reason of course, nobody's advocating the 8mm look

    • @organicelectrics
      @organicelectrics 5 лет назад +1

      @@jmalmsten Interesting! I want to try it out. Off to go check out Neat.

    • @goku21youtub
      @goku21youtub 4 года назад

      in after effects anywhere betwen 2 to 5 % grain is a good amount , it already dithers but doesnt deteriorate

  • @MrMcSnuffyFluffy
    @MrMcSnuffyFluffy 5 лет назад +214

    Someday it'll be nice to get back to Cycles, but for now, I'm loving the 2-6 second render times with EEVEE.

    • @blk9365
      @blk9365 4 года назад +41

      Eevee is so much non-realistic with horrible shadow and low quality material

    • @blk9365
      @blk9365 4 года назад +9

      @Blank Person what, the ram dosn't change anything, i have 8gb of ram too, you need, a nice gpu, or a Nice Cpu, i reccomend you a nice gpu, if you want to gaming too... also the gpu i have render in Cycles in 4 seconds a really big scene, instead the viewport it renders istantly, my gpu is only 170$ Gygabyte Nvidia GeForceGTX 1650 super

    • @andrexsintoval3776
      @andrexsintoval3776 3 года назад +8

      @@blk9365 stupidest shit ive heard ever ram does matter for 3d anything 16gb minimal, its neccessary for a few reasons mainly for rendering mid to high poly scenes i myself have 64gb which allows me to load in up to 128 billion polygons granted that isnt really neccessary for small animations but for larger ones its neccessary

    • @blk9365
      @blk9365 3 года назад +9

      @@andrexsintoval3776
      Now we were talking about rendering time, the most important thing is the Graphics card

    • @andrexsintoval3776
      @andrexsintoval3776 3 года назад +4

      @@blk9365 yeah but if your gonna be using mid to high poly assets its important to have the ram to do so

  • @mohsh2458
    @mohsh2458 5 лет назад +646

    Blender 2.81 will have INTEL's denoiser. It's supposed to be better than Optix.

    • @BlenderBrit
      @BlenderBrit 5 лет назад +147

      I've been testing the intel denoiser myself and I'd say it's on par with Optix, not convinced it's better though. The downsides of Optix certainly appear to be present in Intel's one in a like for like situation. The best difference is that the Intel Denoiser is implemented as a compositing node allowing you to work some node magic to preserve details and, of course, it's open source so way more Blender friendly.

    • @mohsh2458
      @mohsh2458 5 лет назад +69

      @@BlenderBrit Sorry I forgot to clarify that it's better for edges, as it uses the normals in the denoising as well.

    • @krypto61
      @krypto61 5 лет назад +54

      at first I thought Andrew is talking about that

    • @gnightrow4020
      @gnightrow4020 5 лет назад +33

      yes, I assumed he was going to be talking about it in this video but apparently not, lol

    • @ShoryYTP
      @ShoryYTP 5 лет назад +12

      So no AMD denoiser? I suppose it's only gonna work on intel CPUs... oh well neat video still seems like a good option

  • @JackLe1127
    @JackLe1127 5 лет назад +13

    5:11 your hear grew considerably through that little transition there.

  •  5 лет назад +827

    How is nobody here freaking out at how he says Nvidia? Neh-vidia? What madness is this?

    • @terryd8692
      @terryd8692 5 лет назад +25

      Nowhere near as bad as mrwhostheboss and his Fuchsia pronunciation.

    • @patrickedwards2078
      @patrickedwards2078 5 лет назад +6

      That’s how I would say it...How would u guys say it?

    • @konrad7592
      @konrad7592 5 лет назад +54

      Patrick Edwards It's actually pronounced "envidiah"

    • @DeniSinaswanto
      @DeniSinaswanto 5 лет назад +28

      En-vi-di-a

    • @handle__
      @handle__ 5 лет назад +10

      I was actually shocked too. I have never heard someone saying it this way. From all the beginning i have always pronounced it as "Envidia"

  • @farloux
    @farloux 5 лет назад +1

    I'm not even an animator or artist, I have never used Blender in my life. But I seem to always watch videos of yours that I come across. You do a great job at making me interested in changing career paths into this industry.

