Blender Crowd Running Simulation Test

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  • Опубликовано: 11 сен 2024
  • I wanted to try and get a bunch of people running in a scene I'm making for an animated short. I haven't done any texturing yet. I wanted to keep everything pretty low-poly. This is mainly just a proof of concept.
    If you guys wanted to see a tutorial I'd be happy to make one, but I basically just used ideas from these videos
    Polyfjord: • Animate a Character in...
    Ian Hubert: • Animating Huge Crowds ...
    Music: Lo-fi HipHop (Rainy Day) - tictac9 freesound.org/...

Комментарии • 2

  • @warcat3d
    @warcat3d 2 года назад +2

    would love a tut on this! is this animated solely with shape keys?

    • @siddharthbhargav
      @siddharthbhargav  2 года назад +1

      I'd be happy to make one! It might take me a while but it should be pretty quick.
      I actually didn't use shape keys to animate the crowd, I would recommend checking out the video linked in the description by Polyfjord which goes into detail about the main method I used to produce this. The people were animated pseudo-procedurally and it mainly used paths and noise in the graph editor.
      I don't know how much sense that made, but trust me his video will clear it up more.