  • @Bone-studio
    @Bone-studio 5 лет назад +57

    Andrew why don´t you mention two of the most important options in Blender?
    - Open Image Denoiser: already in master for 2.81, available for months in the Theory Studios build and our own build, Bone-Studio, in graphical.org
    - Temporal aware blender denoise, already present in 2.80
    Both are way better than the options you present here IMO

    • @blenderguru
      @blenderguru  5 лет назад +15

      Honestly I recorded this a good 6 weeks ago, and I couldn't find any way to make Intel's denoiser work.

    • @Bone-studio
      @Bone-studio 5 лет назад +3

      @@blenderguru Use our build, it's available in graphicall, in fact tonight (in a few hours in spain) I'll present a new feature that will be implemented in 2.81 or 2.82, but we just implemented it in our branch, stay tuned to our channel, the live will be in english :)

    • @admiralamel9563
      @admiralamel9563 5 лет назад +26

      @@qozia1370 calm down, son.

    • @GCAF_
      @GCAF_ 5 лет назад +5

      Could you link me to a good temporal aware blender denoise video, article or something? I have never heard about it and in a quick search I couldn't find anything

    • @klknv
      @klknv 4 года назад

      @@GCAF_ Have you find something about that topic?

  • @lukeswain3630
    @lukeswain3630 5 лет назад +3

    +1 for Neat Video plugin. This plugin is simply the best on the market right now. We were able to render 12+ animations via Octane, and with the samples down to as low as 1500 in some shots.
    Then a quick denoise, and it was like we had rendered at 25k.

  • @cerebralm
    @cerebralm 5 лет назад +14

    No one:
    Andrew: _NEH VIDIA_

  • @markzambelli
    @markzambelli 5 лет назад +1

    Saw your AI vid yonks ago and am still drooling ... have used Neat since for-ever for my astrophotography ... I'm fully invested in your superb channel and love your passion for Blender (which I downloaded way back in late 2001... maybe 2002(?) and struggled with until about 5 yrs ago... as a part time hobbyist only). Imagine my genuine surprise to hear I've been incorrectly pronouncing my gpu as "EN-vidia" rather than, as I can now appreciate, should be referred to as "NAH-vidia". Cheers, guru... much love :)

  • @mlladen2010
    @mlladen2010 5 лет назад +133

    Mid video haircut at 4:10 :D

    • @blenderguru
      @blenderguru  5 лет назад +30

      Yup. Only one month apart too :P

    • @mlladen2010
      @mlladen2010 5 лет назад +5

      It was left on the "cutting room floor". :D

    • @sharif47
      @sharif47 5 лет назад +3

      As someone else mentioned, it's due to the difference in denoisers.

    • @aegisgfx
      @aegisgfx 5 лет назад +1

      @@blenderguru I thought you went to exercise and then took a shower there in the cut

  • @MultiMirs
    @MultiMirs 3 года назад +3

    What's amazing is that you can use the denoise node in the compositor not just for 3d renders but for 2D Real Life Images too! :O

  • @TheGreatMunky
    @TheGreatMunky 5 лет назад +107

    Everytime you say "neh-vidia" an angel loses their wings.

    • @LetTheWritersWrite
      @LetTheWritersWrite 5 лет назад +7

      My buddy would call it Ni-vin-dia . Never understood where he saw the second N.

    • @TheGreatMunky
      @TheGreatMunky 5 лет назад +11

      @@LetTheWritersWrite Hahaha! Hell, if you're gonna say it wrong then you might as well go all out.

    • @logitchy
      @logitchy 3 года назад

      why

  • @henningkaiser1817
    @henningkaiser1817 2 года назад

    In case you are as lost as I me: The integrated denoising feature in Blender 2.9+ is actually located in the tab called "View layer properties", at the very end, and not in the "Render properties" tab.

  • @TheRandomSpectator
    @TheRandomSpectator 5 лет назад +38

    1:31 "Na-vidia"
    HOLD ME BACK BEFORE I SLAP THIS BOY

    • @privategramcracker01
      @privategramcracker01 5 лет назад +6

      He's Australian. He's saying it like that just to piss you off.

    • @Zilbyfilms
      @Zilbyfilms 5 лет назад +5

      Obviously the proper spelling is "novideo"

    • @logitchy
      @logitchy 3 года назад

      i say it like that

  • @BlenderSecrets
    @BlenderSecrets 5 лет назад

    About the standard denoiser: I found that the "blotchy patches" you speak of are usually more pronounced when using "randomize grain", which in fact should be turned off when using the standard denoiser.

  • @thelastoddman901
    @thelastoddman901 5 лет назад +15

    Please start a new tutorial series using blender 2.8. I'm struggling with ui in the donut tutorial.

    • @aegisgfx
      @aegisgfx 5 лет назад +1

      Hunan beings are basically just a walking doughnut

    • @arijanj
      @arijanj 5 лет назад

      yeah i was waiting for an update like this to learn blender

    • @TheoPantazi
      @TheoPantazi 5 лет назад

      There are plenty of excellent beginner tutorials on YT already, I can recommend Grant Abbitt, he's made some great videos for 2.8 beginners.

  • @kheredrain
    @kheredrain 5 лет назад +1

    Impressive the special effect at 4:11 🤪. Very instructive as usual

  • @arianullah6257
    @arianullah6257 5 лет назад +17

    And just as this came out 2.81 for Intel open image AI denoising

    • @blenderguru
      @blenderguru  5 лет назад +5

      Yep. Great timing :P
      I actually recorded this 6 weeks ago, and when I looked there was no easy way to test the intel denoiser back then. I'll eagerly await 2.81 to do a comparison :)

    • @arianullah6257
      @arianullah6257 5 лет назад

      Blender Guru have you tried the bone studio Blender build in GraphicAll, comes with the denoiser as well as adaptive sampling which i think you will love, it decreases render times a lot in some scenes

  • @denisrosca4354
    @denisrosca4354 2 года назад

    perfect timed haircut change while explaining what denoising is

  • @WandersonItsMe
    @WandersonItsMe 5 лет назад

    I prefer remove denoise in the pos-production, you change your pass layer with noise e apply denoise pass by pass, its keep more information, BUT it is very cool, thanks for this information :D

  • @pauliusmscichauskas558
    @pauliusmscichauskas558 5 лет назад +59

    You didn't mention the new Blender 2.81 INTEL's denoiser node.
    How well does that work with animation?

    • @annekedebruyn7797
      @annekedebruyn7797 5 лет назад

      Much more stable but still not fully there.

    • @b1na276
      @b1na276 4 года назад

      will it work for animation? or still frames only?

  • @KhOrganization
    @KhOrganization 5 лет назад +1

    4:08 Andrew’s hair is so magical

  • @slitherylemur7715
    @slitherylemur7715 5 лет назад +4

    wow im impressed how on earth did you get a sponsor with polygon? Thats amazing!!!!

  • @karagosi
    @karagosi 4 года назад

    Thanks so much Andrew i used almost three days to render single animation with duration of 13 seconds for my RUclips channel, this trick is all i wanted. Can't wait to use them for my next videos.

  • @gabrielh5105
    @gabrielh5105 4 года назад +5

    5:33 Most impressive paranormal moments caught on camera

  • @RemingtonCreative
    @RemingtonCreative 5 лет назад

    Thanks for featuring D-NOISE, Andrew!

  • @gavinmetzler858
    @gavinmetzler858 2 года назад +1

    Optix temporal denoise since Blender 3.1 is amazing for animations, more people should be talking about it!
    No one seems to have tested it because there is no documentation. I got this far:
    Set render output to EXR_Multilayer; turn on vector and denoise_data layers and render an animation. Then open up python console and enter:
    bpy.ops.cycles.denoise_animation()
    It goes through each saved image file for each frame (so its best to test with just a few frames), and overwrites the layer "View Layer.Combined.RGB" with a denoised version.
    (I think you have to have an RTX card, Optix as the Cycles Renderer in System settings, and turn denoise on in render tab, select Optix, then turn off again - I don't know if all this is necessary, but when I initially tried with Cuda selected in system settings, and OpenImageDenoise in render tab, bpy.ops.cycles.denoise_animation() worked, but the results were poor. So I did everything I could to ensure Optix was being used, not any other denoiser, and got much better results.
    Open the EXR image sequence in Davinci Resolve, go to Fusion page, and on the MediaIn node, choose the layer RenderLayer.Combined.

  • @YPOC
    @YPOC 5 лет назад +37

    You got me stumbled with your pronounciation of nVidia. It's Enn-Vidia, not Navidia.

  • @sdelgeorge7700
    @sdelgeorge7700 5 лет назад +2

    Maybe worth noting - Neat Video is GPU accelerated via both nVidia and AMD cards and renders extremely fast.

  • @taelongx
    @taelongx 4 года назад +10

    2:16 Click "Install OptiX Binaries" won't install What to do???

    • @karejwaj
      @karejwaj 4 года назад

      me too

    • @alligatoralligator
      @alligatoralligator 4 года назад

      lol , it's old mehod , now it's integrated inside blender , no need to install anymore.

  • @FloppyFish
    @FloppyFish 3 года назад +1

    Man, now that is awesome.

  • @SuperBialyWilk
    @SuperBialyWilk 5 лет назад +6

    How the hell YOUR company can sponsor YOU? :P
    Great tutorial video BTW ;)

    • @Slickstaff_Stainpants
      @Slickstaff_Stainpants 5 лет назад +2

      business expense loophole :)

    • @antiRuka
      @antiRuka 5 лет назад +1

      He should rephrase that to "is made possible" or something different..

    • @SuperBialyWilk
      @SuperBialyWilk 5 лет назад +1

      @@Slickstaff_Stainpants When you want to promote your own company so you sponsor yourself by it :P

    • @Slickstaff_Stainpants
      @Slickstaff_Stainpants 5 лет назад

      @@SuperBialyWilk :) heh, i see no problem with it. Its not like its a secret.

    • @onesandzeroes
      @onesandzeroes 5 лет назад

      There are different ways to advertise.

  • @yakipasandi9443
    @yakipasandi9443 5 лет назад

    Guru, please do a video explaining different roles in the industry, and their responsibilities. For example, what is 3D generalist, Technical artist, etc. As someone who is interested in entering this field I would love to get some insight and focus on how stuff works. Keep up the Amazing work you do. Thanks for everything!!

  • @rainbowtoyabc7155
    @rainbowtoyabc7155 5 лет назад

    Was waiting for this video!

  • @davekite5690
    @davekite5690 5 лет назад +1

    Thanks! - That's a really great look at denoising - it's good to hear the ups and downs (so much of AI raytracing tech is sales talk these days). Also good to hear the comparisons you've mentioned - it'll be fascinating to see how this all settles in few years (to think I used to ray trace on workstations 20+ years ago and we'd wait the night a basic image... ! )

  • @Copybook
    @Copybook 3 года назад

    There are a few videos in RUclips that are really diamond for me. And this is one of them. Thabk you so much

  • @eternalsnows6071
    @eternalsnows6071 5 лет назад

    Can confirm that Neat Video is incredible. Worth every penny!

  • @oliviu-dorianconstantinesc288
    @oliviu-dorianconstantinesc288 5 лет назад +5

    Nuh-vidia? NUH-VIDIA?

  • @BrownFoxWarrior
    @BrownFoxWarrior 5 лет назад

    First of all, congrats on the sponsorship. I haven't been keeping the tightest track on your channel, so for all I know you could have had one for months, but good to see you moving up the chain all the same.
    So I downloaded D-Noise a few months ago, but I never used it because my friend kept tell me, "just check it and go. You don't need anything else." Needless to say, it didn't work, and I've since learned that if there is a Download button attached in the user preferences, it's usually a good idea to click it. But like you mentioned, it does smudge out edges, which is something I never liked. But, better then nothing.
    So what sample range do you generally work at? Obviously each project is general, but as a general rule of thumb. Everyone I've talked to insists that it's a different number, and that their number is the universal standard (Those being from 30 Samples to 1,000+). Currently I have 256 as my default, but I'm not sure if I should bump it up to 500 again, or would that be diminishing returns. I like to go more photo realistic, but I'm definitely not near the point of the kitchen in this video. :P

    • @kotronics_arts
      @kotronics_arts 5 лет назад

      Uhh ... Poliigon is Andrews company. He is founder and CEO. So when he says "sponsored by .. " he is sponsoring himself. Nice tax right-off though.

    • @BrownFoxWarrior
      @BrownFoxWarrior 5 лет назад

      @@kotronics_arts Wait, wha? So what is he just handing himself money in a mirror?

    • @kotronics_arts
      @kotronics_arts 5 лет назад

      @@BrownFoxWarrior Yep ...pure genius ... good business ...

  • @wowmuchshiba7516
    @wowmuchshiba7516 4 года назад

    is it just me or is hitting a huge button in blender really satisfying?

  • @gmodandhl2experiments849
    @gmodandhl2experiments849 2 года назад

    I know this vid is 3 years old, but I found out that for far away physics based animation, that 1 MIL start sample on albedo and normal passes on optiX, then for the advanced you want 1 mil for the sample offest, then 32 max samples for rendering, it works well in my case

  • @BuzzKirill3D
    @BuzzKirill3D 5 лет назад

    Just in case somebody isn't aware of it, RUclips has a 2x speed function, meaning you'll have to spend just half as much time watching any video. It's especially useful for videos where people speak very slowly

  • @LiminalFeelingCreation
    @LiminalFeelingCreation Год назад

    I think that the noise which especally is in the shadows while animation, adds more realism. Its like a real camera. Just rec something in dark areas, and you will notice the noise. I would say, that noise is not always bad, especally when it comes to relism. And you should know, that realism is not perfection, its the opposite: ITS IMPERFECTION. Awesome video.

  • @samuelecanale5463
    @samuelecanale5463 5 лет назад

    Hey Andrew, I don't know if you already knew this but for emission objects (I mean not blender lamps but solid objects) there is a node called light falloff that can be connected to the strength of the light. It reduces the strength by providing that the light strength doesn't reach an infinite value (quite common in blender cause of noise). It reduce much much the noise. If you didn't know I suggest you to try it, it changed my life 😅. Let me now if this was helpful

  • @alexisprojects
    @alexisprojects 5 лет назад

    I appreciate all the work you do for the side by sides. You don't get enough credit for that sometimes. Thanks for the info, especially on glass, the white pixel fly aways drive me nuts, so I'm looking forward to these possible solutions.

  • @neels
    @neels 4 года назад

    Used altus denoiser, found it working quite good. The bad thing is you have to pay for using it without having the watermark.

  • @lhl2500
    @lhl2500 5 лет назад +5

    Am I really the only one wondering about his pronunciation of Nvidia?
    I mean, "nahvidia"? What?!?
    Isn't it pronounced "N - vidia"?
    Kinda like "envy" - dia.?
    Other than that, interesting video.
    I believe I saw a video mentioning that 2.81 will get an Intel made denoiser. Be fun to see another comparison then.

    •  5 лет назад

      No, you're not the only one, and you're right, the correct pronunciation is "en-vidia"

  • @khiemgluong
    @khiemgluong 3 года назад

    Blender Guru: modeling artist and mathematician

  • @MizoxNG
    @MizoxNG 5 лет назад +3

    "this video is sponsored by poliigon!"
    but... don't you own Poliigon?

    • @MiniMatthias
      @MiniMatthias 5 лет назад

      I mean. he already has a huge following. It's basically free advertisement. and the service offered is really good.

    • @TheMrRuttazzo
      @TheMrRuttazzo 4 года назад

      *THAT'S THE JOKE*

  • @manonthedollar
    @manonthedollar 5 лет назад

    Hey, I just wanted to say that I've never loved another man before, so this is all new to me, but your entire channel is just making me feel very different feelings about you.

    • @vrihaspati110
      @vrihaspati110 5 лет назад

      He has a wife you know. /s (Monty Python)

  • @atoms_dancing
    @atoms_dancing 5 лет назад +8

    nevidia? it's pronounced as en-vidia....dude, lol! Living under a rock, have you?

  • @cekuhnen
    @cekuhnen 5 лет назад

    Thanks for the comparison Andrew.

  • @minipop1032
    @minipop1032 5 лет назад +3

    *Tells me that the flickering will be very noticeable*
    *Continues to put a giant arrow pointing at all the flickering*

    • @totalermist
      @totalermist 5 лет назад

      *Completely ignored the part where YT compression was mentioned* 😜

  • @mantenbrink
    @mantenbrink 5 лет назад

    I've recently bought a blackmagicdesign camera and got the full version of DaVinci Resolve for free. I found the denoiser in there to work amazingly good with very little hardware requirements. I'm running on an i5-4670 and R9 390 and footage stills plays smoothly

  • @imyasharya
    @imyasharya 5 лет назад

    Oh, I am very excited for your tutorial video to be uploaded. I can't wait... Please upload it ASAP. ..

  • @158Gamer
    @158Gamer 5 лет назад

    E cycles addon has also an ai denoiser. In my opinion its very good and powerful.

  • @yakoublat02
    @yakoublat02 5 лет назад

    Now, I do all my animations inside blender 2.81 with the new amazing Denoiser! It's a huge update!

  • @azazel9412
    @azazel9412 4 года назад

    i feel the powerful power in here

  • @yoyofargo
    @yoyofargo 5 лет назад

    I predict in the future a lot of our workflow and modeling will probably be just setting landmark objects, and giving each object metadata tags for an AI renderer. The 3D interface will most likely only be needed to assist in setting a temporospacial tag for each object and separating them via color for our eyes.
    The AI renderer will have a generalized architecture, probably generative adversarial, and have a separate word-association layer for us humans to interface with its settings. Datapacks will be downloadable that have been trained on specific images that can set color grading and textural effects. Multiple datapacks will probably use image masking to give only specific objects neurostyle textures and materials.

  • @robmay471
    @robmay471 5 лет назад

    Vray has a standalone denoiser that works very well with animation frames. Really consistent and you might be able to use it to post-denoise your frames from Blender.

  • @mrdol
    @mrdol Год назад

    I came back to this tutorial beeing sure that you used the Topaz AI Video app. And it turnes out it's actually Neat Video. So, I was thinking, since a lot has happened in this industry recently (AI), maybe it would be a good idea to take another go at this? The Topaz software I mentioned is not only a denoiser but also a pretty remarkable upscaler and can also do frame generation. I did some tests a turning a 1080p 24fps noisy render to a 4K 60fps noise-free render. And the results are pretty crazy.

  • @dhineshkumard9512
    @dhineshkumard9512 4 года назад

    you can reduce noise by adding a denoiseing in compoisting menu
    you can get the same nvidia gtx denoise

  • @researchandbuild1751
    @researchandbuild1751 5 лет назад

    With cycles, denoise, and an RTX 2060, i finally have awesome renders, even glass comes out beautiful

  • @AndrewTejeda
    @AndrewTejeda 5 лет назад

    @Blender Guru Octane's denoiser (V4 and newer) is actually pretty incredible and works with animations (temporally stable) to my knowledge as well. It's also completely free for Blender with it being limited to single GPU rendering only.

  • @justchris846
    @justchris846 5 лет назад

    Andrew, could you please do a series on shaders? And then do a series on step by step instructions of how to use blender, lighting and UVS?? If I have to I’ll pay you, I just cant seem to get those subjects down

  • @MrYodaylay
    @MrYodaylay 5 лет назад

    Radeon Pro Render from AMD (it works on any GPU or CPU) comes with a couple of different denoisers, including an AI based on that seems pretty similar to Optix. Pro Render replaces the Cycles renderer with it's own renderer as well though, which some people might not like, even though it does seem to be quite a bit faster than cycles.

  •  5 лет назад

    Nice video! I can recommend Davinci Resolve Studio built in denoiser! It is fast and fantastic. Also Davinci Resolve performance scales with the amount of GPUs you have in your system.

  • @Olivier.A
    @Olivier.A 5 лет назад

    Your videos are so helpful! You got me started and I still learn so much from you. Thanks!

  • @MichaelSoluyanov
    @MichaelSoluyanov 5 лет назад +2

    Hm, I used denoizer, and after that de-flicker plugin in Natron, to remove flickering effects.

  • @RSpudieD
    @RSpudieD 5 лет назад

    This is really fantastic! Definitely downloading!

  • @AlfiWorks
    @AlfiWorks 5 лет назад +1

    Awesome!

  • @The_Toonimator
    @The_Toonimator Год назад

    I remember watching this a while back. Such a thorough review of the denoisers. Thanks so much again Andrew. So 3 years later, what do you all think is considered the better denoisers on the market (or even photo enhancers)...especially with all the ongoing A.I technology that is out? There are so many A.I. apps on mobile too. Are there any updated videos out regarding A.i. enhancing topic such as this (not the A.I. art generating topics *yuck*). Would love to find a comparison between Blender, Optix, Topazlab, Intel, etc. 3 years later.

  • @Alohamora_13
    @Alohamora_13 5 лет назад

    @BlenderGuru
    Pixar's Renderman has crossframe denoising available since forever and it does a great job at denoising animations. Also, anyone can test it and start using the non-commercial version. It's commonly used in VFX. rmanwiki.pixar.com/display/REN22/Denoise

  • @BigDaddyWes
    @BigDaddyWes 3 года назад

    While "noise" and "grain" tend to be used interchangeably. They are teo distinct different things. Only film has grain. It comes from physical inconsistencies of the materials of the film. Noise comes from the digital world only.

  • @calebsartain4267
    @calebsartain4267 3 года назад

    My idea that I don't have the resources to make come true, an AI that works like video compression on rendering, meaning if one bit of the image is still the same as the previous frame it won't render again, to speed up render time, no more rendering a sample that is only dark square's repetitively and wasting time

  • @Exempel333
    @Exempel333 5 лет назад

    Awesome stuff Andrew!

  • @luanmaia
    @luanmaia 4 года назад

    i just got back to 3d and this is great content for me. Thank you so much.

  • @ShifthouseVfx
    @ShifthouseVfx 2 года назад

    coco and frozen 1 is use in Pixar Renderman

  • @activemotionpictures
    @activemotionpictures 5 лет назад

    Thank you so much. Video like this was needed for the tech review (Frozen, Moana). Yes, Neat Video is a king classic tool!

  • @cleangodetailer
    @cleangodetailer 4 года назад

    wow. thanks dude this helps me a lot

  • @nategamertv715
    @nategamertv715 3 года назад +1

    bro ur my hero

  • @dilstories
    @dilstories 4 года назад

    Davinci Resolve has a denoiser only available on the studio version. It works well sometimes, but I haven't played with it too much to make an opinion.

  • @Vesperdigital
    @Vesperdigital 5 лет назад

    Just discovered from the author that it is not compatible on Win 7- The Optix. If you find that the D-noise freezes on 2.8, it's because of that win 7 issue. I have also learned the fix, while impractical. IS to kill the denoiser.exe in the Windows task manager, then suddenly you will see the result in blender. Impractical? Yes, Effective? Definitely.

  • @Markrow
    @Markrow 3 года назад

    Friend i sees your this video without an skeep and i well use your given tips after an hour. I well mention you what i get benifit with this video.

  • @frogman_1s
    @frogman_1s 5 лет назад

    Maybe we can combine Cycles and Eevee together. Which means we can select low-noise layers of Eevee rendering and realistic layers of Cycles rendering, then combine then together. Maybe it could be a good denoise technique.

  • @AnthonyCupo0012
    @AnthonyCupo0012 5 лет назад

    Neat Video has saved several projects of mine.

  • @kathleencox3858
    @kathleencox3858 5 лет назад

    FRIGGIN AMAZING! How did i miss this?

  • @keithparker5625
    @keithparker5625 5 лет назад

    Very cool. I had no idea.

  • @Xirpzy
    @Xirpzy 5 лет назад

    Arnold renderer is quiet intuitive when it comes to eliminate noise. I just wish I had a better pc that didnt take soooo long to render. Now after school i dont even have access to their super computers. Everything takes much longer now. Even seemingly small things like opening scenes or playblast renders.
    I enjoy looking back and see what we had to deal with 5 years ago though. Both Blender and Maya have come increadibly far.

  • @alcatel1s508
    @alcatel1s508 2 года назад +1

    Thx moviemaker a real powerful VFX handy-creativ Effektgenerator

  • @EZSub
    @EZSub 5 лет назад

    I don t know if the denoiser wich comes with e-cycles is intel but it s the best imo after test it keeps more détails and flat surfaces are cleaned and you can adust the blend in the compositer

  • @DrunkenUFOPilot
    @DrunkenUFOPilot 4 года назад

    The flickering in the shadows of the animation example reminds me of the total solar eclipse in 2017. I was just outside the totality, maybe 20 miles. Outdoors. As everything got dim, I noticed ripples in the shadows. So maybe improper application of a denoiser is a trick to product that effect in animations?

  • @Kablash
    @Kablash 5 лет назад +1

    Andrew, we need the new donut tutorial! I heard in a video you are making a new one for 2.8!

  • @maximeenyegue6271
    @maximeenyegue6271 3 года назад +1

    Thank you there !!!!

  • @andersonomori
    @andersonomori 5 лет назад

    RUclips compression is a pretty good denoiser too.

  • @YGODueltainer
    @YGODueltainer 4 года назад

    So no one noticed Andrew sponsored himself in the video as he was the founder of poliigon.